BATS/BELFRY    D
FILE INFORMATION
FILENAME(S): BATS/BELFRY    D
FILE TYPE(S): SEQ
FILE SIZE: 2.5K
FIRST SEEN: 2025-11-30 18:12:26
APPEARS ON: 1 disk(s)
FILE HASH
365975d985d7e5a73e38ad6eb9eaf66061816ed16a3d28ecfc00fdea568e9a52
FOUND ON DISKS (1 DISKS)
| DISK TITLE | FILENAME | FILE TYPE | COLLECTION | TRACK | SECTOR | ACTIONS |
|---|---|---|---|---|---|---|
| WAREZ DOCS 1 1 | BATS/BELFRY    D | SEQ | Sailor, Ganheden | 21 | 5 | DOWNLOAD FILE |
FILE CONTENT & ANALYSIS
00000000: 0D 42 41 54 53 20 49 4E 20 54 48 45 20 42 45 4C |.BATS IN THE BEL| 00000010: 46 52 59 0D 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D |FRY.------------| 00000020: 2D 2D 2D 2D 2D 2D 0D 20 0D 59 6F 75 20 68 61 76 |------. .You hav| 00000030: 65 20 62 65 65 6E 20 68 69 72 65 64 20 62 79 20 |e been hired by | 00000040: 74 68 65 20 22 53 77 61 74 20 61 6E 64 20 53 71 |the "Swat and Sq| 00000050: 75 61 73 68 20 65 78 74 65 72 6D 69 6E 61 74 6F |uash exterminato| 00000060: 72 73 22 20 61 73 20 61 20 22 6E 6F 76 69 63 65 |rs" as a "novice| 00000070: 0D 6E 65 74 74 65 72 2E 22 20 59 6F 75 72 20 66 |.netter." Your f| 00000080: 69 72 73 74 20 61 73 73 69 67 6E 6D 65 6E 74 20 |irst assignment | 00000090: 74 61 6B 65 73 20 79 6F 75 20 74 6F 20 74 68 65 |takes you to the| 000000A0: 20 73 63 68 6F 6F 6C 68 6F 75 73 65 2E 20 59 6F | schoolhouse. Yo| 000000B0: 75 20 6D 75 73 74 20 63 61 74 63 68 0D 74 68 65 |u must catch.the| 000000C0: 20 62 61 74 73 20 74 68 61 74 20 69 6E 66 65 73 | bats that infes| 000000D0: 74 20 74 68 65 20 6F 6C 64 20 62 75 69 6C 64 69 |t the old buildi| 000000E0: 6E 67 20 62 65 66 6F 72 65 20 74 68 65 79 20 72 |ng before they r| 000000F0: 65 61 63 68 20 74 68 65 20 62 65 6C 66 72 79 20 |each the belfry | 00000100: 62 65 63 61 75 73 65 0D 79 6F 75 20 63 61 6E 27 |because.you can'| 00000110: 74 20 63 6C 69 6D 62 20 75 70 20 74 68 65 72 65 |t climb up there| 00000120: 2E 20 57 61 74 63 68 20 6F 75 74 20 66 6F 72 20 |. Watch out for | 00000130: 74 68 65 20 73 70 69 64 65 72 73 21 20 54 68 65 |the spiders! The| 00000140: 79 20 62 69 74 65 21 20 4F 68 2C 20 79 65 73 2C |y bite! Oh, yes,| 00000150: 0D 61 6E 64 20 74 68 65 20 76 61 6D 70 69 72 65 |.and the vampire| 00000160: 20 62 61 74 73 2C 20 74 68 65 69 72 20 62 69 74 | bats, their bit| 00000170: 65 20 77 6F 6E 27 74 20 64 6F 20 79 6F 75 20 6D |e won't do you m| 00000180: 75 63 68 20 67 6F 6F 64 20 65 69 74 68 65 72 20 |uch good either | 00000190: 62 75 74 20 79 6F 75 0D 6D 75 73 74 20 74 72 79 |but you.must try| 000001A0: 20 74 6F 20 72 6F 75 6E 64 20 74 68 65 6D 20 75 | to round them u| 000001B0: 70 20 74 6F 6F 2C 20 62 65 66 6F 72 65 20 74 68 |p too, before th| 000001C0: 65 79 20 67 65 74 20 74 6F 20 74 68 65 20 62 65 |ey get to the be| 000001D0: 6C 66 72 79 2E 20 59 6F 75 20 77 69 6C 6C 20 62 |lfry. You will b| 000001E0: 65 0D 69 73 73 75 65 64 20 61 20 6E 65 74 20 77 |e.issued a net w| 000001F0: 69 74 68 20 77 68 69 63 68 20 74 6F 20 63 61 74 |ith which to cat| 00000200: 63 68 20 74 68 65 20 62 61 74 73 2E 0D 20 0D 41 |ch the bats.. .A| 00000210: 66 74 65 72 20 79 6F 75 20 63 61 74 63 68 20 61 |fter you catch a| 00000220: 20 62 61 74 2C 20 6F 6E 65 20 6F 66 20 74 68 65 | bat, one of the| 00000230: 20 77 69 6E 64 6F 77 73 20 77 69 6C 6C 20 6F 70 | windows will op| 00000240: 65 6E 2E 20 47 6F 20 74 6F 20 74 68 61 74 20 77 |en. Go to that w| 00000250: 69 6E 64 6F 77 20 61 6E 64 0D 79 6F 75 20 6D 61 |indow and.you ma| 00000260: 79 20 74 68 65 6E 20 72 65 6C 65 61 73 65 20 74 |y then release t| 00000270: 68 65 20 62 61 74 2E 20 59 6F 75 20 6F 6E 6C 79 |he bat. You only| 00000280: 20 68 61 76 65 20 61 62 6F 75 74 20 31 32 20 73 | have about 12 s| 00000290: 65 63 6F 6E 64 73 20 74 6F 20 72 65 6C 65 61 73 |econds to releas| 000002A0: 65 20 74 68 65 0D 62 61 74 20 6F 72 20 68 65 20 |e the.bat or he | 000002B0: 77 69 6C 6C 20 65 73 63 61 70 65 20 66 72 6F 6D |will escape from| 000002C0: 20 79 6F 75 2E 20 59 6F 75 20 6D 61 79 20 63 6F | you. You may co| 000002D0: 6E 74 69 6E 75 65 20 74 68 65 20 67 61 6D 65 20 |ntinue the game | 000002E0: 75 6E 74 69 6C 20 79 6F 75 20 68 61 76 65 0D 73 |until you have.s| 000002F0: 75 73 74 61 69 6E 65 64 20 31 30 20 62 69 74 65 |ustained 10 bite| 00000300: 73 20 66 72 6F 6D 20 65 69 74 68 65 72 20 74 68 |s from either th| 00000310: 65 20 73 70 69 64 65 72 73 20 6F 72 20 74 68 65 |e spiders or the| 00000320: 20 76 61 6D 70 69 72 65 20 62 61 74 73 2E 0D 20 | vampire bats.. | 00000330: 0D 41 66 74 65 72 20 79 6F 75 20 64 69 73 70 6F |.After you dispo| 00000340: 73 65 20 6F 66 20 74 68 65 20 66 69 72 73 74 20 |se of the first | 00000350: 66 69 76 65 20 62 61 74 73 2C 20 76 61 6D 70 69 |five bats, vampi| 00000360: 72 65 20 62 61 74 73 20 77 69 6C 6C 20 62 65 67 |re bats will beg| 00000370: 69 6E 20 74 6F 20 61 70 70 65 61 72 0D 61 74 20 |in to appear.at | 00000380: 72 61 6E 64 6F 6D 2E 20 41 66 74 65 72 20 31 30 |random. After 10| 00000390: 20 62 61 74 73 2C 20 73 74 69 63 6B 79 20 66 75 | bats, sticky fu| 000003A0: 7A 7A 20 62 61 6C 6C 73 20 61 70 70 65 61 72 2E |zz balls appear.| 000003B0: 20 49 66 20 79 6F 75 20 72 75 6E 20 69 6E 74 6F | If you run into| 000003C0: 20 6F 6E 65 20 69 74 0D 77 69 6C 6C 20 73 6C 6F | one it.will slo| 000003D0: 77 20 79 6F 75 20 64 6F 77 6E 20 66 6F 72 20 61 |w you down for a| 000003E0: 20 66 65 77 20 73 65 63 6F 6E 64 73 2E 20 54 65 | few seconds. Te| 000003F0: 6E 20 6D 6F 72 65 20 62 61 74 73 20 61 6E 64 20 |n more bats and | 00000400: 74 68 65 20 66 75 7A 7A 20 62 61 6C 6C 73 20 77 |the fuzz balls w| 00000410: 69 6C 6C 0D 64 69 73 61 70 70 65 61 72 2C 20 62 |ill.disappear, b| 00000420: 75 74 20 74 68 65 20 74 72 61 70 20 64 6F 6F 72 |ut the trap door| 00000430: 73 20 77 69 6C 6C 20 6F 70 65 6E 20 75 70 2E 20 |s will open up. | 00000440: 59 6F 75 20 77 69 6C 6C 20 68 61 76 65 20 74 6F |You will have to| 00000450: 20 6A 75 6D 70 20 6F 76 65 72 20 74 68 65 0D 74 | jump over the.t| 00000460: 72 61 70 20 64 6F 6F 72 73 20 2D 20 69 66 20 79 |rap doors - if y| 00000470: 6F 75 20 64 6F 6E 27 74 2C 20 79 6F 75 27 6C 6C |ou don't, you'll| 00000480: 20 66 61 6C 6C 20 74 68 72 6F 75 67 68 2E 20 4F | fall through. O| 00000490: 6E 63 65 20 6D 6F 72 65 20 74 68 65 20 66 75 7A |nce more the fuz| 000004A0: 7A 20 62 61 6C 6C 73 0D 77 69 6C 6C 20 72 65 61 |z balls.will rea| 000004B0: 70 70 65 61 72 20 6A 75 73 74 20 74 6F 20 6D 61 |ppear just to ma| 000004C0: 6B 65 20 74 68 69 6E 67 73 20 6D 6F 72 65 20 64 |ke things more d| 000004D0: 69 66 66 69 63 75 6C 74 2E 20 41 6C 73 6F 2C 20 |ifficult. Also, | 000004E0: 61 73 20 74 69 6D 65 20 67 6F 65 73 20 6F 6E 2C |as time goes on,| 000004F0: 0D 74 68 65 20 62 61 74 73 20 62 65 63 6F 6D 65 |.the bats become| 00000500: 20 68 61 72 64 65 72 20 74 6F 20 63 61 74 63 68 | harder to catch| 00000510: 2C 20 74 68 65 20 73 70 69 64 65 72 73 20 6D 6F |, the spiders mo| 00000520: 76 65 20 66 61 73 74 65 72 2C 20 61 6E 64 20 74 |ve faster, and t| 00000530: 68 65 20 76 61 6D 70 69 72 65 0D 62 61 74 73 20 |he vampire.bats | 00000540: 61 70 70 65 61 72 20 6D 6F 72 65 20 66 72 65 71 |appear more freq| 00000550: 75 65 6E 74 6C 79 2E 0D 20 0D 54 68 65 20 67 61 |uently.. .The ga| 00000560: 6D 65 20 65 6E 64 73 20 77 68 65 6E 20 79 6F 75 |me ends when you| 00000570: 20 67 65 74 20 62 69 74 20 31 30 20 20 20 74 69 | get bit 10 ti| 00000580: 6D 65 73 2E 20 59 6F 75 20 63 61 6E 20 6B 65 65 |mes. You can kee| 00000590: 70 20 74 68 69 6E 67 73 20 67 6F 69 6E 67 20 74 |p things going t| 000005A0: 68 6F 75 67 68 2C 0D 62 79 20 73 71 75 61 73 68 |hough,.by squash| 000005B0: 69 6E 67 20 73 70 69 64 65 72 73 2E 20 54 77 6F |ing spiders. Two| 000005C0: 20 62 69 74 65 73 20 77 69 6C 6C 20 62 65 20 64 | bites will be d| 000005D0: 65 64 75 63 74 65 64 20 66 6F 72 20 65 61 63 68 |educted for each| 000005E0: 20 73 70 69 64 65 72 20 73 71 75 61 73 68 65 64 | spider squashed| 000005F0: 2E 0D 41 74 20 74 68 65 20 65 6E 64 20 6F 66 20 |..At the end of | 00000600: 74 68 65 20 67 61 6D 65 20 79 6F 75 27 6C 6C 20 |the game you'll | 00000610: 62 65 20 72 61 74 65 64 20 61 63 63 6F 72 64 69 |be rated accordi| 00000620: 6E 67 20 74 6F 20 79 6F 75 72 20 70 65 72 66 6F |ng to your perfo| 00000630: 72 6D 61 6E 63 65 2E 0D 31 30 30 30 20 70 6F 69 |rmance..1000 poi| 00000640: 6E 74 73 20 2D 20 53 57 49 46 54 59 20 53 57 41 |nts - SWIFTY SWA| 00000650: 54 54 45 52 0D 32 32 30 30 20 70 6F 69 6E 74 73 |TTER.2200 points| 00000660: 20 2D 20 46 4C 45 45 54 20 46 4F 4F 54 45 44 20 | - FLEET FOOTED | 00000670: 46 4C 49 50 50 45 52 0D 33 35 30 30 20 70 6F 69 |FLIPPER.3500 poi| 00000680: 6E 74 73 20 2D 20 42 4F 53 53 20 45 58 54 45 52 |nts - BOSS EXTER| 00000690: 4D 49 4E 41 54 4F 52 0D 35 30 30 30 20 70 6F 69 |MINATOR.5000 poi| 000006A0: 6E 74 73 20 2D 20 42 41 54 20 4D 41 53 54 45 52 |nts - BAT MASTER| 000006B0: 0D 20 0D 4A 6F 79 73 74 69 63 6B 20 6F 70 65 72 |. .Joystick oper| 000006C0: 61 74 69 6F 6E 20 2D 0D 72 69 67 68 74 20 2D 20 |ation -.right - | 000006D0: 6D 6F 76 65 20 72 69 67 68 74 0D 6C 65 66 74 20 |move right.left | 000006E0: 20 2D 20 6D 6F 76 65 20 6C 65 66 74 0D 63 65 6E | - move left.cen| 000006F0: 74 65 72 2D 20 73 74 6F 70 0D 75 70 20 20 20 20 |ter- stop.up | 00000700: 2D 20 63 6C 69 6D 62 20 75 70 0D 64 6F 77 6E 20 |- climb up.down | 00000710: 20 2D 20 63 6C 69 6D 62 20 64 6F 77 6E 0D 62 75 | - climb down.bu| 00000720: 74 20 30 20 2D 20 73 77 61 74 0D 62 75 74 20 31 |t 0 - swat.but 1| 00000730: 20 2D 20 6A 75 6D 70 0D 20 0D 59 6F 75 20 6D 61 | - jump. .You ma| 00000740: 79 20 72 65 76 65 72 73 65 20 64 69 72 65 63 74 |y reverse direct| 00000750: 69 6F 6E 20 6F 6E 20 74 68 65 20 73 74 61 69 72 |ion on the stair| 00000760: 73 20 62 75 74 20 79 6F 75 20 6D 61 79 20 6E 6F |s but you may no| 00000770: 74 20 73 74 6F 70 2E 0D 49 6E 20 6F 72 64 65 72 |t stop..In order| 00000780: 20 74 6F 20 72 65 6C 65 61 73 65 20 61 20 62 61 | to release a ba| 00000790: 74 20 6F 75 74 20 6F 66 20 61 6E 20 6F 70 65 6E |t out of an open| 000007A0: 20 77 69 6E 64 6F 77 2C 20 67 6F 20 74 6F 20 74 | window, go to t| 000007B0: 68 61 74 20 77 69 6E 64 6F 77 20 61 6E 64 0D 70 |hat window and.p| 000007C0: 72 65 73 73 20 62 75 74 74 6F 6E 20 30 20 28 73 |ress button 0 (s| 000007D0: 61 6D 65 20 61 73 20 73 77 61 74 29 2E 0D 20 0D |ame as swat).. .| 000007E0: 4B 65 79 62 6F 61 72 64 20 6F 70 65 72 61 74 69 |Keyboard operati| 000007F0: 6F 6E 20 2D 0D 59 6F 75 20 77 69 6C 6C 20 62 65 |on -.You will be| 00000800: 20 70 72 6F 6D 70 74 65 64 20 74 6F 20 73 65 6C | prompted to sel| 00000810: 65 63 74 20 74 68 65 20 6B 65 79 73 20 6F 66 20 |ect the keys of | 00000820: 79 6F 75 72 20 63 68 6F 69 63 65 20 66 6F 72 20 |your choice for | 00000830: 6D 6F 76 65 6D 65 6E 74 2C 0D 73 77 61 74 74 69 |movement,.swatti| 00000840: 6E 67 20 61 6E 64 20 6A 75 6D 70 69 6E 67 2E 20 |ng and jumping. | 00000850: 50 72 65 73 73 20 74 68 65 20 6B 65 79 20 79 6F |Press the key yo| 00000860: 75 20 73 65 6C 65 63 74 65 64 20 74 6F 20 6D 6F |u selected to mo| 00000870: 76 65 20 72 69 67 68 74 20 6F 72 20 6C 65 66 74 |ve right or left| 00000880: 2E 0D 50 72 65 73 73 69 6E 67 20 74 68 61 74 20 |..Pressing that | 00000890: 73 61 6D 65 20 6B 65 79 20 61 67 61 69 6E 20 77 |same key again w| 000008A0: 69 6C 6C 20 63 61 75 73 65 20 79 6F 75 20 74 6F |ill cause you to| 000008B0: 20 73 74 6F 70 2E 20 54 6F 20 63 6C 69 6D 62 20 | stop. To climb | 000008C0: 73 74 61 69 72 73 2C 20 70 72 65 73 73 0D 74 68 |stairs, press.th| 000008D0: 65 20 63 6C 69 6D 62 20 6B 65 79 20 77 68 65 6E |e climb key when| 000008E0: 20 79 6F 75 27 72 65 20 61 74 20 74 68 65 20 68 | you're at the h| 000008F0: 65 61 64 20 6F 66 20 74 68 65 20 73 74 61 69 72 |ead of the stair| 00000900: 73 2E 20 54 68 65 20 73 61 6D 65 20 6B 65 79 20 |s. The same key | 00000910: 61 6C 6C 6F 77 73 0D 62 6F 74 68 20 63 6C 69 6D |allows.both clim| 00000920: 62 20 75 70 20 61 6E 64 20 63 6C 69 6D 62 20 64 |b up and climb d| 00000930: 6F 77 6E 20 6D 6F 76 65 6D 65 6E 74 2C 20 79 6F |own movement, yo| 00000940: 75 20 63 61 6E 27 74 20 73 74 6F 70 20 6F 6E 20 |u can't stop on | 00000950: 74 68 65 20 73 74 61 69 72 73 2E 0D 20 0D 53 70 |the stairs.. .Sp| 00000960: 65 63 69 61 6C 20 6B 65 79 73 20 2D 0D 20 0D 45 |ecial keys -. .E| 00000970: 53 43 20 6B 65 79 20 2D 20 70 61 75 73 65 2F 61 |SC key - pause/a| 00000980: 6E 79 20 6B 65 79 20 72 65 73 74 61 72 74 73 0D |ny key restarts.| 00000990: 43 54 52 4C 2D 52 20 20 2D 20 72 65 73 74 61 72 |CTRL-R - restar| 000009A0: 74 20 67 61 6D 65 0D 43 54 52 4C 2D 53 20 20 2D |t game.CTRL-S -| 000009B0: 20 53 6F 75 6E 64 20 6F 6E 2F 6F 66 66 0D 0D 2D | Sound on/off..-| 000009C0: 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D |----------------| 000009D0: 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D |----------------| 000009E0: 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D |----------------| 000009F0: 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D |----------------| 00000A00: 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D 0D 0D |-------------.. |
.BATS IN THE BELFRY.------------------. .YOU HAVE BEEN HIRED BY THE "SWAT AND SQ UASH EXTERMINATORS" AS A "NOVICE.NETTER. " YOUR FIRST ASSIGNMENT TAKES YOU TO THE SCHOOLHOUSE. YOU MUST CATCH.THE BATS TH AT INFEST THE OLD BUILDING BEFORE THEY R EACH THE BELFRY BECAUSE.YOU CAN'T CLIMB UP THERE. WATCH OUT FOR THE SPIDERS! THE Y BITE! OH, YES,.AND THE VAMPIRE BATS, T HEIR BITE WON'T DO YOU MUCH GOOD EITHER BUT YOU.MUST TRY TO ROUND THEM UP TOO, B EFORE THEY GET TO THE BELFRY. YOU WILL B E.ISSUED A NET WITH WHICH TO CATCH THE B ATS.. .AFTER YOU CATCH A BAT, ONE OF THE WINDOWS WILL OPEN. GO TO THAT WINDOW AN D.YOU MAY THEN RELEASE THE BAT. YOU ONLY HAVE ABOUT 12 SECONDS TO RELEASE THE.BA T OR HE WILL ESCAPE FROM YOU. YOU MAY CO NTINUE THE GAME UNTIL YOU HAVE.SUSTAINED 10 BITES FROM EITHER THE SPIDERS OR THE VAMPIRE BATS.. .AFTER YOU DISPOSE OF TH E FIRST FIVE BATS, VAMPIRE BATS WILL BEG IN TO APPEAR.AT RANDOM. AFTER 10 BATS, S TICKY FUZZ BALLS APPEAR. IF YOU RUN INTO ONE IT.WILL SLOW YOU DOWN FOR A FEW SEC ONDS. TEN MORE BATS AND THE FUZZ BALLS W ILL.DISAPPEAR, BUT THE TRAP DOORS WILL O PEN UP. YOU WILL HAVE TO JUMP OVER THE.T RAP DOORS - IF YOU DON'T, YOU'LL FALL TH ROUGH. ONCE MORE THE FUZZ BALLS.WILL REA PPEAR JUST TO MAKE THINGS MORE DIFFICULT . ALSO, AS TIME GOES ON,.THE BATS BECOME HARDER TO CATCH, THE SPIDERS MOVE FASTE R, AND THE VAMPIRE.BATS APPEAR MORE FREQ UENTLY.. .THE GAME ENDS WHEN YOU GET BIT 10 TIMES. YOU CAN KEEP THINGS GOING T HOUGH,.BY SQUASHING SPIDERS. TWO BITES W ILL BE DEDUCTED FOR EACH SPIDER SQUASHED ..AT THE END OF THE GAME YOU'LL BE RATED ACCORDING TO YOUR PERFORMANCE..1000 POI NTS - SWIFTY SWATTER.2200 POINTS - FLEET FOOTED FLIPPER.3500 POINTS - BOSS EXTER MINATOR.5000 POINTS - BAT MASTER. .JOYST ICK OPERATION -.RIGHT - MOVE RIGHT.LEFT - MOVE LEFT.CENTER- STOP.UP - CLIMB UP.DOWN - CLIMB DOWN.BUT 0 - SWAT.BUT 1 - JUMP. .YOU MAY REVERSE DIRECTION ON T HE STAIRS BUT YOU MAY NOT STOP..IN ORDER TO RELEASE A BAT OUT OF AN OPEN WINDOW, GO TO THAT WINDOW AND.PRESS BUTTON 0 (S AME AS SWAT).. .KEYBOARD OPERATION -.YOU WILL BE PROMPTED TO SELECT THE KEYS OF YOUR CHOICE FOR MOVEMENT,.SWATTING AND J UMPING. PRESS THE KEY YOU SELECTED TO MO VE RIGHT OR LEFT..PRESSING THAT SAME KEY AGAIN WILL CAUSE YOU TO STOP. TO CLIMB STAIRS, PRESS.THE CLIMB KEY WHEN YOU'RE AT THE HEAD OF THE STAIRS. THE SAME KEY ALLOWS.BOTH CLIMB UP AND CLIMB DOWN MOVE MENT, YOU CAN'T STOP ON THE STAIRS.. .SP ECIAL KEYS -. .ESC KEY - PAUSE/ANY KEY R ESTARTS.CTRL-R - RESTART GAME.CTRL-S - SOUND ON/OFF..------------------------- ---------------------------------------- -------------..
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