_  __   _  _         _ _     _      _           _           
  __| |/ /_ | || |     __| (_)___| | __ (_)_ __   __| | _____  __
 / _` | '_ \| || |_   / _` | / __| |/ / | | '_ \ / _` |/ _ \ \/ /
| (_| | (_) |__   _| | (_| | \__ \   <  | | | | | (_| |  __/>  < 
 \__,_|\___/   |_|    \__,_|_|___/_|\_\ |_|_| |_|\__,_|\___/_/\_\
                                                                 
            

SARACEN

FILE INFORMATION

FILENAME(S): SARACEN

FILE TYPE(S): SEQ

FILE SIZE: 1.6K

FIRST SEEN: 2025-11-30 18:12:28

APPEARS ON: 1 disk(s)

FILE HASH

5f1260762b6310506019f4f367ced964673468e531df42572033eefcae39dedb

FOUND ON DISKS (1 DISKS)

DISK TITLE FILENAME FILE TYPE COLLECTION TRACK SECTOR ACTIONS
DATARICH SARACEN SEQ Sailor, Ganheden 7 5 DOWNLOAD FILE

FILE CONTENT & ANALYSIS

00000000: 14 33 02 35 12 37 36 0C  34 0D 03 D3 C1 D2 C1 C3  |.3.5.76.4.......|
00000010: C5 CE 0D 2D 2D 2D 2D 2D  2D 2D 0D 0D C7 C1 CD C5  |...-------......|
00000020: 20 C3 CF CE D4 D2 CF CC  D3 20 26 20 C9 CE C4 C9  | ........ & ....|
00000030: C3 C1 D4 CF D2 D3 0D 02  0C 0D 20 20 20 20 20 D4  |..........     .|
00000040: 48 45 20 4F 50 45 4E 49  4E 47 20 53 43 52 45 45  |HE OPENING SCREE|
00000050: 4E 20 57 49 4C 4C 20 41  53 4B 20 46 4F 52 20 41  |N WILL ASK FOR A|
00000060: 20 27 CA 27 20 46 4F 52  20 4A 4F 59 53 54 49 43  | '.' FOR JOYSTIC|
00000070: 4B 20 4F 52 20 41 20 27  CB 27 20 46 4F 52 20 4B  |K OR A '.' FOR K|
00000080: 45 59 42 4F 41 52 44 2C  20 49 54 20 41 4C 53 4F  |EYBOARD, IT ALSO|
00000090: 20 41 53 4B 53 20 46 4F  52 20 27 CC C5 D6 C5 CC  | ASKS FOR '.....|
000000A0: 3A 2D 2D 27 2E 0D 0D 20  20 20 20 20 D4 48 45 52  |:--'...     .HER|
000000B0: 45 20 41 52 45 20 31 30  30 20 53 43 52 45 45 4E  |E ARE 100 SCREEN|
000000C0: 53 20 4E 55 4D 42 45 52  45 42 20 46 52 4F 4D 20  |S NUMBEREB FROM |
000000D0: 30 30 20 54 4F 20 39 39  2E 20 D9 4F 55 20 4D 41  |00 TO 99. .OU MA|
000000E0: 59 20 43 48 4F 4F 53 45  20 41 4E 59 20 4C 45 56  |Y CHOOSE ANY LEV|
000000F0: 45 4C 20 59 4F 55 20 57  49 53 48 20 54 4F 20 42  |EL YOU WISH TO B|
00000100: 45 47 49 4E 20 41 54 2E  0D 0D 20 20 20 20 20 CB  |EGIN AT...     .|
00000110: 45 59 42 4F 41 52 44 20  43 4F 4E 54 52 4F 4C 53  |EYBOARD CONTROLS|
00000120: 20 41 52 45 20 3A 0D 0D  20 20 D3 20 3D 20 D5 D0  | ARE :..  . = ..|
00000130: 20 20 20 20 20 D8 20 3D  20 C4 CF D7 CE 20 20 20  |     . = ....   |
00000140: 20 20 CB 20 3D 20 CC C5  C6 D4 20 20 20 20 20 CC  |  . = ....     .|
00000150: 20 3D 20 D2 C9 C7 C8 D4  0D 0D 20 20 20 20 20 D4  | = .......     .|
00000160: 4F 20 50 49 43 4B 20 55  50 2C 20 44 52 4F 50 20  |O PICK UP, DROP |
00000170: 4F 52 20 53 48 4F 4F 54  20 41 52 52 4F 57 53 20  |OR SHOOT ARROWS |
00000180: 50 52 45 53 53 20 D3 D0  C1 C3 C5 20 C2 C1 D2 2E  |PRESS ..... ....|
00000190: 0D 0D 20 20 20 20 20 D4  59 50 49 4E 47 20 CA 20  |..     .YPING . |
000001A0: 4F 52 20 CB 20 57 49 4C  4C 20 54 41 4B 45 20 59  |OR . WILL TAKE Y|
000001B0: 4F 55 20 54 4F 20 54 48  45 20 4C 45 56 45 4C 20  |OU TO THE LEVEL |
000001C0: 59 4F 55 20 53 45 4C 45  43 54 45 44 2E 0D 0D 20  |YOU SELECTED... |
000001D0: 20 20 20 20 D2 D5 CE 2F  D3 D4 CF D0 20 57 49 4C  |    .../.... WIL|
000001E0: 4C 20 50 41 55 53 45 20  41 4E 44 20 52 45 53 55  |L PAUSE AND RESU|
000001F0: 4D 45 20 54 48 45 20 47  41 4D 45 2E 0D 0D 20 20  |ME THE GAME...  |
00000200: 20 20 20 C6 31 20 57 49  4C 4C 20 52 45 53 54 41  |   .1 WILL RESTA|
00000210: 52 54 20 54 48 45 20 43  55 52 52 45 4E 54 20 4C  |RT THE CURRENT L|
00000220: 45 56 45 4C 20 4D 49 4E  55 53 20 4F 4E 45 20 4C  |EVEL MINUS ONE L|
00000230: 49 46 45 2E 0D 0D 20 20  20 20 20 C6 33 20 57 49  |IFE...     .3 WI|
00000240: 4C 4C 20 45 4E 44 20 41  20 47 41 4D 45 20 49 4E  |LL END A GAME IN|
00000250: 20 50 52 4F 47 52 45 53  53 3B 20 50 52 45 53 53  | PROGRESS; PRESS|
00000260: 20 41 4E 59 20 4B 45 59  20 54 4F 20 52 45 54 55  | ANY KEY TO RETU|
00000270: 52 4E 20 54 4F 20 4D 41  49 4E 20 4D 45 4E 55 2E  |RN TO MAIN MENU.|
00000280: 0D 0D 03 CF C2 CA C5 C3  D4 D3 0D 02 0C 0D 20 20  |..............  |
00000290: 20 20 20 C1 D2 D2 CF D7  D3 3A 20 20 C1 52 52 4F  |   ......:  .RRO|
000002A0: 57 53 20 41 4C 57 41 59  53 20 50 4F 49 4E 54 20  |WS ALWAYS POINT |
000002B0: 49 4E 20 54 48 45 20 44  49 52 45 43 54 49 4F 4E  |IN THE DIRECTION|
000002C0: 20 54 48 45 59 20 53 48  4F 4F 54 2E 0D 0D 20 20  | THEY SHOOT...  |
000002D0: 20 20 20 C1 D2 D2 CF D7  20 CD C1 CB C5 D2 D3 3A  |   ..... ......:|
000002E0: 20 20 D3 48 4F 4F 54 20  54 48 45 4D 20 41 4E 44  |  .HOOT THEM AND|
000002F0: 20 54 48 45 59 20 42 52  45 41 4B 20 49 4E 54 4F  | THEY BREAK INTO|
00000300: 20 34 20 41 52 52 4F 57  53 2E 0D 0D 20 20 20 20  | 4 ARROWS...    |
00000310: 20 C2 CF CD C2 D3 3A 20  20 D5 53 45 20 41 52 52  | .....:  .SE ARR|
00000320: 4F 57 53 20 54 4F 20 45  58 50 4C 4F 44 45 20 54  |OWS TO EXPLODE T|
00000330: 48 45 4D 20 41 54 20 41  20 53 41 46 45 20 44 49  |HEM AT A SAFE DI|
00000340: 53 54 41 4E 43 45 2E 0D  0D 20 20 20 20 20 D3 CF  |STANCE...     ..|
00000350: CC C4 C9 C5 D2 D3 3A 20  20 CC 4F 4F 4B 20 4C 49  |......:  .OOK LI|
00000360: 4B 45 20 43 4F 4C 4F 52  45 44 20 53 4E 4F 57 46  |KE COLORED SNOWF|
00000370: 4C 41 4B 45 53 2E 20 D3  48 4F 4F 54 20 54 48 45  |LAKES. .HOOT THE|
00000380: 4D 20 26 20 44 4F 4E 54  20 4C 45 54 20 54 48 45  |M & DONT LET THE|
00000390: 4D 20 54 4F 55 43 48 20  59 4F 55 2E 0D 0D 20 20  |M TOUCH YOU...  |
000003A0: 20 20 20 CB C5 D9 D3 3A  20 C1 52 45 20 50 4C 41  |   ....: .RE PLA|
000003B0: 43 45 44 20 49 4E 20 CB  C5 D9 C8 CF CC C4 C5 D2  |CED IN .........|
000003C0: D3 20 54 4F 20 4F 50 45  4E 20 CC CF C3 CB C5 C4  |. TO OPEN ......|
000003D0: 20 C4 CF CF D2 D3 2E 0D  0D 20 20 20 20 20 CD C1  | ........     ..|
000003E0: C7 C9 C3 20 C4 CF CF D2  D3 3A 20 20 C4 49 53 41  |... .....:  .ISA|
000003F0: 50 50 45 41 52 20 57 48  45 4E 20 59 4F 55 20 53  |PPEAR WHEN YOU S|
00000400: 48 4F 4F 54 20 54 48 45  20 53 49 4E 47 4C 45 20  |HOOT THE SINGLE |
00000410: 57 48 49 54 45 20 43 52  4F 53 53 2E 0D 0D 20 20  |WHITE CROSS...  |
00000420: 20 20 20 CF CE C5 2D D7  C1 D9 20 C4 CF CF D2 D3  |   ...-... .....|
00000430: 3A 20 20 CC 4F 4F 4B 20  4C 49 4B 45 20 41 52 52  |:  .OOK LIKE ARR|
00000440: 4F 57 53 2E 20 D9 4F 55  20 43 41 4E 20 4F 4E 4C  |OWS. .OU CAN ONL|
00000450: 59 20 45 4E 54 45 52 20  54 48 45 4D 20 46 52 4F  |Y ENTER THEM FRO|
00000460: 4D 20 54 48 45 20 4E 4F  54 43 48 45 44 20 53 49  |M THE NOTCHED SI|
00000470: 44 45 2E 0D 0D 20 20 20  20 20 C3 C1 CE CE CF CE  |DE...     ......|
00000480: C2 C1 CC CC D3 3A 20 20  C2 4F 55 4E 43 45 20 55  |.....:  .OUNCE U|
00000490: 50 20 41 4E 20 44 4F 57  4E 2C 20 44 4F 4E 54 20  |P AN DOWN, DONT |
000004A0: 57 41 53 54 45 20 59 4F  55 52 20 41 52 52 4F 57  |WASTE YOUR ARROW|
000004B0: 53 2E 0D 0D 20 20 20 20  20 D7 C1 CC CC 2D CD C1  |S...     ....-..|
000004C0: CB C5 D2 D3 3A 20 20 C1  52 45 20 53 51 55 41 52  |....:  .RE SQUAR|
000004D0: 45 20 53 50 49 52 41 4C  53 20 54 48 41 54 20 43  |E SPIRALS THAT C|
000004E0: 41 4E 20 42 45 20 55 53  45 44 20 54 4F 20 57 41  |AN BE USED TO WA|
000004F0: 4C 4C 20 49 4E 20 53 4F  4C 44 49 45 52 53 20 41  |LL IN SOLDIERS A|
00000500: 4E 44 20 42 4C 4F 43 4B  20 43 41 4E 4E 4F 4E 42  |ND BLOCK CANNONB|
00000510: 41 4C 4C 53 2E 20 D3 48  4F 4F 54 20 41 54 20 4F  |ALLS. .HOOT AT O|
00000520: 4E 45 20 41 4E 44 20 54  48 45 20 45 58 50 4C 4F  |NE AND THE EXPLO|
00000530: 53 49 4F 4E 20 42 55 49  4C 44 53 20 41 20 57 41  |SION BUILDS A WA|
00000540: 4C 4C 2E 0D 0D 20 20 20  20 20 D3 C1 C6 C5 D4 D9  |LL...     ......|
00000550: 2D DA CF CE C5 D3 3A 20  20 D3 4F 4C 44 49 45 52  |-.....:  .OLDIER|
00000560: 53 20 26 20 43 41 4E 4E  4F 4E 42 41 4C 4C 53 20  |S & CANNONBALLS |
00000570: 43 41 4E 54 20 54 4F 55  43 48 20 59 4F 55 20 48  |CANT TOUCH YOU H|
00000580: 45 52 45 2C 20 42 55 54  20 59 4F 55 20 43 41 4E  |ERE, BUT YOU CAN|
00000590: 54 20 50 49 43 4B 20 55  50 2C 20 44 52 4F 50 20  |T PICK UP, DROP |
000005A0: 4F 52 20 53 48 4F 4F 54  20 41 52 52 4F 57 53 20  |OR SHOOT ARROWS |
000005B0: 48 45 52 45 2E 0D 0D 20  20 20 20 20 C7 D2 C5 CE  |HERE...     ....|
000005C0: C1 C4 C5 D3 3A 20 20 C1  52 45 20 55 53 45 44 20  |....:  .RE USED |
000005D0: 54 4F 20 4B 49 4C 4C 20  54 48 45 20 D3 41 52 41  |TO KILL THE .ARA|
000005E0: 43 45 4E 20 C3 48 49 45  46 2E 20 D0 4C 41 43 45  |CEN .HIEF. .LACE|
000005F0: 20 41 20 C7 52 45 4E 41  44 45 20 4E 45 58 54 20  | A .RENADE NEXT |
00000600: 54 4F 20 48 49 4D 20 41  4E 44 20 53 48 4F 4F 54  |TO HIM AND SHOOT|
00000610: 20 49 54 20 57 49 54 48  20 41 4E 20 41 52 52 4F  | IT WITH AN ARRO|
00000620: 57 2E 0D 0D 20 20 20 20  20 D3 C1 D2 C1 C3 C5 CE  |W...     .......|
00000630: 20 C3 C8 C9 C5 C6 3A 20  20 D4 48 45 20 4F 42 4A  | .....:  .HE OBJ|
00000640: 45 43 54 20 4F 46 20 45  41 43 48 20 4C 45 56 45  |ECT OF EACH LEVE|
00000650: 4C 20 49 53 20 54 4F 20  46 49 4E 44 20 41 4E 44  |L IS TO FIND AND|
00000660: 20 44 45 53 54 52 4F 59  20 48 49 4D 2E 0D        | DESTROY HIM..  |
.3.5.76.4..SARACEN.-------..GAME CONTROL
S & INDICATORS....     THE OPENING SCREE
N WILL ASK FOR A 'J' FOR JOYSTICK OR A '
K' FOR KEYBOARD, IT ALSO ASKS FOR 'LEVEL
:--'...     THERE ARE 100 SCREENS NUMBER
EB FROM 00 TO 99. YOU MAY CHOOSE ANY LEV
EL YOU WISH TO BEGIN AT...     KEYBOARD 
CONTROLS ARE :..  S = UP     X = DOWN   
  K = LEFT     L = RIGHT..     TO PICK U
P, DROP OR SHOOT ARROWS PRESS SPACE BAR.
..     TYPING J OR K WILL TAKE YOU TO TH
E LEVEL YOU SELECTED...     RUN/STOP WIL
L PAUSE AND RESUME THE GAME...     F1 WI
LL RESTART THE CURRENT LEVEL MINUS ONE L
IFE...     F3 WILL END A GAME IN PROGRES
S; PRESS ANY KEY TO RETURN TO MAIN MENU.
...OBJECTS....     ARROWS:  ARROWS ALWAY
S POINT IN THE DIRECTION THEY SHOOT...  
   ARROW MAKERS:  SHOOT THEM AND THEY BR
EAK INTO 4 ARROWS...     BOMBS:  USE ARR
OWS TO EXPLODE THEM AT A SAFE DISTANCE..
.     SOLDIERS:  LOOK LIKE COLORED SNOWF
LAKES. SHOOT THEM & DONT LET THEM TOUCH 
YOU...     KEYS: ARE PLACED IN KEYHOLDER
S TO OPEN LOCKED DOORS...     MAGIC DOOR
S:  DISAPPEAR WHEN YOU SHOOT THE SINGLE 
WHITE CROSS...     ONE-WAY DOORS:  LOOK 
LIKE ARROWS. YOU CAN ONLY ENTER THEM FRO
M THE NOTCHED SIDE...     CANNONBALLS:  
BOUNCE UP AN DOWN, DONT WASTE YOUR ARROW
S...     WALL-MAKERS:  ARE SQUARE SPIRAL
S THAT CAN BE USED TO WALL IN SOLDIERS A
ND BLOCK CANNONBALLS. SHOOT AT ONE AND T
HE EXPLOSION BUILDS A WALL...     SAFETY
-ZONES:  SOLDIERS & CANNONBALLS CANT TOU
CH YOU HERE, BUT YOU CANT PICK UP, DROP 
OR SHOOT ARROWS HERE...     GRENADES:  A
RE USED TO KILL THE SARACEN CHIEF. PLACE
 A GRENADE NEXT TO HIM AND SHOOT IT WITH
 AN ARROW...     SARACEN CHIEF:  THE OBJ
ECT OF EACH LEVEL IS TO FIND AND DESTROY
 HIM..
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