BOULDER DASH1  D
FILE INFORMATION
FILENAME(S): BOULDER DASH1  D
FILE TYPE(S): SEQ
FILE SIZE: 7.2K
FIRST SEEN: 2025-11-30 18:12:26
APPEARS ON: 1 disk(s)
FILE HASH
167267c93db4caadf9675bedb36e56c93f881fe14568b2ba02814c1cd7637552
FOUND ON DISKS (1 DISKS)
| DISK TITLE | FILENAME | FILE TYPE | COLLECTION | TRACK | SECTOR | ACTIONS |
|---|---|---|---|---|---|---|
| WAREZ DOCS 1 6 | BOULDER DASH1  D | SEQ | Sailor, Ganheden | 31 | 0 | DOWNLOAD FILE |
FILE CONTENT & ANALYSIS
00000000: 20 20 20 20 20 20 20 20 20 20 20 20 20 42 4F 55 | BOU| 00000010: 4C 44 45 52 20 44 41 53 48 0D 20 20 20 20 20 20 |LDER DASH. | 00000020: 20 20 20 20 20 20 20 2D 2D 2D 2D 2D 2D 2D 2D 2D | ---------| 00000030: 2D 2D 2D 0D 20 20 20 20 0D 20 46 55 4E 43 54 49 |---. . FUNCTI| 00000040: 4F 4E 20 4B 45 59 53 0D 20 2D 2D 2D 2D 2D 2D 2D |ON KEYS. -------| 00000050: 2D 2D 2D 2D 2D 2D 0D 20 53 54 41 52 54 20 20 20 |------. START | 00000060: 20 20 20 20 20 20 20 20 20 46 31 0D 20 54 4F 20 | F1. TO | 00000070: 43 4F 4E 54 49 4E 55 45 20 20 20 20 20 20 46 49 |CONTINUE FI| 00000080: 52 45 20 42 55 54 54 4F 4E 0D 20 41 46 54 45 52 |RE BUTTON. AFTER| 00000090: 20 44 45 41 54 48 0D 20 53 45 4C 45 43 54 20 50 | DEATH. SELECT P| 000000A0: 4C 41 59 45 52 53 20 20 20 46 33 0D 20 50 41 55 |LAYERS F3. PAU| 000000B0: 53 45 20 47 41 4D 45 20 20 20 20 20 20 20 53 50 |SE GAME SP| 000000C0: 41 43 45 20 42 41 52 0D 20 52 45 53 54 41 52 54 |ACE BAR. RESTART| 000000D0: 2F 50 41 55 53 45 20 20 20 20 53 50 41 43 45 20 |/PAUSE SPACE | 000000E0: 42 41 52 0D 20 4C 45 41 56 45 20 43 41 56 45 20 |BAR. LEAVE CAVE | 000000F0: 20 20 20 20 20 20 52 55 4E 2F 53 54 4F 50 20 4B | RUN/STOP K| 00000100: 45 59 0D 20 42 55 54 20 4E 4F 54 20 47 41 4D 45 |EY. BUT NOT GAME| 00000110: 0D 20 52 45 53 54 41 52 54 20 47 41 4D 45 20 20 |. RESTART GAME | 00000120: 20 20 20 46 31 0D 20 20 20 20 0D 20 47 41 4D 45 | F1. . GAME| 00000130: 20 4F 42 4A 45 43 54 49 56 45 0D 20 2D 2D 2D 2D | OBJECTIVE. ----| 00000140: 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D 0D 20 54 48 45 20 |----------. THE | 00000150: 4F 42 4A 45 43 54 49 56 45 20 4F 46 20 42 4F 55 |OBJECTIVE OF BOU| 00000160: 4C 44 45 52 20 44 41 53 48 20 49 53 20 54 4F 20 |LDER DASH IS TO | 00000170: 53 45 41 52 43 48 20 54 48 52 4F 55 47 48 4F 55 |SEARCH THROUGHOU| 00000180: 54 20 45 41 43 48 20 43 41 56 45 20 41 4E 44 20 |T EACH CAVE AND | 00000190: 43 4F 4C 4C 45 43 54 20 41 53 0D 20 4D 41 4E 59 |COLLECT AS. MANY| 000001A0: 20 4A 45 57 45 4C 53 20 49 4E 20 41 53 20 53 48 | JEWELS IN AS SH| 000001B0: 4F 52 54 20 41 20 54 49 4D 45 20 41 53 20 50 4F |ORT A TIME AS PO| 000001C0: 5F 53 49 42 4C 45 2E 20 4F 4E 43 45 20 54 48 20 |_SIBLE. ONCE TH | 000001D0: 49 4E 44 49 43 41 54 45 44 20 41 4D 4F 55 4E 54 |INDICATED AMOUNT| 000001E0: 20 4F 46 20 4A 45 57 45 4C 53 0D 20 41 52 45 20 | OF JEWELS. ARE | 000001F0: 43 4F 4C 4C 45 43 54 45 44 2C 20 54 48 45 20 44 |COLLECTED, THE D| 00000200: 4F 4F 52 20 54 4F 20 54 48 45 20 4D 59 53 54 45 |OOR TO THE MYSTE| 00000210: 52 49 4F 55 53 20 45 53 43 41 50 45 20 54 55 4E |RIOUS ESCAPE TUN| 00000220: 4E 45 4C 20 49 53 20 52 45 56 45 41 4C 45 44 20 |NEL IS REVEALED | 00000230: 41 4E 44 20 59 4F 55 20 47 4F 0D 20 54 4F 20 54 |AND YOU GO. TO T| 00000240: 48 45 20 4E 45 58 54 20 43 41 56 45 2E 20 53 54 |HE NEXT CAVE. ST| 00000250: 52 41 54 45 47 59 20 41 4E 44 20 50 4C 41 4E 4E |RATEGY AND PLANN| 00000260: 49 4E 47 20 57 49 4C 4C 20 48 45 4C 50 20 59 4F |ING WILL HELP YO| 00000270: 55 20 4D 41 53 54 45 52 20 54 48 45 20 22 50 48 |U MASTER THE "PH| 00000280: 59 53 49 43 53 22 20 4F 46 0D 20 42 4F 55 4C 44 |YSICS" OF. BOULD| 00000290: 45 52 20 44 41 53 48 2E 20 42 4F 55 4C 44 45 52 |ER DASH. BOULDER| 000002A0: 53 20 44 52 4F 50 20 50 52 45 44 49 43 54 41 42 |S DROP PREDICTAB| 000002B0: 4C 59 20 45 4E 4F 55 47 48 2C 20 42 55 54 20 59 |LY ENOUGH, BUT Y| 000002C0: 4F 55 20 41 4E 44 20 52 4F 43 4B 46 4F 52 44 20 |OU AND ROCKFORD | 000002D0: 41 4C 53 4F 20 48 41 56 45 0D 20 54 4F 20 42 4C |ALSO HAVE. TO BL| 000002E0: 4F 43 4B 20 47 52 4F 57 49 4E 47 20 41 4D 4F 45 |OCK GROWING AMOE| 000002F0: 42 41 53 2C 20 54 52 41 4E 53 46 4F 52 4D 20 42 |BAS, TRANSFORM B| 00000300: 55 54 54 45 52 46 4C 49 45 53 2C 20 4F 55 54 4D |UTTERFLIES, OUTM| 00000310: 41 4E 45 55 56 45 52 20 46 49 52 45 46 4C 49 45 |ANEUVER FIREFLIE| 00000320: 53 2C 20 41 4E 44 0D 20 4F 56 45 52 43 4F 4D 45 |S, AND. OVERCOME| 00000330: 20 4F 54 48 45 52 20 4E 55 4D 45 52 4F 55 53 20 | OTHER NUMEROUS | 00000340: 4F 42 53 54 41 43 4C 45 53 2E 0D 20 20 20 20 0D |OBSTACLES.. .| 00000350: 20 43 41 56 45 53 20 41 4E 44 20 4C 45 56 45 4C | CAVES AND LEVEL| 00000360: 53 0D 20 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D |S. -------------| 00000370: 2D 2D 2D 0D 20 54 48 45 52 45 20 41 52 45 20 31 |---. THERE ARE 1| 00000380: 36 20 43 41 56 45 53 2C 45 41 43 48 20 43 4F 4D |6 CAVES,EACH COM| 00000390: 50 52 49 53 45 44 20 4F 46 20 53 45 56 45 52 41 |PRISED OF SEVERA| 000003A0: 4C 20 53 43 52 4F 4C 4C 49 4E 47 20 53 43 52 45 |L SCROLLING SCRE| 000003B0: 45 4E 53 2C 20 4C 45 54 54 45 52 45 44 20 41 0D |ENS, LETTERED A.| 000003C0: 20 54 48 52 4F 55 47 48 20 50 2E 20 45 41 43 48 | THROUGH P. EACH| 000003D0: 20 43 41 56 45 20 48 41 53 20 35 20 44 49 46 46 | CAVE HAS 5 DIFF| 000003E0: 49 43 55 4C 54 59 20 4C 45 56 45 4C 53 2E 20 54 |ICULTY LEVELS. T| 000003F0: 4F 20 53 45 4C 45 43 54 20 41 20 44 49 46 46 45 |O SELECT A DIFFE| 00000400: 52 45 4E 54 20 43 41 56 45 2C 20 4D 4F 56 45 0D |RENT CAVE, MOVE.| 00000410: 20 4A 4F 59 53 54 49 43 4B 20 4C 45 46 54 2F 52 | JOYSTICK LEFT/R| 00000420: 49 47 48 54 20 57 48 49 4C 45 20 49 4E 20 54 48 |IGHT WHILE IN TH| 00000430: 45 20 4D 45 4E 55 20 53 43 52 45 45 4E 2E 20 54 |E MENU SCREEN. T| 00000440: 4F 20 53 45 4C 45 43 54 20 41 20 44 49 46 46 45 |O SELECT A DIFFE| 00000450: 52 45 4E 54 20 44 49 46 46 49 43 55 4C 54 59 0D |RENT DIFFICULTY.| 00000460: 20 4C 45 56 45 4C 2C 20 47 4F 20 54 4F 20 54 48 | LEVEL, GO TO TH| 00000470: 45 20 4D 45 4E 55 20 53 43 52 45 45 4E 20 41 4E |E MENU SCREEN AN| 00000480: 44 20 4D 4F 56 45 20 54 48 45 20 4A 4F 59 53 54 |D MOVE THE JOYST| 00000490: 49 43 4B 20 55 50 20 4F 52 20 44 4F 57 4E 2E 20 |ICK UP OR DOWN. | 000004A0: 54 48 45 20 47 52 45 41 54 45 52 20 54 48 45 0D |THE GREATER THE.| 000004B0: 20 44 49 46 46 49 43 55 4C 54 59 20 4C 45 56 45 | DIFFICULTY LEVE| 000004C0: 4C 20 54 48 45 20 4C 45 53 53 20 54 49 4D 45 20 |L THE LESS TIME | 000004D0: 59 4F 55 20 48 41 56 45 20 41 4E 44 20 54 48 45 |YOU HAVE AND THE| 000004E0: 20 4D 4F 52 45 20 4A 45 57 45 4C 53 20 59 4F 55 | MORE JEWELS YOU| 000004F0: 20 48 41 56 45 20 54 4F 20 43 4F 4C 4C 45 43 54 | HAVE TO COLLECT| 00000500: 0D 20 59 4F 55 20 4D 41 59 20 43 48 4F 4F 53 45 |. YOU MAY CHOOSE| 00000510: 20 43 41 56 45 20 41 2C 45 2C 49 2C 4F 52 20 4D | CAVE A,E,I,OR M| 00000520: 20 4F 4E 20 44 49 46 46 49 43 55 4C 54 59 20 4C | ON DIFFICULTY L| 00000530: 45 56 45 4C 53 20 31 2D 33 2E 20 4F 4E 20 44 49 |EVELS 1-3. ON DI| 00000540: 46 46 49 43 55 4C 54 59 20 4C 45 56 45 4C 53 0D |FFICULTY LEVELS.| 00000550: 20 34 20 41 4E 44 20 35 20 59 4F 55 52 20 4D 55 | 4 AND 5 YOUR MU| 00000560: 53 54 20 53 54 41 52 54 20 57 49 54 48 20 43 41 |ST START WITH CA| 00000570: 56 45 20 41 2E 20 41 46 54 45 52 20 4D 41 4B 49 |VE A. AFTER MAKI| 00000580: 4E 47 20 59 4F 55 52 20 53 45 4C 45 43 54 49 4F |NG YOUR SELECTIO| 00000590: 4E 20 50 52 45 53 53 20 54 48 45 0D 20 46 49 52 |N PRESS THE. FIR| 000005A0: 45 20 42 55 54 54 4F 4E 20 54 4F 20 42 45 47 49 |E BUTTON TO BEGI| 000005B0: 4E 20 54 48 45 20 47 41 4D 45 2E 0D 20 20 20 20 |N THE GAME.. | 000005C0: 20 0D 20 43 48 41 4E 43 45 53 0D 20 2D 2D 2D 2D | . CHANCES. ----| 000005D0: 2D 2D 2D 0D 20 45 41 43 48 20 50 4C 41 59 45 52 |---. EACH PLAYER| 000005E0: 20 53 54 41 52 54 53 20 57 49 54 48 20 33 20 52 | STARTS WITH 3 R| 000005F0: 4F 43 4B 46 4F 52 44 53 2E 20 42 4F 4E 55 53 20 |OCKFORDS. BONUS | 00000600: 52 4F 43 4B 46 4F 52 44 53 20 41 52 45 20 41 57 |ROCKFORDS ARE AW| 00000610: 41 52 44 45 44 20 41 46 54 45 52 20 45 56 45 52 |ARDED AFTER EVER| 00000620: 59 0D 20 35 30 30 20 50 4F 49 4E 54 53 2E 20 54 |Y. 500 POINTS. T| 00000630: 48 45 20 54 55 4E 4E 45 4C 53 20 43 52 45 41 54 |HE TUNNELS CREAT| 00000640: 45 44 20 42 59 20 52 4F 43 4B 46 4F 52 44 20 57 |ED BY ROCKFORD W| 00000650: 49 4C 4C 20 22 53 48 49 4D 4D 45 52 22 20 57 48 |ILL "SHIMMER" WH| 00000660: 45 4E 20 59 4F 55 20 41 52 45 0D 20 41 57 41 52 |EN YOU ARE. AWAR| 00000670: 44 45 44 20 41 20 42 4F 4E 55 53 2E 20 41 20 42 |DED A BONUS. A B| 00000680: 4F 4E 55 53 20 49 53 20 41 4C 53 4F 20 45 41 52 |ONUS IS ALSO EAR| 00000690: 4E 45 44 20 42 59 20 43 4F 4D 50 4C 45 54 49 4E |NED BY COMPLETIN| 000006A0: 47 20 41 20 50 4C 41 59 41 42 4C 45 20 49 4E 54 |G A PLAYABLE INT| 000006B0: 45 52 4D 49 53 53 49 4F 4E 2E 0D 20 20 20 20 20 |ERMISSION.. | 000006C0: 0D 20 43 41 56 45 53 0D 20 2D 2D 2D 2D 2D 0D 20 |. CAVES. -----. | 000006D0: 41 20 2D 2D 20 49 4E 54 52 4F 2E 20 50 49 43 4B |A -- INTRO. PICK| 000006E0: 20 55 50 20 4A 45 57 45 4C 53 20 41 4E 44 20 45 | UP JEWELS AND E| 000006F0: 58 49 54 20 42 45 46 4F 52 45 20 54 48 45 20 54 |XIT BEFORE THE T| 00000700: 49 4D 45 20 52 55 4E 53 20 4F 55 54 0D 20 20 20 |IME RUNS OUT. | 00000710: 20 0D 20 42 20 2D 2D 20 52 4F 4F 4D 53 2E 20 50 | . B -- ROOMS. P| 00000720: 49 43 4B 20 55 50 20 4A 45 57 45 4C 53 20 42 55 |ICK UP JEWELS BU| 00000730: 54 20 59 4F 55 20 4D 55 53 54 20 4D 4F 56 45 20 |T YOU MUST MOVE | 00000740: 42 4F 55 4C 44 45 52 53 20 54 4F 20 47 45 54 20 |BOULDERS TO GET | 00000750: 41 4C 4C 20 4A 45 57 45 4C 53 2E 0D 20 20 20 20 |ALL JEWELS.. | 00000760: 0D 20 43 20 2D 2D 20 4D 41 5A 45 2E 20 50 49 43 |. C -- MAZE. PIC| 00000770: 4B 20 55 50 20 4A 45 57 45 4C 53 2E 20 59 4F 55 |K UP JEWELS. YOU| 00000780: 20 4D 55 53 54 20 47 45 54 20 45 56 45 52 59 20 | MUST GET EVERY | 00000790: 4A 45 57 45 4C 20 54 4F 20 45 58 49 54 2E 0D 20 |JEWEL TO EXIT.. | 000007A0: 20 20 20 0D 20 44 20 2D 2D 20 42 55 54 54 45 52 | . D -- BUTTER| 000007B0: 46 4C 49 45 53 2E 20 44 52 4F 50 20 42 4F 55 4C |FLIES. DROP BOUL| 000007C0: 44 45 52 53 20 4F 4E 20 42 55 54 54 45 52 46 4C |DERS ON BUTTERFL| 000007D0: 49 45 53 20 54 4F 20 43 52 45 41 54 45 20 4A 45 |IES TO CREATE JE| 000007E0: 57 45 4C 53 2E 0D 20 20 20 20 0D 20 45 20 2D 2D |WELS.. . E --| 000007F0: 20 47 55 41 52 44 53 2E 20 54 48 45 20 4A 45 57 | GUARDS. THE JEW| 00000800: 45 4C 53 20 41 52 45 20 54 48 45 52 45 20 46 4F |ELS ARE THERE FO| 00000810: 52 20 54 48 45 20 47 52 41 42 42 49 4E 47 2C 20 |R THE GRABBING, | 00000820: 42 55 54 20 54 48 45 59 20 41 52 45 20 47 55 41 |BUT THEY ARE GUA| 00000830: 52 44 45 44 20 42 59 0D 20 20 20 20 20 20 54 48 |RDED BY. TH| 00000840: 45 20 44 45 41 44 4C 59 20 46 49 52 45 46 4C 49 |E DEADLY FIREFLI| 00000850: 45 53 2E 0D 20 20 20 20 0D 20 46 20 2D 2D 20 46 |ES.. . F -- F| 00000860: 49 52 45 46 4C 59 20 44 45 4E 53 2E 20 45 41 43 |IREFLY DENS. EAC| 00000870: 48 20 46 49 52 45 46 4C 59 20 49 53 20 47 55 41 |H FIREFLY IS GUA| 00000880: 52 44 49 4E 47 20 41 20 4A 45 57 45 4C 2E 0D 20 |RDING A JEWEL.. | 00000890: 20 20 20 0D 20 47 20 2D 2D 20 41 4D 4F 45 42 41 | . G -- AMOEBA| 000008A0: 2E 20 53 55 52 52 4F 55 4E 44 20 54 48 45 20 41 |. SURROUND THE A| 000008B0: 4D 4F 45 42 41 20 57 49 54 48 20 42 4F 55 4C 44 |MOEBA WITH BOULD| 000008C0: 45 52 53 2C 53 4F 20 49 54 20 43 41 4E 27 54 20 |ERS,SO IT CAN'T | 000008D0: 47 52 4F 57 20 41 4E 59 20 4D 4F 52 45 2E 20 50 |GROW ANY MORE. P| 000008E0: 49 43 4B 0D 20 20 20 20 20 20 55 50 20 4A 45 57 |ICK. UP JEW| 000008F0: 45 4C 53 20 54 48 41 54 20 41 52 45 20 43 52 45 |ELS THAT ARE CRE| 00000900: 41 54 45 44 20 57 48 45 4E 20 49 54 20 53 55 46 |ATED WHEN IT SUF| 00000910: 46 4F 43 41 54 45 53 2E 0D 20 20 20 20 0D 20 48 |FOCATES.. . H| 00000920: 20 2D 2D 20 45 4E 43 48 41 4E 54 45 44 20 57 41 | -- ENCHANTED WA| 00000930: 4C 4C 2E 20 41 43 54 49 56 41 54 45 20 54 48 45 |LL. ACTIVATE THE| 00000940: 20 45 4E 43 48 41 4E 54 45 44 20 57 41 4C 4C 20 | ENCHANTED WALL | 00000950: 41 4E 44 20 43 52 45 41 54 45 20 41 53 20 4D 41 |AND CREATE AS MA| 00000960: 4E 59 20 4A 45 57 45 4C 53 20 41 53 0D 20 20 20 |NY JEWELS AS. | 00000970: 20 20 20 59 4F 55 20 43 41 4E 2E 0D 20 20 20 20 | YOU CAN.. | 00000980: 0D 20 49 20 2D 2D 20 47 52 45 45 44 2E 20 59 4F |. I -- GREED. YO| 00000990: 55 20 48 41 56 45 20 54 4F 20 47 45 54 20 41 20 |U HAVE TO GET A | 000009A0: 4C 4F 54 20 4F 46 20 42 4F 55 4C 44 45 52 53 20 |LOT OF BOULDERS | 000009B0: 41 52 4F 55 4E 44 20 49 4E 20 53 4F 4D 45 20 54 |AROUND IN SOME T| 000009C0: 49 47 48 54 20 53 50 41 43 45 53 2E 0D 20 20 20 |IGHT SPACES.. | 000009D0: 20 0D 20 4A 20 2D 2D 20 54 52 41 43 4B 53 2E 20 | . J -- TRACKS. | 000009E0: 47 45 54 20 54 48 45 20 4A 45 57 45 4C 53 2C 20 |GET THE JEWELS, | 000009F0: 41 56 4F 49 44 20 54 48 45 20 46 49 52 45 46 4C |AVOID THE FIREFL| 00000A00: 49 45 53 2E 0D 20 20 20 20 0D 20 4B 20 2D 2D 20 |IES.. . K -- | 00000A10: 43 52 4F 57 44 2E 20 59 4F 55 20 4D 55 53 54 20 |CROWD. YOU MUST | 00000A20: 4D 4F 56 45 20 41 20 4C 4F 54 20 4F 46 20 42 4F |MOVE A LOT OF BO| 00000A30: 55 4C 44 45 52 53 20 41 52 4F 55 4E 44 20 49 4E |ULDERS AROUND IN| 00000A40: 20 54 49 47 48 54 20 53 50 41 43 45 53 2E 0D 20 | TIGHT SPACES.. | 00000A50: 20 20 20 0D 20 49 20 2D 2D 20 47 52 45 45 44 2E | . I -- GREED.| 00000A60: 20 59 4F 55 20 48 41 56 45 20 54 4F 20 47 45 54 | YOU HAVE TO GET| 00000A70: 20 41 20 4C 4F 54 20 4F 46 20 4A 45 57 45 4C 53 | A LOT OF JEWELS| 00000A80: 20 48 45 52 2C 20 4C 55 43 4B 59 20 54 48 45 52 | HER, LUCKY THER| 00000A90: 45 20 41 52 45 20 53 4F 20 4D 41 4E 59 2E 0D 20 |E ARE SO MANY.. | 00000AA0: 20 20 0D 20 4C 20 2D 2D 20 57 41 4C 4C 53 2E 20 | . L -- WALLS. | 00000AB0: 42 4C 41 53 54 20 54 48 52 4F 55 47 48 20 57 41 |BLAST THROUGH WA| 00000AC0: 4C 4C 53 20 54 4F 20 47 45 54 20 41 54 20 53 4F |LLS TO GET AT SO| 00000AD0: 4D 45 20 4F 46 20 54 48 45 20 4A 45 57 45 4C 53 |ME OF THE JEWELS| 00000AE0: 2E 20 44 52 4F 50 20 41 20 42 00 00 00 00 00 00 |. DROP A B......| 00000AF0: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 |................| 00000B00: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 |................| 00000B10: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 |................| 00000B20: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 |................| 00000B30: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 |................| 00000B40: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 |................| 00000B50: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 |................| 00000B60: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 |................| 00000B70: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 |................| 00000B80: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 |................| 00000B90: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 |................| 00000BA0: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 |................| 00000BB0: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 |................| 00000BC0: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 |................| 00000BD0: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 |................| 00000BE0: 00 00 00 00 00 00 00 00 4F 55 4C 44 45 52 0D 20 |........OULDER. | 00000BF0: 20 20 20 20 20 20 4F 4E 20 41 20 46 49 52 45 46 | ON A FIREF| 00000C00: 4C 59 20 41 54 20 54 48 45 20 52 49 47 48 54 20 |LY AT THE RIGHT | 00000C10: 54 49 4D 45 20 41 4E 44 20 50 4C 41 43 45 2E 0D |TIME AND PLACE..| 00000C20: 20 20 20 20 0D 20 4D 20 2D 2D 20 41 50 4F 43 41 | . M -- APOCA| 00000C30: 4C 59 50 53 45 2E 20 42 52 49 4E 47 20 54 48 45 |LYPSE. BRING THE| 00000C40: 20 42 55 54 54 45 52 46 4C 49 45 53 20 41 4E 44 | BUTTERFLIES AND| 00000C50: 20 41 4D 4F 45 42 41 53 20 54 4F 47 45 54 48 45 | AMOEBAS TOGETHE| 00000C60: 52 20 41 4E 44 20 57 41 54 43 48 20 54 48 45 20 |R AND WATCH THE | 00000C70: 0D 20 20 20 20 20 20 4A 45 57 45 4C 53 20 46 4C |. JEWELS FL| 00000C80: 59 2E 0D 20 20 20 20 20 20 0D 20 4E 20 2D 2D 20 |Y.. . N -- | 00000C90: 5A 49 47 5A 41 47 2E 20 4D 41 47 49 43 41 4C 4C |ZIGZAG. MAGICALL| 00000CA0: 59 20 54 52 41 4E 53 46 4F 52 4D 20 54 48 45 20 |Y TRANSFORM THE | 00000CB0: 42 55 54 54 45 52 46 4C 49 45 53 20 49 4E 54 4F |BUTTERFLIES INTO| 00000CC0: 20 4A 45 57 45 4C 53 2C 20 42 55 54 20 44 4F 4E | JEWELS, BUT DON| 00000CD0: 27 54 20 57 41 53 54 45 0D 20 20 20 20 20 20 41 |'T WASTE. A| 00000CE0: 4E 59 20 42 4F 55 4C 44 45 52 53 20 41 4E 44 20 |NY BOULDERS AND | 00000CF0: 57 41 54 43 48 20 4F 55 54 20 46 4F 52 20 54 48 |WATCH OUT FOR TH| 00000D00: 45 20 46 49 52 45 46 4C 49 45 53 2E 0D 20 20 20 |E FIREFLIES.. | 00000D10: 20 0D 20 4F 20 2D 2D 20 46 55 4E 4E 45 4C 2E 20 | . O -- FUNNEL. | 00000D20: 54 48 45 52 45 20 49 53 20 41 4E 20 45 4E 43 48 |THERE IS AN ENCH| 00000D30: 41 4E 54 45 44 20 57 41 4C 4C 20 41 54 20 54 48 |ANTED WALL AT TH| 00000D40: 45 20 42 4F 54 54 4F 4D 20 4F 46 20 54 48 45 20 |E BOTTOM OF THE | 00000D50: 52 4F 43 4B 20 54 55 4E 4E 45 4C 2E 0D 20 0D 0D |ROCK TUNNEL.. ..| 00000D60: 20 20 20 20 0D 20 50 20 2D 2D 20 45 4E 43 48 41 | . P -- ENCHA| 00000D70: 4E 54 45 44 20 42 4F 58 45 53 2E 20 54 48 45 20 |NTED BOXES. THE | 00000D80: 54 4F 50 20 4F 46 20 45 41 43 48 20 53 51 55 41 |TOP OF EACH SQUA| 00000D90: 52 45 20 52 4F 4F 4D 20 49 53 20 41 4E 20 45 4E |RE ROOM IS AN EN| 00000DA0: 43 48 41 4E 54 45 44 20 57 41 4C 4C 2C 20 42 55 |CHANTED WALL, BU| 00000DB0: 54 0D 20 20 20 20 20 20 59 4F 55 20 57 49 4C 4C |T. YOU WILL| 00000DC0: 20 48 41 56 45 20 54 4F 20 42 4C 41 53 54 20 59 | HAVE TO BLAST Y| 00000DD0: 4F 55 52 20 57 41 59 20 49 4E 53 49 44 45 2E 0D |OUR WAY INSIDE..| 00000DE0: 20 20 20 20 0D 20 20 20 20 0D 20 54 48 45 52 45 | . . THERE| 00000DF0: 20 41 52 45 20 34 20 53 48 4F 52 54 20 49 4E 54 | ARE 4 SHORT INT| 00000E00: 45 52 41 43 54 49 56 45 20 50 55 5A 5A 4C 45 53 |ERACTIVE PUZZLES| 00000E10: 20 57 48 49 43 48 20 59 4F 55 20 41 52 45 20 45 | WHICH YOU ARE E| 00000E20: 4E 54 49 54 4C 45 44 20 54 4F 20 50 4C 41 59 20 |NTITLED TO PLAY | 00000E30: 41 46 54 45 52 0D 20 43 4F 4D 50 4C 45 54 49 4E |AFTER. COMPLETIN| 00000E40: 47 20 43 41 56 45 53 20 44 2C 20 48 2C 20 4C 2C |G CAVES D, H, L,| 00000E50: 20 41 4E 44 20 50 2E 20 54 48 45 52 45 20 49 53 | AND P. THERE IS| 00000E60: 20 4E 4F 20 50 45 4E 41 4C 54 59 20 46 4F 52 20 | NO PENALTY FOR | 00000E70: 4E 4F 54 20 50 4C 41 59 49 4E 47 20 4F 52 20 4C |NOT PLAYING OR L| 00000E80: 4F 53 49 4E 47 0D 20 54 48 45 20 49 4E 54 45 52 |OSING. THE INTER| 00000E90: 4D 49 53 53 49 4F 4E 53 2E 20 49 46 20 59 4F 55 |MISSIONS. IF YOU| 00000EA0: 20 43 4F 4D 50 4C 45 54 45 20 41 20 50 4C 41 59 | COMPLETE A PLAY| 00000EB0: 41 42 4C 45 20 49 4E 54 45 52 4D 49 53 53 49 4F |ABLE INTERMISSIO| 00000EC0: 4E 2C 20 59 4F 55 20 52 45 43 45 49 56 45 20 41 |N, YOU RECEIVE A| 00000ED0: 20 42 4F 4E 55 53 0D 20 52 4F 43 4B 46 4F 52 44 | BONUS. ROCKFORD| 00000EE0: 2E 0D 20 20 20 20 20 0D 20 53 43 4F 52 49 4E 47 |.. . SCORING| 00000EF0: 0D 20 2D 2D 2D 2D 2D 2D 2D 2D 0D 20 54 48 45 20 |. --------. THE | 00000F00: 43 55 52 52 45 4E 54 20 50 4F 49 4E 54 20 56 41 |CURRENT POINT VA| 00000F10: 4C 55 45 20 49 53 20 53 48 4F 57 4E 20 4F 4E 20 |LUE IS SHOWN ON | 00000F20: 54 48 45 20 54 4F 50 20 4C 45 46 54 20 4F 46 20 |THE TOP LEFT OF | 00000F30: 54 48 45 20 53 43 52 45 45 4E 2C 20 54 4F 20 54 |THE SCREEN, TO T| 00000F40: 48 45 20 52 49 47 48 54 0D 20 4F 46 20 54 48 45 |HE RIGHT. OF THE| 00000F50: 20 50 49 43 54 55 52 45 20 4F 46 20 54 48 45 20 | PICTURE OF THE | 00000F60: 4A 45 57 45 4C 2E 20 54 48 45 20 4E 55 4D 42 45 |JEWEL. THE NUMBE| 00000F70: 52 20 4F 46 20 50 4F 49 4E 54 53 20 50 45 52 20 |R OF POINTS PER | 00000F80: 4A 45 57 45 4C 20 43 48 41 4E 47 45 53 2E 20 54 |JEWEL CHANGES. T| 00000F90: 48 45 20 50 4F 49 4E 54 0D 20 56 41 4C 55 45 20 |HE POINT. VALUE | 00000FA0: 49 53 20 44 45 54 45 52 4D 49 4E 45 44 20 42 59 |IS DETERMINED BY| 00000FB0: 20 54 48 45 20 43 41 56 45 2C 20 44 49 46 46 49 | THE CAVE, DIFFI| 00000FC0: 43 55 4C 54 59 20 4C 45 56 45 4C 2C 20 41 4E 44 |CULTY LEVEL, AND| 00000FD0: 20 42 4F 4E 55 53 20 53 54 41 54 55 53 2E 20 54 | BONUS STATUS. T| 00000FE0: 48 45 20 42 4F 4E 55 53 0D 20 56 41 4C 55 45 20 |HE BONUS. VALUE | 00000FF0: 4F 43 43 55 52 53 20 41 46 54 45 52 20 54 48 45 |OCCURS AFTER THE| 00001000: 20 52 45 51 55 49 52 45 44 20 4E 55 4D 42 45 52 | REQUIRED NUMBER| 00001010: 20 4F 46 20 4A 45 57 45 4C 53 20 48 41 56 45 20 | OF JEWELS HAVE | 00001020: 42 45 45 4E 20 43 4F 4C 4C 45 43 54 45 44 2E 20 |BEEN COLLECTED. | 00001030: 45 56 45 52 59 20 35 30 30 0D 20 50 4F 49 4E 54 |EVERY 500. POINT| 00001040: 53 20 54 48 45 20 54 55 4E 4E 45 4C 53 20 53 50 |S THE TUNNELS SP| 00001050: 41 52 4B 4C 45 20 46 4F 52 20 41 20 4D 4F 4D 45 |ARKLE FOR A MOME| 00001060: 4E 54 20 41 4E 44 20 59 4F 55 20 47 45 54 20 41 |NT AND YOU GET A| 00001070: 4E 4F 54 48 45 52 20 52 4F 43 4B 46 4F 52 44 2E |NOTHER ROCKFORD.| 00001080: 20 59 4F 55 20 41 4C 53 4F 0D 20 53 43 4F 52 45 | YOU ALSO. SCORE| 00001090: 20 28 31 20 58 20 4C 45 56 45 4C 29 20 42 4F 4E | (1 X LEVEL) BON| 000010A0: 55 45 53 20 50 4F 49 4E 54 28 53 29 20 46 4F 52 |UES POINT(S) FOR| 000010B0: 20 45 41 43 48 20 53 45 43 4F 4E 44 20 4F 46 20 | EACH SECOND OF | 000010C0: 54 48 45 20 54 49 4D 45 20 52 45 4D 41 49 4E 49 |THE TIME REMAINI| 000010D0: 4E 47 20 57 48 45 4E 0D 20 59 4F 55 20 45 58 49 |NG WHEN. YOU EXI| 000010E0: 54 20 54 48 45 20 43 41 56 45 2E 0D 20 20 20 20 |T THE CAVE.. | 000010F0: 0D 20 47 41 4D 45 20 45 4C 45 4D 45 4E 54 53 0D |. GAME ELEMENTS.| 00001100: 20 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D 0D 20 | -------------. | 00001110: 52 4F 43 4B 46 4F 52 44 20 2D 20 54 48 49 53 20 |ROCKFORD - THIS | 00001120: 4C 49 54 54 4C 45 20 46 45 4C 4C 4F 57 20 49 53 |LITTLE FELLOW IS| 00001130: 20 54 48 45 20 53 54 41 52 20 4F 46 20 54 48 45 | THE STAR OF THE| 00001140: 20 47 41 4D 45 2E 20 52 4F 43 4B 46 4F 52 44 20 | GAME. ROCKFORD | 00001150: 48 41 53 20 54 48 45 20 50 4F 57 45 52 0D 20 54 |HAS THE POWER. T| 00001160: 4F 20 44 49 47 20 54 48 52 4F 55 47 48 20 54 48 |O DIG THROUGH TH| 00001170: 45 20 45 41 52 54 48 20 41 4E 44 20 43 4F 4C 4C |E EARTH AND COLL| 00001180: 45 43 54 20 4A 45 57 45 4C 53 2E 20 49 46 20 48 |ECT JEWELS. IF H| 00001190: 45 20 44 49 47 53 20 55 4E 44 45 52 20 41 20 42 |E DIGS UNDER A B| 000011A0: 4F 55 4C 44 45 52 20 41 4E 44 0D 20 44 4F 45 53 |OULDER AND. DOES| 000011B0: 4E 27 54 20 53 54 4F 50 2C 20 48 45 20 57 49 4C |N'T STOP, HE WIL| 000011C0: 4C 20 4E 4F 54 20 42 45 20 53 54 52 55 43 4B 20 |L NOT BE STRUCK | 000011D0: 41 4E 44 20 54 48 45 20 42 4F 55 4C 44 45 52 20 |AND THE BOULDER | 000011E0: 57 49 4C 4C 20 44 52 4F 50 20 44 4F 57 4E 20 49 |WILL DROP DOWN I| 000011F0: 4E 54 4F 20 54 48 45 0D 20 54 55 4E 4E 45 4C 2E |NTO THE. TUNNEL.| 00001200: 20 48 45 20 43 41 4E 20 50 55 53 48 20 53 49 4E | HE CAN PUSH SIN| 00001210: 47 4C 45 20 42 4F 55 4C 44 45 52 53 20 48 4F 52 |GLE BOULDERS HOR| 00001220: 49 5A 4F 4E 4E 54 41 4C 4C 59 2C 20 49 46 20 54 |IZONNTALLY, IF T| 00001230: 48 45 52 45 20 49 53 20 4E 4F 54 48 49 4E 47 20 |HERE IS NOTHING | 00001240: 54 4F 0D 20 42 4C 4F 43 4B 20 54 48 45 49 52 20 |TO. BLOCK THEIR | 00001250: 50 41 54 48 2E 20 52 4F 43 4B 46 4F 52 44 20 43 |PATH. ROCKFORD C| 00001260: 41 4E 20 53 54 41 4E 44 20 44 49 52 45 43 54 4C |AN STAND DIRECTL| 00001270: 59 20 55 4E 44 45 52 20 41 20 42 4F 55 4C 44 45 |Y UNDER A BOULDE| 00001280: 52 20 57 49 54 48 4F 55 54 20 42 45 49 4E 47 0D |R WITHOUT BEING.| 00001290: 20 43 52 55 53 48 45 44 2C 20 42 55 54 20 49 46 | CRUSHED, BUT IF| 000012A0: 20 41 20 42 4F 55 4C 44 45 52 20 4F 52 20 4A 45 | A BOULDER OR JE| 000012B0: 57 45 4C 20 46 41 4C 4C 53 20 4F 4E 20 48 49 4D |WEL FALLS ON HIM| 000012C0: 20 59 4F 55 20 57 49 4C 4C 20 48 41 56 45 20 54 | YOU WILL HAVE T| 000012D0: 4F 20 53 54 41 52 54 20 41 47 41 49 4E 2E 0D 20 |O START AGAIN.. | 000012E0: 20 20 0D 20 42 4F 55 4C 44 45 52 53 20 2D 20 54 | . BOULDERS - T| 000012F0: 48 45 20 52 4F 43 4B 53 20 57 49 4C 4C 20 46 41 |HE ROCKS WILL FA| 00001300: 4C 4C 20 57 48 41 54 45 56 45 52 20 47 52 41 56 |LL WHATEVER GRAV| 00001310: 49 54 59 20 44 49 43 54 41 54 45 53 2E 20 54 48 |ITY DICTATES. TH| 00001320: 45 59 20 57 49 4C 4C 20 46 41 4C 4C 20 0D 20 53 |EY WILL FALL . S| 00001330: 54 52 41 49 47 48 54 20 44 4F 57 4E 20 49 46 20 |TRAIGHT DOWN IF | 00001340: 55 4E 53 55 50 50 4F 52 54 45 44 2C 20 4F 52 20 |UNSUPPORTED, OR | 00001350: 54 48 45 59 20 57 49 4C 4C 20 54 4F 50 50 4C 45 |THEY WILL TOPPLE| 00001360: 20 4F 46 46 20 55 4E 44 45 4C 59 49 4E 47 20 4F | OFF UNDELYING O| 00001370: 42 4A 45 43 54 53 20 49 46 0D 20 54 48 45 52 45 |BJECTS IF. THERE| 00001380: 20 49 53 20 4E 4F 54 48 49 4E 47 20 54 4F 20 42 | IS NOTHING TO B| 00001390: 4C 4F 43 4B 20 54 48 45 49 52 20 57 41 59 2E 20 |LOCK THEIR WAY. | 000013A0: 45 58 50 45 52 49 4D 45 4E 54 41 54 49 54 4F 4E |EXPERIMENTATITON| 000013B0: 20 49 53 20 54 48 45 20 42 45 53 54 20 57 41 59 | IS THE BEST WAY| 000013C0: 20 54 4F 20 4C 45 41 52 4E 0D 20 54 48 45 20 22 | TO LEARN. THE "| 000013D0: 50 48 59 53 49 43 53 22 20 4F 46 20 42 4F 55 4C |PHYSICS" OF BOUL| 000013E0: 44 45 52 20 44 41 53 48 2E 0D 20 20 20 20 0D 20 |DER DASH.. . | 000013F0: 4A 45 57 45 4C 53 20 2D 20 59 4F 55 20 4D 55 53 |JEWELS - YOU MUS| 00001400: 54 20 43 4F 4C 4C 45 43 54 20 54 48 45 20 52 45 |T COLLECT THE RE| 00001410: 51 55 49 52 45 44 20 4E 55 4D 42 45 52 20 4F 46 |QUIRED NUMBER OF| 00001420: 20 47 4C 45 41 4D 49 4E 47 20 44 49 41 4D 4F 4E | GLEAMING DIAMON| 00001430: 44 53 20 49 4E 20 4F 52 44 45 52 20 54 4F 0D 20 |DS IN ORDER TO. | 00001440: 45 58 49 54 20 4F 4E 45 20 43 41 56 45 20 41 4E |EXIT ONE CAVE AN| 00001450: 44 20 41 44 56 41 4E 43 45 20 54 4F 20 54 48 45 |D ADVANCE TO THE| 00001460: 20 4E 45 58 54 2E 20 54 48 45 52 45 20 41 52 45 | NEXT. THERE ARE| 00001470: 20 4D 41 4E 59 20 57 41 59 53 20 54 4F 20 43 52 | MANY WAYS TO CR| 00001480: 45 41 54 45 20 4A 45 57 45 4C 53 2E 0D 20 46 4F |EATE JEWELS.. FO| 00001490: 52 20 45 58 41 4D 50 4C 45 2C 20 54 52 41 4E 53 |R EXAMPLE, TRANS| 000014A0: 46 4F 52 4D 49 4E 47 20 42 55 54 54 45 52 46 4C |FORMING BUTTERFL| 000014B0: 49 45 53 2C 20 53 55 46 46 4F 43 41 54 49 4E 47 |IES, SUFFOCATING| 000014C0: 20 41 4D 4F 45 42 41 53 2C 20 4F 52 20 44 52 4F | AMOEBAS, OR DRO| 000014D0: 50 50 49 4E 47 20 54 48 52 55 20 41 4E 0D 20 45 |PPING THRU AN. E| 000014E0: 4E 43 48 41 4E 54 45 44 20 57 41 4C 4C 20 57 49 |NCHANTED WALL WI| 000014F0: 4C 4C 20 43 52 45 41 54 45 20 41 44 44 49 54 49 |LL CREATE ADDITI| 00001500: 4F 4E 41 4C 20 4A 45 57 45 4C 53 2E 20 57 48 45 |ONAL JEWELS. WHE| 00001510: 4E 20 54 48 45 20 50 52 4F 50 45 52 20 4E 55 4D |N THE PROPER NUM| 00001520: 42 45 52 20 4F 46 20 4A 45 57 45 4C 53 0D 20 48 |BER OF JEWELS. H| 00001530: 41 56 45 20 42 45 45 4E 20 43 4F 4C 4C 45 43 54 |AVE BEEN COLLECT| 00001540: 45 44 20 41 20 46 4C 41 53 48 20 57 49 4C 4C 20 |ED A FLASH WILL | 00001550: 4C 45 54 20 59 4F 55 20 4B 4E 4F 57 20 54 48 41 |LET YOU KNOW THA| 00001560: 54 20 54 48 45 20 45 53 43 41 50 45 20 44 4F 4F |T THE ESCAPE DOO| 00001570: 52 20 49 53 20 52 45 56 45 41 4C 45 44 0D 20 41 |R IS REVEALED. A| 00001580: 4E 44 20 4F 50 45 4E 2E 0D 20 20 20 20 0D 20 46 |ND OPEN.. . F| 00001590: 49 52 45 46 4C 49 45 53 20 2D 20 54 48 45 20 44 |IREFLIES - THE D| 000015A0: 45 41 44 4C 59 20 46 49 52 45 46 4C 49 45 53 20 |EADLY FIREFLIES | 000015B0: 47 4C 49 44 45 20 41 42 4F 55 54 20 49 4E 20 54 |GLIDE ABOUT IN T| 000015C0: 48 45 20 54 55 4E 4E 45 4C 53 2E 20 54 48 45 49 |HE TUNNELS. THEI| 000015D0: 52 20 42 45 48 41 56 49 4F 52 20 49 53 0D 20 50 |R BEHAVIOR IS. P| 000015E0: 52 45 44 49 43 54 41 42 4C 45 3B 20 54 48 45 59 |REDICTABLE; THEY| 000015F0: 20 4D 4F 56 45 20 41 4C 4F 4E 47 20 54 48 45 20 | MOVE ALONG THE | 00001600: 45 44 47 45 53 20 4F 46 20 41 4C 4C 20 54 48 45 |EDGES OF ALL THE| 00001610: 20 45 58 50 4F 53 45 44 20 41 52 45 41 53 2E 20 | EXPOSED AREAS. | 00001620: 54 48 49 53 20 49 53 20 41 20 0D 20 48 45 4C 50 |THIS IS A . HELP| 00001630: 2C 20 53 49 4E 43 45 20 54 48 45 59 20 57 49 4C |, SINCE THEY WIL| 00001640: 4C 20 45 58 50 4C 4F 44 45 20 4F 4E 20 43 4F 4E |L EXPLODE ON CON| 00001650: 54 41 43 54 20 57 49 54 48 20 52 4F 43 4B 46 4F |TACT WITH ROCKFO| 00001660: 52 44 2E 20 54 55 52 4E 20 54 48 45 20 54 41 42 |RD. TURN THE TAB| 00001670: 4C 45 53 20 42 59 0D 20 44 52 4F 50 50 49 4E 47 |LES BY. DROPPING| 00001680: 20 42 4F 55 4C 44 45 52 53 20 4F 4E 20 54 48 45 | BOULDERS ON THE| 00001690: 4D 2C 20 57 48 49 43 48 20 43 41 55 53 45 53 20 |M, WHICH CAUSES | 000016A0: 54 48 45 4D 20 54 4F 20 42 4C 4F 57 20 55 50 2E |THEM TO BLOW UP.| 000016B0: 20 54 48 49 53 20 43 4F 4D 45 53 20 49 4E 20 48 | THIS COMES IN H| 000016C0: 41 4E 44 59 0D 20 57 48 45 4E 20 59 4F 55 20 57 |ANDY. WHEN YOU W| 000016D0: 41 4E 54 20 54 4F 20 44 45 4D 4F 4C 49 53 48 20 |ANT TO DEMOLISH | 000016E0: 41 20 57 41 4C 4C 20 49 4E 20 4F 52 44 45 52 20 |A WALL IN ORDER | 000016F0: 54 4F 20 47 45 54 20 53 4F 4D 45 20 4A 45 57 45 |TO GET SOME JEWE| 00001700: 4C 53 2E 0D 20 20 20 20 0D 20 42 55 54 54 45 52 |LS.. . BUTTER| 00001710: 46 4C 49 45 53 20 2D 20 54 48 45 20 43 4F 4C 4F |FLIES - THE COLO| 00001720: 52 46 55 4C 20 42 55 54 54 45 52 46 4C 49 45 53 |RFUL BUTTERFLIES| 00001730: 20 42 45 48 41 56 45 20 4D 55 43 48 20 4C 49 4B | BEHAVE MUCH LIK| 00001740: 45 20 54 48 45 20 46 49 52 45 46 4C 49 45 53 20 |E THE FIREFLIES | 00001750: 41 4E 44 20 54 48 45 59 20 0D 20 54 55 52 4E 20 |AND THEY . TURN | 00001760: 49 4E 54 4F 20 4A 45 57 45 4C 53 20 57 48 45 4E |INTO JEWELS WHEN| 00001770: 20 54 48 45 59 20 45 58 50 4C 4F 44 45 2E 0D 20 | THEY EXPLODE.. | 00001780: 20 20 20 0D 20 41 4D 4F 45 42 41 53 20 2D 20 54 | . AMOEBAS - T| 00001790: 48 45 20 41 4D 4F 45 42 41 20 49 53 20 41 20 47 |HE AMOEBA IS A G| 000017A0: 52 45 45 4E 20 42 4C 4F 42 20 54 48 41 54 20 42 |REEN BLOB THAT B| 000017B0: 55 42 42 4C 45 53 20 41 4E 44 20 47 52 4F 57 53 |UBBLES AND GROWS| 000017C0: 20 54 48 52 4F 55 47 48 20 45 41 52 54 48 20 41 | THROUGH EARTH A| 000017D0: 4E 44 20 0D 20 41 49 52 2E 20 52 4F 43 4B 46 4F |ND . AIR. ROCKFO| 000017E0: 52 44 20 43 41 4E 20 54 4F 55 43 48 20 49 54 20 |RD CAN TOUCH IT | 000017F0: 57 49 54 48 4F 55 54 20 48 41 52 4D 2E 20 46 49 |WITHOUT HARM. FI| 00001800: 52 45 46 4C 49 45 53 20 41 4E 44 20 42 55 54 54 |REFLIES AND BUTT| 00001810: 45 52 46 4C 49 45 53 20 57 49 4C 4C 20 45 58 50 |ERFLIES WILL EXP| 00001820: 4C 4F 44 45 0D 20 4F 4E 20 43 4F 4E 54 41 43 54 |LODE. ON CONTACT| 00001830: 20 57 49 54 48 20 54 48 45 20 41 4D 4F 45 42 41 | WITH THE AMOEBA| 00001840: 2E 20 57 48 45 4E 20 52 4F 43 4B 46 4F 52 44 20 |. WHEN ROCKFORD | 00001850: 53 55 52 52 4F 55 4E 44 53 20 54 48 45 20 41 4D |SURROUNDS THE AM| 00001860: 4F 45 42 41 20 57 49 54 48 20 52 4F 43 4B 53 2C |OEBA WITH ROCKS,| 00001870: 20 49 54 0D 20 52 55 4E 53 20 4F 55 54 20 4F 46 | IT. RUNS OUT OF| 00001880: 20 47 52 4F 57 49 4E 47 20 53 50 41 43 45 2C 20 | GROWING SPACE, | 00001890: 53 55 46 46 4F 43 41 54 45 53 20 41 4E 44 20 54 |SUFFOCATES AND T| 000018A0: 55 52 4E 53 20 49 4E 54 4F 20 4A 45 57 45 4C 53 |URNS INTO JEWELS| 000018B0: 2E 20 48 4F 57 45 56 45 52 2C 20 49 46 20 54 48 |. HOWEVER, IF TH| 000018C0: 45 0D 20 41 4D 4F 45 42 41 20 47 52 4F 57 53 20 |E. AMOEBA GROWS | 000018D0: 54 4F 4F 20 4C 41 52 47 45 20 28 41 42 4F 55 54 |TOO LARGE (ABOUT| 000018E0: 20 32 30 30 20 53 51 55 41 52 45 53 20 42 49 47 | 200 SQUARES BIG| 000018F0: 29 20 49 54 20 57 49 4C 4C 20 44 49 45 20 41 4E |) IT WILL DIE AN| 00001900: 44 20 54 55 52 4E 20 49 4E 54 4F 0D 20 42 4F 55 |D TURN INTO. BOU| 00001910: 4C 44 45 52 53 2E 0D 20 20 20 20 0D 20 45 4E 43 |LDERS.. . ENC| 00001920: 48 41 4E 54 45 44 20 57 41 4C 4C 20 2D 20 54 48 |HANTED WALL - TH| 00001930: 45 20 45 4E 43 48 41 4E 54 45 44 20 57 41 4C 4C |E ENCHANTED WALL| 00001940: 20 4C 4F 4F 4B 53 20 4C 49 4B 45 20 41 4E 59 20 | LOOKS LIKE ANY | 00001950: 4F 54 48 45 52 20 57 41 4C 4C 2C 20 48 4F 57 45 |OTHER WALL, HOWE| 00001960: 56 45 52 2C 20 57 48 45 4E 0D 20 48 49 54 20 42 |VER, WHEN. HIT B| 00001970: 59 20 41 20 46 41 4C 4C 49 4E 47 20 42 4F 55 4C |Y A FALLING BOUL| 00001980: 44 45 52 20 49 54 20 42 45 47 49 4E 53 20 54 4F |DER IT BEGINS TO| 00001990: 20 56 49 42 52 41 54 45 20 46 4F 52 20 41 20 4C | VIBRATE FOR A L| 000019A0: 49 4D 49 54 45 44 20 54 49 4D 45 2E 20 44 55 52 |IMITED TIME. DUR| 000019B0: 49 4E 47 20 54 48 49 53 0D 20 50 45 52 49 4F 44 |ING THIS. PERIOD| 000019C0: 2C 20 41 4E 59 20 42 4F 55 4C 44 45 52 53 20 54 |, ANY BOULDERS T| 000019D0: 48 41 54 20 44 52 4F 50 20 54 48 52 4F 55 47 48 |HAT DROP THROUGH| 000019E0: 20 49 54 20 41 52 45 20 4D 41 47 49 43 41 4C 4C | IT ARE MAGICALL| 000019F0: 59 20 54 55 52 4E 45 44 20 49 4E 54 4F 20 4A 45 |Y TURNED INTO JE| 00001A00: 57 45 4C 53 2C 20 42 55 54 0D 20 4F 4E 4C 59 20 |WELS, BUT. ONLY | 00001A10: 49 46 20 54 48 45 52 45 20 49 53 20 45 4D 50 54 |IF THERE IS EMPT| 00001A20: 59 20 53 50 41 43 45 20 42 45 4C 4F 57 20 54 48 |Y SPACE BELOW TH| 00001A30: 45 20 57 41 4C 4C 2E 20 49 54 20 57 49 4C 4C 20 |E WALL. IT WILL | 00001A40: 41 4C 53 4F 20 54 55 52 4E 20 4A 45 57 45 4C 53 |ALSO TURN JEWELS| 00001A50: 20 49 4E 54 4F 0D 20 42 4F 55 4C 44 45 52 53 20 | INTO. BOULDERS | 00001A60: 49 46 20 54 48 45 59 20 44 52 4F 50 20 54 48 52 |IF THEY DROP THR| 00001A70: 4F 55 47 48 20 49 54 2E 20 4F 4E 43 45 20 54 48 |OUGH IT. ONCE TH| 00001A80: 45 20 45 4E 43 48 41 4E 54 4D 45 4E 54 20 50 48 |E ENCHANTMENT PH| 00001A90: 41 53 45 20 49 53 20 43 4F 4D 50 4C 45 54 45 2C |ASE IS COMPLETE,| 00001AA0: 20 49 54 0D 20 43 41 4E 4E 4F 54 20 42 45 20 52 | IT. CANNOT BE R| 00001AB0: 45 41 43 54 49 56 41 54 45 44 20 49 4E 20 54 48 |EACTIVATED IN TH| 00001AC0: 45 20 53 41 4D 45 20 52 4F 55 4E 44 2E 0D 20 20 |E SAME ROUND.. | 00001AD0: 20 20 0D 20 54 49 54 41 4E 49 55 4D 20 57 41 4C | . TITANIUM WAL| 00001AE0: 4C 20 2D 20 54 48 45 20 45 58 54 45 52 49 4F 52 |L - THE EXTERIOR| 00001AF0: 20 57 41 4C 4C 20 49 53 20 41 4E 20 49 4E 44 45 | WALL IS AN INDE| 00001B00: 53 54 52 55 43 54 49 42 4C 45 20 42 4F 55 4E 44 |STRUCTIBLE BOUND| 00001B10: 52 59 20 54 4F 20 50 4C 41 59 20 41 43 54 49 4F |RY TO PLAY ACTIO| 00001B20: 4E 2E 0D 20 52 4F 43 4B 46 4F 52 44 20 43 41 4E |N.. ROCKFORD CAN| 00001B30: 20 4F 4E 4C 59 20 45 58 49 54 20 54 4F 20 54 48 | ONLY EXIT TO TH| 00001B40: 45 20 4E 45 58 54 20 43 41 56 45 20 54 48 52 4F |E NEXT CAVE THRO| 00001B50: 55 47 48 20 54 48 45 20 45 53 43 41 50 45 20 45 |UGH THE ESCAPE E| 00001B60: 58 49 54 2E 0D 20 20 20 20 20 0D 20 45 53 43 41 |XIT.. . ESCA| 00001B70: 50 45 20 44 4F 4F 52 20 2D 20 49 4E 49 54 49 41 |PE DOOR - INITIA| 00001B80: 4C 4C 59 20 54 48 45 20 45 53 43 41 50 45 20 44 |LLY THE ESCAPE D| 00001B90: 4F 4F 52 20 4C 4F 4F 4B 53 20 4C 49 4B 45 20 41 |OOR LOOKS LIKE A| 00001BA0: 20 50 4F 52 54 49 4F 4E 20 4F 46 20 54 48 45 20 | PORTION OF THE | 00001BB0: 54 49 54 41 4E 49 55 4D 0D 20 57 41 4C 4C 2E 20 |TITANIUM. WALL. | 00001BC0: 41 46 54 45 52 20 52 4F 43 4B 46 4F 52 44 20 48 |AFTER ROCKFORD H| 00001BD0: 41 53 20 43 4F 4C 4C 45 43 54 45 44 20 54 48 45 |AS COLLECTED THE| 00001BE0: 20 52 45 51 55 49 52 45 44 20 41 4D 4F 55 4E 54 | REQUIRED AMOUNT| 00001BF0: 20 4F 46 20 4A 45 57 45 4C 53 2C 20 49 54 20 49 | OF JEWELS, IT I| 00001C00: 53 20 0D 20 41 43 54 49 56 41 54 45 44 20 41 4E |S . ACTIVATED AN| 00001C10: 44 20 42 45 47 49 4E 53 20 54 4F 20 46 4C 41 53 |D BEGINS TO FLAS| 00001C20: 48 2E 20 41 54 20 54 48 49 53 20 50 4F 49 4E 54 |H. AT THIS POINT| 00001C30: 20 54 48 45 20 4D 59 53 54 45 52 49 4F 55 53 20 | THE MYSTERIOUS | 00001C40: 45 53 43 41 50 45 20 44 4F 4F 52 20 49 53 0D 20 |ESCAPE DOOR IS. | 00001C50: 52 45 56 45 41 4C 45 44 20 41 4E 44 20 59 4F 55 |REVEALED AND YOU| 00001C60: 20 4D 41 59 20 45 58 49 54 2C 20 50 52 4F 56 49 | MAY EXIT, PROVI| 00001C70: 44 49 4E 47 20 54 49 4D 45 20 44 4F 45 53 4E 27 |DING TIME DOESN'| 00001C80: 54 20 52 55 4E 20 4F 55 54 2E 0D 20 20 20 20 0D |T RUN OUT.. .| 00001C90: 20 54 49 4D 45 20 2D 20 45 41 43 48 20 43 41 56 | TIME - EACH CAV| 00001CA0: 45 20 49 53 20 54 49 4D 45 44 2E 20 57 48 45 4E |E IS TIMED. WHEN| 00001CB0: 20 54 49 4D 45 20 49 53 20 52 55 4E 4E 49 4E 47 | TIME IS RUNNING| 00001CC0: 20 4F 55 54 20 41 20 57 41 52 4E 49 4E 47 20 53 | OUT A WARNING S| 00001CD0: 4F 55 4E 44 20 57 49 4C 4C 20 4F 43 43 55 52 2E |OUND WILL OCCUR.| 00001CE0: 0D 20 20 20 20 0D 20 20 0D |. . . |
BOULDER DASH. -
-----------. . FUNCTION KEYS. -------
------. START F1. TO CONTINUE
FIRE BUTTON. AFTER DEATH. SELECT P
LAYERS F3. PAUSE GAME SPACE BAR.
RESTART/PAUSE SPACE BAR. LEAVE CAVE
RUN/STOP KEY. BUT NOT GAME. RESTAR
T GAME F1. . GAME OBJECTIVE. ----
----------. THE OBJECTIVE OF BOULDER DAS
H IS TO SEARCH THROUGHOUT EACH CAVE AND
COLLECT AS. MANY JEWELS IN AS SHORT A TI
ME AS PO_SIBLE. ONCE TH INDICATED AMOUNT
OF JEWELS. ARE COLLECTED, THE DOOR TO T
HE MYSTERIOUS ESCAPE TUNNEL IS REVEALED
AND YOU GO. TO THE NEXT CAVE. STRATEGY A
ND PLANNING WILL HELP YOU MASTER THE "PH
YSICS" OF. BOULDER DASH. BOULDERS DROP P
REDICTABLY ENOUGH, BUT YOU AND ROCKFORD
ALSO HAVE. TO BLOCK GROWING AMOEBAS, TRA
NSFORM BUTTERFLIES, OUTMANEUVER FIREFLIE
S, AND. OVERCOME OTHER NUMEROUS OBSTACLE
S.. . CAVES AND LEVELS. -------------
---. THERE ARE 16 CAVES,EACH COMPRISED O
F SEVERAL SCROLLING SCREENS, LETTERED A.
THROUGH P. EACH CAVE HAS 5 DIFFICULTY L
EVELS. TO SELECT A DIFFERENT CAVE, MOVE.
JOYSTICK LEFT/RIGHT WHILE IN THE MENU S
CREEN. TO SELECT A DIFFERENT DIFFICULTY.
LEVEL, GO TO THE MENU SCREEN AND MOVE T
HE JOYSTICK UP OR DOWN. THE GREATER THE.
DIFFICULTY LEVEL THE LESS TIME YOU HAVE
AND THE MORE JEWELS YOU HAVE TO COLLECT
. YOU MAY CHOOSE CAVE A,E,I,OR M ON DIFF
ICULTY LEVELS 1-3. ON DIFFICULTY LEVELS.
4 AND 5 YOUR MUST START WITH CAVE A. AF
TER MAKING YOUR SELECTION PRESS THE. FIR
E BUTTON TO BEGIN THE GAME.. . CHANC
ES. -------. EACH PLAYER STARTS WITH 3 R
OCKFORDS. BONUS ROCKFORDS ARE AWARDED AF
TER EVERY. 500 POINTS. THE TUNNELS CREAT
ED BY ROCKFORD WILL "SHIMMER" WHEN YOU A
RE. AWARDED A BONUS. A BONUS IS ALSO EAR
NED BY COMPLETING A PLAYABLE INTERMISSIO
N.. . CAVES. -----. A -- INTRO. PICK
UP JEWELS AND EXIT BEFORE THE TIME RUNS
OUT. . B -- ROOMS. PICK UP JEWELS BU
T YOU MUST MOVE BOULDERS TO GET ALL JEWE
LS.. . C -- MAZE. PICK UP JEWELS. YOU
MUST GET EVERY JEWEL TO EXIT.. . D -
- BUTTERFLIES. DROP BOULDERS ON BUTTERFL
IES TO CREATE JEWELS.. . E -- GUARDS.
THE JEWELS ARE THERE FOR THE GRABBING,
BUT THEY ARE GUARDED BY. THE DEADLY
FIREFLIES.. . F -- FIREFLY DENS. EAC
H FIREFLY IS GUARDING A JEWEL.. . G -
- AMOEBA. SURROUND THE AMOEBA WITH BOULD
ERS,SO IT CAN'T GROW ANY MORE. PICK.
UP JEWELS THAT ARE CREATED WHEN IT SUF
FOCATES.. . H -- ENCHANTED WALL. ACTI
VATE THE ENCHANTED WALL AND CREATE AS MA
NY JEWELS AS. YOU CAN.. . I -- G
REED. YOU HAVE TO GET A LOT OF BOULDERS
AROUND IN SOME TIGHT SPACES.. . J --
TRACKS. GET THE JEWELS, AVOID THE FIREFL
IES.. . K -- CROWD. YOU MUST MOVE A L
OT OF BOULDERS AROUND IN TIGHT SPACES..
. I -- GREED. YOU HAVE TO GET A LOT O
F JEWELS HER, LUCKY THERE ARE SO MANY..
. L -- WALLS. BLAST THROUGH WALLS TO G
ET AT SOME OF THE JEWELS. DROP A B......
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........OULDER. ON A FIREFLY AT TH
E RIGHT TIME AND PLACE.. . M -- APOCA
LYPSE. BRING THE BUTTERFLIES AND AMOEBAS
TOGETHER AND WATCH THE . JEWELS FL
Y.. . N -- ZIGZAG. MAGICALLY TRANSF
ORM THE BUTTERFLIES INTO JEWELS, BUT DON
'T WASTE. ANY BOULDERS AND WATCH OU
T FOR THE FIREFLIES.. . O -- FUNNEL.
THERE IS AN ENCHANTED WALL AT THE BOTTOM
OF THE ROCK TUNNEL.. .. . P -- ENCHA
NTED BOXES. THE TOP OF EACH SQUARE ROOM
IS AN ENCHANTED WALL, BUT. YOU WILL
HAVE TO BLAST YOUR WAY INSIDE.. .
. THERE ARE 4 SHORT INTERACTIVE PUZZLES
WHICH YOU ARE ENTITLED TO PLAY AFTER. C
OMPLETING CAVES D, H, L, AND P. THERE IS
NO PENALTY FOR NOT PLAYING OR LOSING. T
HE INTERMISSIONS. IF YOU COMPLETE A PLAY
ABLE INTERMISSION, YOU RECEIVE A BONUS.
ROCKFORD.. . SCORING. --------. THE
CURRENT POINT VALUE IS SHOWN ON THE TOP
LEFT OF THE SCREEN, TO THE RIGHT. OF THE
PICTURE OF THE JEWEL. THE NUMBER OF POI
NTS PER JEWEL CHANGES. THE POINT. VALUE
IS DETERMINED BY THE CAVE, DIFFICULTY LE
VEL, AND BONUS STATUS. THE BONUS. VALUE
OCCURS AFTER THE REQUIRED NUMBER OF JEWE
LS HAVE BEEN COLLECTED. EVERY 500. POINT
S THE TUNNELS SPARKLE FOR A MOMENT AND Y
OU GET ANOTHER ROCKFORD. YOU ALSO. SCORE
(1 X LEVEL) BONUES POINT(S) FOR EACH SE
COND OF THE TIME REMAINING WHEN. YOU EXI
T THE CAVE.. . GAME ELEMENTS. -------
------. ROCKFORD - THIS LITTLE FELLOW IS
THE STAR OF THE GAME. ROCKFORD HAS THE
POWER. TO DIG THROUGH THE EARTH AND COLL
ECT JEWELS. IF HE DIGS UNDER A BOULDER A
ND. DOESN'T STOP, HE WILL NOT BE STRUCK
AND THE BOULDER WILL DROP DOWN INTO THE.
TUNNEL. HE CAN PUSH SINGLE BOULDERS HOR
IZONNTALLY, IF THERE IS NOTHING TO. BLOC
K THEIR PATH. ROCKFORD CAN STAND DIRECTL
Y UNDER A BOULDER WITHOUT BEING. CRUSHED
, BUT IF A BOULDER OR JEWEL FALLS ON HIM
YOU WILL HAVE TO START AGAIN.. . BOUL
DERS - THE ROCKS WILL FALL WHATEVER GRAV
ITY DICTATES. THEY WILL FALL . STRAIGHT
DOWN IF UNSUPPORTED, OR THEY WILL TOPPLE
OFF UNDELYING OBJECTS IF. THERE IS NOTH
ING TO BLOCK THEIR WAY. EXPERIMENTATITON
IS THE BEST WAY TO LEARN. THE "PHYSICS"
OF BOULDER DASH.. . JEWELS - YOU MUS
T COLLECT THE REQUIRED NUMBER OF GLEAMIN
G DIAMONDS IN ORDER TO. EXIT ONE CAVE AN
D ADVANCE TO THE NEXT. THERE ARE MANY WA
YS TO CREATE JEWELS.. FOR EXAMPLE, TRANS
FORMING BUTTERFLIES, SUFFOCATING AMOEBAS
, OR DROPPING THRU AN. ENCHANTED WALL WI
LL CREATE ADDITIONAL JEWELS. WHEN THE PR
OPER NUMBER OF JEWELS. HAVE BEEN COLLECT
ED A FLASH WILL LET YOU KNOW THAT THE ES
CAPE DOOR IS REVEALED. AND OPEN.. . F
IREFLIES - THE DEADLY FIREFLIES GLIDE AB
OUT IN THE TUNNELS. THEIR BEHAVIOR IS. P
REDICTABLE; THEY MOVE ALONG THE EDGES OF
ALL THE EXPOSED AREAS. THIS IS A . HELP
, SINCE THEY WILL EXPLODE ON CONTACT WIT
H ROCKFORD. TURN THE TABLES BY. DROPPING
BOULDERS ON THEM, WHICH CAUSES THEM TO
BLOW UP. THIS COMES IN HANDY. WHEN YOU W
ANT TO DEMOLISH A WALL IN ORDER TO GET S
OME JEWELS.. . BUTTERFLIES - THE COLO
RFUL BUTTERFLIES BEHAVE MUCH LIKE THE FI
REFLIES AND THEY . TURN INTO JEWELS WHEN
THEY EXPLODE.. . AMOEBAS - THE AMOEB
A IS A GREEN BLOB THAT BUBBLES AND GROWS
THROUGH EARTH AND . AIR. ROCKFORD CAN T
OUCH IT WITHOUT HARM. FIREFLIES AND BUTT
ERFLIES WILL EXPLODE. ON CONTACT WITH TH
E AMOEBA. WHEN ROCKFORD SURROUNDS THE AM
OEBA WITH ROCKS, IT. RUNS OUT OF GROWING
SPACE, SUFFOCATES AND TURNS INTO JEWELS
. HOWEVER, IF THE. AMOEBA GROWS TOO LARG
E (ABOUT 200 SQUARES BIG) IT WILL DIE AN
D TURN INTO. BOULDERS.. . ENCHANTED W
ALL - THE ENCHANTED WALL LOOKS LIKE ANY
OTHER WALL, HOWEVER, WHEN. HIT BY A FALL
ING BOULDER IT BEGINS TO VIBRATE FOR A L
IMITED TIME. DURING THIS. PERIOD, ANY BO
ULDERS THAT DROP THROUGH IT ARE MAGICALL
Y TURNED INTO JEWELS, BUT. ONLY IF THERE
IS EMPTY SPACE BELOW THE WALL. IT WILL
ALSO TURN JEWELS INTO. BOULDERS IF THEY
DROP THROUGH IT. ONCE THE ENCHANTMENT PH
ASE IS COMPLETE, IT. CANNOT BE REACTIVAT
ED IN THE SAME ROUND.. . TITANIUM WAL
L - THE EXTERIOR WALL IS AN INDESTRUCTIB
LE BOUNDRY TO PLAY ACTION.. ROCKFORD CAN
ONLY EXIT TO THE NEXT CAVE THROUGH THE
ESCAPE EXIT.. . ESCAPE DOOR - INITIA
LLY THE ESCAPE DOOR LOOKS LIKE A PORTION
OF THE TITANIUM. WALL. AFTER ROCKFORD H
AS COLLECTED THE REQUIRED AMOUNT OF JEWE
LS, IT IS . ACTIVATED AND BEGINS TO FLAS
H. AT THIS POINT THE MYSTERIOUS ESCAPE D
OOR IS. REVEALED AND YOU MAY EXIT, PROVI
DING TIME DOESN'T RUN OUT.. . TIME -
EACH CAVE IS TIMED. WHEN TIME IS RUNNING
OUT A WARNING SOUND WILL OCCUR.. .
.
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