00000000: 82 11 0A 47 55 4D 42 41 4C 4C A0 A0 A0 A0 A0 A0 |...GUMBALL......|
00000010: A0 A0 A0 00 00 00 00 00 00 00 00 00 08 00 00 00 |................|
00000020: 82 11 0B 42 4F 4F 54 32 A0 A0 A0 A0 A0 A0 A0 A0 |...BOOT2........|
00000030: A0 A0 A0 00 00 00 00 00 00 00 00 00 16 00 00 00 |................|
00000040: 82 13 0A 47 41 4D 45 A0 A0 A0 A0 A0 A0 A0 A0 A0 |...GAME.........|
00000050: A0 A0 A0 00 00 00 00 00 00 00 00 00 4F 00 00 00 |............O...|
00000060: 82 10 0A 47 52 41 50 48 49 43 53 A0 A0 A0 A0 A0 |...GRAPHICS.....|
00000070: A0 A0 A0 00 00 00 00 00 00 00 00 00 3F 00 00 00 |............?...|
00000080: 82 0D 0A 53 50 52 49 54 45 A0 A0 A0 A0 A0 A0 A0 |...SPRITE.......|
00000090: A0 A0 A0 00 00 00 00 00 00 00 00 00 0C 00 00 00 |................|
000000A0: 82 17 0B 43 52 54 4E 44 41 54 41 A0 A0 A0 A0 A0 |...CRTNDATA.....|
000000B0: A0 A0 A0 00 00 00 00 00 00 00 00 00 10 00 00 00 |................|
000000C0: 82 0C 0A 57 41 4C 4B 4D 41 4E A0 A0 A0 A0 A0 A0 |...WALKMAN......|
000000D0: A0 A0 A0 00 00 00 00 00 00 00 00 00 04 00 00 00 |................|
000000E0: 82 0C 0B 50 4C 41 59 46 49 45 4C 44 A0 A0 A0 A0 |...PLAYFIELD....|
000000F0: A0 A0 A0 00 00 00 00 00 00 00 00 00 11 00 82 18 |................|
00000100: 0A 48 49 20 52 45 43 4F 52 44 A0 A0 A0 A0 A0 A0 |.HI RECORD......|
00000110: A0 00 00 00 00 00 00 00 00 00 01 00 00 00 82 18 |................|
00000120: 0B 43 41 52 54 4F 4F 4E A0 A0 A0 A0 A0 A0 A0 A0 |.CARTOON........|
00000130: A0 00 00 00 00 00 00 00 00 00 0B 00 00 00 82 18 |................|
00000140: 11 42 4F 4F 54 31 A0 A0 A0 A0 A0 A0 A0 A0 A0 A0 |.BOOT1..........|
00000150: A0 00 00 00 00 00 00 00 00 00 03 00 00 00 82 18 |................|
00000160: 00 43 41 52 54 4F 4F 4E 31 A0 A0 A0 A0 A0 A0 A0 |.CARTOON1.......|
00000170: A0 00 00 00 00 00 00 00 00 00 14 00 00 00 82 0B |................|
00000180: 0A 43 41 52 54 4F 4F 4E 32 A0 A0 A0 A0 A0 A0 A0 |.CARTOON2.......|
00000190: A0 00 00 00 00 00 00 00 00 00 14 00 00 00 82 0B |................|
000001A0: 09 43 41 52 54 4F 4F 4E 33 A0 A0 A0 A0 A0 A0 A0 |.CARTOON3.......|
000001B0: A0 00 00 00 00 00 00 00 00 00 14 00 00 00 82 19 |................|
000001C0: 08 43 41 52 54 4F 4F 4E 34 A0 A0 A0 A0 A0 A0 A0 |.CARTOON4.......|
000001D0: A0 00 00 00 00 00 00 00 00 00 12 00 00 00 82 0A |................|
000001E0: 0C 52 45 54 49 52 45 A0 A0 A0 A0 A0 A0 A0 A0 A0 |.RETIRE.........|
000001F0: A0 00 00 00 00 00 00 00 00 00 12 00 82 1A 08 54 |...............T|
00000200: 49 54 4C 45 A0 A0 A0 A0 A0 A0 A0 A0 A0 A0 A0 00 |ITLE............|
00000210: 00 00 00 00 00 00 00 00 14 00 00 00 82 09 0C 44 |...............D|
00000220: 45 4D 4F 44 41 54 41 A0 A0 A0 A0 A0 A0 A0 A0 00 |EMODATA.........|
00000230: 00 00 00 00 00 00 00 00 01 00 00 00 C0 12 01 2D |...............-|
00000240: 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D 00 |---------------.|
00000250: 00 00 00 00 00 00 00 00 00 00 00 00 82 09 0E 43 |...............C|
00000260: 48 41 4C 4C 45 4E 47 45 52 A0 A0 A0 A0 A0 A0 00 |HALLENGER.......|
00000270: 00 00 00 00 00 00 00 00 2A 00 00 00 82 1C 0A 43 |........*......C|
00000280: 48 A0 A0 A0 A0 A0 A0 A0 A0 A0 A0 A0 A0 A0 A0 00 |H...............|
00000290: 00 00 00 00 00 00 00 00 6F 00 00 00 C0 12 01 2D |........o......-|
000002A0: 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D 00 |---------------.|
000002B0: 00 00 00 00 00 00 00 00 00 00 00 00 82 07 0C 46 |...............F|
000002C0: 4C 4F 59 44 A0 A0 A0 A0 A0 A0 A0 A0 A0 A0 A0 00 |LOYD............|
000002D0: 00 00 00 00 00 00 00 00 24 00 00 00 82 05 0C 4A |........$......J|
000002E0: 2D 2D 2D 49 4E A0 A0 A0 A0 A0 A0 A0 A0 A0 A0 00 |---IN...........|
000002F0: 00 00 00 00 00 00 00 00 50 00 82 22 0A 54 55 4E |........P..".TUN|
00000300: 45 53 2E 4D 53 A0 A0 A0 A0 A0 A0 A0 A0 00 00 00 |ES.MS...........|
00000310: 00 00 00 00 00 00 09 00 00 00 82 22 07 46 30 2E |...........".F0.|
00000320: 4D 41 50 A0 A0 A0 A0 A0 A0 A0 A0 A0 A0 00 00 00 |MAP.............|
00000330: 00 00 00 00 00 00 05 00 00 00 82 01 0A 46 31 2E |.............F1.|
00000340: 4D 41 50 A0 A0 A0 A0 A0 A0 A0 A0 A0 A0 00 00 00 |MAP.............|
00000350: 00 00 00 00 00 00 05 00 00 00 82 01 0B 46 32 2E |.............F2.|
00000360: 4D 41 50 A0 A0 A0 A0 A0 A0 A0 A0 A0 A0 00 00 00 |MAP.............|
00000370: 00 00 00 00 00 00 05 00 00 00 82 01 10 46 33 2E |.............F3.|
00000380: 4D 41 50 A0 A0 A0 A0 A0 A0 A0 A0 A0 A0 00 00 00 |MAP.............|
00000390: 00 00 00 00 00 00 05 00 00 00 82 23 0C 46 34 2E |...........#.F4.|
000003A0: 4D 41 50 A0 A0 A0 A0 A0 A0 A0 A0 A0 A0 00 00 00 |MAP.............|
000003B0: 00 00 00 00 00 00 05 00 00 00 81 23 0D 53 43 4F |...........#.SCO|
000003C0: 52 45 A0 A0 A0 A0 A0 A0 A0 A0 A0 A0 A0 00 00 00 |RE..............|
000003D0: 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 |................|
000003E0: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 |................|
000003F0: 00 00 00 00 00 00 00 00 |........ |
...GUMBALL ................BOOT2
................GAME
.........O......GRAPHICS .....
....?......SPRITE .............
...CRTNDATA ................WALKM
AN ................PLAYFIELD
..............HI RECORD .......
.........CARTOON ...............
.BOOT1 ................CARTOON
1 ................CARTOON2
................CARTOON3 .......
.........CARTOON4 ...............
.RETIRE ..............TITLE
................DEMODATA .
...............----------------.........
.......CHALLENGER .........*......C
H .........O......---------
-------................FLOYD .
........$......J---IN .........
P..".TUNES.MS ..............".F0.
MAP ................F1.MAP
................F2.MAP ...
.............F3.MAP ...........
...#.F4.MAP ..............#.SCO
RE ...........................
................
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