GREMLINS       D
FILE INFORMATION
FILENAME(S): GREMLINS       D
FILE TYPE(S): SEQ
FILE SIZE: 4.4K
FIRST SEEN: 2025-11-30 18:12:24
APPEARS ON: 1 disk(s)
FILE HASH
2b1d03f4b4c0c90d8b78f291afd06e52fac5ceaa2e12164e9a52a9d6751225bf
FOUND ON DISKS (1 DISKS)
| DISK TITLE | FILENAME | FILE TYPE | COLLECTION | TRACK | SECTOR | ACTIONS |
|---|---|---|---|---|---|---|
| WAREZ DOCS 1 0 | GREMLINS       D | SEQ | Sailor, Ganheden | 21 | 4 | DOWNLOAD FILE |
FILE CONTENT & ANALYSIS
00000000: 0D 0A 0D 0A 0D 0A 20 5B 5C 5D 5B 5C 5D 5B 5C 5D |...... [\][\][\]| 00000010: 5B 5C 5D 5B 5C 5D 5B 5C 5D 5B 5C 5D 5B 5C 5D 5B |[\][\][\][\][\][| 00000020: 5C 5D 5B 5C 5D 5B 5C 5D 5B 5C 5D 5B 5C 5D 5B 5C |\][\][\][\][\][\| 00000030: 5D 5B 5C 5D 5B 5C 5D 5B 5C 5D 5B 5C 5D 5B 5C 5D |][\][\][\][\][\]| 00000040: 5B 5C 5D 5B 5C 5D 0D 0A 20 5B 5C 5D 20 20 20 20 |[\][\].. [\] | 00000050: 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | | 00000060: 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | | 00000070: 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | | 00000080: 20 20 20 20 20 5B 5C 5D 0D 0A 20 5B 5C 5D 20 20 | [\].. [\] | 00000090: 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | | 000000A0: 20 20 20 20 20 5B 47 72 65 6D 6C 69 6E 73 21 5D | [Gremlins!]| 000000B0: 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | | 000000C0: 20 20 20 20 20 20 20 5B 5C 5D 0D 0A 20 5B 5C 5D | [\].. [\]| 000000D0: 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | | 000000E0: 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | | 000000F0: 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | | 00000100: 20 20 20 20 20 20 20 20 20 5B 5C 5D 0D 0A 20 5B | [\].. [| 00000110: 5C 5D 20 20 20 20 20 20 20 20 20 20 20 20 20 20 |\] | 00000120: 20 20 20 20 20 20 20 20 20 20 5B 44 6F 63 73 20 | [Docs | 00000130: 62 79 5D 20 20 20 20 20 20 20 20 20 20 20 20 20 |by] | 00000140: 20 20 20 20 20 20 20 20 20 20 20 5B 5C 5D 0D 0A | [\]..| 00000150: 20 5B 5C 5D 20 20 20 20 20 20 20 20 20 20 20 20 | [\] | 00000160: 20 20 20 20 20 20 20 5B 54 68 65 20 49 6E 74 65 | [The Inte| 00000170: 6C 6C 65 63 74 75 61 6C 5D 20 20 20 20 20 20 20 |llectual] | 00000180: 20 20 20 20 20 20 20 20 20 20 20 20 20 5B 5C 5D | [\]| 00000190: 0D 0A 20 5B 5C 5D 20 20 20 20 20 20 20 20 20 20 |.. [\] | 000001A0: 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5B | [| 000001B0: 5C 5D 26 5B 5C 5D 20 20 20 20 20 20 20 20 20 20 |\]&[\] | 000001C0: 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5B | [| 000001D0: 5C 5D 0D 0A 20 5B 5C 5D 20 20 20 20 20 20 20 20 |\].. [\] | 000001E0: 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | | 000001F0: 5B 54 68 65 20 4F 77 6C 5D 20 20 20 20 20 20 20 |[The Owl] | 00000200: 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | | 00000210: 20 5B 5C 5D 0D 0A 20 5B 5C 5D 20 20 20 20 20 20 | [\].. [\] | 00000220: 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5B 57 | [W| 00000230: 72 69 74 74 65 6E 20 33 2F 33 30 2F 38 35 5D 20 |ritten 3/30/85] | 00000240: 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | | 00000250: 20 20 20 5B 5C 5D 0D 0A 20 5B 5C 5D 20 20 20 20 | [\].. [\] | 00000260: 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | | 00000270: 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | | 00000280: 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | | 00000290: 20 20 20 20 20 5B 5C 5D 0D 0A 20 5B 5C 5D 5B 5C | [\].. [\][\| 000002A0: 5D 5B 5C 5D 5B 5C 5D 5B 5C 5D 5B 5C 5D 5B 5C 5D |][\][\][\][\][\]| 000002B0: 5B 5C 5D 5B 5C 5D 5B 5C 5D 5B 5C 5D 5B 5C 5D 5B |[\][\][\][\][\][| 000002C0: 5C 5D 5B 5C 5D 5B 5C 5D 5B 5C 5D 5B 5C 5D 5B 5C |\][\][\][\][\][\| 000002D0: 5D 5B 5C 5D 5B 5C 5D 5B 5C 5D 0D 0A 0D 0A 0D 0A |][\][\][\]......| 000002E0: 20 20 20 20 20 54 68 65 20 20 53 61 70 68 69 72 | The Saphir| 000002F0: 65 20 73 65 65 6D 73 20 20 74 6F 20 62 65 20 20 |e seems to be | 00000300: 63 72 61 63 6B 69 6E 67 20 61 20 20 6C 6F 74 20 |cracking a lot | 00000310: 74 68 65 73 65 20 20 64 61 79 73 2C 20 77 69 74 |these days, wit| 00000320: 68 0D 0A 54 72 61 63 6B 20 61 6E 64 20 20 46 69 |h..Track and Fi| 00000330: 65 6C 64 2C 20 43 72 79 73 74 61 6C 20 20 43 61 |eld, Crystal Ca| 00000340: 73 74 6C 65 73 2C 20 61 6E 64 20 20 73 6F 6D 65 |stles, and some| 00000350: 20 6F 74 68 65 72 73 2E 20 20 57 65 6C 6C 2E 2E | others. Well..| 00000360: 2E 2E 68 65 0D 0A 61 6C 73 6F 20 63 72 61 63 6B |..he..also crack| 00000370: 65 64 20 74 68 69 73 20 6F 6E 65 2C 20 61 6E 20 |ed this one, an | 00000380: 41 63 74 69 76 69 73 69 6F 6E 20 67 61 6D 65 20 |Activision game | 00000390: 62 61 73 65 64 20 6F 6E 20 74 68 65 20 68 69 74 |based on the hit| 000003A0: 20 6D 6F 76 69 65 2C 0D 0A 22 47 72 65 6D 6C 69 | movie,.."Gremli| 000003B0: 6E 73 2E 22 0D 0A 0D 0A 20 20 5B 5C 5D 49 6E 74 |ns.".... [\]Int| 000003C0: 72 6F 64 75 63 74 69 6F 6E 5B 5C 5D 0D 0A 0D 0A |roduction[\]....| 000003D0: 20 20 20 20 20 54 68 69 73 20 67 61 6D 65 2C 20 | This game, | 000003E0: 20 62 61 73 65 64 20 20 6F 6E 20 20 74 68 65 20 | based on the | 000003F0: 6D 6F 76 69 65 2C 20 20 62 61 73 69 63 61 6C 6C |movie, basicall| 00000400: 79 20 20 68 61 73 20 20 74 68 65 20 20 73 61 6D |y has the sam| 00000410: 65 0D 0A 6F 62 6A 65 63 74 69 76 65 2C 20 20 63 |e..objective, c| 00000420: 61 70 74 75 72 65 20 61 6C 6C 20 20 74 68 65 20 |apture all the | 00000430: 47 4F 4F 44 20 47 52 45 4D 4C 49 4E 53 20 20 5B |GOOD GREMLINS [| 00000440: 47 69 7A 6D 6F 73 5D 20 62 65 66 6F 72 65 20 74 |Gizmos] before t| 00000450: 68 65 69 72 0D 0A 6E 75 6D 62 65 72 73 20 67 65 |heir..numbers ge| 00000460: 74 20 74 6F 6F 20 67 72 65 61 74 2E 20 59 6F 75 |t too great. You| 00000470: 20 77 69 6C 6C 20 20 61 64 76 61 6E 63 65 20 69 | will advance i| 00000480: 6E 20 6C 65 76 65 6C 73 20 61 66 74 65 72 20 61 |n levels after a| 00000490: 6C 6C 20 20 74 68 65 0D 0A 47 72 65 6D 6C 69 6E |ll the..Gremlin| 000004A0: 73 20 20 61 72 65 20 70 69 63 6B 65 64 20 75 70 |s are picked up| 000004B0: 2C 20 20 6F 72 20 6B 69 6C 6C 65 64 20 77 69 74 |, or killed wit| 000004C0: 68 20 79 6F 75 72 20 20 73 77 6F 72 64 2E 20 54 |h your sword. T| 000004D0: 68 65 20 67 61 6D 65 20 69 73 0D 0A 62 61 73 69 |he game is..basi| 000004E0: 63 61 6C 6C 79 20 65 61 73 79 20 74 6F 20 70 6C |cally easy to pl| 000004F0: 61 79 2C 20 61 6E 64 20 79 6F 75 20 63 61 6E 20 |ay, and you can | 00000500: 67 6F 20 6F 6E 20 66 6F 72 20 61 20 4C 4F 4E 47 |go on for a LONG| 00000510: 20 74 69 6D 65 20 77 69 74 68 6F 75 74 0D 0A 67 | time without..g| 00000520: 65 74 74 69 6E 67 20 6B 69 6C 6C 65 64 2E 0D 0A |etting killed...| 00000530: 0D 0A 20 20 5B 5C 5D 54 68 65 20 73 74 61 72 74 |.. [\]The start| 00000540: 20 6F 66 20 74 68 65 20 67 61 6D 65 5B 5C 5D 0D | of the game[\].| 00000550: 0A 0D 0A 20 20 20 20 20 57 68 65 6E 20 79 6F 75 |... When you| 00000560: 20 73 74 61 72 74 20 74 68 65 20 67 61 6D 65 2C | start the game,| 00000570: 20 79 6F 75 20 68 61 76 65 20 6D 61 6E 79 20 63 | you have many c| 00000580: 68 6F 69 63 65 73 2E 0D 0A 0D 0A 31 5D 48 6F 77 |hoices.....1]How| 00000590: 20 6D 61 6E 79 20 70 6C 61 79 65 72 73 20 28 31 | many players (1| 000005A0: 20 6F 72 20 32 29 0D 0A 32 5D 53 6F 75 6E 64 20 | or 2)..2]Sound | 000005B0: 6F 6E 2F 6F 66 66 0D 0A 33 5D 53 74 61 72 74 69 |on/off..3]Starti| 000005C0: 6E 67 20 4C 65 76 65 6C 0D 0A 34 5D 4B 65 79 62 |ng Level..4]Keyb| 000005D0: 6F 61 72 64 2F 4A 6F 79 73 74 69 63 6B 0D 0A 0D |oard/Joystick...| 000005E0: 0A 4C 65 76 65 6C 20 31 2D 61 62 6F 75 74 20 31 |.Level 1-about 1| 000005F0: 35 20 61 72 65 20 56 45 52 59 20 65 61 73 79 2E |5 are VERY easy.| 00000600: 20 20 49 20 67 6F 74 20 74 6F 20 6C 65 76 65 6C | I got to level| 00000610: 20 32 30 20 74 68 65 20 66 69 72 73 74 20 74 69 | 20 the first ti| 00000620: 6D 65 0D 0A 49 20 70 6C 61 79 65 64 2C 20 61 6E |me..I played, an| 00000630: 64 20 64 69 64 6E 27 74 20 64 69 65 20 6F 6E 63 |d didn't die onc| 00000640: 65 2E 0D 0A 0D 0A 20 20 5B 5C 5D 54 68 65 20 67 |e..... [\]The g| 00000650: 61 6D 65 20 69 74 73 65 6C 66 5B 5C 5D 0D 0A 0D |ame itself[\]...| 00000660: 0A 20 20 20 20 20 4F 6E 63 65 20 20 79 6F 75 20 |. Once you | 00000670: 67 65 74 20 64 6F 6E 65 20 77 69 74 68 20 74 68 |get done with th| 00000680: 65 20 69 6E 74 72 6F 64 75 63 74 69 6F 6E 2C 20 |e introduction, | 00000690: 79 6F 75 20 73 74 61 72 74 20 74 6F 20 70 6C 61 |you start to pla| 000006A0: 79 2E 0D 0A 5B 4C 6F 67 69 63 20 61 67 61 69 6E |y...[Logic again| 000006B0: 21 5D 20 57 65 6C 6C 2E 2E 2E 2E 74 68 65 72 65 |!] Well....there| 000006C0: 20 61 72 65 20 61 20 20 66 65 77 20 74 68 69 6E | are a few thin| 000006D0: 67 73 20 74 68 61 74 20 79 6F 75 20 77 69 6C 6C |gs that you will| 000006E0: 20 20 73 65 65 0D 0A 6F 6E 20 74 68 65 20 66 69 | see..on the fi| 000006F0: 72 73 74 20 73 63 72 65 65 6E 2C 20 61 6E 64 20 |rst screen, and | 00000700: 6F 6E 20 6C 65 76 65 6C 73 20 74 6F 20 66 6F 6C |on levels to fol| 00000710: 6C 6F 77 2E 0D 0A 0D 0A 20 20 5B 5C 5D 54 68 65 |low..... [\]The| 00000720: 20 47 4F 4F 44 20 47 72 65 6D 6C 69 6E 73 5B 5C | GOOD Gremlins[\| 00000730: 5D 0D 0A 20 20 20 20 20 20 20 5B 5C 5D 47 69 7A |].. [\]Giz| 00000740: 6D 6F 73 5B 5C 5D 0D 0A 0D 0A 20 20 20 20 20 54 |mos[\].... T| 00000750: 68 65 73 65 20 6C 6F 6F 6B 20 6C 69 6B 65 20 20 |hese look like | 00000760: 74 68 65 79 20 64 69 64 20 20 69 6E 20 74 68 65 |they did in the| 00000770: 20 6D 6F 76 69 65 2C 20 20 73 68 6F 72 74 2C 20 | movie, short, | 00000780: 63 75 74 65 2C 20 20 65 74 63 2E 0D 0A 59 6F 75 |cute, etc...You| 00000790: 20 20 63 61 6E 20 70 69 63 6B 20 31 20 20 5B 61 | can pick 1 [a| 000007A0: 6E 64 20 4F 4E 4C 59 20 31 5D 20 61 74 20 20 61 |nd ONLY 1] at a| 000007B0: 20 74 69 6D 65 2E 20 54 68 65 20 20 4F 42 4A 45 | time. The OBJE| 000007C0: 43 54 20 69 73 20 74 6F 6F 20 70 69 63 6B 0D 0A |CT is too pick..| 000007D0: 61 6C 6C 20 6F 66 20 74 68 65 6D 20 75 70 20 61 |all of them up a| 000007E0: 6E 64 20 74 61 6B 65 20 74 68 65 6D 20 74 6F 20 |nd take them to | 000007F0: 74 68 65 69 72 20 22 63 61 67 65 22 20 61 74 20 |their "cage" at | 00000800: 74 68 65 20 74 6F 70 20 72 69 67 68 74 20 20 6F |the top right o| 00000810: 66 0D 0A 74 68 65 20 20 73 63 72 65 65 6E 2E 20 |f..the screen. | 00000820: 59 6F 75 20 63 61 6E 20 6F 6E 6C 79 20 20 74 61 |You can only ta| 00000830: 6B 65 20 31 20 61 74 20 61 20 20 74 69 6D 65 2C |ke 1 at a time,| 00000840: 20 62 75 74 20 73 6F 6D 65 74 69 6D 65 73 2C 20 | but sometimes, | 00000850: 74 68 65 79 0D 0A 77 69 6C 6C 20 66 6F 6C 6C 6F |they..will follo| 00000860: 77 20 79 6F 75 2E 0D 0A 0D 0A 20 20 5B 5C 5D 54 |w you..... [\]T| 00000870: 68 65 20 42 41 44 20 47 72 65 6D 6C 69 6E 73 5B |he BAD Gremlins[| 00000880: 5C 5D 0D 0A 20 20 20 20 20 20 20 5B 5C 5D 53 70 |\].. [\]Sp| 00000890: 69 6B 65 73 5B 5C 5D 0D 0A 0D 0A 20 20 20 20 20 |ikes[\].... | 000008A0: 54 68 65 20 20 42 41 44 20 47 72 65 6D 6C 69 6E |The BAD Gremlin| 000008B0: 73 20 5B 53 70 69 6B 65 73 2C 20 20 6E 61 6D 65 |s [Spikes, name| 000008C0: 64 20 73 6F 20 62 65 63 61 75 73 65 20 20 6F 66 |d so because of| 000008D0: 20 74 68 65 69 72 20 68 61 69 72 5D 0D 0A 74 72 | their hair]..tr| 000008E0: 79 20 74 6F 20 65 61 74 20 79 6F 75 21 20 49 66 |y to eat you! If| 000008F0: 20 79 6F 75 20 67 65 74 20 6E 65 61 72 20 20 6F | you get near o| 00000900: 6E 65 2C 20 68 69 74 20 42 55 54 54 4F 4E 20 23 |ne, hit BUTTON #| 00000910: 20 30 20 41 4E 44 20 49 54 20 20 57 49 4C 4C 0D | 0 AND IT WILL.| 00000920: 0A 53 57 49 4E 47 20 20 59 4F 55 52 20 53 57 4F |.SWING YOUR SWO| 00000930: 52 44 2E 20 59 6F 75 72 20 20 73 77 6F 72 64 20 |RD. Your sword | 00000940: 77 69 6C 6C 20 77 69 6C 6C 20 6B 69 6C 6C 20 20 |will will kill | 00000950: 74 68 65 20 53 70 69 6B 65 73 20 61 6E 64 20 67 |the Spikes and g| 00000960: 65 74 0D 0A 72 69 64 20 6F 66 20 66 6F 6F 64 2E |et..rid of food.| 00000970: 20 20 49 66 20 61 20 53 70 69 6B 65 20 74 6F 75 | If a Spike tou| 00000980: 63 68 65 73 20 79 6F 75 2C 20 79 6F 75 20 64 69 |ches you, you di| 00000990: 65 2E 0D 0A 0D 0A 20 20 5B 5C 5D 54 68 65 20 54 |e..... [\]The T| 000009A0: 65 6C 65 76 69 73 69 6F 6E 5B 5C 5D 0D 0A 0D 0A |elevision[\]....| 000009B0: 20 20 20 20 20 41 6C 6C 20 47 72 65 6D 6C 69 6E | All Gremlin| 000009C0: 73 20 6C 69 6B 65 20 74 6F 20 77 61 74 63 68 20 |s like to watch | 000009D0: 54 56 20 20 61 6E 64 20 74 68 65 79 20 77 69 6C |TV and they wil| 000009E0: 6C 20 74 75 72 6E 20 69 74 20 6F 6E 20 20 61 6E |l turn it on an| 000009F0: 64 0D 0A 6A 75 73 74 20 20 73 69 74 20 74 68 65 |d..just sit the| 00000A00: 72 65 20 61 6E 64 20 6E 6F 74 20 20 6D 6F 76 65 |re and not move| 00000A10: 2E 20 59 6F 75 20 63 61 6E 20 74 75 72 6E 20 20 |. You can turn | 00000A20: 69 74 20 6F 6E 20 66 6F 72 20 74 68 65 6D 2C 20 |it on for them, | 00000A30: 62 75 74 2C 0D 0A 6F 6E 63 65 20 6F 6E 2C 20 69 |but,..once on, i| 00000A40: 74 20 63 61 6E 6E 6F 74 20 62 65 20 74 75 72 6E |t cannot be turn| 00000A50: 65 64 20 6F 66 66 2E 20 20 54 68 69 73 20 63 61 |ed off. This ca| 00000A60: 6E 20 62 65 20 75 73 65 64 20 74 6F 20 6F 63 63 |n be used to occ| 00000A70: 75 70 79 20 74 68 65 0D 0A 47 72 65 6D 6C 69 6E |upy the..Gremlin| 00000A80: 73 2C 20 20 73 6F 20 74 68 65 79 20 64 6F 6E 27 |s, so they don'| 00000A90: 74 20 6B 65 65 70 20 77 61 6E 64 65 72 69 6E 67 |t keep wandering| 00000AA0: 20 20 6F 66 66 2E 20 54 6F 20 74 75 72 6E 20 69 | off. To turn i| 00000AB0: 74 20 6F 6E 2C 20 6A 75 73 74 0D 0A 74 6F 75 63 |t on, just..touc| 00000AC0: 68 20 69 74 2E 0D 0A 0D 0A 20 20 5B 5C 5D 46 4F |h it..... [\]FO| 00000AD0: 4F 44 21 5B 5C 5D 0D 0A 0D 0A 20 20 20 20 20 57 |OD![\].... W| 00000AE0: 65 6C 6C 2E 2E 2E 2E 79 6F 75 20 6B 6E 6F 77 2C |ell....you know,| 00000AF0: 20 4E 45 56 45 52 20 46 45 45 44 20 20 41 20 47 | NEVER FEED A G| 00000B00: 52 45 4D 4C 49 4E 20 41 46 54 45 52 20 4D 49 44 |REMLIN AFTER MID| 00000B10: 4E 49 47 48 54 21 20 20 54 68 65 0D 0A 47 69 7A |NIGHT! The..Giz| 00000B20: 6D 6F 73 20 20 4C 4F 56 45 20 66 6F 6F 64 2C 20 |mos LOVE food, | 00000B30: 61 6E 64 20 69 66 20 74 68 65 79 20 65 61 74 20 |and if they eat | 00000B40: 69 74 2C 20 74 68 65 79 20 77 69 6C 6C 20 63 68 |it, they will ch| 00000B50: 61 6E 67 65 20 66 61 73 74 20 69 6E 74 6F 0D 0A |ange fast into..| 00000B60: 53 70 69 6B 65 73 2E 20 54 68 69 73 20 20 69 73 |Spikes. This is| 00000B70: 20 42 41 44 2C 20 20 73 69 6E 63 65 20 79 6F 75 | BAD, since you| 00000B80: 20 20 67 65 74 20 6D 6F 72 65 20 20 70 6F 69 6E | get more poin| 00000B90: 74 73 20 66 6F 72 20 20 63 61 70 74 75 72 69 6E |ts for capturin| 00000BA0: 67 0D 0A 47 69 7A 6D 6F 73 20 74 68 65 6E 20 66 |g..Gizmos then f| 00000BB0: 6F 72 20 6B 69 6C 6C 69 6E 67 20 53 70 69 6B 65 |or killing Spike| 00000BC0: 73 2E 0D 0A 0D 0A 20 20 5B 5C 5D 52 65 66 72 69 |s..... [\]Refri| 00000BD0: 67 65 72 61 74 6F 72 5B 5C 5D 0D 0A 0D 0A 20 20 |gerator[\].... | 00000BE0: 20 20 20 53 70 69 6B 65 73 20 4C 4F 56 45 20 74 | Spikes LOVE t| 00000BF0: 6F 20 6F 70 65 6E 20 74 68 69 73 2C 20 61 6E 64 |o open this, and| 00000C00: 20 74 68 72 6F 77 20 66 6F 6F 64 20 61 6C 6C 20 | throw food all | 00000C10: 6F 76 65 72 20 74 68 65 20 70 6C 61 63 65 2E 0D |over the place..| 00000C20: 0A 54 68 65 20 66 72 69 67 20 69 73 20 75 73 75 |.The frig is usu| 00000C30: 61 6C 6C 79 20 6C 6F 63 61 74 65 64 20 69 6E 20 |ally located in | 00000C40: 74 68 65 20 6C 6F 77 65 72 2D 6C 65 66 74 20 6F |the lower-left o| 00000C50: 66 20 74 68 65 20 73 63 72 65 65 6E 2C 20 20 61 |f the screen, a| 00000C60: 6E 64 0D 0A 73 6F 6D 65 74 69 6D 65 73 2C 20 20 |nd..sometimes, | 00000C70: 74 68 65 20 66 72 65 65 7A 65 72 20 6F 70 65 6E |the freezer open| 00000C80: 73 2C 20 20 61 6E 64 20 6C 69 74 74 6C 65 20 74 |s, and little t| 00000C90: 68 69 6E 67 73 20 20 66 6C 79 20 6F 75 74 2E 20 |hings fly out. | 00000CA0: 54 68 65 73 65 0D 0A 61 72 65 20 69 63 65 20 63 |These..are ice c| 00000CB0: 75 62 65 73 2C 20 77 68 69 63 68 20 20 6D 65 6C |ubes, which mel| 00000CC0: 74 20 69 6E 74 6F 20 77 61 74 65 72 2E 20 20 47 |t into water. G| 00000CD0: 72 65 6D 6C 69 6E 73 20 65 6E 74 65 72 20 77 61 |remlins enter wa| 00000CE0: 74 65 72 20 20 61 6E 64 0D 0A 6D 75 6C 74 69 70 |ter and..multip| 00000CF0: 6C 79 20 6C 69 6B 65 20 4D 41 44 2E 0D 0A 0D 0A |ly like MAD.....| 00000D00: 20 20 5B 5C 5D 54 68 69 6E 67 20 61 74 20 74 68 | [\]Thing at th| 00000D10: 65 20 62 6F 74 74 6F 6D 3F 5B 5C 5D 0D 0A 0D 0A |e bottom?[\]....| 00000D20: 20 20 20 20 20 54 68 65 72 65 20 20 69 73 20 61 | There is a| 00000D30: 20 74 68 69 6E 67 20 61 74 20 74 68 65 20 62 6F | thing at the bo| 00000D40: 74 74 6F 6D 20 6F 66 20 74 68 65 20 73 63 72 65 |ttom of the scre| 00000D50: 65 6E 20 77 68 69 63 68 20 49 20 63 61 6E 6E 6F |en which I canno| 00000D60: 74 0D 0A 69 64 65 6E 74 69 66 79 2E 20 20 49 74 |t..identify. It| 00000D70: 20 73 70 69 74 73 20 6F 75 74 20 74 68 65 72 65 | spits out there| 00000D80: 20 6C 69 74 74 6C 65 20 74 68 69 6E 67 73 2C 20 | little things, | 00000D90: 6C 69 6B 65 20 6C 69 74 74 6C 65 20 73 71 75 61 |like little squa| 00000DA0: 72 65 73 2C 0D 0A 74 68 61 74 20 6D 61 6B 65 20 |res,..that make | 00000DB0: 47 69 7A 6D 6F 73 20 69 6E 74 6F 20 53 70 69 6B |Gizmos into Spik| 00000DC0: 65 73 2E 20 20 49 66 20 61 20 47 69 7A 6D 6F 20 |es. If a Gizmo | 00000DD0: 74 6F 75 63 68 65 73 20 6F 6E 65 20 74 68 61 74 |touches one that| 00000DE0: 20 69 73 20 6E 6F 74 0D 0A 6D 6F 76 69 6E 67 2C | is not..moving,| 00000DF0: 20 69 74 20 63 68 61 6E 67 65 73 2E 20 20 49 20 | it changes. I | 00000E00: 68 61 76 65 20 4E 4F 20 69 64 65 61 20 77 68 61 |have NO idea wha| 00000E10: 74 20 69 74 20 69 73 2C 20 62 75 74 20 69 74 20 |t it is, but it | 00000E20: 74 72 61 6E 73 66 6F 72 6D 73 0D 0A 47 69 7A 6D |transforms..Gizm| 00000E30: 6F 73 2C 20 61 6E 64 20 74 68 61 74 20 69 73 20 |os, and that is | 00000E40: 62 61 64 2E 20 20 59 6F 75 20 43 41 4E 4E 4F 54 |bad. You CANNOT| 00000E50: 20 67 65 74 20 72 69 64 20 6F 66 20 69 74 2E 0D | get rid of it..| 00000E60: 0A 0D 0A 20 20 5B 5C 5D 57 61 6C 6C 73 5B 5C 5D |... [\]Walls[\]| 00000E70: 0D 0A 0D 0A 20 20 20 20 20 57 61 6C 6C 73 20 61 |.... Walls a| 00000E80: 70 70 65 61 72 20 69 6E 20 74 68 65 20 6C 61 74 |ppear in the lat| 00000E90: 65 72 20 6C 65 76 65 6C 73 2C 20 74 6F 20 72 65 |er levels, to re| 00000EA0: 73 74 72 69 63 74 20 79 6F 75 72 20 6D 6F 76 65 |strict your move| 00000EB0: 6D 65 6E 74 2E 0D 0A 54 68 65 73 65 20 61 72 65 |ment...These are| 00000EC0: 20 6F 6E 6C 79 20 6F 62 73 74 61 63 6C 65 73 20 | only obstacles | 00000ED0: 61 6E 64 20 6A 75 73 74 20 6E 65 65 64 20 74 6F |and just need to| 00000EE0: 20 62 65 20 77 61 6C 6B 65 64 20 61 72 6F 75 6E | be walked aroun| 00000EF0: 64 2E 0D 0A 0D 0A 0D 0A 57 65 6C 6C 2E 2E 2E 74 |d.......Well...t| 00000F00: 68 61 74 20 69 73 20 61 62 6F 75 74 20 69 74 2C |hat is about it,| 00000F10: 20 62 75 74 20 74 68 65 72 65 20 69 73 20 6F 6E | but there is on| 00000F20: 65 20 6D 6F 72 65 20 74 68 69 6E 67 2E 0D 0A 0D |e more thing....| 00000F30: 0A 0D 0A 42 75 74 74 6F 6E 20 23 20 31 20 6C 65 |...Button # 1 le| 00000F40: 74 73 20 20 6F 75 74 20 61 20 66 6C 61 73 68 20 |ts out a flash | 00000F50: 6F 66 20 20 6C 69 67 68 74 2C 20 61 6E 64 20 73 |of light, and s| 00000F60: 69 6E 63 65 20 47 72 65 6D 6C 69 6E 73 20 20 64 |ince Gremlins d| 00000F70: 6F 6E 27 74 0D 0A 6C 69 6B 65 20 20 6C 69 67 68 |on't..like ligh| 00000F80: 74 2C 20 69 74 20 6D 61 6B 65 73 20 74 68 65 6D |t, it makes them| 00000F90: 20 66 72 65 65 7A 65 20 20 5B 66 6F 72 20 61 20 | freeze [for a | 00000FA0: 6C 69 74 74 6C 65 20 77 68 69 6C 65 20 61 74 20 |little while at | 00000FB0: 6C 65 61 73 74 5D 2E 0D 0A 51 75 69 74 65 20 75 |least]...Quite u| 00000FC0: 73 65 66 75 6C 20 77 68 65 6E 20 79 6F 75 20 61 |seful when you a| 00000FD0: 72 65 20 69 6E 20 61 20 6A 61 6D 2E 0D 0A 0D 0A |re in a jam.....| 00000FE0: 20 20 5B 5C 5D 53 75 6D 6D 61 72 79 5B 5C 5D 0D | [\]Summary[\].| 00000FF0: 0A 0D 0A 42 75 74 74 6F 6E 20 23 20 30 20 73 77 |...Button # 0 sw| 00001000: 69 6E 67 73 20 79 6F 75 72 20 73 77 6F 72 64 2E |ings your sword.| 00001010: 0D 0A 0D 0A 50 75 73 68 69 6E 67 20 74 68 65 20 |....Pushing the | 00001020: 6A 6F 79 73 74 69 63 6B 20 74 6F 20 74 68 65 20 |joystick to the | 00001030: 64 69 66 66 65 72 65 6E 74 20 64 69 72 65 63 74 |different direct| 00001040: 69 6F 6E 73 20 6D 6F 76 65 73 20 79 6F 75 2E 0D |ions moves you..| 00001050: 0A 0D 0A 42 75 74 74 6F 6E 20 23 20 31 20 66 6C |...Button # 1 fl| 00001060: 61 73 68 65 73 20 79 6F 75 72 20 6C 69 67 68 74 |ashes your light| 00001070: 2E 0D 0A 0D 0A 20 20 20 20 20 20 20 20 20 20 20 |..... | 00001080: 20 20 20 20 20 20 20 20 20 20 5B 5C 5D 55 6E 74 | [\]Unt| 00001090: 69 6C 20 6E 65 78 74 20 74 69 6D 65 21 5B 5C 5D |il next time![\]| 000010A0: 0D 0A 20 20 20 20 20 20 20 20 20 20 20 20 20 20 |.. | 000010B0: 20 20 20 20 20 20 20 5B 5C 5D 54 68 65 20 49 6E | [\]The In| 000010C0: 74 65 6C 6C 65 63 74 75 61 6C 5B 5C 5D 0D 0A 20 |tellectual[\].. | 000010D0: 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | | 000010E0: 20 20 20 20 20 20 20 20 20 20 20 20 5B 5C 5D 26 | [\]&| 000010F0: 5B 5C 5D 0D 0A 20 20 20 20 20 20 20 20 20 20 20 |[\].. | 00001100: 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5B | [| 00001110: 5C 5D 54 68 65 20 4F 77 6C 5B 5C 5D 0D 0A 20 20 |\]The Owl[\].. | 00001120: 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | | 00001130: 20 20 20 20 20 20 20 20 20 20 20 5B 5C 5D 20 5B | [\] [| 00001140: 5C 5D 0D 0A 20 20 20 20 20 20 20 20 20 20 20 20 |\].. | 00001150: 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | | 00001160: 20 20 20 5B 5C 5D 0D 0A 0D 0A 50 2E 53 2E 20 49 | [\]....P.S. I| 00001170: 20 64 6F 6E 27 74 20 74 68 69 6E 6B 20 74 68 61 | don't think tha| 00001180: 74 20 69 74 20 73 61 76 65 73 20 79 6F 75 20 68 |t it saves you h| 00001190: 69 67 68 20 73 63 6F 72 65 73 2E 0D 0A 03 0D 0A |igh scores......| 000011A0: 0D 0A 0D 0A 0D 0A 3A |......: |
...... [\][\][\][\][\][\][\][\][\][\][\]
[\][\][\][\][\][\][\][\][\][\].. [\]
[\].. [\]
[GREMLINS!] [
\].. [\]
[\].. [\]
[DOCS BY]
[\].. [\] [
THE INTELLECTUAL] [\]
.. [\] [\]&[\]
[\].. [\]
[THE OWL]
[\].. [\] [W
RITTEN 3/30/85] [\]..
[\]
[\].. [\][\][\][\][
\][\][\][\][\][\][\][\][\][\][\][\][\][\
][\][\][\]...... THE SAPHIRE SEEMS
TO BE CRACKING A LOT THESE DAYS, WIT
H..TRACK AND FIELD, CRYSTAL CASTLES, A
ND SOME OTHERS. WELL....HE..ALSO CRACK
ED THIS ONE, AN ACTIVISION GAME BASED ON
THE HIT MOVIE,.."GREMLINS.".... [\]INT
RODUCTION[\].... THIS GAME, BASED
ON THE MOVIE, BASICALLY HAS THE SAM
E..OBJECTIVE, CAPTURE ALL THE GOOD GRE
MLINS [GIZMOS] BEFORE THEIR..NUMBERS GE
T TOO GREAT. YOU WILL ADVANCE IN LEVELS
AFTER ALL THE..GREMLINS ARE PICKED UP
, OR KILLED WITH YOUR SWORD. THE GAME
IS..BASICALLY EASY TO PLAY, AND YOU CAN
GO ON FOR A LONG TIME WITHOUT..GETTING K
ILLED..... [\]THE START OF THE GAME[\].
... WHEN YOU START THE GAME, YOU HAV
E MANY CHOICES.....1]HOW MANY PLAYERS (1
OR 2)..2]SOUND ON/OFF..3]STARTING LEVEL
..4]KEYBOARD/JOYSTICK....LEVEL 1-ABOUT 1
5 ARE VERY EASY. I GOT TO LEVEL 20 THE
FIRST TIME..I PLAYED, AND DIDN'T DIE ONC
E..... [\]THE GAME ITSELF[\].... ON
CE YOU GET DONE WITH THE INTRODUCTION,
YOU START TO PLAY...[LOGIC AGAIN!] WELL.
...THERE ARE A FEW THINGS THAT YOU WILL
SEE..ON THE FIRST SCREEN, AND ON LEVEL
S TO FOLLOW..... [\]THE GOOD GREMLINS[\
].. [\]GIZMOS[\].... THESE LOO
K LIKE THEY DID IN THE MOVIE, SHORT,
CUTE, ETC...YOU CAN PICK 1 [AND ONLY
1] AT A TIME. THE OBJECT IS TOO PICK..
ALL OF THEM UP AND TAKE THEM TO THEIR "C
AGE" AT THE TOP RIGHT OF..THE SCREEN.
YOU CAN ONLY TAKE 1 AT A TIME, BUT SOM
ETIMES, THEY..WILL FOLLOW YOU..... [\]T
HE BAD GREMLINS[\].. [\]SPIKES[\].
... THE BAD GREMLINS [SPIKES, NAME
D SO BECAUSE OF THEIR HAIR]..TRY TO EAT
YOU! IF YOU GET NEAR ONE, HIT BUTTON #
0 AND IT WILL..SWING YOUR SWORD. YOUR
SWORD WILL WILL KILL THE SPIKES AND G
ET..RID OF FOOD. IF A SPIKE TOUCHES YOU
, YOU DIE..... [\]THE TELEVISION[\]....
ALL GREMLINS LIKE TO WATCH TV AND
THEY WILL TURN IT ON AND..JUST SIT THE
RE AND NOT MOVE. YOU CAN TURN IT ON FO
R THEM, BUT,..ONCE ON, IT CANNOT BE TURN
ED OFF. THIS CAN BE USED TO OCCUPY THE.
.GREMLINS, SO THEY DON'T KEEP WANDERING
OFF. TO TURN IT ON, JUST..TOUCH IT....
. [\]FOOD![\].... WELL....YOU KNOW,
NEVER FEED A GREMLIN AFTER MIDNIGHT!
THE..GIZMOS LOVE FOOD, AND IF THEY EAT
IT, THEY WILL CHANGE FAST INTO..SPIKES.
THIS IS BAD, SINCE YOU GET MORE POIN
TS FOR CAPTURING..GIZMOS THEN FOR KILLI
NG SPIKES..... [\]REFRIGERATOR[\]....
SPIKES LOVE TO OPEN THIS, AND THROW F
OOD ALL OVER THE PLACE...THE FRIG IS USU
ALLY LOCATED IN THE LOWER-LEFT OF THE SC
REEN, AND..SOMETIMES, THE FREEZER OPEN
S, AND LITTLE THINGS FLY OUT. THESE..A
RE ICE CUBES, WHICH MELT INTO WATER. G
REMLINS ENTER WATER AND..MULTIPLY LIKE
MAD..... [\]THING AT THE BOTTOM?[\]....
THERE IS A THING AT THE BOTTOM OF
THE SCREEN WHICH I CANNOT..IDENTIFY. IT
SPITS OUT THERE LITTLE THINGS, LIKE LIT
TLE SQUARES,..THAT MAKE GIZMOS INTO SPIK
ES. IF A GIZMO TOUCHES ONE THAT IS NOT.
.MOVING, IT CHANGES. I HAVE NO IDEA WHA
T IT IS, BUT IT TRANSFORMS..GIZMOS, AND
THAT IS BAD. YOU CANNOT GET RID OF IT..
... [\]WALLS[\].... WALLS APPEAR IN
THE LATER LEVELS, TO RESTRICT YOUR MOVE
MENT...THESE ARE ONLY OBSTACLES AND JUST
NEED TO BE WALKED AROUND.......WELL...T
HAT IS ABOUT IT, BUT THERE IS ONE MORE T
HING.......BUTTON # 1 LETS OUT A FLASH
OF LIGHT, AND SINCE GREMLINS DON'T..LI
KE LIGHT, IT MAKES THEM FREEZE [FOR A
LITTLE WHILE AT LEAST]...QUITE USEFUL WH
EN YOU ARE IN A JAM..... [\]SUMMARY[\].
...BUTTON # 0 SWINGS YOUR SWORD.....PUSH
ING THE JOYSTICK TO THE DIFFERENT DIRECT
IONS MOVES YOU.....BUTTON # 1 FLASHES YO
UR LIGHT..... [\]UNT
IL NEXT TIME![\].. [
\]THE INTELLECTUAL[\]..
[\]&[\]..
[\]THE OWL[\]..
[\] [\]..
[\]....P.S. I DON'T THINK THA
T IT SAVES YOU HIGH SCORES............:
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