_  __   _  _         _ _     _      _           _           
  __| |/ /_ | || |     __| (_)___| | __ (_)_ __   __| | _____  __
 / _` | '_ \| || |_   / _` | / __| |/ / | | '_ \ / _` |/ _ \ \/ /
| (_| | (_) |__   _| | (_| | \__ \   <  | | | | | (_| |  __/>  < 
 \__,_|\___/   |_|    \__,_|_|___/_|\_\ |_|_| |_|\__,_|\___/_/\_\
                                                                 
            

L11

FILE INFORMATION

FILENAME(S): L11

FILE TYPE(S): SEQ

FILE SIZE: 386b

FIRST SEEN: 2025-12-02 23:10:20

APPEARS ON: 1 disk(s)

FILE HASH

a33044b1a14c57f65c1fc5dca2e3ab96ba73a23d87dac219e3d1e1e0ad78b553

FOUND ON DISKS (1 DISKS)

DISK TITLE FILENAME FILE TYPE COLLECTION TRACK SECTOR ACTIONS
GAMES XLIV L11 SEQ swasti, chrisbitti1 12 9 DOWNLOAD FILE

FILE CONTENT & ANALYSIS

00000000: 22 22 0D 22 22 0D 22 22  0D 22 53 55 50 50 4F 53  |""."".""."SUPPOS|
00000010: 45 2C 20 46 4F 52 20 45  58 41 4D 50 4C 45 2C 20  |E, FOR EXAMPLE, |
00000020: 54 48 41 54 20 20 54 48  45 20 53 45 43 4F 4E 44  |THAT  THE SECOND|
00000030: 22 0D 22 22 0D 22 49 54  45 4D 20 54 4F 20 52 45  |".""."ITEM TO RE|
00000040: 4D 45 4D 42 45 52 20 49  53 20 27 48 45 41 56 45  |MEMBER IS 'HEAVE|
00000050: 4E 2E 27 20 59 4F 55 20  4D 55 53 54 22 0D 22 22  |N.' YOU MUST".""|
00000060: 0D 22 54 52 59 20 20 54  4F 20 20 52 45 50 52 45  |."TRY  TO  REPRE|
00000070: 53 45 4E 54 20 20 54 48  45 20 20 49 54 45 4D 20  |SENT  THE  ITEM |
00000080: 28 48 45 41 56 45 4E 29  22 0D 22 22 0D 22 57 49  |(HEAVEN)".""."WI|
00000090: 54 48 20 41 4E 20 4F 42  4A 45 43 54 20 20 28 53  |TH AN OBJECT  (S|
000000A0: 55 43 48 20 41 53 20 27  41 4E 47 45 4C 27 29 2E  |UCH AS 'ANGEL').|
000000B0: 20 54 48 45 22 0D 22 22  0D 22 4E 45 58 54 20 53  | THE".""."NEXT S|
000000C0: 54 45 50 20 49 53 20 54  4F 20 20 41 53 53 4F 43  |TEP IS TO  ASSOC|
000000D0: 49 41 54 45 20 20 54 48  45 20 4F 42 4A 45 43 54  |IATE  THE OBJECT|
000000E0: 22 0D 22 22 0D 22 28 41  4E 47 45 4C 29 20 20 20  |".""."(ANGEL)   |
000000F0: 57 49 54 48 20 20 59 4F  55 52 20 20 53 45 43 4F  |WITH  YOUR  SECO|
00000100: 4E 44 20 20 4C 4F 43 41  54 49 4F 4E 22 0D 22 22  |ND  LOCATION".""|
00000110: 0D 22 28 43 41 53 48 49  45 52 29 20 20 20 54 4F  |."(CASHIER)   TO|
00000120: 20 20 46 4F 52 4D 20 20  41 20 20 56 49 56 49 44  |  FORM  A  VIVID|
00000130: 20 20 4D 45 4E 54 41 4C  22 0D 22 22 0D 22 50 49  |  MENTAL".""."PI|
00000140: 43 54 55 52 45 2E 20 22  0D 22 22 0D 22 22 0D 22  |CTURE. "."".""."|
00000150: 22 0D 22 22 0D 22 50 55  53 48 20 3C 53 50 41 43  |".""."PUSH <SPAC|
00000160: 45 20 42 41 52 3E 20 46  4F 52 20 41 20 53 41 4D  |E BAR> FOR A SAM|
00000170: 50 4C 45 20 50 49 43 54  55 52 45 2E 22 0D 22 40  |PLE PICTURE."."@|
00000180: 22 0D                                             |".              |
""."".""."SUPPOSE, FOR EXAMPLE, THAT  TH
E SECOND".""."ITEM TO REMEMBER IS 'HEAVE
N.' YOU MUST".""."TRY  TO  REPRESENT  TH
E  ITEM (HEAVEN)".""."WITH AN OBJECT  (S
UCH AS 'ANGEL'). THE".""."NEXT STEP IS T
O  ASSOCIATE  THE OBJECT".""."(ANGEL)   
WITH  YOUR  SECOND  LOCATION".""."(CASHI
ER)   TO  FORM  A  VIVID  MENTAL".""."PI
CTURE. "."".""."".""."PUSH <SPACE BAR> F
OR A SAMPLE PICTURE."."@".
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