_  __   _  _         _ _     _      _           _           
  __| |/ /_ | || |     __| (_)___| | __ (_)_ __   __| | _____  __
 / _` | '_ \| || |_   / _` | / __| |/ / | | '_ \ / _` |/ _ \ \/ /
| (_| | (_) |__   _| | (_| | \__ \   <  | | | | | (_| |  __/>  < 
 \__,_|\___/   |_|    \__,_|_|___/_|\_\ |_|_| |_|\__,_|\___/_/\_\
                                                                 
            

SPACE ARK DOCS

FILE INFORMATION

FILENAME(S): SPACE ARK DOCS

FILE TYPE(S): SEQ

FILE SIZE: 1.8K

FIRST SEEN: 2025-11-30 18:12:24

APPEARS ON: 1 disk(s)

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6c440d2f31266d3c62e9eeb3bc5fe46885b08119da200e724084b0788e230762

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DISK TITLE FILENAME FILE TYPE COLLECTION TRACK SECTOR ACTIONS
DATARICH SPACE ARK DOCS SEQ Sailor, Ganheden 22 11 DOWNLOAD FILE

FILE CONTENT & ANALYSIS

00000000: 0D 0A 0D 0A 0D 0A 33 20  50 6D 0D 0A 0D 0A 2D 2D  |......3 Pm....--|
00000010: 2D 2D 2D 2D 2D 2D 2D 2D  2D 2D 2D 2D 2D 2D 2D 2D  |----------------|
00000020: 2D 2D 2D 2D 2D 2D 2D 2D  2D 2D 2D 2D 2D 2D 2D 2D  |----------------|
00000030: 2D 2D 2D 2D 2D 0D 0A 0D  0A 54 48 49 53 20 47 41  |-----....THIS GA|
00000040: 4D 45 20 48 41 53 20 54  4F 20 42 45 20 4F 4E 45  |ME HAS TO BE ONE|
00000050: 20 4F 46 20 54 48 45 20  42 45 53 54 20 49 4E 20  | OF THE BEST IN |
00000060: 47 52 41 50 48 49 43 53  20 49 4E 20 41 4E 49 4D  |GRAPHICS IN ANIM|
00000070: 41 54 49 4F 4E 2E 0D 0A  49 54 27 53 20 53 4F 20  |ATION...IT'S SO |
00000080: 4E 45 41 54 21 20 20 4F  48 20 57 45 4C 4C 2C 20  |NEAT!  OH WELL, |
00000090: 4F 4E 20 54 4F 20 54 48  45 20 44 4F 43 2E 0D 0A  |ON TO THE DOC...|
000000A0: 20 0D 0A 4F 42 4A 45 43  54 3A 20 54 4F 20 52 45  | ..OBJECT: TO RE|
000000B0: 53 43 55 45 20 41 4C 4C  20 4C 49 46 45 20 46 4F  |SCUE ALL LIFE FO|
000000C0: 52 4D 53 20 49 4E 20 54  48 45 20 55 4E 49 56 45  |RMS IN THE UNIVE|
000000D0: 52 53 45 0D 0A 20 0D 0A  50 4C 41 59 49 4E 47 20  |RSE.. ..PLAYING |
000000E0: 54 48 45 20 47 41 4D 45  3A 0D 0A 20 0D 0A 4B 45  |THE GAME:.. ..KE|
000000F0: 59 42 4F 41 52 44 20 56  45 52 53 49 4F 4E 0D 0A  |YBOARD VERSION..|
00000100: 2D 2D 2D 2D 2D 2D 2D 2D  2D 2D 2D 2D 2D 2D 2D 2D  |----------------|
00000110: 0D 0A 4F 4E 20 41 20 50  4C 41 4E 45 54 20 20 20  |..ON A PLANET   |
00000120: 20 20 20 20 20 20 20 20  20 20 20 20 20 20 20 20  |                |
00000130: 20 20 49 4E 20 53 50 41  43 45 0D 0A 2D 2D 2D 2D  |  IN SPACE..----|
00000140: 2D 2D 2D 2D 2D 2D 2D 20  20 20 20 20 20 20 20 20  |-------         |
00000150: 20 20 20 20 20 20 20 20  20 20 20 20 2D 2D 2D 2D  |            ----|
00000160: 2D 2D 2D 2D 0D 0A 41 52  52 4F 57 53 20 54 55 52  |----..ARROWS TUR|
00000170: 4E 20 54 55 52 52 45 54  20 4C 45 46 54 20 26 20  |N TURRET LEFT & |
00000180: 52 49 47 48 54 20 20 20  41 52 52 4F 57 53 20 54  |RIGHT   ARROWS T|
00000190: 55 52 4E 20 54 55 52 52  45 54 20 4C 45 46 54 20  |URN TURRET LEFT |
000001A0: 26 20 52 49 47 48 54 0D  0A 41 20 2D 20 46 49 52  |& RIGHT..A - FIR|
000001B0: 45 20 4C 41 53 45 52 20  20 20 20 20 20 20 20 20  |E LASER         |
000001C0: 20 20 20 20 20 20 20 20  20 20 20 41 20 2D 20 46  |           A - F|
000001D0: 49 52 45 20 4C 41 53 45  52 0D 0A 53 20 2D 20 43  |IRE LASER..S - C|
000001E0: 41 50 54 55 52 45 20 53  4F 4D 45 54 48 49 4E 47  |APTURE SOMETHING|
000001F0: 20 20 20 20 20 20 20 20  20 20 20 20 20 53 20 2D  |             S -|
00000200: 20 54 52 41 43 54 4F 52  20 42 45 41 4D 20 4F 52  | TRACTOR BEAM OR|
00000210: 20 43 41 50 54 55 52 45  20 53 4F 4D 45 54 48 49  | CAPTURE SOMETHI|
00000220: 4E 47 0D 0A 3C 52 45 54  55 52 4E 3E 20 2D 20 54  |NG..<RETURN> - T|
00000230: 41 4B 45 20 4F 46 46 20  20 20 20 20 20 20 20 20  |AKE OFF         |
00000240: 20 20 20 20 3C 52 45 54  55 52 4E 3E 20 2D 20 48  |    <RETURN> - H|
00000250: 59 50 45 52 53 50 41 43  45 0D 0A 20 0D 0A 3C 20  |YPERSPACE.. ..< |
00000260: 53 50 41 43 45 20 42 41  52 20 3E 20 2D 20 53 54  |SPACE BAR > - ST|
00000270: 4F 50 20 4D 4F 56 45 4D  45 4E 54 0D 0A 3C 45 53  |OP MOVEMENT..<ES|
00000280: 43 3E 20 2D 20 50 41 55  53 45 20 47 41 4D 45 20  |C> - PAUSE GAME |
00000290: 50 4C 41 59 0D 0A 3C 43  54 52 4C 3E 2B 4E 20 2D  |PLAY..<CTRL>+N -|
000002A0: 20 53 45 54 20 55 50 20  4E 45 57 20 53 59 53 54  | SET UP NEW SYST|
000002B0: 45 4D 0D 0A 3C 43 54 52  4C 3E 2B 53 20 2D 20 53  |EM..<CTRL>+S - S|
000002C0: 4F 55 4E 44 20 54 4F 47  47 4C 45 0D 0A 20 0D 0A  |OUND TOGGLE.. ..|
000002D0: 4A 4F 59 50 4F 52 54 20  56 45 52 53 49 4F 4E 0D  |JOYPORT VERSION.|
000002E0: 0A 2D 2D 2D 2D 2D 2D 2D  2D 2D 2D 2D 2D 2D 2D 2D  |.---------------|
000002F0: 0D 0A 52 4F 54 41 54 45  20 54 55 52 52 45 54 20  |..ROTATE TURRET |
00000300: 52 49 47 48 54 20 3D 20  50 55 53 48 20 53 54 49  |RIGHT = PUSH STI|
00000310: 43 4B 20 52 49 47 48 54  0D 0A 52 4F 54 41 54 45  |CK RIGHT..ROTATE|
00000320: 20 54 55 52 52 45 54 20  4C 45 46 54 20 20 3D 20  | TURRET LEFT  = |
00000330: 50 55 53 48 20 53 54 49  43 4B 20 4C 45 46 54 0D  |PUSH STICK LEFT.|
00000340: 0A 43 41 50 54 55 52 45  2F 54 52 41 43 54 4F 52  |.CAPTURE/TRACTOR|
00000350: 20 42 45 41 4D 20 3D 20  50 55 53 48 20 53 54 49  | BEAM = PUSH STI|
00000360: 43 4B 20 53 54 52 41 49  47 48 54 20 55 50 0D 0A  |CK STRAIGHT UP..|
00000370: 54 41 4B 45 20 4F 46 46  2F 48 59 50 45 52 53 50  |TAKE OFF/HYPERSP|
00000380: 41 43 45 20 3D 20 50 55  53 48 20 53 54 49 43 4B  |ACE = PUSH STICK|
00000390: 20 53 54 52 41 49 47 48  54 20 44 4F 57 4E 0D 0A  | STRAIGHT DOWN..|
000003A0: 46 49 52 45 20 3D 20 50  52 45 53 53 20 46 49 52  |FIRE = PRESS FIR|
000003B0: 45 20 42 55 54 54 4F 4E  0D 0A 20 0D 0A 4A 4F 59  |E BUTTON.. ..JOY|
000003C0: 53 54 49 43 4B 20 56 45  52 53 49 4F 4E 0D 0A 2D  |STICK VERSION..-|
000003D0: 2D 2D 2D 2D 2D 2D 2D 2D  2D 2D 2D 2D 2D 2D 2D 0D  |---------------.|
000003E0: 0A 52 4F 54 41 54 45 20  54 55 52 52 45 54 20 52  |.ROTATE TURRET R|
000003F0: 49 47 48 54 20 3D 20 50  55 53 48 20 53 54 49 43  |IGHT = PUSH STIC|
00000400: 4B 20 52 49 47 48 54 0D  0A 52 4F 54 41 54 45 20  |K RIGHT..ROTATE |
00000410: 54 55 52 52 45 54 20 4C  45 46 54 20 20 3D 20 50  |TURRET LEFT  = P|
00000420: 55 53 48 20 53 54 49 43  4B 20 4C 45 46 54 0D 0A  |USH STICK LEFT..|
00000430: 42 55 54 54 4F 4E 20 30  20 3D 20 43 41 50 54 55  |BUTTON 0 = CAPTU|
00000440: 52 45 2F 54 52 41 43 54  4F 52 20 42 45 41 4D 0D  |RE/TRACTOR BEAM.|
00000450: 0A 42 55 54 54 4F 4E 20  31 20 3D 20 46 49 52 45  |.BUTTON 1 = FIRE|
00000460: 20 4C 41 53 45 52 0D 0A  50 52 45 53 53 20 42 4F  | LASER..PRESS BO|
00000470: 54 48 20 53 49 4D 55 4C  54 41 4E 45 4F 55 53 4C  |TH SIMULTANEOUSL|
00000480: 59 20 3D 20 54 41 4B 45  20 4F 46 46 2F 48 59 50  |Y = TAKE OFF/HYP|
00000490: 45 52 53 50 41 43 45 0D  0A 20 0D 0A 57 49 43 4F  |ERSPACE.. ..WICO|
000004A0: 20 54 52 41 43 20 42 41  4C 4C 0D 0A 2D 2D 2D 2D  | TRAC BALL..----|
000004B0: 2D 2D 2D 2D 2D 2D 2D 2D  2D 2D 0D 0A 54 55 52 4E  |----------..TURN|
000004C0: 20 54 55 52 52 45 54 20  4C 45 46 54 2F 52 49 47  | TURRET LEFT/RIG|
000004D0: 48 54 20 3D 20 52 4F 4C  4C 20 42 41 4C 4C 0D 0A  |HT = ROLL BALL..|
000004E0: 46 49 52 45 20 3D 20 50  52 45 53 53 20 53 4D 41  |FIRE = PRESS SMA|
000004F0: 4C 4C 20 42 55 54 54 4F  4E 0D 0A 43 41 50 54 55  |LL BUTTON..CAPTU|
00000500: 52 45 2F 54 52 41 43 54  4F 52 20 42 45 41 4D 20  |RE/TRACTOR BEAM |
00000510: 3D 20 4C 41 52 47 45 20  42 55 54 54 4F 4E 0D 0A  |= LARGE BUTTON..|
00000520: 50 52 45 53 53 49 4E 47  20 42 4F 54 48 20 42 55  |PRESSING BOTH BU|
00000530: 54 54 4F 4E 53 20 53 49  4D 55 4C 54 41 4E 45 4F  |TTONS SIMULTANEO|
00000540: 55 53 4C 59 20 3D 20 54  41 4B 45 20 4F 46 46 2F  |USLY = TAKE OFF/|
00000550: 48 59 50 45 52 53 50 41  43 45 0D 0A 20 0D 0A 53  |HYPERSPACE.. ..S|
00000560: 50 45 43 49 41 4C 20 4E  4F 54 45 53 3A 0D 0A 20  |PECIAL NOTES:.. |
00000570: 0D 0A 43 41 50 54 55 52  45 20 41 4E 59 54 48 49  |..CAPTURE ANYTHI|
00000580: 4E 47 20 54 48 41 54 20  4C 4F 4F 4B 53 20 4C 49  |NG THAT LOOKS LI|
00000590: 4B 45 20 41 4E 20 41 4E  49 4D 41 4C 20 4F 46 20  |KE AN ANIMAL OF |
000005A0: 53 4F 4D 45 20 53 4F 52  54 0D 0A 20 0D 0A 28 28  |SOME SORT.. ..((|
000005B0: 20 44 4F 20 4E 4F 54 20  29 29 20 43 41 50 54 55  | DO NOT )) CAPTU|
000005C0: 52 45 20 41 4E 59 54 48  49 4E 47 20 54 48 41 54  |RE ANYTHING THAT|
000005D0: 20 49 53 20 4F 52 20 52  45 53 45 4D 42 4C 45 53  | IS OR RESEMBLES|
000005E0: 20 41 20 52 4F 42 4F 54  0D 0A 20 0D 0A 50 52 45  | A ROBOT.. ..PRE|
000005F0: 53 53 20 3C 43 54 52 4C  3E 2B 4E 20 57 48 45 4E  |SS <CTRL>+N WHEN|
00000600: 20 54 49 54 4C 45 20 50  41 47 45 20 41 50 50 45  | TITLE PAGE APPE|
00000610: 41 52 53 20 4F 4E 20 53  43 52 45 45 4E 20 54 4F  |ARS ON SCREEN TO|
00000620: 20 53 45 4C 45 43 54 20  54 48 45 20 45 41 53 59  | SELECT THE EASY|
00000630: 20 56 45 52 53 49 4F 4E  0D 0A 20 0D 0A 59 4F 55  | VERSION.. ..YOU|
00000640: 20 4C 41 4E 44 20 4F 4E  20 50 4C 41 4E 45 54 53  | LAND ON PLANETS|
00000650: 20 42 59 20 4C 49 4E 49  4E 47 20 55 50 20 59 4F  | BY LINING UP YO|
00000660: 55 52 20 53 49 47 48 54  53 20 41 4E 44 20 44 4F  |UR SIGHTS AND DO|
00000670: 49 4E 47 20 41 20 54 52  41 43 54 4F 52 20 42 45  |ING A TRACTOR BE|
00000680: 41 4D 0D 0A 41 54 20 54  48 45 20 50 4C 41 4E 45  |AM..AT THE PLANE|
00000690: 54 2E 20 59 4F 55 20 4C  41 4E 44 20 41 55 54 4F  |T. YOU LAND AUTO|
000006A0: 4D 41 54 49 43 41 4C 4C  59 0D 0A 20 0D 0A 41 4E  |MATICALLY.. ..AN|
000006B0: 44 20 54 48 41 54 27 53  20 49 54 2E 2E 2E 2E 2E  |D THAT'S IT.....|
000006C0: 2E 2E 2E 2E 2E 2E 0D 0A  0D 0A 2D 2D 2D 2D 2D 2D  |..........------|
000006D0: 2D 2D 2D 2D 2D 2D 2D 2D  2D 2D 2D 2D 2D 2D 2D 2D  |----------------|
000006E0: 2D 2D 2D 2D 2D 2D 2D 2D  2D 2D 2D 2D 2D 2D 2D 2D  |----------------|
000006F0: 2D 0D 0A 0D 0A 0D 0A 0D  0A 3C 32 36 20 3E 20 23  |-........<26 > #|
00000700: 33 31 20 20 44 6F 63 73  2D 41 72 63 61 64 65 2F  |31  Docs-Arcade/|
00000710: 42 6F 61 72 64 2F 4D 69  73 63 0D 0A 0D 0A 3C 31  |Board/Misc....<1|
00000720: 2D 37 32 2F 4C 61 73 74  2D 36 34 3E 20 3C 3F 2D  |-72/Last-64> <?-|
00000730: 54 2D 4E 2D 3D 2D 52 2D  4C 2D 41 3E 20 23 3A 20  |T-N-=-R-L-A> #: |
00000740: 0D 0A 0D 0A 2D 2D 3E 20  39 20 6D 69 6E 75 74 65  |....--> 9 minute|
00000750: 73 20 6C 65 66 74 20 3C  2D 2D 0D 0A 0D 0A 3A     |s left <--....: |
......3 PM....--------------------------
-------------....THIS GAME HAS TO BE ONE
 OF THE BEST IN GRAPHICS IN ANIMATION...
IT'S SO NEAT!  OH WELL, ON TO THE DOC...
 ..OBJECT: TO RESCUE ALL LIFE FORMS IN T
HE UNIVERSE.. ..PLAYING THE GAME:.. ..KE
YBOARD VERSION..----------------..ON A P
LANET                     IN SPACE..----
-------                     --------..AR
ROWS TURN TURRET LEFT & RIGHT   ARROWS T
URN TURRET LEFT & RIGHT..A - FIRE LASER 
                   A - FIRE LASER..S - C
APTURE SOMETHING             S - TRACTOR
 BEAM OR CAPTURE SOMETHING..<RETURN> - T
AKE OFF             <RETURN> - HYPERSPAC
E.. ..< SPACE BAR > - STOP MOVEMENT..<ES
C> - PAUSE GAME PLAY..<CTRL>+N - SET UP 
NEW SYSTEM..<CTRL>+S - SOUND TOGGLE.. ..
JOYPORT VERSION..---------------..ROTATE
 TURRET RIGHT = PUSH STICK RIGHT..ROTATE
 TURRET LEFT  = PUSH STICK LEFT..CAPTURE
/TRACTOR BEAM = PUSH STICK STRAIGHT UP..
TAKE OFF/HYPERSPACE = PUSH STICK STRAIGH
T DOWN..FIRE = PRESS FIRE BUTTON.. ..JOY
STICK VERSION..----------------..ROTATE 
TURRET RIGHT = PUSH STICK RIGHT..ROTATE 
TURRET LEFT  = PUSH STICK LEFT..BUTTON 0
 = CAPTURE/TRACTOR BEAM..BUTTON 1 = FIRE
 LASER..PRESS BOTH SIMULTANEOUSLY = TAKE
 OFF/HYPERSPACE.. ..WICO TRAC BALL..----
----------..TURN TURRET LEFT/RIGHT = ROL
L BALL..FIRE = PRESS SMALL BUTTON..CAPTU
RE/TRACTOR BEAM = LARGE BUTTON..PRESSING
 BOTH BUTTONS SIMULTANEOUSLY = TAKE OFF/
HYPERSPACE.. ..SPECIAL NOTES:.. ..CAPTUR
E ANYTHING THAT LOOKS LIKE AN ANIMAL OF 
SOME SORT.. ..(( DO NOT )) CAPTURE ANYTH
ING THAT IS OR RESEMBLES A ROBOT.. ..PRE
SS <CTRL>+N WHEN TITLE PAGE APPEARS ON S
CREEN TO SELECT THE EASY VERSION.. ..YOU
 LAND ON PLANETS BY LINING UP YOUR SIGHT
S AND DOING A TRACTOR BEAM..AT THE PLANE
T. YOU LAND AUTOMATICALLY.. ..AND THAT'S
 IT...............----------------------
-----------------........<26 > #31  DOCS
-ARCADE/BOARD/MISC....<1-72/LAST-64> <?-
T-N-=-R-L-A> #: ....--> 9 MINUTES LEFT <
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