_  __   _  _         _ _     _      _           _           
  __| |/ /_ | || |     __| (_)___| | __ (_)_ __   __| | _____  __
 / _` | '_ \| || |_   / _` | / __| |/ / | | '_ \ / _` |/ _ \ \/ /
| (_| | (_) |__   _| | (_| | \__ \   <  | | | | | (_| |  __/>  < 
 \__,_|\___/   |_|    \__,_|_|___/_|\_\ |_|_| |_|\__,_|\___/_/\_\
                                                                 
            

T.RED BOOT

FILE INFORMATION

FILENAME(S): T.RED BOOT

FILE TYPE(S): PRG

FILE SIZE: 7K

FIRST SEEN: 2025-11-30 18:05:26

APPEARS ON: 2 disk(s)

FILE HASH

8d55446a67426af4ebed25e40755fce3b1041b1033dd0aecf4425c47b27da2c6

FOUND ON DISKS (2 DISKS)

DISK TITLE FILENAME FILE TYPE COLLECTION TRACK SECTOR ACTIONS
LOADSTAR 58 S 4 T.RED BOOT PRG Xii 10 1 DOWNLOAD FILE
LOADSTAR 58 S 4 T.RED BOOT PRG Sailor, Ganheden 10 1 DOWNLOAD FILE

FILE CONTENT & ANALYSIS

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00001B30: 2C 0D 54 48 41 54 27 53  20 41 4E 4F 54 48 45 52  |,.THAT'S ANOTHER|
00001B40: 20 47 41 4D 45 2C 20 42  55 54 20 4F 4E 45 20 54  | GAME, BUT ONE T|
00001B50: 48 41 54 20 C9 27 4D 0D  53 55 52 45 20 C2 4F 42  |HAT .'M.SURE .OB|
00001B60: 42 59 20 41 4E 44 20 C4  41 56 49 44 20 57 49 4C  |BY AND .AVID WIL|
00001B70: 4C 20 42 45 20 43 52 45  41 54 49 4E 47 0D 53 4F  |L BE CREATING.SO|
00001B80: 4F 4E 2E 20 20 D3 54 55  52 47 52 41 54 20 52 55  |ON.  .TURGRAT RU|
00001B90: 4C 45 53 21 20 20 CC 4F  4E 47 20 4D 41 59 20 49  |LES!  .ONG MAY I|
00001BA0: 54 0D 52 55 4E 2E 0D 0D  0D C4 C9 D3 CB 20 C6 C9  |T.RUN........ ..|
00001BB0: CC C5 D3 20 D4 C8 C9 D3  20 D0 D2 CF C7 D2 C1 CD  |... .... .......|
00001BC0: 20 D5 D3 C5 D3 0D 0D D2  C5 C4 20 C2 CF CF D4 20  | ......... .... |
00001BD0: 20 20 20 20 20 20 20 20  20 20 D2 C5 C4 20 C2 CF  |          ... ..|
00001BE0: CF D4 20 32 0D D2 C5 C4  20 CF C2 C5 CC C9 D3 CB  |.. 2.... .......|
00001BF0: 20 20 20 20 20 20 20 20  D3 D0 D2 31 0D D4 2E D2  |        ...1....|
00001C00: C5 C4 20 C2 CF CF D4 0D  0D 20 20 20 20 20 20 20  |.. ......       |
00001C10: 20 2A 2A 2A 2A 20 C5 4E  44 20 4F 46 20 D4 45 58  | **** .ND OF .EX|
00001C20: 54 20 2A 2A 2A 2A 0D                              |T ****.         |
..^U:GAMES.     T H E   R E D   O B E L 
I S K..BY ROBERT GERMINO AND DAVID TODES
CHINI..    ONE OF THE SAFEST BETS OF THE
.21ST CENTURY IS THAT TREASURES WILL.BE 
FOUND IN SPACE IN THE FORM OF.SMALL METE
ORS.  THEY MAY BE GREY.AND DRAB-LOOKING 
ON THE OUTSIDE BUT.INSIDE THERE WILL BE 
JEWELS AND.PRECIOUS GEMS, JUST WAITING F
OR THE.MINING ENGINEERS TO EXTRACT THEM.
.BUT IT WON'T BE EASY...    IF YOU ARE A
 VETERAN OF THE.UNIVERSE OF STURGRAT (ON
 LOADSTAR.#54) YOU WILL HAVE AN IDEA OF 
THE.COMPLEXITY OF 21ST CENTURY SPACE.MIN
ING..    IN THE RED OBELISK YOU ARE IN.C
ONTROL OF A MINING COMPANY.  YOU.MUST GA
THER SOME OBJECTS FROM SPACE.AND BY USIN
G THE POWERS OF YOUR.FACTORY, YOU CAN 'S
ELL' THEM FOR THE.MAXIMUM PROFIT.  YOUR 
GOAL, AS IS ANY.CAPITALIST'S, IS TO GARN
ER AS MANY.SHEKELS AS YOU CAN...    LET 
ME DESCRIBE YOUR SHIP FIRST..IT IS A STU
RGRAT SPACE MINING/.LABORATORY AND SHORT
-RANGE FIGHTING.VESSEL.  IT OPERATES IN 
THREE MODES,.THE OBJECT MODE, THE MINING
 MODE AND.THE ATTACK MODE.  YOU BEGIN IN
 THE.OBJECT MODE (WHICH IS THE INSIDE OF
.YOUR LABORATORY) WHERE YOU GET A.READOU
T OF ALL OF THE CAPABILITIES OF.THE STUR
GRAT..    THE MOST IMPORTANT THING TO KE
EP.YOUR EYES ON IS THE POWR RATING IN.TH
E LOWER RIGHT OF THE SCREEN.  IF.THIS GE
TS TOO LOW, YOU WILL LOSE YOUR.SHIP, AND
, AS IS SHOWN RIGHT ABOVE.THE POWR DISPL
AY, YOU ONLY HAVE TWO,.NOT COUNTING THE 
ONE YOU BEGIN WITH...    BUT YOUR POWER 
IS RUNNING DOWN SO.YOU CAN'T TARRY TOO L
ONG MAKING.DECISIONS.  AND BELIEVE ME, T
HERE ARE.A LOT OF THEM TO MAKE...    YOU
 BEGIN WITH AN OBJECT ON THE.CONVERSION 
TABLE.  ITS TYPE IS SHOWN.ON THE LEFT.  
THE IDEA IS TO PROCESS.THIS OBJECT AND T
HEN CONVERT IT INTO.SCORE AND POWR.  YOU
 HAVE TO GET THE.TOLERANCE DOWN AND THE 
TEMPERATURE UP...    THESE TWO VALUES AR
E SHOWN ON THE.LEFT, TOLR AND TEMP.  YOU
 HOLD DOWN.THE E KEY (FOR THE ELECTRODES
) FOR A.SHORT PERIOD OF TIME AND NOTICE 
THAT.WHEN YOU LET UP THE TOLR HAS GONE.D
OWN.  GET IT DOWN BELOW 100.  PRESS.L (F
OR THE LASERS) THE SAME WAY TO.GET THE T
EMP ABOVE 500.  SINCE YOUR.POWR IS GOING
 DOWN ALL OF THE TIME, IT.PAYS TO DO THE
SE TWO THINGS QUICKLY.AND EFFICIENTLY.  
THEY MUST BE DONE.FOR EACH OBJECT...    
IN THE BOTTOM LEFT HAND CORNER IS.THE VA
LUE OF THE OBJECT (VALU).  AS A.TRUE CAP
ITALIST, YOU WILL WANT THIS.FIGURE AS HI
GH AS POSSIBLE BEFORE YOU.CONVERT IT INT
O CASH (SCORE)...    YOU CAN INCREASE TH
E VALUE OF THE.OBJECT BY BOMBARDING IT W
ITH.ULTRASONICS.  PRESS U AND THEN PUSH.
THE JOYSTICK FORWARD AND LISTEN TO.THE P
ITCH OF THE SOUND.  PRESS THE.FIREBUTTON
 AND THE VALU WILL INCREASE.BY A CERTAIN
 AMOUNT.  IF YOU WANT TO.INCREASE THE VA
LU FASTER, PUSH.FORWARD ON THE STICK, TH
E PITCH WILL.INCREASE AND SO WILL THE AM
OUNT THE.VALU INCREASES WHEN YOU PRESS T
HE.FIREBUTTON...    YOU CAN GET TOO GREE
DY WITH THE.VALU.  IF YOU'VE INCREASED I
T TOO.HIGH, THE OBJECT WILL BE DESTROYED
.AND WILL DISAPPEAR FROM THE SCREEN...  
  A GOOD STURGRAT MINER WILL WRITE.DOWN 
THE TYPE OF OBJECT AND TRY TO.DISCERN TH
E MAXIMUM VALU AN OBJECT OF.THAT TYPE CA
N ATTAIN WITHOUT.DESTROYING ITSELF AT CO
NVERSION..WRITE THIS FIGURE DOWN, TOO...
    IF YOU CONVERT AT TOO LOW A VALU,.YO
U WILL ONLY GET THE VALU, BUT IF.YOU CON
VERT AT JUST BELOW THE 'PEAK'.VALU OF AN
 OBJECT, IT'LL BE.TRANSFORMED INTO THE I
NCREDIBLY.VALUABLE RED OBELISK, WHICH, I
N MORE.WAYS THAN ONE, IS THE NAME OF THE
.GAME.  IT'S UP TO YOU TO DETERMINE.EACH
 OBJECT'S 'PEAK' VALUE.....    YOU CANNO
T DO MUCH MORE IN THE.ULTRASONICS MODE. 
 PRESS U TO TOGGLE.OUT OF IT (IF YOU ARE
 IN IT) AND THEN.YOU ARE READY FOR CONVE
RSION.  YOU DO.THIS BY PRESSING RETURN. 
 YOU'LL.EITHER (A) CONVERT IT FOR THE PR
ESENT.VALU, (B) CREATE A RED OBELISK (WH
ICH.PAYS OFF HANDSOMELY) OR (C) FIND.YOU
RSELF LOOKING AT A DREADED FALSE.OBELISK
. IF YOU SEE ONE OF THESE, YOU.HAVE TO A
CT QUICKLY AND DESTROY IT BY.FIRING CAPS
 AT IT (THE F KEY) OR BY.BOMBARDING IT W
ITH ULTRASONICS.  IF A.FALSE OBELISK IS 
LEFT TO ITSELF IT.WILL DESTROY YOUR CURR
ENT SHIP AND.ITS CARGO...    WHICH BRING
S UP THE QUESTION:.WHERE DO OBJECTS COME
 FROM?.    YOU HAVE TO SPACE-MINE THEM..
PRESS THE SPACE BAR TO GO FROM THE.OBJEC
T MODE TO THE MINING MODE..YOU'LL SEE YO
UR STURGRAT DRIFTING.THROUGH A METEOR FI
ELD.  USE THE.JOYSTICK TO MANEUVER AROUN
D THE.METEORS TRYING TO CAPTURE THE SMAL
L,.SHINING OBJECT THAT IS FLOATING.SLOWL
Y ACROSS THE SCREEN.  THE OBJECT.MUST BE
 CAPTURED DIRECTLY IN THE.STURGRAT'S SCO
OP.  EVEN A SMALL BIT.OFF-LINE WILL CAUS
E YOUR SHIP DAMAGE...    YOU HAVE A TRAC
TOR BEAM WHICH YOU.CAN ENABLE WITH THE F
IREBUTTON.  IT.WILL DRAW THE GLEAMING OB
JECT UP THE.SCREEN WHERE THE ACTION IS L
ESS.HECTIC...    AS A MATTER OF FACT, TH
E TOP OF.THE SCREEN IS A SAFE PLACE WHER
E YOU.CAN SCOOP UP HYDROGEN MOLECULES WI
TH.YOUR TRACTOR BEAM AND SLOWLY BOOST.YO
UR POWR IF YOU ARE RUNNING LOW...    YOU
 CAN GATHER UP TO NINE OBJECTS.AT A TIME
 OR YOU CAN GATHER JUST ONE.AND HEAD BAC
K TO CONVERT IT.  THE.STRATEGY IS UP TO 
YOU.  TO GO BACK TO.THE OBJECT MODE, PRE
SS RETURN...    YOU BEGIN YOUR STINT AS 
SPACE-.MINER WITH 3 SHIPS AND 3 CAPS, BU
T AS.YOUR POWR GETS HIGHER (ABOVE 1500.M
EGAJOULES) YOUR STURGRAT BECOMES.MORE AT
TRACTIVE TO MARAUDING SPACE-.HIJACKERS. 
 WHEN YOU LEAST EXPECT IT.YOU WILL BE AT
TACKED..    THE MESSAGE SAYS THAT YOU HA
VE.LOST THE OBJECT ON THE CONVERSION.TAB
LE AND THAT THE MARAUDER WANTS TO.KNOW I
F YOU SURRENDER OR NOT.  IF YOU.SURRENDE
R, YOU WON'T LOSE YOUR SHIP.BUT YOU'LL H
AVE TO CONTINUE WITH WHAT.YOU HAVE.  IF 
YOU ANSWER N TO THE.SURRENDER PROMPT YOU
 GO TO THE ATTACK.MODE...    THIS IS THE
 ARCADE PORTION OF.YOUR MISSION.  MOVE T
HE JOYSTICK SO.THAT THE CROSS-HAIRS ARE 
ON THE MIDDLE.OF THE ATTACKING SHIP AND 
PRESS THE.FIREBUTTON TO FIRE.  KEEP AN E
YE ON.YOUR POWR LEVEL.  IF YOU ARE IN.DA
NGER OF LOSING YOUR SHIP YOU CAN.WEAKEN 
OR DESTROY THE MARAUDER WITH A.GIGA-GEM 
BY PRESSING THE G KEY...    GIGA-GEMS CA
N DESTROY ANY CARGO.THAT THE ATTACKER MA
Y HAVE, SO YOU.SHOULD USE THEM ONLY AS A
 LAST.RESORT.  WHEN YOU HAVE BLUDGEONED 
THE.ATTACKER INTO SUBMISSION HE'LL ASK I
F.HE CAN TRADE HIS CARGO FOR HIS LIFE..I
F YOU FEEL IN A BENEVOLENT MOOD (OR.IN A
 GREEDY ONE) YOU'LL PROBABLY DO.BETTER A
CCEPTING HIS OFFER AND.LETTING HIM LIMP 
OFF INTO SPACE...    IF YOU CHOOSE TO DE
STROY THE.ENEMY, YOU MAY BE ABLE TO SALV
AGE SOM.OF HIS CAPS.  IF YOU LET HIM LIV
E YOU.MAY GET CRGO (OBJECTS), KRYSTALS O
R.GIGA-GEMS.  BASE YOUR DECISION ON.WHAT
 YOU NEED THE MOST...    THE KRYSTALS (K
RYS) CAN BE.CONVERTED IN THE OBJECT MODE
 BY.PRESSING K.  A KRYSTAL IS MAINLY A.B
ONUS SCORE YOU GET FOR DEFEATING A.MARAU
DER AND BEING KIND ENOUGH TO LET.HIM SLI
THER OFF ALIVE...    THAT'S ABOUT IT.  I
T WILL TAKE A.LITTLE PRACTICE WITH THE C
ONTROLS OF.YOUR STURGRAT BUT SOON YOU WI
LL.GRABBING OBJECTS AND CONVERTING THEM.
LIKE CRAZY HOPING TO FIND A LEVEL FOR.EA
CH TYPE OF OBJECT THAT WILL GIVE.YOU A R
ED OBELISK.  AS YOUR POWR.RATING GOES UP
 YOU WILL HAVE TO FIGHT.OFF SPACE-RAIDER
S MORE.  TRY TO GET.THE HIGHEST SCORE SO
 THAT YOU CAN.HEAD BACK TO EARTH A RICH 
MAN....    AS FOR THE TRIP BACK TO EARTH
,.THAT'S ANOTHER GAME, BUT ONE THAT I'M.
SURE BOBBY AND DAVID WILL BE CREATING.SO
ON.  STURGRAT RULES!  LONG MAY IT.RUN...
.DISK FILES THIS PROGRAM USES..RED BOOT 
          RED BOOT 2.RED OBELISK        
SPR1.T.RED BOOT..        **** END OF TEX
T ****.
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