_  __   _  _         _ _     _      _           _           
  __| |/ /_ | || |     __| (_)___| | __ (_)_ __   __| | _____  __
 / _` | '_ \| || |_   / _` | / __| |/ / | | '_ \ / _` |/ _ \ \/ /
| (_| | (_) |__   _| | (_| | \__ \   <  | | | | | (_| |  __/>  < 
 \__,_|\___/   |_|    \__,_|_|___/_|\_\ |_|_| |_|\__,_|\___/_/\_\
                                                                 
            

Multiple names: START, TASK FORCE, PACIFIC BATTLE

FILE INFORMATION

FILENAME(S):
• START<br>• TASK&nbspFORCE<br>• PACIFIC&nbspBATTLE

FILE TYPE(S): PRG

FILE SIZE: 826b

FIRST SEEN: 2025-11-30 01:08:16

APPEARS ON: 5 disk(s)

FILE HASH

0212b9f0da276d270332c2f914ab64c5b713092145e16b8bf6e6a1070d0dc10b

FOUND ON DISKS (5 DISKS)

DISK TITLE FILENAME FILE TYPE COLLECTION TRACK SECTOR ACTIONS
THE COMMODORE START PRG Treasure Chest - Wolfgang Rauprich 32 2 DOWNLOAD FILE
ADLER TASK FORCE PRG BrainSkull, Sammlung 20 9 DOWNLOAD FILE
ADLER DISK C87 A TASK FORCE PRG BrainSkull, Sammlung 10 8 DOWNLOAD FILE
TNC IMPORT 85 PACIFIC BATTLE PRG DuncanTwain 27 8 DOWNLOAD FILE
BANNER MACHINE 2 TASK FORCE PRG DuncanTwain 24 18 DOWNLOAD FILE

FILE CONTENT & ANALYSIS

> DETECTED: COMMODORE BASIC PROGRAM (LOAD ADDRESS $0801)

00000000: 01 08 1B 08 0A 00 8F 22  53 3D 93 44 53 41 56 45  |......."S=.DSAVE|
00000010: 22 40 42 41 54 4C 2E 42  4F 4F 54 00 31 08 14 00  |"@BATL.BOOT.1...|
00000020: 8F 20 53 49 4D 55 4C 41  54 49 4F 4E 20 42 4F 4F  |. SIMULATION BOO|
00000030: 54 00 44 08 1E 00 91 46  AA 31 89 36 30 2C 39 30  |T.D....F.1.60,90|
00000040: 2C 32 37 30 00 56 08 28  00 99 22 42 4F 4F 54 2D  |,270.V.(.."BOOT-|
00000050: 45 52 52 22 3A 80 00 5C  08 32 00 3A 00 88 08 3C  |ERR":..\.2.:...<|
00000060: 00 97 35 35 2C 30 3A 97  35 36 2C 38 34 3A 97 34  |..55,0:.56,84:.4|
00000070: 36 2C 34 38 3A 97 35 33  32 38 31 2C 30 3A 97 35  |6,48:.53281,0:.5|
00000080: 33 32 38 30 2C 32 3A 9C  00 A9 08 46 00 99 22 93  |3280,2:....F..".|
00000090: 11 11 11 11 11 11 11 11  11 11 4C 4F 41 44 49 4E  |..........LOADIN|
000000A0: 47 2E 2E 2E 2E 2E 2E 2E  2E 00 C1 08 50 00 46 B2  |G...........P.F.|
000000B0: 31 3A 93 22 53 49 4D 2E  55 54 49 4C 22 2C 38 2C  |1:."SIM.UTIL",8,|
000000C0: 31 00 F0 08 5A 00 49 49  B2 38 AC 34 30 39 36 3A  |1...Z.II.8.4096:|
000000D0: 48 43 B2 49 49 AA 33 3A  46 4C B2 49 49 AA 36 3A  |HC.II.3:FL.II.6:|
000000E0: 4C 44 B2 49 49 AA 39 3A  53 49 B2 49 49 AA 36 39  |LD.II.9:SI.II.69|
000000F0: 00 07 09 64 00 8F 2D 2D  2D 2D 2D 2D 2D 2D 2D 2D  |...d..----------|
00000100: 53 50 52 49 54 45 53 00  1F 09 6E 00 9F 31 2C 38  |SPRITES...n..1,8|
00000110: 2C 32 2C 22 53 49 4D 2E  53 50 52 49 54 45 53 00  |,2,"SIM.SPRITES.|
00000120: 30 09 78 00 9E 4C 44 2C  32 31 35 30 34 3A A0 31  |0.x..LD,21504:.1|
00000130: 00 4A 09 82 00 8F 2D 2D  2D 2D 2D 2D 2D 2D 2D 2D  |.J....----------|
00000140: 43 48 41 52 41 43 54 45  52 53 00 5C 09 8C 00 9F  |CHARACTERS.\....|
00000150: 31 2C 38 2C 32 2C 22 43  48 41 52 53 00 6D 09 96  |1,8,2,"CHARS.m..|
00000160: 00 9E 4C 44 2C 32 33 35  35 32 3A A0 31 00 73 09  |..LD,23552:.1.s.|
00000170: A0 00 8F 00 8F 09 AA 00  8F 2D 2D 2D 2D 2D 2D 2D  |.........-------|
00000180: 2D 2D 2D 54 49 54 4C 45  20 53 43 52 45 45 4E 00  |---TITLE SCREEN.|
00000190: A8 09 B4 00 9F 31 2C 38  2C 32 2C 22 54 49 54 4C  |.....1,8,2,"TITL|
000001A0: 45 2E 53 43 52 45 45 4E  00 B9 09 BE 00 9E 4C 44  |E.SCREEN......LD|
000001B0: 2C 32 34 35 37 36 3A A0  31 00 BF 09 C8 00 8F 00  |,24576:.1.......|
000001C0: E2 09 D2 00 8F 2D 2D 2D  2D 2D 2D 2D 2D 2D 2D 42  |.....----------B|
000001D0: 41 54 54 4C 45 20 53 43  52 45 45 4E 20 43 4F 4C  |ATTLE SCREEN COL|
000001E0: 4F 52 00 F8 09 DC 00 9F  31 2C 38 2C 32 2C 22 53  |OR......1,8,2,"S|
000001F0: 43 52 45 45 4E 43 4F 4C  00 09 0A E6 00 9E 4C 44  |CREENCOL......LD|
00000200: 2C 32 32 35 32 38 3A A0  31 00 0F 0A F0 00 8F 00  |,22528:.1.......|
00000210: 2F 0A FA 00 8F 2D 2D 2D  2D 2D 2D 2D 2D 2D 2D 42  |/....----------B|
00000220: 41 54 54 4C 45 20 52 41  4D 20 43 4F 4C 4F 52 00  |ATTLE RAM COLOR.|
00000230: 46 0A 04 01 46 B2 32 3A  93 20 22 52 41 4D 43 4F  |F...F.2:. "RAMCO|
00000240: 4C 22 2C 38 2C 31 00 57  0A 0E 01 9E 49 49 3A 97  |L",8,1.W....II:.|
00000250: 35 33 32 38 31 2C 31 00  62 0A 18 01 97 31 39 38  |53281,1.b....198|
00000260: 2C 30 00 7C 0A 22 01 9E  53 49 2C 31 2C 31 3A 8F  |,0.|."..SI,1,1:.|
00000270: 2D 2D 2D 2D 2D 2D 2D 4D  55 53 49 43 00 8F 0A 2C  |-------MUSIC...,|
00000280: 01 A1 41 24 3A 8B 41 24  B2 22 22 A7 32 39 30 00  |..A$:.A$."".290.|
00000290: 95 0A 36 01 8F 00 B9 0A  40 01 8F 2D 2D 2D 2D 2D  |..6.....@..-----|
000002A0: 2D 2D 2D 2D 2D 4C 4F 41  44 49 4E 47 20 53 49 4D  |-----LOADING SIM|
000002B0: 2E 53 54 52 41 54 45 47  59 00 BF 0A 4A 01 8F 00  |.STRATEGY...J...|
000002C0: CC 0A 54 01 97 35 33 32  38 30 2C 32 00 F5 0A 5E  |..T..53280,2...^|
000002D0: 01 9E 48 43 2C 30 2C 30  A4 33 39 2C 32 34 2C 30  |..HC,0,0.39,24,0|
000002E0: 3A 9E 46 4C 2C 30 2C 30  A4 33 39 2C 32 34 2C 31  |:.FL,0,0.39,24,1|
000002F0: 36 2C 37 2C 46 00 18 0B  68 01 99 22 93 11 11 11  |6,7,F...h.."....|
00000300: 11 11 11 11 11 11 11 11  11 4C 4F 41 44 49 4E 47  |.........LOADING|
00000310: 2E 2E 2E 2E 2E 2E 2E 2E  00 31 0B 72 01 93 20 22  |.........1.r.. "|
00000320: 53 49 4D 2E 53 54 52 41  2E 4F 42 4A 22 2C 38 2C  |SIM.STRA.OBJ",8,|
00000330: 31 00 37 0B 7C 01 80 00  00 00                    |1.7.|.....      |
......."S=.DSAVE"@BATL.BOOT.1.... SIMULA
TION BOOT.D....F.1.60,90,270.V.(.."BOOT-
ERR":..\.2.:...<..55,0:.56,84:.46,48:.53
281,0:.53280,2:....F.."...........LOADIN
G.........A.P.F.1:."SIM.UTIL",8,1...Z.II
.8.4096:HC.II.3:FL.II.6:LD.II.9:SI.II.69
...D..----------SPRITES...N..1,8,2,"SIM.
SPRITES.0.X..LD,21504: 1.J....----------
CHARACTERS.\....1,8,2,"CHARS.M....LD,235
52: 1.S. ........----------TITLE SCREEN.
.....1,8,2,"TITLE.SCREEN......LD,24576: 
1...H.....R..----------BATTLE SCREEN COL
OR......1,8,2,"SCREENCOL......LD,22528: 
1......./....----------BATTLE RAM COLOR.
F...F.2:. "RAMCOL",8,1.W....II:.53281,1.
B....198,0.|."..SI,1,1:.-------MUSIC...,
..A$:.A$."".290...6.....@..----------LOA
DING SIM.STRATEGY...J...L.T..53280,2...^
..HC,0,0.39,24,0:.FL,0,0.39,24,16,7,F...
H..".............LOADING.........1.R.. "
SIM.STRA.OBJ",8,1.7.|.....
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