00000000: 3E 3E 2A 2A 3E 3E 2A 3E 2A 3E 2A 3E 2A 3E 2A 3E |>>**>>*>*>*>*>*>|
00000010: 2A 3E 2A 3E 2A 3E 2A 3E 2A 3E 2A 3E 2A 3E 2A 3E |*>*>*>*>*>*>*>*>|
00000020: 2A 3E 2A 3E 2A 3E 2A 2A 2A 3C 2A 3C 2A 3C 2A 3C |*>*>*>***<*<*<*<|
00000030: 2A 3C 2A 3C 2A 3C 2A 3C 2A 3C 2A 3C 2A 3C 2A 3C |*<*<*<*<*<*<*<*<|
00000040: 2A 3C 2A 3C 2A 3C 2A 3C 2A 3C 3C 2A 2A 3C 3C 0D |*<*<*<*<*<<**<<.|
00000050: 3E 3E 2A 2A 3E 3E 20 20 20 20 20 20 20 20 20 20 |>>**>> |
00000060: 20 20 20 20 20 20 20 20 20 20 20 20 D7 C1 D9 20 | ... |
00000070: CF C6 20 D4 C8 C5 20 C5 D8 D0 CC CF C4 C9 CE C7 |.. ... .........|
00000080: 20 C6 C9 D3 D4 D3 20 20 20 20 20 20 20 20 20 20 | ..... |
00000090: 20 20 20 20 20 20 20 20 20 3C 3C 2A 2A 3C 3C 0D | <<**<<.|
000000A0: 3E 3E 2A 2A 3E 3E 2A 3E 2A 3E 2A 3E 2A 3E 2A 3E |>>**>>*>*>*>*>*>|
000000B0: 2A 3E 2A 3E 2A 3E 2A 3E 2A 3E 2A 3E 2A 3E 2A 3E |*>*>*>*>*>*>*>*>|
000000C0: 2A 3E 2A 3E 2A 3E 2A 2A 2A 3C 2A 3C 2A 3C 2A 3C |*>*>*>***<*<*<*<|
000000D0: 2A 3C 2A 3C 2A 3C 2A 3C 2A 3C 2A 3C 2A 3C 2A 3C |*<*<*<*<*<*<*<*<|
000000E0: 2A 3C 2A 3C 2A 3C 2A 3C 2A 3C 3C 2A 2A 3C 3C 0D |*<*<*<*<*<<**<<.|
000000F0: 0D 0D C6 31 2D 20 D3 54 41 52 54 20 47 41 4D 45 |...1- .TART GAME|
00000100: 2E 0D C6 33 2D 20 D3 45 4C 45 43 54 20 42 45 54 |...3- .ELECT BET|
00000110: 57 45 45 4E 20 31 20 41 4E 44 20 32 20 50 4C 41 |WEEN 1 AND 2 PLA|
00000120: 59 45 52 20 47 41 4D 45 20 28 D7 48 45 4E 20 47 |YER GAME (.HEN G|
00000130: 41 4D 45 20 49 53 20 49 4E 20 C4 C5 CD CF 20 4D |AME IS IN .... M|
00000140: 4F 44 45 29 0D C6 35 2D 20 D3 54 41 52 54 20 47 |ODE)..5- .TART G|
00000150: 41 4D 45 20 4F 56 45 52 2E 0D C6 37 2D 20 CE 4F |AME OVER...7- .O|
00000160: 54 48 49 4E 47 2E 0D 0D CE 4F 57 2C 20 54 48 45 |THING....OW, THE|
00000170: 53 45 20 41 52 45 20 54 48 45 20 4A 4F 59 53 54 |SE ARE THE JOYST|
00000180: 49 43 4B 20 4D 4F 56 45 4D 45 4E 54 53 20 54 48 |ICK MOVEMENTS TH|
00000190: 45 20 D7 C8 C9 D4 C5 20 50 4C 41 59 45 52 20 55 |E ..... PLAYER U|
000001A0: 53 45 53 20 28 50 4F 52 54 20 32 29 3A 0D 0D 3D |SES (PORT 2):..=|
000001B0: 3D 3D 3D 3D 3D 3D 3D 3D 3D 3D D7 C9 D4 C8 CF D5 |==========......|
000001C0: D4 20 C2 55 54 54 4F 4E 3D 3D 3D 3D 3D 3D 3D 3D |. .UTTON========|
000001D0: 3D 3D 3D 3D 3D 5B 3A 5D 3D 3D 3D 3D 3D 3D 3D 3D |=====[:]========|
000001E0: 3D 3D 3D 3D D7 C9 D4 C8 20 C2 55 54 54 4F 4E 3D |====.... .UTTON=|
000001F0: 3D 3D 3D 3D 3D 3D 3D 3D 3D 3D 3D 3D 3D 3D 3D 0D |===============.|
00000200: 20 20 20 20 D5 50 3D 20 CA 55 4D 50 20 D5 50 20 | .P= .UMP .P |
00000210: 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | |
00000220: 20 20 20 20 20 20 5B 3A 5D 20 20 20 D5 50 3D 20 | [:] .P= |
00000230: CA 55 4D 50 20 D3 49 44 45 20 CB 49 43 4B 0D 20 |.UMP .IDE .ICK. |
00000240: 20 20 2A C4 4F 57 4E 3D 20 D3 51 55 41 54 2E 20 | *.OWN= .QUAT. |
00000250: 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | |
00000260: 20 20 20 20 20 5B 3A 5D 20 20 20 C4 4F 57 4E 3D | [:] .OWN=|
00000270: 20 D2 49 47 48 54 20 C7 52 4F 55 4E 44 20 D3 CC | .IGHT .ROUND ..|
00000280: C9 C4 C5 20 CB 49 43 4B 0D 20 20 20 20 CC 45 46 |... .ICK. .EF|
00000290: 54 3D 20 CD 4F 56 45 20 CC 45 46 54 20 20 20 20 |T= .OVE .EFT |
000002A0: 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5B | [|
000002B0: 3A 5D 20 20 20 CC 45 46 54 3D 20 D2 49 47 48 54 |:] .EFT= .IGHT|
000002C0: 20 D2 4F 55 4E 44 48 4F 55 53 45 0D 20 20 20 20 | .OUNDHOUSE. |
000002D0: D2 49 47 48 54 3D 20 CD 4F 56 45 20 D2 49 47 48 |.IGHT= .OVE .IGH|
000002E0: 54 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 |T |
000002F0: 20 20 5B 3A 5D 20 20 20 D2 49 47 48 54 3D 20 CD | [:] .IGHT= .|
00000300: 45 44 49 55 4D 20 D3 49 44 45 20 CB 49 43 4B 0D |EDIUM .IDE .ICK.|
00000310: 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | |
00000320: 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | |
00000330: 20 20 20 20 20 20 5B 3A 5D 0D 20 20 D5 50 20 26 | [:]. .P &|
00000340: 20 CC 45 46 54 3D 20 D2 49 47 48 54 20 C6 4C 49 | .EFT= .IGHT .LI|
00000350: 50 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 |P |
00000360: 5B 3A 5D 20 20 20 D5 50 20 26 20 CC 45 46 54 3D |[:] .P & .EFT=|
00000370: 20 C8 49 47 48 20 C2 41 43 4B 20 CB 49 43 4B 0D | .IGH .ACK .ICK.|
00000380: 20 20 C4 4F 57 4E 20 26 20 CC 45 46 54 3D 20 CC | .OWN & .EFT= .|
00000390: 45 46 54 20 C6 4C 49 50 20 20 20 20 20 20 20 20 |EFT .LIP |
000003A0: 20 20 20 20 20 20 5B 3A 5D 20 20 20 C4 4F 57 4E | [:] .OWN|
000003B0: 20 26 20 CC 45 46 54 3D 20 CC 45 46 54 20 C7 52 | & .EFT= .EFT .R|
000003C0: 4F 55 4E 44 20 D3 CC C9 C4 C5 20 CB 49 43 4B 0D |OUND ..... .ICK.|
000003D0: 20 20 D5 50 20 26 20 D2 49 47 48 54 3D 20 C8 49 | .P & .IGHT= .I|
000003E0: 47 48 20 D0 55 4E 43 48 20 20 20 20 20 20 20 20 |GH .UNCH |
000003F0: 20 20 20 20 20 20 5B 3A 5D 20 20 20 D5 50 20 26 | [:] .P &|
00000400: 20 D2 49 47 48 54 3D 20 C8 49 47 48 20 CB 49 43 | .IGHT= .IGH .IC|
00000410: 4B 0D 20 20 C4 4F 57 4E 20 26 20 D2 49 47 48 54 |K. .OWN & .IGHT|
00000420: 3D 20 CD 45 44 49 55 4D 20 D0 55 4E 43 48 20 20 |= .EDIUM .UNCH |
00000430: 20 20 20 20 20 20 20 20 5B 3A 5D 20 20 20 C4 4F | [:] .O|
00000440: 57 4E 20 26 20 D2 49 47 48 54 3D 20 CC 4F 57 20 |WN & .IGHT= .OW |
00000450: CB 49 43 4B 0D 3D 3D 3D 3D 3D 3D 3D 3D 3D 3D 3D |.ICK.===========|
00000460: 3D 3D 3D 3D 3D 3D 3D 3D 3D 3D 3D 3D 3D 3D 3D 3D |================|
00000470: 3D 3D 3D 3D 3D 3D 3D 3D 3D 3D 3D 5B 3A 5D 3D 3D |===========[:]==|
00000480: 3D 3D 3D 3D 3D 3D 3D 3D 3D 3D 3D 3D 3D 3D 3D 3D |================|
00000490: 3D 3D 3D 3D 3D 3D 3D 3D 3D 3D 3D 3D 3D 3D 3D 3D |================|
000004A0: 3D 3D 3D 3D 3D 0D CE 4F 57 2C 20 48 45 52 45 20 |=====..OW, HERE |
000004B0: 41 52 45 20 54 48 45 20 4D 4F 56 45 4D 45 4E 54 |ARE THE MOVEMENT|
000004C0: 53 20 54 48 45 20 D2 C5 C4 20 50 4C 41 59 45 52 |S THE ... PLAYER|
000004D0: 20 55 53 45 53 20 28 50 4F 52 54 20 31 29 3A 0D | USES (PORT 1):.|
000004E0: 0D 3D 3D 3D 3D 3D 3D 3D 3D 3D 3D 3D D7 C9 D4 C8 |.===========....|
000004F0: CF D5 D4 20 C2 55 54 54 4F 4E 3D 3D 3D 3D 3D 3D |... .UTTON======|
00000500: 3D 3D 3D 3D 3D 3D 3D 5B 3A 5D 3D 3D 3D 3D 3D 3D |=======[:]======|
00000510: 3D 3D 3D 3D 3D 3D D7 C9 D4 C8 20 C2 55 54 54 4F |======.... .UTTO|
00000520: 4E 3D 3D 3D 3D 3D 3D 3D 3D 3D 3D 3D 3D 3D 3D 3D |N===============|
00000530: 3D 0D 20 20 20 20 D5 50 3D 20 CA 55 4D 50 20 D5 |=. .P= .UMP .|
00000540: 50 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 |P |
00000550: 20 20 20 20 20 20 20 20 5B 3A 5D 20 20 20 D5 50 | [:] .P|
00000560: 3D 20 CA 55 4D 50 20 D3 49 44 45 20 CB 49 43 4B |= .UMP .IDE .ICK|
00000570: 0D 20 20 2A 2A C4 4F 57 4E 3D 20 D3 51 55 41 54 |. **.OWN= .QUAT|
00000580: 2E 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 |. |
00000590: 20 20 20 20 20 20 20 5B 3A 5D 20 20 20 C4 4F 57 | [:] .OW|
000005A0: 4E 3D 20 CC 45 46 54 20 C7 52 4F 55 4E 44 20 D3 |N= .EFT .ROUND .|
000005B0: CC C9 C4 C5 20 CB 49 43 4B 0D 20 20 20 20 CC 45 |.... .ICK. .E|
000005C0: 46 54 3D 20 CD 4F 56 45 20 CC 45 46 54 20 20 20 |FT= .OVE .EFT |
000005D0: 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | |
000005E0: 5B 3A 5D 20 20 20 CC 45 46 54 3D 20 CD 45 44 49 |[:] .EFT= .EDI|
000005F0: 55 4D 20 D3 49 44 45 20 CB 49 43 4B 0D 20 20 20 |UM .IDE .ICK. |
00000600: 20 D2 49 47 48 54 3D 20 CD 4F 56 45 20 D2 49 47 | .IGHT= .OVE .IG|
00000610: 48 54 20 20 20 20 20 20 20 20 20 20 20 20 20 20 |HT |
00000620: 20 20 20 5B 3A 5D 20 20 20 D2 49 47 48 54 3D 20 | [:] .IGHT= |
00000630: CC 45 46 54 20 D2 4F 55 4E 44 48 4F 55 53 45 0D |.EFT .OUNDHOUSE.|
00000640: 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | |
00000650: 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | |
00000660: 20 20 20 20 20 20 5B 3A 5D 0D 20 20 D5 50 20 26 | [:]. .P &|
00000670: 20 CC 45 46 54 3D 20 C8 49 47 48 20 D0 55 4E 43 | .EFT= .IGH .UNC|
00000680: 48 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 |H |
00000690: 5B 3A 5D 20 20 20 D5 50 20 26 20 CC 45 46 54 3D |[:] .P & .EFT=|
000006A0: 20 C8 49 47 48 20 CB 49 43 4B 0D 20 20 C4 4F 57 | .IGH .ICK. .OW|
000006B0: 4E 20 26 20 CC 45 46 54 3D 20 CD 45 44 49 55 4D |N & .EFT= .EDIUM|
000006C0: 20 D0 55 4E 43 48 20 20 20 20 20 20 20 20 20 20 | .UNCH |
000006D0: 20 5B 3A 5D 20 20 20 C4 4F 57 4E 20 26 20 CC 45 | [:] .OWN & .E|
000006E0: 46 54 3D 20 CC 4F 57 20 CB 49 43 4B 0D 20 20 D5 |FT= .OW .ICK. .|
000006F0: 50 20 26 20 D2 49 47 48 54 3D 20 CC 45 46 54 20 |P & .IGHT= .EFT |
00000700: C6 4C 49 50 20 20 20 20 20 20 20 20 20 20 20 20 |.LIP |
00000710: 20 20 20 5B 3A 5D 20 20 20 D5 50 20 26 20 D2 49 | [:] .P & .I|
00000720: 47 48 54 3D 20 C2 41 43 4B 20 C8 49 47 48 20 CB |GHT= .ACK .IGH .|
00000730: 49 43 4B 0D 20 20 C4 4F 57 4E 20 26 20 D2 49 47 |ICK. .OWN & .IG|
00000740: 48 54 3D 20 D2 49 47 48 54 20 C6 4C 49 50 20 20 |HT= .IGHT .LIP |
00000750: 20 20 20 20 20 20 20 20 20 20 5B 3A 5D 20 C4 4F | [:] .O|
00000760: 57 4E 20 26 20 D2 49 47 48 54 3D 20 D2 49 47 48 |WN & .IGHT= .IGH|
00000770: 54 20 C7 52 4F 55 4E 44 20 D3 CC C9 C4 C5 20 4B |T .ROUND ..... K|
00000780: 49 43 4B 0D 3D 3D 3D 3D 3D 3D 3D 3D 3D 3D 3D 3D |ICK.============|
00000790: 3D 3D 3D 3D 3D 3D 3D 3D 3D 3D 3D 3D 3D 3D 3D 3D |================|
000007A0: 3D 3D 3D 3D 3D 3D 3D 3D 3D 3D 5B 3A 5D 3D 3D 3D |==========[:]===|
000007B0: 3D 3D 3D 3D 3D 3D 3D 3D 3D 3D 3D 3D 3D 3D 3D 3D |================|
000007C0: 3D 3D 3D 3D 3D 3D 3D 3D 3D 3D 3D 3D 3D 3D 3D 3D |================|
000007D0: 3D 3D 3D 3D 0D C1 4C 53 4F 20 CE 4F 54 45 3A 20 |====..LSO .OTE: |
000007E0: D7 48 45 4E 20 41 20 50 4C 41 59 45 52 20 43 48 |.HEN A PLAYER CH|
000007F0: 41 4E 47 45 53 20 44 49 52 45 43 54 49 4F 4E 53 |ANGES DIRECTIONS|
00000800: 20 48 45 20 49 53 20 46 41 43 49 4E 47 20 28 42 | HE IS FACING (B|
00000810: 59 20 4D 4F 56 49 4E 47 20 49 4E 0D 20 20 20 20 |Y MOVING IN. |
00000820: 20 20 20 20 20 20 20 4F 4E 45 20 44 49 52 45 43 | ONE DIREC|
00000830: 54 49 4F 4E 2C 20 54 48 45 4E 20 50 55 53 48 49 |TION, THEN PUSHI|
00000840: 4E 47 20 54 48 45 20 42 55 54 54 4F 4E 20 57 48 |NG THE BUTTON WH|
00000850: 49 4C 45 20 4D 4F 56 49 4E 47 2C 20 54 48 45 4E |ILE MOVING, THEN|
00000860: 20 43 4F 4E 54 49 4E 55 45 53 0D 20 20 20 20 20 | CONTINUES. |
00000870: 20 20 20 20 20 20 54 4F 20 4D 4F 56 45 29 20 48 | TO MOVE) H|
00000880: 49 53 20 4D 4F 56 45 4D 45 4E 54 53 20 53 57 49 |IS MOVEMENTS SWI|
00000890: 54 43 48 20 54 4F 20 54 48 4F 53 45 20 4F 46 20 |TCH TO THOSE OF |
000008A0: 48 49 53 20 4F 50 50 4F 4E 45 4E 54 2E 20 D4 48 |HIS OPPONENT. .H|
000008B0: 45 20 53 41 4D 45 0D 20 20 20 20 20 20 20 20 20 |E SAME. |
000008C0: 20 20 41 50 50 4C 49 45 53 20 54 4F 20 54 48 45 | APPLIES TO THE|
000008D0: 20 4F 54 48 45 52 20 50 4C 41 59 45 52 2E 0D 0D | OTHER PLAYER...|
000008E0: 2A 20 D7 48 45 4E 20 54 48 45 20 D7 C8 C9 D4 C5 |* .HEN THE .....|
000008F0: 20 50 4C 41 59 45 52 20 50 55 4C 4C 53 20 44 4F | PLAYER PULLS DO|
00000900: 57 4E 2C 20 C1 CC D3 CF 20 57 48 49 4C 45 20 49 |WN, .... WHILE I|
00000910: 4E 20 C4 4F 57 4E 20 50 4F 53 49 54 49 4F 4E 2C |N .OWN POSITION,|
00000920: 20 48 45 20 43 41 4E 0D 20 20 4D 4F 56 45 20 54 | HE CAN. MOVE T|
00000930: 48 45 20 4A 4F 59 53 54 49 43 4B 20 C4 4F 57 4E |HE JOYSTICK .OWN|
00000940: 20 26 20 D2 49 47 48 54 20 54 4F 20 50 55 4E 43 | & .IGHT TO PUNC|
00000950: 48 20 49 4E 20 D3 D1 D5 C1 D4 20 50 4F 53 49 54 |H IN ..... POSIT|
00000960: 49 4F 4E 2E 0D 0D 2A 2A 20 D7 48 45 4E 20 54 48 |ION...** .HEN TH|
00000970: 45 20 D2 C5 C4 20 50 4C 41 59 45 52 20 50 55 4C |E ... PLAYER PUL|
00000980: 4C 53 20 44 4F 57 4E 2C 20 C1 CC D3 CF 20 57 48 |LS DOWN, .... WH|
00000990: 49 4C 45 20 49 4E 20 C4 4F 57 4E 20 50 4F 53 49 |ILE IN .OWN POSI|
000009A0: 54 49 4F 4E 2C 20 48 45 20 43 41 4E 0D 20 20 20 |TION, HE CAN. |
000009B0: 4D 4F 56 45 20 54 48 45 20 4A 4F 59 53 54 49 43 |MOVE THE JOYSTIC|
000009C0: 4B 20 C4 4F 57 4E 20 26 20 CC 45 46 54 20 54 4F |K .OWN & .EFT TO|
000009D0: 20 50 55 4E 43 48 20 49 4E 20 D3 D1 D5 C1 D4 20 | PUNCH IN ..... |
000009E0: 50 4F 53 49 54 49 4F 4E 2E 0D 0D 0D 20 3A 3A 3A |POSITION.... :::|
000009F0: 3A 3A 3A 3A 3A 3A 3A 3A 3A 3A 3A 3A 3A 3A 3A 3A |::::::::::::::::|
00000A00: 3A 3A 3A 3A 3A 3A 3A 3A 3A 3A 3A 3A 3A 3A 3A 3A |::::::::::::::::|
00000A10: 3A 3A 3A 3A 3A 3A 3A 3A 3A 3A 3A 3A 3A 3A 3A 3A |::::::::::::::::|
00000A20: 3A 3A 3A 3A 3A 3A 3A 3A 3A 3A 3A 3A 3A 3A 3A 3A |::::::::::::::::|
00000A30: 3A 3A 3A 3A 3A 3A 3A 3A 3A 0D 20 3A 20 C4 CF C3 |:::::::::. : ...|
00000A40: 27 D3 20 D2 C5 C6 CF D2 CD C1 D4 D4 C5 C4 20 C2 |'. ........... .|
00000A50: D9 3A 20 C4 CF C3 27 D3 20 22 D2 22 20 D5 D3 20 |.: ...'. "." .. |
00000A60: C2 C2 D3 20 39 31 34 2D 36 36 38 2D 33 36 36 34 |... 914-668-3664|
00000A70: 20 CF D6 C5 D2 20 35 20 CD C5 C7 D3 20 CF CE CC | .... 5 .... ...|
00000A80: C9 CE C5 20 20 20 3A 0D 20 3A 3A 3A 3A 3A 3A 3A |... :. :::::::|
00000A90: 3A 3A 3A 3A 3A 3A 3A 3A 3A 3A 3A 3A 3A 3A 3A 3A |::::::::::::::::|
00000AA0: 3A 3A 3A 3A 3A 3A 3A 3A 3A 3A 3A 3A 3A 3A 3A 3A |::::::::::::::::|
00000AB0: 3A 3A 3A 3A 3A 3A 3A 3A 3A 3A 3A 3A 3A 3A 3A 3A |::::::::::::::::|
00000AC0: 3A 3A 3A 3A 3A 3A 3A 3A 3A 3A 3A 3A 3A 3A 3A 3A |::::::::::::::::|
00000AD0: 3A 3A 3A 3A 3A 0D |:::::. |
>>**>>*>*>*>*>*>*>*>*>*>*>*>*>*>*>*>*>**
*<*<*<*<*<*<*<*<*<*<*<*<*<*<*<*<*<<**<<.
>>**>> WAY OF THE E
XPLODING FISTS <<**<<.
>>**>>*>*>*>*>*>*>*>*>*>*>*>*>*>*>*>*>**
*<*<*<*<*<*<*<*<*<*<*<*<*<*<*<*<*<<**<<.
..F1- START GAME..F3- SELECT BETWEEN 1 A
ND 2 PLAYER GAME (WHEN GAME IS IN DEMO M
ODE).F5- START GAME OVER..F7- NOTHING...
NOW, THESE ARE THE JOYSTICK MOVEMENTS TH
E WHITE PLAYER USES (PORT 2):..=========
==WITHOUT BUTTON=============[:]========
====WITH BUTTON================. UP=
JUMP UP [:] UP=
JUMP SIDE KICK. *DOWN= SQUAT.
[:] DOWN= RIGHT GROUND SL
IDE KICK. LEFT= MOVE LEFT
[:] LEFT= RIGHT ROUNDHOUSE.
RIGHT= MOVE RIGHT [:]
RIGHT= MEDIUM SIDE KICK.
[:]. UP & LEFT= R
IGHT FLIP [:] UP & LEFT=
HIGH BACK KICK. DOWN & LEFT= LEFT FLIP
[:] DOWN & LEFT= LEFT GR
OUND SLIDE KICK. UP & RIGHT= HIGH PUNCH
[:] UP & RIGHT= HIGH KIC
K. DOWN & RIGHT= MEDIUM PUNCH
[:] DOWN & RIGHT= LOW KICK.===========
===========================[:]==========
=============================.NOW, HERE
ARE THE MOVEMENTS THE RED PLAYER USES (P
ORT 1):..===========WITHOUT BUTTON======
=======[:]============WITH BUTTON=======
=========. UP= JUMP UP
[:] UP= JUMP SIDE KICK. **DOW
N= SQUAT. [:] DOW
N= LEFT GROUND SLIDE KICK. LEFT= MOVE
LEFT [:] LEFT= MEDI
UM SIDE KICK. RIGHT= MOVE RIGHT
[:] RIGHT= LEFT ROUNDHOUSE.
[:
]. UP & LEFT= HIGH PUNCH
[:] UP & LEFT= HIGH KICK. DOWN & LEFT
= MEDIUM PUNCH [:] DOWN & LE
FT= LOW KICK. UP & RIGHT= LEFT FLIP
[:] UP & RIGHT= BACK HIGH K
ICK. DOWN & RIGHT= RIGHT FLIP
[:] DOWN & RIGHT= RIGHT GROUND SLIDE K
ICK.====================================
==[:]===================================
====.ALSO NOTE: WHEN A PLAYER CHANGES DI
RECTIONS HE IS FACING (BY MOVING IN.
ONE DIRECTION, THEN PUSHING THE B
UTTON WHILE MOVING, THEN CONTINUES.
TO MOVE) HIS MOVEMENTS SWITCH TO T
HOSE OF HIS OPPONENT. THE SAME.
APPLIES TO THE OTHER PLAYER...* WHEN T
HE WHITE PLAYER PULLS DOWN, ALSO WHILE I
N DOWN POSITION, HE CAN. MOVE THE JOYST
ICK DOWN & RIGHT TO PUNCH IN SQUAT POSIT
ION...** WHEN THE RED PLAYER PULLS DOWN,
ALSO WHILE IN DOWN POSITION, HE CAN.
MOVE THE JOYSTICK DOWN & LEFT TO PUNCH I
N SQUAT POSITION.... :::::::::::::::::::
::::::::::::::::::::::::::::::::::::::::
:::::::::::::::::. : DOC'S REFORMATTED B
Y: DOC'S "R" US BBS 914-668-3664 OVER 5
MEGS ONLINE :. :::::::::::::::::::::::
::::::::::::::::::::::::::::::::::::::::
:::::::::::::.
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