00000000: 4F 59 53 54 49 43 4B 20 54 4F 20 4D 4F 56 45 20 |OYSTICK TO MOVE |
00000010: 54 48 45 20 43 55 52 53 4F 52 20 46 52 4F 4D 20 |THE CURSOR FROM |
00000020: 43 41 52 44 0D 54 4F 20 43 41 52 44 2E 20 20 D0 |CARD.TO CARD. .|
00000030: 52 45 53 53 20 D2 C5 D4 D5 D2 CE 20 4F 52 20 54 |RESS ...... OR T|
00000040: 48 45 0D 46 49 52 45 42 55 54 54 4F 4E 20 54 4F |HE.FIREBUTTON TO|
00000050: 20 54 55 52 4E 20 4F 56 45 52 20 41 20 43 41 52 | TURN OVER A CAR|
00000060: 44 2E 20 20 C9 46 0D 54 48 45 20 54 57 4F 20 43 |D. .F.THE TWO C|
00000070: 41 52 44 53 20 59 4F 55 20 54 55 52 4E 20 4F 56 |ARDS YOU TURN OV|
00000080: 45 52 20 4F 4E 20 59 4F 55 52 0D 54 55 52 4E 20 |ER ON YOUR.TURN |
00000090: 41 52 45 20 54 48 45 20 53 41 4D 45 2C 20 59 4F |ARE THE SAME, YO|
000000A0: 55 20 47 45 54 20 41 20 4D 41 54 43 48 0D 41 4E |U GET A MATCH.AN|
000000B0: 44 20 43 41 4E 20 43 4F 4E 54 49 4E 55 45 2E 20 |D CAN CONTINUE. |
000000C0: 20 C9 46 20 54 48 45 59 20 44 4F 4E 27 54 0D 4D | .F THEY DON'T.M|
000000D0: 41 54 43 48 2C 20 49 54 27 53 20 54 48 45 20 4E |ATCH, IT'S THE N|
000000E0: 45 58 54 20 50 4C 41 59 45 52 27 53 20 54 55 52 |EXT PLAYER'S TUR|
000000F0: 4E 2E 0D D7 48 45 4E 20 41 4C 4C 20 45 49 47 48 |N...HEN ALL EIGH|
00000100: 54 45 45 4E 20 4D 41 54 43 48 45 53 20 48 41 56 |TEEN MATCHES HAV|
00000110: 45 20 42 45 45 4E 0D 46 4F 55 4E 44 2C 20 54 48 |E BEEN.FOUND, TH|
00000120: 45 20 47 41 4D 45 20 49 53 20 4F 56 45 52 20 41 |E GAME IS OVER A|
00000130: 4E 44 20 54 48 45 0D 50 4C 41 59 45 52 20 57 49 |ND THE.PLAYER WI|
00000140: 54 48 20 54 48 45 20 48 49 47 48 45 53 54 20 4E |TH THE HIGHEST N|
00000150: 55 4D 42 45 52 20 4F 46 0D 4D 41 54 43 48 45 53 |UMBER OF.MATCHES|
00000160: 20 49 53 20 54 48 45 20 57 49 4E 4E 45 52 2E 0D | IS THE WINNER..|
00000170: 0D 20 20 20 20 D9 4F 55 20 43 41 4E 20 51 55 49 |. .OU CAN QUI|
00000180: 54 20 41 54 20 41 4E 59 20 54 49 4D 45 20 42 59 |T AT ANY TIME BY|
00000190: 0D 50 52 45 53 53 49 4E 47 20 27 51 27 2E 0D 0D |.PRESSING 'Q'...|
000001A0: 20 20 20 20 D3 48 41 52 4F 4E 20 D3 49 45 47 45 | .HARON .IEGE|
000001B0: 4C 20 48 41 53 20 44 4F 4E 45 20 41 20 47 4F 4F |L HAS DONE A GOO|
000001C0: 44 20 4A 4F 42 0D 57 49 54 48 20 54 48 45 20 4C |D JOB.WITH THE L|
000001D0: 4F 4F 4B 53 20 41 4E 44 20 46 45 45 4C 20 4F 46 |OOKS AND FEEL OF|
000001E0: 20 54 48 49 53 0D 50 52 4F 47 52 41 4D 2E 20 20 | THIS.PROGRAM. |
000001F0: C9 54 20 53 48 4F 55 4C 44 20 42 45 20 41 20 4D |.T SHOULD BE A M|
00000200: 4F 44 45 4C 20 41 4E 44 0D 49 4E 53 50 49 52 41 |ODEL AND.INSPIRA|
00000210: 54 49 4F 4E 20 54 4F 20 48 4F 4D 45 20 50 52 4F |TION TO HOME PRO|
00000220: 47 52 41 4D 4D 45 52 53 0D 45 56 45 52 59 57 48 |GRAMMERS.EVERYWH|
00000230: 45 52 45 2E 0D 0D C4 C9 D3 CB 20 C6 C9 CC C5 D3 |ERE....... .....|
00000240: 20 D4 C8 C9 D3 20 D0 D2 CF C7 D2 C1 CD 20 D5 D3 | .... ....... ..|
00000250: C5 D3 0D 0D CD C5 CD CF D2 D9 20 C3 C8 C1 CC CC |.......... .....|
00000260: C5 CE C7 C5 20 20 20 D4 2E 20 CD C5 CD CF D2 D9 |.... .. ......|
00000270: 20 C3 C8 C1 CC CC C5 CE 0D 0D 20 20 20 20 20 20 | ......... |
00000280: 20 20 2A 2A 2A 2A 20 C5 4E 44 20 4F 46 20 D4 45 | **** .ND OF .E|
00000290: 58 54 20 2A 2A 2A 2A 0D |XT ****. |
OYSTICK TO MOVE THE CURSOR FROM CARD.TO
CARD. PRESS RETURN OR THE.FIREBUTTON TO
TURN OVER A CARD. IF.THE TWO CARDS YOU
TURN OVER ON YOUR.TURN ARE THE SAME, YO
U GET A MATCH.AND CAN CONTINUE. IF THEY
DON'T.MATCH, IT'S THE NEXT PLAYER'S TUR
N..WHEN ALL EIGHTEEN MATCHES HAVE BEEN.F
OUND, THE GAME IS OVER AND THE.PLAYER WI
TH THE HIGHEST NUMBER OF.MATCHES IS THE
WINNER... YOU CAN QUIT AT ANY TIME BY
.PRESSING 'Q'... SHARON SIEGEL HAS DO
NE A GOOD JOB.WITH THE LOOKS AND FEEL OF
THIS.PROGRAM. IT SHOULD BE A MODEL AND
.INSPIRATION TO HOME PROGRAMMERS.EVERYWH
ERE...DISK FILES THIS PROGRAM USES..MEMO
RY CHALLENGE T. MEMORY CHALLEN..
**** END OF TEXT ****.
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