00000000: 80 12 01 C3 C3 C3 C3 C3 C3 C3 C3 C3 C3 C3 C3 C3 |................|
00000010: C3 C3 C3 00 00 00 00 00 00 00 00 00 00 00 00 00 |................|
00000020: 80 12 01 53 50 52 45 41 44 20 42 59 20 2D 41 43 |...SPREAD BY -AC|
00000030: 45 2D 21 00 00 00 00 00 00 00 00 00 00 00 00 00 |E-!.............|
00000040: 80 12 01 C3 C3 C3 C3 C3 C3 C3 C3 C3 C3 C3 C3 C3 |................|
00000050: C3 C3 C3 00 00 00 00 00 00 00 00 00 00 00 00 00 |................|
00000060: 80 12 01 20 20 20 20 20 20 20 20 20 20 20 20 20 |... |
00000070: 20 20 20 00 00 00 00 00 00 00 00 00 00 00 00 00 | .............|
00000080: 81 12 12 C3 C3 C3 C3 C3 C3 C3 C3 C3 C3 C3 C3 C3 |................|
00000090: C3 C3 C3 00 00 00 00 00 00 00 00 00 00 00 00 00 |................|
000000A0: 82 11 00 48 41 4E 47 2D 4F 4E 33 2D 34 2F 41 47 |...HANG-ON3-4/AG|
000000B0: 49 4C 45 00 00 00 00 00 00 00 00 00 32 00 00 00 |ILE.........2...|
000000C0: 82 13 00 47 41 4D 45 33 2E 31 A0 A0 A0 A0 A0 A0 |...GAME3.1......|
000000D0: A0 A0 A0 00 00 00 00 00 00 00 00 00 AE 00 00 00 |................|
000000E0: 82 0F 01 47 41 4D 45 33 2E 32 A0 A0 A0 A0 A0 A0 |...GAME3.2......|
000000F0: A0 A0 A0 00 00 00 00 00 00 00 00 00 21 00 82 0E |............!...|
00000100: 11 47 41 4D 45 34 2E 31 A0 A0 A0 A0 A0 A0 A0 A0 |.GAME4.1........|
00000110: A0 00 00 00 00 00 00 00 00 00 AE 00 00 00 82 1C |................|
00000120: 01 47 41 4D 45 34 2E 32 A0 A0 A0 A0 A0 A0 A0 A0 |.GAME4.2........|
00000130: A0 00 00 00 00 00 00 00 00 00 21 00 00 00 81 12 |..........!.....|
00000140: 12 C3 C3 C3 C3 C3 C3 C3 C3 C3 C3 C3 C3 C3 C3 C3 |................|
00000150: C3 00 00 00 00 00 00 00 00 00 00 00 00 00 82 1E |................|
00000160: 00 54 4F 50 20 46 55 45 4C 20 43 2F 41 47 49 4C |.TOP FUEL C/AGIL|
00000170: 45 00 00 00 00 00 00 00 00 00 7D 00 00 00 81 12 |E.........}.....|
00000180: 12 C3 C3 C3 C3 C3 C3 C3 C3 C3 C3 C3 C3 C3 C3 C3 |................|
00000190: C3 00 00 00 00 00 00 00 00 00 00 00 00 00 82 04 |................|
000001A0: 03 52 49 4D 52 55 4E 4E 45 52 20 44 45 4D 4F 20 |.RIMRUNNER DEMO |
000001B0: 20 00 00 00 00 00 00 00 00 00 4A 00 00 00 81 12 | .........J.....|
000001C0: 12 C3 C3 C3 C3 C3 C3 C3 C3 C3 C3 C3 C3 C3 C3 C3 |................|
000001D0: C3 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 |................|
000001E0: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 |................|
000001F0: 00 00 00 00 00 00 00 00 00 00 00 00 |............ |
...CCCCCCCCCCCCCCCC................SPREA
D BY -ACE-!................CCCCCCCCCCCCC
CCC................ .....
...........CCCCCCCCCCCCCCCC.............
...HANG-ON3-4/AGILE.........2......GAME3
.1 ................GAME3.2
.........!....GAME4.1 .......
.........GAME4.2 .........!.....
.CCCCCCCCCCCCCCCC................TOP FUE
L C/AGILE.........}......CCCCCCCCCCCCCCC
C................RIMRUNNER DEMO .......
..J......CCCCCCCCCCCCCCCC...............
............................
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