_  __   _  _         _ _     _      _           _           
  __| |/ /_ | || |     __| (_)___| | __ (_)_ __   __| | _____  __
 / _` | '_ \| || |_   / _` | / __| |/ / | | '_ \ / _` |/ _ \ \/ /
| (_| | (_) |__   _| | (_| | \__ \   <  | | | | | (_| |  __/>  < 
 \__,_|\___/   |_|    \__,_|_|___/_|\_\ |_|_| |_|\__,_|\___/_/\_\
                                                                 
            

BALLBLAZER

FILE INFORMATION

FILENAME(S): BALLBLAZER

FILE TYPE(S): SEQ

FILE SIZE: 2.7K

FIRST SEEN: 2025-11-30 18:12:27

APPEARS ON: 1 disk(s)

FILE HASH

407b85b748cfb29562df80deda6a1916cb14f6d029297571a904fe1c68e25c98

FOUND ON DISKS (1 DISKS)

DISK TITLE FILENAME FILE TYPE COLLECTION TRACK SECTOR ACTIONS
DATARICH BALLBLAZER SEQ Sailor, Ganheden 24 1 DOWNLOAD FILE

FILE CONTENT & ANALYSIS

00000000: 14 33 02 35 0C 34 12 37  36 0D 03 C2 C1 CC CC C2  |.3.5.4.76.......|
00000010: CC C1 DA C5 D2 0D 2D 2D  2D 2D 2D 2D 2D 2D 2D 2D  |......----------|
00000020: 0D 02 0C 0D 0D 20 20 20  20 20 D9 4F 55 27 52 45  |.....     .OU'RE|
00000030: 20 53 54 52 41 50 50 45  44 20 49 4E 20 41 20 D2  | STRAPPED IN A .|
00000040: 4F 54 4F 46 4F 49 4C 2E  20 D3 4F 20 49 53 20 59  |OTOFOIL. .O IS Y|
00000050: 4F 55 52 20 4F 50 50 4F  4E 45 4E 54 2E 20 D4 48  |OUR OPPONENT. .H|
00000060: 45 20 53 43 52 45 45 4E  20 49 53 20 53 50 4C 49  |E SCREEN IS SPLI|
00000070: 54 20 53 4F 20 59 4F 55  20 45 41 43 48 20 48 41  |T SO YOU EACH HA|
00000080: 56 45 20 59 4F 55 52 20  4F 57 4E 20 56 49 45 57  |VE YOUR OWN VIEW|
00000090: 20 4F 46 20 54 48 45 20  47 41 4D 45 2E 20 D9 4F  | OF THE GAME. .O|
000000A0: 55 20 53 45 45 20 59 4F  55 52 20 4F 50 50 4F 4E  |U SEE YOUR OPPON|
000000B0: 45 54 27 53 20 D2 4F 54  4F 46 4F 49 4C 2E 20 D9  |ET'S .OTOFOIL. .|
000000C0: 4F 55 52 20 4F 50 50 4F  4E 45 4E 54 20 53 45 45  |OUR OPPONENT SEE|
000000D0: 53 20 59 4F 55 52 53 2E  0D 0D 20 20 20 20 20 D9  |S YOURS...     .|
000000E0: 4F 55 20 46 41 43 45 20  45 41 43 48 20 4F 54 48  |OU FACE EACH OTH|
000000F0: 45 52 2E 20 CF 4E 45 20  4F 46 20 59 4F 55 20 53  |ER. .NE OF YOU S|
00000100: 54 41 52 54 53 20 54 48  45 20 47 41 4D 45 20 41  |TARTS THE GAME A|
00000110: 4E 44 20 54 48 45 20 42  41 4C 4C 20 49 53 20 46  |ND THE BALL IS F|
00000120: 49 52 45 44 2E 20 C7 4F  20 46 4F 52 20 49 54 20  |IRED. .O FOR IT |
00000130: 41 4E 44 20 47 45 54 20  49 54 20 42 45 46 4F 52  |AND GET IT BEFOR|
00000140: 45 20 59 4F 55 52 20 4F  50 50 4F 4E 45 4E 54 20  |E YOUR OPPONENT |
00000150: 44 4F 45 53 2E 20 CE 4F  57 20 46 49 4E 44 20 54  |DOES. .OW FIND T|
00000160: 48 45 20 4D 4F 56 49 4E  47 20 C7 4F 41 4C 42 45  |HE MOVING .OALBE|
00000170: 41 4D 53 20 41 4E 44 20  42 4C 41 53 54 20 54 48  |AMS AND BLAST TH|
00000180: 45 20 42 41 4C 4C 20 54  48 52 4F 55 47 48 20 46  |E BALL THROUGH F|
00000190: 4F 52 20 41 20 53 43 4F  52 45 2E 20 C9 54 27 53  |OR A SCORE. .T'S|
000001A0: 20 54 4F 54 41 4C 20 53  50 45 45 44 2C 20 50 4F  | TOTAL SPEED, PO|
000001B0: 57 45 52 20 41 4E 44 20  50 4F 49 4E 54 53 2D 2D  |WER AND POINTS--|
000001C0: 4F 4E 45 20 4F 4E 20 4F  4E 45 20 55 4E 54 49 4C  |ONE ON ONE UNTIL|
000001D0: 20 54 49 4D 45 20 52 55  4E 53 20 4F 55 54 2E 0D  | TIME RUNS OUT..|
000001E0: 0D 20 20 20 20 20 D4 48  45 20 4F 4E 45 20 57 49  |.     .HE ONE WI|
000001F0: 54 48 20 54 48 45 20 4D  4F 53 54 20 50 4F 49 4E  |TH THE MOST POIN|
00000200: 54 53 20 57 49 4E 53 2E  20 C9 54 27 53 20 45 41  |TS WINS. .T'S EA|
00000210: 53 59 20 54 4F 20 50 4C  41 59 2D 2D 44 49 46 46  |SY TO PLAY--DIFF|
00000220: 49 43 55 4C 54 20 54 4F  20 53 54 45 45 52 2E 20  |ICULT TO STEER. |
00000230: C2 55 54 20 47 4F 20 54  4F 20 D3 54 45 50 20 CF  |.UT GO TO .TEP .|
00000240: 4E 45 20 41 4E 44 20 46  49 4E 44 20 4F 55 54 20  |NE AND FIND OUT |
00000250: 46 4F 52 20 59 4F 55 52  53 45 4C 46 2E 0D 0D 20  |FOR YOURSELF... |
00000260: 20 20 20 31 29 20 C2 4F  4F 54 20 54 48 45 20 44  |   1) .OOT THE D|
00000270: 49 53 4B 20 28 C2 41 4C  4C 42 4C 41 5A 45 52 29  |ISK (.ALLBLAZER)|
00000280: 2E 0D 0D 0D 20 20 20 20  32 29 20 D2 45 41 44 20  |....    2) .EAD |
00000290: 54 48 45 20 43 4F 4D 4D  41 4E 44 20 53 55 4D 4D  |THE COMMAND SUMM|
000002A0: 41 52 59 20 42 45 4C 4F  57 2E 0D 0D 0D CB 45 59  |ARY BELOW.....EY|
000002B0: 20 20 20 20 20 20 20 20  20 20 20 20 20 20 20 20  |                |
000002C0: 20 20 20 20 20 20 20 20  20 20 20 20 20 20 20 20  |                |
000002D0: 20 C4 45 53 43 52 49 50  54 49 4F 4E 20 4F 46 20  | .ESCRIPTION OF |
000002E0: C6 55 4E 43 54 49 4F 4E  0D 2D 2D 2D 2D 2D 2D 2D  |.UNCTION.-------|
000002F0: 2D 2D 2D 2D 2D 2D 2D 2D  2D 2D 2D 2D 2D 2D 2D 2D  |----------------|
00000300: 2D 2D 2D 2D 2D 2D 2D 2D  2D 2D 2D 2D 2D 2D 2D 2D  |----------------|
00000310: 2D 2D 2D 2D 2D 2D 2D 2D  2D 2D 2D 2D 2D 2D 2D 2D  |----------------|
00000320: 2D 2D 2D 2D 2D 2D 2D 2D  2D 2D 2D 2D 2D 2D 2D 2D  |----------------|
00000330: 2D 2D 0D 0D 20 20 20 20  20 2D 3E 20 CF D0 D4 C9  |--..     -> ....|
00000340: CF CE 2D 2D C3 48 4F 4F  53 45 20 41 4E 20 4F 50  |..--.HOOSE AN OP|
00000350: 54 49 4F 4E 20 28 4D 41  4B 45 53 20 47 41 4D 45  |TION (MAKES GAME|
00000360: 20 4F 50 54 49 4F 4E 20  54 49 54 4C 45 53 20 42  | OPTION TITLES B|
00000370: 4C 49 4E 4B 29 0D 0D 20  20 20 20 20 3C 2D 20 D3  |LINK)..     <- .|
00000380: C5 CC C5 C3 D4 20 41 20  43 48 4F 49 43 45 20 4F  |..... A CHOICE O|
00000390: 52 20 53 45 54 54 49 4E  47 20 46 4F 52 20 42 4C  |R SETTING FOR BL|
000003A0: 49 4E 4B 49 4E 47 20 4F  50 54 49 4F 4E 0D 0D 0D  |INKING OPTION...|
000003B0: 20 20 20 20 20 D2 C5 D5  D2 CE 20 D3 D4 C1 D2 D4  |     ..... .....|
000003C0: D3 20 54 48 45 20 47 41  4D 45 0D 0D 0D 20 20 20  |. THE GAME...   |
000003D0: 20 20 3A 20 C4 C5 CD CF  20 4D 4F 44 45 20 28 50  |  : .... MODE (P|
000003E0: 52 45 53 53 20 41 4E 59  20 4B 45 59 20 54 4F 20  |RESS ANY KEY TO |
000003F0: 45 58 49 54 29 0D 0D 20  20 20 20 20 D3 D0 C1 C3  |EXIT)..     ....|
00000400: C5 20 C2 C1 D2 20 D0 C1  D5 D3 C5 20 41 20 47 41  |. ... ..... A GA|
00000410: 4D 45 2D 2D D0 52 45 53  53 20 41 47 41 49 4E 20  |ME--.RESS AGAIN |
00000420: 54 4F 20 52 45 53 54 41  52 54 0D 0D 20 20 20 20  |TO RESTART..    |
00000430: 20 C5 D3 C3 20 D2 45 53  45 54 20 CF D0 D4 C9 CF  | ... .ESET .....|
00000440: CE 20 53 45 54 54 49 4E  47 53 0D 0D 20 20 20 20  |. SETTINGS..    |
00000450: 20 D3 D0 C1 C3 C5 20 C2  C1 D2 20 2B 20 C5 D3 C3  | ..... ... + ...|
00000460: 20 D3 D4 CF D0 20 47 41  4D 45 2D 2D 52 45 54 55  | .... GAME--RETU|
00000470: 52 4E 20 54 4F 20 CF D0  D4 C9 CF CE 20 4D 4F 44  |RN TO ...... MOD|
00000480: 45 0D 0D 20 20 20 20 20  2D 20 D4 4F 47 47 4C 45  |E..     - .OGGLE|
00000490: 20 52 48 59 54 48 4D 20  53 4F 55 4E 44 20 54 52  | RHYTHM SOUND TR|
000004A0: 41 43 4B 20 4F 4E 2F 4F  46 46 0D 0D 20 20 20 20  |ACK ON/OFF..    |
000004B0: 20 D3 D0 C1 C3 C5 20 C2  C1 D2 20 2B 20 D2 C5 D4  | ..... ... + ...|
000004C0: D5 D2 CE 20 D2 C5 D3 D4  C1 D2 D4 20 47 41 4D 45  |... ....... GAME|
000004D0: 0D 0D 20 20 20 20 20 C3  CF CE D4 D2 CF CC 2D D3  |..     .......-.|
000004E0: 20 C4 55 52 49 4E 47 20  47 41 4D 45 3A 20 D4 4F  | .URING GAME: .O|
000004F0: 47 47 4C 45 20 53 4F 55  4E 44 20 4F 4E 2F 4F 46  |GGLE SOUND ON/OF|
00000500: 46 0D 0D 20 20 20 20 20  C3 CF CE D4 D2 CF CC 2D  |F..     .......-|
00000510: D3 20 C4 55 52 49 4E 47  20 22 C7 41 4D 45 20 CF  |. .URING ".AME .|
00000520: 56 45 52 22 20 4F 52 20  22 C9 4E 54 52 4F 22 20  |VER" OR ".NTRO" |
00000530: 4D 4F 44 45 53 3A 20 D4  55 52 4E 20 4F 46 46 20  |MODES: .URN OFF |
00000540: 4D 55 53 49 43 2C 0D 20  20 20 20 20 52 45 41 43  |MUSIC,.     REAC|
00000550: 49 56 41 54 45 53 20 D2  4F 54 4F 46 4F 49 4C 20  |IVATES .OTOFOIL |
00000560: 43 4F 4E 54 52 4F 4C 20  28 50 55 54 53 20 59 4F  |CONTROL (PUTS YO|
00000570: 55 20 49 4E 54 4F 20 54  48 45 20 50 52 41 43 54  |U INTO THE PRACT|
00000580: 49 43 45 29 20 4D 4F 44  45 0D 20 20 20 20 20 C3  |ICE) MODE.     .|
00000590: CF CE D4 D2 CF CC 2D CB  20 D3 45 4C 45 43 54 20  |......-. .ELECT |
000005A0: 35 2D CB 45 59 20 4F 52  20 39 2D CB 45 59 20 47  |5-.EY OR 9-.EY G|
000005B0: 41 4D 45 20 43 4F 4E 54  52 4F 4C 2D 2D 54 4F 47  |AME CONTROL--TOG|
000005C0: 47 4C 45 20 54 57 4F 20  4F 50 54 49 4F 4E 53 0D  |GLE TWO OPTIONS.|
000005D0: 20 20 20 20 20 57 48 45  4E 20 C8 D5 CD C1 CE 20  |     WHEN ..... |
000005E0: CF D0 D4 C9 CF CE 20 49  53 20 4E 4F 54 20 42 4C  |...... IS NOT BL|
000005F0: 49 4E 4B 49 4E 47 0D 05  0D CB 45 59 42 4F 41 52  |INKING....EYBOAR|
00000600: 44 20 C7 41 4D 45 20 C3  4F 4E 54 52 4F 4C 20 D3  |D .AME .ONTROL .|
00000610: 59 53 54 45 4D 0D 2D 2D  2D 2D 2D 2D 2D 2D 2D 2D  |YSTEM.----------|
00000620: 2D 2D 2D 2D 2D 2D 2D 2D  2D 2D 2D 2D 2D 2D 2D 2D  |----------------|
00000630: 2D 2D 2D 2D 2D 2D 2D 2D  2D 2D 2D 2D 2D 2D 2D 2D  |----------------|
00000640: 2D 2D 2D 2D 2D 2D 2D 2D  2D 2D 2D 2D 2D 2D 2D 2D  |----------------|
00000650: 2D 2D 2D 2D 2D 2D 2D 2D  2D 2D 2D 2D 2D 2D 2D 0D  |---------------.|
00000660: 0D 20 20 20 20 20 20 D0  D5 D2 D0 CC C5 20 20 20  |.      ......   |
00000670: 20 20 20 20 20 20 20 20  20 20 20 20 20 20 20 20  |                |
00000680: 20 20 20 20 20 20 20 20  20 20 20 20 20 20 20 20  |                |
00000690: 20 20 20 20 20 20 20 20  20 20 20 20 20 20 20 20  |                |
000006A0: CF D2 C1 CE C7 C5 0D 20  20 20 20 20 20 20 20 20  |.......         |
000006B0: 20 20 20 20 20 20 20 20  20 20 20 20 20 20 20 20  |                |
000006C0: 20 20 20 20 20 20 39 2D  CB 45 59 20 D3 45 54 20  |      9-.EY .ET |
000006D0: CD 4F 44 45 0D 0D 20 20  20 20 20 20 20 20 20 20  |.ODE..          |
000006E0: 20 20 20 20 20 20 C4 20  20 20 20 20 20 20 20 20  |      .         |
000006F0: 20 20 20 28 D4 55 52 4E  20 CF 46 46 20 D4 48 52  |   (.URN .FF .HR|
00000700: 55 53 54 29 20 20 20 20  20 20 20 20 20 20 20 20  |UST)            |
00000710: 20 20 20 CB 0D 20 20 20  20 20 20 20 20 20 20 20  |   ..           |
00000720: 20 20 20 20 20 C2 20 20  20 20 20 20 20 20 20 20  |     .          |
00000730: 20 20 20 20 20 20 20 20  28 C2 4C 41 53 54 29 20  |        (.LAST) |
00000740: 20 20 20 20 20 20 20 20  20 20 20 20 20 20 20 20  |                |
00000750: 20 20 CE 20 20 20 2F 20  33 20 20 20 34 0D 28 C1  |  .   / 3   4.(.|
00000760: 43 54 49 56 41 54 45 20  CF 4E 45 20 D3 45 43 4F  |CTIVATE .NE .ECO|
00000770: 4E 44 20 D0 55 53 48 46  49 45 4C 44 29 20 20 20  |ND .USHFIELD)   |
00000780: 20 20 20 38 20 20 20 39  0D 0D 0D 20 20 20 20 20  |   8   9...     |
00000790: 20 D7 20 20 20 20 20 C5  20 20 20 20 20 D2 20 20  | .     .     .  |
000007A0: 20 20 20 20 20 20 20 20  20 20 20 20 20 20 20 20  |                |
000007B0: 20 20 20 20 20 20 20 20  20 20 20 20 20 20 20 20  |                |
000007C0: 20 20 20 20 D5 20 20 20  20 C9 20 20 20 20 CF 0D  |    .    .    ..|
000007D0: 20 20 20 20 20 20 20 20  2A 20 20 20 2A 20 20 20  |        *   *   |
000007E0: 2A 20 20 20 20 20 20 20  20 20 20 20 20 20 20 20  |*               |
000007F0: 20 20 20 20 20 20 20 20  20 20 20 20 20 20 20 20  |                |
00000800: 20 20 20 20 20 20 20 20  20 20 2A 20 20 20 2A 20  |          *   * |
00000810: 20 20 2A 0D 20 20 20 20  20 20 20 20 20 20 2A 20  |  *.          * |
00000820: 2A 20 2A 20 20 20 20 20  20 20 20 20 20 20 20 20  |* *             |
00000830: 20 20 20 20 20 20 20 20  20 20 20 20 20 20 20 20  |                |
00000840: 20 20 20 20 20 20 20 20  20 20 20 20 20 20 20 20  |                |
00000850: 2A 20 2A 20 2A 0D 20 20  20 20 20 20 D3 20 2D 2D  |* * *.      . --|
00000860: 2D 2D 2A 2D 2D 2D 2D 20  C6 20 20 20 20 20 20 20  |--*---- .       |
00000870: 20 20 20 20 20 20 20 20  20 20 20 20 20 20 20 20  |                |
00000880: 20 20 20 20 20 20 20 20  20 20 20 20 20 20 20 CA  |               .|
00000890: 20 2D 2D 2D 2A 2D 2D 2D  20 CC 0D 20 20 20 20 20  | ---*--- ..     |
000008A0: 20 20 20 20 20 2A 20 2A  20 2A 20 20 20 20 20 20  |     * * *      |
000008B0: 20 20 20 20 20 20 20 20  20 20 20 20 20 20 20 20  |                |
000008C0: 20 20 20 20 20 20 20 20  20 20 20 20 20 20 20 20  |                |
000008D0: 20 20 20 20 20 20 20 2A  20 2A 20 2A 0D 20 20 20  |       * * *.   |
000008E0: 20 20 20 20 20 2A 20 20  20 2A 20 20 20 2A 20 20  |     *   *   *  |
000008F0: 20 20 20 20 20 20 20 20  20 20 20 20 20 20 20 20  |                |
00000900: 20 20 20 20 20 20 20 20  20 20 20 20 20 20 20 20  |                |
00000910: 20 20 20 20 20 20 20 20  2A 20 20 2A 20 20 20 2A  |        *  *   *|
00000920: 0D 20 20 20 20 20 20 D8  20 20 20 20 20 C3 20 20  |.      .     .  |
00000930: 20 20 20 D6 20 20 20 20  20 20 20 20 20 20 20 20  |   .            |
00000940: 20 20 20 20 20 20 20 20  20 20 20 20 20 20 20 20  |                |
00000950: 20 20 20 20 20 20 20 20  20 20 CD 20 20 20 20 2C  |          .    ,|
00000960: 20 20 20 20 2E 0D 0D 0D  0D 3D 3D 3D 3D 3D 3D 3D  |    .....=======|
00000970: 3D 3D 3D 3D 3D 3D 3D 3D  3D 3D 3D 3D 3D 3D 3D 3D  |================|
00000980: 3D 3D 3D 3D 3D 3D 3D 3D  3D 3D 3D 3D 3D 3D 3D 3D  |================|
00000990: 3D 3D 3D 3D 3D 3D 3D 3D  3D 3D 3D 3D 3D 3D 3D 3D  |================|
000009A0: 3D 3D 3D 3D 3D 3D 3D 3D  3D 3D 3D 3D 3D 3D 3D 3D  |================|
000009B0: 3D 3D 0D 0D 20 20 20 20  20 D0 D5 D2 D0 CC C5 20  |==..     ...... |
000009C0: CF D2 C1 CE C7 C5 0D 0D  20 20 20 20 20 35 2D CB  |........     5-.|
000009D0: 45 59 20 D3 45 54 20 CD  4F 44 45 0D 0D 20 20 20  |EY .ET .ODE..   |
000009E0: 20 20 DA 20 C2 20 28 C1  43 54 49 56 41 54 45 20  |  . . (.CTIVATE |
000009F0: D0 55 53 48 46 49 45 4C  44 29 20 CE 20 2F 20 C4  |.USHFIELD) . / .|
00000A00: 20 28 D4 55 52 4E 20 CF  46 46 20 D4 48 52 55 53  | (.URN .FF .HRUS|
00000A10: 54 29 20 CB 0D 0D 0D 20  20 20 20 20 C5 20 C9 20  |T) ....     . . |
00000A20: 5B 20 5B 20 D3 20 2D 2D  2B 2D 2D 20 C6 20 CA 20  |[ [ . --+-- . . |
00000A30: 2D 2D 2B 2D 2D 20 CC 20  5B 20 5B 20 C3 20 2E 0D  |--+-- . [ [ . ..|
00000A40: 0D 20 20 20 20 20 5B C5  58 41 4D 50 4C 45 20 46  |.     [.XAMPLE F|
00000A50: 4F 52 20 55 53 49 4E 47  20 54 48 45 20 35 2D CB  |OR USING THE 5-.|
00000A60: 45 59 20 4D 45 54 48 4F  44 2D 2D D0 52 45 53 53  |EY METHOD--.RESS|
00000A70: 20 27 C5 27 20 54 4F 20  47 4F 20 CE 4F 52 54 48  | '.' TO GO .ORTH|
00000A80: 2C 20 54 48 45 4E 0D 20  20 20 20 20 50 52 45 53  |, THEN.     PRES|
00000A90: 53 20 22 D3 27 20 4F 4E  43 45 20 54 4F 20 47 4F  |S ".' ONCE TO GO|
00000AA0: 20 CE 4F 52 54 48 20 C5  41 53 54 20 28 44 49 41  | .ORTH .AST (DIA|
00000AB0: 47 4F 4E 41 4C 29 2E 20  D0 52 45 53 53 20 27 C6  |GONAL). .RESS '.|
00000AC0: 27 20 54 57 49 43 45 20  54 4F 20 47 4F 0D 20 20  |' TWICE TO GO.  |
00000AD0: 20 20 20 C5 41 53 54 5D  0D                       |   .AST].       |
.3.5.4.76..BALLBLAZER.----------.....   
  YOU'RE STRAPPED IN A ROTOFOIL. SO IS Y
OUR OPPONENT. THE SCREEN IS SPLIT SO YOU
 EACH HAVE YOUR OWN VIEW OF THE GAME. YO
U SEE YOUR OPPONET'S ROTOFOIL. YOUR OPPO
NENT SEES YOURS...     YOU FACE EACH OTH
ER. ONE OF YOU STARTS THE GAME AND THE B
ALL IS FIRED. GO FOR IT AND GET IT BEFOR
E YOUR OPPONENT DOES. NOW FIND THE MOVIN
G GOALBEAMS AND BLAST THE BALL THROUGH F
OR A SCORE. IT'S TOTAL SPEED, POWER AND 
POINTS--ONE ON ONE UNTIL TIME RUNS OUT..
.     THE ONE WITH THE MOST POINTS WINS.
 IT'S EASY TO PLAY--DIFFICULT TO STEER. 
BUT GO TO STEP ONE AND FIND OUT FOR YOUR
SELF...    1) BOOT THE DISK (BALLBLAZER)
....    2) READ THE COMMAND SUMMARY BELO
W....KEY                                
 DESCRIPTION OF FUNCTION.---------------
----------------------------------------
------------------..     -> OPTION--CHOO
SE AN OPTION (MAKES GAME OPTION TITLES B
LINK)..     <- SELECT A CHOICE OR SETTIN
G FOR BLINKING OPTION...     REURN START
S THE GAME...     : DEMO MODE (PRESS ANY
 KEY TO EXIT)..     SPACE BAR PAUSE A GA
ME--PRESS AGAIN TO RESTART..     ESC RES
ET OPTION SETTINGS..     SPACE BAR + ESC
 STOP GAME--RETURN TO OPTION MODE..     
- TOGGLE RHYTHM SOUND TRACK ON/OFF..    
 SPACE BAR + RETURN RESTART GAME..     C
ONTROL-S DURING GAME: TOGGLE SOUND ON/OF
F..     CONTROL-S DURING "GAME OVER" OR 
"INTRO" MODES: TURN OFF MUSIC,.     REAC
IVATES ROTOFOIL CONTROL (PUTS YOU INTO T
HE PRACTICE) MODE.     CONTROL-K SELECT 
5-KEY OR 9-KEY GAME CONTROL--TOGGLE TWO 
OPTIONS.     WHEN HUMAN OPTION IS NOT BL
INKING...KEYBOARD GAME CONTROL SYSTEM.--
----------------------------------------
-------------------------------..      P
URPLE                                   
                ORANGE.                 
              9-KEY SET MODE..          
      D            (TURN OFF THRUST)    
           K.                B          
        (BLAST)                   N   / 
3   4.(ACTIVATE ONE SECOND PUSHFIELD)   
   8   9...      W     E     R          
                            U    I    O.
        *   *   *                       
                  *   *   *.          * 
* *                                     
        * * *.      S ----*---- F       
                               J ---*---
 L.          * * *                      
                       * * *.        *  
 *   *                                  
        *  *   *.      X     C     V    
                                  M    ,
    .....===============================
========================================
==..     PURPLE ORANGE..     5-KEY SET M
ODE..     Z B (ACTIVATE PUSHFIELD) N / D
 (TURN OFF THRUST) K...     E I [ [ S --
+-- F J --+-- L [ [ C ...     [EXAMPLE F
OR USING THE 5-KEY METHOD--PRESS 'E' TO 
GO NORTH, THEN.     PRESS "S' ONCE TO GO
 NORTH EAST (DIAGONAL). PRESS 'F' TWICE 
TO GO.     EAST].
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