_  __   _  _         _ _     _      _           _           
  __| |/ /_ | || |     __| (_)___| | __ (_)_ __   __| | _____  __
 / _` | '_ \| || |_   / _` | / __| |/ / | | '_ \ / _` |/ _ \ \/ /
| (_| | (_) |__   _| | (_| | \__ \   <  | | | | | (_| |  __/>  < 
 \__,_|\___/   |_|    \__,_|_|___/_|\_\ |_|_| |_|\__,_|\___/_/\_\
                                                                 
            

MOON PATROL    D

FILE INFORMATION

FILENAME(S): MOON PATROL    D

FILE TYPE(S): SEQ

FILE SIZE: 2.1K

FIRST SEEN: 2025-11-30 18:12:26

APPEARS ON: 2 disk(s)

FILE HASH

0ac8fa852e420abf80b13f5b706ab1eca46a5be707811e8bc5bf6d750ff5c0dd

FOUND ON DISKS (2 DISKS)

DISK TITLE FILENAME FILE TYPE COLLECTION TRACK SECTOR ACTIONS
WAREZ DOCS 1 6 MOON PATROL    D SEQ Sailor, Ganheden 6 0 DOWNLOAD FILE
DATARICH MOON PATROL    D SEQ Sailor, Ganheden 29 0 DOWNLOAD FILE

FILE CONTENT & ANALYSIS

00000000: 20 20 20 20 20 20 20 20  20 20 20 20 20 20 20 4D  |               M|
00000010: 4F 4F 4E 20 50 41 54 52  4F 4C 0D 20 20 20 20 20  |OON PATROL.     |
00000020: 20 20 20 20 20 20 20 20  20 20 2D 2D 2D 2D 2D 2D  |          ------|
00000030: 2D 2D 2D 2D 2D 0D 20 20  20 20 20 0D 20 53 54 41  |-----.     . STA|
00000040: 52 54 49 4E 47 20 54 48  45 20 50 41 54 52 4F 4C  |RTING THE PATROL|
00000050: 0D 20 2D 2D 2D 2D 2D 2D  2D 2D 2D 2D 2D 2D 2D 2D  |. --------------|
00000060: 2D 2D 2D 2D 2D 0D 20 20  20 20 54 4F 20 49 4D 4D  |-----.    TO IMM|
00000070: 45 44 49 41 54 45 4C 59  20 53 54 41 52 54 20 54  |EDIATELY START T|
00000080: 48 45 20 47 41 4D 45 2C  20 50 52 45 53 53 20 46  |HE GAME, PRESS F|
00000090: 31 2E 20 50 52 45 53 53  20 54 48 45 20 46 35 20  |1. PRESS THE F5 |
000000A0: 4B 45 59 20 54 4F 20 53  45 4C 45 43 54 20 54 48  |KEY TO SELECT TH|
000000B0: 45 0D 20 44 49 46 46 49  43 55 4C 54 59 20 4C 45  |E. DIFFICULTY LE|
000000C0: 56 45 4C 2E 20 45 41 43  48 20 4C 45 56 45 4C 20  |VEL. EACH LEVEL |
000000D0: 43 41 4E 20 42 45 20 50  4C 41 59 45 44 20 42 59  |CAN BE PLAYED BY|
000000E0: 20 4F 4E 45 20 4F 52 20  54 57 4F 20 50 4C 41 59  | ONE OR TWO PLAY|
000000F0: 45 52 53 2E 20 50 52 45  53 53 20 46 33 20 54 4F  |ERS. PRESS F3 TO|
00000100: 0D 20 53 45 4C 45 43 54  20 41 20 54 57 4F 2D 50  |. SELECT A TWO-P|
00000110: 4C 41 59 45 52 20 47 41  4D 45 2E 20 50 52 45 53  |LAYER GAME. PRES|
00000120: 53 20 46 33 20 41 47 41  49 4E 20 54 4F 20 52 45  |S F3 AGAIN TO RE|
00000130: 54 55 52 4E 20 54 4F 20  54 48 45 20 4F 4E 45 2D  |TURN TO THE ONE-|
00000140: 50 4C 41 59 45 52 20 47  41 4D 45 2E 0D 20 4F 4E  |PLAYER GAME.. ON|
00000150: 43 45 20 59 4F 55 20 48  41 56 45 20 43 48 4F 53  |CE YOU HAVE CHOS|
00000160: 45 4E 20 54 48 45 20 4F  50 54 49 4F 4E 53 20 59  |EN THE OPTIONS Y|
00000170: 4F 55 20 44 45 53 49 52  45 2C 20 50 52 45 53 53  |OU DESIRE, PRESS|
00000180: 20 46 31 20 54 4F 20 42  45 47 49 4E 20 54 48 45  | F1 TO BEGIN THE|
00000190: 20 47 41 4D 45 2E 20 42  45 0D 20 43 41 52 45 46  | GAME. BE. CAREF|
000001A0: 55 4C 20 4E 4F 54 20 54  4F 20 50 52 45 53 53 20  |UL NOT TO PRESS |
000001B0: 41 4E 59 20 4F 54 48 45  52 20 4B 45 59 53 20 4F  |ANY OTHER KEYS O|
000001C0: 4E 20 54 48 45 20 4B 45  59 42 4F 41 52 44 20 4F  |N THE KEYBOARD O|
000001D0: 4E 43 45 20 54 48 45 20  47 41 4D 45 20 48 41 53  |NCE THE GAME HAS|
000001E0: 20 42 45 47 55 4E 20 4F  52 0D 20 47 41 4D 45 20  | BEGUN OR. GAME |
000001F0: 50 4C 41 59 20 57 49 4C  4C 20 42 45 20 41 46 46  |PLAY WILL BE AFF|
00000200: 45 43 54 45 44 2E 0D 20  20 20 20 0D 20 50 41 54  |ECTED..    . PAT|
00000210: 52 4F 4C 20 4D 49 53 53  49 4F 4E 0D 20 2D 2D 2D  |ROL MISSION. ---|
00000220: 2D 2D 2D 2D 2D 2D 2D 2D  2D 2D 2D 0D 20 20 20 20  |-----------.    |
00000230: 57 48 45 4E 20 59 4F 55  20 53 49 47 4E 45 44 20  |WHEN YOU SIGNED |
00000240: 55 50 20 57 49 54 48 20  54 48 45 20 4C 55 4E 41  |UP WITH THE LUNA|
00000250: 20 43 49 54 59 20 50 4F  4C 49 43 45 20 44 45 50  | CITY POLICE DEP|
00000260: 41 52 54 4D 45 4E 54 2C  20 57 48 4F 20 57 4F 55  |ARTMENT, WHO WOU|
00000270: 4C 44 20 48 41 56 45 0D  20 54 48 4F 55 47 48 54  |LD HAVE. THOUGHT|
00000280: 20 54 48 41 54 20 59 4F  55 27 44 20 42 45 20 41  | THAT YOU'D BE A|
00000290: 53 53 49 47 4E 45 44 20  54 4F 20 53 45 43 54 4F  |SSIGNED TO SECTO|
000002A0: 52 20 4E 49 4E 45 3F 20  28 49 54 27 53 20 48 4F  |R NINE? (IT'S HO|
000002B0: 4D 45 20 54 4F 20 54 48  45 20 54 4F 55 47 48 45  |ME TO THE TOUGHE|
000002C0: 53 54 20 54 48 55 47 53  0D 20 49 4E 20 54 48 45  |ST THUGS. IN THE|
000002D0: 20 47 41 4C 41 58 59 21  29 20 53 55 52 45 2C 20  | GALAXY!) SURE, |
000002E0: 59 4F 55 27 56 45 20 47  4F 54 20 54 48 45 20 46  |YOU'VE GOT THE F|
000002F0: 49 4E 45 53 54 20 43 41  52 20 4F 4E 20 54 48 45  |INEST CAR ON THE|
00000300: 20 46 4F 52 43 45 2C 20  43 4F 4D 50 4C 45 54 45  | FORCE, COMPLETE|
00000310: 20 57 49 54 48 0D 20 41  4E 54 49 2D 47 52 41 56  | WITH. ANTI-GRAV|
00000320: 49 54 59 20 4A 55 4D 50  20 42 55 54 54 4F 4E 53  |ITY JUMP BUTTONS|
00000330: 20 41 4E 44 20 4C 41 53  45 52 20 42 55 4C 4C 45  | AND LASER BULLE|
00000340: 54 53 2C 20 42 55 54 20  49 4E 20 54 48 45 20 52  |TS, BUT IN THE R|
00000350: 4F 55 47 48 20 54 45 52  52 41 49 4E 20 4F 46 20  |OUGH TERRAIN OF |
00000360: 53 45 43 54 4F 52 0D 20  4E 49 4E 45 2C 20 59 4F  |SECTOR. NINE, YO|
00000370: 55 20 4E 45 45 44 20 4D  4F 52 45 20 54 48 41 4E  |U NEED MORE THAN|
00000380: 20 46 41 4E 43 59 20 45  51 55 49 50 4D 45 4E 54  | FANCY EQUIPMENT|
00000390: 20 54 4F 20 53 55 52 56  49 56 45 2E 20 4A 55 53  | TO SURVIVE. JUS|
000003A0: 54 20 48 4F 50 50 49 4E  47 20 4F 56 45 52 20 48  |T HOPPING OVER H|
000003B0: 55 47 45 20 0D 20 43 52  41 54 45 52 53 20 41 4E  |UGE . CRATERS AN|
000003C0: 44 20 4D 4F 4F 4E 20 52  4F 43 4B 53 20 49 53 20  |D MOON ROCKS IS |
000003D0: 42 41 44 20 45 4E 4F 55  47 48 20 57 49 54 48 4F  |BAD ENOUGH WITHO|
000003E0: 55 54 20 48 41 56 49 4E  47 20 54 4F 20 44 45 41  |UT HAVING TO DEA|
000003F0: 4C 20 57 49 54 48 20 48  4F 53 54 49 4C 45 20 55  |L WITH HOSTILE U|
00000400: 46 4F 27 53 0D 20 41 4E  44 20 45 4E 45 4D 59 20  |FO'S. AND ENEMY |
00000410: 4C 41 4E 44 20 4D 49 4E  45 53 20 41 4E 44 20 54  |LAND MINES AND T|
00000420: 41 4E 4B 53 2E 20 47 45  54 54 49 4E 47 20 54 48  |ANKS. GETTING TH|
00000430: 52 4F 55 47 48 20 59 4F  55 52 20 50 41 54 52 4F  |ROUGH YOUR PATRO|
00000440: 4C 20 49 4E 20 4F 4E 45  20 50 49 45 43 45 20 49  |L IN ONE PIECE I|
00000450: 53 0D 20 41 4C 4D 4F 53  54 20 49 4D 50 4F 53 53  |S. ALMOST IMPOSS|
00000460: 49 42 4C 45 21 21 0D 20  20 20 20 0D 20 50 41 54  |IBLE!!.    . PAT|
00000470: 52 4F 4C 20 44 45 54 41  49 4C 53 0D 20 2D 2D 2D  |ROL DETAILS. ---|
00000480: 2D 2D 2D 2D 2D 2D 2D 2D  2D 2D 2D 0D 20 20 20 20  |-----------.    |
00000490: 59 4F 55 52 20 42 45 41  54 20 49 53 20 44 49 56  |YOUR BEAT IS DIV|
000004A0: 49 44 45 44 20 49 4E 54  4F 20 54 57 4F 20 43 4F  |IDED INTO TWO CO|
000004B0: 55 52 53 45 53 2C 20 42  45 47 49 4E 4E 45 52 20  |URSES, BEGINNER |
000004C0: 28 46 4F 52 20 52 4F 4F  4B 49 45 53 29 20 41 4E  |(FOR ROOKIES) AN|
000004D0: 44 20 43 48 41 4D 50 49  4F 4E 0D 20 28 46 4F 52  |D CHAMPION. (FOR|
000004E0: 20 45 58 50 45 52 49 45  4E 43 45 44 20 43 4F 50  | EXPERIENCED COP|
000004F0: 53 29 2E 20 45 41 43 48  20 43 4F 55 52 53 45 20  |S). EACH COURSE |
00000500: 49 53 20 44 49 56 49 44  45 44 20 49 4E 54 4F 20  |IS DIVIDED INTO |
00000510: 32 36 20 53 45 47 4D 45  4E 54 53 2C 20 4D 41 52  |26 SEGMENTS, MAR|
00000520: 4B 45 44 20 42 59 0D 20  50 4F 49 4E 54 53 20 41  |KED BY. POINTS A|
00000530: 2D 5A 2E 20 41 20 47 55  41 47 45 20 41 54 20 54  |-Z. A GUAGE AT T|
00000540: 48 45 20 42 4F 54 54 4F  4D 20 4F 46 20 54 48 45  |HE BOTTOM OF THE|
00000550: 20 53 43 52 45 45 4E 20  49 4E 44 49 43 41 54 45  | SCREEN INDICATE|
00000560: 53 20 59 4F 55 52 20 4C  4F 43 41 54 49 4F 4E 2E  |S YOUR LOCATION.|
00000570: 20 54 48 45 0D 20 47 41  55 47 45 20 49 53 20 44  | THE. GAUGE IS D|
00000580: 49 56 49 44 45 44 20 49  4E 54 4F 20 46 49 56 45  |IVIDED INTO FIVE|
00000590: 20 53 45 43 54 49 4F 4E  53 3A 20 41 2D 45 2C 20  | SECTIONS: A-E, |
000005A0: 45 2D 4A 2C 20 4A 2D 4F  2C 20 4F 2D 54 2C 20 41  |E-J, J-O, O-T, A|
000005B0: 4E 44 20 54 2D 5A 2E 20  41 54 20 54 48 45 20 45  |ND T-Z. AT THE E|
000005C0: 4E 44 20 4F 46 20 0D 20  45 41 43 48 53 45 43 54  |ND OF . EACHSECT|
000005D0: 49 4F 4E 2C 20 59 4F 55  27 52 45 20 41 57 41 52  |ION, YOU'RE AWAR|
000005E0: 44 45 44 20 42 4F 4E 55  53 20 50 4F 49 4E 54 53  |DED BONUS POINTS|
000005F0: 20 42 41 53 45 44 20 4F  4E 20 59 4F 55 52 20 54  | BASED ON YOUR T|
00000600: 52 41 56 45 4C 20 54 49  4D 45 2E 20 54 48 45 20  |RAVEL TIME. THE |
00000610: 46 41 53 54 45 52 0D 20  59 4F 55 20 43 4F 4D 50  |FASTER. YOU COMP|
00000620: 4C 45 54 45 20 41 20 53  45 43 54 49 4F 4E 2C 20  |LETE A SECTION, |
00000630: 54 48 45 20 4D 4F 52 45  20 50 4F 49 4E 54 53 20  |THE MORE POINTS |
00000640: 59 4F 55 27 4C 4C 20 53  43 4F 52 45 2E 20 41 53  |YOU'LL SCORE. AS|
00000650: 20 59 4F 55 20 54 52 41  56 45 4C 20 59 4F 55 52  | YOU TRAVEL YOUR|
00000660: 20 42 45 41 54 2C 0D 20  54 48 45 20 4E 55 4D 42  | BEAT,. THE NUMB|
00000670: 45 52 20 4F 46 20 4F 42  53 54 41 43 4C 45 53 20  |ER OF OBSTACLES |
00000680: 59 4F 55 20 45 4E 43 4F  55 4E 54 45 52 20 49 4E  |YOU ENCOUNTER IN|
00000690: 43 52 45 41 53 45 53 2C  20 41 4E 44 20 49 54 20  |CREASES, AND IT |
000006A0: 42 45 43 4F 4D 45 53 20  48 41 52 44 45 52 20 54  |BECOMES HARDER T|
000006B0: 4F 0D 20 41 56 4F 49 44  20 45 4E 45 4D 59 20 41  |O. AVOID ENEMY A|
000006C0: 54 54 41 43 4B 53 2E 0D  20 20 20 20 0D 20 53 43  |TTACKS..    . SC|
000006D0: 4F 52 49 4E 47 0D 20 2D  2D 2D 2D 2D 2D 2D 0D 20  |ORING. -------. |
000006E0: 20 20 20 0D 20 43 52 41  54 45 52 20 2D 2D 0D 20  |   . CRATER --. |
000006F0: 20 20 20 4A 55 4D 50 49  4E 47 20 2D 20 31 30 30  |   JUMPING - 100|
00000700: 0D 20 20 20 20 0D 20 53  54 41 54 49 4F 4E 41 52  |.    . STATIONAR|
00000710: 59 20 52 4F 43 4B 20 2D  2D 0D 20 20 20 20 4A 55  |Y ROCK --.    JU|
00000720: 4D 50 49 4E 47 20 2D 20  35 30 0D 20 20 20 20 44  |MPING - 50.    D|
00000730: 45 53 54 52 4F 59 49 4E  47 20 2D 20 31 30 30 0D  |ESTROYING - 100.|
00000740: 20 20 20 20 0D 20 52 4F  4C 4C 49 4E 47 20 52 4F  |    . ROLLING RO|
00000750: 43 4B 20 2D 2D 0D 20 20  20 4A 55 4D 50 49 4E 47  |CK --.   JUMPING|
00000760: 20 2D 20 31 30 30 0D 20  20 20 20 44 45 53 54 52  | - 100.    DESTR|
00000770: 4F 59 49 4E 47 20 2D 20  35 30 0D 20 20 20 0D 20  |OYING - 50.   . |
00000780: 53 50 41 43 45 20 50 4C  41 4E 54 20 2D 2D 0D 20  |SPACE PLANT --. |
00000790: 20 20 20 4A 55 4D 50 49  4E 47 20 2D 20 31 30 30  |   JUMPING - 100|
000007A0: 0D 20 20 20 20 44 45 53  54 52 4F 59 49 4E 47 20  |.    DESTROYING |
000007B0: 2D 20 35 30 30 0D 20 20  20 20 0D 20 4D 49 4E 45  |- 500.    . MINE|
000007C0: 20 2D 2D 0D 20 20 20 20  4A 55 4D 50 49 4E 47 20  | --.    JUMPING |
000007D0: 2D 20 35 30 0D 20 20 20  20 0D 20 54 41 4E 4B 20  |- 50.    . TANK |
000007E0: 2D 2D 0D 20 20 20 20 4A  55 4D 50 49 4E 47 20 2D  |--.    JUMPING -|
000007F0: 20 31 30 30 0D 20 20 20  20 44 45 53 54 52 4F 59  | 100.    DESTROY|
00000800: 49 4E 47 20 2D 20 32 30  30 0D 20 20 20 20 0D 20  |ING - 200.    . |
00000810: 46 4C 59 49 4E 47 20 4F  42 4A 45 43 54 53 20 2D  |FLYING OBJECTS -|
00000820: 2D 0D 20 20 20 20 44 45  53 54 52 4F 59 49 4E 47  |-.    DESTROYING|
00000830: 20 2D 20 31 30 30 0D 20  20 20 20 0D 20 45 4E 45  | - 100.    . ENE|
00000840: 4D 59 20 43 41 52 20 2D  2D 0D 20 20 20 20 4A 55  |MY CAR --.    JU|
00000850: 4D 50 49 4E 47 20 2D 20  30 0D 20 20 20 20 44 45  |MPING - 0.    DE|
00000860: 53 54 52 4F 59 49 4E 47  20 2D 20 38 30 30 0D 20  |STROYING - 800. |
00000870: 20 20 20 0D 20 20 0D                              |   .  .         |
               MOON PATROL.             
  -----------.     . STARTING THE PATROL
. -------------------.    TO IMMEDIATELY
 START THE GAME, PRESS F1. PRESS THE F5 
KEY TO SELECT THE. DIFFICULTY LEVEL. EAC
H LEVEL CAN BE PLAYED BY ONE OR TWO PLAY
ERS. PRESS F3 TO. SELECT A TWO-PLAYER GA
ME. PRESS F3 AGAIN TO RETURN TO THE ONE-
PLAYER GAME.. ONCE YOU HAVE CHOSEN THE O
PTIONS YOU DESIRE, PRESS F1 TO BEGIN THE
 GAME. BE. CAREFUL NOT TO PRESS ANY OTHE
R KEYS ON THE KEYBOARD ONCE THE GAME HAS
 BEGUN OR. GAME PLAY WILL BE AFFECTED.. 
   . PATROL MISSION. --------------.    
WHEN YOU SIGNED UP WITH THE LUNA CITY PO
LICE DEPARTMENT, WHO WOULD HAVE. THOUGHT
 THAT YOU'D BE ASSIGNED TO SECTOR NINE? 
(IT'S HOME TO THE TOUGHEST THUGS. IN THE
 GALAXY!) SURE, YOU'VE GOT THE FINEST CA
R ON THE FORCE, COMPLETE WITH. ANTI-GRAV
ITY JUMP BUTTONS AND LASER BULLETS, BUT 
IN THE ROUGH TERRAIN OF SECTOR. NINE, YO
U NEED MORE THAN FANCY EQUIPMENT TO SURV
IVE. JUST HOPPING OVER HUGE . CRATERS AN
D MOON ROCKS IS BAD ENOUGH WITHOUT HAVIN
G TO DEAL WITH HOSTILE UFO'S. AND ENEMY 
LAND MINES AND TANKS. GETTING THROUGH YO
UR PATROL IN ONE PIECE IS. ALMOST IMPOSS
IBLE!!.    . PATROL DETAILS. -----------
---.    YOUR BEAT IS DIVIDED INTO TWO CO
URSES, BEGINNER (FOR ROOKIES) AND CHAMPI
ON. (FOR EXPERIENCED COPS). EACH COURSE 
IS DIVIDED INTO 26 SEGMENTS, MARKED BY. 
POINTS A-Z. A GUAGE AT THE BOTTOM OF THE
 SCREEN INDICATES YOUR LOCATION. THE. GA
UGE IS DIVIDED INTO FIVE SECTIONS: A-E, 
E-J, J-O, O-T, AND T-Z. AT THE END OF . 
EACHSECTION, YOU'RE AWARDED BONUS POINTS
 BASED ON YOUR TRAVEL TIME. THE FASTER. 
YOU COMPLETE A SECTION, THE MORE POINTS 
YOU'LL SCORE. AS YOU TRAVEL YOUR BEAT,. 
THE NUMBER OF OBSTACLES YOU ENCOUNTER IN
CREASES, AND IT BECOMES HARDER TO. AVOID
 ENEMY ATTACKS..    . SCORING. -------. 
   . CRATER --.    JUMPING - 100.    . S
TATIONARY ROCK --.    JUMPING - 50.    D
ESTROYING - 100.    . ROLLING ROCK --.  
 JUMPING - 100.    DESTROYING - 50.   . 
SPACE PLANT --.    JUMPING - 100.    DES
TROYING - 500.    . MINE --.    JUMPING 
- 50.    . TANK --.    JUMPING - 100.   
 DESTROYING - 200.    . FLYING OBJECTS -
-.    DESTROYING - 100.    . ENEMY CAR -
-.    JUMPING - 0.    DESTROYING - 800. 
   .  .
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