_  __   _  _         _ _     _      _           _           
  __| |/ /_ | || |     __| (_)___| | __ (_)_ __   __| | _____  __
 / _` | '_ \| || |_   / _` | / __| |/ / | | '_ \ / _` |/ _ \ \/ /
| (_| | (_) |__   _| | (_| | \__ \   <  | | | | | (_| |  __/>  < 
 \__,_|\___/   |_|    \__,_|_|___/_|\_\ |_|_| |_|\__,_|\___/_/\_\
                                                                 
            

STAR LG TENN DOC

FILE INFORMATION

FILENAME(S): STAR LG TENN DOC

FILE TYPE(S): SEQ

FILE SIZE: 5.6K

FIRST SEEN: 2025-11-30 18:12:24

APPEARS ON: 1 disk(s)

FILE HASH

9e58e6bee7fa964657c7e4e7fc4b303c6ca87331d8921d0bb9eb63999d42ccef

FOUND ON DISKS (1 DISKS)

DISK TITLE FILENAME FILE TYPE COLLECTION TRACK SECTOR ACTIONS
DOC 1 S 2 STAR LG TENN DOC SEQ Sailor, Ganheden 19 0 DOWNLOAD FILE

FILE CONTENT & ANALYSIS

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00000DA0: 4E 20 46 4F 43 55 53 20  4F 4E 20 59 4F 55 52 20  |N FOCUS ON YOUR |
00000DB0: 53 48 4F 54 20 28 53 57  49 4E 47 29 2E 20 0D 32  |SHOT (SWING). .2|
00000DC0: 2E 20 D4 4F 20 52 45 54  55 52 4E 20 41 20 42 41  |. .O RETURN A BA|
00000DD0: 4C 4C 2C 20 50 52 45 53  53 20 54 48 45 20 52 45  |LL, PRESS THE RE|
00000DE0: 44 20 42 55 54 54 4F 4E  20 4F 52 20 4D 4F 56 45  |D BUTTON OR MOVE|
00000DF0: 20 54 48 45 20 4A 4F 59  53 54 49 43 4B 20 57 48  | THE JOYSTICK WH|
00000E00: 45 4E 20 54 48 45 20 42  41 4C 4C 27 53 20 D3 48  |EN THE BALL'S .H|
00000E10: 41 44 4F 57 20 47 45 54  53 20 4E 45 41 52 45 52  |ADOW GETS NEARER|
00000E20: 20 59 4F 55 52 20 50 4C  41 59 45 52 27 53 20 C6  | YOUR PLAYER'S .|
00000E30: 45 45 54 20 28 45 41 52  20 43 4F 55 52 54 29 20  |EET (EAR COURT) |
00000E40: 4F 52 20 4A 55 53 54 20  41 46 54 45 52 20 49 54  |OR JUST AFTER IT|
00000E50: 20 42 4F 55 4E 43 45 53  20 28 46 41 52 20 43 4F  | BOUNCES (FAR CO|
00000E60: 55 52 54 29 2E 20 D4 48  45 20 D4 C9 CD C9 CE C7  |URT). .HE ......|
00000E70: 20 4F 46 20 59 4F 55 52  20 53 57 49 4E 47 20 44  | OF YOUR SWING D|
00000E80: 45 54 45 52 4D 49 4E 45  53 20 49 4E 20 57 48 49  |ETERMINES IN WHI|
00000E90: 43 48 20 4F 46 20 28 31  36 29 20 44 49 52 45 43  |CH OF (16) DIREC|
00000EA0: 54 49 4F 4E 53 20 28 41  4E 47 4C 45 53 29 20 54  |TIONS (ANGLES) T|
00000EB0: 48 45 20 53 48 4F 54 20  43 41 4E 20 54 52 41 56  |HE SHOT CAN TRAV|
00000EC0: 45 4C 2E 20 CA 4F 59 53  54 49 43 4B 20 4C 45 46  |EL. .OYSTICK LEF|
00000ED0: 54 20 47 49 56 45 53 20  59 4F 55 20 41 20 53 4C  |T GIVES YOU A SL|
00000EE0: 49 43 45 20 53 48 4F 54  2C 20 54 4F 20 54 48 45  |ICE SHOT, TO THE|
00000EF0: 20 52 49 47 48 54 20 47  49 56 45 53 20 59 4F 55  | RIGHT GIVES YOU|
00000F00: 20 41 20 54 4F 50 53 50  49 4E 20 53 48 4F 54 2C  | A TOPSPIN SHOT,|
00000F10: 20 53 54 52 41 49 47 48  54 20 41 48 45 41 44 20  | STRAIGHT AHEAD |
00000F20: 47 49 56 45 53 20 59 4F  55 20 41 20 46 4C 41 54  |GIVES YOU A FLAT|
00000F30: 20 28 4E 4F 20 53 50 49  4E 29 20 53 48 4F 54 2C  | (NO SPIN) SHOT,|
00000F40: 20 4D 4F 56 49 4E 47 20  54 48 45 20 4A 4F 59 53  | MOVING THE JOYS|
00000F50: 54 49 43 4B 20 42 41 43  4B 20 28 54 4F 57 41 52  |TICK BACK (TOWAR|
00000F60: 44 20 59 4F 55 29 20 47  49 56 45 53 20 59 4F 55  |D YOU) GIVES YOU|
00000F70: 20 41 20 4C 4F 42 20 28  55 50 20 48 49 47 48 29  | A LOB (UP HIGH)|
00000F80: 2C 20 57 48 49 4C 45 20  50 52 45 53 53 49 4E 47  |, WHILE PRESSING|
00000F90: 20 54 48 45 20 42 55 54  54 4F 4E 20 47 49 56 45  | THE BUTTON GIVE|
00000FA0: 53 20 59 4F 55 20 41 20  44 52 4F 50 20 53 48 4F  |S YOU A DROP SHO|
00000FB0: 54 2E 0D 33 2E 20 D4 48  45 20 4A 4F 59 53 54 49  |T..3. .HE JOYSTI|
00000FC0: 43 4B 2F 42 55 54 54 4F  4E 20 41 43 54 49 4F 4E  |CK/BUTTON ACTION|
00000FD0: 20 4E 4F 54 20 4F 4E 4C  59 20 54 52 49 47 47 45  | NOT ONLY TRIGGE|
00000FE0: 52 53 20 59 4F 55 52 20  53 57 49 4E 47 20 42 55  |RS YOUR SWING BU|
00000FF0: 54 20 41 4C 53 4F 20 4C  45 54 53 20 59 4F 55 20  |T ALSO LETS YOU |
00001000: 50 55 54 20 53 50 49 4E  20 4F 4E 20 54 48 45 20  |PUT SPIN ON THE |
00001010: 42 41 4C 4C 2C 20 48 49  54 20 41 20 44 52 4F 50  |BALL, HIT A DROP|
00001020: 20 53 48 4F 54 20 4F 52  20 4C 4F 42 20 54 48 45  | SHOT OR LOB THE|
00001030: 20 42 41 4C 4C 20 4F 56  45 52 20 59 4F 55 52 20  | BALL OVER YOUR |
00001040: 4F 50 50 4F 4E 45 4E 54  27 53 20 48 45 41 44 2E  |OPPONENT'S HEAD.|
00001050: 20 CA 55 53 54 20 4C 49  4B 45 20 49 4E 20 52 45  | .UST LIKE IN RE|
00001060: 41 4C 20 54 45 4E 4E 49  53 2C 20 54 48 45 20 4B  |AL TENNIS, THE K|
00001070: 45 59 20 54 4F 20 56 49  43 54 4F 52 59 20 49 53  |EY TO VICTORY IS|
00001080: 20 52 41 43 51 55 45 54  20 43 4F 4E 54 52 4F 4C  | RACQUET CONTROL|
00001090: 20 41 4E 44 20 54 48 45  20 53 54 52 41 54 45 47  | AND THE STRATEG|
000010A0: 59 21 0D D3 4D 41 53 48  45 53 0D 31 2E 20 C9 46  |Y!..MASHES.1. .F|
000010B0: 20 59 4F 55 52 20 4F 50  50 4F 4E 45 4E 54 20 CC  | YOUR OPPONENT .|
000010C0: CF C2 D3 20 54 48 45 20  42 41 4C 4C 20 42 41 43  |... THE BALL BAC|
000010D0: 4B 20 59 4F 55 20 59 4F  55 20 28 42 41 4C 4C 20  |K YOU YOU (BALL |
000010E0: 48 41 53 20 48 49 47 48  20 41 52 43 29 2C 20 59  |HAS HIGH ARC), Y|
000010F0: 4F 55 20 4D 55 53 54 20  D3 CD C1 D3 C8 20 49 54  |OU MUST ..... IT|
00001100: 20 42 41 43 4B 2E 20 0D  32 2E 20 D4 4F 20 53 4D  | BACK. .2. .O SM|
00001110: 41 53 48 2C 20 4D 4F 56  45 20 54 48 45 20 4A 4F  |ASH, MOVE THE JO|
00001120: 59 53 54 49 43 4B 20 4A  55 53 54 20 42 45 46 4F  |YSTICK JUST BEFO|
00001130: 52 45 20 54 48 45 20 42  41 4C 4C 27 53 20 53 48  |RE THE BALL'S SH|
00001140: 41 44 4F 57 20 52 45 41  43 48 45 53 20 59 4F 55  |ADOW REACHES YOU|
00001150: 52 20 50 4C 41 59 45 52  27 53 20 46 45 45 54 2E  |R PLAYER'S FEET.|
00001160: 0D 33 2E 20 D4 48 45 20  4A 4F 59 53 54 49 43 4B  |.3. .HE JOYSTICK|
00001170: 20 4E 4F 54 20 4F 4E 4C  59 20 54 52 49 47 47 45  | NOT ONLY TRIGGE|
00001180: 52 53 20 59 4F 55 52 20  53 57 49 4E 47 2C 20 42  |RS YOUR SWING, B|
00001190: 55 54 20 41 4C 53 4F 20  4C 45 54 53 20 59 4F 55  |UT ALSO LETS YOU|
000011A0: 20 D0 CC C1 C3 C5 20 59  4F 55 52 20 53 4D 41 53  | ..... YOUR SMAS|
000011B0: 48 2E 20 D0 52 45 53 53  20 41 4E 44 20 54 48 45  |H. .RESS AND THE|
000011C0: 20 52 45 44 20 42 55 54  54 4F 4E 20 57 48 49 4C  | RED BUTTON WHIL|
000011D0: 45 20 59 4F 55 20 4D 4F  56 45 20 54 48 45 20 4A  |E YOU MOVE THE J|
000011E0: 4F 59 53 54 49 43 4B 20  46 4F 52 20 53 48 41 52  |OYSTICK FOR SHAR|
000011F0: 50 45 52 20 41 4E 47 4C  45 53 20 4F 4E 20 59 4F  |PER ANGLES ON YO|
00001200: 55 52 20 53 4D 41 53 48  20 53 48 4F 54 2E 0D D3  |UR SMASH SHOT...|
00001210: 43 4F 52 49 4E 47 0D 31  2E 20 C1 20 50 4F 49 4E  |CORING.1. . POIN|
00001220: 54 20 49 53 20 4C 4F 53  54 20 57 48 45 4E 20 4F  |T IS LOST WHEN O|
00001230: 4E 45 20 50 4C 41 59 45  52 3A 20 44 4F 55 42 4C  |NE PLAYER: DOUBL|
00001240: 45 20 46 41 55 4C 54 53  3B 20 48 49 54 53 20 54  |E FAULTS; HITS T|
00001250: 48 45 20 42 41 4C 4C 20  4F 55 54 2D 4F 46 2D 42  |HE BALL OUT-OF-B|
00001260: 4F 55 4E 44 53 20 4F 52  20 49 4E 54 4F 20 54 48  |OUNDS OR INTO TH|
00001270: 45 20 4E 45 54 20 4F 52  20 4D 49 53 53 45 53 20  |E NET OR MISSES |
00001280: 48 49 54 54 49 4E 47 20  54 48 45 20 42 41 4C 4C  |HITTING THE BALL|
00001290: 20 45 4E 54 49 52 45 4C  59 2E 0D 32 2E 20 C1 20  | ENTIRELY..2. . |
000012A0: 47 41 4D 45 20 49 53 20  57 4F 4E 20 57 48 45 4E  |GAME IS WON WHEN|
000012B0: 20 4F 4E 45 20 50 4C 41  59 45 52 20 57 49 4E 53  | ONE PLAYER WINS|
000012C0: 20 28 34 29 20 50 4F 49  4E 54 53 20 42 59 20 41  | (4) POINTS BY A|
000012D0: 20 4D 41 52 47 49 4E 20  4F 46 20 41 54 20 4C 45  | MARGIN OF AT LE|
000012E0: 41 53 54 20 28 32 29 20  50 4F 49 4E 54 53 3A 20  |AST (2) POINTS: |
000012F0: 20 20 20 20 20 20 4E 4F  20 53 43 4F 52 45 20 3D  |      NO SCORE =|
00001300: 20 20 30 0D 20 20 20 20  20 20 20 20 20 20 20 20  |  0.            |
00001310: 20 31 53 54 20 50 4F 49  4E 54 20 3D 20 31 35 0D  | 1ST POINT = 15.|
00001320: 20 20 20 20 20 20 20 20  20 20 20 20 20 32 4E 44  |             2ND|
00001330: 20 50 4F 49 4E 54 20 3D  20 33 30 0D 20 20 20 20  | POINT = 30.    |
00001340: 20 20 20 20 20 20 20 20  20 33 52 44 20 50 4F 49  |         3RD POI|
00001350: 4E 54 20 3D 20 34 30 0D  20 20 20 20 20 20 20 20  |NT = 40.        |
00001360: 20 20 20 20 20 34 54 48  20 50 4F 49 4E 54 20 3D  |     4TH POINT =|
00001370: 20 C7 C1 CD C5 0D 33 2E  20 41 20 53 43 4F 52 45  | .....3. A SCORE|
00001380: 20 4F 46 20 34 30 2D 34  30 20 49 53 20 43 41 4C  | OF 40-40 IS CAL|
00001390: 4C 45 44 20 C4 C5 D5 C3  C5 20 28 2D 2D 29 2E 20  |LED ..... (--). |
000013A0: D4 48 45 20 50 4C 41 59  45 52 20 57 48 4F 20 57  |.HE PLAYER WHO W|
000013B0: 49 4E 53 20 54 48 45 20  4E 45 58 54 20 50 4F 49  |INS THE NEXT POI|
000013C0: 4E 54 20 53 43 4F 52 45  53 20 41 4E 20 C1 C4 D6  |NT SCORES AN ...|
000013D0: C1 CE D4 C1 C7 C5 20 28  C1 C4 29 2E 20 C9 46 20  |...... (..). .F |
000013E0: 54 48 45 20 50 4C 41 59  45 52 20 48 4F 4C 44 49  |THE PLAYER HOLDI|
000013F0: 4E 47 20 C1 C4 D6 C1 CE  D4 C1 C7 C5 20 57 49 4E  |NG ......... WIN|
00001400: 53 20 54 48 45 20 4E 45  58 54 20 50 4F 49 4E 54  |S THE NEXT POINT|
00001410: 2C 20 48 45 2F 53 48 45  20 57 49 4E 53 20 54 48  |, HE/SHE WINS TH|
00001420: 45 20 47 41 4D 45 3B 20  4F 54 48 45 52 57 49 53  |E GAME; OTHERWIS|
00001430: 45 2C 20 54 48 45 20 53  43 4F 52 45 20 47 4F 45  |E, THE SCORE GOE|
00001440: 53 20 42 41 43 4B 20 54  4F 20 C4 C5 D5 C3 C5 20  |S BACK TO ..... |
00001450: 28 2D 2D 29 2E 0D 34 2E  20 C1 20 D3 C5 D4 20 49  |(--)..4. . ... I|
00001460: 53 20 57 4F 4E 20 57 48  45 4E 20 4F 4E 45 20 50  |S WON WHEN ONE P|
00001470: 4C 41 59 45 52 20 57 49  4E 53 20 28 36 29 20 47  |LAYER WINS (6) G|
00001480: 41 4D 45 53 20 42 59 20  41 20 4D 41 52 47 49 4E  |AMES BY A MARGIN|
00001490: 20 4F 46 20 41 54 20 4C  45 41 53 54 20 28 32 29  | OF AT LEAST (2)|
000014A0: 20 47 41 4D 45 53 2E 20  C9 46 20 54 48 45 20 D3  | GAMES. .F THE .|
000014B0: 45 54 20 53 43 4F 52 45  20 47 4F 45 53 20 54 4F  |ET SCORE GOES TO|
000014C0: 20 36 2D 36 2C 20 59 4F  55 20 4D 55 53 54 20 50  | 6-6, YOU MUST P|
000014D0: 4C 41 59 20 41 20 D4 C9  C5 C2 D2 C5 C1 CB C5 D2  |LAY A ..........|
000014E0: 2E 0D 35 2E 20 D4 48 45  20 D3 45 52 56 45 52 20  |..5. .HE .ERVER |
000014F0: 53 45 52 56 45 53 20 4F  4E 45 20 50 4F 49 4E 54  |SERVES ONE POINT|
00001500: 20 54 4F 20 42 45 47 49  4E 20 54 48 45 20 54 49  | TO BEGIN THE TI|
00001510: 45 42 52 45 41 4B 45 52  2E 20 D4 48 45 20 53 45  |EBREAKER. .HE SE|
00001520: 52 56 45 20 54 48 45 4E  20 43 48 41 4E 47 45 53  |RVE THEN CHANGES|
00001530: 2C 20 41 4E 44 20 45 56  45 52 59 20 D4 57 4F 20  |, AND EVERY .WO |
00001540: 50 4F 49 4E 54 53 20 54  48 45 52 45 41 46 54 45  |POINTS THEREAFTE|
00001550: 52 2E 20 D4 48 45 20 46  49 52 53 54 20 50 4C 41  |R. .HE FIRST PLA|
00001560: 59 45 52 20 54 4F 20 57  49 4E 20 28 37 29 20 50  |YER TO WIN (7) P|
00001570: 4F 49 4E 54 53 2C 20 57  49 4E 53 20 54 48 45 20  |OINTS, WINS THE |
00001580: 53 45 54 2E 0D 20 20 20  20 20 20 20 20 20 20 20  |SET..           |
00001590: 20 20 20 20 20 20 20 20  20 20 20 20 20 20 20 20  |                |
000015A0: 2A 2A 2A 2A 2A 2A 2A 2A  2A 2A 2A 2A 2A 2A 2A 2A  |****************|
000015B0: 2A 0D 20 20 20 20 20 20  20 20 20 20 20 20 20 20  |*.              |
000015C0: 20 20 C4 4F 43 53 20 C2  59 20 20 20 20 3A 20 C4  |  .OCS .Y    : .|
000015D0: CF C3 D3 20 D2 20 D5 D3  20 C2 C2 D3 20 3A 0D 20  |... . .. ... :. |
000015E0: 20 20 20 20 20 20 20 20  20 20 20 20 20 20 20 20  |                |
000015F0: 20 20 20 20 20 20 20 20  20 20 2A 2A 2A 2A 2A 2A  |          ******|
00001600: 2A 2A 2A 2A 2A 2A 2A 2A  2A 2A 2A 0D 20 20 20 20  |***********.    |
00001610: 20 20 20 20 20 20 20 20  20 20 20 20 20 20 20 20  |                |
00001620: 20 20 20 20 20 20 20 20  20 20 20 20 20 20 20 20  |                |
00001630: 20 20 20 20 20 20 20 20  20 20 20 20 20 20 20 20  |                |
00001640: 20 20 20 20 20 20 20 20  20 20 20 20 20 20 20 20  |                |
00001650: 20 20 20 20 20 20 20 20  20 20 20 20 0D           |            .   |
.*LM5:RM75:PL66:TL66.                   
   O N - C O U R T   T E N N I S..SPECIA
L FEATURES.1. YOU CAN PLAY AGAINST THE C
OMPUTER OR ANOTHER PLAYER IN PORT #2, OR
 EVEN WATCH THE COMPUTER PLAY AGAINST EA
CHOTHER..2. AS YOU GET BETTER AND DEVELO
P A GOOD SENSE OF THE GAME, SO DOES THE 
COMPUTER KEEP UP WITH YOUR LEVEL..3. CHO
OSE ONE OF THREE DIFFERENT PLAYING SURFA
CES TO SUIT YOUR STYLE: GRASS IS FAST, H
ARD COURT IS VERY CONSISTENT AND CLAY IS
 SLOW PACED..4. YOU HAVE FULL RACQUET CO
NTROL OVER GROUNDSTROKES (ANGLE AND SPIN
), SERVES AND SMASHES..5. CHOOSE THE LEN
GTH OF THE MATCH: ONE SET(WARM UP), 2 OF
 3 SETS OR 3 OF 5 SETS...PLAYING SURFACE
.THE FIRST MENU YOU ARE PRESENTED WITH A
LLOWS YOU TO CHOOSE THE ONE OF THE THREE
 DIFFERENT PLAYING SURFACES DESCRIBED IN
 THE SPECIAL FEATURES. TOGGLE THE F3 KEY
 FOR ACCESSING THESE SURFACES...CHOOSING
 A TOP SEED.THE NEXT MENU ALLOWS YOU TO 
CHOOSE ONE OF FOUR DIFFERENT TOP SEED ST
YLES. TOGGLE THE F3 KEY TO CHOOSE PLAYER
 #1'S TOP SEED, AND THE F5 KEY TO CHOOSE
 PLAYER #2'S TOP SEED. WHEN PLAYING SOLO
 AGAINST THE COMPUTER, THE SCOREBOARD WI
LL READ COMPUTER IN PLACE OF PLAYER #1. 
CHOOSING JOHN (FOR JOHN MCENROE) GIVES Y
OUR PLAYER A GREAT BACKHAND, DECENT FORE
HAND, AND PRESSURES HIS OPPON-.ENTS INTO
 ERRORS BY COMING TO THE NET OFTEN; TEMP
ER SOMETIMES HAMPERS HIS PLAY DURING LON
G MATCHES. BJORN (BJORN BORG) HAS GOOD C
ONTROL OVER ALL SHOTS, VERY GOOD BACKHAN
D AND SERVE, GOOD FOREHAND, PLAYS BASELI
NE GAME SO HE HAS STRONG ENDURANCE. JIMM
Y (JIMMY CONNORS) GREAT FOREHAND, DECENT
 BACKHAND, GOOD SERVE, WEARS OPPONENTS D
OWN WITH TENACIOUS ALL-COURT PLAY, ENDUR
ANCE IS SOMETIMES A QUESTION MARK. IVAN 
(IVAN LENDL) HAS A GREAT SERVE, PREFERS 
PLAYING BASELINE WITH VERY GOOD FOREHAND
 AND GOOD BACKHAND, UNFLAPPABLE TEMPER M
AKES HIM ESPECIALLY TOUGH DURING LONG MA
TCHES...LENGTH OF GAME.THE NEXT MENU ALL
OWS YOU TO CHOOSE THE LENGTH OF THE GAME
. PRESS THE F3 KEY TO SELECT BETWEEN A 2
 OF 3 SET, 3 OF 5 SET OR 1 SET MATCH. NO
W YOU CAN PRESS THE F7 KEY TO PLAY TENNI
S..TO PAUSE/RESUME A GAME, PRESS THE F7 
& F1 KEYS SIMULTANEOUSLY. TO RESTART A G
AME, PRESS THE F3 & F5 KEYS SIMULTANEOUS
LY...JOYSTICK CONTROL.SERVING THE BALL.T
HE PLAYER SERVING AUTOMATICALLY TOSSES T
HE BALL IN THE AIR. TO SERVE, MOVE THE J
OYSTICK TO SWING WHEN THE BALL IS NEAR T
HE TOP OF THE TOSS. A SERVE THAT LANDS I
NSIDE YOUR 0PONENT'S SERVICE COURT IS GO
OD; A SERVE THAT LANDS OUTSIDE YOUR OPPO
NENT'S COURT OR IS HIT INTO THE NET IS A
 FAULT. IF YOU HIT (2) FAULTS (DOUBLE FA
ULT), YOU LOSE THE POINT. THE JOYSTICK C
ONTROL FOR THE SERVE IS STRAIGHT FORWARD
: LEFT FOR LEFT, MIDDLE FOR THE MIDDLE A
ND RIGHT FOR THE RIGHT SIDE OF THE SERVI
CE COURT. PRESSING THE BUTTON WHILE SERV
ING FOR A HARD SERVE.  FOR THOSE OF YOU 
WHO ARE NOT FAMILIAR WITH THE GAME OF TE
NNIS I WILL HAVE TO EXPLAIN WHERE THE BO
UNDS OF THE SERVICE COURT IS WITHOUT THE
 LUXURY OF DRAWING A PICTURE. THE SEVICE
 COURT IS THE SMALL RECTANGULAR BOX CLOS
EST TO THE NET. IF YOU HIT THE BALL AND 
IT GOES BEYOND THE SMALL INSIDE BOX IT I
S TOO LONG AND IS CONSIDERED A FAULT. IF
 YOU HIT THE BALL AND IT GOES BEYOND THE
 MIDDLE LINE OR OUTSIDE THE OUT OF BOUND
S LINE (WHICH IS NOT THE OUTERMOST LINE 
BUT THE LINE JUST INSIDE OF THAT ONE) IT
 IS TOO WIDE. IF THIS SOUNDS A LITTLE CO
NFUSING AT FIRST JUST SPEND SOME TIME WA
TCHING THE DEMO MODE AND SEE WHERE THE P
OINT ENDS AND WHERE THE SERVER MUST TRY 
OVER AGAIN OR LOSES THE POINT BY DOUBLE-
FAULTING..RALLYING.1. THE COMPUTER AUTOM
ATICALLY MOVES YOUR PLAYER TO THE BALL S
O YOU CAN FOCUS ON YOUR SHOT (SWING). .2
. TO RETURN A BALL, PRESS THE RED BUTTON
 OR MOVE THE JOYSTICK WHEN THE BALL'S SH
ADOW GETS NEARER YOUR PLAYER'S FEET (EAR
 COURT) OR JUST AFTER IT BOUNCES (FAR CO
URT). THE TIMING OF YOUR SWING DETERMINE
S IN WHICH OF (16) DIRECTIONS (ANGLES) T
HE SHOT CAN TRAVEL. JOYSTICK LEFT GIVES 
YOU A SLICE SHOT, TO THE RIGHT GIVES YOU
 A TOPSPIN SHOT, STRAIGHT AHEAD GIVES YO
U A FLAT (NO SPIN) SHOT, MOVING THE JOYS
TICK BACK (TOWARD YOU) GIVES YOU A LOB (
UP HIGH), WHILE PRESSING THE BUTTON GIVE
S YOU A DROP SHOT..3. THE JOYSTICK/BUTTO
N ACTION NOT ONLY TRIGGERS YOUR SWING BU
T ALSO LETS YOU PUT SPIN ON THE BALL, HI
T A DROP SHOT OR LOB THE BALL OVER YOUR 
OPPONENT'S HEAD. JUST LIKE IN REAL TENNI
S, THE KEY TO VICTORY IS RACQUET CONTROL
 AND THE STRATEGY!.SMASHES.1. IF YOUR OP
PONENT LOBS THE BALL BACK YOU YOU (BALL 
HAS HIGH ARC), YOU MUST SMASH IT BACK. .
2. TO SMASH, MOVE THE JOYSTICK JUST BEFO
RE THE BALL'S SHADOW REACHES YOUR PLAYER
'S FEET..3. THE JOYSTICK NOT ONLY TRIGGE
RS YOUR SWING, BUT ALSO LETS YOU PLACE Y
OUR SMASH. PRESS AND THE RED BUTTON WHIL
E YOU MOVE THE JOYSTICK FOR SHARPER ANGL
ES ON YOUR SMASH SHOT..SCORING.1. A POIN
T IS LOST WHEN ONE PLAYER: DOUBLE FAULTS
; HITS THE BALL OUT-OF-BOUNDS OR INTO TH
E NET OR MISSES HITTING THE BALL ENTIREL
Y..2. A GAME IS WON WHEN ONE PLAYER WINS
 (4) POINTS BY A MARGIN OF AT LEAST (2) 
POINTS:       NO SCORE =  0.            
 1ST POINT = 15.             2ND POINT =
 30.             3RD POINT = 40.        
     4TH POINT = GAME.3. A SCORE OF 40-4
0 IS CALLED DEUCE (--). THE PLAYER WHO W
INS THE NEXT POINT SCORES AN ADVANTAGE (
AD). IF THE PLAYER HOLDING ADVANTAGE WIN
S THE NEXT POINT, HE/SHE WINS THE GAME; 
OTHERWISE, THE SCORE GOES BACK TO DEUCE 
(--)..4. A SET IS WON WHEN ONE PLAYER WI
NS (6) GAMES BY A MARGIN OF AT LEAST (2)
 GAMES. IF THE SET SCORE GOES TO 6-6, YO
U MUST PLAY A TIEBREAKER..5. THE SERVER 
SERVES ONE POINT TO BEGIN THE TIEBREAKER
. THE SERVE THEN CHANGES, AND EVERY TWO 
POINTS THEREAFTER. THE FIRST PLAYER TO W
IN (7) POINTS, WINS THE SET..           
                *****************.      
          DOCS BY    : DOCS R US BBS :. 
                          **************
***.                                    
                                        
    .
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