00000000: 41 00 15 FF FF 1F 0B 95 B5 05 00 00 00 00 00 00 |A...............|
00000010: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 |................|
00000020: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 |................|
00000030: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 |................|
00000040: 00 00 00 00 00 00 10 EC FF 07 13 FF FF 07 13 FF |................|
00000050: FF 07 13 FF FF 07 13 FF FF 07 13 FF FF 07 13 FF |................|
00000060: FF 07 12 FF FF 03 12 FF FF 03 12 FF FF 03 10 7F |................|
00000070: 7F 03 00 00 00 00 00 00 00 00 00 00 00 00 00 00 |................|
00000080: 00 00 00 00 00 00 00 00 00 00 08 D4 D4 00 41 53 |..............AS|
00000090: 50 48 4F 44 45 4C A0 A0 A0 A0 A0 A0 A0 A0 A0 A0 |PHODEL..........|
000000A0: 58 54 52 41 53 A0 A0 A0 A0 00 00 00 00 00 00 00 |XTRAS...........|
000000B0: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 |................|
000000C0: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 |................|
000000D0: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 |................|
000000E0: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 |................|
000000F0: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 12 |................|
00000100: 00 2D 3D C0 C0 C0 C0 C0 C0 C0 C0 C0 C0 C0 C0 3D |.-=............=|
00000110: 2D 00 00 00 00 00 00 00 00 00 00 00 00 00 82 11 |-...............|
00000120: 00 52 41 4D 50 41 47 45 20 47 4F 4C 44 2F 44 52 |.RAMPAGE GOLD/DR|
00000130: 4D 00 00 00 00 00 00 00 00 00 AD 00 00 00 00 13 |M...............|
00000140: 00 52 41 4D 50 41 47 45 20 55 53 41 20 47 4F 4C |.RAMPAGE USA GOL|
00000150: 44 00 00 00 00 00 00 00 00 00 B8 00 00 00 82 09 |D...............|
00000160: 00 52 41 4D 50 41 47 45 20 50 49 43 54 55 52 45 |.RAMPAGE PICTURE|
00000170: 53 00 00 00 00 00 00 00 00 00 38 00 00 00 80 12 |S.........8.....|
00000180: 00 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D |.---------------|
00000190: 2D 00 00 00 00 00 00 00 00 00 00 00 00 00 80 12 |-...............|
000001A0: 00 20 44 4F 43 53 20 54 4F 20 42 55 49 4C 44 20 |. DOCS TO BUILD |
000001B0: 20 00 00 00 00 00 00 00 00 00 00 00 00 00 80 12 | ...............|
000001C0: 00 34 20 50 4C 41 59 45 52 2D 44 45 56 49 43 45 |.4 PLAYER-DEVICE|
000001D0: 53 00 00 00 00 00 00 00 00 00 00 00 00 00 80 12 |S...............|
000001E0: 00 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D |.---------------|
000001F0: 2D 00 00 00 00 00 00 00 00 00 00 00 82 1C 07 46 |-..............F|
00000200: 49 4C 45 2D 53 55 52 56 45 59 20 32 2E 37 45 00 |ILE-SURVEY 2.7E.|
00000210: 00 00 00 00 00 00 00 00 2D 00 00 00 81 21 02 46 |........-....!.F|
00000220: 49 4C 45 2D 53 55 52 56 45 59 2E 44 4F 43 53 00 |ILE-SURVEY.DOCS.|
00000230: 00 00 00 00 00 00 00 00 22 00 00 00 80 12 00 5E |........"......^|
00000240: 53 45 51 2D 46 49 4C 45 2D 52 45 41 44 45 52 00 |SEQ-FILE-READER.|
00000250: 00 00 00 00 00 00 00 00 00 00 00 00 80 12 00 2D |...............-|
00000260: 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D 00 |---------------.|
00000270: 00 00 00 00 00 00 00 00 00 00 00 00 81 07 06 38 |...............8|
00000280: 20 53 4E 45 53 2D 50 41 44 53 20 2F 44 52 4D 00 | SNES-PADS /DRM.|
00000290: 00 00 00 00 00 00 00 00 2E 00 00 00 81 1D 00 43 |...............C|
000002A0: 47 41 2D 41 44 41 50 54 45 52 20 2F 48 49 54 00 |GA-ADAPTER /HIT.|
000002B0: 00 00 00 00 00 00 00 00 24 00 00 00 81 05 0F 44 |........$......D|
000002C0: 26 48 2D 41 44 41 50 54 45 52 20 2F 44 26 48 00 |&H-ADAPTER /D&H.|
000002D0: 00 00 00 00 00 00 00 00 32 00 00 00 80 12 00 2D |........2......-|
000002E0: 3D C0 C0 C0 C0 C0 C0 C0 C0 C0 C0 C0 C0 3D 2D 00 |=............=-.|
000002F0: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 |................|
00000300: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 |................|
00000310: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 |................|
00000320: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 |................|
00000330: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 |................|
00000340: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 |................|
00000350: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 |................|
00000360: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 |................|
00000370: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 |................|
00000380: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 |................|
00000390: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 |................|
000003A0: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 |................|
000003B0: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 |................|
000003C0: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 |................|
000003D0: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 |................|
000003E0: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 |................|
000003F0: 00 00 00 00 00 00 00 00 |........ |
A.......................................
........................................
......................................
...................TT.ASPHODEL
XTRAS ...............................
........................................
.................-=............=-.......
.........RAMPAGE GOLD/DRM...............
.RAMPAGE USA GOLD................RAMPAGE
PICTURES.........8......---------------
-................ DOCS TO BUILD .......
.........4 PLAYER-DEVICES...............
.----------------..............FILE-SURV
EY 2.7E.........-....!.FILE-SURVEY.DOCS.
........"......^SEQ-FILE-READER.........
.......----------------................8
SNES-PADS /DRM................CGA-ADAPT
ER /HIT.........$......D&H-ADAPTER /D&H.
........2......-=............=-.........
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