_  __   _  _         _ _     _      _           _           
  __| |/ /_ | || |     __| (_)___| | __ (_)_ __   __| | _____  __
 / _` | '_ \| || |_   / _` | / __| |/ / | | '_ \ / _` |/ _ \ \/ /
| (_| | (_) |__   _| | (_| | \__ \   <  | | | | | (_| |  __/>  < 
 \__,_|\___/   |_|    \__,_|_|___/_|\_\ |_|_| |_|\__,_|\___/_/\_\
                                                                 
            

GUMBALL        D

FILE INFORMATION

FILENAME(S): GUMBALL        D

FILE TYPE(S): SEQ

FILE SIZE: 4K

FIRST SEEN: 2025-11-30 18:12:27

APPEARS ON: 1 disk(s)

FILE HASH

73ed781a309eb611395e4ec838cc6e969389287f26aa123845793cb472406aea

FOUND ON DISKS (1 DISKS)

DISK TITLE FILENAME FILE TYPE COLLECTION TRACK SECTOR ACTIONS
WAREZ DOCS 1 0 GUMBALL        D SEQ Sailor, Ganheden 33 0 DOWNLOAD FILE

FILE CONTENT & ANALYSIS

00000000: 0D 0A 0D 0A 0D 0A 0D 0A  47 55 4D 42 41 4C 4C 20  |........GUMBALL |
00000010: 2D 20 41 20 43 48 49 45  46 20 53 55 52 47 45 4F  |- A CHIEF SURGEO|
00000020: 4E 20 41 4E 44 20 49 4E  54 45 52 4E 20 43 52 41  |N AND INTERN CRA|
00000030: 43 4B 2E 20 20 57 41 52  45 4C 4F 52 44 53 0D 0A  |CK.  WARELORDS..|
00000040: 49 4E 54 52 4F 44 55 43  54 49 4F 4E 3A 0D 0A 0D  |INTRODUCTION:...|
00000050: 0A 54 68 69 73 20 63 72  61 63 6B 20 6F 66 20 47  |.This crack of G|
00000060: 75 6D 62 61 6C 6C 20 69  73 20 75 6E 6C 69 6B 65  |umball is unlike|
00000070: 20 74 68 65 20 31 34 35  20 73 65 63 74 6F 72 20  | the 145 sector |
00000080: 6F 6E 65 20 6F 66 66 65  72 72 65 64 20 62 79 20  |one offerred by |
00000090: 4D 72 2E 20 4B 72 61 6B  2D 6D 61 6E 20 61 6E 64  |Mr. Krak-man and|
000000A0: 20 74 68 65 20 44 69 73  6B 20 4A 6F 63 6B 65 79  | the Disk Jockey|
000000B0: 20 28 77 68 69 63 68 20  77 69 6C 6C 20 63 72 61  | (which will cra|
000000C0: 73 68 20 61 66 74 65 72  20 79 6F 75 20 66 69 6E  |sh after you fin|
000000D0: 69 73 68 20 74 68 65 20  56 69 63 65 2D 50 72 65  |ish the Vice-Pre|
000000E0: 73 69 64 65 6E 74 20 6C  65 76 65 6C 29 20 69 6E  |sident level) in|
000000F0: 20 74 68 61 74 20 69 74  20 63 6F 6E 74 61 69 6E  | that it contain|
00000100: 73 20 41 4C 4C 20 6F 66  20 47 75 6D 62 61 6C 6C  |s ALL of Gumball|
00000110: 2C 20 69 6E 63 6C 75 64  69 6E 67 20 74 68 65 20  |, including the |
00000120: 69 6E 74 72 6F 64 75 63  74 69 6F 6E 2C 20 67 61  |introduction, ga|
00000130: 6D 65 2C 20 63 61 72 74  6F 6F 6E 73 2C 20 73 65  |me, cartoons, se|
00000140: 63 72 65 74 20 6D 65 73  73 61 67 65 28 73 29 20  |cret message(s) |
00000150: 61 6E 64 20 76 69 63 74  6F 72 79 20 73 63 72 65  |and victory scre|
00000160: 65 6E 73 2E 20 20 54 68  65 20 31 34 35 20 73 65  |ens.  The 145 se|
00000170: 63 74 6F 72 20 63 72 61  63 6B 20 68 61 73 20 6F  |ctor crack has o|
00000180: 6E 6C 79 20 74 68 65 20  67 61 6D 65 2E 20 20 49  |nly the game.  I|
00000190: 20 74 68 69 6E 6B 20 74  68 61 74 20 79 6F 75 20  | think that you |
000001A0: 77 69 6C 6C 20 66 69 6E  64 20 74 68 69 73 20 63  |will find this c|
000001B0: 72 61 63 6B 20 6D 6F 72  65 20 65 6E 6A 6F 79 61  |rack more enjoya|
000001C0: 62 6C 65 20 61 6E 64 20  70 6C 61 79 61 62 6C 65  |ble and playable|
000001D0: 2E 20 20 49 74 20 68 61  73 20 62 65 65 6E 20 63  |.  It has been c|
000001E0: 72 61 63 6B 65 64 20 69  6E 74 6F 20 46 49 4C 45  |racked into FILE|
000001F0: 53 20 77 68 69 63 68 20  6D 61 79 20 65 61 73 69  |S which may easi|
00000200: 6C 79 20 62 65 20 46 49  44 64 65 64 20 69 66 20  |ly be FIDded if |
00000210: 79 6F 75 20 6C 69 6B 65  2E 20 20 45 76 65 6E 20  |you like.  Even |
00000220: 74 68 65 20 68 69 67 68  20 73 63 6F 72 65 73 20  |the high scores |
00000230: 61 72 65 20 73 61 76 65  64 2E 20 20 54 6F 74 61  |are saved.  Tota|
00000240: 6C 20 70 72 6F 67 72 61  6D 20 73 70 61 63 65 3A  |l program space:|
00000250: 20 33 33 32 20 73 65 63  74 6F 72 73 2E 0D 0A 0D  | 332 sectors....|
00000260: 0A 0D 0A 50 52 4F 47 52  41 4D 20 50 41 52 54 53  |...PROGRAM PARTS|
00000270: 3A 0D 0A 0D 0A 47 75 6D  62 61 6C 6C 20 28 42 52  |:....Gumball (BR|
00000280: 55 4E 20 74 68 69 73 20  66 69 6C 65 29 0D 0A 47  |UN this file)..G|
00000290: 75 6D 62 61 6C 6C 2E 30  0D 0A 47 75 6D 62 61 6C  |umball.0..Gumbal|
000002A0: 6C 2E 31 0D 0A 47 75 6D  62 61 6C 6C 2E 32 0D 0A  |l.1..Gumball.2..|
000002B0: 47 75 6D 62 61 6C 6C 2E  33 0D 0A 47 75 6D 62 61  |Gumball.3..Gumba|
000002C0: 6C 6C 2E 34 0D 0A 47 75  6D 62 61 6C 6C 2E 64 6F  |ll.4..Gumball.do|
000002D0: 63 73 20 28 74 68 69 73  20 66 69 6C 65 29 0D 0A  |cs (this file)..|
000002E0: 0D 0A 0D 0A 50 4C 41 59  3A 0D 0A 0D 0A 59 6F 75  |....PLAY:....You|
000002F0: 20 61 72 65 20 73 6F 72  74 69 6E 67 20 67 75 6D  | are sorting gum|
00000300: 62 61 6C 6C 73 20 61 74  20 61 20 67 75 6D 62 61  |balls at a gumba|
00000310: 6C 6C 20 66 61 63 74 6F  72 79 20 61 6E 64 20 79  |ll factory and y|
00000320: 6F 75 20 6D 75 73 74 20  74 72 79 20 74 6F 20 67  |ou must try to g|
00000330: 65 74 20 61 6C 6C 20 6F  66 20 74 68 65 20 67 75  |et all of the gu|
00000340: 6D 62 61 6C 6C 73 20 69  6E 74 6F 20 74 68 65 20  |mballs into the |
00000350: 62 69 6E 73 20 6F 66 20  74 68 65 20 73 61 6D 65  |bins of the same|
00000360: 20 63 6F 6C 6F 72 2E 20  20 41 20 6D 69 73 70 6C  | color.  A mispl|
00000370: 61 63 65 64 20 67 75 6D  62 61 6C 6C 20 77 69 6C  |aced gumball wil|
00000380: 6C 20 64 69 73 72 75 70  74 20 74 68 65 20 65 6E  |l disrupt the en|
00000390: 74 69 72 65 20 62 69 6E  20 79 6F 75 20 61 72 65  |tire bin you are|
000003A0: 20 77 6F 72 6B 69 6E 67  20 6F 6E 2E 20 20 49 66  | working on.  If|
000003B0: 20 79 6F 75 72 20 62 69  6E 73 20 67 65 74 20 74  | your bins get t|
000003C0: 6F 6F 20 66 75 6C 6C 20  28 6D 61 78 69 6D 75 6D  |oo full (maximum|
000003D0: 20 63 61 70 61 63 69 74  79 20 69 73 20 6E 69 6E  | capacity is nin|
000003E0: 65 20 67 75 6D 62 61 6C  6C 73 20 65 61 63 68 29  |e gumballs each)|
000003F0: 20 6F 72 20 69 66 20 79  6F 75 20 72 65 61 63 68  | or if you reach|
00000400: 20 79 6F 75 72 20 71 75  6F 74 61 20 79 6F 75 20  | your quota you |
00000410: 73 68 6F 75 6C 64 20 63  6C 65 61 72 20 79 6F 75  |should clear you|
00000420: 72 20 62 69 6E 73 20 62  79 20 6D 6F 76 69 6E 67  |r bins by moving|
00000430: 20 74 68 65 6D 20 74 6F  20 74 68 65 20 66 61 72  | them to the far|
00000440: 20 72 69 67 68 74 2E 20  20 49 66 20 79 6F 75 20  | right.  If you |
00000450: 6D 65 65 74 20 79 6F 75  72 20 71 75 6F 74 61 2C  |meet your quota,|
00000460: 20 79 6F 75 20 77 69 6C  6C 20 73 65 65 20 61 20  | you will see a |
00000470: 63 61 72 74 6F 6F 6E 20  28 61 74 20 65 61 63 68  |cartoon (at each|
00000480: 20 63 61 72 74 6F 6F 6E  20 79 6F 75 72 20 68 6F  | cartoon your ho|
00000490: 75 73 65 20 67 65 74 73  20 6C 61 72 67 65 72 20  |use gets larger |
000004A0: 61 6E 64 20 79 6F 75 20  67 65 74 20 61 20 70 72  |and you get a pr|
000004B0: 6F 6D 6F 74 69 6F 6E 29  20 62 65 66 6F 72 65 20  |omotion) before |
000004C0: 6D 6F 76 69 6E 67 20 74  6F 20 74 68 65 20 6E 65  |moving to the ne|
000004D0: 78 74 20 6C 65 76 65 6C  2E 20 20 59 6F 75 20 63  |xt level.  You c|
000004E0: 61 6E 20 76 61 72 79 20  74 68 65 20 73 70 65 65  |an vary the spee|
000004F0: 64 20 61 74 20 77 68 69  63 68 20 74 68 65 20 67  |d at which the g|
00000500: 75 6D 62 61 6C 6C 73 20  61 72 65 20 70 72 6F 64  |umballs are prod|
00000510: 75 63 65 64 2C 20 61 6E  64 20 74 68 65 20 22 52  |uced, and the "R|
00000520: 75 62 65 20 47 6F 6C 64  62 65 72 67 22 20 73 6F  |ube Goldberg" so|
00000530: 72 74 69 6E 67 20 6D 61  63 68 69 6E 65 20 74 68  |rting machine th|
00000540: 72 6F 75 67 68 20 77 68  69 63 68 20 74 68 65 79  |rough which they|
00000550: 20 61 72 65 20 73 6F 72  74 65 64 2E 20 20 50 72  | are sorted.  Pr|
00000560: 6F 70 65 72 20 6D 61 6E  69 70 75 6C 61 74 69 6F  |oper manipulatio|
00000570: 6E 20 77 69 6C 6C 20 69  6E 73 75 72 65 20 74 68  |n will insure th|
00000580: 61 74 20 79 6F 75 72 20  71 75 6F 74 61 20 69 73  |at your quota is|
00000590: 20 6E 6F 74 20 69 6E 63  72 65 61 73 65 64 2C 20  | not increased, |
000005A0: 66 6F 72 20 69 66 20 79  6F 75 20 6D 69 73 73 20  |for if you miss |
000005B0: 74 6F 6F 20 6D 61 6E 79  20 67 75 6D 62 61 6C 6C  |too many gumball|
000005C0: 73 20 28 69 74 20 69 73  20 6E 6F 74 20 6E 65 63  |s (it is not nec|
000005D0: 65 73 73 61 72 79 20 74  6F 20 73 6F 72 74 20 65  |essary to sort e|
000005E0: 76 65 72 79 20 73 69 6E  67 6C 65 20 6F 6E 65 29  |very single one)|
000005F0: 20 79 6F 75 72 20 71 75  6F 74 61 20 77 69 6C 6C  | your quota will|
00000600: 20 69 6E 63 72 65 61 73  65 2E 20 20 53 6F 6D 65  | increase.  Some|
00000610: 74 69 6D 65 73 20 73 61  62 6F 74 61 67 65 20 77  |times sabotage w|
00000620: 69 6C 6C 20 6F 63 63 75  72 20 61 74 20 74 68 65  |ill occur at the|
00000630: 20 66 61 63 74 6F 72 79  3B 20 61 20 62 6F 6D 62  | factory; a bomb|
00000640: 20 77 69 6C 6C 20 61 70  70 65 61 72 20 61 6E 64  | will appear and|
00000650: 20 79 6F 75 20 77 69 6C  6C 20 68 61 76 65 20 61  | you will have a|
00000660: 20 6C 69 6D 69 74 65 64  20 61 6D 6F 75 6E 74 20  | limited amount |
00000670: 6F 66 20 74 69 6D 65 20  69 6E 20 77 68 69 63 68  |of time in which|
00000680: 20 74 6F 20 64 65 73 74  72 6F 79 20 69 74 2E 20  | to destroy it. |
00000690: 20 54 6F 20 64 65 73 74  72 6F 79 20 61 20 62 6F  | To destroy a bo|
000006A0: 6D 62 2C 20 79 6F 75 20  6D 75 73 74 20 6D 6F 76  |mb, you must mov|
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000006C0: 20 74 6F 20 74 68 65 20  62 6F 6D 62 27 73 20 6C  | to the bomb's l|
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00000760: 30 3A 20 66 6C 69 70 20  70 61 74 68 77 61 79 73  |0: flip pathways|
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00000780: 69 6E 65 0D 0A 62 75 74  74 6F 6E 20 31 3A 20 73  |ine..button 1: s|
00000790: 77 69 74 63 68 20 74 6F  20 63 72 6F 73 73 68 61  |witch to crossha|
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000007C0: 20 67 61 6D 65 20 61 6E  64 20 6B 65 65 70 20 62  | game and keep b|
000007D0: 75 74 74 6F 6E 20 61 63  74 69 76 61 74 65 64 29  |utton activated)|
000007E0: 0D 0A 0D 0A 4B 65 79 62  6F 61 72 64 2D 0D 0A 0D  |....Keyboard-...|
000007F0: 0A 20 20 20 70 72 6F 64  75 63 74 69 6F 6E 20 72  |.   production r|
00000800: 61 74 65 20 69 6E 63 72  65 61 73 65 0D 0A 0D 0A  |ate increase....|
00000810: 20 20 20 20 20 20 20 20  20 20 20 20 20 20 20 7E  |               ~|
00000820: 0D 0A 20 20 20 20 20 20  20 20 20 20 20 20 20 20  |..              |
00000830: 20 21 0D 0A 0D 0A 20 20  20 20 20 20 20 20 20 20  | !....          |
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00000850: 65 66 74 20 3C 2D 20 73  20 64 20 66 20 2D 3E 20  |eft <- s d f -> |
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00000870: 20 20 20 20 20 20 20 20  20 20 20 20 20 63 0D 0A  |             c..|
00000880: 0D 0A 20 20 20 20 20 20  20 20 20 20 20 20 20 20  |..              |
00000890: 20 21 0D 0A 20 20 20 20  20 20 20 20 20 20 20 20  | !..            |
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00000940: 2F 20 20 20 20 20 6B 65  79 62 6F 61 72 64 20 64  |/     keyboard d|
00000950: 69 61 67 72 61 6D 20 66  6F 72 0D 0A 6A 20 2D 2D  |iagram for..j --|
00000960: 6B 2D 2D 20 6C 0D 0A 20  20 20 2F 21 7C 0D 0A 20  |k-- l..   /!|.. |
00000970: 20 2F 20 21 20 7C 20 20  20 20 63 72 6F 73 73 68  | / ! |    crossh|
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00000990: 0D 0A 6D 20 20 20 2C 20  20 20 2E 0D 0A 0D 0A 0D  |..m   ,   ......|
000009A0: 0A 53 50 45 43 49 41 4C  20 4C 4F 43 41 54 49 4F  |.SPECIAL LOCATIO|
000009B0: 4E 53 3A 0D 0A 0D 0A 24  31 38 3A 20 6C 65 76 65  |NS:....$18: leve|
000009C0: 6C 20 6E 75 6D 62 65 72  2D 31 0D 0A 24 41 30 3A  |l number-1..$A0:|
000009D0: 20 71 75 6F 74 61 0D 0A  24 41 44 3A 20 68 6F 75  | quota..$AD: hou|
000009E0: 72 0D 0A 24 41 45 3A 20  6D 69 6E 75 74 65 0D 0A  |r..$AE: minute..|
000009F0: 0D 0A 41 6C 6C 20 6C 6F  63 61 74 69 6F 6E 73 20  |..All locations |
00000A00: 68 65 78 2E 20 20 41 6C  6C 20 6C 6F 63 61 74 69  |hex.  All locati|
00000A10: 6F 6E 20 63 6F 6E 74 65  6E 74 73 20 64 65 63 69  |on contents deci|
00000A20: 6D 61 6C 2E 0D 0A 0D 0A  0D 0A 53 45 43 52 45 54  |mal.......SECRET|
00000A30: 20 4D 45 53 53 41 47 45  3A 0D 0A 0D 0A 54 68 65  | MESSAGE:....The|
00000A40: 20 61 75 74 68 6F 72 20  68 61 73 20 70 75 74 20  | author has put |
00000A50: 69 6E 20 61 20 73 65 63  72 65 74 20 6D 65 73 73  |in a secret mess|
00000A60: 61 67 65 20 77 68 69 63  68 20 49 20 77 69 6C 6C  |age which I will|
00000A70: 20 6E 6F 74 20 72 65 76  65 61 6C 20 68 65 72 65  | not reveal here|
00000A80: 2E 20 20 42 75 74 20 74  6F 20 74 72 79 20 61 6E  |.  But to try an|
00000A90: 64 20 66 69 6E 64 20 6F  75 74 20 77 68 61 74 20  |d find out what |
00000AA0: 69 74 20 69 73 2C 20 67  6F 20 69 6E 74 6F 20 74  |it is, go into t|
00000AB0: 68 65 20 63 72 6F 73 73  68 61 69 72 73 20 6D 6F  |he crosshairs mo|
00000AC0: 64 65 2C 20 6D 6F 76 65  20 74 6F 20 74 68 65 20  |de, move to the |
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00000AF0: 20 28 77 68 69 6C 65 20  73 74 69 6C 6C 20 69 6E  | (while still in|
00000B00: 20 74 68 65 20 63 72 6F  73 73 68 61 69 72 73 20  | the crosshairs |
00000B10: 6D 6F 64 65 29 20 70 72  65 73 73 20 74 68 65 20  |mode) press the |
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00000B30: 68 20 70 61 74 68 77 61  79 73 2E 20 20 59 6F 75  |h pathways.  You|
00000B40: 20 73 68 6F 75 6C 64 20  73 65 65 20 61 20 6D 65  | should see a me|
00000B50: 73 73 61 67 65 20 74 68  61 74 20 77 69 6C 6C 20  |ssage that will |
00000B60: 73 74 61 72 74 20 79 6F  75 20 6F 66 66 2E 0D 0A  |start you off...|
00000B70: 0D 0A 0D 0A 0D 0A 0D 0A  0D 0A 4F 4B 20 48 45 52  |..........OK HER|
00000B80: 45 20 54 48 45 59 20 41  52 45 20 4B 45 59 42 4F  |E THEY ARE KEYBO|
00000B90: 41 52 44 20 43 4F 4E 54  52 4F 4C 53 0D 0A 53 50  |ARD CONTROLS..SP|
00000BA0: 41 43 45 20 20 20 20 20  20 20 20 20 20 4F 50 45  |ACE          OPE|
00000BB0: 4E 53 20 41 4E 44 20 43  4C 4F 53 45 53 20 47 41  |NS AND CLOSES GA|
00000BC0: 54 45 53 0D 0A 45 20 20  20 20 20 20 20 20 20 20  |TES..E          |
00000BD0: 20 20 20 20 53 50 45 45  44 53 20 55 50 20 50 52  |    SPEEDS UP PR|
00000BE0: 4F 44 55 43 54 49 4F 4E  0D 0A 43 20 20 20 20 20  |ODUCTION..C     |
00000BF0: 20 20 20 20 20 20 20 20  20 53 4C 4F 57 53 20 44  |         SLOWS D|
00000C00: 4F 57 4E 20 20 20 20 22  0D 0A 53 20 20 20 20 20  |OWN    "..S     |
00000C10: 20 20 20 20 20 20 20 20  20 4D 4F 56 45 53 20 43  |         MOVES C|
00000C20: 4F 4E 54 41 49 4E 45 52  53 20 4C 45 46 54 0D 0A  |ONTAINERS LEFT..|
00000C30: 46 20 20 20 20 20 20 20  20 20 20 20 20 20 20 20  |F               |
00000C40: 22 20 20 20 20 20 20 20  20 22 20 20 20 20 20 20  |"        "      |
00000C50: 52 49 47 48 54 0D 0A 44  20 20 20 20 20 20 20 20  |RIGHT..D        |
00000C60: 20 20 20 20 20 20 53 54  4F 50 53 20 43 4F 4E 54  |      STOPS CONT|
00000C70: 41 49 4E 45 52 53 20 41  4E 44 20 50 52 4F 0D 0A  |AINERS AND PRO..|
00000C80: 20 20 20 20 20 20 20 20  20 20 20 20 20 20 20 44  |               D|
00000C90: 55 43 54 49 4F 4E 20 53  50 45 45 44 20 43 48 41  |UCTION SPEED CHA|
00000CA0: 4E 47 45 0D 0A 52 45 54  55 52 4E 20 20 20 20 20  |NGE..RETURN     |
00000CB0: 20 20 20 20 54 4F 47 45  4C 53 20 43 52 4F 53 53  |    TOGELS CROSS|
00000CC0: 48 41 49 52 53 20 4F 4E  2F 4F 46 46 0D 0A 20 20  |HAIRS ON/OFF..  |
00000CD0: 20 20 20 20 20 20 20 20  20 20 20 20 20 4C 45 56  |             LEV|
00000CE0: 45 4C 20 34 20 41 4E 44  20 55 50 0D 0A 49 20 20  |EL 4 AND UP..I  |
00000CF0: 20 20 20 20 20 20 20 20  20 20 20 43 52 4F 53 53  |           CROSS|
00000D00: 48 41 49 52 53 20 55 50  0D 0A 2C 20 20 20 20 20  |HAIRS UP..,     |
00000D10: 20 20 20 20 20 20 20 20  20 20 22 20 20 20 20 20  |          "     |
00000D20: 20 20 20 44 4F 57 4E 0D  0A 4A 20 20 20 20 20 20  |   DOWN..J      |
00000D30: 20 20 20 20 20 20 20 20  20 22 20 20 20 20 20 20  |         "      |
00000D40: 20 4C 45 46 54 0D 0A 4C  20 20 20 20 20 20 20 20  | LEFT..L        |
00000D50: 20 20 20 20 20 20 20 20  22 20 20 20 20 20 20 52  |        "      R|
00000D60: 49 47 48 54 0D 0A 4F 20  20 20 20 20 20 20 20 20  |IGHT..O         |
00000D70: 20 20 20 20 20 20 20 22  20 20 20 20 20 20 52 49  |       "      RI|
00000D80: 47 48 54 20 26 20 55 50  0D 0A 55 20 20 20 20 20  |GHT & UP..U     |
00000D90: 20 20 20 20 20 20 20 20  20 20 20 20 22 20 20 20  |            "   |
00000DA0: 20 20 4C 45 46 54 20 26  20 55 50 0D 0A 4D 20 20  |  LEFT & UP..M  |
00000DB0: 20 20 20 20 20 20 20 20  20 20 20 20 20 20 20 22  |               "|
00000DC0: 20 20 20 20 20 4C 45 46  54 20 26 20 44 4F 57 4E  |     LEFT & DOWN|
00000DD0: 0D 0A 4B 20 20 20 20 20  20 20 20 20 20 20 20 20  |..K             |
00000DE0: 20 20 20 20 20 22 20 20  20 20 20 20 20 53 54 4F  |     "       STO|
00000DF0: 50 0D 0A 4A 4F 59 53 54  49 43 4B 20 43 4F 4E 54  |P..JOYSTICK CONT|
00000E00: 52 4F 4C 53 0D 0A 4C 45  46 54 2F 52 49 47 48 54  |ROLS..LEFT/RIGHT|
00000E10: 20 20 20 20 20 20 20 20  20 4D 4F 56 45 53 20 43  |         MOVES C|
00000E20: 4F 4E 54 41 49 4E 45 52  53 0D 0A 55 50 2F 44 4F  |ONTAINERS..UP/DO|
00000E30: 57 4E 20 20 20 20 20 20  20 20 20 20 20 20 43 4F  |WN            CO|
00000E40: 4E 54 52 4F 4C 53 20 50  52 4F 44 55 43 54 49 4F  |NTROLS PRODUCTIO|
00000E50: 4E 0D 0A 42 55 54 54 4F  4E 20 30 20 20 20 20 20  |N..BUTTON 0     |
00000E60: 20 20 20 20 20 20 4F 50  45 4E 53 20 47 41 54 45  |      OPENS GATE|
00000E70: 53 0D 0A 42 55 54 54 4F  4E 20 31 20 20 20 20 20  |S..BUTTON 1     |
00000E80: 20 20 20 20 20 20 20 54  55 52 4E 53 20 43 52 4F  |       TURNS CRO|
00000E90: 53 53 48 41 49 52 53 20  4F 4E 0D 0A 20 20 20 20  |SSHAIRS ON..    |
00000EA0: 20 20 20 20 20 20 20 20  20 20 20 20 20 20 20 20  |                |
00000EB0: 4C 45 56 20 34 20 26 20  55 50 2C 52 45 4C 45 41  |LEV 4 & UP,RELEA|
00000EC0: 53 45 20 0D 0A 20 20 20  20 20 20 20 20 20 20 20  |SE ..           |
00000ED0: 20 20 20 20 20 20 20 20  20 42 55 54 54 4F 4E 20  |         BUTTON |
00000EE0: 54 4F 20 54 55 52 4E 20  54 48 45 4D 0D 0A 20 20  |TO TURN THEM..  |
00000EF0: 20 20 20 20 20 20 20 20  20 20 20 20 20 20 20 20  |                |
00000F00: 20 20 4F 46 46 0D 0A 4A  4F 59 53 54 49 43 4B 20  |  OFF..JOYSTICK |
00000F10: 4D 4F 56 45 53 20 43 52  4F 53 53 48 41 49 52 53  |MOVES CROSSHAIRS|
00000F20: 20 57 48 45 4E 20 4F 4E  0D 0A 43 4F 4D 4D 41 4E  | WHEN ON..COMMAN|
00000F30: 44 20 4B 45 59 53 0D 0A  45 53 43 20 20 20 20 20  |D KEYS..ESC     |
00000F40: 20 20 20 20 50 41 55 53  45 20 47 41 4D 45 0D 0A  |    PAUSE GAME..|
00000F50: 43 54 52 4C 2D 53 20 20  20 20 20 53 4F 55 4E 44  |CTRL-S     SOUND|
00000F60: 20 4F 46 46 2F 4F 4E 0D  0A 43 54 52 4C 2D 4B 20  | OFF/ON..CTRL-K |
00000F70: 20 20 20 20 20 20 20 4B  45 59 42 4F 41 52 44 20  |       KEYBOARD |
00000F80: 43 4F 4E 54 52 4F 4C 0D  0A 43 54 52 4C 2D 4A 20  |CONTROL..CTRL-J |
00000F90: 20 20 20 20 20 20 20 4A  4F 59 53 54 49 43 4B 20  |       JOYSTICK |
00000FA0: 43 4F 4E 54 52 4F 4C 0D  0A 43 54 52 4C 2D 48 20  |CONTROL..CTRL-H |
00000FB0: 20 20 20 20 20 20 20 56  49 45 57 20 48 49 47 48  |       VIEW HIGH|
00000FC0: 20 53 43 4F 52 45 53 0D  0A 43 54 52 4C 2D 52 20  | SCORES..CTRL-R |
00000FD0: 20 20 20 20 20 20 20 20  52 45 53 54 41 52 54 20  |        RESTART |
00000FE0: 47 41 4D 45 0D 0A 20 0D  0A 0D 0A 3A              |GAME.. ....:    |
........GUMBALL - A CHIEF SURGEON AND IN
TERN CRACK.  WARELORDS..INTRODUCTION:...
.THIS CRACK OF GUMBALL IS UNLIKE THE 145
 SECTOR ONE OFFERRED BY MR. KRAK-MAN AND
 THE DISK JOCKEY (WHICH WILL CRASH AFTER
 YOU FINISH THE VICE-PRESIDENT LEVEL) IN
 THAT IT CONTAINS ALL OF GUMBALL, INCLUD
ING THE INTRODUCTION, GAME, CARTOONS, SE
CRET MESSAGE(S) AND VICTORY SCREENS.  TH
E 145 SECTOR CRACK HAS ONLY THE GAME.  I
 THINK THAT YOU WILL FIND THIS CRACK MOR
E ENJOYABLE AND PLAYABLE.  IT HAS BEEN C
RACKED INTO FILES WHICH MAY EASILY BE FI
DDED IF YOU LIKE.  EVEN THE HIGH SCORES 
ARE SAVED.  TOTAL PROGRAM SPACE: 332 SEC
TORS.......PROGRAM PARTS:....GUMBALL (BR
UN THIS FILE)..GUMBALL.0..GUMBALL.1..GUM
BALL.2..GUMBALL.3..GUMBALL.4..GUMBALL.DO
CS (THIS FILE)......PLAY:....YOU ARE SOR
TING GUMBALLS AT A GUMBALL FACTORY AND Y
OU MUST TRY TO GET ALL OF THE GUMBALLS I
NTO THE BINS OF THE SAME COLOR.  A MISPL
ACED GUMBALL WILL DISRUPT THE ENTIRE BIN
 YOU ARE WORKING ON.  IF YOUR BINS GET T
OO FULL (MAXIMUM CAPACITY IS NINE GUMBAL
LS EACH) OR IF YOU REACH YOUR QUOTA YOU 
SHOULD CLEAR YOUR BINS BY MOVING THEM TO
 THE FAR RIGHT.  IF YOU MEET YOUR QUOTA,
 YOU WILL SEE A CARTOON (AT EACH CARTOON
 YOUR HOUSE GETS LARGER AND YOU GET A PR
OMOTION) BEFORE MOVING TO THE NEXT LEVEL
.  YOU CAN VARY THE SPEED AT WHICH THE G
UMBALLS ARE PRODUCED, AND THE "RUBE GOLD
BERG" SORTING MACHINE THROUGH WHICH THEY
 ARE SORTED.  PROPER MANIPULATION WILL I
NSURE THAT YOUR QUOTA IS NOT INCREASED, 
FOR IF YOU MISS TOO MANY GUMBALLS (IT IS
 NOT NECESSARY TO SORT EVERY SINGLE ONE)
 YOUR QUOTA WILL INCREASE.  SOMETIMES SA
BOTAGE WILL OCCUR AT THE FACTORY; A BOMB
 WILL APPEAR AND YOU WILL HAVE A LIMITED
 AMOUNT OF TIME IN WHICH TO DESTROY IT. 
 TO DESTROY A BOMB, YOU MUST MOVE THE CR
OSSHAIRS TO THE BOMB'S LOCATION (PRETTY 
SIMPLE).....CONTROLS:....JOYSTICK-....PD
L(0) - MOVE BINS LEFT/RIGHT..PDL(1) - IN
CREASE/DECREASE GUMBALL PRODUCTION RATE.
.BUTTON 0: FLIP PATHWAYS ON SORTING MACH
INE..BUTTON 1: SWITCH TO CROSSHAIRS MODE
 (USE JOYSTICK AS IN ANY GAME AND KEEP B
UTTON ACTIVATED)....KEYBOARD-....   PROD
UCTION RATE INCREASE....               ~
..               !....               E..
..BINS LEFT <- S D F -> BINS RIGHT....  
             C....               !..    
           V....   PRODUCTION RATE DECRE
ASE....D - STOPS RATE OR BIN MOVEMENT..<
SPACE> TOGGLES PATHWAYS..<RETURN> TOGGLE
S CROSSHAIRS MODE....U   I   O....  | ! 
/..   |!/     KEYBOARD DIAGRAM FOR..J --
K-- L..   /!|..  / ! |    CROSSHAIRS MOV
EMENT.....M   ,   .......SPECIAL LOCATIO
NS:....$18: LEVEL NUMBER-1..$A0: QUOTA..
$AD: HOUR..$AE: MINUTE....ALL LOCATIONS 
HEX.  ALL LOCATION CONTENTS DECIMAL.....
..SECRET MESSAGE:....THE AUTHOR HAS PUT 
IN A SECRET MESSAGE WHICH I WILL NOT REV
EAL HERE.  BUT TO TRY AND FIND OUT WHAT 
IT IS, GO INTO THE CROSSHAIRS MODE, MOVE
 TO THE EXTREME LOWER LEFT POSITION, AND
 (WHILE STILL IN THE CROSSHAIRS MODE) PR
ESS THE CONTROL TO SWITCH PATHWAYS.  YOU
 SHOULD SEE A MESSAGE THAT WILL START YO
U OFF.............OK HERE THEY ARE KEYBO
ARD CONTROLS..SPACE          OPENS AND C
LOSES GATES..E              SPEEDS UP PR
ODUCTION..C              SLOWS DOWN    "
..S              MOVES CONTAINERS LEFT..
F               "        "      RIGHT..D
              STOPS CONTAINERS AND PRO..
               DUCTION SPEED CHANGE..RET
URN         TOGELS CROSSHAIRS ON/OFF..  
             LEVEL 4 AND UP..I          
   CROSSHAIRS UP..,               "     
   DOWN..J               "       LEFT..L
                "      RIGHT..O         
       "      RIGHT & UP..U             
    "     LEFT & UP..M                 "
     LEFT & DOWN..K                  "  
     STOP..JOYSTICK CONTROLS..LEFT/RIGHT
         MOVES CONTAINERS..UP/DOWN      
      CONTROLS PRODUCTION..BUTTON 0     
      OPENS GATES..BUTTON 1            T
URNS CROSSHAIRS ON..                    
LEV 4 & UP,RELEASE ..                   
 BUTTON TO TURN THEM..                  
  OFF..JOYSTICK MOVES CROSSHAIRS WHEN ON
..COMMAND KEYS..ESC         PAUSE GAME..
CTRL-S     SOUND OFF/ON..CTRL-K        K
EYBOARD CONTROL..CTRL-J        JOYSTICK 
CONTROL..CTRL-H        VIEW HIGH SCORES.
.CTRL-R         RESTART GAME.. ....:
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