_  __   _  _         _ _     _      _           _           
  __| |/ /_ | || |     __| (_)___| | __ (_)_ __   __| | _____  __
 / _` | '_ \| || |_   / _` | / __| |/ / | | '_ \ / _` |/ _ \ \/ /
| (_| | (_) |__   _| | (_| | \__ \   <  | | | | | (_| |  __/>  < 
 \__,_|\___/   |_|    \__,_|_|___/_|\_\ |_|_| |_|\__,_|\___/_/\_\
                                                                 
            

MON65

FILE INFORMATION

FILENAME(S): MON65

FILE TYPE(S): PRG

FILE SIZE: 482b

FIRST SEEN: 2025-11-30 15:50:35

APPEARS ON: 5 disk(s)

FILE HASH

2c1767ca213a2729c7bd3e054c6246f0d3f103969830f9c2a67b9a2a63234536

FOUND ON DISKS (5 DISKS)

DISK TITLE FILENAME FILE TYPE COLLECTION TRACK SECTOR ACTIONS
DISK C SIDE 6 MON65 PRG Belgium, BrainSkull, Sammlung 25 6 DOWNLOAD FILE
RED WOLFGANG 298 MON65 PRG BrainSkull, Wolfgang Red 25 6 DOWNLOAD FILE
DISK C SIDE 6 MON65 PRG Curtcool, Malcom, Jonathan 25 6 DOWNLOAD FILE
DISK C SIDE 6 MON65 PRG Sailor, Ganheden 25 6 DOWNLOAD FILE
CASPER 018 B MON65 PRG Curtcool, Misc 25 6 DOWNLOAD FILE

FILE CONTENT & ANALYSIS

00000000: 00 64 35 54 48 20 4C 56  4C 20 46 49 47 48 54 45  |.d5TH LVL FIGHTE|
00000010: 52 00 00 00 00 00 11 0E  0E 0F 0E 0A 00 00 00 00  |R...............|
00000020: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00  |................|
00000030: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00  |................|
00000040: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00  |................|
00000050: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00  |................|
00000060: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00  |................|
00000070: 00 00 00 2C 07 02 14 00  27 00 00 00 00 00 00 00  |...,....'.......|
00000080: 00 00 FF FF FF FF FF FF  FF FF FF FF FF FF FF FF  |................|
00000090: FF FF FF FF FF FF FF FF  FF FF 05 01 0B 0C 0D 0D  |................|
000000A0: 0E 0C 05 FF FF 00 00 00  00 00 00 00 00 00 00 00  |................|
000000B0: 00 00 00 00 00 00 00 00  FF FF FF FF FF 05 00 02  |................|
000000C0: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 05 00  |................|
000000D0: 00 00 00 FF FF FF FF 01  00 00 04 02 00 01 00 08  |................|
000000E0: 00 00 00 32 FF 01 FF FF  FF FF 00 00 00 08 00 27  |...2...........'|
000000F0: 00 00 00 00 00 00 00 00  00 5A 00 05 FF FF FF FF  |.........Z......|
00000100: 00 00 01 00 00 00 00 00  00 00 00 00 00 00 81 80  |................|
00000110: 99 33 30 00 00 01 00 08  00 66 00 27 00 0C 0C 00  |.30......f.'....|
00000120: 00 00 2D 00 00 2D 00 00  00 00 50 00 00 05 00 00  |..-..-....P.....|
00000130: 00 00 1C 00 00 1C 00 00  80 00 02 00 0F 00 00 00  |................|
00000140: 00 00 3A A4 30 3A 03 00  84 00 2C 01 00 D4 30 00  |..:.0:....,...0.|
00000150: 00 00 24 00 A3 24 02 00  86 00 3C 00 00 A0 0F 00  |..$..$....<.....|
00000160: 00 00 3B 00 00 3B 00 00  80 00 96 00 00 0A 00 00  |..;..;..........|
00000170: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00  |................|
00000180: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00  |................|
00000190: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00  |................|
000001A0: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00  |................|
000001B0: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00  |................|
000001C0: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00  |................|
000001D0: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00  |................|
000001E0: 00 00                                             |..              |
.D5TH LVL FIGHTER.......................
........................................
...................................,....
'.......................................
........................................
...........................2...........'
.........Z.......................30.....
.F.'......-..-....P.....................
..:.0:....,..T0...$..$....<.. ....;..;..
........................................
........................................
........................................
..
C64 Preview

> CLICK IMAGE PREVIEW FOR FULL MODAL