_  __   _  _         _ _     _      _           _           
  __| |/ /_ | || |     __| (_)___| | __ (_)_ __   __| | _____  __
 / _` | '_ \| || |_   / _` | / __| |/ / | | '_ \ / _` |/ _ \ \/ /
| (_| | (_) |__   _| | (_| | \__ \   <  | | | | | (_| |  __/>  < 
 \__,_|\___/   |_|    \__,_|_|___/_|\_\ |_|_| |_|\__,_|\___/_/\_\
                                                                 
            

INSTB

FILE INFORMATION

FILENAME(S): INSTB

FILE TYPE(S): PRG

FILE SIZE: 643b

FIRST SEEN: 2025-11-30 16:10:59

APPEARS ON: 2 disk(s)

FILE HASH

0646677e43f5e280fdfd0aa2a3c2523eca57cf7986fe6c693adf9a54a48c190d

FOUND ON DISKS (2 DISKS)

DISK TITLE FILENAME FILE TYPE COLLECTION TRACK SECTOR ACTIONS
ADLER DISK C46 A INSTB PRG BrainSkull, Sammlung 10 2 DOWNLOAD FILE
TALENTED RULERZ INSTB PRG High Voltage Complete C64 Collection, Markus Merz 10 7 DOWNLOAD FILE

FILE CONTENT & ANALYSIS

00000000: 28 08 20 20 46 52 4F 4D  20 31 20 54 4F 20 34 20  |(.  FROM 1 TO 4 |
00000010: 43 41 4E 20 50 4C 41 59  20 28 41 20 46 4F 52 45  |CAN PLAY (A FORE|
00000020: 53 4F 4D 45 20 20 20 20  20 20 20 49 53 20 54 48  |SOME       IS TH|
00000030: 45 20 4D 4F 53 54 20 46  55 4E 29 2E 20 20 45 41  |E MOST FUN).  EA|
00000040: 43 48 20 50 4C 41 59 45  52 20 20 20 20 20 20 20  |CH PLAYER       |
00000050: 20 20 20 47 49 56 45 53  20 48 49 53 20 4F 52 20  |   GIVES HIS OR |
00000060: 48 45 52 20 4E 41 4D 45  20 41 4E 44 20 43 48 4F  |HER NAME AND CHO|
00000070: 4F 53 45 53 20 54 4F 20  20 20 20 55 53 45 20 45  |OSES TO    USE E|
00000080: 49 54 48 45 52 20 52 45  47 55 4C 41 52 20 4F 52  |ITHER REGULAR OR|
00000090: 20 43 48 41 4D 50 49 4F  4E 53 48 49 50 20 20 20  | CHAMPIONSHIP   |
000000A0: 20 20 20 54 45 45 53 2E  20 20 20 20 20 20 20 20  |   TEES.        |
000000B0: 20 20 20 20 20 20 20 20  20 20 20 20 20 20 20 20  |                |
000000C0: 20 20 20 20 20 20 20 20  20 20 20 20 20 54 48 45  |             THE|
000000D0: 20 47 52 4F 55 50 20 4D  41 59 20 42 45 47 49 4E  | GROUP MAY BEGIN|
000000E0: 20 50 4C 41 59 20 4F 4E  20 41 4E 59 20 20 20 20  | PLAY ON ANY    |
000000F0: 20 20 20 48 4F 4C 45 20  41 4E 44 20 45 41 43 48  |   HOLE AND EACH|
00000100: 20 50 4C 41 59 45 52 20  43 41 4E 20 51 55 49 54  | PLAYER CAN QUIT|
00000110: 20 41 54 20 41 4E 59 20  20 20 20 54 49 4D 45 2E  | AT ANY    TIME.|
00000120: 20 20 20 20 20 20 20 20  20 20 20 20 20 20 20 20  |                |
00000130: 20 20 20 20 20 20 20 20  20 20 20 20 20 20 20 20  |                |
00000140: 20 20 20 20 20 20 20 20  20 20 20 20 20 20 20 20  |                |
00000150: 20 20 20 20 20 20 20 20  20 20 20 20 20 20 20 20  |                |
00000160: 20 20 20 20 20 20 20 20  20 20 20 20 20 4F 52 44  |             ORD|
00000170: 45 52 20 4F 46 20 50 4C  41 59 20 49 53 20 44 45  |ER OF PLAY IS DE|
00000180: 54 45 52 4D 49 4E 45 44  20 42 59 20 54 48 45 20  |TERMINED BY THE |
00000190: 20 20 20 43 4F 55 52 54  45 53 59 20 52 55 4C 45  |   COURTESY RULE|
000001A0: 20 2D 20 46 41 52 54 48  45 53 54 20 46 52 4F 4D  | - FARTHEST FROM|
000001B0: 20 54 48 45 20 20 20 20  20 20 20 43 55 50 20 50  | THE       CUP P|
000001C0: 4C 41 59 53 20 46 49 52  53 54 2E 20 20 54 48 45  |LAYS FIRST.  THE|
000001D0: 20 4E 41 4D 45 20 4F 46  20 54 48 45 20 20 20 20  | NAME OF THE    |
000001E0: 20 20 20 50 4C 41 59 45  52 20 57 48 4F 20 49 53  |   PLAYER WHO IS|
000001F0: 20 55 50 20 49 53 20 44  49 53 50 4C 41 59 45 44  | UP IS DISPLAYED|
00000200: 20 41 54 20 54 48 45 20  20 20 20 42 4F 54 54 4F  | AT THE    BOTTO|
00000210: 4D 20 52 49 47 48 54 20  4F 46 20 54 48 45 20 53  |M RIGHT OF THE S|
00000220: 43 52 45 45 4E 2C 20 53  4F 20 45 56 45 52 59 20  |CREEN, SO EVERY |
00000230: 20 20 20 42 4F 44 59 20  49 4E 20 59 4F 55 52 20  |   BODY IN YOUR |
00000240: 47 52 4F 55 50 20 53 48  4F 55 4C 44 20 45 4E 54  |GROUP SHOULD ENT|
00000250: 45 52 20 41 20 20 20 20  20 20 20 44 49 46 46 45  |ER A       DIFFE|
00000260: 52 45 4E 54 20 4E 41 4D  45 20 54 4F 20 41 56 4F  |RENT NAME TO AVO|
00000270: 49 44 20 43 4F 4E 46 55  53 49 4F 4E 2E 20 20 20  |ID CONFUSION.   |
00000280: 20 20 20                                          |                |
(.  FROM 1 TO 4 CAN PLAY (A FORESOME    
   IS THE MOST FUN).  EACH PLAYER       
   GIVES HIS OR HER NAME AND CHOOSES TO 
   USE EITHER REGULAR OR CHAMPIONSHIP   
   TEES.                                
     THE GROUP MAY BEGIN PLAY ON ANY    
   HOLE AND EACH PLAYER CAN QUIT AT ANY 
   TIME.                                
                                        
     ORDER OF PLAY IS DETERMINED BY THE 
   COURTESY RULE - FARTHEST FROM THE    
   CUP PLAYS FIRST.  THE NAME OF THE    
   PLAYER WHO IS UP IS DISPLAYED AT THE 
   BOTTOM RIGHT OF THE SCREEN, SO EVERY 
   BODY IN YOUR GROUP SHOULD ENTER A    
   DIFFERENT NAME TO AVOID CONFUSION.   
   
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