00000000: 82 11 01 53 49 44 45 20 41 52 4D 53 20 20 2F 54 |...SIDE ARMS /T|
00000010: 41 43 A0 00 00 00 00 00 00 00 00 00 40 00 00 00 |AC..........@...|
00000020: 82 0A 12 47 41 4D 45 A0 A0 A0 A0 A0 A0 A0 A0 A0 |...GAME.........|
00000030: A0 A0 A0 00 00 00 00 00 00 00 00 00 82 00 00 00 |................|
00000040: 82 0F 13 50 49 43 31 42 49 54 A0 A0 A0 A0 A0 A0 |...PIC1BIT......|
00000050: A0 A0 A0 00 00 00 00 00 00 00 00 00 20 00 00 00 |............ ...|
00000060: 82 0E 14 50 49 43 31 43 4F 4C A0 A0 A0 A0 A0 A0 |...PIC1COL......|
00000070: A0 A0 A0 00 00 00 00 00 00 00 00 00 04 00 00 00 |................|
00000080: 82 0E 05 50 49 43 32 42 49 54 A0 A0 A0 A0 A0 A0 |...PIC2BIT......|
00000090: A0 A0 A0 00 00 00 00 00 00 00 00 00 20 00 00 00 |............ ...|
000000A0: 82 0C 06 50 49 43 32 43 4F 4C A0 A0 A0 A0 A0 A0 |...PIC2COL......|
000000B0: A0 A0 A0 00 00 00 00 00 00 00 00 00 04 00 00 00 |................|
000000C0: 82 0C 08 50 49 43 33 42 49 54 A0 A0 A0 A0 A0 A0 |...PIC3BIT......|
000000D0: A0 A0 A0 00 00 00 00 00 00 00 00 00 20 00 00 00 |............ ...|
000000E0: 82 0A 0D 50 49 43 33 43 4F 4C A0 A0 A0 A0 A0 A0 |...PIC3COL......|
000000F0: A0 A0 A0 00 00 00 00 00 00 00 00 00 08 00 82 04 |................|
00000100: 14 46 46 A0 A0 A0 A0 A0 A0 A0 A0 A0 A0 A0 A0 A0 |.FF.............|
00000110: A0 00 00 00 00 00 00 00 00 00 01 00 00 00 80 12 |................|
00000120: 01 C0 C0 C0 C0 C0 C0 C0 C0 C0 C0 C0 C0 C0 C0 C0 |................|
00000130: C0 00 00 00 00 00 00 00 00 00 00 00 00 00 82 11 |................|
00000140: 00 4E 45 42 55 4C 55 53 20 31 30 30 25 2F 48 54 |.NEBULUS 100%/HT|
00000150: 4C 00 00 00 00 00 00 00 00 00 72 00 00 00 80 12 |L.........r.....|
00000160: 01 C0 C0 C0 C0 C0 C0 C0 C0 C0 C0 C0 C0 C0 C0 C0 |................|
00000170: C0 00 00 00 00 00 00 00 00 00 00 00 00 00 82 16 |................|
00000180: 04 52 49 53 4B 20 2F 48 54 4C A0 A0 A0 A0 A0 A0 |.RISK /HTL......|
00000190: A0 00 00 00 00 00 00 00 00 00 A0 00 00 00 80 12 |................|
000001A0: 01 C0 C0 C0 C0 C0 C0 C0 C0 C0 C0 C0 C0 C0 C0 C0 |................|
000001B0: C0 00 00 00 00 00 00 00 00 00 00 00 00 00 82 1F |................|
000001C0: 00 55 4E 44 45 52 47 2E 5A 4F 4E 45 2F 47 41 4D |.UNDERG.ZONE/GAM|
000001D0: 45 00 00 00 00 00 00 00 00 00 48 00 00 00 80 12 |E.........H.....|
000001E0: 01 C0 C0 C0 C0 C0 C0 C0 C0 C0 C0 C0 C0 C0 C0 C0 |................|
000001F0: C0 00 00 00 00 00 00 00 00 00 00 00 82 23 03 5E |.............#.^|
00000200: A0 A0 A0 A0 A0 |..... |
...SIDE ARMS /TAC .........@......GAME
................PIC1BIT
......... ......PIC1COL .....
...........PIC2BIT ......... ...
...PIC2COL ................PIC3B
IT ......... ......PIC3COL
..............FF .......
........................................
.NEBULUS 100%/HTL.........R.............
.........................RISK /HTL
......... .............................
.........UNDERG.ZONE/GAME.........H.....
.............................#.^
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