GHOSTBUSTER DOCS
FILE INFORMATION
FILENAME(S): GHOSTBUSTER DOCS
FILE TYPE(S): SEQ
FILE SIZE: 4.2K
FIRST SEEN: 2025-11-30 21:12:23
APPEARS ON: 1 disk(s)
FILE HASH
200794a858fcb2ba5cfea06b42d9acd4bd3a96161b331732e2d35dabdb452a1c
FOUND ON DISKS (1 DISKS)
| DISK TITLE | FILENAME | FILE TYPE | COLLECTION | TRACK | SECTOR | ACTIONS |
|---|---|---|---|---|---|---|
| TIL SVERIGE | GHOSTBUSTER DOCS | SEQ | DuncanTwain | 26 | 15 | DOWNLOAD FILE |
FILE CONTENT & ANALYSIS
00000000: 0D 0D 0D 57 48 4F 20 59 4F 55 20 47 4F 4E 4E 41 |...WHO YOU GONNA| 00000010: 20 43 41 4C 4C 20 22 C7 C8 CF D3 D4 20 C2 D5 D3 | CALL "..... ...| 00000020: D4 C5 D2 D3 22 0D 0D 4C 4F 41 44 22 47 48 4F 53 |...."..LOAD"GHOS| 00000030: 54 42 55 53 54 45 52 53 22 2C 38 2C 31 20 20 41 |TBUSTERS",8,1 A| 00000040: 4E 44 20 48 49 54 20 52 45 54 55 52 4E 0D 54 48 |ND HIT RETURN.TH| 00000050: 45 20 54 49 54 4C 45 20 53 43 52 45 45 4E 20 57 |E TITLE SCREEN W| 00000060: 49 4C 4C 20 41 50 50 45 41 52 2C 20 46 4F 4C 4C |ILL APPEAR, FOLL| 00000070: 4F 57 45 44 20 42 59 20 54 48 45 20 47 48 4F 53 |OWED BY THE GHOS| 00000080: 54 42 55 54 53 54 45 52 20 53 49 4E 47 2D 41 4C |TBUTSTER SING-AL| 00000090: 4F 4E 47 2E 20 48 49 54 54 49 4E 47 20 54 48 45 |ONG. HITTING THE| 000000A0: 20 53 50 41 43 45 20 42 41 52 20 4D 41 4B 45 20 | SPACE BAR MAKE | 000000B0: 54 48 45 20 43 4F 4D 50 55 54 45 52 20 59 45 4C |THE COMPUTER YEL| 000000C0: 4C 20 22 47 48 4F 53 54 42 55 53 54 45 52 53 22 |L "GHOSTBUSTERS"| 000000D0: 0D 50 52 45 53 53 20 46 31 20 46 4F 52 20 49 4E |.PRESS F1 FOR IN| 000000E0: 54 52 4F 20 53 43 52 45 45 4E 20 41 4E 44 20 50 |TRO SCREEN AND P| 000000F0: 52 45 53 53 20 46 33 20 54 4F 20 47 4F 20 49 4E |RESS F3 TO GO IN| 00000100: 54 4F 20 56 45 48 49 43 4C 45 20 53 45 4C 45 43 |TO VEHICLE SELEC| 00000110: 54 49 4F 4E 2E 0D 0D C2 55 49 4C 44 49 4E 47 20 |TION....UILDING | 00000120: 41 20 C6 52 41 4E 43 48 49 53 45 0D 0D 46 4F 4C |A .RANCHISE..FOL| 00000130: 4C 4F 57 20 49 4E 53 54 52 55 43 54 49 4F 4E 53 |LOW INSTRUCTIONS| 00000140: 20 4F 4E 20 54 48 45 20 53 43 52 45 45 4E 20 54 | ON THE SCREEN T| 00000150: 4F 20 42 55 59 20 41 4E 44 20 4F 55 54 46 49 54 |O BUY AND OUTFIT| 00000160: 20 59 4F 55 52 20 56 45 48 49 43 4C 45 3B 20 54 | YOUR VEHICLE; T| 00000170: 4F 20 50 49 43 4B 20 55 50 20 41 4E 44 20 52 45 |O PICK UP AND RE| 00000180: 4C 45 41 53 45 20 53 55 50 50 4C 49 45 53 20 57 |LEASE SUPPLIES W| 00000190: 49 54 48 20 54 48 45 20 46 4F 52 4B 20 4C 49 46 |ITH THE FORK LIF| 000001A0: 54 2E 20 50 52 45 53 53 20 54 48 45 20 4A 4F 59 |T. PRESS THE JOY| 000001B0: 53 54 49 43 4B 20 42 55 54 54 4F 4E 2E 20 CB 45 |STICK BUTTON. .E| 000001C0: 45 50 20 41 4E 20 45 59 45 20 4F 4E 20 59 4F 55 |EP AN EYE ON YOU| 000001D0: 52 20 43 52 45 44 49 54 20 4C 49 4D 49 54 2C 20 |R CREDIT LIMIT, | 000001E0: 59 4F 55 20 43 41 4E 20 4F 4E 4C 59 20 42 55 59 |YOU CAN ONLY BUY| 000001F0: 20 57 48 41 54 20 4D 4F 4E 45 59 20 41 4C 4C 4F | WHAT MONEY ALLO| 00000200: 57 53 2E 0D D0 4B 20 45 4E 45 52 47 59 20 44 45 |WS...K ENERGY DE| 00000210: 54 45 43 54 4F 52 2D 2D 57 41 52 4E 53 20 4F 46 |TECTOR--WARNS OF| 00000220: 20 41 4E 20 41 50 50 52 4F 41 43 48 49 4E 47 20 | AN APPROACHING | 00000230: 47 48 4F 53 54 2C 20 43 41 4C 4C 45 44 20 41 20 |GHOST, CALLED A | 00000240: 22 53 4C 49 4D 45 52 22 20 42 59 20 54 55 52 4E |"SLIMER" BY TURN| 00000250: 49 4E 47 20 41 20 42 55 49 4C 44 49 4E 47 20 50 |ING A BUILDING P| 00000260: 49 4E 4B 20 57 48 45 4E 20 59 4F 55 20 50 41 53 |INK WHEN YOU PAS| 00000270: 53 20 49 54 2E 0D 0D C9 4D 41 47 45 20 49 4E 54 |S IT....MAGE INT| 00000280: 45 4E 53 49 46 49 45 52 2D 2D 4D 41 4B 45 53 20 |ENSIFIER--MAKES | 00000290: 53 4C 49 4D 45 52 53 20 45 41 53 49 45 52 20 54 |SLIMERS EASIER T| 000002A0: 4F 20 53 45 45 20 57 48 45 4E 20 59 4F 55 20 41 |O SEE WHEN YOU A| 000002B0: 52 45 20 54 52 59 49 4E 47 20 54 4F 20 43 41 54 |RE TRYING TO CAT| 000002C0: 43 48 20 54 48 45 4D 2E 0D 0D CD 41 52 53 48 4D |CH THEM....ARSHM| 000002D0: 41 4C 4C 4F 57 20 53 45 4E 53 4F 52 2D 2D 57 41 |ALLOW SENSOR--WA| 000002E0: 52 4E 53 20 59 4F 55 20 4F 46 20 54 48 45 20 49 |RNS YOU OF THE I| 000002F0: 4D 50 45 4E 44 49 4E 47 20 41 50 50 52 4F 41 43 |MPENDING APPROAC| 00000300: 48 20 4F 46 20 54 48 45 20 44 52 45 41 44 45 44 |H OF THE DREADED| 00000310: 20 4D 41 52 53 48 4D 41 4C 4C 4F 57 20 4D 41 4E | MARSHMALLOW MAN| 00000320: 20 42 59 20 54 55 52 4E 49 4E 47 20 41 20 42 55 | BY TURNING A BU| 00000330: 49 4C 44 49 4E 47 20 57 48 49 54 20 57 48 45 4E |ILDING WHIT WHEN| 00000340: 20 59 4F 55 27 52 45 20 4E 45 41 52 20 49 54 2E | YOU'RE NEAR IT.| 00000350: 0D 0D 47 48 4F 53 54 20 56 41 43 55 55 4D 2D 2D |..GHOST VACUUM--| 00000360: 53 55 43 4B 53 20 55 50 20 49 54 49 4E 45 52 41 |SUCKS UP ITINERA| 00000370: 4E 54 20 47 48 4F 55 4C 53 20 28 43 41 4C 4C 45 |NT GHOULS (CALLE| 00000380: 44 20 22 52 4F 41 4D 45 52 53 22 29 20 41 53 20 |D "ROAMERS") AS | 00000390: 59 4F 55 20 54 52 41 56 45 4C 20 54 48 45 20 53 |YOU TRAVEL THE S| 000003A0: 54 52 45 45 54 53 20 4F 46 20 54 48 45 20 43 49 |TREETS OF THE CI| 000003B0: 54 59 2E 0D 0D C7 48 4F 53 54 20 54 52 41 50 53 |TY....HOST TRAPS| 000003C0: 2D 2D 41 52 45 20 57 48 41 54 20 59 4F 55 20 55 |--ARE WHAT YOU U| 000003D0: 53 45 20 54 4F 20 43 41 54 43 48 20 41 4E 44 20 |SE TO CATCH AND | 000003E0: 53 54 4F 52 45 20 53 4C 49 4D 45 52 53 2E 20 45 |STORE SLIMERS. E| 000003F0: 41 43 48 20 54 52 41 50 20 48 4F 4C 44 53 20 4F |ACH TRAP HOLDS O| 00000400: 4E 45 20 53 4C 49 4D 45 52 2E 20 57 49 54 48 4F |NE SLIMER. WITHO| 00000410: 55 54 20 54 48 45 4D 2C 20 59 4F 55 20 43 41 4E |UT THEM, YOU CAN| 00000420: 4E 4F 54 20 45 41 52 4E 20 4D 4F 4E 45 59 2E 0D |NOT EARN MONEY..| 00000430: 0D C7 48 4F 53 54 20 42 41 49 54 2D 2D 41 54 54 |..HOST BAIT--ATT| 00000440: 52 41 43 54 53 20 52 4F 41 4D 45 52 53 2C 20 57 |RACTS ROAMERS, W| 00000450: 48 49 43 48 20 50 45 52 49 4F 44 49 43 41 4C 4C |HICH PERIODICALL| 00000460: 59 20 47 41 54 48 45 52 20 54 4F 20 46 4F 52 4D |Y GATHER TO FORM| 00000470: 20 54 48 45 20 4D 41 52 53 48 4D 41 4C 4C 4F 57 | THE MARSHMALLOW| 00000480: 20 4D 41 4E 2E 20 57 49 54 48 4F 55 54 20 42 41 | MAN. WITHOUT BA| 00000490: 49 54 2C 20 59 4F 55 20 43 41 4E 4E 4F 54 20 53 |IT, YOU CANNOT S| 000004A0: 54 4F 50 20 48 49 4D 2C 20 59 4F 55 20 47 45 54 |TOP HIM, YOU GET| 000004B0: 20 46 49 56 45 20 44 4F 4C 4C 4F 50 53 20 4F 46 | FIVE DOLLOPS OF| 000004C0: 20 42 41 49 54 20 57 48 45 4E 20 50 55 52 43 48 | BAIT WHEN PURCH| 000004D0: 41 53 45 44 2E 0D 0D D0 4F 52 54 41 42 4C 45 20 |ASED....ORTABLE | 000004E0: 4C 41 53 45 52 20 43 4F 4E 46 49 4E 45 4D 45 4E |LASER CONFINEMEN| 000004F0: 54 20 53 59 53 54 45 4D 2D 2D 53 54 4F 52 45 53 |T SYSTEM--STORES| 00000500: 20 54 45 4E 20 53 4C 49 4D 45 52 53 20 49 4E 20 | TEN SLIMERS IN | 00000510: 59 4F 55 52 20 56 45 48 49 43 4C 45 2E 20 53 41 |YOUR VEHICLE. SA| 00000520: 56 45 53 20 54 52 41 56 45 4C 20 54 49 4D 45 20 |VES TRAVEL TIME | 00000530: 42 41 43 4B 20 54 4F 20 C7 C8 D1 20 46 4F 52 20 |BACK TO ... FOR | 00000540: 4D 4F 52 45 20 54 52 41 50 53 2E 0D 0D D9 4F 55 |MORE TRAPS....OU| 00000550: 52 20 41 43 43 4F 55 4E 54 20 4E 55 4D 42 45 52 |R ACCOUNT NUMBER| 00000560: 53 0D 49 46 20 59 4F 55 20 53 55 43 43 45 53 53 |S.IF YOU SUCCESS| 00000570: 46 55 4C 4C 59 20 43 4F 4D 50 4C 45 54 45 20 41 |FULLY COMPLETE A| 00000580: 20 47 41 4D 45 2C 20 41 4E 20 41 43 43 4F 55 4E | GAME, AN ACCOUN| 00000590: 54 20 4E 55 4D 42 45 52 20 57 49 4C 4C 20 52 45 |T NUMBER WILL RE| 000005A0: 43 4F 52 44 20 59 4F 55 52 20 41 43 43 4F 55 4E |CORD YOUR ACCOUN| 000005B0: 54 20 42 41 4C 41 4E 43 45 2E 20 59 4F 55 20 43 |T BALANCE. YOU C| 000005C0: 41 4E 20 55 53 45 20 59 4F 55 52 20 41 43 43 4F |AN USE YOUR ACCO| 000005D0: 55 4E 54 20 4E 55 4D 42 45 52 20 4F 4E 20 41 4E |UNT NUMBER ON AN| 000005E0: 59 20 47 48 4F 53 54 42 55 53 54 45 52 53 20 50 |Y GHOSTBUSTERS P| 000005F0: 52 4F 47 52 41 4D 2E 20 C2 45 20 43 41 52 45 46 |ROGRAM. .E CAREF| 00000600: 55 4C 20 54 4F 20 41 4C 57 41 59 53 20 45 4E 54 |UL TO ALWAYS ENT| 00000610: 45 52 20 59 4F 55 52 20 4E 41 4D 45 20 41 4E 44 |ER YOUR NAME AND| 00000620: 20 41 43 43 4F 55 4E 54 20 4E 55 4D 42 45 52 20 | ACCOUNT NUMBER | 00000630: 49 4E 20 45 58 41 43 54 4C 59 20 54 48 45 20 53 |IN EXACTLY THE S| 00000640: 41 4D 45 20 57 41 59 2E 0D 0D CD 41 50 20 53 43 |AME WAY....AP SC| 00000650: 52 45 45 4E 0D 41 20 4D 41 50 20 4F 46 20 54 48 |REEN.A MAP OF TH| 00000660: 45 20 43 49 54 59 20 41 50 50 45 41 52 53 2C 20 |E CITY APPEARS, | 00000670: 57 49 54 48 20 DA 55 55 4C 27 53 20 48 4F 52 52 |WITH .UUL'S HORR| 00000680: 49 42 4C 45 20 54 45 4D 50 4C 45 20 49 4E 20 54 |IBLE TEMPLE IN T| 00000690: 48 45 20 43 45 4E 54 45 52 20 41 4E 44 20 C7 C8 |HE CENTER AND ..| 000006A0: D1 20 41 54 20 54 48 45 20 42 4F 54 54 4F 4D 2E |. AT THE BOTTOM.| 000006B0: 20 D2 45 44 20 46 4C 41 53 48 49 4E 47 20 42 55 | .ED FLASHING BU| 000006C0: 49 4C 44 49 4E 47 53 20 49 4E 44 49 43 41 54 45 |ILDINGS INDICATE| 000006D0: 20 54 48 45 20 50 52 45 53 45 4E 43 45 20 4F 46 | THE PRESENCE OF| 000006E0: 20 41 20 53 4C 49 4D 45 52 2E 0D 47 55 49 44 45 | A SLIMER..GUIDE| 000006F0: 20 59 4F 55 52 20 56 45 48 49 43 4C 45 20 54 4F | YOUR VEHICLE TO| 00000700: 20 52 45 44 20 46 4C 41 53 48 49 4E 47 20 42 55 | RED FLASHING BU| 00000710: 49 4C 44 49 4E 47 53 20 4C 45 41 56 49 4E 47 20 |ILDINGS LEAVING | 00000720: 41 53 20 53 48 4F 52 54 20 41 20 54 52 41 49 4C |AS SHORT A TRAIL| 00000730: 20 41 53 20 50 4F 53 53 49 42 4C 45 20 54 4F 20 | AS POSSIBLE TO | 00000740: 52 45 41 43 48 20 54 48 45 20 42 55 49 4C 44 49 |REACH THE BUILDI| 00000750: 4E 47 53 2E 20 41 53 20 59 4F 55 20 44 4F 20 54 |NGS. AS YOU DO T| 00000760: 48 49 53 2C 20 46 52 45 45 5A 45 20 41 4E 59 20 |HIS, FREEZE ANY | 00000770: 52 4F 41 4D 45 52 53 20 54 48 41 54 20 41 52 45 |ROAMERS THAT ARE| 00000780: 20 4D 4F 56 49 4E 47 20 54 4F 20 DA 55 55 4C 20 | MOVING TO .UUL | 00000790: 42 59 20 54 4F 55 43 48 49 4E 47 20 54 48 45 4D |BY TOUCHING THEM| 000007A0: 2E 0D D4 4F 20 50 4F 53 49 54 49 4F 4E 20 59 4F |...O POSITION YO| 000007B0: 55 52 53 45 4C 46 20 41 54 20 42 55 49 4C 44 49 |URSELF AT BUILDI| 000007C0: 4E 47 53 20 42 45 4C 4F 57 20 54 48 45 20 53 54 |NGS BELOW THE ST| 000007D0: 52 45 45 54 2C 20 50 55 4C 4C 20 54 48 45 20 4A |REET, PULL THE J| 000007E0: 4F 59 53 54 49 43 4B 20 42 41 43 4B 20 41 4E 44 |OYSTICK BACK AND| 000007F0: 20 50 55 53 48 20 54 48 45 20 42 55 54 54 4F 4E | PUSH THE BUTTON| 00000800: 2E 0D 0D 0D D4 48 45 20 53 54 52 45 45 54 53 0D |.....HE STREETS.| 00000810: D3 54 45 45 52 20 54 48 45 20 56 45 48 49 43 4C |.TEER THE VEHICL| 00000820: 45 20 41 54 20 50 41 53 53 49 4E 47 20 52 4F 41 |E AT PASSING ROA| 00000830: 4D 45 52 53 2C 20 49 46 20 59 4F 55 20 48 41 56 |MERS, IF YOU HAV| 00000840: 45 20 46 52 4F 5A 45 4E 20 41 4E 59 2C 20 41 4E |E FROZEN ANY, AN| 00000850: 44 20 50 55 53 48 20 54 48 45 20 42 55 54 54 4F |D PUSH THE BUTTO| 00000860: 4E 20 54 4F 20 56 41 43 55 55 4D 20 54 48 45 4D |N TO VACUUM THEM| 00000870: 20 55 50 2E 20 D4 48 49 53 20 4B 45 45 50 53 20 | UP. .HIS KEEPS | 00000880: 54 48 45 4D 20 46 52 4F 4D 20 47 45 54 54 49 4E |THEM FROM GETTIN| 00000890: 47 20 54 4F 20 54 48 45 20 54 45 4D 50 4C 45 20 |G TO THE TEMPLE | 000008A0: 4F 46 20 DA 55 55 4C 2E 20 D4 48 45 20 43 49 54 |OF .UUL. .HE CIT| 000008B0: 59 53 20 D0 CB 20 45 4E 45 52 47 59 20 52 45 41 |YS .. ENERGY REA| 000008C0: 44 49 4E 47 20 4A 55 4D 50 53 20 31 30 30 20 46 |DING JUMPS 100 F| 000008D0: 4F 52 20 45 41 43 48 20 52 4F 41 4D 45 52 20 54 |OR EACH ROAMER T| 000008E0: 48 41 54 20 47 45 54 53 20 54 4F 20 DA 55 55 4C |HAT GETS TO .UUL| 000008F0: 2E 0D 0D C2 55 53 54 49 4E 47 20 47 48 4F 53 54 |....USTING GHOST| 00000900: 53 0D 57 48 45 4E 20 59 4F 55 20 41 52 52 49 56 |S.WHEN YOU ARRIV| 00000910: 45 20 41 54 20 54 48 45 20 53 49 54 45 20 4F 46 |E AT THE SITE OF| 00000920: 20 54 48 45 20 44 49 53 54 55 52 42 41 4E 43 45 | THE DISTURBANCE| 00000930: 53 2C 20 54 41 4B 45 20 54 48 45 20 46 4F 4C 4C |S, TAKE THE FOLL| 00000940: 4F 57 49 4E 47 20 53 54 45 50 53 20 57 49 54 48 |OWING STEPS WITH| 00000950: 20 54 48 45 20 4A 4F 59 53 54 49 43 4B 3A 0D C4 | THE JOYSTICK:..| 00000960: 49 52 45 43 54 20 54 48 45 20 46 49 52 53 54 20 |IRECT THE FIRST | 00000970: 47 48 4F 53 54 42 55 53 54 45 52 20 54 4F 57 41 |GHOSTBUSTER TOWA| 00000980: 52 44 20 54 48 45 20 43 45 4E 54 45 52 20 4F 46 |RD THE CENTER OF| 00000990: 20 54 48 45 20 42 55 49 4C 44 49 4E 47 20 41 4E | THE BUILDING AN| 000009A0: 44 20 50 55 53 48 20 54 48 45 20 42 55 54 54 4F |D PUSH THE BUTTO| 000009B0: 4E 20 54 4F 20 44 45 50 4F 53 49 54 20 54 48 45 |N TO DEPOSIT THE| 000009C0: 20 54 52 41 50 2E 20 D4 48 45 4E 20 4D 4F 56 45 | TRAP. .HEN MOVE| 000009D0: 20 48 49 4D 20 54 4F 20 54 48 45 20 46 41 52 20 | HIM TO THE FAR | 000009E0: 4C 45 46 54 20 4F 46 20 54 48 45 20 53 43 52 45 |LEFT OF THE SCRE| 000009F0: 45 4E 2C 20 54 55 52 4E 20 48 49 4D 20 54 4F 57 |EN, TURN HIM TOW| 00000A00: 41 52 44 53 20 54 48 45 20 54 52 41 50 2C 20 41 |ARDS THE TRAP, A| 00000A10: 4E 44 20 50 55 53 48 20 54 48 45 20 42 55 54 54 |ND PUSH THE BUTT| 00000A20: 4F 4E 20 41 47 41 49 4E 2E 0D D4 48 45 20 53 45 |ON AGAIN...HE SE| 00000A30: 43 4F 4E 44 20 47 48 4F 53 54 42 55 53 54 45 52 |COND GHOSTBUSTER| 00000A40: 20 41 50 50 45 41 52 53 2C 20 44 49 52 45 43 54 | APPEARS, DIRECT| 00000A50: 20 48 49 4D 20 54 4F 20 54 48 45 20 46 41 52 20 | HIM TO THE FAR | 00000A60: 52 49 47 48 54 20 4F 46 20 54 48 45 20 53 43 52 |RIGHT OF THE SCR| 00000A70: 45 45 4E 2C 20 54 55 52 4E 20 48 49 4D 20 54 4F |EEN, TURN HIM TO| 00000A80: 57 41 52 44 53 20 54 48 45 20 54 52 41 50 2E 20 |WARDS THE TRAP. | 00000A90: D0 55 53 48 20 54 48 45 20 42 55 54 54 4F 4E 2C |.USH THE BUTTON,| 00000AA0: 20 42 4F 54 48 20 47 48 4F 53 54 42 55 53 54 45 | BOTH GHOSTBUSTE| 00000AB0: 52 53 20 57 49 4C 4C 20 50 4F 57 45 52 20 4F 4E |RS WILL POWER ON| 00000AC0: 20 54 48 45 49 52 20 4E 45 47 41 54 49 56 45 20 | THEIR NEGATIVE | 00000AD0: 49 4F 4E 49 5A 45 52 20 42 41 43 4B 50 41 43 4B |IONIZER BACKPACK| 00000AE0: 53 2E 0D CD 4F 56 45 20 59 4F 55 52 20 47 48 4F |S...OVE YOUR GHO| 00000AF0: 53 54 42 55 53 54 45 52 53 20 49 4E 57 41 52 44 |STBUSTERS INWARD| 00000B00: 20 54 4F 20 54 52 41 50 20 54 48 45 20 53 4C 49 | TO TRAP THE SLI| 00000B10: 4D 45 52 20 42 45 54 57 45 45 4E 20 54 48 45 20 |MER BETWEEN THE | 00000B20: 53 54 52 45 41 4D 53 2E 20 C2 55 54 20 44 4F 20 |STREAMS. .UT DO | 00000B30: 4E 4F 54 20 43 52 4F 53 53 20 54 48 45 20 53 54 |NOT CROSS THE ST| 00000B40: 52 45 41 4D 53 2E 0D D7 48 45 4E 20 59 4F 55 20 |REAMS...HEN YOU | 00000B50: 48 41 56 45 20 54 48 45 20 53 4C 49 4D 45 52 20 |HAVE THE SLIMER | 00000B60: 4F 56 45 52 20 54 48 45 20 54 52 41 50 2C 20 50 |OVER THE TRAP, P| 00000B70: 55 53 48 20 54 48 45 20 42 55 54 54 4F 4E 2E 20 |USH THE BUTTON. | 00000B80: D4 48 45 20 54 52 41 50 20 57 49 4C 4C 20 50 55 |.HE TRAP WILL PU| 00000B90: 4C 4C 20 48 49 4D 20 49 4E 2C 20 42 45 20 50 52 |LL HIM IN, BE PR| 00000BA0: 45 43 49 53 45 2C 20 49 46 20 59 4F 55 20 4D 49 |ECISE, IF YOU MI| 00000BB0: 53 53 2C 20 59 4F 55 20 4B 4E 4F 57 20 57 48 41 |SS, YOU KNOW WHA| 00000BC0: 54 20 57 49 4C 4C 20 48 41 50 50 45 4E 2E 2E 2E |T WILL HAPPEN...| 00000BD0: 0D C5 56 45 52 59 20 54 52 41 50 50 45 44 20 53 |..VERY TRAPPED S| 00000BE0: 4C 49 4D 45 52 20 49 4E 43 52 45 41 53 45 53 20 |LIMER INCREASES | 00000BF0: 59 4F 55 52 20 43 52 45 44 49 54 20 52 41 54 49 |YOUR CREDIT RATI| 00000C00: 4E 47 2E 20 D4 48 45 20 41 4D 4F 55 4E 54 20 45 |NG. .HE AMOUNT E| 00000C10: 41 52 4E 45 44 20 44 45 50 45 4E 44 53 20 4F 4E |ARNED DEPENDS ON| 00000C20: 20 48 4F 57 20 51 55 49 43 4B 4C 59 20 59 4F 55 | HOW QUICKLY YOU| 00000C30: 20 52 45 53 50 4F 4E 44 2E 20 D9 4F 55 52 20 41 | RESPOND. .OUR A| 00000C40: 43 43 55 4D 55 4C 41 54 45 44 20 43 52 45 44 49 |CCUMULATED CREDI| 00000C50: 54 20 49 53 20 53 48 4F 57 4E 20 4F 4E 20 54 48 |T IS SHOWN ON TH| 00000C60: 45 20 53 43 52 45 45 4E 20 41 54 20 41 4C 4C 20 |E SCREEN AT ALL | 00000C70: 54 49 4D 45 53 2E 0D 0D C9 4D 50 4F 52 54 41 4E |TIMES....MPORTAN| 00000C80: 54 20 53 41 46 45 54 59 20 54 49 50 53 20 0D C8 |T SAFETY TIPS ..| 00000C90: 49 54 20 54 48 45 20 53 50 41 43 45 20 42 41 52 |IT THE SPACE BAR| 00000CA0: 20 44 55 52 49 4E 47 20 54 48 45 20 47 41 4D 45 | DURING THE GAME| 00000CB0: 20 46 4F 52 20 41 20 53 54 41 54 55 53 20 52 45 | FOR A STATUS RE| 00000CC0: 50 4F 52 54 2E 20 0D C5 56 45 52 59 20 45 53 43 |PORT. ..VERY ESC| 00000CD0: 41 50 45 44 20 53 4C 49 4D 45 52 20 41 44 44 53 |APED SLIMER ADDS| 00000CE0: 20 33 30 30 20 54 4F 20 54 48 45 20 43 49 54 59 | 300 TO THE CITY| 00000CF0: 53 20 D0 4B 20 45 4E 45 52 47 59 20 4C 45 56 45 |S .K ENERGY LEVE| 00000D00: 4C 2E 0D C2 45 57 41 52 45 20 4F 46 20 54 48 41 |L...EWARE OF THA| 00000D10: 54 20 4D 4F 4E 4F 4C 49 54 48 20 4F 46 20 4D 41 |T MONOLITH OF MA| 00000D20: 52 53 48 4D 41 4C 4C 4F 57 20 4D 4F 4E 53 54 52 |RSHMALLOW MONSTR| 00000D30: 4F 53 49 54 59 2E 20 D7 48 45 4E 20 41 20 4D 41 |OSITY. .HEN A MA| 00000D40: 52 53 48 4D 41 4C 4C 4F 57 20 41 4C 45 52 54 20 |RSHMALLOW ALERT | 00000D50: 46 4C 41 53 48 45 53 20 41 54 20 54 48 45 20 42 |FLASHES AT THE B| 00000D60: 4F 54 54 4F 4D 20 4F 46 20 54 48 45 20 53 43 52 |OTTOM OF THE SCR| 00000D70: 45 45 4E 2C 20 54 48 45 20 52 4F 41 4D 45 52 53 |EEN, THE ROAMERS| 00000D80: 20 57 49 4C 4C 20 51 55 49 43 4B 4C 59 20 52 55 | WILL QUICKLY RU| 00000D90: 4E 20 54 4F 20 46 4F 52 4D 20 48 49 4D 2E 20 D9 |N TO FORM HIM. .| 00000DA0: 4F 55 20 4D 55 53 54 20 49 4D 4D 45 44 49 41 54 |OU MUST IMMEDIAT| 00000DB0: 45 4C 59 20 48 49 54 20 54 48 45 20 22 C2 22 20 |ELY HIT THE "." | 00000DC0: 4B 45 59 20 4F 4E 20 54 48 45 20 4B 45 59 42 4F |KEY ON THE KEYBO| 00000DD0: 41 52 44 20 54 4F 20 44 52 4F 50 20 41 20 44 4F |ARD TO DROP A DO| 00000DE0: 4C 4C 4F 50 20 4F 46 20 42 41 49 54 20 42 45 46 |LLOP OF BAIT BEF| 00000DF0: 4F 52 45 20 48 45 20 53 54 41 4D 50 53 20 4F 55 |ORE HE STAMPS OU| 00000E00: 54 20 41 4E 59 20 42 55 49 4C 44 49 4E 47 53 2E |T ANY BUILDINGS.| 00000E10: 0D 0D C5 4E 44 20 4F 46 20 47 41 4D 45 3A 20 D4 |...ND OF GAME: .| 00000E20: 48 45 20 54 45 4D 50 4C 45 20 4F 46 20 DA 55 55 |HE TEMPLE OF .UU| 00000E30: 4C 0D D4 48 45 20 47 41 4D 45 20 45 4E 44 53 20 |L..HE GAME ENDS | 00000E40: 4F 4E 45 20 4F 46 20 54 48 52 45 45 20 57 41 59 |ONE OF THREE WAY| 00000E50: 53 3A 0D 31 2E 20 D4 48 45 20 47 41 54 45 4B 45 |S:.1. .HE GATEKE| 00000E60: 45 50 45 52 20 41 4E 44 20 54 48 45 20 4B 45 59 |EPER AND THE KEY| 00000E70: 4D 41 53 54 45 52 20 4A 4F 49 4E 20 46 4F 52 43 |MASTER JOIN FORC| 00000E80: 45 53 20 41 54 20 54 48 45 20 54 45 4D 50 4C 45 |ES AT THE TEMPLE| 00000E90: 20 4F 46 20 DA 55 55 4C 20 41 4E 44 20 59 4F 55 | OF .UUL AND YOU| 00000EA0: 20 48 41 56 45 20 4E 4F 54 20 45 41 52 4E 45 44 | HAVE NOT EARNED| 00000EB0: 20 4D 4F 52 45 20 4D 4F 4E 45 59 20 54 48 41 4E | MORE MONEY THAN| 00000EC0: 20 59 4F 55 20 4F 52 49 47 49 4E 41 4C 4C 59 20 | YOU ORIGINALLY | 00000ED0: 53 54 41 52 54 45 44 20 57 49 54 48 2E 0D 32 2E |STARTED WITH..2.| 00000EE0: 20 CF 4E 43 45 20 54 48 45 20 47 41 54 45 4B 45 | .NCE THE GATEKE| 00000EF0: 45 50 45 52 20 41 4E 44 20 54 48 45 20 4B 45 59 |EPER AND THE KEY| 00000F00: 4D 41 53 54 45 52 20 48 41 56 45 20 4A 4F 49 4E |MASTER HAVE JOIN| 00000F10: 45 44 20 46 4F 52 43 45 53 20 41 54 20 DA 55 55 |ED FORCES AT .UU| 00000F20: 4C 2C 20 41 4E 44 20 59 4F 55 20 44 4F 20 48 41 |L, AND YOU DO HA| 00000F30: 56 45 20 53 55 46 46 49 43 49 45 4E 54 20 43 52 |VE SUFFICIENT CR| 00000F40: 45 44 49 54 2C 20 42 55 54 20 59 4F 55 20 41 52 |EDIT, BUT YOU AR| 00000F50: 45 20 4E 4F 54 20 41 42 4C 45 20 54 4F 20 53 4E |E NOT ABLE TO SN| 00000F60: 45 41 4B 20 54 57 4F 20 4F 46 20 59 4F 55 52 20 |EAK TWO OF YOUR | 00000F70: 54 48 52 45 45 20 47 48 4F 53 54 42 55 53 54 45 |THREE GHOSTBUSTE| 00000F80: 52 53 20 49 4E 54 4F 20 54 48 45 20 45 4E 54 52 |RS INTO THE ENTR| 00000F90: 41 4E 43 45 20 4F 46 20 DA 55 55 4C 2E 0D 33 2E |ANCE OF .UUL..3.| 00000FA0: 20 D9 4F 55 20 53 55 43 43 45 53 53 46 55 4C 4C | .OU SUCCESSFULL| 00000FB0: 59 20 52 45 41 43 48 20 54 48 45 20 54 4F 50 20 |Y REACH THE TOP | 00000FC0: 4F 46 20 54 48 45 20 54 45 4D 50 4C 45 20 4F 46 |OF THE TEMPLE OF| 00000FD0: 20 DA 55 55 4C 20 42 59 20 53 4E 45 41 4B 49 4E | .UUL BY SNEAKIN| 00000FE0: 47 20 54 57 4F 20 47 48 4F 53 54 42 55 53 54 45 |G TWO GHOSTBUSTE| 00000FF0: 52 53 20 49 4E 54 4F 20 49 54 53 20 45 4E 54 52 |RS INTO ITS ENTR| 00001000: 41 4E 43 45 2E 0D 0D 0D D7 45 4C 4C 2C 20 54 48 |ANCE.....ELL, TH| 00001010: 41 54 53 20 41 4C 4C 20 46 4F 4C 4B 53 2C 20 54 |ATS ALL FOLKS, T| 00001020: 48 41 4E 4B 53 20 54 4F 20 54 48 45 20 53 55 52 |HANKS TO THE SUR| 00001030: 56 49 56 4F 52 20 59 4F 55 20 48 41 56 45 20 44 |VIVOR YOU HAVE D| 00001040: 4F 43 53 2D 2D 52 45 4D 45 4D 42 45 52 20 49 54 |OCS--REMEMBER IT| 00001050: 53 20 47 52 45 41 54 20 54 4F 20 48 41 56 45 20 |S GREAT TO HAVE | 00001060: 4E 45 57 20 47 41 4D 45 53 20 42 55 54 2C 20 49 |NEW GAMES BUT, I| 00001070: 54 53 20 45 56 45 4E 20 42 45 54 54 45 52 20 54 |TS EVEN BETTER T| 00001080: 4F 20 42 45 20 41 42 4C 45 20 54 4F 20 50 4C 41 |O BE ABLE TO PLA| 00001090: 59 20 54 48 45 4D 2E 2E 2E 2E 2E 0D C8 41 56 45 |Y THEM.......AVE| 000010A0: 20 46 55 4E 2C 20 42 59 45 20 46 4F 52 20 4E 4F | FUN, BYE FOR NO| 000010B0: 57 2E 0D 0D 0D D0 2E D3 2E 20 20 D4 48 45 53 45 |W........ .HESE| 000010C0: 20 44 4F 43 53 20 57 45 52 45 20 43 4F 52 52 45 | DOCS WERE CORRE| 000010D0: 43 54 45 44 20 26 20 52 45 56 49 53 45 44 20 42 |CTED & REVISED B| 000010E0: 59 20 D4 C8 C5 20 C4 C9 D3 D3 C9 C4 C5 CE D4 21 |Y ... .........!| 000010F0: 0D 0D |.. |
...WHO YOU GONNA CALL "GHOST BUSTERS"..L OAD"GHOSTBUSTERS",8,1 AND HIT RETURN.TH E TITLE SCREEN WILL APPEAR, FOLLOWED BY THE GHOSTBUTSTER SING-ALONG. HITTING THE SPACE BAR MAKE THE COMPUTER YELL "GHOST BUSTERS".PRESS F1 FOR INTRO SCREEN AND P RESS F3 TO GO INTO VEHICLE SELECTION...B UILDING A FRANCHISE..FOLLOW INSTRUCTIONS ON THE SCREEN TO BUY AND OUTFIT YOUR VE HICLE; TO PICK UP AND RELEASE SUPPLIES W ITH THE FORK LIFT. PRESS THE JOYSTICK BU TTON. KEEP AN EYE ON YOUR CREDIT LIMIT, YOU CAN ONLY BUY WHAT MONEY ALLOWS..PK E NERGY DETECTOR--WARNS OF AN APPROACHING GHOST, CALLED A "SLIMER" BY TURNING A BU ILDING PINK WHEN YOU PASS IT...IMAGE INT ENSIFIER--MAKES SLIMERS EASIER TO SEE WH EN YOU ARE TRYING TO CATCH THEM...MARSHM ALLOW SENSOR--WARNS YOU OF THE IMPENDING APPROACH OF THE DREADED MARSHMALLOW MAN BY TURNING A BUILDING WHIT WHEN YOU'RE NEAR IT...GHOST VACUUM--SUCKS UP ITINERA NT GHOULS (CALLED "ROAMERS") AS YOU TRAV EL THE STREETS OF THE CITY...GHOST TRAPS --ARE WHAT YOU USE TO CATCH AND STORE SL IMERS. EACH TRAP HOLDS ONE SLIMER. WITHO UT THEM, YOU CANNOT EARN MONEY...GHOST B AIT--ATTRACTS ROAMERS, WHICH PERIODICALL Y GATHER TO FORM THE MARSHMALLOW MAN. WI THOUT BAIT, YOU CANNOT STOP HIM, YOU GET FIVE DOLLOPS OF BAIT WHEN PURCHASED...P ORTABLE LASER CONFINEMENT SYSTEM--STORES TEN SLIMERS IN YOUR VEHICLE. SAVES TRAV EL TIME BACK TO GHQ FOR MORE TRAPS...YOU R ACCOUNT NUMBERS.IF YOU SUCCESSFULLY CO MPLETE A GAME, AN ACCOUNT NUMBER WILL RE CORD YOUR ACCOUNT BALANCE. YOU CAN USE Y OUR ACCOUNT NUMBER ON ANY GHOSTBUSTERS P ROGRAM. BE CAREFUL TO ALWAYS ENTER YOUR NAME AND ACCOUNT NUMBER IN EXACTLY THE S AME WAY...MAP SCREEN.A MAP OF THE CITY A PPEARS, WITH ZUUL'S HORRIBLE TEMPLE IN T HE CENTER AND GHQ AT THE BOTTOM. RED FLA SHING BUILDINGS INDICATE THE PRESENCE OF A SLIMER..GUIDE YOUR VEHICLE TO RED FLA SHING BUILDINGS LEAVING AS SHORT A TRAIL AS POSSIBLE TO REACH THE BUILDINGS. AS YOU DO THIS, FREEZE ANY ROAMERS THAT ARE MOVING TO ZUUL BY TOUCHING THEM..TO POS ITION YOURSELF AT BUILDINGS BELOW THE ST REET, PULL THE JOYSTICK BACK AND PUSH TH E BUTTON....THE STREETS.STEER THE VEHICL E AT PASSING ROAMERS, IF YOU HAVE FROZEN ANY, AND PUSH THE BUTTON TO VACUUM THEM UP. THIS KEEPS THEM FROM GETTING TO THE TEMPLE OF ZUUL. THE CITYS PK ENERGY REA DING JUMPS 100 FOR EACH ROAMER THAT GETS TO ZUUL...BUSTING GHOSTS.WHEN YOU ARRIV E AT THE SITE OF THE DISTURBANCES, TAKE THE FOLLOWING STEPS WITH THE JOYSTICK:.D IRECT THE FIRST GHOSTBUSTER TOWARD THE C ENTER OF THE BUILDING AND PUSH THE BUTTO N TO DEPOSIT THE TRAP. THEN MOVE HIM TO THE FAR LEFT OF THE SCREEN, TURN HIM TOW ARDS THE TRAP, AND PUSH THE BUTTON AGAIN ..THE SECOND GHOSTBUSTER APPEARS, DIRECT HIM TO THE FAR RIGHT OF THE SCREEN, TUR N HIM TOWARDS THE TRAP. PUSH THE BUTTON, BOTH GHOSTBUSTERS WILL POWER ON THEIR N EGATIVE IONIZER BACKPACKS..MOVE YOUR GHO STBUSTERS INWARD TO TRAP THE SLIMER BETW EEN THE STREAMS. BUT DO NOT CROSS THE ST REAMS..WHEN YOU HAVE THE SLIMER OVER THE TRAP, PUSH THE BUTTON. THE TRAP WILL PU LL HIM IN, BE PRECISE, IF YOU MISS, YOU KNOW WHAT WILL HAPPEN....EVERY TRAPPED S LIMER INCREASES YOUR CREDIT RATING. THE AMOUNT EARNED DEPENDS ON HOW QUICKLY YOU RESPOND. YOUR ACCUMULATED CREDIT IS SHO WN ON THE SCREEN AT ALL TIMES...IMPORTAN T SAFETY TIPS .HIT THE SPACE BAR DURING THE GAME FOR A STATUS REPORT. .EVERY ESC APED SLIMER ADDS 300 TO THE CITYS PK ENE RGY LEVEL..BEWARE OF THAT MONOLITH OF MA RSHMALLOW MONSTROSITY. WHEN A MARSHMALLO W ALERT FLASHES AT THE BOTTOM OF THE SCR EEN, THE ROAMERS WILL QUICKLY RUN TO FOR M HIM. YOU MUST IMMEDIATELY HIT THE "B" KEY ON THE KEYBOARD TO DROP A DOLLOP OF BAIT BEFORE HE STAMPS OUT ANY BUILDINGS. ..END OF GAME: THE TEMPLE OF ZUUL.THE GA ME ENDS ONE OF THREE WAYS:.1. THE GATEKE EPER AND THE KEYMASTER JOIN FORCES AT TH E TEMPLE OF ZUUL AND YOU HAVE NOT EARNED MORE MONEY THAN YOU ORIGINALLY STARTED WITH..2. ONCE THE GATEKEEPER AND THE KEY MASTER HAVE JOINED FORCES AT ZUUL, AND Y OU DO HAVE SUFFICIENT CREDIT, BUT YOU AR E NOT ABLE TO SNEAK TWO OF YOUR THREE GH OSTBUSTERS INTO THE ENTRANCE OF ZUUL..3. YOU SUCCESSFULLY REACH THE TOP OF THE T EMPLE OF ZUUL BY SNEAKING TWO GHOSTBUSTE RS INTO ITS ENTRANCE....WELL, THATS ALL FOLKS, THANKS TO THE SURVIVOR YOU HAVE D OCS--REMEMBER ITS GREAT TO HAVE NEW GAME S BUT, ITS EVEN BETTER TO BE ABLE TO PLA Y THEM......HAVE FUN, BYE FOR NOW....P.S . THESE DOCS WERE CORRECTED & REVISED B Y THE DISSIDENT!..
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