_  __   _  _         _ _     _      _           _           
  __| |/ /_ | || |     __| (_)___| | __ (_)_ __   __| | _____  __
 / _` | '_ \| || |_   / _` | / __| |/ / | | '_ \ / _` |/ _ \ \/ /
| (_| | (_) |__   _| | (_| | \__ \   <  | | | | | (_| |  __/>  < 
 \__,_|\___/   |_|    \__,_|_|___/_|\_\ |_|_| |_|\__,_|\___/_/\_\
                                                                 
            

-=────────────=-

FILE INFORMATION

FILENAME(S): -=────────────=-

FILE TYPE(S): DEL

FILE SIZE: 1.2K

FIRST SEEN: 2025-12-02 02:01:55

APPEARS ON: 1 disk(s)

FILE HASH

19f357d25be3273418fbadd54541e47355e82bc531ab6425f89b09f062a9cbdd

FOUND ON DISKS (1 DISKS)

DISK TITLE FILENAME FILE TYPE COLLECTION TRACK SECTOR ACTIONS
C64 MAGAZIN 1996 -=────────────=- DEL marcus 18 0 DOWNLOAD FILE

FILE CONTENT & ANALYSIS

00000000: 41 00 15 FF FF 1F 00 00  00 00 00 00 00 00 00 00  |A...............|
00000010: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00  |................|
00000020: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00  |................|
00000030: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00  |................|
00000040: 00 00 00 00 00 00 0E 6C  FB 07 00 00 00 00 00 00  |.......l........|
00000050: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00  |................|
00000060: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00  |................|
00000070: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00  |................|
00000080: 00 00 00 00 00 00 00 00  00 00 0D DB ED 01 43 36  |..............C6|
00000090: 34 20 4D 41 47 41 5A 49  4E 20 31 39 39 36 A0 A0  |4 MAGAZIN 1996..|
000000A0: 31 35 2B 31 36 A0 A0 A0  A0 00 00 00 00 00 00 00  |15+16...........|
000000B0: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00  |................|
000000C0: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00  |................|
000000D0: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00  |................|
000000E0: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00  |................|
000000F0: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 80 12  |................|
00000100: 01 3D 3D 3D 3D 3D 3D 3D  3D 3D 3D 3D 3D 3D 3D 3D  |.===============|
00000110: 3D 00 00 00 00 00 00 00  00 00 00 00 00 00 C2 10  |=...............|
00000120: 00 54 48 45 20 50 49 4E  5A 20 2F 4C 4F 53 54 20  |.THE PINZ /LOST |
00000130: 47 00 00 00 00 00 00 00  00 00 46 00 00 00 C0 12  |G.........F.....|
00000140: 00 2D 3D C3 C3 C3 C3 C3  C3 C3 C3 C3 C3 C3 C3 3D  |.-=............=|
00000150: 2D 00 00 00 00 00 00 00  00 00 00 00 00 00 C2 11  |-...............|
00000160: 01 4D 30 28 53 45 51 31  20 43 4F 44 45 29 A0 A0  |.M0(SEQ1 CODE)..|
00000170: A0 00 00 00 00 00 00 00  00 00 04 00 00 00 C2 17  |................|
00000180: 00 4D 31 28 41 4C 4C 20  4D 45 4E 55 29 A0 A0 A0  |.M1(ALL MENU)...|
00000190: A0 00 00 00 00 00 00 00  00 00 2F 00 00 00 C2 13  |........../.....|
000001A0: 00 4D 32 28 53 54 4F 52  59 20 4B 4F 44 29 A0 A0  |.M2(STORY KOD)..|
000001B0: A0 00 00 00 00 00 00 00  00 00 09 00 00 00 C2 13  |................|
000001C0: 05 4D 33 28 53 54 4F 52  59 53 49 4E 2B 47 46 58  |.M3(STORYSIN+GFX|
000001D0: 29 00 00 00 00 00 00 00  00 00 4C 00 00 00 C2 11  |).........L.....|
000001E0: 00 4D 34 28 47 41 4D 45  20 4D 55 53 49 43 29 A0  |.M4(GAME MUSIC).|
000001F0: A0 00 00 00 00 00 00 00  00 00 0B 00 C2 11 05 4D  |...............M|
00000200: 35 28 53 45 51 31 20 47  46 58 29 A0 A0 A0 A0 00  |5(SEQ1 GFX).....|
00000210: 00 00 00 00 00 00 00 00  09 00 00 00 C2 0F 00 4D  |...............M|
00000220: 36 28 54 48 49 4E 4B 2B  47 46 58 2B 53 50 29 00  |6(THINK+GFX+SP).|
00000230: 00 00 00 00 00 00 00 00  06 00 00 00 C2 0D 09 4D  |...............M|
00000240: 37 28 47 41 4D 45 20 43  4F 44 45 29 A0 A0 A0 00  |7(GAME CODE)....|
00000250: 00 00 00 00 00 00 00 00  0D 00 00 00 C2 0E 01 4D  |...............M|
00000260: 38 28 42 49 54 4D 41 50  20 4C 31 29 A0 A0 A0 00  |8(BITMAP L1)....|
00000270: 00 00 00 00 00 00 00 00  1C 00 00 00 C2 0B 00 4D  |...............M|
00000280: 39 28 42 49 54 4D 41 50  20 4C 32 29 A0 A0 A0 00  |9(BITMAP L2)....|
00000290: 00 00 00 00 00 00 00 00  1D 00 00 00 C2 19 08 4D  |...............M|
000002A0: 41 28 53 45 51 32 20 47  46 58 29 A0 A0 A0 A0 00  |A(SEQ2 GFX).....|
000002B0: 00 00 00 00 00 00 00 00  0B 00 00 00 C2 0A 00 4D  |...............M|
000002C0: 42 28 53 45 51 32 20 43  4F 44 45 29 A0 A0 A0 00  |B(SEQ2 CODE)....|
000002D0: 00 00 00 00 00 00 00 00  04 00 00 00 C2 1A 06 49  |...............I|
000002E0: 4E 46 4F 20 41 42 4F 55  54 20 47 41 4D 45 21 00  |NFO ABOUT GAME!.|
000002F0: 00 00 00 00 00 00 00 00  20 00 C0 12 00 2D 3D C3  |........ ....-=.|
00000300: C3 C3 C3 C3 C3 C3 C3 C3  C3 C3 C3 3D 2D 00 00 00  |...........=-...|
00000310: 00 00 00 00 00 00 00 00  00 00 80 12 01 3D 3D 3D  |.............===|
00000320: 3D 3D 3D 3D 3D 3D 3D 3D  3D 3D 3D 3D 3D 00 00 00  |=============...|
00000330: 00 00 00 00 00 00 00 00  00 00 82 09 00 4D 41 53  |.............MAS|
00000340: 4B 28 41 4D 49 47 41 29  20 2F 32 47 45 00 00 00  |K(AMIGA) /2GE...|
00000350: 00 00 00 00 1D 0E 48 00  00 00 80 12 01 3D 3D 3D  |......H......===|
00000360: 3D 3D 3D 3D 3D 3D 3D 3D  3D 3D 3D 3D 3D 00 00 00  |=============...|
00000370: 00 00 00 00 00 00 00 00  00 00 82 1C 00 4C 4F 47  |.............LOG|
00000380: 49 43 2B 48 20 20 20 20  20 2F 41 46 4C 00 00 00  |IC+H     /AFL...|
00000390: 00 00 00 00 00 00 59 00  00 00 82 21 04 4C 4F 47  |......Y....!.LOG|
000003A0: 49 43 20 53 43 4F 52 45  53 21 A0 A0 A0 00 00 00  |IC SCORES!......|
000003B0: 00 00 00 00 00 00 03 00  00 00 80 12 01 3D 3D 3D  |.............===|
000003C0: 3D 3D 3D 3D 3D 3D 3D 3D  3D 3D 3D 3D 3D 00 00 00  |=============...|
000003D0: 00 00 00 00 00 00 00 00  00 00 C2 06 07 44 52 45  |.............DRE|
000003E0: 41 4D 20 50 52 45 56 2E  20 2F 5B 5F 5D 00 00 00  |AM PREV. /[_]...|
000003F0: 00 00 00 00 05 10 46 00  80 12 01 3D 3D 3D 3D 3D  |......F....=====|
00000400: 3D 3D 3D 3D 3D 3D 3D 3D  3D 3D 3D 00 00 00 00 00  |===========.....|
00000410: 00 00 00 00 00 00 00 00  82 21 00 53 4D 41 53 48  |.........!.SMASH|
00000420: 4F 55 54 21 A0 A0 A0 A0  A0 A0 A0 00 00 00 00 00  |OUT!............|
00000430: 00 00 1E 08 07 00 00 00  80 06 05 2D 2D 2D 2D 2D  |...........-----|
00000440: 2D 2D 2D 2D 2D 2D 2D 2D  2D 2D 2D 00 00 00 00 00  |-----------.....|
00000450: 00 00 23 0E 05 00 00 00  00 00 00 00 00 00 00 00  |..#.............|
00000460: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00  |................|
00000470: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00  |................|
00000480: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00  |................|
00000490: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00  |................|
000004A0: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00  |................|
000004B0: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00  |................|
000004C0: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00  |................|
000004D0: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00  |................|
000004E0: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00  |................|
000004F0: 00 00 00 00 00 00                                 |......          |
A.......................................
...............................L........
........................................
......................C64 MAGAZIN 1996  
15+16    ...............................
........................................
.................================.......
......B..THE PINZ /LOST G.........F.....
.-=CCCCCCCCCCCC=-.............B..M0(SEQ1
 CODE)   .............B..M1(ALL MENU)   
 ........./...B..M2(STORY KOD)   .......
......B..M3(STORYSIN+GFX).........L...B.
.M4(GAME MUSIC)  ...........B..M5(SEQ1 G
FX)    .............B..M6(THINK+GFX+SP).
............B..M7(GAME CODE)   .........
....B..M8(BITMAP L1)   .............B..M
9(BITMAP L2)   .............B..MA(SEQ2 G
FX)    .............B..MB(SEQ2 CODE)   .
............B..INFO ABOUT GAME!.........
 ....-=CCCCCCCCCCCC=-................===
=============................MASK(AMIGA)
 /2GE.........H......================...
.............LOGIC+H     /AFL.........Y.
...!.LOGIC SCORES!   ................===
=============.............B..DREAM PREV.
 /[_].........F....================.....
.........!.SMASHOUT!       .............
...----------------.......#.............
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