_  __   _  _         _ _     _      _           _           
  __| |/ /_ | || |     __| (_)___| | __ (_)_ __   __| | _____  __
 / _` | '_ \| || |_   / _` | / __| |/ / | | '_ \ / _` |/ _ \ \/ /
| (_| | (_) |__   _| | (_| | \__ \   <  | | | | | (_| |  __/>  < 
 \__,_|\___/   |_|    \__,_|_|___/_|\_\ |_|_| |_|\__,_|\___/_/\_\
                                                                 
            

----------------

FILE INFORMATION

FILENAME(S): ----------------

FILE TYPE(S): DEL

FILE SIZE: 1016b

FIRST SEEN: 2025-11-30 21:26:38

APPEARS ON: 1 disk(s)

FILE HASH

699129e23e204df756fa615e3e99eae48c88468ee677251713df8b3b717d2d50

FOUND ON DISKS (1 DISKS)

DISK TITLE FILENAME FILE TYPE COLLECTION TRACK SECTOR ACTIONS
COMBIPROGS CF 1 ---------------- DEL DuncanTwain 18 1 DOWNLOAD FILE

FILE CONTENT & ANALYSIS

00000000: 82 11 0A 47 55 4D 42 41  4C 4C A0 A0 A0 A0 A0 A0  |...GUMBALL......|
00000010: A0 A0 A0 00 00 00 00 00  00 00 00 00 08 00 00 00  |................|
00000020: 82 11 0B 42 4F 4F 54 32  A0 A0 A0 A0 A0 A0 A0 A0  |...BOOT2........|
00000030: A0 A0 A0 00 00 00 00 00  00 00 00 00 16 00 00 00  |................|
00000040: 82 13 0A 47 41 4D 45 A0  A0 A0 A0 A0 A0 A0 A0 A0  |...GAME.........|
00000050: A0 A0 A0 00 00 00 00 00  00 00 00 00 4F 00 00 00  |............O...|
00000060: 82 10 0A 47 52 41 50 48  49 43 53 A0 A0 A0 A0 A0  |...GRAPHICS.....|
00000070: A0 A0 A0 00 00 00 00 00  00 00 00 00 3F 00 00 00  |............?...|
00000080: 82 0D 0A 53 50 52 49 54  45 A0 A0 A0 A0 A0 A0 A0  |...SPRITE.......|
00000090: A0 A0 A0 00 00 00 00 00  00 00 00 00 0C 00 00 00  |................|
000000A0: 82 17 0B 43 52 54 4E 44  41 54 41 A0 A0 A0 A0 A0  |...CRTNDATA.....|
000000B0: A0 A0 A0 00 00 00 00 00  00 00 00 00 10 00 00 00  |................|
000000C0: 82 0C 0A 57 41 4C 4B 4D  41 4E A0 A0 A0 A0 A0 A0  |...WALKMAN......|
000000D0: A0 A0 A0 00 00 00 00 00  00 00 00 00 04 00 00 00  |................|
000000E0: 82 0C 0B 50 4C 41 59 46  49 45 4C 44 A0 A0 A0 A0  |...PLAYFIELD....|
000000F0: A0 A0 A0 00 00 00 00 00  00 00 00 00 11 00 82 18  |................|
00000100: 0A 48 49 20 52 45 43 4F  52 44 A0 A0 A0 A0 A0 A0  |.HI RECORD......|
00000110: A0 00 00 00 00 00 00 00  00 00 01 00 00 00 82 18  |................|
00000120: 0B 43 41 52 54 4F 4F 4E  A0 A0 A0 A0 A0 A0 A0 A0  |.CARTOON........|
00000130: A0 00 00 00 00 00 00 00  00 00 0B 00 00 00 82 18  |................|
00000140: 11 42 4F 4F 54 31 A0 A0  A0 A0 A0 A0 A0 A0 A0 A0  |.BOOT1..........|
00000150: A0 00 00 00 00 00 00 00  00 00 03 00 00 00 82 18  |................|
00000160: 00 43 41 52 54 4F 4F 4E  31 A0 A0 A0 A0 A0 A0 A0  |.CARTOON1.......|
00000170: A0 00 00 00 00 00 00 00  00 00 14 00 00 00 82 0B  |................|
00000180: 0A 43 41 52 54 4F 4F 4E  32 A0 A0 A0 A0 A0 A0 A0  |.CARTOON2.......|
00000190: A0 00 00 00 00 00 00 00  00 00 14 00 00 00 82 0B  |................|
000001A0: 09 43 41 52 54 4F 4F 4E  33 A0 A0 A0 A0 A0 A0 A0  |.CARTOON3.......|
000001B0: A0 00 00 00 00 00 00 00  00 00 14 00 00 00 82 19  |................|
000001C0: 08 43 41 52 54 4F 4F 4E  34 A0 A0 A0 A0 A0 A0 A0  |.CARTOON4.......|
000001D0: A0 00 00 00 00 00 00 00  00 00 12 00 00 00 82 0A  |................|
000001E0: 0C 52 45 54 49 52 45 A0  A0 A0 A0 A0 A0 A0 A0 A0  |.RETIRE.........|
000001F0: A0 00 00 00 00 00 00 00  00 00 12 00 82 1A 08 54  |...............T|
00000200: 49 54 4C 45 A0 A0 A0 A0  A0 A0 A0 A0 A0 A0 A0 00  |ITLE............|
00000210: 00 00 00 00 00 00 00 00  14 00 00 00 82 09 0C 44  |...............D|
00000220: 45 4D 4F 44 41 54 41 A0  A0 A0 A0 A0 A0 A0 A0 00  |EMODATA.........|
00000230: 00 00 00 00 00 00 00 00  01 00 00 00 C0 12 01 2D  |...............-|
00000240: 2D 2D 2D 2D 2D 2D 2D 2D  2D 2D 2D 2D 2D 2D 2D 00  |---------------.|
00000250: 00 00 00 00 00 00 00 00  00 00 00 00 82 09 0E 43  |...............C|
00000260: 48 41 4C 4C 45 4E 47 45  52 A0 A0 A0 A0 A0 A0 00  |HALLENGER.......|
00000270: 00 00 00 00 00 00 00 00  2A 00 00 00 82 1C 0A 43  |........*......C|
00000280: 48 A0 A0 A0 A0 A0 A0 A0  A0 A0 A0 A0 A0 A0 A0 00  |H...............|
00000290: 00 00 00 00 00 00 00 00  6F 00 00 00 C0 12 01 2D  |........o......-|
000002A0: 2D 2D 2D 2D 2D 2D 2D 2D  2D 2D 2D 2D 2D 2D 2D 00  |---------------.|
000002B0: 00 00 00 00 00 00 00 00  00 00 00 00 82 07 0C 46  |...............F|
000002C0: 4C 4F 59 44 A0 A0 A0 A0  A0 A0 A0 A0 A0 A0 A0 00  |LOYD............|
000002D0: 00 00 00 00 00 00 00 00  24 00 00 00 82 05 0C 4A  |........$......J|
000002E0: 2D 2D 2D 49 4E A0 A0 A0  A0 A0 A0 A0 A0 A0 A0 00  |---IN...........|
000002F0: 00 00 00 00 00 00 00 00  50 00 82 22 0A 54 55 4E  |........P..".TUN|
00000300: 45 53 2E 4D 53 A0 A0 A0  A0 A0 A0 A0 A0 00 00 00  |ES.MS...........|
00000310: 00 00 00 00 00 00 09 00  00 00 82 22 07 46 30 2E  |...........".F0.|
00000320: 4D 41 50 A0 A0 A0 A0 A0  A0 A0 A0 A0 A0 00 00 00  |MAP.............|
00000330: 00 00 00 00 00 00 05 00  00 00 82 01 0A 46 31 2E  |.............F1.|
00000340: 4D 41 50 A0 A0 A0 A0 A0  A0 A0 A0 A0 A0 00 00 00  |MAP.............|
00000350: 00 00 00 00 00 00 05 00  00 00 82 01 0B 46 32 2E  |.............F2.|
00000360: 4D 41 50 A0 A0 A0 A0 A0  A0 A0 A0 A0 A0 00 00 00  |MAP.............|
00000370: 00 00 00 00 00 00 05 00  00 00 82 01 10 46 33 2E  |.............F3.|
00000380: 4D 41 50 A0 A0 A0 A0 A0  A0 A0 A0 A0 A0 00 00 00  |MAP.............|
00000390: 00 00 00 00 00 00 05 00  00 00 82 23 0C 46 34 2E  |...........#.F4.|
000003A0: 4D 41 50 A0 A0 A0 A0 A0  A0 A0 A0 A0 A0 00 00 00  |MAP.............|
000003B0: 00 00 00 00 00 00 05 00  00 00 81 23 0D 53 43 4F  |...........#.SCO|
000003C0: 52 45 A0 A0 A0 A0 A0 A0  A0 A0 A0 A0 A0 00 00 00  |RE..............|
000003D0: 00 00 00 00 00 00 01 00  00 00 00 00 00 00 00 00  |................|
000003E0: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00  |................|
000003F0: 00 00 00 00 00 00 00 00                           |........        |
...GUMBALL         ................BOOT2
           ................GAME         
   .........O......GRAPHICS        .....
....?......SPRITE          .............
...CRTNDATA        ................WALKM
AN         ................PLAYFIELD    
   ..............HI RECORD       .......
.........CARTOON         ...............
.BOOT1           ................CARTOON
1        ................CARTOON2       
 ................CARTOON3        .......
.........CARTOON4        ...............
.RETIRE          ..............TITLE    
       ................DEMODATA        .
...............----------------.........
.......CHALLENGER      .........*......C
H              .........O......---------
-------................FLOYD           .
........$......J---IN          .........
P..".TUNES.MS        ..............".F0.
MAP          ................F1.MAP     
     ................F2.MAP          ...
.............F3.MAP          ...........
...#.F4.MAP          ..............#.SCO
RE           ...........................
................
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