_  __   _  _         _ _     _      _           _           
  __| |/ /_ | || |     __| (_)___| | __ (_)_ __   __| | _____  __
 / _` | '_ \| || |_   / _` | / __| |/ / | | '_ \ / _` |/ _ \ \/ /
| (_| | (_) |__   _| | (_| | \__ \   <  | | | | | (_| |  __/>  < 
 \__,_|\___/   |_|    \__,_|_|___/_|\_\ |_|_| |_|\__,_|\___/_/\_\
                                                                 
            

SEAFOX         D

FILE INFORMATION

FILENAME(S): SEAFOX         D

FILE TYPE(S): SEQ

FILE SIZE: 1.7K

FIRST SEEN: 2025-11-30 18:12:25

APPEARS ON: 2 disk(s)

FILE HASH

710c1f76943228ce5c28e86773c1d1da1f788c3df6b0e7934f10255a73598f38

FOUND ON DISKS (2 DISKS)

DISK TITLE FILENAME FILE TYPE COLLECTION TRACK SECTOR ACTIONS
WAREZ DOCS 1 3 SEAFOX         D SEQ Sailor, Ganheden 19 4 DOWNLOAD FILE
DATARICH SEAFOX         D SEQ Sailor, Ganheden 24 5 DOWNLOAD FILE

FILE CONTENT & ANALYSIS

00000000: 80 2A 4E 42 22 53 45 41  46 4F 58 22 0D 80 2A 43  |.*NB"SEAFOX"..*C|
00000010: 4E 31 3B D3 C5 C1 20 C6  CF D8 80 2A 43 4E 30 3A  |N1;... ....*CN0:|
00000020: CC CE 32 3A 53 50 31 0D  CC CF C1 C4 22 D3 C5 C1  |..2:SP1....."...|
00000030: C6 CF D8 22 2C 38 20 20  41 4E 44 20 50 52 45 53  |...",8  AND PRES|
00000040: 53 20 D2 C5 D4 D5 D2 CE  2E 20 D7 48 45 4E 20 D2  |S ....... .HEN .|
00000050: C5 C1 C4 D9 20 41 50 50  45 41 52 53 20 4F 4E 20  |.... APPEARS ON |
00000060: 54 48 45 20 53 43 52 45  45 4E 2C 54 59 50 45 20  |THE SCREEN,TYPE |
00000070: D2 55 4E 20 41 4E 44 20  50 52 45 53 53 20 D2 C5  |.UN AND PRESS ..|
00000080: D4 D5 D2 CE 2E 20 CE CF  D4 C5 3A C1 46 54 45 52  |..... ....:.FTER|
00000090: 20 54 48 45 20 47 41 4D  45 20 48 41 53 20 42 45  | THE GAME HAS BE|
000000A0: 47 55 4E 2C 59 4F 55 20  4D 41 59 20 54 55 52 4E  |GUN,YOU MAY TURN|
000000B0: 20 4F 46 46 20 59 4F 55  52 20 44 49 53 4B 20 44  | OFF YOUR DISK D|
000000C0: 52 49 56 45 2E 20 20 20  20 20 20 20 20 20 20 20  |RIVE.           |
000000D0: 20 20 20 20 20 20 20 20  20 20 20 20 20 20 20 20  |                |
000000E0: 20 20 20 20 20 20 20 20  20 20 20 20 20 20 20 20  |                |
000000F0: 20 20 20 20 20 20 20 20  20 20 20 20 20 20 20 20  |                |
00000100: 20 20 20 20 20 20 20 20  20 20 20 20 20 20 20 20  |                |
00000110: 20 20 20 20 20 20 20 20  C7 C1 CD C5 20 C3 CF CE  |        .... ...|
00000120: D4 D2 CF CC D3 3A 20 20  20 20 20 20 20 20 20 20  |.....:          |
00000130: 20 20 20 20 20 20 20 20  20 20 20 20 20 20 20 20  |                |
00000140: 20 20 20 20 20 20 20 20  20 20 20 20 20 20 20 20  |                |
00000150: 20 20 20 20 20 20 20 20  20 20 20 20 20 20 20 20  |                |
00000160: 20 20 20 20 20 20 20 20  20 20 20 20 20 20 20 D9  |               .|
00000170: 4F 55 20 57 49 4C 4C 20  53 54 41 52 54 20 54 48  |OU WILL START TH|
00000180: 45 20 47 41 4D 45 20 57  49 54 48 20 54 48 52 45  |E GAME WITH THRE|
00000190: 45 20 53 55 42 4D 41 52  49 4E 45 53 2E 20 D0 52  |E SUBMARINES. .R|
000001A0: 45 53 53 20 54 48 45 20  4A 4F 59 53 54 49 43 4B  |ESS THE JOYSTICK|
000001B0: 20 42 55 54 54 4F 4E 20  28 D0 4F 52 54 20 31 29  | BUTTON (.ORT 1)|
000001C0: 20 54 4F 20 42 45 47 49  4E 2E 20 D3 55 42 4D 41  | TO BEGIN. .UBMA|
000001D0: 52 49 4E 45 20 4D 4F 56  45 4D 45 4E 54 20 49 53  |RINE MOVEMENT IS|
000001E0: 20 43 4F 4E 54 52 4F 4C  4C 45 44 20 55 53 49 4E  | CONTROLLED USIN|
000001F0: 47 20 54 48 45 20 4A 4F  59 53 54 49 43 4B 2E 20  |G THE JOYSTICK. |
00000200: D4 4F 52 50 45 44 4F 45  53 20 4D 41 59 20 42 45  |.ORPEDOES MAY BE|
00000210: 20 46 49 52 45 44 20 57  49 54 48 20 41 20 51 55  | FIRED WITH A QU|
00000220: 49 43 4B 20 50 52 45 53  53 20 4F 46 20 54 48 45  |ICK PRESS OF THE|
00000230: 20 4A 4F 59 53 54 49 43  4B 20 42 55 54 54 4F 4E  | JOYSTICK BUTTON|
00000240: 2C 20 C1 20 4C 4F 4E 47  45 52 20 50 52 45 53 53  |, . LONGER PRESS|
00000250: 20 57 49 4C 4C 20 46 49  52 45 20 46 4F 52 57 41  | WILL FIRE FORWA|
00000260: 52 44 2E 20 D0 52 45 53  53 20 D2 C5 D3 D4 CF D2  |RD. .RESS ......|
00000270: C5 20 41 54 20 41 4E 59  20 54 49 4D 45 20 54 4F  |. AT ANY TIME TO|
00000280: 20 50 41 55 53 45 2E 20  D4 4F 20 52 45 53 55 4D  | PAUSE. .O RESUM|
00000290: 45 20 50 4C 41 59 2C 20  4D 4F 56 45 20 4A 4F 59  |E PLAY, MOVE JOY|
000002A0: 53 54 49 43 4B 2E 80 2A  CC CE 31 0D CF C2 CA C5  |STICK..*..1.....|
000002B0: C3 D4 C9 D6 C5 3A 20 20  20 20 20 20 20 20 20 20  |.....:          |
000002C0: 20 20 20 20 20 20 20 20  20 20 20 20 20 20 20 20  |                |
000002D0: 20 20 20 20 20 20 20 20  20 20 20 20 20 20 20 20  |                |
000002E0: 20 20 20 20 20 20 20 20  20 20 20 20 20 20 20 20  |                |
000002F0: 20 20 20 20 20 20 20 20  20 20 20 20 20 20 20 20  |                |
00000300: 20 20 20 C1 53 20 54 48  45 20 53 55 42 4D 41 52  |   .S THE SUBMAR|
00000310: 49 4E 45 20 43 41 50 54  41 49 4E 2C 20 59 4F 55  |INE CAPTAIN, YOU|
00000320: 20 4D 55 53 54 20 44 45  53 54 52 4F 59 20 41 4C  | MUST DESTROY AL|
00000330: 4C 20 4F 46 20 54 48 45  20 4D 45 52 43 48 41 4E  |L OF THE MERCHAN|
00000340: 54 20 53 48 49 50 53 20  28 54 48 45 20 54 4F 50  |T SHIPS (THE TOP|
00000350: 20 52 4F 57 20 4F 46 20  53 48 49 50 53 29 20 49  | ROW OF SHIPS) I|
00000360: 4E 20 4F 52 44 45 52 20  54 4F 20 4D 4F 56 45 20  |N ORDER TO MOVE |
00000370: 4F 4E 20 54 4F 20 59 4F  55 52 20 4E 45 58 54 20  |ON TO YOUR NEXT |
00000380: 4D 49 53 53 49 4F 4E 2E  20 D4 52 59 20 4E 4F 54  |MISSION. .RY NOT|
00000390: 20 54 4F 20 48 49 54 20  48 4F 53 50 49 54 41 4C  | TO HIT HOSPITAL|
000003A0: 20 53 48 49 50 53 2E 20  C9 54 27 53 20 41 20 56  | SHIPS. .T'S A V|
000003B0: 49 4F 4C 41 54 49 4F 4E  20 4F 46 20 49 4E 54 45  |IOLATION OF INTE|
000003C0: 52 4E 41 54 49 4F 4E 41  4C 20 4C 41 57 20 54 4F  |RNATIONAL LAW TO|
000003D0: 20 44 4F 20 53 4F 2C 20  41 4E 44 20 54 48 45 20  | DO SO, AND THE |
000003E0: 4E 45 47 41 54 49 56 45  20 43 4F 4E 53 45 51 55  |NEGATIVE CONSEQU|
000003F0: 45 4E 43 45 53 20 43 41  4E 20 42 45 20 50 52 45  |ENCES CAN BE PRE|
00000400: 54 54 59 20 49 4D 4D 45  44 49 41 54 45 2E 20 D3  |TTY IMMEDIATE. .|
00000410: 4B 49 4C 4C 46 55 4C 20  4D 41 4E 45 55 56 45 52  |KILLFUL MANEUVER|
00000420: 49 4E 47 20 57 49 4C 4C  20 42 45 20 4E 45 43 45  |ING WILL BE NECE|
00000430: 53 53 41 52 59 20 4F 4E  20 41 44 56 41 4E 43 45  |SSARY ON ADVANCE|
00000440: 44 20 4D 49 53 53 49 4F  4E 53 20 49 4E 20 4F 52  |D MISSIONS IN OR|
00000450: 44 45 52 20 54 4F 20 53  55 52 56 49 56 45 20 45  |DER TO SURVIVE E|
00000460: 58 50 4C 4F 44 49 4E 47  20 44 45 50 54 48 20 43  |XPLODING DEPTH C|
00000470: 48 41 52 47 45 53 2C 20  54 4F 52 50 45 44 4F 20  |HARGES, TORPEDO |
00000480: 46 49 52 45 2C 20 41 4E  44 20 4D 41 47 4E 45 54  |FIRE, AND MAGNET|
00000490: 49 43 20 4D 49 4E 45 53  2E 20 C2 4F 4E 55 53 20  |IC MINES. .ONUS |
000004A0: 50 4F 49 4E 54 53 20 57  49 4C 4C 20 42 45 20 41  |POINTS WILL BE A|
000004B0: 57 41 52 44 45 44 20 46  4F 52 20 53 55 43 43 45  |WARDED FOR SUCCE|
000004C0: 53 53 46 55 4C 4C 59 20  43 4F 4D 50 4C 45 54 49  |SSFULLY COMPLETI|
000004D0: 4E 47 20 45 41 43 48 20  4D 49 53 53 49 4F 4E 2E  |NG EACH MISSION.|
000004E0: 0D 20 20 20 20 20 20 20  D9 4F 55 52 20 53 55 42  |.       .OUR SUB|
000004F0: 20 48 41 53 20 41 20 4C  49 4D 49 54 45 44 20 53  | HAS A LIMITED S|
00000500: 55 50 50 4C 59 20 4F 46  20 46 55 45 4C 20 41 4E  |UPPLY OF FUEL AN|
00000510: 44 20 54 4F 52 50 45 44  4F 45 53 20 57 48 49 43  |D TORPEDOES WHIC|
00000520: 48 20 4D 55 53 54 20 42  45 20 52 45 50 4C 45 4E  |H MUST BE REPLEN|
00000530: 49 53 48 45 44 20 46 52  45 51 55 45 4E 54 4C 59  |ISHED FREQUENTLY|
00000540: 2E 20 C1 20 53 55 50 50  4C 59 20 53 48 49 50 20  |. . SUPPLY SHIP |
00000550: 57 49 4C 4C 20 50 41 53  53 20 42 59 20 4F 43 43  |WILL PASS BY OCC|
00000560: 41 53 53 49 4F 4E 41 4C  4C 59 20 4E 45 41 52 20  |ASSIONALLY NEAR |
00000570: 54 48 45 20 4F 43 45 41  4E 20 42 4F 54 54 4F 4D  |THE OCEAN BOTTOM|
00000580: 20 41 4E 44 20 52 45 4C  45 41 53 45 20 41 20 54  | AND RELEASE A T|
00000590: 52 41 49 4E 45 44 20 44  4F 4C 50 48 49 4E 20 43  |RAINED DOLPHIN C|
000005A0: 41 52 52 59 49 4E 47 20  46 55 45 4C 20 41 4E 44  |ARRYING FUEL AND|
000005B0: 20 54 4F 52 50 45 44 4F  45 53 2E 20 D9 4F 55 20  | TORPEDOES. .OU |
000005C0: 4D 55 53 54 20 4D 41 4B  45 20 43 4F 4E 54 41 43  |MUST MAKE CONTAC|
000005D0: 54 20 57 49 54 48 20 54  48 45 20 44 4F 4C 50 48  |T WITH THE DOLPH|
000005E0: 49 4E 27 53 20 53 55 50  50 4C 59 20 50 41 43 4B  |IN'S SUPPLY PACK|
000005F0: 20 49 4E 20 4F 52 44 45  52 20 54 4F 20 52 45 53  | IN ORDER TO RES|
00000600: 55 50 50 4C 59 20 59 4F  55 52 20 56 45 53 53 45  |UPPLY YOUR VESSE|
00000610: 4C 2E 20 C9 46 20 59 4F  55 20 53 55 42 20 48 41  |L. .F YOU SUB HA|
00000620: 52 4D 53 20 54 48 45 20  44 4F 4C 50 48 49 4E 2C  |RMS THE DOLPHIN,|
00000630: 20 57 41 54 43 48 20 4F  55 54 21 20 C8 45 20 48  | WATCH OUT! .E H|
00000640: 41 53 20 4D 41 4E 59 20  46 52 49 45 4E 44 53 20  |AS MANY FRIENDS |
00000650: 49 4E 20 54 48 45 53 45  20 57 41 54 45 52 53 20  |IN THESE WATERS |
00000660: 41 4E 44 20 54 48 45 59  20 57 4F 4E 27 54 20 54  |AND THEY WON'T T|
00000670: 41 4B 45 20 54 4F 4F 20  4B 49 4E 44 4C 59 20 54  |AKE TOO KINDLY T|
00000680: 4F 20 49 54 2E 20 C7 49  41 4E 54 20 43 4C 41 4D  |O IT. .IANT CLAM|
00000690: 53 20 4D 41 59 20 49 4E  54 45 52 46 45 52 45 20  |S MAY INTERFERE |
000006A0: 57 49 54 48 20 52 45 46  55 45 4C 49 4E 47 20 53  |WITH REFUELING S|
000006B0: 4F 20 49 54 27 53 20 42  45 53 54 20 54 4F 20 47  |O IT'S BEST TO G|
000006C0: 45 54 20 54 4F 20 54 48  45 20 53 55 50 50 4C 49  |ET TO THE SUPPLI|
000006D0: 45 53 20 49 4E 20 41 20  48 55 52 52 59 2E 0D     |ES IN A HURRY.. |
.*NB"SEAFOX"..*CN1;SEA FOX.*CN0:LN2:SP1.
LOAD"SEAFOX",8  AND PRESS RETURN. WHEN R
EADY APPEARS ON THE SCREEN,TYPE RUN AND 
PRESS RETURN. NOTE:AFTER THE GAME HAS BE
GUN,YOU MAY TURN OFF YOUR DISK DRIVE.   
                                        
                                        
GAME CONTROLS:                          
                                        
       YOU WILL START THE GAME WITH THRE
E SUBMARINES. PRESS THE JOYSTICK BUTTON 
(PORT 1) TO BEGIN. SUBMARINE MOVEMENT IS
 CONTROLLED USING THE JOYSTICK. TORPEDOE
S MAY BE FIRED WITH A QUICK PRESS OF THE
 JOYSTICK BUTTON, A LONGER PRESS WILL FI
RE FORWARD. PRESS RESTORE AT ANY TIME TO
 PAUSE. TO RESUME PLAY, MOVE JOYSTICK..*
LN1.OBJECTIVE:                          
                                        
           AS THE SUBMARINE CAPTAIN, YOU
 MUST DESTROY ALL OF THE MERCHANT SHIPS 
(THE TOP ROW OF SHIPS) IN ORDER TO MOVE 
ON TO YOUR NEXT MISSION. TRY NOT TO HIT 
HOSPITAL SHIPS. IT'S A VIOLATION OF INTE
RNATIONAL LAW TO DO SO, AND THE NEGATIVE
 CONSEQUENCES CAN BE PRETTY IMMEDIATE. S
KILLFUL MANEUVERING WILL BE NECESSARY ON
 ADVANCED MISSIONS IN ORDER TO SURVIVE E
XPLODING DEPTH CHARGES, TORPEDO FIRE, AN
D MAGNETIC MINES. BONUS POINTS WILL BE A
WARDED FOR SUCCESSFULLY COMPLETING EACH 
MISSION..       YOUR SUB HAS A LIMITED S
UPPLY OF FUEL AND TORPEDOES WHICH MUST B
E REPLENISHED FREQUENTLY. A SUPPLY SHIP 
WILL PASS BY OCCASSIONALLY NEAR THE OCEA
N BOTTOM AND RELEASE A TRAINED DOLPHIN C
ARRYING FUEL AND TORPEDOES. YOU MUST MAK
E CONTACT WITH THE DOLPHIN'S SUPPLY PACK
 IN ORDER TO RESUPPLY YOUR VESSEL. IF YO
U SUB HARMS THE DOLPHIN, WATCH OUT! HE H
AS MANY FRIENDS IN THESE WATERS AND THEY
 WON'T TAKE TOO KINDLY TO IT. GIANT CLAM
S MAY INTERFERE WITH REFUELING SO IT'S B
EST TO GET TO THE SUPPLIES IN A HURRY..
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