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IQ INSTR

FILE INFORMATION

FILENAME(S): IQ INSTR

FILE TYPE(S): PRG

FILE SIZE: 1.1K

FIRST SEEN: 2025-10-19 22:49:24

APPEARS ON: 1 disk(s)

FILE HASH

a3fd7cf8dddd455177f3a79bf4e1276dcf5f76cbb807ff86e6177d35dd3f880c

FOUND ON DISKS (1 DISKS)

DISK TITLE FILENAME FILE TYPE COLLECTION TRACK SECTOR ACTIONS
GOLD DISK JAN86 IQ INSTR PRG Radd Maxx 2 0 DOWNLOAD FILE

FILE CONTENT & ANALYSIS

00000000: 92 9B 5E 0D 0D 74 48 45  20 69 4E 43 52 45 44 49  |..^..tHE iNCREDI|
00000010: 42 4C 45 20 69 71 20 74  45 41 53 45 52 0D 2D 2D  |BLE iq tEASER.--|
00000020: 2D 2D 2D 2D 2D 2D 2D 2D  2D 2D 2D 2D 2D 2D 2D 2D  |----------------|
00000030: 2D 2D 2D 2D 2D 2D 0D 0D  0D 64 45 53 43 52 49 50  |------...dESCRIP|
00000040: 54 49 4F 4E 0D 2D 2D 2D  2D 2D 2D 2D 2D 2D 2D 2D  |TION.-----------|
00000050: 0D 0D 69 71 20 74 45 41  53 45 52 20 49 53 20 41  |..iq tEASER IS A|
00000060: 20 47 41 4D 45 20 54 48  41 54 20 54 45 53 54 53  | GAME THAT TESTS|
00000070: 20 59 4F 55 52 0D 41 42  49 4C 49 54 59 20 54 4F  | YOUR.ABILITY TO|
00000080: 20 27 53 45 45 27 20 41  48 45 41 44 2E 20 20 79  | 'SEE' AHEAD.  y|
00000090: 4F 55 20 53 54 41 52 54  20 4F 55 54 0D 57 49 54  |OU START OUT.WIT|
000000A0: 48 20 41 20 54 52 49 41  4E 47 55 4C 41 52 20 42  |H A TRIANGULAR B|
000000B0: 4F 41 52 44 20 4F 46 20  31 35 20 48 4F 4C 45 53  |OARD OF 15 HOLES|
000000C0: 2C 20 31 34 0D 4F 46 20  57 48 49 43 48 20 48 41  |, 14.OF WHICH HA|
000000D0: 56 45 20 50 45 47 53 2E  20 20 74 48 45 20 4F 42  |VE PEGS.  tHE OB|
000000E0: 4A 45 43 54 20 49 53 20  54 4F 0D 52 45 4D 4F 56  |JECT IS TO.REMOV|
000000F0: 45 20 41 53 20 4D 41 4E  59 20 50 45 47 53 20 46  |E AS MANY PEGS F|
00000100: 52 4F 4D 20 54 48 45 20  42 4F 41 52 44 20 41 53  |ROM THE BOARD AS|
00000110: 0D 59 4F 55 20 43 41 4E  20 42 59 20 27 4A 55 4D  |.YOU CAN BY 'JUM|
00000120: 50 49 4E 47 27 20 4F 4E  45 20 50 45 47 20 4F 56  |PING' ONE PEG OV|
00000130: 45 52 0D 41 4E 4F 54 48  45 52 2E 20 74 48 45 20  |ER.ANOTHER. tHE |
00000140: 27 4A 55 4D 50 45 44 27  20 50 45 47 20 49 53 20  |'JUMPED' PEG IS |
00000150: 54 48 45 4E 0D 52 45 4D  4F 56 45 44 20 46 52 4F  |THEN.REMOVED FRO|
00000160: 4D 20 54 48 45 20 42 4F  41 52 44 2E 20 20 74 48  |M THE BOARD.  tH|
00000170: 45 20 47 41 4D 45 20 49  53 0D 4F 56 45 52 20 57  |E GAME IS.OVER W|
00000180: 48 45 4E 20 54 48 45 52  45 20 41 52 45 20 4E 4F  |HEN THERE ARE NO|
00000190: 20 4C 4F 4E 47 45 52 20  41 4E 59 20 50 45 47 53  | LONGER ANY PEGS|
000001A0: 0D 54 48 41 54 20 43 41  4E 20 42 45 20 4A 55 4D  |.THAT CAN BE JUM|
000001B0: 50 45 44 2E 0D 5E 0D 0D  69 4E 53 54 52 55 43 54  |PED..^..iNSTRUCT|
000001C0: 49 4F 4E 53 0D 2D 2D 2D  2D 2D 2D 2D 2D 2D 2D 2D  |IONS.-----------|
000001D0: 2D 0D 0D 66 49 52 53 54  2C 20 59 4F 55 20 57 49  |-..fIRST, YOU WI|
000001E0: 4C 4C 20 53 45 54 20 54  48 45 20 42 4C 41 4E 4B  |LL SET THE BLANK|
000001F0: 20 53 50 4F 54 2E 20 20  75 53 45 54 48 45 20 43  | SPOT.  uSETHE C|
00000200: 55 52 53 4F 52 20 55 50  2F 44 4F 57 4E 20 54 4F  |URSOR UP/DOWN TO|
00000210: 20 48 49 47 48 4C 49 47  48 54 20 54 48 45 20 50  | HIGHLIGHT THE P|
00000220: 45 47 0D 54 4F 20 42 45  20 52 45 4D 4F 56 45 44  |EG.TO BE REMOVED|
00000230: 2E 0D 0D 66 4F 52 20 54  48 45 20 52 45 53 54 20  |...fOR THE REST |
00000240: 4F 46 20 54 48 45 20 47  41 4D 45 20 59 4F 55 20  |OF THE GAME YOU |
00000250: 57 49 4C 4C 20 55 53 45  0D 54 48 45 20 43 55 52  |WILL USE.THE CUR|
00000260: 53 4F 52 20 4B 45 59 53  20 54 4F 20 53 45 4C 45  |SOR KEYS TO SELE|
00000270: 43 54 20 54 48 45 20 50  45 47 20 59 4F 55 0D 57  |CT THE PEG YOU.W|
00000280: 41 4E 54 20 54 4F 20 4A  55 4D 50 20 4F 56 45 52  |ANT TO JUMP OVER|
00000290: 20 41 4E 4F 54 48 45 52  20 50 45 47 2C 20 41 4E  | ANOTHER PEG, AN|
000002A0: 44 20 54 48 45 0D 50 45  47 20 59 4F 55 20 57 41  |D THE.PEG YOU WA|
000002B0: 4E 54 20 27 4A 55 4D 50  45 44 27 2E 20 20 74 48  |NT 'JUMPED'.  tH|
000002C0: 49 53 20 57 49 4C 4C 20  41 4C 57 41 59 53 42 45  |IS WILL ALWAYSBE|
000002D0: 20 41 44 4A 41 43 45 4E  54 20 54 4F 20 54 48 45  | ADJACENT TO THE|
000002E0: 20 4A 55 4D 50 49 4E 47  20 50 45 47 2E 20 20 74  | JUMPING PEG.  t|
000002F0: 48 45 0D 43 4F 4D 50 55  54 45 52 20 57 49 4C 4C  |HE.COMPUTER WILL|
00000300: 20 4F 4E 4C 59 20 48 49  47 48 4C 49 47 48 54 20  | ONLY HIGHLIGHT |
00000310: 50 4F 53 53 49 42 4C 45  0D 4D 4F 56 45 53 2E 0D  |POSSIBLE.MOVES..|
00000320: 0D 77 48 45 4E 20 54 48  45 20 4C 41 53 54 20 50  |.wHEN THE LAST P|
00000330: 4F 53 53 49 42 4C 45 20  4A 55 4D 50 20 48 41 53  |OSSIBLE JUMP HAS|
00000340: 20 42 45 45 4E 0D 4D 41  44 45 20 54 48 45 20 47  | BEEN.MADE THE G|
00000350: 41 4D 45 20 53 54 4F 50  53 20 41 4E 44 20 54 48  |AME STOPS AND TH|
00000360: 45 20 43 4F 4D 50 55 54  45 52 0D 57 49 4C 4C 20  |E COMPUTER.WILL |
00000370: 52 41 54 45 20 59 4F 55  52 20 50 45 52 46 4F 52  |RATE YOUR PERFOR|
00000380: 4D 41 4E 43 45 2E 0D 0D  70 52 45 53 53 20 54 48  |MANCE...pRESS TH|
00000390: 45 20 3C 42 41 43 4B 2D  41 52 52 4F 57 3E 20 4B  |E <BACK-ARROW> K|
000003A0: 45 59 20 41 54 20 41 4E  59 20 54 49 4D 45 0D 54  |EY AT ANY TIME.T|
000003B0: 4F 20 52 45 54 55 52 4E  20 54 4F 20 54 48 45 20  |O RETURN TO THE |
000003C0: 67 4F 4C 44 20 64 49 53  4B 20 4D 45 4E 55 2E 0D  |gOLD dISK MENU..|
000003D0: 5E 0D 0D 73 50 45 43 49  41 4C 20 43 48 41 4C 4C  |^..sPECIAL CHALL|
000003E0: 45 4E 47 45 0D 2D 2D 2D  2D 2D 2D 2D 2D 2D 2D 2D  |ENGE.-----------|
000003F0: 2D 2D 2D 2D 2D 2D 0D 0D  74 52 59 20 54 4F 20 4C  |------..tRY TO L|
00000400: 45 41 56 45 20 45 49 47  48 54 20 50 45 47 53 20  |EAVE EIGHT PEGS |
00000410: 57 49 54 48 20 4E 4F 20  4D 4F 52 45 0D 50 4F 53  |WITH NO MORE.POS|
00000420: 53 49 42 4C 45 20 4D 4F  56 45 53 2E 0D 0D 0D 0D  |SIBLE MOVES.....|
00000430: 0D 0D 0D 0D 0D 0D 0D 0D  0D 68 49 54 20 3C 73 50  |.........hIT <sP|
00000440: 41 43 45 20 42 41 52 3E  20 54 4F 20 53 54 41 52  |ACE BAR> TO STAR|
00000450: 54 20 47 41 4D 45 2E 2E  2E 2E 5E 5E              |T GAME....^^    |
..^..THE INCREDIBLE IQ TEASER.----------
--------------...DESCRIPTION.-----------
..IQ TEASER IS A GAME THAT TESTS YOUR.AB
ILITY TO 'SEE' AHEAD.  YOU START OUT.WIT
H A TRIANGULAR BOARD OF 15 HOLES, 14.OF 
WHICH HAVE PEGS.  THE OBJECT IS TO.REMOV
E AS MANY PEGS FROM THE BOARD AS.YOU CAN
 BY 'JUMPING' ONE PEG OVER.ANOTHER. THE 
'JUMPED' PEG IS THEN.REMOVED FROM THE BO
ARD.  THE GAME IS.OVER WHEN THERE ARE NO
 LONGER ANY PEGS.THAT CAN BE JUMPED..^..
INSTRUCTIONS.------------..FIRST, YOU WI
LL SET THE BLANK SPOT.  USETHE CURSOR UP
/DOWN TO HIGHLIGHT THE PEG.TO BE REMOVED
...FOR THE REST OF THE GAME YOU WILL USE
.THE CURSOR KEYS TO SELECT THE PEG YOU.W
ANT TO JUMP OVER ANOTHER PEG, AND THE.PE
G YOU WANT 'JUMPED'.  THIS WILL ALWAYSBE
 ADJACENT TO THE JUMPING PEG.  THE.COMPU
TER WILL ONLY HIGHLIGHT POSSIBLE.MOVES..
.WHEN THE LAST POSSIBLE JUMP HAS BEEN.MA
DE THE GAME STOPS AND THE COMPUTER.WILL 
RATE YOUR PERFORMANCE...PRESS THE <BACK-
ARROW> KEY AT ANY TIME.TO RETURN TO THE 
GOLD DISK MENU..^..SPECIAL CHALLENGE.---
--------------..TRY TO LEAVE EIGHT PEGS 
WITH NO MORE.POSSIBLE MOVES.............
.HIT <SPACE BAR> TO START GAME....^^
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