_  __   _  _         _ _     _      _           _           
  __| |/ /_ | || |     __| (_)___| | __ (_)_ __   __| | _____  __
 / _` | '_ \| || |_   / _` | / __| |/ / | | '_ \ / _` |/ _ \ \/ /
| (_| | (_) |__   _| | (_| | \__ \   <  | | | | | (_| |  __/>  < 
 \__,_|\___/   |_|    \__,_|_|___/_|\_\ |_|_| |_|\__,_|\___/_/\_\
                                                                 
            

Multiple names: ----------------, └──────────────,      ENDE     ,      KEIT     ,   SIMULATION  ,  GESCHICKLICH-, ┌──────────────┐

FILE INFORMATION

FILENAME(S):
• ----------------<br>• └──────────────<br>• &nbsp&nbsp&nbsp&nbsp&nbspENDE&nbsp&nbsp&nbsp&nbsp&nbsp<br>• &nbsp&nbsp&nbsp&nbsp&nbspKEIT&nbsp&nbsp&nbsp&nbsp&nbsp<br>• &nbsp&nbspSIMULATION&nbsp&nbsp<br>• &nbspGESCHICKLICH-<br>• ┌──────────────┐

FILE TYPE(S): USR

FILE SIZE: 1016b

FIRST SEEN: 2025-11-02 17:00:03

APPEARS ON: 7 disk(s)

FILE HASH

0a4fe0fe3762dd36a0e75ff293bab2141d1c6c291326eea88a7b07dd8f0a1c0d

FOUND ON DISKS (7 DISKS)

DISK TITLE FILENAME FILE TYPE COLLECTION TRACK SECTOR ACTIONS
64 ER SONDERH 66 ---------------- USR Treasure Chest - Sammlung 18 1 DOWNLOAD FILE
64 ER SONDERH 66 └────────────── USR Treasure Chest - Sammlung 18 1 DOWNLOAD FILE
64 ER SONDERH 66      ENDE      USR Treasure Chest - Sammlung 18 1 DOWNLOAD FILE
64 ER SONDERH 66      KEIT      USR Treasure Chest - Sammlung 18 1 DOWNLOAD FILE
64 ER SONDERH 66   SIMULATION   USR Treasure Chest - Sammlung 18 1 DOWNLOAD FILE
64 ER SONDERH 66  GESCHICKLICH- USR Treasure Chest - Sammlung 18 1 DOWNLOAD FILE
64 ER SONDERH 66 ┌──────────────┐ USR Treasure Chest - Sammlung 18 1 DOWNLOAD FILE

FILE CONTENT & ANALYSIS

00000000: 83 12 01 B0 C0 C0 C0 C0  C0 C0 C0 C0 C0 C0 C0 C0  |................|
00000010: C0 C0 AE 00 00 00 00 00  00 00 00 00 00 00 00 00  |................|
00000020: 83 12 01 7D 20 47 45 53  43 48 49 43 4B 4C 49 43  |...} GESCHICKLIC|
00000030: 48 2D 7D 00 00 00 00 00  00 00 00 00 00 00 00 00  |H-}.............|
00000040: 83 12 01 7D 20 20 20 20  20 4B 45 49 54 20 20 20  |...}     KEIT   |
00000050: 20 20 7D 00 00 00 00 00  00 00 00 00 00 00 00 00  |  }.............|
00000060: 83 12 01 AD C0 C0 C0 C0  C0 C0 C0 C0 C0 C0 C0 C0  |................|
00000070: C0 C0 BD 00 00 00 00 00  00 00 00 00 00 00 00 00  |................|
00000080: 82 06 01 42 4C 4F 50 50  A0 A0 A0 A0 A0 A0 A0 A0  |...BLOPP........|
00000090: A0 A0 A0 00 00 00 00 00  00 00 00 00 2D 00 00 00  |............-...|
000000A0: 82 04 12 4C 41 42 59 52  49 4E 54 48 A0 A0 A0 A0  |...LABYRINTH....|
000000B0: A0 A0 A0 00 00 00 00 00  00 00 00 00 03 00 00 00  |................|
000000C0: 83 12 01 2D 2D 2D 2D 2D  2D 2D 2D 2D 2D 2D 2D 2D  |...-------------|
000000D0: 2D 2D 2D 00 00 00 00 00  00 00 00 00 00 00 00 00  |---.............|
000000E0: 82 11 00 20 2D 20 53 54  4F 4E 45 20 45 44 47 45  |... - STONE EDGE|
000000F0: 20 2D 20 00 00 00 00 00  00 00 00 00 2C 00 82 13  | - .........,...|
00000100: 00 20 20 20 20 20 20 20  42 59 20 20 20 20 20 20  |.       BY      |
00000110: 20 00 00 00 00 00 00 00  00 00 20 00 00 00 82 14  | ......... .....|
00000120: 07 2D 20 54 57 49 43 45  20 45 46 46 45 43 54 20  |.- TWICE EFFECT |
00000130: 2D 00 00 00 00 00 00 00  00 00 2D 00 00 00 82 0F  |-.........-.....|
00000140: 00 20 20 20 20 49 4E 20  31 39 39 30 21 20 20 20  |.    IN 1990!   |
00000150: 20 00 00 00 00 00 00 00  00 00 6B 00 00 00 82 23  | .........k....#|
00000160: 05 48 49 2D 53 43 4F 52  45 A0 A0 A0 A0 A0 A0 A0  |.HI-SCORE.......|
00000170: A0 00 00 00 00 00 00 00  00 00 01 00 00 00 83 12  |................|
00000180: 01 2D 2D 2D 2D 2D 2D 2D  2D 2D 2D 2D 2D 2D 2D 2D  |.---------------|
00000190: 2D 00 00 00 00 00 00 00  00 00 00 00 00 00 82 07  |-...............|
000001A0: 01 46 55 54 55 52 45 20  52 41 43 45 A0 A0 A0 A0  |.FUTURE RACE....|
000001B0: A0 00 00 00 00 00 00 00  00 00 16 00 00 00 82 04  |................|
000001C0: 02 53 43 4F 52 45 53 A0  A0 A0 A0 A0 A0 A0 A0 A0  |.SCORES.........|
000001D0: A0 00 00 00 00 00 00 00  00 00 02 00 00 00 83 12  |................|
000001E0: 01 B0 C0 C0 C0 C0 C0 C0  C0 C0 C0 C0 C0 C0 C0 C0  |................|
000001F0: AE 00 00 00 00 00 00 00  00 00 00 00 83 12 01 7D  |...............}|
00000200: 20 20 53 49 4D 55 4C 41  54 49 4F 4E 20 20 7D 00  |  SIMULATION  }.|
00000210: 00 00 00 00 00 00 00 00  00 00 00 00 83 12 01 AD  |................|
00000220: C0 C0 C0 C0 C0 C0 C0 C0  C0 C0 C0 C0 C0 C0 BD 00  |................|
00000230: 00 00 00 00 00 00 00 00  00 00 00 00 82 17 01 4F  |...............O|
00000240: 4E 20 54 48 45 20 4D 4F  4F 4E A0 A0 A0 A0 A0 00  |N THE MOON......|
00000250: 00 00 00 00 00 00 00 00  AA 00 00 00 82 0A 00 2D  |...............-|
00000260: 53 59 53 A0 A0 A0 A0 A0  A0 A0 A0 A0 A0 A0 A0 00  |SYS.............|
00000270: 00 00 00 00 00 00 00 00  38 00 00 00 82 08 09 2D  |........8......-|
00000280: 41 50 42 41 53 A0 A0 A0  A0 A0 A0 A0 A0 A0 A0 00  |APBAS...........|
00000290: 00 00 00 00 00 00 00 00  0D 00 00 00 83 12 01 2D  |...............-|
000002A0: 2D 2D 2D 2D 2D 2D 2D 2D  2D 2D 2D 2D 2D 2D 2D 00  |---------------.|
000002B0: 00 00 00 00 00 00 00 00  00 00 00 00 82 04 09 46  |...............F|
000002C0: 55 53 53 42 41 4C 4C 2D  4D 41 4E 41 47 45 52 00  |USSBALL-MANAGER.|
000002D0: 00 00 00 00 00 00 00 00  02 00 00 00 82 04 0C 46  |...............F|
000002E0: 42 4D 2E 45 58 45 A0 A0  A0 A0 A0 A0 A0 A0 A0 00  |BM.EXE..........|
000002F0: 00 00 00 00 00 00 00 00  6F 00 82 01 05 54 4F 50  |........o....TOP|
00000300: 41 5A 45 2E 53 4D 41 4C  4C A0 A0 A0 A0 00 00 00  |AZE.SMALL.......|
00000310: 00 00 00 00 00 00 09 00  00 00 83 12 01 B0 C0 C0  |................|
00000320: C0 C0 C0 C0 C0 C0 C0 C0  C0 C0 C0 C0 AE 00 00 00  |................|
00000330: 00 00 00 00 00 00 00 00  00 00 83 12 01 7D 20 20  |.............}  |
00000340: 20 20 20 45 4E 44 45 20  20 20 20 20 7D 00 00 00  |   ENDE     }...|
00000350: 00 00 00 00 00 00 00 00  00 00 83 12 01 AD C0 C0  |................|
00000360: C0 C0 C0 C0 C0 C0 C0 C0  C0 C0 C0 C0 BD 00 00 00  |................|
00000370: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00  |................|
00000380: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00  |................|
00000390: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00  |................|
000003A0: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00  |................|
000003B0: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00  |................|
000003C0: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00  |................|
000003D0: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00  |................|
000003E0: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00  |................|
000003F0: 00 00 00 00 00 00 00 00                           |........        |
...................................} GES
CHICKLICH-}................}     KEIT   
  }.....................................
...........BLOPP           .........-...
...LABYRINTH       ................-----
-----------................ - STONE EDGE
 - .........,....       BY       .......
.. ......- TWICE EFFECT -.........-.....
.    IN 1990!    .........K....#.HI-SCOR
E        ................---------------
-................FUTURE RACE     .......
.........SCORES          ...............
...............................}  SIMULA
TION  }.................................
...............ON THE MOON     .........
.......-SYS            .........8......-
APBAS          ................---------
-------................FUSSBALL-MANAGER.
...............FBM.EXE         .........
O....TOPAZE.SMALL    ...................
.............................}     ENDE 
    }...................................
........................................
........................................
........................................
................
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