00000000: 41 00 15 FF FF 1F 15 FF FF 1F 15 FF FF 1F 0A 50 |A..............P|
00000010: 4B 1D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 |K...............|
00000020: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 |................|
00000030: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 |................|
00000040: 00 00 00 00 00 00 13 FF FF 07 00 00 00 00 00 00 |................|
00000050: 00 00 00 00 00 00 00 00 00 00 01 00 10 00 00 00 |................|
00000060: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 |................|
00000070: 00 00 00 00 00 00 00 00 00 00 0B D5 D3 01 11 FF |................|
00000080: FF 01 11 FF FF 01 11 FF FF 01 11 FF FF 01 53 54 |..............ST|
00000090: 52 41 54 45 47 49 45 2D 47 41 4D 45 53 20 A0 A0 |RATEGIE-GAMES ..|
000000A0: 41 54 2D 30 34 0D A0 A0 A0 00 00 00 00 00 00 00 |AT-04...........|
000000B0: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 |................|
000000C0: 00 00 00 00 00 00 54 48 45 2D 41 2D 54 45 41 4D |......THE-A-TEAM|
000000D0: 20 57 41 53 20 48 45 52 45 00 00 00 00 00 00 00 | WAS HERE.......|
000000E0: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 |................|
000000F0: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 82 17 |................|
00000100: 00 42 4F 4F 54 20 46 49 45 4C 44 20 4F 2E 46 2E |.BOOT FIELD O.F.|
00000110: A0 00 00 00 00 00 00 00 00 00 05 00 00 00 83 12 |................|
00000120: 00 C0 C0 C0 C0 C0 C0 C0 C0 C0 C0 C0 C0 C0 C0 C0 |................|
00000130: C0 00 00 00 00 00 00 00 00 00 00 00 00 00 82 11 |................|
00000140: 00 46 49 45 4C 44 20 4F 46 20 46 49 52 45 A0 A0 |.FIELD OF FIRE..|
00000150: A0 00 00 00 00 00 00 00 00 00 01 00 00 00 82 11 |................|
00000160: 01 46 52 4F 4D 20 28 53 53 49 29 20 31 39 38 35 |.FROM (SSI) 1985|
00000170: A0 00 00 00 00 00 00 00 00 00 01 00 00 00 83 12 |................|
00000180: 00 C0 C0 C0 C0 C0 C0 C0 C0 C0 C0 C0 C0 C0 C0 C0 |................|
00000190: C0 00 00 00 00 00 00 00 00 00 00 00 00 00 82 17 |................|
000001A0: 03 53 43 45 4E 41 52 49 4F 20 4E 41 4D 45 53 A0 |.SCENARIO NAMES.|
000001B0: A0 00 00 00 00 00 00 00 00 00 01 00 00 00 82 09 |................|
000001C0: 05 4D 41 50 20 43 48 41 52 53 45 54 20 30 A0 A0 |.MAP CHARSET 0..|
000001D0: A0 00 00 00 00 00 00 00 00 00 05 00 00 00 82 09 |................|
000001E0: 0D 4D 41 50 20 43 48 41 52 53 45 54 20 31 A0 A0 |.MAP CHARSET 1..|
000001F0: A0 00 00 00 00 00 00 00 00 00 05 00 82 1B 08 4D |...............M|
00000200: 41 50 20 43 48 41 52 53 45 54 20 32 A0 A0 A0 00 |AP CHARSET 2....|
00000210: 00 00 00 00 00 00 00 00 05 00 00 00 82 08 00 4D |...............M|
00000220: 41 50 20 43 48 41 52 53 45 54 20 33 A0 A0 A0 00 |AP CHARSET 3....|
00000230: 00 00 00 00 00 00 00 00 05 00 00 00 82 08 01 4D |...............M|
00000240: 41 50 20 43 48 41 52 53 45 54 20 34 A0 A0 A0 00 |AP CHARSET 4....|
00000250: 00 00 00 00 00 00 00 00 05 00 00 00 82 08 04 4D |...............M|
00000260: 41 50 20 43 48 41 52 53 45 54 20 35 A0 A0 A0 00 |AP CHARSET 5....|
00000270: 00 00 00 00 00 00 00 00 05 00 00 00 82 08 0D 4D |...............M|
00000280: 41 50 20 43 48 41 52 53 45 54 20 36 A0 A0 A0 00 |AP CHARSET 6....|
00000290: 00 00 00 00 00 00 00 00 05 00 00 00 82 1C 02 4D |...............M|
000002A0: 41 50 20 43 48 41 52 53 45 54 20 37 A0 A0 A0 00 |AP CHARSET 7....|
000002B0: 00 00 00 00 00 00 00 00 05 00 00 00 82 07 00 55 |...............U|
000002C0: 4E 49 54 20 54 41 42 4C 45 53 20 30 A0 A0 A0 00 |NIT TABLES 0....|
000002D0: 00 00 00 00 00 00 00 00 11 00 00 00 82 07 09 55 |...............U|
000002E0: 4E 49 54 20 54 41 42 4C 45 53 20 31 A0 A0 A0 00 |NIT TABLES 1....|
000002F0: 00 00 00 00 00 00 00 00 11 00 82 1D 00 55 4E 49 |.............UNI|
00000300: 54 20 54 41 42 4C 45 53 20 32 A0 A0 A0 00 00 00 |T TABLES 2......|
00000310: 00 00 00 00 00 00 11 00 00 00 82 1C 05 55 4E 49 |.............UNI|
00000320: 54 20 54 41 42 4C 45 53 20 33 A0 A0 A0 00 00 00 |T TABLES 3......|
00000330: 00 00 00 00 00 00 11 00 00 00 82 06 02 55 4E 49 |.............UNI|
00000340: 54 20 54 41 42 4C 45 53 20 34 A0 A0 A0 00 00 00 |T TABLES 4......|
00000350: 00 00 00 00 00 00 11 00 00 00 82 1E 03 55 4E 49 |.............UNI|
00000360: 54 20 54 41 42 4C 45 53 20 35 A0 A0 A0 00 00 00 |T TABLES 5......|
00000370: 00 00 00 00 00 00 11 00 00 00 82 05 02 55 4E 49 |.............UNI|
00000380: 54 20 54 41 42 4C 45 53 20 36 A0 A0 A0 00 00 00 |T TABLES 6......|
00000390: 00 00 00 00 00 00 11 00 00 00 82 13 00 55 4E 49 |.............UNI|
000003A0: 54 20 54 41 42 4C 45 53 20 37 A0 A0 A0 00 00 00 |T TABLES 7......|
000003B0: 00 00 00 00 00 00 11 00 00 00 82 17 08 47 41 4D |.............GAM|
000003C0: 45 20 53 50 52 49 54 45 53 A0 A0 A0 A0 00 00 00 |E SPRITES.......|
000003D0: 00 00 00 00 00 00 03 00 00 00 82 17 0D 55 4E 49 |.............UNI|
000003E0: 54 20 4E 41 4D 45 53 A0 A0 A0 A0 A0 A0 00 00 00 |T NAMES.........|
000003F0: 00 00 00 00 00 00 05 00 82 11 02 43 48 41 52 41 |...........CHARA|
00000400: 43 54 45 52 53 A0 A0 A0 A0 A0 A0 00 00 00 00 00 |CTERS...........|
00000410: 00 00 00 00 07 00 00 00 82 16 02 4B 4D 4F 56 45 |...........KMOVE|
00000420: 52 2E 4F 42 4A A0 A0 A0 A0 A0 A0 00 00 00 00 00 |R.OBJ...........|
00000430: 00 00 00 00 01 00 00 00 82 16 03 4E 45 57 4D 55 |...........NEWMU|
00000440: 53 49 43 A0 A0 A0 A0 A0 A0 A0 A0 00 00 00 00 00 |SIC.............|
00000450: 00 00 00 00 04 00 00 00 82 17 04 53 54 45 4E 43 |...........STENC|
00000460: 49 4C A0 A0 A0 A0 A0 A0 A0 A0 A0 00 00 00 00 00 |IL..............|
00000470: 00 00 00 00 05 00 00 00 82 14 00 46 4F 46 2E 50 |...........FOF.P|
00000480: 49 43 A0 A0 A0 A0 A0 A0 A0 A0 A0 00 00 00 00 00 |IC..............|
00000490: 00 00 00 00 28 00 00 00 82 16 06 45 44 49 54 4F |....(......EDITO|
000004A0: 52 A0 A0 A0 A0 A0 A0 A0 A0 A0 A0 00 00 00 00 00 |R...............|
000004B0: 00 00 00 00 0B 00 00 00 82 13 09 47 53 54 41 52 |...........GSTAR|
000004C0: 54 A0 A0 A0 A0 A0 A0 A0 A0 A0 A0 00 00 00 00 00 |T...............|
000004D0: 00 00 00 00 03 00 00 00 82 11 03 52 54 4C 2D 36 |...........RTL-6|
000004E0: 34 A0 A0 A0 A0 A0 A0 A0 A0 A0 A0 00 00 00 00 00 |4...............|
000004F0: 00 00 00 00 21 00 82 0C 02 4D 41 50 20 30 A0 A0 |....!....MAP 0..|
00000500: A0 A0 A0 A0 A0 A0 A0 A0 A0 00 00 00 00 00 00 00 |................|
00000510: 00 00 11 00 00 00 82 18 00 4D 41 50 20 31 A0 A0 |.........MAP 1..|
00000520: A0 A0 A0 A0 A0 A0 A0 A0 A0 00 00 00 00 00 00 00 |................|
00000530: 00 00 11 00 00 00 82 0B 00 4D 41 50 20 32 A0 A0 |.........MAP 2..|
00000540: A0 A0 A0 A0 A0 A0 A0 A0 A0 00 00 00 00 00 00 00 |................|
00000550: 00 00 11 00 00 00 82 19 00 4D 41 50 20 33 A0 A0 |.........MAP 3..|
00000560: A0 A0 A0 A0 A0 A0 A0 A0 A0 00 00 00 00 00 00 00 |................|
00000570: 00 00 11 00 00 00 82 0A 00 4D 41 50 20 34 A0 A0 |.........MAP 4..|
00000580: A0 A0 A0 A0 A0 A0 A0 A0 A0 00 00 00 00 00 00 00 |................|
00000590: 00 00 11 00 00 00 82 0A 09 4D 41 50 20 35 A0 A0 |.........MAP 5..|
000005A0: A0 A0 A0 A0 A0 A0 A0 A0 A0 00 00 00 00 00 00 00 |................|
000005B0: 00 00 11 00 00 00 82 1A 00 4D 41 50 20 36 A0 A0 |.........MAP 6..|
000005C0: A0 A0 A0 A0 A0 A0 A0 A0 A0 00 00 00 00 00 00 00 |................|
000005D0: 00 00 11 00 00 00 82 1A 09 4D 41 50 20 37 A0 A0 |.........MAP 7..|
000005E0: A0 A0 A0 A0 A0 A0 A0 A0 A0 00 00 00 00 00 00 00 |................|
000005F0: 00 00 11 00 82 10 01 47 41 4D 45 A0 A0 A0 A0 A0 |.......GAME.....|
00000600: A0 A0 A0 A0 A0 A0 A0 00 00 00 00 00 00 00 00 00 |................|
00000610: 4C 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 |L...............|
00000620: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 |................|
00000630: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 |................|
00000640: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 |................|
00000650: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 |................|
00000660: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 |................|
00000670: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 |................|
00000680: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 |................|
00000690: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 |................|
000006A0: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 |................|
000006B0: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 |................|
000006C0: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 |................|
000006D0: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 |................|
000006E0: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 |................|
000006F0: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 |................|
00000700: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 |................|
00000710: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 |................|
00000720: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 |................|
00000730: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 |................|
00000740: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 |................|
00000750: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 |................|
00000760: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 |................|
00000770: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 |................|
00000780: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 |................|
00000790: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 |................|
000007A0: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 |................|
000007B0: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 |................|
000007C0: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 |................|
000007D0: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 |................|
000007E0: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 |................|
A..............PK.......................
........................................
........................................
...US.................STRATEGIE-GAMES
AT-04. .............................TH
E-A-TEAM WAS HERE.......................
.................BOOT FIELD O.F. .......
........................................
.FIELD OF FIRE ................FROM (S
SI) 1985 ...............................
.................SCENARIO NAMES .......
.........MAP CHARSET 0 ...............
.MAP CHARSET 1 ..............MAP CHARS
ET 2 ................MAP CHARSET 3 .
...............MAP CHARSET 4 .........
.......MAP CHARSET 5 ................M
AP CHARSET 6 ................MAP CHARS
ET 7 ................UNIT TABLES 0 .
...............UNIT TABLES 1 .........
.....UNIT TABLES 2 ................UNI
T TABLES 3 ................UNIT TABLES
4 ................UNIT TABLES 5 ...
.............UNIT TABLES 6 ...........
.....UNIT TABLES 7 ................GAM
E SPRITES ................UNIT NAMES
..............CHARACTERS .....
...........KMOVER.OBJ .............
...NEWMUSIC ................STENC
IL ................FOF.PIC
.........(......EDITOR .....
...........GSTART .............
...RTL-64 .........!....MAP 0
................MAP 1
................MAP 2 .......
.........MAP 3 ...............
.MAP 4 ................MAP 5
................MAP 6
................MAP 7 .......
.......GAME .........L.......
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