00000000: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 |................|
00000010: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 0D 00 |................|
00000020: 82 12 12 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D |...-------------|
00000030: 2D 2D 2D 00 00 00 00 00 00 00 00 00 00 00 00 00 |---.............|
00000040: 82 1E 01 4D 4D A0 A0 A0 A0 A0 A0 A0 A0 A0 A0 A0 |...MM...........|
00000050: A0 A0 A0 00 00 00 00 00 00 00 00 00 06 00 00 00 |................|
00000060: 82 1E 06 53 49 44 2E 4F 42 4A A0 A0 A0 A0 A0 A0 |...SID.OBJ......|
00000070: A0 A0 A0 00 00 00 00 00 00 00 00 00 07 00 00 00 |................|
00000080: 82 1F 05 46 4C 41 53 48 4F 4B 39 A0 A0 A0 A0 A0 |...FLASHOK9.....|
00000090: A0 A0 A0 00 00 00 00 00 00 00 00 00 05 00 00 00 |................|
000000A0: 82 1F 09 53 50 52 49 54 45 20 44 41 54 41 A0 A0 |...SPRITE DATA..|
000000B0: A0 A0 A0 00 00 00 00 00 00 00 00 00 03 00 00 00 |................|
000000C0: 82 20 00 4D 55 4E 2E 4D 55 53 A0 A0 A0 A0 A0 A0 |. .MUN.MUS......|
000000D0: A0 A0 A0 00 00 00 00 00 00 00 00 00 04 00 00 00 |................|
000000E0: 82 12 12 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D |...-------------|
000000F0: 2D 2D 2D 00 00 00 00 00 00 00 00 00 00 00 |---........... |
...................................-----
-----------................MM
................SID.OBJ .....
...........FLASHOK9 .............
...SPRITE DATA .............. .MUN.M
US ................-------------
---...........
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