_  __   _  _         _ _     _      _           _           
  __| |/ /_ | || |     __| (_)___| | __ (_)_ __   __| | _____  __
 / _` | '_ \| || |_   / _` | / __| |/ / | | '_ \ / _` |/ _ \ \/ /
| (_| | (_) |__   _| | (_| | \__ \   <  | | | | | (_| |  __/>  < 
 \__,_|\___/   |_|    \__,_|_|___/_|\_\ |_|_| |_|\__,_|\___/_/\_\
                                                                 
            

────────────────

FILE INFORMATION

FILENAME(S): ────────────────

FILE TYPE(S): USR

FILE SIZE: 2K

FIRST SEEN: 2025-12-02 23:46:46

APPEARS ON: 1 disk(s)

FILE HASH

30cddaace6ebfd103840ee44f3ea381d1044d8115d803375735af9017a2d1d72

FOUND ON DISKS (1 DISKS)

DISK TITLE FILENAME FILE TYPE COLLECTION TRACK SECTOR ACTIONS
STRATEGIE GAMES ──────────────── USR swasti, flohmarkt 18 0 DOWNLOAD FILE

FILE CONTENT & ANALYSIS

00000000: 41 00 15 FF FF 1F 15 FF  FF 1F 15 FF FF 1F 0A 50  |A..............P|
00000010: 4B 1D 00 00 00 00 00 00  00 00 00 00 00 00 00 00  |K...............|
00000020: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00  |................|
00000030: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00  |................|
00000040: 00 00 00 00 00 00 13 FF  FF 07 00 00 00 00 00 00  |................|
00000050: 00 00 00 00 00 00 00 00  00 00 01 00 10 00 00 00  |................|
00000060: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00  |................|
00000070: 00 00 00 00 00 00 00 00  00 00 0B D5 D3 01 11 FF  |................|
00000080: FF 01 11 FF FF 01 11 FF  FF 01 11 FF FF 01 53 54  |..............ST|
00000090: 52 41 54 45 47 49 45 2D  47 41 4D 45 53 20 A0 A0  |RATEGIE-GAMES ..|
000000A0: 41 54 2D 30 34 0D A0 A0  A0 00 00 00 00 00 00 00  |AT-04...........|
000000B0: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00  |................|
000000C0: 00 00 00 00 00 00 54 48  45 2D 41 2D 54 45 41 4D  |......THE-A-TEAM|
000000D0: 20 57 41 53 20 48 45 52  45 00 00 00 00 00 00 00  | WAS HERE.......|
000000E0: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00  |................|
000000F0: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 82 17  |................|
00000100: 00 42 4F 4F 54 20 46 49  45 4C 44 20 4F 2E 46 2E  |.BOOT FIELD O.F.|
00000110: A0 00 00 00 00 00 00 00  00 00 05 00 00 00 83 12  |................|
00000120: 00 C0 C0 C0 C0 C0 C0 C0  C0 C0 C0 C0 C0 C0 C0 C0  |................|
00000130: C0 00 00 00 00 00 00 00  00 00 00 00 00 00 82 11  |................|
00000140: 00 46 49 45 4C 44 20 4F  46 20 46 49 52 45 A0 A0  |.FIELD OF FIRE..|
00000150: A0 00 00 00 00 00 00 00  00 00 01 00 00 00 82 11  |................|
00000160: 01 46 52 4F 4D 20 28 53  53 49 29 20 31 39 38 35  |.FROM (SSI) 1985|
00000170: A0 00 00 00 00 00 00 00  00 00 01 00 00 00 83 12  |................|
00000180: 00 C0 C0 C0 C0 C0 C0 C0  C0 C0 C0 C0 C0 C0 C0 C0  |................|
00000190: C0 00 00 00 00 00 00 00  00 00 00 00 00 00 82 17  |................|
000001A0: 03 53 43 45 4E 41 52 49  4F 20 4E 41 4D 45 53 A0  |.SCENARIO NAMES.|
000001B0: A0 00 00 00 00 00 00 00  00 00 01 00 00 00 82 09  |................|
000001C0: 05 4D 41 50 20 43 48 41  52 53 45 54 20 30 A0 A0  |.MAP CHARSET 0..|
000001D0: A0 00 00 00 00 00 00 00  00 00 05 00 00 00 82 09  |................|
000001E0: 0D 4D 41 50 20 43 48 41  52 53 45 54 20 31 A0 A0  |.MAP CHARSET 1..|
000001F0: A0 00 00 00 00 00 00 00  00 00 05 00 82 1B 08 4D  |...............M|
00000200: 41 50 20 43 48 41 52 53  45 54 20 32 A0 A0 A0 00  |AP CHARSET 2....|
00000210: 00 00 00 00 00 00 00 00  05 00 00 00 82 08 00 4D  |...............M|
00000220: 41 50 20 43 48 41 52 53  45 54 20 33 A0 A0 A0 00  |AP CHARSET 3....|
00000230: 00 00 00 00 00 00 00 00  05 00 00 00 82 08 01 4D  |...............M|
00000240: 41 50 20 43 48 41 52 53  45 54 20 34 A0 A0 A0 00  |AP CHARSET 4....|
00000250: 00 00 00 00 00 00 00 00  05 00 00 00 82 08 04 4D  |...............M|
00000260: 41 50 20 43 48 41 52 53  45 54 20 35 A0 A0 A0 00  |AP CHARSET 5....|
00000270: 00 00 00 00 00 00 00 00  05 00 00 00 82 08 0D 4D  |...............M|
00000280: 41 50 20 43 48 41 52 53  45 54 20 36 A0 A0 A0 00  |AP CHARSET 6....|
00000290: 00 00 00 00 00 00 00 00  05 00 00 00 82 1C 02 4D  |...............M|
000002A0: 41 50 20 43 48 41 52 53  45 54 20 37 A0 A0 A0 00  |AP CHARSET 7....|
000002B0: 00 00 00 00 00 00 00 00  05 00 00 00 82 07 00 55  |...............U|
000002C0: 4E 49 54 20 54 41 42 4C  45 53 20 30 A0 A0 A0 00  |NIT TABLES 0....|
000002D0: 00 00 00 00 00 00 00 00  11 00 00 00 82 07 09 55  |...............U|
000002E0: 4E 49 54 20 54 41 42 4C  45 53 20 31 A0 A0 A0 00  |NIT TABLES 1....|
000002F0: 00 00 00 00 00 00 00 00  11 00 82 1D 00 55 4E 49  |.............UNI|
00000300: 54 20 54 41 42 4C 45 53  20 32 A0 A0 A0 00 00 00  |T TABLES 2......|
00000310: 00 00 00 00 00 00 11 00  00 00 82 1C 05 55 4E 49  |.............UNI|
00000320: 54 20 54 41 42 4C 45 53  20 33 A0 A0 A0 00 00 00  |T TABLES 3......|
00000330: 00 00 00 00 00 00 11 00  00 00 82 06 02 55 4E 49  |.............UNI|
00000340: 54 20 54 41 42 4C 45 53  20 34 A0 A0 A0 00 00 00  |T TABLES 4......|
00000350: 00 00 00 00 00 00 11 00  00 00 82 1E 03 55 4E 49  |.............UNI|
00000360: 54 20 54 41 42 4C 45 53  20 35 A0 A0 A0 00 00 00  |T TABLES 5......|
00000370: 00 00 00 00 00 00 11 00  00 00 82 05 02 55 4E 49  |.............UNI|
00000380: 54 20 54 41 42 4C 45 53  20 36 A0 A0 A0 00 00 00  |T TABLES 6......|
00000390: 00 00 00 00 00 00 11 00  00 00 82 13 00 55 4E 49  |.............UNI|
000003A0: 54 20 54 41 42 4C 45 53  20 37 A0 A0 A0 00 00 00  |T TABLES 7......|
000003B0: 00 00 00 00 00 00 11 00  00 00 82 17 08 47 41 4D  |.............GAM|
000003C0: 45 20 53 50 52 49 54 45  53 A0 A0 A0 A0 00 00 00  |E SPRITES.......|
000003D0: 00 00 00 00 00 00 03 00  00 00 82 17 0D 55 4E 49  |.............UNI|
000003E0: 54 20 4E 41 4D 45 53 A0  A0 A0 A0 A0 A0 00 00 00  |T NAMES.........|
000003F0: 00 00 00 00 00 00 05 00  82 11 02 43 48 41 52 41  |...........CHARA|
00000400: 43 54 45 52 53 A0 A0 A0  A0 A0 A0 00 00 00 00 00  |CTERS...........|
00000410: 00 00 00 00 07 00 00 00  82 16 02 4B 4D 4F 56 45  |...........KMOVE|
00000420: 52 2E 4F 42 4A A0 A0 A0  A0 A0 A0 00 00 00 00 00  |R.OBJ...........|
00000430: 00 00 00 00 01 00 00 00  82 16 03 4E 45 57 4D 55  |...........NEWMU|
00000440: 53 49 43 A0 A0 A0 A0 A0  A0 A0 A0 00 00 00 00 00  |SIC.............|
00000450: 00 00 00 00 04 00 00 00  82 17 04 53 54 45 4E 43  |...........STENC|
00000460: 49 4C A0 A0 A0 A0 A0 A0  A0 A0 A0 00 00 00 00 00  |IL..............|
00000470: 00 00 00 00 05 00 00 00  82 14 00 46 4F 46 2E 50  |...........FOF.P|
00000480: 49 43 A0 A0 A0 A0 A0 A0  A0 A0 A0 00 00 00 00 00  |IC..............|
00000490: 00 00 00 00 28 00 00 00  82 16 06 45 44 49 54 4F  |....(......EDITO|
000004A0: 52 A0 A0 A0 A0 A0 A0 A0  A0 A0 A0 00 00 00 00 00  |R...............|
000004B0: 00 00 00 00 0B 00 00 00  82 13 09 47 53 54 41 52  |...........GSTAR|
000004C0: 54 A0 A0 A0 A0 A0 A0 A0  A0 A0 A0 00 00 00 00 00  |T...............|
000004D0: 00 00 00 00 03 00 00 00  82 11 03 52 54 4C 2D 36  |...........RTL-6|
000004E0: 34 A0 A0 A0 A0 A0 A0 A0  A0 A0 A0 00 00 00 00 00  |4...............|
000004F0: 00 00 00 00 21 00 82 0C  02 4D 41 50 20 30 A0 A0  |....!....MAP 0..|
00000500: A0 A0 A0 A0 A0 A0 A0 A0  A0 00 00 00 00 00 00 00  |................|
00000510: 00 00 11 00 00 00 82 18  00 4D 41 50 20 31 A0 A0  |.........MAP 1..|
00000520: A0 A0 A0 A0 A0 A0 A0 A0  A0 00 00 00 00 00 00 00  |................|
00000530: 00 00 11 00 00 00 82 0B  00 4D 41 50 20 32 A0 A0  |.........MAP 2..|
00000540: A0 A0 A0 A0 A0 A0 A0 A0  A0 00 00 00 00 00 00 00  |................|
00000550: 00 00 11 00 00 00 82 19  00 4D 41 50 20 33 A0 A0  |.........MAP 3..|
00000560: A0 A0 A0 A0 A0 A0 A0 A0  A0 00 00 00 00 00 00 00  |................|
00000570: 00 00 11 00 00 00 82 0A  00 4D 41 50 20 34 A0 A0  |.........MAP 4..|
00000580: A0 A0 A0 A0 A0 A0 A0 A0  A0 00 00 00 00 00 00 00  |................|
00000590: 00 00 11 00 00 00 82 0A  09 4D 41 50 20 35 A0 A0  |.........MAP 5..|
000005A0: A0 A0 A0 A0 A0 A0 A0 A0  A0 00 00 00 00 00 00 00  |................|
000005B0: 00 00 11 00 00 00 82 1A  00 4D 41 50 20 36 A0 A0  |.........MAP 6..|
000005C0: A0 A0 A0 A0 A0 A0 A0 A0  A0 00 00 00 00 00 00 00  |................|
000005D0: 00 00 11 00 00 00 82 1A  09 4D 41 50 20 37 A0 A0  |.........MAP 7..|
000005E0: A0 A0 A0 A0 A0 A0 A0 A0  A0 00 00 00 00 00 00 00  |................|
000005F0: 00 00 11 00 82 10 01 47  41 4D 45 A0 A0 A0 A0 A0  |.......GAME.....|
00000600: A0 A0 A0 A0 A0 A0 A0 00  00 00 00 00 00 00 00 00  |................|
00000610: 4C 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00  |L...............|
00000620: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00  |................|
00000630: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00  |................|
00000640: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00  |................|
00000650: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00  |................|
00000660: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00  |................|
00000670: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00  |................|
00000680: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00  |................|
00000690: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00  |................|
000006A0: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00  |................|
000006B0: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00  |................|
000006C0: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00  |................|
000006D0: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00  |................|
000006E0: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00  |................|
000006F0: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00  |................|
00000700: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00  |................|
00000710: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00  |................|
00000720: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00  |................|
00000730: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00  |................|
00000740: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00  |................|
00000750: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00  |................|
00000760: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00  |................|
00000770: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00  |................|
00000780: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00  |................|
00000790: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00  |................|
000007A0: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00  |................|
000007B0: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00  |................|
000007C0: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00  |................|
000007D0: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00  |................|
000007E0: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00  |................|
A..............PK.......................
........................................
........................................
...US.................STRATEGIE-GAMES   
AT-04.   .............................TH
E-A-TEAM WAS HERE.......................
.................BOOT FIELD O.F. .......
........................................
.FIELD OF FIRE   ................FROM (S
SI) 1985 ...............................
.................SCENARIO NAMES  .......
.........MAP CHARSET 0   ...............
.MAP CHARSET 1   ..............MAP CHARS
ET 2   ................MAP CHARSET 3   .
...............MAP CHARSET 4   .........
.......MAP CHARSET 5   ................M
AP CHARSET 6   ................MAP CHARS
ET 7   ................UNIT TABLES 0   .
...............UNIT TABLES 1   .........
.....UNIT TABLES 2   ................UNI
T TABLES 3   ................UNIT TABLES
 4   ................UNIT TABLES 5   ...
.............UNIT TABLES 6   ...........
.....UNIT TABLES 7   ................GAM
E SPRITES    ................UNIT NAMES 
     ..............CHARACTERS      .....
...........KMOVER.OBJ      .............
...NEWMUSIC        ................STENC
IL         ................FOF.PIC      
   .........(......EDITOR          .....
...........GSTART          .............
...RTL-64          .........!....MAP 0  
         ................MAP 1          
 ................MAP 2           .......
.........MAP 3           ...............
.MAP 4           ................MAP 5  
         ................MAP 6          
 ................MAP 7           .......
.......GAME            .........L.......
........................................
........................................
........................................
........................................
........................................
........................................
........................................
........................................
........................................
........................................
........................................
................................
C64 Preview

> CLICK IMAGE PREVIEW FOR FULL MODAL