T.SCREEN MAKER
FILE INFORMATION
FILENAME(S): T.SCREEN MAKER
FILE TYPE(S): PRG
FILE SIZE: 4.4K
FIRST SEEN: 2025-11-30 18:05:24
APPEARS ON: 2 disk(s)
FILE HASH
6dca40ab2852c09f634be96666a0544f49dba8d7629dbfa22da5938868ca9404
FOUND ON DISKS (2 DISKS)
| DISK TITLE | FILENAME | FILE TYPE | COLLECTION | TRACK | SECTOR | ACTIONS |
|---|---|---|---|---|---|---|
| LOADSTAR 59 S 3 | T.SCREEN MAKER | PRG | Xii | 2 | 0 | DOWNLOAD FILE |
| LOADSTAR 59 S 3 | T.SCREEN MAKER | PRG | Sailor, Ganheden | 2 | 0 | DOWNLOAD FILE |
FILE CONTENT & ANALYSIS
00000000: 00 80 5E 55 3A 4D 41 5A 45 0D 20 20 20 20 20 20 |..^U:MAZE. | 00000010: 20 20 D3 D0 C8 C5 D2 CF C9 C4 20 D3 C3 D2 C5 C5 | ........ .....| 00000020: CE 20 CD C1 CB C5 D2 0D 0D 20 20 20 20 20 20 20 |. ....... | 00000030: 20 20 42 59 20 CA 45 46 46 52 45 59 20 CC 2E 20 | BY .EFFREY .. | 00000040: CA 4F 4E 45 53 0D 0D 20 20 20 20 C9 20 48 41 44 |.ONES.. . HAD| 00000050: 20 50 4C 45 4E 54 59 20 4F 46 20 46 55 4E 20 57 | PLENTY OF FUN W| 00000060: 4F 52 4B 49 4E 47 20 4F 4E 0D D3 D0 C8 C5 D2 CF |ORKING ON.......| 00000070: C9 C4 20 42 55 54 20 C9 20 48 41 44 20 45 56 45 |.. BUT . HAD EVE| 00000080: 4E 20 4D 4F 52 45 20 46 55 4E 0D 43 52 45 41 54 |N MORE FUN.CREAT| 00000090: 49 4E 47 20 54 48 49 53 20 55 54 49 4C 49 54 59 |ING THIS UTILITY| 000000A0: 2E 20 20 C9 20 48 41 4E 44 4C 45 44 20 54 48 45 |. . HANDLED THE| 000000B0: 0D C2 C1 D3 C9 C3 20 50 52 4F 47 52 41 4D 4D 49 |...... PROGRAMMI| 000000C0: 4E 47 20 57 48 49 4C 45 20 4F 55 52 20 4E 45 57 |NG WHILE OUR NEW| 000000D0: 0D 50 52 4F 47 52 41 4D 41 4D 45 52 2C 20 D3 43 |.PROGRAMAMER, .C| 000000E0: 4F 54 54 20 D2 45 53 48 20 41 44 44 45 44 20 54 |OTT .ESH ADDED T| 000000F0: 57 4F 0D 4D 41 43 48 49 4E 45 20 4C 41 4E 47 55 |WO.MACHINE LANGU| 00000100: 41 47 45 20 52 4F 55 54 49 4E 45 53 20 54 48 41 |AGE ROUTINES THA| 00000110: 54 0D 41 43 43 45 4E 54 45 44 20 54 48 45 20 43 |T.ACCENTED THE C| 00000120: 4F 4D 50 49 4C 45 44 20 50 52 4F 47 52 41 4D 2E |OMPILED PROGRAM.| 00000130: 0D 0D 20 20 20 20 D7 49 54 48 20 D3 C3 D2 C5 C5 |.. .ITH .....| 00000140: CE 20 CD C1 CB C5 D2 20 59 4F 55 20 43 41 4E 20 |. ..... YOU CAN | 00000150: 4B 45 45 50 0D D3 D0 C8 C5 D2 CF C9 C4 20 46 52 |KEEP......... FR| 00000160: 45 53 48 20 41 4E 44 20 45 58 43 49 54 49 4E 47 |ESH AND EXCITING| 00000170: 20 42 59 0D 43 52 45 41 54 49 4E 47 20 59 4F 55 | BY.CREATING YOU| 00000180: 52 20 4F 57 4E 20 4D 41 5A 45 53 20 41 4E 44 20 |R OWN MAZES AND | 00000190: 4F 42 53 54 41 43 4C 45 0D 43 4F 55 52 53 45 53 |OBSTACLE.COURSES| 000001A0: 2E 20 20 D9 4F 55 20 43 41 4E 20 53 54 41 52 54 |. .OU CAN START| 000001B0: 20 46 52 4F 4D 20 53 43 52 41 54 43 48 0D 4F 52 | FROM SCRATCH.OR| 000001C0: 20 45 44 49 54 20 41 4E 20 45 58 49 53 54 49 4E | EDIT AN EXISTIN| 000001D0: 47 20 53 43 52 45 45 4E 2E 0D 0D 0D 0D 20 20 20 |G SCREEN..... | 000001E0: 20 C2 45 46 4F 52 45 20 47 45 54 54 49 4E 47 20 | .EFORE GETTING | 000001F0: 54 4F 20 54 48 45 20 49 4E 54 52 55 43 54 49 4F |TO THE INTRUCTIO| 00000200: 4E 53 0D C9 20 4D 55 53 54 20 53 54 49 50 55 4C |NS.. MUST STIPUL| 00000210: 41 54 45 20 54 48 41 54 20 59 4F 55 52 20 53 50 |ATE THAT YOUR SP| 00000220: 48 45 52 4F 49 44 0D 43 41 4E 27 54 20 4D 4F 56 |HEROID.CAN'T MOV| 00000230: 45 20 54 48 52 4F 55 47 48 20 54 48 45 20 42 4C |E THROUGH THE BL| 00000240: 55 45 20 57 41 4C 4C 53 20 53 4F 0D 4B 45 45 50 |UE WALLS SO.KEEP| 00000250: 20 49 4E 20 4D 49 4E 44 20 54 48 41 54 20 54 48 | IN MIND THAT TH| 00000260: 45 20 53 50 48 45 52 4F 49 44 20 57 49 4C 4C 0D |E SPHEROID WILL.| 00000270: 53 54 41 52 54 20 4F 55 54 20 41 54 20 4C 4F 43 |START OUT AT LOC| 00000280: 41 54 49 4F 4E 20 58 59 28 32 2C 32 29 20 4F 4E |ATION XY(2,2) ON| 00000290: 20 59 4F 55 52 0D 45 44 49 54 4F 52 27 53 20 53 | YOUR.EDITOR'S S| 000002A0: 43 52 45 45 4E 2E 20 20 C2 45 20 53 55 52 45 20 |CREEN. .E SURE | 000002B0: 54 48 41 54 20 59 4F 55 52 0D 4D 41 5A 45 53 20 |THAT YOUR.MAZES | 000002C0: 4F 46 46 45 52 20 41 4E 20 41 43 43 45 53 53 49 |OFFER AN ACCESSI| 000002D0: 42 4C 45 20 50 41 54 48 57 41 59 0D 46 52 4F 4D |BLE PATHWAY.FROM| 000002E0: 20 54 48 49 53 20 53 54 41 52 54 49 4E 47 20 50 | THIS STARTING P| 000002F0: 4F 49 4E 54 2E 20 20 C9 4E 20 54 48 45 0D 42 4F |OINT. .N THE.BO| 00000300: 54 54 4F 4D 20 52 49 47 48 54 20 48 41 4E 44 20 |TTOM RIGHT HAND | 00000310: 43 4F 52 4E 45 52 20 4F 46 20 59 4F 55 52 0D 53 |CORNER OF YOUR.S| 00000320: 43 52 45 45 4E 20 59 4F 55 20 57 49 4C 4C 20 53 |CREEN YOU WILL S| 00000330: 45 45 20 54 48 45 20 58 2C 59 0D 43 4F 4F 52 44 |EE THE X,Y.COORD| 00000340: 49 4E 41 54 45 53 20 44 49 53 50 4C 41 59 45 44 |INATES DISPLAYED| 00000350: 2E 0D 0D 20 20 20 20 D9 4F 55 20 4D 55 53 54 20 |... .OU MUST | 00000360: 41 4C 53 4F 20 4C 45 41 56 45 20 41 4E 20 41 43 |ALSO LEAVE AN AC| 00000370: 43 45 53 53 49 42 4C 45 0D 50 41 54 48 57 41 59 |CESSIBLE.PATHWAY| 00000380: 20 46 4F 52 20 54 48 45 20 53 50 48 45 52 4F 49 | FOR THE SPHEROI| 00000390: 44 20 54 4F 20 4D 41 4B 45 20 49 54 0D 54 4F 20 |D TO MAKE IT.TO | 000003A0: 54 48 45 20 51 55 45 53 54 49 4F 4E 20 4D 41 52 |THE QUESTION MAR| 000003B0: 4B 20 54 48 41 54 20 57 49 4C 4C 20 41 50 50 45 |K THAT WILL APPE| 000003C0: 41 52 0D 49 4E 20 54 48 45 20 55 50 50 45 52 20 |AR.IN THE UPPER | 000003D0: 52 49 47 48 54 20 48 41 4E 44 20 43 4F 52 4E 45 |RIGHT HAND CORNE| 000003E0: 52 20 4F 46 20 54 48 45 0D 4D 41 5A 45 20 41 54 |R OF THE.MAZE AT| 000003F0: 20 43 4F 4F 52 44 49 4E 41 54 45 53 20 28 58 2C | COORDINATES (X,| 00000400: 59 29 20 32 35 2C 32 2E 20 20 D4 48 49 53 0D 49 |Y) 25,2. .HIS.I| 00000410: 53 20 4F 4E 4C 59 20 46 4F 52 20 52 45 47 55 4C |S ONLY FOR REGUL| 00000420: 41 52 20 4C 45 56 45 4C 53 20 31 2D 39 2E 0D 0D |AR LEVELS 1-9...| 00000430: 20 20 20 20 D4 48 45 20 45 58 54 52 45 4D 45 20 | .HE EXTREME | 00000440: 52 49 47 48 54 20 4F 46 20 54 48 45 20 54 4F 50 |RIGHT OF THE TOP| 00000450: 20 4C 49 4E 45 0D 49 53 20 41 4C 53 4F 20 4F 46 | LINE.IS ALSO OF| 00000460: 46 20 4C 49 4D 49 54 53 20 42 45 43 41 55 53 45 |F LIMITS BECAUSE| 00000470: 20 54 48 45 0D 50 52 4F 47 52 41 4D 20 57 49 4C | THE.PROGRAM WIL| 00000480: 4C 20 50 52 49 4E 54 20 54 48 45 20 53 43 4F 52 |L PRINT THE SCOR| 00000490: 45 20 54 48 45 52 45 2E 0D 0D 20 20 20 20 D9 4F |E THERE... .O| 000004A0: 55 52 20 4D 41 5A 45 20 43 41 4E 20 4E 4F 54 20 |UR MAZE CAN NOT | 000004B0: 42 45 20 4C 41 52 47 45 52 0D 54 48 41 4E 20 54 |BE LARGER.THAN T| 000004C0: 48 45 20 42 4F 58 20 50 52 45 53 45 4E 54 45 44 |HE BOX PRESENTED| 000004D0: 20 42 59 20 D3 C3 D2 C5 C5 CE 0D CD C1 CB C5 D2 | BY ............| 000004E0: 2E 20 20 C9 46 20 59 4F 55 20 4D 41 4B 45 20 41 |. .F YOU MAKE A| 000004F0: 20 50 41 54 48 57 41 59 20 54 48 41 54 0D 41 4C | PATHWAY THAT.AL| 00000500: 4C 4F 57 53 20 54 48 45 20 D3 D0 C8 C5 D2 CF C9 |LOWS THE .......| 00000510: C4 20 54 4F 20 56 45 4E 54 55 52 45 20 42 45 59 |. TO VENTURE BEY| 00000520: 4F 4E 44 0D 54 48 45 20 32 35 35 54 48 20 50 49 |OND.THE 255TH PI| 00000530: 58 45 4C 20 43 4F 4C 55 4D 4E 2C 20 54 48 45 20 |XEL COLUMN, THE | 00000540: D3 C8 D0 C5 D2 CF C9 C4 0D 57 49 4C 4C 20 43 52 |.........WILL CR| 00000550: 45 41 54 45 20 41 4E 20 45 52 52 4F 52 20 43 4F |EATE AN ERROR CO| 00000560: 4E 44 49 54 49 4F 4E 20 44 55 52 49 4E 47 0D 47 |NDITION DURING.G| 00000570: 41 4D 45 20 50 4C 41 59 2E 0D 0D 20 20 20 20 D4 |AME PLAY... .| 00000580: 45 58 54 20 43 41 4E 20 42 45 20 50 4C 41 43 45 |EXT CAN BE PLACE| 00000590: 44 20 41 4E 59 57 48 45 52 45 20 4F 4E 0D 54 48 |D ANYWHERE ON.TH| 000005A0: 45 20 53 43 52 45 45 4E 20 42 45 43 41 55 53 45 |E SCREEN BECAUSE| 000005B0: 20 54 48 45 20 53 50 48 45 52 4F 49 44 20 43 41 | THE SPHEROID CA| 000005C0: 4E 0D 50 41 53 53 20 54 48 52 4F 55 47 48 20 49 |N.PASS THROUGH I| 000005D0: 54 2E 20 20 D4 48 45 20 4F 42 4A 45 43 54 53 20 |T. .HE OBJECTS | 000005E0: 41 0D 53 50 48 45 52 4F 49 44 20 43 41 4E 27 54 |A.SPHEROID CAN'T| 000005F0: 20 4D 4F 56 45 20 54 48 52 4F 55 47 48 20 41 52 | MOVE THROUGH AR| 00000600: 45 0D 57 41 4C 4C 53 2C 20 47 4F 41 4C 53 20 41 |E.WALLS, GOALS A| 00000610: 4E 44 20 54 52 41 50 53 2E 0D 0D 20 20 20 20 D9 |ND TRAPS... .| 00000620: 4F 55 20 43 41 4E 20 53 45 4C 45 43 54 20 54 48 |OU CAN SELECT TH| 00000630: 45 20 4F 42 4A 45 43 54 20 59 4F 55 20 57 41 4E |E OBJECT YOU WAN| 00000640: 54 0D 54 4F 20 44 52 41 57 20 57 49 54 48 20 42 |T.TO DRAW WITH B| 00000650: 59 20 50 52 45 53 53 49 4E 47 20 C6 31 2E 20 20 |Y PRESSING .1. | 00000660: CD 4F 56 45 0D 54 48 45 20 43 55 52 53 4F 52 20 |.OVE.THE CURSOR | 00000670: 57 49 54 48 20 54 48 45 20 43 55 52 53 4F 52 20 |WITH THE CURSOR | 00000680: 4B 45 59 53 20 41 4E 44 0D 54 48 45 4E 20 50 52 |KEYS AND.THEN PR| 00000690: 45 53 53 20 D2 C5 D4 D5 D2 CE 20 54 4F 20 44 52 |ESS ...... TO DR| 000006A0: 41 57 20 4F 4E 20 54 48 45 0D 45 58 41 43 54 20 |AW ON THE.EXACT | 000006B0: 53 50 4F 54 20 59 4F 55 20 57 41 4E 54 2E 0D 0D |SPOT YOU WANT...| 000006C0: 20 20 20 20 C9 46 20 59 4F 55 20 57 41 4E 54 20 | .F YOU WANT | 000006D0: 54 4F 20 44 52 41 57 20 57 49 54 48 20 54 48 45 |TO DRAW WITH THE| 000006E0: 0D 43 55 52 53 4F 52 20 4B 45 59 53 2C 20 50 52 |.CURSOR KEYS, PR| 000006F0: 45 53 53 20 C6 33 20 54 4F 20 45 4E 54 45 52 20 |ESS .3 TO ENTER | 00000700: 54 48 45 0D 44 52 41 57 20 4D 4F 44 45 2E 20 20 |THE.DRAW MODE. | 00000710: D4 48 45 20 42 4F 52 44 45 52 20 57 49 4C 4C 20 |.HE BORDER WILL | 00000720: 54 55 52 4E 0D 47 52 45 59 2E 20 20 CE 4F 57 20 |TURN.GREY. .OW | 00000730: 45 56 45 52 59 57 48 45 52 45 20 59 4F 55 20 4D |EVERYWHERE YOU M| 00000740: 4F 56 45 2C 0D 59 4F 55 27 4C 4C 20 4C 45 41 56 |OVE,.YOU'LL LEAV| 00000750: 45 20 41 20 54 52 41 49 4C 20 42 45 48 49 4E 44 |E A TRAIL BEHIND| 00000760: 20 59 4F 55 2E 0D D0 52 45 53 53 49 4E 47 20 C6 | YOU...RESSING .| 00000770: 33 20 41 47 41 49 4E 20 57 49 4C 4C 20 54 4F 47 |3 AGAIN WILL TOG| 00000780: 47 4C 45 20 54 48 45 0D 4D 4F 44 45 2E 0D 0D 20 |GLE THE.MODE... | 00000790: 20 20 20 D3 D0 C1 C3 C5 20 57 49 4C 4C 20 45 52 | ..... WILL ER| 000007A0: 41 53 45 20 46 4F 52 57 41 52 44 20 57 48 49 4C |ASE FORWARD WHIL| 000007B0: 45 0D C4 C5 CC 45 54 45 20 57 49 4C 4C 20 45 52 |E....ETE WILL ER| 000007C0: 41 53 45 20 42 41 43 4B 57 41 52 44 53 2E 20 D3 |ASE BACKWARDS. .| 000007D0: C8 C9 C6 D4 0D D3 D0 C1 C3 C5 20 57 49 4C 4C 20 |.......... WILL | 000007E0: 44 52 41 57 20 48 4F 52 49 5A 4F 4E 54 41 4C 4C |DRAW HORIZONTALL| 000007F0: 59 0D 52 45 47 41 52 44 4C 45 53 53 20 4F 46 20 |Y.REGARDLESS OF | 00000800: 54 48 45 20 4D 4F 44 45 20 59 4F 55 27 52 45 20 |THE MODE YOU'RE | 00000810: 49 4E 2E 0D 0D 0D 20 20 20 20 20 C9 C6 20 D9 CF |IN.... .. ..| 00000820: D5 20 C6 CF D2 C7 C5 D4 20 C1 CE D9 20 CF C6 20 |. ...... ... .. | 00000830: D4 C8 C9 D3 2C 0D 20 D0 D2 C5 D3 D3 20 C3 D4 D2 |....,. ..... ...| 00000840: CC 2D C8 20 C6 CF D2 20 D4 C8 C5 20 C8 C5 CC D0 |.-. ... ... ....| 00000850: 20 D3 C3 D2 C5 C5 CE D3 21 0D 0D 20 20 20 20 D4 | .......!.. .| 00000860: 4F 20 CC CF C1 C4 20 41 20 53 43 52 45 45 4E 20 |O .... A SCREEN | 00000870: 46 52 4F 4D 20 59 4F 55 52 20 47 41 4D 45 0D 44 |FROM YOUR GAME.D| 00000880: 49 53 4B 2C 20 50 52 45 53 53 20 C6 37 2E 20 20 |ISK, PRESS .7. | 00000890: D9 4F 55 20 41 52 45 20 41 53 4B 45 44 0D 57 48 |.OU ARE ASKED.WH| 000008A0: 45 54 48 45 52 20 59 4F 55 20 57 41 4E 54 20 54 |ETHER YOU WANT T| 000008B0: 4F 20 4C 4F 41 44 20 41 20 53 45 43 52 45 54 20 |O LOAD A SECRET | 000008C0: 4F 52 0D 41 20 52 45 47 55 4C 41 52 20 53 43 52 |OR.A REGULAR SCR| 000008D0: 45 45 4E 2E 20 20 D0 52 45 53 53 20 54 48 45 0D |EEN. .RESS THE.| 000008E0: 41 50 50 52 4F 52 49 41 54 45 20 4B 45 59 2E 20 |APPRORIATE KEY. | 000008F0: 20 D9 4F 55 20 41 52 45 20 54 48 45 4E 20 41 53 | .OU ARE THEN AS| 00000900: 4B 45 44 0D 57 48 49 43 48 20 53 43 52 45 45 4E |KED.WHICH SCREEN| 00000910: 20 54 4F 20 CC CF C1 C4 2E 20 20 D0 52 45 53 53 | TO ..... .RESS| 00000920: 20 31 2D 30 20 4F 4E 0D 59 4F 55 52 20 4B 45 59 | 1-0 ON.YOUR KEY| 00000930: 42 4F 41 52 44 2C 20 30 20 42 45 49 4E 47 20 31 |BOARD, 0 BEING 1| 00000940: 30 2E 0D 0D 20 20 20 20 C1 46 54 45 52 20 45 44 |0... .FTER ED| 00000950: 49 54 49 4E 47 20 54 48 45 20 53 43 52 45 45 4E |ITING THE SCREEN| 00000960: 2C 20 50 52 45 53 53 0D C6 38 20 54 4F 20 D3 C1 |, PRESS..8 TO ..| 00000970: D6 C5 20 49 54 2E 20 20 D3 C3 D2 C5 C5 CE 20 CD |.. IT. ...... .| 00000980: C1 CB C5 D2 20 57 49 4C 4C 0D 4F 46 46 45 52 20 |.... WILL.OFFER | 00000990: 54 4F 20 53 41 56 45 20 54 48 45 20 53 43 52 45 |TO SAVE THE SCRE| 000009A0: 45 4E 20 55 4E 44 45 52 20 54 48 45 0D 53 41 4D |EN UNDER THE.SAM| 000009B0: 45 20 4E 41 4D 45 20 54 48 41 54 20 49 54 20 57 |E NAME THAT IT W| 000009C0: 41 53 20 CC CF C1 C4 45 44 20 55 4E 44 45 52 2E |AS ....ED UNDER.| 000009D0: 0D C4 49 53 4B 20 C9 2F CF 20 49 53 20 54 4F 54 |..ISK ./. IS TOT| 000009E0: 41 4C 4C 59 20 41 55 54 4F 4D 41 54 49 43 2E 0D |ALLY AUTOMATIC..| 000009F0: D3 C3 D2 C5 C5 CE 20 CD C1 CB C5 D2 20 57 49 4C |...... ..... WIL| 00000A00: 4C 20 52 45 50 4C 41 43 45 20 41 4E 59 20 46 49 |L REPLACE ANY FI| 00000A10: 4C 45 20 41 54 0D 59 4F 55 52 20 CF CB 2E 0D 0D |LE AT.YOUR .....| 00000A20: 20 20 20 20 D9 4F 55 20 43 41 4E 20 4D 45 4D 4F | .OU CAN MEMO| 00000A30: 52 49 5A 45 20 41 20 53 43 52 45 45 4E 20 42 59 |RIZE A SCREEN BY| 00000A40: 0D 50 52 45 53 53 49 4E 47 20 C6 35 2E 20 20 D4 |.PRESSING .5. .| 00000A50: 48 45 20 42 4F 52 44 45 52 20 57 49 4C 4C 20 46 |HE BORDER WILL F| 00000A60: 4C 41 53 48 0D 57 48 49 4C 45 20 54 48 45 20 53 |LASH.WHILE THE S| 00000A70: 43 52 45 45 4E 20 49 53 20 42 45 49 4E 47 20 4D |CREEN IS BEING M| 00000A80: 45 4D 4F 52 49 5A 45 44 2E 0D D4 48 45 20 50 55 |EMORIZED...HE PU| 00000A90: 52 50 4F 53 45 20 4F 46 20 4D 45 4D 4F 52 49 5A |RPOSE OF MEMORIZ| 00000AA0: 49 4E 47 20 41 20 53 43 52 45 45 4E 20 49 53 0D |ING A SCREEN IS.| 00000AB0: 54 4F 20 50 52 45 53 45 52 56 45 20 41 20 56 45 |TO PRESERVE A VE| 00000AC0: 52 53 49 4F 4E 20 4F 46 20 41 20 53 43 52 45 45 |RSION OF A SCREE| 00000AD0: 4E 20 49 4E 0D 54 48 45 20 43 41 53 45 20 54 48 |N IN.THE CASE TH| 00000AE0: 41 54 20 59 4F 55 20 22 4D 45 53 53 20 49 54 20 |AT YOU "MESS IT | 00000AF0: 55 50 22 20 57 48 49 4C 45 0D 57 4F 52 4B 49 4E |UP" WHILE.WORKIN| 00000B00: 47 20 4F 4E 20 49 54 2C 20 4F 52 20 59 4F 55 20 |G ON IT, OR YOU | 00000B10: 43 41 4E 20 55 53 45 20 54 48 45 0D 4D 45 4D 4F |CAN USE THE.MEMO| 00000B20: 52 49 5A 45 20 46 55 4E 43 54 49 4F 4E 20 54 4F |RIZE FUNCTION TO| 00000B30: 20 57 4F 52 4B 20 4F 4E 20 54 57 4F 0D 53 43 52 | WORK ON TWO.SCR| 00000B40: 45 45 4E 53 20 53 49 4D 55 4C 54 41 4E 45 4F 55 |EENS SIMULTANEOU| 00000B50: 53 4C 59 2E 0D 0D 20 20 20 20 C6 36 20 57 49 4C |SLY... .6 WIL| 00000B60: 4C 20 52 45 53 54 4F 52 45 20 54 48 45 20 50 52 |L RESTORE THE PR| 00000B70: 45 56 49 4F 55 53 4C 59 0D 53 54 4F 52 45 44 20 |EVIOUSLY.STORED | 00000B80: 53 43 52 45 45 4E 2E 20 20 C1 53 20 49 54 20 44 |SCREEN. .S IT D| 00000B90: 4F 45 53 20 54 48 49 53 2C 20 49 54 0D 57 49 4C |OES THIS, IT.WIL| 00000BA0: 4C 20 53 57 41 50 20 54 48 45 20 43 55 52 52 45 |L SWAP THE CURRE| 00000BB0: 4E 54 20 53 43 52 45 45 4E 20 49 4E 0D 4D 45 4D |NT SCREEN IN.MEM| 00000BC0: 4F 52 59 2E 20 20 C9 4E 20 54 48 49 53 20 57 41 |ORY. .N THIS WA| 00000BD0: 59 20 4E 4F 54 48 49 4E 47 20 49 53 20 4C 4F 53 |Y NOTHING IS LOS| 00000BE0: 54 2E 0D C9 46 20 59 4F 55 20 43 48 41 4E 47 45 |T...F YOU CHANGE| 00000BF0: 20 59 4F 55 52 20 4D 49 4E 44 20 42 45 43 41 55 | YOUR MIND BECAU| 00000C00: 53 45 20 59 4F 55 0D 4C 49 4B 45 20 54 48 45 20 |SE YOU.LIKE THE | 00000C10: 4F 54 48 45 52 20 53 43 52 45 45 4E 20 42 45 54 |OTHER SCREEN BET| 00000C20: 54 45 52 2C 20 4A 55 53 54 0D 50 52 45 53 53 20 |TER, JUST.PRESS | 00000C30: C6 36 20 41 47 41 49 4E 20 41 4E 44 20 53 57 41 |.6 AGAIN AND SWA| 00000C40: 50 20 54 48 45 20 53 43 52 45 45 4E 53 2E 0D 0D |P THE SCREENS...| 00000C50: 0D 20 20 20 20 D9 4F 55 20 4D 41 59 20 4E 4F 54 |. .OU MAY NOT| 00000C60: 49 43 45 20 54 48 41 54 20 54 48 45 52 45 20 41 |ICE THAT THERE A| 00000C70: 52 45 0D 53 50 45 43 49 41 4C 20 47 52 41 50 48 |RE.SPECIAL GRAPH| 00000C80: 49 43 53 20 4F 4E 20 54 48 45 20 53 43 52 45 45 |ICS ON THE SCREE| 00000C90: 4E 53 2E 0D D3 49 4E 43 45 20 54 48 45 20 43 48 |NS...INCE THE CH| 00000CA0: 41 52 41 43 54 45 52 20 53 45 54 20 48 41 53 20 |ARACTER SET HAS | 00000CB0: 42 45 45 4E 0D 52 45 44 45 46 49 4E 45 44 2C 20 |BEEN.REDEFINED, | 00000CC0: 59 4F 55 20 57 49 4C 4C 20 48 41 56 45 20 54 4F |YOU WILL HAVE TO| 00000CD0: 20 45 58 50 45 52 49 4D 45 4E 54 0D 57 49 54 48 | EXPERIMENT.WITH| 00000CE0: 20 44 49 46 46 45 52 45 4E 54 20 4B 45 59 53 20 | DIFFERENT KEYS | 00000CF0: 54 4F 20 47 45 54 20 44 49 46 46 45 52 45 4E 54 |TO GET DIFFERENT| 00000D00: 0D 45 46 46 45 43 54 53 2E 0D 0D 20 20 20 20 D4 |.EFFECTS... .| 00000D10: 48 45 20 47 4C 4F 57 49 4E 47 20 59 45 4C 4C 4F |HE GLOWING YELLO| 00000D20: 57 20 50 41 54 43 48 45 53 20 49 4E 0D 4C 45 56 |W PATCHES IN.LEV| 00000D30: 45 4C 20 36 20 41 52 45 20 D3 C8 C9 C6 D4 2D C1 |EL 6 ARE .....-.| 00000D40: 20 57 48 49 4C 45 20 54 48 45 0D 56 45 52 54 49 | WHILE THE.VERTI| 00000D50: 43 41 4C 20 4C 49 4E 45 53 20 55 53 45 44 20 49 |CAL LINES USED I| 00000D60: 4E 20 54 48 45 20 42 4F 58 20 41 52 4F 55 4E 44 |N THE BOX AROUND| 00000D70: 0D 54 48 45 20 54 45 58 54 20 41 52 45 20 D3 C8 |.THE TEXT ARE ..| 00000D80: C9 C6 D4 2D C2 2E 0D 0D 20 20 20 20 D4 48 45 20 |...-.... .HE | 00000D90: 44 49 46 46 45 52 45 4E 54 20 45 4C 45 4D 45 4E |DIFFERENT ELEMEN| 00000DA0: 54 53 20 4F 46 20 54 48 45 0D 47 41 4D 45 20 48 |TS OF THE.GAME H| 00000DB0: 41 56 45 20 54 48 45 49 52 20 4F 57 4E 20 43 4F |AVE THEIR OWN CO| 00000DC0: 4C 4F 52 20 43 4F 44 45 53 20 49 4E 0D 54 48 45 |LOR CODES IN.THE| 00000DD0: 20 53 43 52 45 45 4E 20 45 44 49 54 4F 52 2E 20 | SCREEN EDITOR. | 00000DE0: 20 D4 48 45 20 57 41 4C 4C 53 20 41 52 45 0D 42 | .HE WALLS ARE.B| 00000DF0: 4C 55 45 2E 20 20 D4 48 45 20 53 45 43 52 45 54 |LUE. .HE SECRET| 00000E00: 20 50 41 53 53 41 47 45 20 57 41 59 53 20 41 52 | PASSAGE WAYS AR| 00000E10: 45 0D 4C 49 47 48 54 20 47 52 45 59 2E 20 20 D4 |E.LIGHT GREY. .| 00000E20: 48 45 20 50 4C 41 53 4D 41 20 44 52 55 4D 53 20 |HE PLASMA DRUMS | 00000E30: 47 4C 4F 57 2E 0D C5 56 45 52 59 54 48 49 4E 47 |GLOW...VERYTHING| 00000E40: 20 45 4C 53 45 20 49 53 20 59 45 4C 4C 4F 57 2E | ELSE IS YELLOW.| 00000E50: 0D 0D 20 20 20 20 20 CF 4E 45 20 4C 41 53 54 20 |.. .NE LAST | 00000E60: 4E 4F 54 45 20 41 42 4F 55 54 20 45 44 49 54 49 |NOTE ABOUT EDITI| 00000E70: 4E 47 20 54 48 45 0D 53 55 42 4C 45 56 45 4C 53 |NG THE.SUBLEVELS| 00000E80: 20 54 48 41 54 20 43 4F 4E 54 41 49 4E 20 4D 4F | THAT CONTAIN MO| 00000E90: 52 45 20 54 48 41 4E 20 4F 4E 45 0D 47 4F 41 4C |RE THAN ONE.GOAL| 00000EA0: 20 49 4E 53 49 44 45 2C 20 57 48 45 4E 20 49 4E | INSIDE, WHEN IN| 00000EB0: 20 41 20 53 55 42 20 4C 45 56 45 4C 2C 0D 50 4C | A SUB LEVEL,.PL| 00000EC0: 41 43 45 20 41 4E 59 20 4E 55 4D 42 45 52 20 59 |ACE ANY NUMBER Y| 00000ED0: 4F 55 20 57 41 4E 54 20 54 4F 20 54 48 45 0D C9 |OU WANT TO THE..| 00000EE0: CD CD C5 C4 C9 C1 D4 C5 20 4C 45 46 54 20 4F 46 |........ LEFT OF| 00000EF0: 20 54 48 45 20 47 4F 41 4C 20 49 4E 20 41 20 D4 | THE GOAL IN A .| 00000F00: D7 CF 0D C4 C9 C7 C9 D4 20 46 4F 52 4D 41 54 2E |........ FORMAT.| 00000F10: 20 20 CC 4F 4F 4B 20 41 54 20 48 4F 57 20 54 48 | .OOK AT HOW TH| 00000F20: 45 0D 53 43 52 45 45 4E 53 20 41 52 45 20 4D 41 |E.SCREENS ARE MA| 00000F30: 44 45 2E 0D 0D 20 20 20 20 C8 41 56 45 20 C9 20 |DE... .AVE . | 00000F40: 46 4F 52 47 4F 54 54 45 4E 20 41 4E 59 54 48 49 |FORGOTTEN ANYTHI| 00000F50: 4E 47 3F 20 20 D4 48 45 0D 45 44 49 54 4F 52 20 |NG? .HE.EDITOR | 00000F60: 49 53 20 50 52 45 54 54 59 20 53 49 4D 50 4C 45 |IS PRETTY SIMPLE| 00000F70: 20 54 4F 20 55 53 45 2E 20 20 C2 59 0D 54 48 45 | TO USE. .Y.THE| 00000F80: 20 54 49 4D 45 20 59 4F 55 20 46 45 45 4C 20 54 | TIME YOU FEEL T| 00000F90: 48 41 54 20 59 4F 55 20 4E 45 45 44 20 54 4F 0D |HAT YOU NEED TO.| 00000FA0: 4D 41 4B 45 20 4E 45 57 20 53 43 52 45 45 4E 53 |MAKE NEW SCREENS| 00000FB0: 2C 20 59 4F 55 20 53 48 4F 55 4C 44 20 42 45 20 |, YOU SHOULD BE | 00000FC0: 41 0D 56 45 54 45 52 41 4E 20 41 54 20 D3 D0 C8 |A.VETERAN AT ...| 00000FD0: C5 D2 CF C9 C4 20 41 4E 44 20 41 42 4C 45 20 54 |..... AND ABLE T| 00000FE0: 4F 20 4D 41 4B 45 0D 46 41 4E 54 41 53 54 49 43 |O MAKE.FANTASTIC| 00000FF0: 20 53 43 52 45 45 4E 53 2E 20 20 C9 46 20 59 4F | SCREENS. .F YO| 00001000: 55 20 43 4F 4D 45 20 55 50 0D 57 49 54 48 20 53 |U COME UP.WITH S| 00001010: 4F 4D 45 20 50 41 52 54 49 43 55 4C 41 52 4C 59 |OME PARTICULARLY| 00001020: 20 44 45 56 49 4C 49 53 48 0D 53 43 52 45 45 4E | DEVILISH.SCREEN| 00001030: 53 2C 20 53 45 4E 44 20 54 48 45 4D 20 54 4F 20 |S, SEND THEM TO | 00001040: 55 53 2E 0D 0D 0D 20 20 20 20 D7 48 45 4E 2F 49 |US.... .HEN/I| 00001050: 46 20 57 45 20 50 55 42 4C 49 53 48 20 D3 D0 C8 |F WE PUBLISH ...| 00001060: C5 D2 CF C9 C4 20 41 47 41 49 4E 0D 28 50 45 52 |..... AGAIN.(PER| 00001070: 48 41 50 53 20 4F 4E 20 41 20 C2 C5 D3 D4 20 CF |HAPS ON A .... .| 00001080: C6 20 CC CF C1 C4 D3 D4 C1 D2 3F 29 0D 57 45 27 |. ........?).WE'| 00001090: 4C 4C 20 57 41 4E 54 20 53 4F 4D 45 20 42 52 41 |LL WANT SOME BRA| 000010A0: 4E 44 20 4E 45 57 20 53 43 52 45 45 4E 53 20 46 |ND NEW SCREENS F| 000010B0: 4F 52 0D 49 54 2E 20 20 D7 45 27 4C 4C 20 47 49 |OR.IT. .E'LL GI| 000010C0: 56 45 20 59 4F 55 20 43 52 45 44 49 54 20 46 4F |VE YOU CREDIT FO| 000010D0: 52 20 49 54 20 2D 2D 0D 41 4E 44 20 4D 41 59 42 |R IT --.AND MAYB| 000010E0: 45 2C 20 4A 55 53 54 20 CD C1 D9 C2 C5 2C 20 53 |E, JUST ....., S| 000010F0: 4F 4D 45 20 43 41 53 48 21 0D 0D 0D C4 C9 D3 CB |OME CASH!.......| 00001100: 20 C6 C9 CC C5 D3 20 D4 C8 C9 D3 20 D0 D2 CF C7 | ..... .... ....| 00001110: D2 C1 CD 20 D5 D3 C5 D3 0D 0D D3 C3 D2 C5 C5 CE |... ............| 00001120: 20 CD C1 CB C5 D2 20 20 20 20 20 20 20 C5 C4 C9 | ..... ...| 00001130: D4 CF D2 20 D2 CF D5 D4 C9 CE C5 D3 0D D3 D0 C8 |... ............| 00001140: 2E C6 CF CE D4 D3 2E 20 20 20 20 20 20 20 20 20 |....... | 00001150: D4 2E D3 C3 D2 C5 C5 CE 20 CD C1 CB C5 D2 0D 0D |........ .......| 00001160: 20 20 20 20 20 20 20 20 2A 2A 2A 2A 20 C5 4E 44 | **** .ND| 00001170: 20 CF 46 20 D4 45 58 54 20 2A 2A 2A 2A 0D | .F .EXT ****. |
..^U:MAZE. SPHEROID SCREEN MAKER. . BY JEFFREY L. JONES.. I HAD PLENTY OF FUN WORKING ON.SPHEROID BUT I HAD EVEN MORE FUN.CREATING THIS UTILITY . I HANDLED THE.BASIC PROGRAMMING WHILE OUR NEW.PROGRAMAMER, SCOTT RESH ADDED T WO.MACHINE LANGUAGE ROUTINES THAT.ACCENT ED THE COMPILED PROGRAM... WITH SCREE N MAKER YOU CAN KEEP.SPHEROID FRESH AND EXCITING BY.CREATING YOUR OWN MAZES AND OBSTACLE.COURSES. YOU CAN START FROM SC RATCH.OR EDIT AN EXISTING SCREEN..... BEFORE GETTING TO THE INTRUCTIONS.I MUS T STIPULATE THAT YOUR SPHEROID.CAN'T MOV E THROUGH THE BLUE WALLS SO.KEEP IN MIND THAT THE SPHEROID WILL.START OUT AT LOC ATION XY(2,2) ON YOUR.EDITOR'S SCREEN. BE SURE THAT YOUR.MAZES OFFER AN ACCESSI BLE PATHWAY.FROM THIS STARTING POINT. I N THE.BOTTOM RIGHT HAND CORNER OF YOUR.S CREEN YOU WILL SEE THE X,Y.COORDINATES D ISPLAYED... YOU MUST ALSO LEAVE AN AC CESSIBLE.PATHWAY FOR THE SPHEROID TO MAK E IT.TO THE QUESTION MARK THAT WILL APPE AR.IN THE UPPER RIGHT HAND CORNER OF THE .MAZE AT COORDINATES (X,Y) 25,2. THIS.I S ONLY FOR REGULAR LEVELS 1-9... THE EXTREME RIGHT OF THE TOP LINE.IS ALSO OF F LIMITS BECAUSE THE.PROGRAM WILL PRINT THE SCORE THERE... YOUR MAZE CAN NOT BE LARGER.THAN THE BOX PRESENTED BY SCRE EN.MAKER. IF YOU MAKE A PATHWAY THAT.AL LOWS THE SPHEROID TO VENTURE BEYOND.THE 255TH PIXEL COLUMN, THE SHPEROID.WILL CR EATE AN ERROR CONDITION DURING.GAME PLAY ... TEXT CAN BE PLACED ANYWHERE ON.TH E SCREEN BECAUSE THE SPHEROID CAN.PASS T HROUGH IT. THE OBJECTS A.SPHEROID CAN'T MOVE THROUGH ARE.WALLS, GOALS AND TRAPS ... YOU CAN SELECT THE OBJECT YOU WAN T.TO DRAW WITH BY PRESSING F1. MOVE.THE CURSOR WITH THE CURSOR KEYS AND.THEN PR ESS RETURN TO DRAW ON THE.EXACT SPOT YOU WANT... IF YOU WANT TO DRAW WITH THE .CURSOR KEYS, PRESS F3 TO ENTER THE.DRAW MODE. THE BORDER WILL TURN.GREY. NOW EVERYWHERE YOU MOVE,.YOU'LL LEAVE A TRAI L BEHIND YOU..PRESSING F3 AGAIN WILL TOG GLE THE.MODE... SPACE WILL ERASE FORW ARD WHILE.DELETE WILL ERASE BACKWARDS. S HIFT.SPACE WILL DRAW HORIZONTALLY.REGARD LESS OF THE MODE YOU'RE IN.... IF YO U FORGET ANY OF THIS,. PRESS CTRL-H FOR THE HELP SCREENS!.. TO LOAD A SCREEN FROM YOUR GAME.DISK, PRESS F7. YOU ARE ASKED.WHETHER YOU WANT TO LOAD A SECRET OR.A REGULAR SCREEN. PRESS THE.APPRORIA TE KEY. YOU ARE THEN ASKED.WHICH SCREEN TO LOAD. PRESS 1-0 ON.YOUR KEYBOARD, 0 BEING 10... AFTER EDITING THE SCREEN , PRESS.F8 TO SAVE IT. SCREEN MAKER WIL L.OFFER TO SAVE THE SCREEN UNDER THE.SAM E NAME THAT IT WAS LOADED UNDER..DISK I/ O IS TOTALLY AUTOMATIC..SCREEN MAKER WIL L REPLACE ANY FILE AT.YOUR OK... YOU CAN MEMORIZE A SCREEN BY.PRESSING F5. T HE BORDER WILL FLASH.WHILE THE SCREEN IS BEING MEMORIZED..THE PURPOSE OF MEMORIZ ING A SCREEN IS.TO PRESERVE A VERSION OF A SCREEN IN.THE CASE THAT YOU "MESS IT UP" WHILE.WORKING ON IT, OR YOU CAN USE THE.MEMORIZE FUNCTION TO WORK ON TWO.SCR EENS SIMULTANEOUSLY... F6 WILL RESTOR E THE PREVIOUSLY.STORED SCREEN. AS IT D OES THIS, IT.WILL SWAP THE CURRENT SCREE N IN.MEMORY. IN THIS WAY NOTHING IS LOS T..IF YOU CHANGE YOUR MIND BECAUSE YOU.L IKE THE OTHER SCREEN BETTER, JUST.PRESS F6 AGAIN AND SWAP THE SCREENS.... YOU MAY NOTICE THAT THERE ARE.SPECIAL GRAPH ICS ON THE SCREENS..SINCE THE CHARACTER SET HAS BEEN.REDEFINED, YOU WILL HAVE TO EXPERIMENT.WITH DIFFERENT KEYS TO GET D IFFERENT.EFFECTS... THE GLOWING YELLO W PATCHES IN.LEVEL 6 ARE SHIFT-A WHILE T HE.VERTICAL LINES USED IN THE BOX AROUND .THE TEXT ARE SHIFT-B... THE DIFFEREN T ELEMENTS OF THE.GAME HAVE THEIR OWN CO LOR CODES IN.THE SCREEN EDITOR. THE WAL LS ARE.BLUE. THE SECRET PASSAGE WAYS AR E.LIGHT GREY. THE PLASMA DRUMS GLOW..EV ERYTHING ELSE IS YELLOW... ONE LAST NOTE ABOUT EDITING THE.SUBLEVELS THAT CO NTAIN MORE THAN ONE.GOAL INSIDE, WHEN IN A SUB LEVEL,.PLACE ANY NUMBER YOU WANT TO THE.IMMEDIATE LEFT OF THE GOAL IN A T WO.DIGIT FORMAT. LOOK AT HOW THE.SCREEN S ARE MADE... HAVE I FORGOTTEN ANYTHI NG? THE.EDITOR IS PRETTY SIMPLE TO USE. BY.THE TIME YOU FEEL THAT YOU NEED TO. MAKE NEW SCREENS, YOU SHOULD BE A.VETERA N AT SPHEROID AND ABLE TO MAKE.FANTASTIC SCREENS. IF YOU COME UP.WITH SOME PART ICULARLY DEVILISH.SCREENS, SEND THEM TO US.... WHEN/IF WE PUBLISH SPHEROID AG AIN.(PERHAPS ON A BEST OF LOADSTAR?).WE' LL WANT SOME BRAND NEW SCREENS FOR.IT. WE'LL GIVE YOU CREDIT FOR IT --.AND MAYB E, JUST MAYBE, SOME CASH!...DISK FILES T HIS PROGRAM USES..SCREEN MAKER EDI TOR ROUTINES.SPH.FONTS. T.SCREEN MAKER.. **** END OF TEXT ****.
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