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00000ED0: 48 45 20 54 45 4D 50 4C 45 20 4F 46 20 DA 55 55 |HE TEMPLE OF .UU|
00000EE0: 4C 20 41 4E 44 20 59 4F 55 0D 48 41 56 45 20 4E |L AND YOU.HAVE N|
00000EF0: 4F 54 20 45 41 52 4E 45 44 20 4D 4F 52 45 20 4D |OT EARNED MORE M|
00000F00: 4F 4E 45 59 20 54 48 41 4E 20 59 4F 55 0D 4F 52 |ONEY THAN YOU.OR|
00000F10: 49 47 49 4E 41 4C 4C 59 20 53 54 41 52 54 45 44 |IGINALLY STARTED|
00000F20: 20 57 49 54 48 2E 0D 0D 32 2E CF 4E 43 45 20 54 | WITH...2..NCE T|
00000F30: 48 45 20 47 41 54 45 4B 45 45 50 45 52 20 41 4E |HE GATEKEEPER AN|
00000F40: 44 20 54 48 45 20 4B 45 59 4D 41 53 54 45 52 0D |D THE KEYMASTER.|
00000F50: 48 41 56 45 20 4A 4F 49 4E 45 44 20 46 4F 52 43 |HAVE JOINED FORC|
00000F60: 45 53 20 41 54 20 DA 55 55 4C 2C 20 41 4E 44 20 |ES AT .UUL, AND |
00000F70: 59 4F 55 20 44 4F 0D 48 41 56 45 20 53 55 46 46 |YOU DO.HAVE SUFF|
00000F80: 49 43 49 45 4E 54 20 43 52 45 44 49 54 2C 20 42 |ICIENT CREDIT, B|
00000F90: 55 54 20 59 4F 55 20 41 52 45 20 4E 4F 54 0D 41 |UT YOU ARE NOT.A|
00000FA0: 42 4C 45 20 54 4F 20 53 4E 45 41 4B 20 54 57 4F |BLE TO SNEAK TWO|
00000FB0: 20 4F 46 20 59 4F 55 52 20 54 48 52 45 45 0D 47 | OF YOUR THREE.G|
00000FC0: 48 4F 53 54 42 55 53 54 45 52 53 20 49 4E 54 4F |HOSTBUSTERS INTO|
00000FD0: 20 54 48 45 20 45 4E 54 52 41 4E 43 45 20 4F 46 | THE ENTRANCE OF|
00000FE0: 20 DA 55 55 4C 2E 0D 33 2E D9 4F 55 20 53 55 43 | .UUL..3..OU SUC|
00000FF0: 43 45 53 53 46 55 4C 4C 59 20 52 45 41 43 48 20 |CESSFULLY REACH |
00001000: 54 48 45 20 54 4F 50 20 4F 46 20 54 48 45 0D 54 |THE TOP OF THE.T|
00001010: 45 4D 50 4C 45 20 4F 46 20 DA 55 55 4C 20 42 59 |EMPLE OF .UUL BY|
00001020: 20 53 4E 45 41 4B 49 4E 47 20 54 57 4F 20 0D 47 | SNEAKING TWO .G|
00001030: 48 4F 53 54 42 55 53 54 45 52 53 20 49 4E 54 4F |HOSTBUSTERS INTO|
00001040: 20 49 54 53 20 45 4E 54 52 41 4E 43 45 2E 0D 0D | ITS ENTRANCE...|
. ================================
======. == GHOST BUSTERS
==. ================================
======..LOAD"GHOSTBUSTERS",8,1 AND HIT
RETURN.THE TITLE SCREEN WILL APPEAR, FOL
LOWED .BY THE GHOSTBUTSTER SING-ALONG. H
ITTING.THE SPACE BAR MAKE THE COMPUTER Y
ELL."GHOSTBUSTERS".PRESS F1 FOR INTRO SC
REEN AND PRESS F3.TO GO INTO VEHICLE SEL
ECTION...BUILDING A FRANCHISE..FOLLOW IN
STRUCTIONS ON THE SCREEN TO .BUY AND OUT
FIT YOUR VEHICLE; TO PICK UP.AND RELEASE
SUPPLIES WITH THE FORK LIFT.PRESS THE J
OYSTICK BUTTON. ...KEEP AN EYE ON YOUR C
REDIT .LIMIT, YOU CAN ONLY BUY .WHAT MON
EY ALLOWS..PK ENERGY DETECTOR-WARNS OF A
N APPROACH.ING GHOST, CALLED A "SLIMER"
BY TURNING.A BUILDING PINK WHEN YOU PASS
IT...IMAGE INTENSIFIER--MAKES SLIMERS E
ASIER.TO SEE WHEN YOU ARE TRYING TO CATC
H .THEM...MARSHMALLOW SENSOR--WARNS YOU
OF THE.IMPENDING APPROACH OF THE DREADED
.MARSHMALLOW MAN BY TURNING A BUILDING.
WHIT WHEN YOU'RE NEAR IT...GHOST VACUUM-
-SUCKS UP ITINERANT GHOULS.(CALLED "ROAM
ERS") AS YOU TRAVEL THE.STREETS OF THE C
ITY...GHOST TRAPS--ARE WHAT YOU USE TO C
ATCH.AND STORE SLIMERS. EACH TRAP HOLDS
ONE.SLIMER. WITHOUT THEM, YOU CANNOT EAR
N.MONEY...GHOST BAIT--ATTRACTS ROAMERS,
WHICH .PERIODICALLY GATHER TO FORM THE .
MARSHMALLOW MAN. WITHOUT BAIT, YOU.CANNO
T STOP HIM, YOU GET FIVE DOLLOPS .OF BAI
T WHEN PURCHASED...PORTABLE LASER CONFIN
EMENT SYSTEM-.STORES TEN SLIMERS IN YOUR
VEHICLE..SAVES TRAVEL TIME BACK TO GHQ
FOR MORE .TRAPS.......YOUR ACCOUNT NUMBE
RS.IF YOU SUCCESSFULLY COMPLETE A GAME,A
N.ACCOUNT NUMBER WILL RECORD YOUR ACCOUN
T.BALANCE YOU CAN USE YOUR ACCOUNT NUMBE
R..TO ALWAYS ENTER YOUR NAME AND ACCOUNT
.NUMBER IN EXACTLY THE SAME WAY...MAP SC
REEN.A MAP OF THE CITY APPEARS, WITH ZUU
L'S.HORRIBLE TEMPLE IN THE CENTER AND GH
Q .AT THE BOTTOM. RED FLASHING BUILDINGS
.INDICATE THE PRESENCE OF A SLIMER..GUID
E YOUR VEHICLE TO RED FLASHING .BUILDING
S LEAVING AS SHORT A TRAIL AS.POSSIBLE T
O REACH THE BUILDINGS. AS YOU.DO THIS, F
REEZE ANY ROAMERS THAT ARE.MOVING TO ZUU
L BY TOUCHING THEM....TO POSITION YOURSE
LF AT BUILDINGS BELOW.THE STREET, PULL T
HE JOYSTICK BACK AND.PUSH THE BUTTON...T
HE STREETS.STEER THE VEHICLE AT PASSING
ROAMERS,IF.YOU HAVE FROZEN ANY,AND PUSH
THE BUTTON.TO VACUUM THEM UP. THIS KEEPS
THEM FROM.GETTING TO THE TEMPLE OF ZUUL
.THE CITYS.PK ENERGY READING JUMPS 100 F
OR EACH.ROAMER THAT GETS TO ZUUL...BUSTI
NG GHOSTS.WHEN YOU ARRIVE AT THE SITE OF
THE.DISTURBANCES, TAKE THE FOLLOWING ST
EPS.WITH THE JOYSTICK:.DIRECT THE FIRST
GHOSTBUSTER TOWARD THE.CENTER OF THE BUI
LDING AND PUSH THE .BUTTON TO DEPOSIT TH
E TRAP. THEN MOVE..HIM TO THE FAR LEFT O
F THE SCREEN, TURN.HIM TOWARDS THE TRAP,
AND PUSH THE .BUTTON AGAIN....THE SECON
D GHOSTBUSTER APPEARS, DIRECT.HIM TO THE
FAR RIGHT OF THE SCREEN,TURN.HIM TOWARD
S THE TRAP. PUSH THE BUTTON,.BOTH GHOSTB
USTERS WILL POWER ON THEIR.NEGATIVE IONI
ZER BACKPACKS..MOVE YOUR GHOSTBUSTERS IN
WARD TO TRAP.THE SLIMER BETWEEN THE STRE
AMS. BUT DO NOT CROSS THE STREAMS..WHEN
YOU HAVE THE SLIMER OVER THE TRAP,.PUSH
THE BUTTON. THE TRAP WILL PULL HIM.IN,
BE PRECISE, IF YOU MISS, YOU KNOW .WHAT
WILL HAPPEN....EVERY TRAPPED SLIMER INCR
EASES YOUR.CREDIT RATING.THE AMOUNT EARN
ED DEPENDS..ON HOW QUICKLY YOU RESPOND.
YOUR .ACCUMULATED CREDIT IS SHOWN ON THE
.SCREEN AT ALL TIMES...IMPORTANT SAFETY
TIPS .HIT THE SPACE BAR DURING THE GAME
FOR A.STATUS REPORT. .EVERY ESCAPED SLIM
ER ADDS 300 TO THE.CITYS PK ENERGY LEVEL
..BEWARE OF THAT MONOLITH OF MARSHMALLOW
.MONSTROSITY. WHEN A MARSHMALLOW ALERT .
FLASHES AT THE BOTTOM OF THE SCREEN,THE.
ROAMERS WILL QUICKLY RUN TO FORM HIM..YO
U MUST IMMEDIATELY HIT THE "B" KEY ON.TH
E KEYBOARD TO DROP A DOLLOP OF BAIT.BEFO
RE HE STAMPS OUT ANY BUILDINGS......END
OF GAME: THE TEMPLE OF ZUUL.THE GAME END
S ONE OF THREE WAYS:.1.THE GATEKEEPER AN
D THE KEYMASTER JOIN.FORCES AT THE TEMPL
E OF ZUUL AND YOU.HAVE NOT EARNED MORE M
ONEY THAN YOU.ORIGINALLY STARTED WITH...
2.ONCE THE GATEKEEPER AND THE KEYMASTER.
HAVE JOINED FORCES AT ZUUL, AND YOU DO.H
AVE SUFFICIENT CREDIT, BUT YOU ARE NOT.A
BLE TO SNEAK TWO OF YOUR THREE.GHOSTBUST
ERS INTO THE ENTRANCE OF ZUUL..3.YOU SUC
CESSFULLY REACH THE TOP OF THE.TEMPLE OF
ZUUL BY SNEAKING TWO .GHOSTBUSTERS INTO
ITS ENTRANCE...
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