TORCHBEARER.DOC
FILE INFORMATION
FILENAME(S): TORCHBEARER.DOC
FILE TYPE(S): SEQ
FILE SIZE: 4.1K
FIRST SEEN: 2025-11-30 18:12:26
APPEARS ON: 2 disk(s)
FILE HASH
51d8fb3fd7e8ce5f195062c092ca90437424d8b29fb9de642b263fc7725447a7
FOUND ON DISKS (2 DISKS)
| DISK TITLE | FILENAME | FILE TYPE | COLLECTION | TRACK | SECTOR | ACTIONS |
|---|---|---|---|---|---|---|
| MARINER | TORCHBEARER.DOC | SEQ | Sailor, Ganheden | 25 | 14 | DOWNLOAD FILE |
| DISK DOCS 13 | TORCHBEARER.DOC | SEQ | Sailor, Ganheden | 34 | 2 | DOWNLOAD FILE |
FILE CONTENT & ANALYSIS
00000000: 4C 4F 4E 47 20 41 47 4F 20 41 4E 20 45 56 49 4C |LONG AGO AN EVIL| 00000010: 20 53 41 47 45 20 53 54 4F 4C 45 20 54 48 45 20 | SAGE STOLE THE | 00000020: 54 4F 52 43 48 20 4F 46 20 54 52 55 45 20 4C 49 |TORCH OF TRUE LI| 00000030: 47 48 54 20 41 4E 44 20 48 49 44 20 49 54 20 41 |GHT AND HID IT A| 00000040: 4D 4F 4E 47 20 54 48 45 20 4D 41 4E 59 20 53 41 |MONG THE MANY SA| 00000050: 4E 43 54 55 41 52 59 53 20 41 4E 44 20 44 55 4E |NCTUARYS AND DUN| 00000060: 47 45 4F 4E 53 20 4F 46 20 50 41 53 54 4F 52 49 |GEONS OF PASTORI| 00000070: 41 2E 20 20 57 49 54 48 20 54 48 45 20 50 45 4F |A. WITH THE PEO| 00000080: 50 4C 45 20 54 48 55 53 20 42 4C 49 4E 44 45 44 |PLE THUS BLINDED| 00000090: 20 48 45 20 42 45 47 41 4E 20 54 4F 20 54 41 4B | HE BEGAN TO TAK| 000000A0: 45 20 54 48 45 20 4C 41 4E 44 2E 0D 0D 54 48 45 |E THE LAND...THE| 000000B0: 20 54 49 4D 45 20 48 41 53 20 43 4F 4D 45 20 54 | TIME HAS COME T| 000000C0: 4F 20 54 41 4B 45 20 49 54 20 42 41 43 4B 21 0D |O TAKE IT BACK!.| 000000D0: 0D 41 4C 54 48 4F 55 47 48 20 59 4F 55 20 41 52 |.ALTHOUGH YOU AR| 000000E0: 45 20 41 20 43 4F 4D 4D 4F 4E 20 43 49 54 49 5A |E A COMMON CITIZ| 000000F0: 45 4E 2C 20 59 4F 55 20 41 52 45 20 46 41 52 20 |EN, YOU ARE FAR | 00000100: 46 52 4F 4D 20 43 4F 4D 4D 4F 4E 2E 20 59 4F 55 |FROM COMMON. YOU| 00000110: 20 50 4F 53 53 45 53 53 20 54 48 45 20 4C 41 53 | POSSESS THE LAS| 00000120: 54 20 4F 46 20 54 48 45 20 4D 59 53 54 45 52 49 |T OF THE MYSTERI| 00000130: 4F 55 53 20 4C 55 43 4B 53 54 4F 4E 45 53 2E 20 |OUS LUCKSTONES. | 00000140: 4C 45 47 45 4E 44 53 20 53 41 59 20 54 48 45 20 |LEGENDS SAY THE | 00000150: 4C 55 43 4B 53 54 4F 4E 45 53 20 57 49 4C 4C 20 |LUCKSTONES WILL | 00000160: 50 52 4F 54 45 43 54 20 59 4F 55 20 41 47 41 49 |PROTECT YOU AGAI| 00000170: 4E 53 54 20 57 49 4C 44 20 42 45 41 53 54 53 20 |NST WILD BEASTS | 00000180: 4F 46 20 54 48 45 20 4C 41 4E 44 2E 0D 0D 57 48 |OF THE LAND...WH| 00000190: 45 4E 20 59 4F 55 20 45 4E 54 45 52 20 50 41 53 |EN YOU ENTER PAS| 000001A0: 54 4F 52 49 41 2C 20 59 4F 55 20 57 49 4C 4C 20 |TORIA, YOU WILL | 000001B0: 48 41 56 45 20 4F 4E 4C 59 20 59 4F 55 52 20 46 |HAVE ONLY YOUR F| 000001C0: 49 53 54 53 20 46 4F 52 20 57 45 41 50 4F 4E 53 |ISTS FOR WEAPONS| 000001D0: 20 41 4E 44 20 59 4F 55 52 20 43 4C 4F 54 48 45 | AND YOUR CLOTHE| 000001E0: 53 20 46 4F 52 20 41 52 4D 4F 55 52 2E 20 49 54 |S FOR ARMOUR. IT| 000001F0: 20 49 53 20 54 48 45 20 46 41 4C 4C 20 53 45 41 | IS THE FALL SEA| 00000200: 53 4F 4E 2C 20 41 4E 44 20 57 49 4E 54 45 52 20 |SON, AND WINTER | 00000210: 49 53 20 52 41 50 49 44 4C 59 20 41 50 50 52 4F |IS RAPIDLY APPRO| 00000220: 41 43 48 49 4E 47 2E 2E 2E 0D 0D 54 48 45 20 46 |ACHING.....THE F| 00000230: 49 52 53 54 20 54 48 49 4E 47 20 59 4F 55 20 4D |IRST THING YOU M| 00000240: 41 59 20 57 41 4E 54 20 54 4F 20 44 4F 20 49 53 |AY WANT TO DO IS| 00000250: 20 50 52 41 59 2E 20 54 4F 20 44 4F 20 54 48 49 | PRAY. TO DO THI| 00000260: 53 20 50 52 45 53 53 20 54 48 45 20 27 50 27 20 |S PRESS THE 'P' | 00000270: 4B 45 59 2E 20 57 48 45 4E 20 59 4F 55 20 27 50 |KEY. WHEN YOU 'P| 00000280: 27 52 41 59 20 41 20 43 4F 4D 4D 41 4E 44 20 4C |'RAY A COMMAND L| 00000290: 49 53 54 20 57 49 4C 4C 20 41 50 50 45 41 52 20 |IST WILL APPEAR | 000002A0: 41 53 20 41 20 56 49 53 49 4F 4E 20 4F 46 20 47 |AS A VISION OF G| 000002B0: 55 49 44 45 4E 43 45 2E 20 54 48 45 20 4C 49 53 |UIDENCE. THE LIS| 000002C0: 54 20 57 49 4C 4C 20 4C 4F 4F 4B 20 53 4F 4D 45 |T WILL LOOK SOME| 000002D0: 54 48 49 4E 47 20 4C 49 4B 45 20 54 48 49 53 3A |THING LIKE THIS:| 000002E0: 0D 0D 40 20 3D 20 4D 4F 56 45 20 43 48 41 52 41 |..@ = MOVE CHARA| 000002F0: 43 54 45 52 20 4E 4F 52 54 48 0D 2F 20 3D 20 4D |CTER NORTH./ = M| 00000300: 4F 56 45 20 43 48 41 52 41 43 54 45 52 20 53 4F |OVE CHARACTER SO| 00000310: 55 54 48 0D 3B 20 3D 20 4D 4F 56 45 20 43 48 41 |UTH.; = MOVE CHA| 00000320: 52 41 43 54 45 52 20 45 41 53 54 0D 3A 20 3D 20 |RACTER EAST.: = | 00000330: 4D 4F 56 45 20 43 48 41 52 41 43 54 45 52 20 57 |MOVE CHARACTER W| 00000340: 45 53 54 0D 41 20 3D 20 41 54 54 41 43 4B 2F 46 |EST.A = ATTACK/F| 00000350: 49 47 48 54 0D 42 20 3D 20 52 45 41 44 20 53 50 |IGHT.B = READ SP| 00000360: 45 4C 4C 20 42 4F 4F 4B 20 28 49 46 20 59 4F 55 |ELL BOOK (IF YOU| 00000370: 20 48 41 56 45 20 4F 4E 45 29 0D 43 20 3D 20 43 | HAVE ONE).C = C| 00000380: 41 53 54 20 41 20 53 50 45 4C 4C 20 28 49 46 20 |AST A SPELL (IF | 00000390: 59 4F 55 20 4B 4E 4F 57 20 4F 4E 45 2E 29 0D 45 |YOU KNOW ONE.).E| 000003A0: 20 3D 20 45 4E 54 45 52 20 41 20 42 55 49 4C 44 | = ENTER A BUILD| 000003B0: 49 4E 47 2F 54 4F 57 4E 0D 46 20 3D 20 46 4C 41 |ING/TOWN.F = FLA| 000003C0: 53 48 20 43 48 41 52 41 43 54 45 52 20 28 46 4F |SH CHARACTER (FO| 000003D0: 52 20 45 41 53 59 20 4C 4F 43 41 54 49 4F 4E 29 |R EASY LOCATION)| 000003E0: 0D 50 20 3D 20 50 52 41 59 20 46 4F 52 20 48 45 |.P = PRAY FOR HE| 000003F0: 4C 50 0D 51 20 3D 20 51 55 49 54 2F 53 41 56 45 |LP.Q = QUIT/SAVE| 00000400: 2F 56 41 4C 49 44 41 54 45 20 44 49 53 4B 0D 52 |/VALIDATE DISK.R| 00000410: 20 3D 20 52 45 54 52 45 41 54 2F 52 55 4E 20 4C | = RETREAT/RUN L| 00000420: 49 4B 45 20 41 20 43 4F 57 41 52 44 0D 55 20 3D |IKE A COWARD.U =| 00000430: 20 27 55 27 3A 20 41 20 50 52 4F 46 49 4C 45 20 | 'U': A PROFILE | 00000440: 4F 46 20 59 4F 55 0D 0D 54 48 45 20 43 55 52 53 |OF YOU..THE CURS| 00000450: 45 52 20 4B 45 59 53 20 57 49 4C 4C 20 53 43 52 |ER KEYS WILL SCR| 00000460: 4F 4C 4C 20 54 48 45 20 4D 41 50 20 46 4F 52 20 |OLL THE MAP FOR | 00000470: 59 4F 55 2E 20 41 4E 44 20 54 48 45 20 46 55 4E |YOU. AND THE FUN| 00000480: 43 54 49 4F 4E 20 4B 45 59 53 20 57 49 4C 4C 20 |CTION KEYS WILL | 00000490: 4A 55 4D 50 20 54 48 45 20 4D 41 50 20 54 4F 20 |JUMP THE MAP TO | 000004A0: 54 48 45 20 46 4F 55 52 20 43 4F 52 4E 45 52 53 |THE FOUR CORNERS| 000004B0: 2E 0D 0D 50 4C 45 41 53 45 20 54 41 4B 45 20 4E |...PLEASE TAKE N| 000004C0: 4F 54 45 20 54 48 41 54 20 4D 41 47 49 43 20 57 |OTE THAT MAGIC W| 000004D0: 49 4C 4C 20 4E 4F 54 20 41 4C 57 41 59 53 20 57 |ILL NOT ALWAYS W| 000004E0: 4F 52 4B 2E 20 53 4F 4D 45 20 41 52 45 41 53 20 |ORK. SOME AREAS | 000004F0: 48 41 56 45 20 42 45 45 4E 20 50 52 4F 54 45 43 |HAVE BEEN PROTEC| 00000500: 54 45 44 20 41 47 41 49 4E 53 54 20 4D 41 47 49 |TED AGAINST MAGI| 00000510: 43 20 41 4C 54 4F 47 45 54 48 45 52 2C 20 57 48 |C ALTOGETHER, WH| 00000520: 49 4C 45 20 4F 54 48 45 52 53 20 57 49 4C 4C 20 |ILE OTHERS WILL | 00000530: 4F 4E 4C 59 20 41 4C 4C 4F 57 20 53 4F 4D 45 20 |ONLY ALLOW SOME | 00000540: 4D 41 47 49 43 20 55 53 45 2E 0D 41 4C 53 4F 20 |MAGIC USE..ALSO | 00000550: 42 45 20 41 44 56 49 53 45 44 20 54 48 41 54 20 |BE ADVISED THAT | 00000560: 50 52 41 59 45 52 20 4D 41 59 20 4E 4F 54 20 57 |PRAYER MAY NOT W| 00000570: 4F 52 4B 20 49 4E 20 53 4F 4D 45 20 45 56 49 4C |ORK IN SOME EVIL| 00000580: 20 41 52 45 41 53 20 28 4B 45 45 50 20 54 48 45 | AREAS (KEEP THE| 00000590: 20 4C 49 53 54 20 41 42 4F 56 45 20 48 41 4E 44 | LIST ABOVE HAND| 000005A0: 59 29 20 57 48 49 4C 45 20 49 4E 20 4F 54 48 45 |Y) WHILE IN OTHE| 000005B0: 52 20 41 52 45 41 53 20 49 54 20 4D 41 59 20 50 |R AREAS IT MAY P| 000005C0: 52 4F 56 49 44 45 20 59 4F 55 52 20 43 48 41 52 |ROVIDE YOUR CHAR| 000005D0: 41 43 54 45 52 20 57 49 54 48 20 44 49 56 49 4E |ACTER WITH DIVIN| 000005E0: 45 20 41 53 53 49 53 54 41 4E 43 45 2E 0D 0D 54 |E ASSISTANCE...T| 000005F0: 4F 20 50 4C 41 59 20 54 48 45 20 47 41 4D 45 2C |O PLAY THE GAME,| 00000600: 20 41 20 43 48 41 52 41 43 54 45 52 20 4D 55 53 | A CHARACTER MUS| 00000610: 54 20 42 45 20 4D 41 44 45 2E 20 43 48 4F 4F 53 |T BE MADE. CHOOS| 00000620: 45 20 54 48 45 20 27 53 54 41 52 54 20 41 20 4E |E THE 'START A N| 00000630: 45 57 20 47 41 4D 45 27 20 4F 50 54 49 4F 4E 20 |EW GAME' OPTION | 00000640: 46 52 4F 4D 20 54 48 45 20 46 49 52 53 54 20 4D |FROM THE FIRST M| 00000650: 45 4E 55 2E 20 54 48 45 20 50 52 4F 47 52 41 4D |ENU. THE PROGRAM| 00000660: 20 57 49 4C 4C 20 4C 4F 41 44 20 54 48 45 20 43 | WILL LOAD THE C| 00000670: 48 41 52 41 43 54 45 52 20 47 45 4E 45 52 41 54 |HARACTER GENERAT| 00000680: 4F 52 2C 20 54 48 45 4E 20 42 45 47 49 4E 20 41 |OR, THEN BEGIN A| 00000690: 53 4B 49 4E 47 20 59 4F 55 20 51 55 45 53 54 49 |SKING YOU QUESTI| 000006A0: 4F 4E 53 20 41 42 4F 55 54 20 59 4F 55 52 20 43 |ONS ABOUT YOUR C| 000006B0: 48 41 52 41 43 54 45 52 2E 20 41 46 54 45 52 20 |HARACTER. AFTER | 000006C0: 54 48 49 53 20 59 4F 55 20 43 41 4E 20 56 49 45 |THIS YOU CAN VIE| 000006D0: 57 20 54 48 45 20 43 48 41 52 41 43 54 45 52 20 |W THE CHARACTER | 000006E0: 41 4E 44 20 57 49 4C 4C 20 48 41 56 0D 0D 0D 0D |AND WILL HAV....| 000006F0: 45 20 54 48 45 20 4F 50 54 49 4F 4E 20 4F 46 20 |E THE OPTION OF | 00000700: 53 41 56 49 4E 47 20 48 49 4D 2F 48 45 52 20 46 |SAVING HIM/HER F| 00000710: 4F 52 20 47 41 4D 45 20 50 4C 41 59 20 49 4E 20 |OR GAME PLAY IN | 00000720: 54 48 45 20 46 55 54 55 52 45 2E 0D 0D 44 4F 20 |THE FUTURE...DO | 00000730: 4E 4F 54 20 43 52 45 41 54 45 20 4D 4F 52 45 20 |NOT CREATE MORE | 00000740: 54 48 41 4E 20 54 48 52 45 45 20 43 48 41 52 41 |THAN THREE CHARA| 00000750: 43 54 45 52 53 2E 0D 0D 41 4E 44 20 4E 4F 57 20 |CTERS...AND NOW | 00000760: 54 48 45 20 52 41 43 45 53 20 4F 46 20 50 41 53 |THE RACES OF PAS| 00000770: 54 4F 52 49 41 2E 2E 2E 0D 0D 48 55 4D 41 4E 53 |TORIA.....HUMANS| 00000780: 20 48 41 56 45 20 41 4C 57 41 59 53 20 52 55 4E | HAVE ALWAYS RUN| 00000790: 20 52 41 4D 50 41 4E 54 20 49 4E 20 50 41 53 54 | RAMPANT IN PAST| 000007A0: 4F 52 49 41 2E 20 54 48 45 59 20 41 52 45 20 41 |ORIA. THEY ARE A| 000007B0: 20 57 41 52 4C 49 4B 45 20 52 41 43 45 20 41 4E | WARLIKE RACE AN| 000007C0: 44 20 44 49 53 54 52 55 53 54 20 4D 4F 53 54 20 |D DISTRUST MOST | 000007D0: 4F 46 20 54 48 45 20 4F 54 48 45 52 20 52 41 43 |OF THE OTHER RAC| 000007E0: 45 53 20 28 41 53 20 57 45 4C 4C 20 41 53 20 45 |ES (AS WELL AS E| 000007F0: 41 43 48 20 4F 54 48 45 52 2E 29 20 44 45 53 50 |ACH OTHER.) DESP| 00000800: 49 54 45 20 54 48 49 53 20 54 48 45 59 20 43 41 |ITE THIS THEY CA| 00000810: 4E 20 42 45 20 56 45 52 59 20 4B 49 4E 44 20 54 |N BE VERY KIND T| 00000820: 4F 20 54 52 41 56 45 4C 4C 45 52 53 2E 20 48 55 |O TRAVELLERS. HU| 00000830: 4D 41 4E 53 20 4D 41 4B 45 20 43 52 55 44 45 2C |MANS MAKE CRUDE,| 00000840: 20 42 55 54 20 45 46 46 45 43 54 49 56 45 20 57 | BUT EFFECTIVE W| 00000850: 45 41 50 4F 4E 53 2E 20 54 48 45 59 20 41 52 45 |EAPONS. THEY ARE| 00000860: 20 57 49 44 4C 59 20 4B 4E 4F 57 4E 20 46 4F 52 | WIDLY KNOWN FOR| 00000870: 20 54 48 45 49 52 20 0D 0D 0D 0D 53 54 52 4F 4E | THEIR ....STRON| 00000880: 47 20 49 4E 54 55 49 54 49 4F 4E 2C 20 50 41 52 |G INTUITION, PAR| 00000890: 54 49 43 55 4C 41 52 4C 59 20 49 4E 20 54 48 45 |TICULARLY IN THE| 000008A0: 20 46 45 4D 41 4C 45 53 20 4F 46 20 54 48 45 20 | FEMALES OF THE | 000008B0: 53 50 45 43 49 45 53 2E 0D 0D 53 50 52 41 44 4C |SPECIES...SPRADL| 000008C0: 49 4E 47 53 20 41 52 45 20 53 54 52 4F 4E 47 20 |INGS ARE STRONG | 000008D0: 48 41 49 52 4C 45 53 53 20 43 52 45 41 54 55 52 |HAIRLESS CREATUR| 000008E0: 45 53 20 57 49 54 48 20 53 4D 41 4C 4C 20 45 41 |ES WITH SMALL EA| 000008F0: 52 53 2E 20 54 48 45 59 20 41 52 45 20 43 52 41 |RS. THEY ARE CRA| 00000900: 46 54 53 4D 45 4E 20 42 59 20 54 52 41 44 49 54 |FTSMEN BY TRADIT| 00000910: 49 4F 4E 20 41 4E 44 20 45 4E 4A 4F 59 20 53 48 |ION AND ENJOY SH| 00000920: 4F 57 49 4E 47 20 54 48 45 49 52 20 43 52 45 41 |OWING THEIR CREA| 00000930: 54 49 4F 4E 53 20 54 4F 20 41 4E 59 20 57 48 4F |TIONS TO ANY WHO| 00000940: 20 57 49 4C 4C 20 48 4F 4C 44 20 53 54 49 4C 4C | WILL HOLD STILL| 00000950: 20 4C 4F 4E 47 20 45 4E 4F 55 47 48 2E 20 41 4C | LONG ENOUGH. AL| 00000960: 54 48 4F 55 47 48 20 56 45 52 59 20 47 45 4E 54 |THOUGH VERY GENT| 00000970: 4C 45 20 49 4E 20 4E 41 54 55 52 45 20 54 48 45 |LE IN NATURE THE| 00000980: 20 53 50 52 41 44 4C 49 4E 47 53 20 41 52 45 20 | SPRADLINGS ARE | 00000990: 4E 4F 54 20 41 20 50 41 53 53 49 56 45 20 52 41 |NOT A PASSIVE RA| 000009A0: 43 45 2E 20 59 45 41 52 53 20 41 47 4F 20 41 20 |CE. YEARS AGO A | 000009B0: 42 41 4E 44 20 4F 46 0D 0D 0D 0D 20 52 4F 47 55 |BAND OF.... ROGU| 000009C0: 45 53 20 41 54 54 41 43 4B 45 44 20 41 20 53 50 |ES ATTACKED A SP| 000009D0: 52 41 44 4C 49 4E 47 20 56 49 4C 4C 41 47 45 20 |RADLING VILLAGE | 000009E0: 48 4F 50 49 4E 47 20 54 4F 20 4C 4F 4F 54 20 49 |HOPING TO LOOT I| 000009F0: 54 53 20 57 45 41 4C 54 48 2E 20 54 48 45 20 53 |TS WEALTH. THE S| 00000A00: 50 52 41 44 4C 49 4E 47 53 20 57 45 52 45 20 42 |PRADLINGS WERE B| 00000A10: 41 44 4C 59 20 4F 55 54 4E 55 4D 42 45 52 45 44 |ADLY OUTNUMBERED| 00000A20: 20 53 49 58 20 54 4F 20 4F 4E 45 2E 20 54 48 45 | SIX TO ONE. THE| 00000A30: 20 52 55 46 46 49 41 4E 53 20 57 45 52 45 20 4E | RUFFIANS WERE N| 00000A40: 45 56 45 52 20 53 45 45 4E 20 41 46 54 45 52 20 |EVER SEEN AFTER | 00000A50: 54 48 41 54 20 44 41 59 2E 2E 2E 0D 0D 47 4E 4F |THAT DAY.....GNO| 00000A60: 4D 45 53 20 41 52 45 20 52 45 43 4C 55 53 49 56 |MES ARE RECLUSIV| 00000A70: 45 2E 20 4C 49 54 54 4C 45 20 49 53 20 55 4E 44 |E. LITTLE IS UND| 00000A80: 45 52 53 54 4F 4F 44 20 41 42 4F 55 54 20 54 48 |ERSTOOD ABOUT TH| 00000A90: 45 4D 20 41 53 20 54 48 45 59 20 52 41 52 45 4C |EM AS THEY RAREL| 00000AA0: 59 20 53 50 45 41 4B 20 57 49 54 48 20 27 4F 55 |Y SPEAK WITH 'OU| 00000AB0: 54 53 49 44 45 52 53 27 2E 20 57 48 41 54 20 49 |TSIDERS'. WHAT I| 00000AC0: 53 20 4B 4E 4F 57 4E 20 49 53 20 54 48 49 53 3A |S KNOWN IS THIS:| 00000AD0: 20 54 48 45 59 20 4C 49 56 45 20 49 4E 20 4F 52 | THEY LIVE IN OR| 00000AE0: 20 41 52 4F 55 4E 44 20 54 52 45 45 53 2E 20 54 | AROUND TREES. T| 00000AF0: 48 45 59 20 54 52 45 41 53 55 52 45 20 4B 4E 4F |HEY TREASURE KNO| 00000B00: 57 4C 45 44 47 45 20 41 4E 44 20 4D 41 4E 59 20 |WLEDGE AND MANY | 00000B10: 53 54 55 44 59 20 4D 41 47 49 43 20 4F 46 20 53 |STUDY MAGIC OF S| 00000B20: 4F 4D 45 20 46 4F 52 4D 20 4F 52 20 4F 54 48 45 |OME FORM OR OTHE| 00000B30: 52 2E 0D 0D 44 57 41 52 56 45 53 20 41 52 45 20 |R...DWARVES ARE | 00000B40: 41 20 56 45 52 59 20 53 54 4F 55 54 20 52 41 43 |A VERY STOUT RAC| 00000B50: 45 2E 20 54 48 45 59 20 48 41 56 45 20 41 20 53 |E. THEY HAVE A S| 00000B60: 54 52 4F 4E 47 20 53 45 4E 53 45 20 4F 46 20 48 |TRONG SENSE OF H| 00000B70: 55 4D 4F 52 20 41 4E 44 20 52 45 4C 49 53 48 20 |UMOR AND RELISH | 00000B80: 54 48 45 49 52 20 41 4C 45 21 20 54 48 45 59 20 |THEIR ALE! THEY | 00000B90: 41 52 45 20 54 48 45 20 4F 4E 4C 59 20 52 41 43 |ARE THE ONLY RAC| 00000BA0: 45 20 54 4F 20 48 41 56 45 20 57 4F 4E 20 41 20 |E TO HAVE WON A | 00000BB0: 57 41 52 20 41 47 41 49 4E 53 54 20 48 55 4D 41 |WAR AGAINST HUMA| 00000BC0: 4E 53 20 28 53 45 45 20 27 54 48 45 20 52 55 4D |NS (SEE 'THE RUM| 00000BD0: 20 57 41 52 53 27 3A 20 45 4E 43 59 43 4C 4F 50 | WARS': ENCYCLOP| 00000BE0: 45 44 49 41 20 50 41 53 54 4F 52 49 41 29 2E 20 |EDIA PASTORIA). | 00000BF0: 54 48 45 59 20 48 41 56 45 20 4D 41 44 45 20 4D |THEY HAVE MADE M| 00000C00: 45 54 41 4C 20 57 4F 52 4B 49 4E 47 20 41 4E 20 |ETAL WORKING AN | 00000C10: 41 52 54 20 46 4F 52 4D 2E 20 54 48 45 49 52 20 |ART FORM. THEIR | 00000C20: 53 54 52 4F 4E 47 20 43 4F 4E 53 54 49 54 55 54 |STRONG CONSTITUT| 00000C30: 49 0D 0D 0D 0D 4F 4E 53 20 4D 41 4B 45 20 54 48 |I....ONS MAKE TH| 00000C40: 45 4D 20 54 48 45 20 48 41 52 44 49 45 53 54 20 |EM THE HARDIEST | 00000C50: 52 41 43 45 20 4F 46 20 50 41 53 54 4F 52 49 41 |RACE OF PASTORIA| 00000C60: 2E 0D 0D 47 41 52 44 4B 49 4E 53 20 41 52 45 20 |...GARDKINS ARE | 00000C70: 41 20 44 49 4D 49 4E 55 54 49 56 45 20 52 41 43 |A DIMINUTIVE RAC| 00000C80: 45 20 52 45 53 45 4D 42 4C 49 4E 47 20 45 4C 56 |E RESEMBLING ELV| 00000C90: 45 53 2E 20 55 4E 4C 49 4B 45 20 54 48 45 49 52 |ES. UNLIKE THEIR| 00000CA0: 20 44 49 53 54 41 4E 54 20 43 4F 55 53 49 4E 53 | DISTANT COUSINS| 00000CB0: 20 54 48 45 20 47 41 52 44 4B 49 4E 53 20 41 52 | THE GARDKINS AR| 00000CC0: 45 20 50 4C 41 59 46 55 4C 20 41 4E 44 20 45 4E |E PLAYFUL AND EN| 00000CD0: 4A 4F 59 20 53 54 52 4F 4E 47 20 44 52 49 4E 4B |JOY STRONG DRINK| 00000CE0: 2E 20 54 48 45 49 52 20 50 4C 41 59 46 55 4C 20 |. THEIR PLAYFUL | 00000CF0: 41 54 54 49 54 55 44 45 53 20 4F 46 54 45 4E 20 |ATTITUDES OFTEN | 00000D00: 48 49 44 45 20 47 52 45 41 54 20 57 49 53 44 4F |HIDE GREAT WISDO| 00000D10: 4D 20 41 4E 44 20 49 4E 53 49 47 48 54 2E 20 49 |M AND INSIGHT. I| 00000D20: 4E 44 45 45 44 20 54 48 45 20 49 4E 54 55 49 54 |NDEED THE INTUIT| 00000D30: 49 4F 4E 20 4F 46 20 54 48 49 53 20 52 41 43 45 |ION OF THIS RACE| 00000D40: 20 49 53 20 53 49 4D 49 4C 41 52 20 54 4F 20 54 | IS SIMILAR TO T| 00000D50: 48 41 54 20 4F 46 20 48 55 4D 41 4E 53 2E 0D 0D |HAT OF HUMANS...| 00000D60: 45 4C 56 45 53 20 41 52 45 20 53 4C 49 47 48 54 |ELVES ARE SLIGHT| 00000D70: 20 4F 46 20 46 45 41 54 55 52 45 53 2C 20 41 4E | OF FEATURES, AN| 00000D80: 44 20 50 4F 53 53 45 53 20 42 52 49 47 48 54 20 |D POSSES BRIGHT | 00000D90: 50 49 45 52 43 49 4E 47 20 45 59 45 53 2E 20 41 |PIERCING EYES. A| 00000DA0: 20 50 55 5A 5A 4C 49 4E 47 20 52 41 43 45 2C 20 | PUZZLING RACE, | 00000DB0: 54 48 45 20 45 4C 56 45 53 20 53 45 4C 44 4F 4D |THE ELVES SELDOM| 00000DC0: 4C 59 20 41 53 53 4F 43 49 41 54 45 20 57 49 54 |LY ASSOCIATE WIT| 00000DD0: 48 20 4F 54 48 45 52 53 2E 20 54 48 45 59 20 41 |H OTHERS. THEY A| 00000DE0: 52 45 20 51 55 49 45 54 2C 20 42 55 54 20 4C 49 |RE QUIET, BUT LI| 00000DF0: 4B 45 20 54 48 45 20 53 50 52 41 44 4C 49 4E 47 |KE THE SPRADLING| 00000E00: 53 20 54 48 49 53 20 51 55 49 45 54 20 48 49 44 |S THIS QUIET HID| 00000E10: 45 20 54 48 45 20 46 49 45 52 43 45 4E 45 53 53 |E THE FIERCENESS| 00000E20: 20 57 49 54 48 49 4E 2E 0D 0D 41 4E 44 20 4E 4F | WITHIN...AND NO| 00000E30: 57 20 41 20 46 45 57 20 57 4F 52 44 53 20 41 42 |W A FEW WORDS AB| 00000E40: 4F 55 54 20 54 48 45 20 50 52 4F 46 45 53 53 49 |OUT THE PROFESSI| 00000E50: 4F 4E 53 2E 0D 0D 59 4F 55 52 20 43 48 41 52 41 |ONS...YOUR CHARA| 00000E60: 43 54 45 52 20 49 53 20 41 4E 20 4F 52 44 49 4E |CTER IS AN ORDIN| 00000E70: 41 52 59 20 50 45 52 53 4F 4E 2C 20 57 49 54 48 |ARY PERSON, WITH| 00000E80: 20 41 4E 20 4F 52 44 49 4E 41 52 59 20 4A 4F 42 | AN ORDINARY JOB| 00000E90: 2C 20 57 48 4F 20 4D 55 53 54 20 4D 41 4B 45 20 |, WHO MUST MAKE | 00000EA0: 41 4E 20 45 58 54 52 41 4F 52 44 49 4E 41 52 59 |AN EXTRAORDINARY| 00000EB0: 20 4A 4F 55 52 4E 45 59 21 0D 49 4E 20 50 41 53 | JOURNEY!.IN PAS| 00000EC0: 54 4F 52 49 41 20 54 48 45 52 45 20 41 52 45 20 |TORIA THERE ARE | 00000ED0: 4E 4F 20 27 50 52 4F 46 45 53 53 49 4F 4E 41 4C |NO 'PROFESSIONAL| 00000EE0: 27 20 50 41 4C 41 44 49 4E 53 2C 20 4F 52 20 27 |' PALADINS, OR '| 00000EF0: 50 52 4F 46 45 53 53 49 4F 4E 41 4C 27 20 54 48 |PROFESSIONAL' TH| 00000F00: 49 45 56 45 53 2E 0D 4F 4E 20 59 4F 55 52 20 4A |IEVES..ON YOUR J| 00000F10: 4F 55 52 4E 45 59 20 59 4F 55 52 20 43 48 41 52 |OURNEY YOUR CHAR| 00000F20: 41 43 54 45 52 20 4D 41 59 20 4C 45 41 52 4E 20 |ACTER MAY LEARN | 00000F30: 54 48 45 20 53 4B 49 4C 4C 53 20 4F 46 20 41 20 |THE SKILLS OF A | 00000F40: 54 48 49 45 46 20 47 41 49 4E 20 54 48 45 20 50 |THIEF GAIN THE P| 00000F50: 4F 57 45 52 53 20 4F 46 20 41 20 57 49 5A 41 52 |OWERS OF A WIZAR| 00000F60: 44 2C 20 42 55 54 20 54 48 45 49 52 20 50 52 4F |D, BUT THEIR PRO| 00000F70: 46 45 53 53 49 4F 4E 20 57 49 4C 4C 20 42 45 20 |FESSION WILL BE | 00000F80: 53 4F 4D 45 54 48 49 4E 47 20 4D 4F 52 45 20 43 |SOMETHING MORE C| 00000F90: 4F 4D 4D 4F 4E 20 4C 49 4B 45 2C 20 41 20 42 4C |OMMON LIKE, A BL| 00000FA0: 41 43 4B 53 4D 49 54 48 2C 20 4F 52 20 41 20 46 |ACKSMITH, OR A F| 00000FB0: 41 52 4D 45 52 2E 0D 54 41 4B 45 20 53 50 45 43 |ARMER..TAKE SPEC| 00000FC0: 49 41 4C 20 43 41 52 45 20 57 48 45 4E 20 50 49 |IAL CARE WHEN PI| 00000FD0: 43 4B 49 4E 47 20 59 4F 55 52 20 50 52 4F 46 45 |CKING YOUR PROFE| 00000FE0: 53 53 49 4F 4E 2E 20 41 53 4B 20 59 4F 55 52 53 |SSION. ASK YOURS| 00000FF0: 45 4C 46 2C 20 57 48 41 54 20 4D 41 4B 45 53 20 |ELF, WHAT MAKES | 00001000: 41 20 47 4F 4F 44 20 4C 4F 43 4B 53 4D 49 54 48 |A GOOD LOCKSMITH| 00001010: 20 4F 52 20 41 20 47 4F 4F 44 20 42 41 52 4B 45 | OR A GOOD BARKE| 00001020: 45 50 2C 20 41 4E 44 20 44 4F 45 53 20 4D 59 20 |EP, AND DOES MY | 00001030: 43 48 41 52 41 43 54 45 52 20 4E 45 45 44 20 53 |CHARACTER NEED S| 00001040: 55 43 48 20 53 4B 49 4C 4C 53 2E 2E 2E 3F 0D 0D |UCH SKILLS...?..| 00001050: 49 20 48 4F 50 45 20 59 4F 55 20 45 4E 4A 4F 59 |I HOPE YOU ENJOY| 00001060: 20 54 48 45 20 47 41 4D 45 2E 0D 0D | THE GAME... |
LONG AGO AN EVIL SAGE STOLE THE TORCH OF TRUE LIGHT AND HID IT AMONG THE MANY SA NCTUARYS AND DUNGEONS OF PASTORIA. WITH THE PEOPLE THUS BLINDED HE BEGAN TO TAK E THE LAND...THE TIME HAS COME TO TAKE I T BACK!..ALTHOUGH YOU ARE A COMMON CITIZ EN, YOU ARE FAR FROM COMMON. YOU POSSESS THE LAST OF THE MYSTERIOUS LUCKSTONES. LEGENDS SAY THE LUCKSTONES WILL PROTECT YOU AGAINST WILD BEASTS OF THE LAND...WH EN YOU ENTER PASTORIA, YOU WILL HAVE ONL Y YOUR FISTS FOR WEAPONS AND YOUR CLOTHE S FOR ARMOUR. IT IS THE FALL SEASON, AND WINTER IS RAPIDLY APPROACHING.....THE F IRST THING YOU MAY WANT TO DO IS PRAY. T O DO THIS PRESS THE 'P' KEY. WHEN YOU 'P 'RAY A COMMAND LIST WILL APPEAR AS A VIS ION OF GUIDENCE. THE LIST WILL LOOK SOME THING LIKE THIS:..@ = MOVE CHARACTER NOR TH./ = MOVE CHARACTER SOUTH.; = MOVE CHA RACTER EAST.: = MOVE CHARACTER WEST.A = ATTACK/FIGHT.B = READ SPELL BOOK (IF YOU HAVE ONE).C = CAST A SPELL (IF YOU KNOW ONE.).E = ENTER A BUILDING/TOWN.F = FLA SH CHARACTER (FOR EASY LOCATION).P = PRA Y FOR HELP.Q = QUIT/SAVE/VALIDATE DISK.R = RETREAT/RUN LIKE A COWARD.U = 'U': A PROFILE OF YOU..THE CURSER KEYS WILL SCR OLL THE MAP FOR YOU. AND THE FUNCTION KE YS WILL JUMP THE MAP TO THE FOUR CORNERS ...PLEASE TAKE NOTE THAT MAGIC WILL NOT ALWAYS WORK. SOME AREAS HAVE BEEN PROTEC TED AGAINST MAGIC ALTOGETHER, WHILE OTHE RS WILL ONLY ALLOW SOME MAGIC USE..ALSO BE ADVISED THAT PRAYER MAY NOT WORK IN S OME EVIL AREAS (KEEP THE LIST ABOVE HAND Y) WHILE IN OTHER AREAS IT MAY PROVIDE Y OUR CHARACTER WITH DIVINE ASSISTANCE...T O PLAY THE GAME, A CHARACTER MUST BE MAD E. CHOOSE THE 'START A NEW GAME' OPTION FROM THE FIRST MENU. THE PROGRAM WILL LO AD THE CHARACTER GENERATOR, THEN BEGIN A SKING YOU QUESTIONS ABOUT YOUR CHARACTER . AFTER THIS YOU CAN VIEW THE CHARACTER AND WILL HAV....E THE OPTION OF SAVING H IM/HER FOR GAME PLAY IN THE FUTURE...DO NOT CREATE MORE THAN THREE CHARACTERS... AND NOW THE RACES OF PASTORIA.....HUMANS HAVE ALWAYS RUN RAMPANT IN PASTORIA. TH EY ARE A WARLIKE RACE AND DISTRUST MOST OF THE OTHER RACES (AS WELL AS EACH OTHE R.) DESPITE THIS THEY CAN BE VERY KIND T O TRAVELLERS. HUMANS MAKE CRUDE, BUT EFF ECTIVE WEAPONS. THEY ARE WIDLY KNOWN FOR THEIR ....STRONG INTUITION, PARTICULARL Y IN THE FEMALES OF THE SPECIES...SPRADL INGS ARE STRONG HAIRLESS CREATURES WITH SMALL EARS. THEY ARE CRAFTSMEN BY TRADIT ION AND ENJOY SHOWING THEIR CREATIONS TO ANY WHO WILL HOLD STILL LONG ENOUGH. AL THOUGH VERY GENTLE IN NATURE THE SPRADLI NGS ARE NOT A PASSIVE RACE. YEARS AGO A BAND OF.... ROGUES ATTACKED A SPRADLING VILLAGE HOPING TO LOOT ITS WEALTH. THE S PRADLINGS WERE BADLY OUTNUMBERED SIX TO ONE. THE RUFFIANS WERE NEVER SEEN AFTER THAT DAY.....GNOMES ARE RECLUSIVE. LITTL E IS UNDERSTOOD ABOUT THEM AS THEY RAREL Y SPEAK WITH 'OUTSIDERS'. WHAT IS KNOWN IS THIS: THEY LIVE IN OR AROUND TREES. T HEY TREASURE KNOWLEDGE AND MANY STUDY MA GIC OF SOME FORM OR OTHER...DWARVES ARE A VERY STOUT RACE. THEY HAVE A STRONG SE NSE OF HUMOR AND RELISH THEIR ALE! THEY ARE THE ONLY RACE TO HAVE WON A WAR AGAI NST HUMANS (SEE 'THE RUM WARS': ENCYCLOP EDIA PASTORIA). THEY HAVE MADE METAL WOR KING AN ART FORM. THEIR STRONG CONSTITUT I....ONS MAKE THEM THE HARDIEST RACE OF PASTORIA...GARDKINS ARE A DIMINUTIVE RAC E RESEMBLING ELVES. UNLIKE THEIR DISTANT COUSINS THE GARDKINS ARE PLAYFUL AND EN JOY STRONG DRINK. THEIR PLAYFUL ATTITUDE S OFTEN HIDE GREAT WISDOM AND INSIGHT. I NDEED THE INTUITION OF THIS RACE IS SIMI LAR TO THAT OF HUMANS...ELVES ARE SLIGHT OF FEATURES, AND POSSES BRIGHT PIERCING EYES. A PUZZLING RACE, THE ELVES SELDOM LY ASSOCIATE WITH OTHERS. THEY ARE QUIET , BUT LIKE THE SPRADLINGS THIS QUIET HID E THE FIERCENESS WITHIN...AND NOW A FEW WORDS ABOUT THE PROFESSIONS...YOUR CHARA CTER IS AN ORDINARY PERSON, WITH AN ORDI NARY JOB, WHO MUST MAKE AN EXTRAORDINARY JOURNEY!.IN PASTORIA THERE ARE NO 'PROF ESSIONAL' PALADINS, OR 'PROFESSIONAL' TH IEVES..ON YOUR JOURNEY YOUR CHARACTER MA Y LEARN THE SKILLS OF A THIEF GAIN THE P OWERS OF A WIZARD, BUT THEIR PROFESSION WILL BE SOMETHING MORE COMMON LIKE, A BL ACKSMITH, OR A FARMER..TAKE SPECIAL CARE WHEN PICKING YOUR PROFESSION. ASK YOURS ELF, WHAT MAKES A GOOD LOCKSMITH OR A GO OD BARKEEP, AND DOES MY CHARACTER NEED S UCH SKILLS...?..I HOPE YOU ENJOY THE GAM E...
×
C64 Image
> CLICK IMAGE PREVIEW FOR FULL MODAL