_  __   _  _         _ _     _      _           _           
  __| |/ /_ | || |     __| (_)___| | __ (_)_ __   __| | _____  __
 / _` | '_ \| || |_   / _` | / __| |/ / | | '_ \ / _` |/ _ \ \/ /
| (_| | (_) |__   _| | (_| | \__ \   <  | | | | | (_| |  __/>  < 
 \__,_|\___/   |_|    \__,_|_|___/_|\_\ |_|_| |_|\__,_|\___/_/\_\
                                                                 
            

T.STAR WARS.128

FILE INFORMATION

FILENAME(S): T.STAR WARS.128

FILE TYPE(S): PRG

FILE SIZE: 3.1K

FIRST SEEN: 2025-11-30 18:12:06

APPEARS ON: 1 disk(s)

FILE HASH

2cdd14e5549d39dbe2b7887daf1d6b07ffab17d3fdd6978f93b40478bfb0cb6b

FOUND ON DISKS (1 DISKS)

DISK TITLE FILENAME FILE TYPE COLLECTION TRACK SECTOR ACTIONS
LOADSTAR 34 S 2 T.STAR WARS.128 PRG Sailor, Ganheden 3 9 DOWNLOAD FILE

FILE CONTENT & ANALYSIS

00000000: 00 80 5E 55 3A 47 41 4D  45 53 0D 0D 0D 20 20 20  |..^U:GAMES...   |
00000010: 20 20 D3 C4 C9 20 D3 D4  C1 D2 20 D7 C1 D2 D3 20  |  ... .... .... |
00000020: 46 4F 52 20 54 48 45 20  C3 2D 31 32 38 0D 20 20  |FOR THE .-128.  |
00000030: 20 20 20 20 20 20 20 20  20 20 20 20 20 20 20 42  |               B|
00000040: 59 0D 20 20 20 20 20 20  20 20 20 20 D2 4F 42 45  |Y.          .OBE|
00000050: 52 54 20 CC 2E 20 CC 59  4B 49 4E 53 0D 0D 0D C3  |RT .. .YKINS....|
00000060: CF CD CD CF C4 CF D2 C5  20 CD C1 C7 C1 DA C9 CE  |........ .......|
00000070: C5 0D C1 50 52 49 4C 20  31 39 38 37 0D 0D 2A 2A  |...PRIL 1987..**|
00000080: 2A 2A 2A 2A 2A 2A 2A 2A  2A 2A 2A 2A 2A 2A 2A 2A  |****************|
00000090: 2A 2A 2A 2A 2A 2A 2A 2A  2A 2A 2A 2A 2A 2A 2A 2A  |****************|
000000A0: 2A 2A 2A 0D CE CF D4 C5  3A 20 C2 45 43 41 55 53  |***.....: .ECAUS|
000000B0: 45 20 54 48 49 53 20 50  52 4F 47 52 41 4D 20 49  |E THIS PROGRAM I|
000000C0: 53 20 57 52 49 54 54 45  4E 0D 46 4F 52 20 54 48  |S WRITTEN.FOR TH|
000000D0: 45 20 C3 2D 31 32 38 2C  20 49 54 20 43 41 4E 4E  |E .-128, IT CANN|
000000E0: 4F 54 20 42 45 20 52 55  4E 20 4C 49 4B 45 0D 54  |OT BE RUN LIKE.T|
000000F0: 48 45 20 4F 54 48 45 52  20 50 52 4F 47 52 41 4D  |HE OTHER PROGRAM|
00000100: 53 20 4F 4E 20 CC CF C1  C4 D3 D4 C1 D2 2E 20 20  |S ON .........  |
00000110: D4 4F 0D 52 55 4E 20 54  48 45 20 50 52 4F 47 52  |.O.RUN THE PROGR|
00000120: 41 4D 2C 20 50 52 45 53  53 20 59 4F 55 52 20 C3  |AM, PRESS YOUR .|
00000130: 2D 31 32 38 27 53 0D D2  C5 D3 C5 D4 20 42 55 54  |-128'S...... BUT|
00000140: 54 4F 4E 2E 20 20 D4 48  49 53 20 57 49 4C 4C 20  |TON.  .HIS WILL |
00000150: 50 55 54 20 59 4F 55 52  0D 43 4F 4D 50 55 54 45  |PUT YOUR.COMPUTE|
00000160: 52 20 49 4E 20 31 32 38  20 4D 4F 44 45 20 41 4E  |R IN 128 MODE AN|
00000170: 44 20 44 49 53 50 4C 41  59 20 41 0D 4D 45 4E 55  |D DISPLAY A.MENU|
00000180: 20 4F 46 20 41 4C 4C 20  31 32 38 20 50 52 4F 47  | OF ALL 128 PROG|
00000190: 52 41 4D 53 20 4F 4E 20  D3 49 44 45 20 32 20 4F  |RAMS ON .IDE 2 O|
000001A0: 46 0D 54 48 45 20 44 49  53 4B 2E 20 C3 48 4F 4F  |F.THE DISK. .HOO|
000001B0: 53 45 20 54 48 45 20 50  52 4F 47 52 41 4D 20 59  |SE THE PROGRAM Y|
000001C0: 4F 55 20 57 41 4E 54 0D  54 4F 20 52 55 4E 20 46  |OU WANT.TO RUN F|
000001D0: 52 4F 4D 20 54 48 49 53  20 4D 45 4E 55 2E 0D 0D  |ROM THIS MENU...|
000001E0: CE CF D4 C5 3A 20 D9 4F  55 20 4D 55 53 54 20 48  |....: .OU MUST H|
000001F0: 41 56 45 20 41 20 4A 4F  59 53 54 49 43 4B 0D 50  |AVE A JOYSTICK.P|
00000200: 4C 55 47 47 45 44 20 49  4E 54 4F 20 D0 4F 52 54  |LUGGED INTO .ORT|
00000210: 20 32 20 49 4E 20 4F 52  44 45 52 20 54 4F 20 50  | 2 IN ORDER TO P|
00000220: 4C 41 59 0D 54 48 49 53  20 47 41 4D 45 2E 0D 2A  |LAY.THIS GAME..*|
00000230: 2A 2A 2A 2A 2A 2A 2A 2A  2A 2A 2A 2A 2A 2A 2A 2A  |****************|
00000240: 2A 2A 2A 2A 2A 2A 2A 2A  2A 2A 2A 2A 2A 2A 2A 2A  |****************|
00000250: 2A 2A 2A 2A 0D 0D 20 20  CF 4E 20 50 41 50 45 52  |****..  .N PAPER|
00000260: 2C 20 49 54 20 57 41 53  20 41 20 47 4F 4F 44 20  |, IT WAS A GOOD |
00000270: 50 4C 41 4E 2E 20 20 C9  4E 0D 53 45 43 52 45 54  |PLAN.  .N.SECRET|
00000280: 20 4C 4F 43 41 54 49 4F  4E 53 20 41 52 4F 55 4E  | LOCATIONS AROUN|
00000290: 44 20 54 48 45 20 43 4F  55 4E 54 52 59 2C 0D 50  |D THE COUNTRY,.P|
000002A0: 41 52 54 49 43 4C 45 20  42 45 41 4D 20 57 45 41  |ARTICLE BEAM WEA|
000002B0: 50 4F 4E 53 20 57 45 52  45 20 4F 4E 0D 43 4F 4E  |PONS WERE ON.CON|
000002C0: 53 54 41 4E 54 20 41 4C  45 52 54 2E 20 20 C9 46  |STANT ALERT.  .F|
000002D0: 20 41 20 4E 55 43 4C 45  41 52 20 41 54 54 41 43  | A NUCLEAR ATTAC|
000002E0: 4B 0D 57 45 52 45 20 45  56 45 52 20 4C 41 55 4E  |K.WERE EVER LAUN|
000002F0: 43 48 45 44 20 41 47 41  49 4E 53 54 20 4F 55 52  |CHED AGAINST OUR|
00000300: 0D 43 4F 55 4E 54 52 59  2C 20 54 48 45 53 45 20  |.COUNTRY, THESE |
00000310: 57 45 41 50 4F 4E 53 20  57 4F 55 4C 44 20 50 4C  |WEAPONS WOULD PL|
00000320: 41 43 45 0D 45 4E 45 52  47 49 5A 45 44 20 46 49  |ACE.ENERGIZED FI|
00000330: 45 4C 44 53 20 49 4E 20  54 48 45 20 50 41 54 48  |ELDS IN THE PATH|
00000340: 53 20 4F 46 20 54 48 45  0D 49 4E 43 4F 4D 49 4E  |S OF THE.INCOMIN|
00000350: 47 20 4D 49 53 53 49 4C  45 53 2C 20 44 45 54 4F  |G MISSILES, DETO|
00000360: 4E 41 54 49 4E 47 20 54  48 45 49 52 0D 57 41 52  |NATING THEIR.WAR|
00000370: 48 45 41 44 53 20 4C 4F  4E 47 20 42 45 46 4F 52  |HEADS LONG BEFOR|
00000380: 45 20 54 48 45 59 20 52  45 41 43 48 45 44 0D 54  |E THEY REACHED.T|
00000390: 48 45 49 52 20 54 41 52  47 45 54 53 2E 0D 0D 20  |HEIR TARGETS... |
000003A0: 20 D7 45 20 48 41 44 20  4E 4F 20 57 41 59 20 4F  | .E HAD NO WAY O|
000003B0: 46 20 4B 4E 4F 57 49 4E  47 20 54 48 41 54 20 4A  |F KNOWING THAT J|
000003C0: 55 53 54 0D 41 53 20 54  48 45 20 41 54 54 41 43  |UST.AS THE ATTAC|
000003D0: 4B 20 57 41 53 20 4C 41  55 4E 43 48 45 44 2C 20  |K WAS LAUNCHED, |
000003E0: 54 48 45 0D 53 55 50 45  52 43 4F 4D 50 55 54 45  |THE.SUPERCOMPUTE|
000003F0: 52 20 54 48 41 54 20 54  52 41 43 4B 53 20 54 48  |R THAT TRACKS TH|
00000400: 45 0D 49 4E 43 4F 4D 49  4E 47 20 4D 49 53 53 49  |E.INCOMING MISSI|
00000410: 4C 45 53 20 41 4E 44 20  41 49 4D 53 20 54 48 45  |LES AND AIMS THE|
00000420: 0D 50 41 52 54 49 43 4C  45 20 42 45 41 4D 20 57  |.PARTICLE BEAM W|
00000430: 45 41 50 4F 4E 53 20 57  4F 55 4C 44 0D 4D 41 4C  |EAPONS WOULD.MAL|
00000440: 46 55 4E 43 54 49 4F 4E  2E 0D 0D 20 20 D4 48 41  |FUNCTION...  .HA|
00000450: 54 20 4D 45 41 4E 53 20  49 54 27 53 20 55 50 20  |T MEANS IT'S UP |
00000460: 54 4F 20 59 4F 55 20 2D  2D 20 54 48 45 0D 50 41  |TO YOU -- THE.PA|
00000470: 52 54 49 43 4C 45 20 42  45 41 4D 20 57 45 41 50  |RTICLE BEAM WEAP|
00000480: 4F 4E 53 20 4D 55 53 54  20 42 45 0D 4D 41 4E 55  |ONS MUST BE.MANU|
00000490: 41 4C 4C 59 20 44 49 52  45 43 54 45 44 20 41 54  |ALLY DIRECTED AT|
000004A0: 20 54 48 45 20 54 41 52  47 45 54 53 2E 0D CF 4E  | THE TARGETS...N|
000004B0: 4C 59 20 43 4F 4F 4C 20  54 48 49 4E 4B 49 4E 47  |LY COOL THINKING|
000004C0: 20 2D 2D 20 41 4E 44 20  59 4F 55 52 0D 52 45 46  | -- AND YOUR.REF|
000004D0: 4C 45 58 45 53 20 2D 2D  20 43 41 4E 20 53 41 56  |LEXES -- CAN SAV|
000004E0: 45 20 55 53 20 4E 4F 57  2E 0D 0D 0D D0 4C 41 59  |E US NOW.....LAY|
000004F0: 49 4E 47 20 54 48 45 20  C7 41 4D 45 0D 2D 2D 2D  |ING THE .AME.---|
00000500: 2D 2D 2D 2D 2D 2D 2D 2D  2D 2D 2D 2D 2D 0D 0D 20  |-------------.. |
00000510: 20 C2 45 46 4F 52 45 20  59 4F 55 20 42 45 47 49  | .EFORE YOU BEGI|
00000520: 4E 20 54 48 45 20 47 41  4D 45 2C 20 49 46 20 59  |N THE GAME, IF Y|
00000530: 4F 55 0D 43 48 4F 4F 53  45 20 54 4F 20 53 45 45  |OU.CHOOSE TO SEE|
00000540: 20 54 48 45 20 49 4E 53  54 52 55 43 54 49 4F 4E  | THE INSTRUCTION|
00000550: 53 2C 20 54 48 45 0D 50  52 4F 47 52 41 4D 20 54  |S, THE.PROGRAM T|
00000560: 41 4B 45 53 20 59 4F 55  20 4F 4E 20 41 20 54 4F  |AKES YOU ON A TO|
00000570: 55 52 20 4F 46 20 54 48  45 0D D3 D4 C1 D2 20 D7  |UR OF THE..... .|
00000580: C1 D2 D3 20 50 4C 41 59  49 4E 47 20 53 43 52 45  |... PLAYING SCRE|
00000590: 45 4E 2E 20 20 D4 48 45  20 42 4F 54 54 4F 4D 0D  |EN.  .HE BOTTOM.|
000005A0: 4F 46 20 54 48 45 20 53  43 52 45 45 4E 20 53 48  |OF THE SCREEN SH|
000005B0: 4F 57 53 20 59 4F 55 52  20 44 45 46 45 4E 53 45  |OWS YOUR DEFENSE|
000005C0: 20 50 4F 53 54 0D 41 4E  44 20 54 48 45 20 53 49  | POST.AND THE SI|
000005D0: 58 20 43 49 54 49 45 53  20 54 4F 20 44 45 46 45  |X CITIES TO DEFE|
000005E0: 4E 44 2E 20 20 D9 4F 55  52 0D 47 55 4E 53 49 47  |ND.  .OUR.GUNSIG|
000005F0: 48 54 20 49 53 20 43 45  4E 54 45 52 45 44 20 49  |HT IS CENTERED I|
00000600: 4E 20 54 48 45 20 53 43  52 45 45 4E 2E 0D CD 49  |N THE SCREEN...I|
00000610: 53 53 49 4C 45 53 20 44  45 53 43 45 4E 44 20 46  |SSILES DESCEND F|
00000620: 52 4F 4D 20 54 48 45 20  54 4F 50 20 4F 46 20 54  |ROM THE TOP OF T|
00000630: 48 45 0D 53 43 52 45 45  4E 20 49 4E 20 57 41 56  |HE.SCREEN IN WAV|
00000640: 45 53 20 4F 46 20 31 31  2E 0D 0D 20 20 D4 4F 20  |ES OF 11...  .O |
00000650: 44 45 53 54 52 4F 59 20  54 48 45 20 49 4E 43 4F  |DESTROY THE INCO|
00000660: 4D 49 4E 47 20 4D 49 53  53 49 4C 45 53 2C 0D 50  |MING MISSILES,.P|
00000670: 4F 53 49 54 49 4F 4E 20  54 48 45 20 47 55 4E 53  |OSITION THE GUNS|
00000680: 49 47 48 54 20 49 4E 20  54 48 45 0D 4D 49 53 53  |IGHT IN THE.MISS|
00000690: 49 4C 45 27 53 20 50 41  54 48 2C 20 54 48 45 4E  |ILE'S PATH, THEN|
000006A0: 20 50 52 45 53 53 20 54  48 45 20 46 49 52 45 0D  | PRESS THE FIRE.|
000006B0: 42 55 54 54 4F 4E 20 54  4F 20 45 53 54 41 42 4C  |BUTTON TO ESTABL|
000006C0: 49 53 48 20 41 4E 20 45  4E 45 52 47 49 5A 45 44  |ISH AN ENERGIZED|
000006D0: 0D 46 49 45 4C 44 2E 20  20 C9 46 20 54 48 45 20  |.FIELD.  .F THE |
000006E0: 4D 49 53 53 49 4C 45 20  50 41 53 53 45 53 20 54  |MISSILE PASSES T|
000006F0: 48 52 4F 55 47 48 0D 54  48 45 20 46 49 45 4C 44  |HROUGH.THE FIELD|
00000700: 2C 20 49 54 20 57 49 4C  4C 20 42 45 20 44 45 53  |, IT WILL BE DES|
00000710: 54 52 4F 59 45 44 2E 20  20 C9 46 0D 41 20 4D 49  |TROYED.  .F.A MI|
00000720: 53 53 49 4C 45 20 47 45  54 53 20 54 48 52 4F 55  |SSILE GETS THROU|
00000730: 47 48 2C 20 48 4F 57 45  56 45 52 2C 20 49 54 0D  |GH, HOWEVER, IT.|
00000740: 57 49 4C 4C 20 44 45 56  41 53 54 41 54 45 20 4F  |WILL DEVASTATE O|
00000750: 4E 45 20 4F 46 20 54 48  45 20 43 49 54 49 45 53  |NE OF THE CITIES|
00000760: 0D 57 48 49 43 48 20 54  55 52 4E 53 20 52 45 44  |.WHICH TURNS RED|
00000770: 2E 20 C9 46 20 41 20 43  49 54 59 20 49 53 20 48  |. .F A CITY IS H|
00000780: 49 54 20 41 0D 53 45 43  4F 4E 44 20 54 49 4D 45  |IT A.SECOND TIME|
00000790: 2C 20 49 54 20 49 53 20  54 4F 54 41 4C 4C 59 0D  |, IT IS TOTALLY.|
000007A0: 41 4E 4E 49 48 49 4C 41  54 45 44 2E 0D 0D C6 49  |ANNIHILATED....I|
000007B0: 4E 41 4C 20 CE 4F 54 45  53 0D 2D 2D 2D 2D 2D 2D  |NAL .OTES.------|
000007C0: 2D 2D 2D 2D 2D 0D 0D 20  20 D7 48 45 4E 20 59 4F  |-----..  .HEN YO|
000007D0: 55 20 42 45 47 49 4E 20  54 48 45 20 47 41 4D 45  |U BEGIN THE GAME|
000007E0: 2C 20 59 4F 55 20 57 49  4C 4C 0D 48 41 56 45 20  |, YOU WILL.HAVE |
000007F0: 33 30 20 53 48 4F 54 53  20 2D 2D 20 46 49 56 45  |30 SHOTS -- FIVE|
00000800: 20 46 4F 52 20 45 41 43  48 20 43 49 54 59 0D 53  | FOR EACH CITY.S|
00000810: 54 41 4E 44 49 4E 47 2E  20 20 D9 4F 55 52 20 53  |TANDING.  .OUR S|
00000820: 48 4F 54 20 43 4F 55 4E  54 0D 49 53 20 44 49 53  |HOT COUNT.IS DIS|
00000830: 50 4C 41 59 45 44 20 50  52 4F 4D 49 4E 45 4E 54  |PLAYED PROMINENT|
00000840: 4C 59 20 41 54 20 54 48  45 20 54 4F 50 0D 4F 46  |LY AT THE TOP.OF|
00000850: 20 54 48 45 20 53 43 52  45 45 4E 2E 20 20 CB 45  | THE SCREEN.  .E|
00000860: 45 50 20 49 4E 20 4D 49  4E 44 2C 0D 48 4F 57 45  |EP IN MIND,.HOWE|
00000870: 56 45 52 2C 20 54 48 41  54 20 59 4F 55 20 43 41  |VER, THAT YOU CA|
00000880: 4E 20 48 41 56 45 20 41  20 4D 41 58 49 4D 55 4D  |N HAVE A MAXIMUM|
00000890: 0D 4F 46 20 54 57 4F 20  45 4E 45 52 47 49 5A 45  |.OF TWO ENERGIZE|
000008A0: 44 20 46 49 45 4C 44 53  20 45 53 54 41 42 4C 49  |D FIELDS ESTABLI|
000008B0: 53 48 45 44 0D 41 54 20  4F 4E 45 20 54 49 4D 45  |SHED.AT ONE TIME|
000008C0: 2E 20 20 C9 46 20 41 20  54 48 49 52 44 20 53 48  |.  .F A THIRD SH|
000008D0: 4F 54 20 49 53 0D 46 49  52 45 44 20 42 45 46 4F  |OT IS.FIRED BEFO|
000008E0: 52 45 20 54 48 45 20 46  49 52 53 54 20 54 57 4F  |RE THE FIRST TWO|
000008F0: 20 44 49 53 53 49 50 41  54 45 2C 0D 4F 4E 45 20  | DISSIPATE,.ONE |
00000900: 4F 46 20 46 49 52 53 54  20 54 57 4F 20 46 49 45  |OF FIRST TWO FIE|
00000910: 4C 44 53 20 57 49 4C 4C  20 44 49 53 41 50 50 45  |LDS WILL DISAPPE|
00000920: 41 52 0D 54 4F 20 4D 41  4B 45 20 52 4F 4F 4D 20  |AR.TO MAKE ROOM |
00000930: 46 4F 52 20 54 48 45 20  54 48 49 52 44 2E 20 D3  |FOR THE THIRD. .|
00000940: 48 4F 55 4C 44 0D 54 48  45 20 44 45 46 45 4E 53  |HOULD.THE DEFENS|
00000950: 45 20 50 4F 53 54 20 42  45 20 48 49 54 2C 20 54  |E POST BE HIT, T|
00000960: 48 45 20 4E 55 4D 42 45  52 0D 4F 46 20 53 48 4F  |HE NUMBER.OF SHO|
00000970: 54 53 20 52 45 4D 41 49  4E 49 4E 47 20 49 53 20  |TS REMAINING IS |
00000980: 43 55 54 20 49 4E 20 48  41 4C 46 2E 0D 0D 20 20  |CUT IN HALF...  |
00000990: D3 D4 C1 D2 20 D7 C1 D2  D3 20 48 41 53 20 54 48  |.... .... HAS TH|
000009A0: 52 45 45 20 4C 45 56 45  4C 53 20 2D 2D 0D C3 41  |REE LEVELS --..A|
000009B0: 44 45 54 2C 20 C5 4E 53  49 47 4E 2C 20 41 4E 44  |DET, .NSIGN, AND|
000009C0: 20 C3 41 50 54 41 49 4E  20 2D 2D 20 57 48 49 43  | .APTAIN -- WHIC|
000009D0: 48 0D 59 4F 55 20 4D 41  59 20 43 48 4F 4F 53 45  |H.YOU MAY CHOOSE|
000009E0: 20 57 48 45 4E 20 59 4F  55 20 42 45 47 49 4E 20  | WHEN YOU BEGIN |
000009F0: 54 48 45 0D 47 41 4D 45  2E 20 20 D9 4F 55 20 52  |THE.GAME.  .OU R|
00000A00: 45 43 45 49 56 45 20 31  30 30 20 50 4F 49 4E 54  |ECEIVE 100 POINT|
00000A10: 53 2C 0D 4D 55 4C 54 49  50 4C 49 45 44 20 42 59  |S,.MULTIPLIED BY|
00000A20: 20 54 48 45 20 50 4C 41  59 20 4C 45 56 45 4C 2C  | THE PLAY LEVEL,|
00000A30: 20 46 4F 52 0D 45 41 43  48 20 4D 49 53 53 49 4C  | FOR.EACH MISSIL|
00000A40: 45 20 44 45 53 54 52 4F  59 45 44 2E 20 20 C9 4E  |E DESTROYED.  .N|
00000A50: 20 4F 54 48 45 52 0D 57  4F 52 44 53 2C 20 4F 4E  | OTHER.WORDS, ON|
00000A60: 20 54 48 45 20 C5 4E 53  49 47 4E 20 4C 45 56 45  | THE .NSIGN LEVE|
00000A70: 4C 2C 20 41 20 4D 49 53  53 49 4C 45 0D 49 53 20  |L, A MISSILE.IS |
00000A80: 57 4F 52 54 48 20 32 30  30 20 50 4F 49 4E 54 53  |WORTH 200 POINTS|
00000A90: 3B 20 4F 4E 20 54 48 45  20 C3 41 50 54 41 49 4E  |; ON THE .APTAIN|
00000AA0: 0D 4C 45 56 45 4C 2C 20  41 20 4D 49 53 53 49 4C  |.LEVEL, A MISSIL|
00000AB0: 45 20 49 53 20 57 4F 52  54 48 20 33 30 30 20 50  |E IS WORTH 300 P|
00000AC0: 4F 49 4E 54 53 2E 0D C1  54 20 54 48 45 20 45 4E  |OINTS...T THE EN|
00000AD0: 44 20 4F 46 20 45 41 43  48 20 57 41 56 45 2C 20  |D OF EACH WAVE, |
00000AE0: 59 4F 55 20 41 4C 53 4F  0D 52 45 43 49 45 56 45  |YOU ALSO.RECIEVE|
00000AF0: 20 41 20 42 4F 4E 55 53  20 4F 46 20 31 30 30 20  | A BONUS OF 100 |
00000B00: 50 4F 49 4E 54 53 20 46  4F 52 0D 45 56 45 52 59  |POINTS FOR.EVERY|
00000B10: 20 43 49 54 59 20 4C 45  46 54 20 53 54 41 4E 44  | CITY LEFT STAND|
00000B20: 49 4E 47 20 41 4E 44 20  31 30 0D 50 4F 49 4E 54  |ING AND 10.POINT|
00000B30: 53 20 46 4F 52 20 41 4E  59 20 53 48 4F 54 53 20  |S FOR ANY SHOTS |
00000B40: 52 45 4D 41 49 4E 49 4E  47 2E 0D 0D 20 20 C5 56  |REMAINING...  .V|
00000B50: 45 52 59 20 31 30 2C 30  30 30 20 50 4F 49 4E 54  |ERY 10,000 POINT|
00000B60: 53 2C 20 59 4F 55 52 20  53 4B 49 4C 4C 0D 4C 45  |S, YOUR SKILL.LE|
00000B70: 56 45 4C 20 49 53 20 49  4E 43 52 45 41 53 45 44  |VEL IS INCREASED|
00000B80: 2E 20 20 C5 41 43 48 20  54 49 4D 45 20 59 4F 55  |.  .ACH TIME YOU|
00000B90: 0D 41 44 56 41 4E 43 45  20 41 20 4C 45 56 45 4C  |.ADVANCE A LEVEL|
00000BA0: 2C 20 41 20 43 49 54 59  20 54 48 41 54 20 48 41  |, A CITY THAT HA|
00000BB0: 53 20 42 45 45 4E 0D 48  49 54 20 4F 4E 43 45 20  |S BEEN.HIT ONCE |
00000BC0: 52 45 54 55 52 4E 53 20  54 4F 20 4E 4F 52 4D 41  |RETURNS TO NORMA|
00000BD0: 4C 2E 20 20 D4 48 45 20  47 41 4D 45 0D 45 4E 44  |L.  .HE GAME.END|
00000BE0: 53 20 4F 4E 4C 59 20 57  48 45 4E 20 41 4C 4C 20  |S ONLY WHEN ALL |
00000BF0: 43 49 54 49 45 53 20 41  52 45 0D 44 45 53 54 52  |CITIES ARE.DESTR|
00000C00: 4F 59 45 44 2E 0D 0D 0D  C4 C9 D3 CB 20 C6 C9 CC  |OYED........ ...|
00000C10: C5 D3 20 D4 C8 C9 D3 20  D0 D2 CF C7 D2 C1 CD 20  |.. .... ....... |
00000C20: D5 D3 C5 D3 0D 0D D3 D4  C1 D2 20 D7 C1 D2 D3 2E  |.......... .....|
00000C30: 31 32 38 20 20 20 20 20  20 D3 D7 D3 0D D4 2E D3  |128      .......|
00000C40: D4 C1 D2 20 D7 C1 D2 D3  2E 31 32 38 0D 0D 20 20  |... .....128..  |
00000C50: 20 20 20 20 20 20 2A 2A  2A 2A 20 C5 4E 44 20 CF  |      **** .ND .|
00000C60: 46 20 D4 45 58 54 20 2A  2A 2A 2A 0D              |F .EXT ****.    |
..^U:GAMES...     SDI STAR WARS FOR THE 
C-128.                 BY.          ROBE
RT L. LYKINS...COMMODORE MAGAZINE.APRIL 
1987..**********************************
***.NOTE: BECAUSE THIS PROGRAM IS WRITTE
N.FOR THE C-128, IT CANNOT BE RUN LIKE.T
HE OTHER PROGRAMS ON LOADSTAR.  TO.RUN T
HE PROGRAM, PRESS YOUR C-128'S.RESET BUT
TON.  THIS WILL PUT YOUR.COMPUTER IN 128
 MODE AND DISPLAY A.MENU OF ALL 128 PROG
RAMS ON SIDE 2 OF.THE DISK. CHOOSE THE P
ROGRAM YOU WANT.TO RUN FROM THIS MENU...
NOTE: YOU MUST HAVE A JOYSTICK.PLUGGED I
NTO PORT 2 IN ORDER TO PLAY.THIS GAME..*
************************************..  
ON PAPER, IT WAS A GOOD PLAN.  IN.SECRET
 LOCATIONS AROUND THE COUNTRY,.PARTICLE 
BEAM WEAPONS WERE ON.CONSTANT ALERT.  IF
 A NUCLEAR ATTACK.WERE EVER LAUNCHED AGA
INST OUR.COUNTRY, THESE WEAPONS WOULD PL
ACE.ENERGIZED FIELDS IN THE PATHS OF THE
.INCOMING MISSILES, DETONATING THEIR.WAR
HEADS LONG BEFORE THEY REACHED.THEIR TAR
GETS...  WE HAD NO WAY OF KNOWING THAT J
UST.AS THE ATTACK WAS LAUNCHED, THE.SUPE
RCOMPUTER THAT TRACKS THE.INCOMING MISSI
LES AND AIMS THE.PARTICLE BEAM WEAPONS W
OULD.MALFUNCTION...  THAT MEANS IT'S UP 
TO YOU -- THE.PARTICLE BEAM WEAPONS MUST
 BE.MANUALLY DIRECTED AT THE TARGETS..ON
LY COOL THINKING -- AND YOUR.REFLEXES --
 CAN SAVE US NOW....PLAYING THE GAME.---
-------------..  BEFORE YOU BEGIN THE GA
ME, IF YOU.CHOOSE TO SEE THE INSTRUCTION
S, THE.PROGRAM TAKES YOU ON A TOUR OF TH
E.STAR WARS PLAYING SCREEN.  THE BOTTOM.
OF THE SCREEN SHOWS YOUR DEFENSE POST.AN
D THE SIX CITIES TO DEFEND.  YOUR.GUNSIG
HT IS CENTERED IN THE SCREEN..MISSILES D
ESCEND FROM THE TOP OF THE.SCREEN IN WAV
ES OF 11...  TO DESTROY THE INCOMING MIS
SILES,.POSITION THE GUNSIGHT IN THE.MISS
ILE'S PATH, THEN PRESS THE FIRE.BUTTON T
O ESTABLISH AN ENERGIZED.FIELD.  IF THE 
MISSILE PASSES THROUGH.THE FIELD, IT WIL
L BE DESTROYED.  IF.A MISSILE GETS THROU
GH, HOWEVER, IT.WILL DEVASTATE ONE OF TH
E CITIES.WHICH TURNS RED. IF A CITY IS H
IT A.SECOND TIME, IT IS TOTALLY.ANNIHILA
TED...FINAL NOTES.-----------..  WHEN YO
U BEGIN THE GAME, YOU WILL.HAVE 30 SHOTS
 -- FIVE FOR EACH CITY.STANDING.  YOUR S
HOT COUNT.IS DISPLAYED PROMINENTLY AT TH
E TOP.OF THE SCREEN.  KEEP IN MIND,.HOWE
VER, THAT YOU CAN HAVE A MAXIMUM.OF TWO 
ENERGIZED FIELDS ESTABLISHED.AT ONE TIME
.  IF A THIRD SHOT IS.FIRED BEFORE THE F
IRST TWO DISSIPATE,.ONE OF FIRST TWO FIE
LDS WILL DISAPPEAR.TO MAKE ROOM FOR THE 
THIRD. SHOULD.THE DEFENSE POST BE HIT, T
HE NUMBER.OF SHOTS REMAINING IS CUT IN H
ALF...  STAR WARS HAS THREE LEVELS --.CA
DET, ENSIGN, AND CAPTAIN -- WHICH.YOU MA
Y CHOOSE WHEN YOU BEGIN THE.GAME.  YOU R
ECEIVE 100 POINTS,.MULTIPLIED BY THE PLA
Y LEVEL, FOR.EACH MISSILE DESTROYED.  IN
 OTHER.WORDS, ON THE ENSIGN LEVEL, A MIS
SILE.IS WORTH 200 POINTS; ON THE CAPTAIN
.LEVEL, A MISSILE IS WORTH 300 POINTS..A
T THE END OF EACH WAVE, YOU ALSO.RECIEVE
 A BONUS OF 100 POINTS FOR.EVERY CITY LE
FT STANDING AND 10.POINTS FOR ANY SHOTS 
REMAINING...  EVERY 10,000 POINTS, YOUR 
SKILL.LEVEL IS INCREASED.  EACH TIME YOU
.ADVANCE A LEVEL, A CITY THAT HAS BEEN.H
IT ONCE RETURNS TO NORMAL.  THE GAME.END
S ONLY WHEN ALL CITIES ARE.DESTROYED....
DISK FILES THIS PROGRAM USES..STAR WARS.
128      SWS.T.STAR WARS.128..        **
** END OF TEXT ****.
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