_  __   _  _         _ _     _      _           _           
  __| |/ /_ | || |     __| (_)___| | __ (_)_ __   __| | _____  __
 / _` | '_ \| || |_   / _` | / __| |/ / | | '_ \ / _` |/ _ \ \/ /
| (_| | (_) |__   _| | (_| | \__ \   <  | | | | | (_| |  __/>  < 
 \__,_|\___/   |_|    \__,_|_|___/_|\_\ |_|_| |_|\__,_|\___/_/\_\
                                                                 
            

Multiple names: XPLODING ISTS, EXPLODING FIST D

FILE INFORMATION

FILENAME(S):
• XPLODING&nbspISTS<br>• EXPLODING&nbspFIST&nbspD

FILE TYPE(S): SEQ

FILE SIZE: 2.7K

FIRST SEEN: 2025-11-30 18:12:26

APPEARS ON: 2 disk(s)

FILE HASH

aacc5c1160b249b2f506261a92d18f05528d6938b56b29152dd58b8506986752

FOUND ON DISKS (2 DISKS)

DISK TITLE FILENAME FILE TYPE COLLECTION TRACK SECTOR ACTIONS
DATARICH XPLODING ISTS SEQ Sailor, Ganheden 19 0 DOWNLOAD FILE
WAREZ DOCS 1 0 EXPLODING FIST D SEQ Sailor, Ganheden 25 0 DOWNLOAD FILE

FILE CONTENT & ANALYSIS

00000000: 3E 3E 2A 2A 3E 3E 2A 3E  2A 3E 2A 3E 2A 3E 2A 3E  |>>**>>*>*>*>*>*>|
00000010: 2A 3E 2A 3E 2A 3E 2A 3E  2A 3E 2A 3E 2A 3E 2A 3E  |*>*>*>*>*>*>*>*>|
00000020: 2A 3E 2A 3E 2A 3E 2A 2A  2A 3C 2A 3C 2A 3C 2A 3C  |*>*>*>***<*<*<*<|
00000030: 2A 3C 2A 3C 2A 3C 2A 3C  2A 3C 2A 3C 2A 3C 2A 3C  |*<*<*<*<*<*<*<*<|
00000040: 2A 3C 2A 3C 2A 3C 2A 3C  2A 3C 3C 2A 2A 3C 3C 0D  |*<*<*<*<*<<**<<.|
00000050: 3E 3E 2A 2A 3E 3E 20 20  20 20 20 20 20 20 20 20  |>>**>>          |
00000060: 20 20 20 20 20 20 20 20  20 20 20 20 D7 C1 D9 20  |            ... |
00000070: CF C6 20 D4 C8 C5 20 C5  D8 D0 CC CF C4 C9 CE C7  |.. ... .........|
00000080: 20 C6 C9 D3 D4 D3 20 20  20 20 20 20 20 20 20 20  | .....          |
00000090: 20 20 20 20 20 20 20 20  20 3C 3C 2A 2A 3C 3C 0D  |         <<**<<.|
000000A0: 3E 3E 2A 2A 3E 3E 2A 3E  2A 3E 2A 3E 2A 3E 2A 3E  |>>**>>*>*>*>*>*>|
000000B0: 2A 3E 2A 3E 2A 3E 2A 3E  2A 3E 2A 3E 2A 3E 2A 3E  |*>*>*>*>*>*>*>*>|
000000C0: 2A 3E 2A 3E 2A 3E 2A 2A  2A 3C 2A 3C 2A 3C 2A 3C  |*>*>*>***<*<*<*<|
000000D0: 2A 3C 2A 3C 2A 3C 2A 3C  2A 3C 2A 3C 2A 3C 2A 3C  |*<*<*<*<*<*<*<*<|
000000E0: 2A 3C 2A 3C 2A 3C 2A 3C  2A 3C 3C 2A 2A 3C 3C 0D  |*<*<*<*<*<<**<<.|
000000F0: 0D 0D C6 31 2D 20 D3 54  41 52 54 20 47 41 4D 45  |...1- .TART GAME|
00000100: 2E 0D C6 33 2D 20 D3 45  4C 45 43 54 20 42 45 54  |...3- .ELECT BET|
00000110: 57 45 45 4E 20 31 20 41  4E 44 20 32 20 50 4C 41  |WEEN 1 AND 2 PLA|
00000120: 59 45 52 20 47 41 4D 45  20 28 D7 48 45 4E 20 47  |YER GAME (.HEN G|
00000130: 41 4D 45 20 49 53 20 49  4E 20 C4 C5 CD CF 20 4D  |AME IS IN .... M|
00000140: 4F 44 45 29 0D C6 35 2D  20 D3 54 41 52 54 20 47  |ODE)..5- .TART G|
00000150: 41 4D 45 20 4F 56 45 52  2E 0D C6 37 2D 20 CE 4F  |AME OVER...7- .O|
00000160: 54 48 49 4E 47 2E 0D 0D  CE 4F 57 2C 20 54 48 45  |THING....OW, THE|
00000170: 53 45 20 41 52 45 20 54  48 45 20 4A 4F 59 53 54  |SE ARE THE JOYST|
00000180: 49 43 4B 20 4D 4F 56 45  4D 45 4E 54 53 20 54 48  |ICK MOVEMENTS TH|
00000190: 45 20 D7 C8 C9 D4 C5 20  50 4C 41 59 45 52 20 55  |E ..... PLAYER U|
000001A0: 53 45 53 20 28 50 4F 52  54 20 32 29 3A 0D 0D 3D  |SES (PORT 2):..=|
000001B0: 3D 3D 3D 3D 3D 3D 3D 3D  3D 3D D7 C9 D4 C8 CF D5  |==========......|
000001C0: D4 20 C2 55 54 54 4F 4E  3D 3D 3D 3D 3D 3D 3D 3D  |. .UTTON========|
000001D0: 3D 3D 3D 3D 3D 5B 3A 5D  3D 3D 3D 3D 3D 3D 3D 3D  |=====[:]========|
000001E0: 3D 3D 3D 3D D7 C9 D4 C8  20 C2 55 54 54 4F 4E 3D  |====.... .UTTON=|
000001F0: 3D 3D 3D 3D 3D 3D 3D 3D  3D 3D 3D 3D 3D 3D 3D 0D  |===============.|
00000200: 20 20 20 20 D5 50 3D 20  CA 55 4D 50 20 D5 50 20  |    .P= .UMP .P |
00000210: 20 20 20 20 20 20 20 20  20 20 20 20 20 20 20 20  |                |
00000220: 20 20 20 20 20 20 5B 3A  5D 20 20 20 D5 50 3D 20  |      [:]   .P= |
00000230: CA 55 4D 50 20 D3 49 44  45 20 CB 49 43 4B 0D 20  |.UMP .IDE .ICK. |
00000240: 20 20 2A C4 4F 57 4E 3D  20 D3 51 55 41 54 2E 20  |  *.OWN= .QUAT. |
00000250: 20 20 20 20 20 20 20 20  20 20 20 20 20 20 20 20  |                |
00000260: 20 20 20 20 20 5B 3A 5D  20 20 20 C4 4F 57 4E 3D  |     [:]   .OWN=|
00000270: 20 D2 49 47 48 54 20 C7  52 4F 55 4E 44 20 D3 CC  | .IGHT .ROUND ..|
00000280: C9 C4 C5 20 CB 49 43 4B  0D 20 20 20 20 CC 45 46  |... .ICK.    .EF|
00000290: 54 3D 20 CD 4F 56 45 20  CC 45 46 54 20 20 20 20  |T= .OVE .EFT    |
000002A0: 20 20 20 20 20 20 20 20  20 20 20 20 20 20 20 5B  |               [|
000002B0: 3A 5D 20 20 20 CC 45 46  54 3D 20 D2 49 47 48 54  |:]   .EFT= .IGHT|
000002C0: 20 D2 4F 55 4E 44 48 4F  55 53 45 0D 20 20 20 20  | .OUNDHOUSE.    |
000002D0: D2 49 47 48 54 3D 20 CD  4F 56 45 20 D2 49 47 48  |.IGHT= .OVE .IGH|
000002E0: 54 20 20 20 20 20 20 20  20 20 20 20 20 20 20 20  |T               |
000002F0: 20 20 5B 3A 5D 20 20 20  D2 49 47 48 54 3D 20 CD  |  [:]   .IGHT= .|
00000300: 45 44 49 55 4D 20 D3 49  44 45 20 CB 49 43 4B 0D  |EDIUM .IDE .ICK.|
00000310: 20 20 20 20 20 20 20 20  20 20 20 20 20 20 20 20  |                |
00000320: 20 20 20 20 20 20 20 20  20 20 20 20 20 20 20 20  |                |
00000330: 20 20 20 20 20 20 5B 3A  5D 0D 20 20 D5 50 20 26  |      [:].  .P &|
00000340: 20 CC 45 46 54 3D 20 D2  49 47 48 54 20 C6 4C 49  | .EFT= .IGHT .LI|
00000350: 50 20 20 20 20 20 20 20  20 20 20 20 20 20 20 20  |P               |
00000360: 5B 3A 5D 20 20 20 D5 50  20 26 20 CC 45 46 54 3D  |[:]   .P & .EFT=|
00000370: 20 C8 49 47 48 20 C2 41  43 4B 20 CB 49 43 4B 0D  | .IGH .ACK .ICK.|
00000380: 20 20 C4 4F 57 4E 20 26  20 CC 45 46 54 3D 20 CC  |  .OWN & .EFT= .|
00000390: 45 46 54 20 C6 4C 49 50  20 20 20 20 20 20 20 20  |EFT .LIP        |
000003A0: 20 20 20 20 20 20 5B 3A  5D 20 20 20 C4 4F 57 4E  |      [:]   .OWN|
000003B0: 20 26 20 CC 45 46 54 3D  20 CC 45 46 54 20 C7 52  | & .EFT= .EFT .R|
000003C0: 4F 55 4E 44 20 D3 CC C9  C4 C5 20 CB 49 43 4B 0D  |OUND ..... .ICK.|
000003D0: 20 20 D5 50 20 26 20 D2  49 47 48 54 3D 20 C8 49  |  .P & .IGHT= .I|
000003E0: 47 48 20 D0 55 4E 43 48  20 20 20 20 20 20 20 20  |GH .UNCH        |
000003F0: 20 20 20 20 20 20 5B 3A  5D 20 20 20 D5 50 20 26  |      [:]   .P &|
00000400: 20 D2 49 47 48 54 3D 20  C8 49 47 48 20 CB 49 43  | .IGHT= .IGH .IC|
00000410: 4B 0D 20 20 C4 4F 57 4E  20 26 20 D2 49 47 48 54  |K.  .OWN & .IGHT|
00000420: 3D 20 CD 45 44 49 55 4D  20 D0 55 4E 43 48 20 20  |= .EDIUM .UNCH  |
00000430: 20 20 20 20 20 20 20 20  5B 3A 5D 20 20 20 C4 4F  |        [:]   .O|
00000440: 57 4E 20 26 20 D2 49 47  48 54 3D 20 CC 4F 57 20  |WN & .IGHT= .OW |
00000450: CB 49 43 4B 0D 3D 3D 3D  3D 3D 3D 3D 3D 3D 3D 3D  |.ICK.===========|
00000460: 3D 3D 3D 3D 3D 3D 3D 3D  3D 3D 3D 3D 3D 3D 3D 3D  |================|
00000470: 3D 3D 3D 3D 3D 3D 3D 3D  3D 3D 3D 5B 3A 5D 3D 3D  |===========[:]==|
00000480: 3D 3D 3D 3D 3D 3D 3D 3D  3D 3D 3D 3D 3D 3D 3D 3D  |================|
00000490: 3D 3D 3D 3D 3D 3D 3D 3D  3D 3D 3D 3D 3D 3D 3D 3D  |================|
000004A0: 3D 3D 3D 3D 3D 0D CE 4F  57 2C 20 48 45 52 45 20  |=====..OW, HERE |
000004B0: 41 52 45 20 54 48 45 20  4D 4F 56 45 4D 45 4E 54  |ARE THE MOVEMENT|
000004C0: 53 20 54 48 45 20 D2 C5  C4 20 50 4C 41 59 45 52  |S THE ... PLAYER|
000004D0: 20 55 53 45 53 20 28 50  4F 52 54 20 31 29 3A 0D  | USES (PORT 1):.|
000004E0: 0D 3D 3D 3D 3D 3D 3D 3D  3D 3D 3D 3D D7 C9 D4 C8  |.===========....|
000004F0: CF D5 D4 20 C2 55 54 54  4F 4E 3D 3D 3D 3D 3D 3D  |... .UTTON======|
00000500: 3D 3D 3D 3D 3D 3D 3D 5B  3A 5D 3D 3D 3D 3D 3D 3D  |=======[:]======|
00000510: 3D 3D 3D 3D 3D 3D D7 C9  D4 C8 20 C2 55 54 54 4F  |======.... .UTTO|
00000520: 4E 3D 3D 3D 3D 3D 3D 3D  3D 3D 3D 3D 3D 3D 3D 3D  |N===============|
00000530: 3D 0D 20 20 20 20 D5 50  3D 20 CA 55 4D 50 20 D5  |=.    .P= .UMP .|
00000540: 50 20 20 20 20 20 20 20  20 20 20 20 20 20 20 20  |P               |
00000550: 20 20 20 20 20 20 20 20  5B 3A 5D 20 20 20 D5 50  |        [:]   .P|
00000560: 3D 20 CA 55 4D 50 20 D3  49 44 45 20 CB 49 43 4B  |= .UMP .IDE .ICK|
00000570: 0D 20 20 2A 2A C4 4F 57  4E 3D 20 D3 51 55 41 54  |.  **.OWN= .QUAT|
00000580: 2E 20 20 20 20 20 20 20  20 20 20 20 20 20 20 20  |.               |
00000590: 20 20 20 20 20 20 20 5B  3A 5D 20 20 20 C4 4F 57  |       [:]   .OW|
000005A0: 4E 3D 20 CC 45 46 54 20  C7 52 4F 55 4E 44 20 D3  |N= .EFT .ROUND .|
000005B0: CC C9 C4 C5 20 CB 49 43  4B 0D 20 20 20 20 CC 45  |.... .ICK.    .E|
000005C0: 46 54 3D 20 CD 4F 56 45  20 CC 45 46 54 20 20 20  |FT= .OVE .EFT   |
000005D0: 20 20 20 20 20 20 20 20  20 20 20 20 20 20 20 20  |                |
000005E0: 5B 3A 5D 20 20 20 CC 45  46 54 3D 20 CD 45 44 49  |[:]   .EFT= .EDI|
000005F0: 55 4D 20 D3 49 44 45 20  CB 49 43 4B 0D 20 20 20  |UM .IDE .ICK.   |
00000600: 20 D2 49 47 48 54 3D 20  CD 4F 56 45 20 D2 49 47  | .IGHT= .OVE .IG|
00000610: 48 54 20 20 20 20 20 20  20 20 20 20 20 20 20 20  |HT              |
00000620: 20 20 20 5B 3A 5D 20 20  20 D2 49 47 48 54 3D 20  |   [:]   .IGHT= |
00000630: CC 45 46 54 20 D2 4F 55  4E 44 48 4F 55 53 45 0D  |.EFT .OUNDHOUSE.|
00000640: 20 20 20 20 20 20 20 20  20 20 20 20 20 20 20 20  |                |
00000650: 20 20 20 20 20 20 20 20  20 20 20 20 20 20 20 20  |                |
00000660: 20 20 20 20 20 20 5B 3A  5D 0D 20 20 D5 50 20 26  |      [:].  .P &|
00000670: 20 CC 45 46 54 3D 20 C8  49 47 48 20 D0 55 4E 43  | .EFT= .IGH .UNC|
00000680: 48 20 20 20 20 20 20 20  20 20 20 20 20 20 20 20  |H               |
00000690: 5B 3A 5D 20 20 20 D5 50  20 26 20 CC 45 46 54 3D  |[:]   .P & .EFT=|
000006A0: 20 C8 49 47 48 20 CB 49  43 4B 0D 20 20 C4 4F 57  | .IGH .ICK.  .OW|
000006B0: 4E 20 26 20 CC 45 46 54  3D 20 CD 45 44 49 55 4D  |N & .EFT= .EDIUM|
000006C0: 20 D0 55 4E 43 48 20 20  20 20 20 20 20 20 20 20  | .UNCH          |
000006D0: 20 5B 3A 5D 20 20 20 C4  4F 57 4E 20 26 20 CC 45  | [:]   .OWN & .E|
000006E0: 46 54 3D 20 CC 4F 57 20  CB 49 43 4B 0D 20 20 D5  |FT= .OW .ICK.  .|
000006F0: 50 20 26 20 D2 49 47 48  54 3D 20 CC 45 46 54 20  |P & .IGHT= .EFT |
00000700: C6 4C 49 50 20 20 20 20  20 20 20 20 20 20 20 20  |.LIP            |
00000710: 20 20 20 5B 3A 5D 20 20  20 D5 50 20 26 20 D2 49  |   [:]   .P & .I|
00000720: 47 48 54 3D 20 C2 41 43  4B 20 C8 49 47 48 20 CB  |GHT= .ACK .IGH .|
00000730: 49 43 4B 0D 20 20 C4 4F  57 4E 20 26 20 D2 49 47  |ICK.  .OWN & .IG|
00000740: 48 54 3D 20 D2 49 47 48  54 20 C6 4C 49 50 20 20  |HT= .IGHT .LIP  |
00000750: 20 20 20 20 20 20 20 20  20 20 5B 3A 5D 20 C4 4F  |          [:] .O|
00000760: 57 4E 20 26 20 D2 49 47  48 54 3D 20 D2 49 47 48  |WN & .IGHT= .IGH|
00000770: 54 20 C7 52 4F 55 4E 44  20 D3 CC C9 C4 C5 20 4B  |T .ROUND ..... K|
00000780: 49 43 4B 0D 3D 3D 3D 3D  3D 3D 3D 3D 3D 3D 3D 3D  |ICK.============|
00000790: 3D 3D 3D 3D 3D 3D 3D 3D  3D 3D 3D 3D 3D 3D 3D 3D  |================|
000007A0: 3D 3D 3D 3D 3D 3D 3D 3D  3D 3D 5B 3A 5D 3D 3D 3D  |==========[:]===|
000007B0: 3D 3D 3D 3D 3D 3D 3D 3D  3D 3D 3D 3D 3D 3D 3D 3D  |================|
000007C0: 3D 3D 3D 3D 3D 3D 3D 3D  3D 3D 3D 3D 3D 3D 3D 3D  |================|
000007D0: 3D 3D 3D 3D 0D C1 4C 53  4F 20 CE 4F 54 45 3A 20  |====..LSO .OTE: |
000007E0: D7 48 45 4E 20 41 20 50  4C 41 59 45 52 20 43 48  |.HEN A PLAYER CH|
000007F0: 41 4E 47 45 53 20 44 49  52 45 43 54 49 4F 4E 53  |ANGES DIRECTIONS|
00000800: 20 48 45 20 49 53 20 46  41 43 49 4E 47 20 28 42  | HE IS FACING (B|
00000810: 59 20 4D 4F 56 49 4E 47  20 49 4E 0D 20 20 20 20  |Y MOVING IN.    |
00000820: 20 20 20 20 20 20 20 4F  4E 45 20 44 49 52 45 43  |       ONE DIREC|
00000830: 54 49 4F 4E 2C 20 54 48  45 4E 20 50 55 53 48 49  |TION, THEN PUSHI|
00000840: 4E 47 20 54 48 45 20 42  55 54 54 4F 4E 20 57 48  |NG THE BUTTON WH|
00000850: 49 4C 45 20 4D 4F 56 49  4E 47 2C 20 54 48 45 4E  |ILE MOVING, THEN|
00000860: 20 43 4F 4E 54 49 4E 55  45 53 0D 20 20 20 20 20  | CONTINUES.     |
00000870: 20 20 20 20 20 20 54 4F  20 4D 4F 56 45 29 20 48  |      TO MOVE) H|
00000880: 49 53 20 4D 4F 56 45 4D  45 4E 54 53 20 53 57 49  |IS MOVEMENTS SWI|
00000890: 54 43 48 20 54 4F 20 54  48 4F 53 45 20 4F 46 20  |TCH TO THOSE OF |
000008A0: 48 49 53 20 4F 50 50 4F  4E 45 4E 54 2E 20 D4 48  |HIS OPPONENT. .H|
000008B0: 45 20 53 41 4D 45 0D 20  20 20 20 20 20 20 20 20  |E SAME.         |
000008C0: 20 20 41 50 50 4C 49 45  53 20 54 4F 20 54 48 45  |  APPLIES TO THE|
000008D0: 20 4F 54 48 45 52 20 50  4C 41 59 45 52 2E 0D 0D  | OTHER PLAYER...|
000008E0: 2A 20 D7 48 45 4E 20 54  48 45 20 D7 C8 C9 D4 C5  |* .HEN THE .....|
000008F0: 20 50 4C 41 59 45 52 20  50 55 4C 4C 53 20 44 4F  | PLAYER PULLS DO|
00000900: 57 4E 2C 20 C1 CC D3 CF  20 57 48 49 4C 45 20 49  |WN, .... WHILE I|
00000910: 4E 20 C4 4F 57 4E 20 50  4F 53 49 54 49 4F 4E 2C  |N .OWN POSITION,|
00000920: 20 48 45 20 43 41 4E 0D  20 20 4D 4F 56 45 20 54  | HE CAN.  MOVE T|
00000930: 48 45 20 4A 4F 59 53 54  49 43 4B 20 C4 4F 57 4E  |HE JOYSTICK .OWN|
00000940: 20 26 20 D2 49 47 48 54  20 54 4F 20 50 55 4E 43  | & .IGHT TO PUNC|
00000950: 48 20 49 4E 20 D3 D1 D5  C1 D4 20 50 4F 53 49 54  |H IN ..... POSIT|
00000960: 49 4F 4E 2E 0D 0D 2A 2A  20 D7 48 45 4E 20 54 48  |ION...** .HEN TH|
00000970: 45 20 D2 C5 C4 20 50 4C  41 59 45 52 20 50 55 4C  |E ... PLAYER PUL|
00000980: 4C 53 20 44 4F 57 4E 2C  20 C1 CC D3 CF 20 57 48  |LS DOWN, .... WH|
00000990: 49 4C 45 20 49 4E 20 C4  4F 57 4E 20 50 4F 53 49  |ILE IN .OWN POSI|
000009A0: 54 49 4F 4E 2C 20 48 45  20 43 41 4E 0D 20 20 20  |TION, HE CAN.   |
000009B0: 4D 4F 56 45 20 54 48 45  20 4A 4F 59 53 54 49 43  |MOVE THE JOYSTIC|
000009C0: 4B 20 C4 4F 57 4E 20 26  20 CC 45 46 54 20 54 4F  |K .OWN & .EFT TO|
000009D0: 20 50 55 4E 43 48 20 49  4E 20 D3 D1 D5 C1 D4 20  | PUNCH IN ..... |
000009E0: 50 4F 53 49 54 49 4F 4E  2E 0D 0D 0D 20 3A 3A 3A  |POSITION.... :::|
000009F0: 3A 3A 3A 3A 3A 3A 3A 3A  3A 3A 3A 3A 3A 3A 3A 3A  |::::::::::::::::|
00000A00: 3A 3A 3A 3A 3A 3A 3A 3A  3A 3A 3A 3A 3A 3A 3A 3A  |::::::::::::::::|
00000A10: 3A 3A 3A 3A 3A 3A 3A 3A  3A 3A 3A 3A 3A 3A 3A 3A  |::::::::::::::::|
00000A20: 3A 3A 3A 3A 3A 3A 3A 3A  3A 3A 3A 3A 3A 3A 3A 3A  |::::::::::::::::|
00000A30: 3A 3A 3A 3A 3A 3A 3A 3A  3A 0D 20 3A 20 C4 CF C3  |:::::::::. : ...|
00000A40: 27 D3 20 D2 C5 C6 CF D2  CD C1 D4 D4 C5 C4 20 C2  |'. ........... .|
00000A50: D9 3A 20 C4 CF C3 27 D3  20 22 D2 22 20 D5 D3 20  |.: ...'. "." .. |
00000A60: C2 C2 D3 20 39 31 34 2D  36 36 38 2D 33 36 36 34  |... 914-668-3664|
00000A70: 20 CF D6 C5 D2 20 35 20  CD C5 C7 D3 20 CF CE CC  | .... 5 .... ...|
00000A80: C9 CE C5 20 20 20 3A 0D  20 3A 3A 3A 3A 3A 3A 3A  |...   :. :::::::|
00000A90: 3A 3A 3A 3A 3A 3A 3A 3A  3A 3A 3A 3A 3A 3A 3A 3A  |::::::::::::::::|
00000AA0: 3A 3A 3A 3A 3A 3A 3A 3A  3A 3A 3A 3A 3A 3A 3A 3A  |::::::::::::::::|
00000AB0: 3A 3A 3A 3A 3A 3A 3A 3A  3A 3A 3A 3A 3A 3A 3A 3A  |::::::::::::::::|
00000AC0: 3A 3A 3A 3A 3A 3A 3A 3A  3A 3A 3A 3A 3A 3A 3A 3A  |::::::::::::::::|
00000AD0: 3A 3A 3A 3A 3A 0D                                 |:::::.          |
>>**>>*>*>*>*>*>*>*>*>*>*>*>*>*>*>*>*>**
*<*<*<*<*<*<*<*<*<*<*<*<*<*<*<*<*<<**<<.
>>**>>                      WAY OF THE E
XPLODING FISTS                   <<**<<.
>>**>>*>*>*>*>*>*>*>*>*>*>*>*>*>*>*>*>**
*<*<*<*<*<*<*<*<*<*<*<*<*<*<*<*<*<<**<<.
..F1- START GAME..F3- SELECT BETWEEN 1 A
ND 2 PLAYER GAME (WHEN GAME IS IN DEMO M
ODE).F5- START GAME OVER..F7- NOTHING...
NOW, THESE ARE THE JOYSTICK MOVEMENTS TH
E WHITE PLAYER USES (PORT 2):..=========
==WITHOUT BUTTON=============[:]========
====WITH BUTTON================.    UP= 
JUMP UP                       [:]   UP= 
JUMP SIDE KICK.   *DOWN= SQUAT.         
             [:]   DOWN= RIGHT GROUND SL
IDE KICK.    LEFT= MOVE LEFT            
       [:]   LEFT= RIGHT ROUNDHOUSE.    
RIGHT= MOVE RIGHT                 [:]   
RIGHT= MEDIUM SIDE KICK.                
                      [:].  UP & LEFT= R
IGHT FLIP               [:]   UP & LEFT=
 HIGH BACK KICK.  DOWN & LEFT= LEFT FLIP
              [:]   DOWN & LEFT= LEFT GR
OUND SLIDE KICK.  UP & RIGHT= HIGH PUNCH
              [:]   UP & RIGHT= HIGH KIC
K.  DOWN & RIGHT= MEDIUM PUNCH          
[:]   DOWN & RIGHT= LOW KICK.===========
===========================[:]==========
=============================.NOW, HERE 
ARE THE MOVEMENTS THE RED PLAYER USES (P
ORT 1):..===========WITHOUT BUTTON======
=======[:]============WITH BUTTON=======
=========.    UP= JUMP UP               
        [:]   UP= JUMP SIDE KICK.  **DOW
N= SQUAT.                      [:]   DOW
N= LEFT GROUND SLIDE KICK.    LEFT= MOVE
 LEFT                   [:]   LEFT= MEDI
UM SIDE KICK.    RIGHT= MOVE RIGHT      
           [:]   RIGHT= LEFT ROUNDHOUSE.
                                      [:
].  UP & LEFT= HIGH PUNCH               
[:]   UP & LEFT= HIGH KICK.  DOWN & LEFT
= MEDIUM PUNCH           [:]   DOWN & LE
FT= LOW KICK.  UP & RIGHT= LEFT FLIP    
           [:]   UP & RIGHT= BACK HIGH K
ICK.  DOWN & RIGHT= RIGHT FLIP          
  [:] DOWN & RIGHT= RIGHT GROUND SLIDE K
ICK.====================================
==[:]===================================
====.ALSO NOTE: WHEN A PLAYER CHANGES DI
RECTIONS HE IS FACING (BY MOVING IN.    
       ONE DIRECTION, THEN PUSHING THE B
UTTON WHILE MOVING, THEN CONTINUES.     
      TO MOVE) HIS MOVEMENTS SWITCH TO T
HOSE OF HIS OPPONENT. THE SAME.         
  APPLIES TO THE OTHER PLAYER...* WHEN T
HE WHITE PLAYER PULLS DOWN, ALSO WHILE I
N DOWN POSITION, HE CAN.  MOVE THE JOYST
ICK DOWN & RIGHT TO PUNCH IN SQUAT POSIT
ION...** WHEN THE RED PLAYER PULLS DOWN,
 ALSO WHILE IN DOWN POSITION, HE CAN.   
MOVE THE JOYSTICK DOWN & LEFT TO PUNCH I
N SQUAT POSITION.... :::::::::::::::::::
::::::::::::::::::::::::::::::::::::::::
:::::::::::::::::. : DOC'S REFORMATTED B
Y: DOC'S "R" US BBS 914-668-3664 OVER 5 
MEGS ONLINE   :. :::::::::::::::::::::::
::::::::::::::::::::::::::::::::::::::::
:::::::::::::.
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