_  __   _  _         _ _     _      _           _           
  __| |/ /_ | || |     __| (_)___| | __ (_)_ __   __| | _____  __
 / _` | '_ \| || |_   / _` | / __| |/ / | | '_ \ / _` |/ _ \ \/ /
| (_| | (_) |__   _| | (_| | \__ \   <  | | | | | (_| |  __/>  < 
 \__,_|\___/   |_|    \__,_|_|___/_|\_\ |_|_| |_|\__,_|\___/_/\_\
                                                                 
            

SPY VS SPY

FILE INFORMATION

FILENAME(S): SPY VS SPY

FILE TYPE(S): SEQ

FILE SIZE: 14.5K

FIRST SEEN: 2025-11-30 18:12:26

APPEARS ON: 1 disk(s)

FILE HASH

ad92a1d0517373241dbd37312f3a200c97c470fe0514be0bc8140749c918f8c1

FOUND ON DISKS (1 DISKS)

DISK TITLE FILENAME FILE TYPE COLLECTION TRACK SECTOR ACTIONS
DOCS SPY VS SPY SEQ Sailor, Ganheden 7 0 DOWNLOAD FILE

FILE CONTENT & ANALYSIS

00000000: 20 20 20 20 20 2A 2A 2A  2A 2A 2A 2A 2A 2A 2A 2A  |     ***********|
00000010: 2A 2A 2A 2A 2A 2A 2A 2A  2A 2A 2A 2A 2A 2A 2A 2A  |****************|
00000020: 2A 2A 2A 2A 2A 2A 2A 2A  2A 2A 2A 2A 2A 2A 2A 2A  |****************|
00000030: 2A 2A 2A 2A 2A 2A 2A 2A  2A 2A 2A 2A 2A 2A 2A 2A  |****************|
00000040: 2A 2A 2A 2A 2A 2A 2A 2A  2A 2A 2A 2A 2A 0D 20 20  |*************.  |
00000050: 20 20 20 20 20 20 20 20  20 20 20 20 20 20 20 20  |                |
00000060: 20 20 20 20 20 20 20 20  20 20 20 C4 CF C3 D3 20  |           .... |
00000070: 42 59 20 3A 20 C4 CF C3  27 D3 20 27 D2 27 20 D5  |BY : ...'. '.' .|
00000080: D3 0D 20 20 20 20 20 20  20 20 20 20 20 20 20 20  |..              |
00000090: 20 20 20 20 20 20 20 20  20 20 20 20 20 20 20 20  |                |
000000A0: 20 20 20 20 39 31 34 20  36 36 38 2D 33 36 36 34  |    914 668-3664|
000000B0: 0D 20 20 20 20 20 2A 2A  2A 2A 2A 2A 2A 2A 2A 2A  |.     **********|
000000C0: 2A 2A 2A 2A 2A 2A 2A 2A  2A 2A 2A 2A 2A 2A 2A 2A  |****************|
000000D0: 2A 2A 2A 2A 2A 2A 2A 2A  2A 2A 2A 2A 2A 2A 2A 2A  |****************|
000000E0: 2A 2A 2A 2A 2A 2A 2A 2A  2A 2A 2A 2A 2A 2A 2A 2A  |****************|
000000F0: 2A 2A 2A 2A 2A 2A 2A 2A  2A 2A 2A 2A 2A 2A 0D 0D  |**************..|
00000100: 20 20 20 20 20 20 20 20  20 20 20 20 20 20 20 20  |                |
00000110: 20 20 20 20 20 20 20 20  20 20 20 20 20 20 20 20  |                |
00000120: 20 20 20 D3 D0 D9 20 56  53 20 D3 D0 D9 0D 20 20  |   ... VS ....  |
00000130: 20 20 20 20 20 20 20 20  20 20 20 20 20 20 20 20  |                |
00000140: 20 20 20 20 20 20 20 20  20 20 20 20 20 20 20 20  |                |
00000150: 20 CF C2 CA C5 C3 D4 C9  D6 C5 0D 0D 20 20 20 20  | ...........    |
00000160: 20 2A D9 4F 55 52 20 4D  49 53 53 49 4F 4E 20 49  | *.OUR MISSION I|
00000170: 53 20 54 4F 20 45 53 43  41 50 45 20 54 48 45 20  |S TO ESCAPE THE |
00000180: 45 4D 42 41 53 53 59 20  2E 20 D4 4F 50 20 53 45  |EMBASSY . .OP SE|
00000190: 43 52 45 54 20 42 52 49  45 46 43 41 53 45 20 49  |CRET BRIEFCASE I|
000001A0: 4E 20 48 41 4E 44 2E 20  C9 54 0D 20 20 20 20 20  |N HAND. .T.     |
000001B0: 49 53 20 49 4D 50 4F 52  54 41 4E 54 20 54 4F 20  |IS IMPORTANT TO |
000001C0: 52 45 4D 45 4D 42 45 52  20 54 48 41 54 20 41 4C  |REMEMBER THAT AL|
000001D0: 4C 20 45 4C 53 45 20 49  53 20 42 55 54 20 41 41  |L ELSE IS BUT AA|
000001E0: 20 4D 45 52 45 20 44 49  53 54 52 41 43 54 49 4F  | MERE DISTRACTIO|
000001F0: 4E 2E 20 C2 45 46 4F 52  45 0D 20 20 20 20 20 54  |N. .EFORE.     T|
00000200: 49 4D 45 20 52 55 4E 53  20 4F 55 54 2C 20 59 4F  |IME RUNS OUT, YO|
00000210: 55 20 4D 55 53 54 20 4D  41 4E 41 47 20 45 20 54  |U MUST MANAG E T|
00000220: 4F 20 46 49 4E 44 2C 20  46 49 4C 4C 20 41 4E 44  |O FIND, FILL AND|
00000230: 20 4B 45 45 50 20 54 48  45 20 42 52 49 45 46 43  | KEEP THE BRIEFC|
00000240: 41 53 20 45 2C 0D 20 20  20 20 20 4C 4F 43 41 54  |AS E,.     LOCAT|
00000250: 45 20 54 48 45 20 4F 4E  4C 59 20 45 58 49 54 20  |E THE ONLY EXIT |
00000260: 41 4E 44 20 42 4F 41 52  44 20 59 4F 55 52 20 50  |AND BOARD YOUR P|
00000270: 4C 41 43 45 20 57 49 54  48 20 41 4C 4C 20 4F 46  |LACE WITH ALL OF|
00000280: 20 54 48 45 20 46 4F 4C  4C 4F 57 49 4E 47 20 3A  | THE FOLLOWING :|
00000290: 0D 20 20 20 20 20 D0 41  53 53 50 4F 52 54 2C 20  |.     .ASSPORT, |
000002A0: 54 52 41 56 45 4C 4C 49  4E 47 20 CD 4F 4E 45 59  |TRAVELLING .ONEY|
000002B0: 2C 20 54 48 45 20 CB 45  59 20 41 4E 44 20 54 48  |, THE .EY AND TH|
000002C0: 45 20 53 45 43 52 45 54  20 D0 4C 41 4E 53 2E 0D  |E SECRET .LANS..|
000002D0: 0D 20 20 20 20 20 20 C2  4F 54 48 20 50 4C 41 59  |.      .OTH PLAY|
000002E0: 45 52 53 20 53 54 41 52  54 20 57 49 54 48 20 45  |ERS START WITH E|
000002F0: 50 55 41 4C 20 54 49 4D  45 20 54 4F 20 54 52 41  |PUAL TIME TO TRA|
00000300: 56 45 4C 20 54 48 45 20  4D 41 5A 45 2C 20 43 4F  |VEL THE MAZE, CO|
00000310: 4C 4C 45 43 54 20 52 45  51 55 49 52 45 44 0D 20  |LLECT REQUIRED. |
00000320: 20 20 20 20 4F 42 4A 45  43 54 53 2C 20 53 45 41  |    OBJECTS, SEA|
00000330: 52 43 48 20 46 4F 52 20  54 48 45 20 42 52 49 45  |RCH FOR THE BRIE|
00000340: 46 43 41 53 45 20 41 41  4E 44 20 45 58 49 54 20  |FCASE AAND EXIT |
00000350: 54 48 45 20 45 4D 42 41  53 53 59 20 42 45 46 4F  |THE EMBASSY BEFO|
00000360: 52 45 20 54 48 45 49 52  0D 20 20 20 20 20 50 4C  |RE THEIR.     PL|
00000370: 41 4E 45 20 54 41 4B 45  53 20 4F 46 46 2E 0D 0D  |ANE TAKES OFF...|
00000380: 20 20 20 20 20 20 D7 49  54 48 20 59 4F 55 52 20  |      .ITH YOUR |
00000390: CA 4F 59 53 54 49 43 4B  20 4F 52 20 41 50 50 52  |.OYSTICK OR APPR|
000003A0: 4F 50 52 49 41 54 45 20  4B 45 59 53 2C 20 4D 4F  |OPRIATE KEYS, MO|
000003B0: 56 45 20 59 4F 55 52 20  43 55 52 53 4F 52 2C 20  |VE YOUR CURSOR, |
000003C0: 55 50 20 4F 52 20 44 4F  57 4E 2C 20 54 4F 0D 20  |UP OR DOWN, TO. |
000003D0: 20 20 20 20 41 4E 59 20  4F 46 20 54 48 45 20 4F  |    ANY OF THE O|
000003E0: 50 54 49 4F 4E 53 3B 0D  20 20 20 20 20 20 20 20  |PTIONS;.        |
000003F0: 20 20 31 2E 20 CE 55 4D  42 45 52 20 4F 46 20 50  |  1. .UMBER OF P|
00000400: 4C 41 59 45 52 53 2E 0D  20 20 20 20 20 20 20 20  |LAYERS..        |
00000410: 20 20 32 2E 20 C4 49 46  46 49 43 55 4C 54 59 20  |  2. .IFFICULTY |
00000420: 4C 45 56 45 4C 2E 0D 20  20 20 20 20 20 20 20 20  |LEVEL..         |
00000430: 20 33 2E 20 C9 4E 54 45  4C 4C 49 47 45 4E 43 45  | 3. .NTELLIGENCE|
00000440: 20 D1 55 4F 54 49 45 4E  54 20 4F 46 20 54 48 45  | .UOTIENT OF THE|
00000450: 20 43 4F 4D 50 55 54 45  52 20 28 4F 4E 45 20 50  | COMPUTER (ONE P|
00000460: 4C 41 59 45 52 20 56 45  52 53 49 4F 4E 20 4F 4E  |LAYER VERSION ON|
00000470: 4C 59 29 2E 0D 20 20 20  20 20 20 20 20 20 20 34  |LY)..          4|
00000480: 2E 20 C1 49 52 50 4F 52  54 20 45 58 49 54 20 52  |. .IRPORT EXIT R|
00000490: 45 56 45 41 4C 45 44 20  4F 52 20 48 49 44 44 45  |EVEALED OR HIDDE|
000004A0: 4E 20 55 4E 54 49 4C 20  54 48 45 20 45 4E 44 2E  |N UNTIL THE END.|
000004B0: 0D 20 20 20 20 20 20 20  20 20 20 28 C9 2E D1 2E  |.          (....|
000004C0: 20 4F 46 20 54 48 45 20  43 4F 4D 50 55 54 45 52  | OF THE COMPUTER|
000004D0: 20 49 53 20 4F 4E 4C 59  20 41 56 41 49 4C 41 42  | IS ONLY AVAILAB|
000004E0: 4C 45 20 49 4E 20 4F 4E  45 20 50 4C 41 59 45 52  |LE IN ONE PLAYER|
000004F0: 20 4D 4F 44 45 2E 29 0D  0D 20 20 20 20 20 20 CF  | MODE.)..      .|
00000500: 4E 43 45 20 59 4F 55 52  20 53 45 4C 45 43 54 49  |NCE YOUR SELECTI|
00000510: 4F 4E 53 20 48 41 56 45  20 42 45 45 4E 20 4D 41  |ONS HAVE BEEN MA|
00000520: 44 45 2C 20 54 48 45 20  D3 50 41 43 45 42 41 52  |DE, THE .PACEBAR|
00000530: 20 4F 52 20 CA 4F 59 53  54 49 43 4B 20 42 55 54  | OR .OYSTICK BUT|
00000540: 54 4F 4E 20 57 49 4C 4C  0D 20 20 20 20 20 42 45  |TON WILL.     BE|
00000550: 47 49 4E 20 54 48 45 20  47 41 4D 45 2E 0D 0D 20  |GIN THE GAME... |
00000560: 20 20 20 20 2A CD 4F 56  45 4D 45 4E 54 20 2D 20  |    *.OVEMENT - |
00000570: D0 55 53 48 49 4E 47 20  54 48 45 20 CA 4F 59 53  |.USHING THE .OYS|
00000580: 54 49 43 4B 20 46 4F 52  57 41 52 44 20 57 49 4C  |TICK FORWARD WIL|
00000590: 4C 20 4D 4F 56 45 20 59  4F 55 20 54 4F 57 41 52  |L MOVE YOU TOWAR|
000005A0: 44 53 20 54 48 45 20 52  45 41 52 0D 20 20 20 20  |DS THE REAR.    |
000005B0: 20 4F 46 20 54 48 45 20  52 4F 4F 4D 2E 20 D0 55  | OF THE ROOM. .U|
000005C0: 4C 4C 49 4E 47 20 54 48  45 20 CA 4F 59 53 54 49  |LLING THE .OYSTI|
000005D0: 43 4B 20 42 41 43 4B 20  57 49 4C 4C 20 42 52 49  |CK BACK WILL BRI|
000005E0: 4E 47 20 59 4F 55 20 54  4F 57 41 52 44 53 20 54  |NG YOU TOWARDS T|
000005F0: 48 45 20 46 52 4F 4E 54  2E 0D 20 20 20 20 20 CD  |HE FRONT..     .|
00000600: 4F 56 49 4E 47 20 54 48  45 20 4A 4F 59 53 54 49  |OVING THE JOYSTI|
00000610: 43 4B 20 52 49 47 48 54  20 4F 52 20 4C 45 46 54  |CK RIGHT OR LEFT|
00000620: 20 57 49 4C 4C 20 4D 4F  56 45 20 59 4F 55 20 52  | WILL MOVE YOU R|
00000630: 49 47 48 54 20 4F 52 20  4C 45 46 54 2E 20 C9 46  |IGHT OR LEFT. .F|
00000640: 20 59 4F 55 0D 20 20 20  20 20 4D 4F 56 45 20 46  | YOU.     MOVE F|
00000650: 52 4F 4D 20 52 4F 4F 4D  20 54 4F 20 52 4F 4F 4D  |ROM ROOM TO ROOM|
00000660: 2C 20 59 4F 55 20 57 49  4C 4C 20 4E 4F 54 49 43  |, YOU WILL NOTIC|
00000670: 45 20 54 48 41 54 20 41  20 CD 4F 56 45 4D 45 4E  |E THAT A .OVEMEN|
00000680: 54 20 D3 54 41 54 55 53  20 C9 4E 44 49 43 41 54  |T .TATUS .NDICAT|
00000690: 4F 52 0D 20 20 20 20 20  42 41 52 20 28 4C 4F 43  |OR.     BAR (LOC|
000006A0: 41 54 45 44 20 42 45 4C  4F 57 20 59 4F 55 52 20  |ATED BELOW YOUR |
000006B0: 52 4F 4F 4D 29 20 49 53  20 53 43 52 4F 4C 4C 49  |ROOM) IS SCROLLI|
000006C0: 4E 47 20 46 52 4F 4D 20  52 49 47 48 54 20 54 4F  |NG FROM RIGHT TO|
000006D0: 20 4C 45 46 54 20 41 4E  44 20 42 45 49 4E 47 0D  | LEFT AND BEING.|
000006E0: 20 20 20 20 20 55 50 44  41 54 45 44 20 57 49 54  |     UPDATED WIT|
000006F0: 48 20 45 41 43 48 20 4E  45 57 20 52 4F 4F 4D 20  |H EACH NEW ROOM |
00000700: 54 48 41 54 20 59 4F 55  20 48 41 56 45 20 45 4E  |THAT YOU HAVE EN|
00000710: 54 45 52 45 44 2E 20 D4  48 45 53 45 20 53 59 4D  |TERED. .HESE SYM|
00000720: 42 4F 4C 53 20 43 41 4E  20 53 48 4F 57 0D 20 20  |BOLS CAN SHOW.  |
00000730: 20 20 20 59 4F 55 20 48  4F 57 20 54 4F 20 47 4F  |   YOU HOW TO GO|
00000740: 20 42 41 43 4B 20 54 4F  20 57 48 45 52 45 20 59  | BACK TO WHERE Y|
00000750: 4F 55 27 56 45 20 43 4F  4D 45 20 46 52 4F 4D 2E  |OU'VE COME FROM.|
00000760: 20 C6 4F 52 20 45 58 41  4D 50 4C 45 2C 20 49 46  | .OR EXAMPLE, IF|
00000770: 20 59 4F 55 20 4D 4F 56  45 0D 20 20 20 20 20 4F  | YOU MOVE.     O|
00000780: 4E 45 20 52 4F 4F 4D 20  54 4F 20 54 48 45 20 52  |NE ROOM TO THE R|
00000790: 49 47 48 54 20 41 41 4E  44 20 54 57 4F 20 52 4F  |IGHT AAND TWO RO|
000007A0: 4F 4D 53 20 42 41 43 4B  2C 20 59 4F 55 20 57 49  |OMS BACK, YOU WI|
000007B0: 4C 4C 20 53 45 45 2C 20  52 45 41 44 49 4E 47 20  |LL SEE, READING |
000007C0: 46 52 4F 4D 0D 20 20 20  20 20 52 49 47 48 54 20  |FROM.     RIGHT |
000007D0: 54 4F 20 4C 45 46 54 2C  20 C1 53 20 59 4F 55 20  |TO LEFT, .S YOU |
000007E0: 4D 4F 56 45 2C 20 59 4F  55 20 CD 4F 56 45 4D 45  |MOVE, YOU .OVEME|
000007F0: 4E 54 20 C9 4E 44 49 43  41 54 4F 52 20 57 49 4C  |NT .NDICATOR WIL|
00000800: 4C 20 53 43 52 4F 4C 4C  20 46 52 4F 4D 20 4C 45  |L SCROLL FROM LE|
00000810: 46 54 0D 20 20 20 20 20  54 4F 20 52 49 47 48 54  |FT.     TO RIGHT|
00000820: 2C 20 44 45 4C 45 54 49  4E 47 20 45 41 43 48 20  |, DELETING EACH |
00000830: 41 52 52 4F 57 20 55 4E  54 49 4C 20 59 4F 55 20  |ARROW UNTIL YOU |
00000840: 52 45 54 55 52 4E 20 54  4F 20 54 48 45 20 52 4F  |RETURN TO THE RO|
00000850: 4F 4D 20 49 4E 20 57 48  49 43 48 20 59 4F 55 0D  |OM IN WHICH YOU.|
00000860: 20 20 20 20 20 53 54 41  52 54 45 44 2E 0D 0D 20  |     STARTED... |
00000870: 20 20 20 20 20 CF C2 CA  C5 C3 D4 A0 CD C1 CE C9  |     ...........|
00000880: D0 D5 CC C1 D4 C9 CF CE  20 2D 20 C6 49 52 53 54  |........ - .IRST|
00000890: 2C 20 4D 4F 56 45 20 57  49 54 48 49 4E 20 52 41  |, MOVE WITHIN RA|
000008A0: 4E 47 45 20 4F 46 20 41  4E 59 20 4F 42 4A 45 43  |NGE OF ANY OBJEC|
000008B0: 54 20 28 59 4F 55 20 57  49 4C 4C 0D 20 20 20 20  |T (YOU WILL.    |
000008C0: 20 48 45 41 52 20 41 20  53 48 4F 52 54 20 54 4F  | HEAR A SHORT TO|
000008D0: 4E 45 20 41 4E 44 20 53  45 45 20 41 20 46 4C 41  |NE AND SEE A FLA|
000008E0: 53 48 29 2E 20 D4 48 45  4E 20 50 52 45 53 53 20  |SH). .HEN PRESS |
000008F0: 54 48 45 20 CA 4F 59 53  54 49 43 4B 20 42 55 54  |THE .OYSTICK BUT|
00000900: 54 4F 4E 2E 20 C1 4E 59  0D 20 20 20 20 20 4F 42  |TON. .NY.     OB|
00000910: 4A 45 43 54 20 46 4F 55  4E 44 20 57 49 54 48 49  |JECT FOUND WITHI|
00000920: 4E 20 41 20 52 4F 4F 4D  20 43 41 4E 20 42 45 20  |N A ROOM CAN BE |
00000930: 4F 50 45 4E 45 44 20 4F  52 20 4C 49 46 54 45 44  |OPENED OR LIFTED|
00000940: 20 41 4E 44 20 4D 41 59  20 52 45 56 45 41 4C 20  | AND MAY REVEAL |
00000950: 4F 4E 45 20 4F 46 0D 20  20 20 20 20 54 48 45 20  |ONE OF.     THE |
00000960: 48 49 44 44 45 4E 20 49  54 45 4D 53 20 59 4F 55  |HIDDEN ITEMS YOU|
00000970: 20 41 52 45 20 4C 4F 4F  4B 49 4E 47 20 46 4F 52  | ARE LOOKING FOR|
00000980: 2E 20 C9 46 20 59 4F 55  27 52 45 20 4E 4F 54 20  |. .F YOU'RE NOT |
00000990: 53 4F 20 4C 55 43 4B 59  2C 20 49 54 20 57 49 4C  |SO LUCKY, IT WIL|
000009A0: 4C 0D 20 20 20 20 20 41  43 54 49 56 41 54 45 20  |L.     ACTIVATE |
000009B0: 41 20 C2 4F 4F 42 59 20  D4 52 41 50 2C 20 42 4C  |A .OOBY .RAP, BL|
000009C0: 4F 57 49 4E 47 20 59 4F  55 20 54 4F 20 53 4D 49  |OWING YOU TO SMI|
000009D0: 54 48 45 52 45 45 4E 53  2E 2E 2E 0D 0D 20 20 20  |THEREENS.....   |
000009E0: 20 20 20 CF D0 C5 CE C9  CE C7 A0 C4 CF CF D2 D3  |   .............|
000009F0: A0 2D 20 C1 47 41 49 4E  2C 20 4D 4F 56 45 20 57  |.- .GAIN, MOVE W|
00000A00: 49 54 48 49 4E 20 41 20  52 41 4E 47 45 20 4F 46  |ITHIN A RANGE OF|
00000A10: 20 41 4E 59 20 43 4C 4F  53 45 44 20 44 4F 4F 52  | ANY CLOSED DOOR|
00000A20: 2E 20 D0 52 45 53 53 20  54 48 45 0D 20 20 20 20  |. .RESS THE.    |
00000A30: 20 CA 4F 59 53 54 49 43  4B 20 42 55 54 54 4F 4E  | .OYSTICK BUTTON|
00000A40: 20 41 4E 44 20 54 48 45  20 44 4F 4F 52 20 57 49  | AND THE DOOR WI|
00000A50: 4C 4C 20 4F 50 45 4E 2E  0D 0D 20 20 20 20 20 20  |LL OPEN...      |
00000A60: 20 20 20 20 20 20 20 20  20 20 20 20 20 20 20 20  |                |
00000A70: 20 20 20 20 20 20 20 20  20 20 CB 45 59 42 4F 41  |          .EYBOA|
00000A80: 52 44 20 C3 4F 4D 4D 41  4E 44 53 0D 0D 20 20 20  |RD .OMMANDS..   |
00000A90: 20 20 20 20 20 20 20 20  20 20 20 20 20 20 20 20  |                |
00000AA0: 46 35 20 2D 20 D2 45 54  55 52 4E 20 54 4F 20 CF  |F5 - .ETURN TO .|
00000AB0: 50 54 49 4F 4E 20 D3 43  52 45 45 4E 0D 20 20 20  |PTION .CREEN.   |
00000AC0: 20 20 20 20 20 20 20 20  20 20 20 20 20 20 20 20  |                |
00000AD0: D2 55 4E 2F D3 54 4F 50  20 2D 20 D4 4F 20 50 41  |.UN/.TOP - .O PA|
00000AE0: 55 53 45 20 47 41 4D 45  20 50 4C 41 59 0D 20 20  |USE GAME PLAY.  |
00000AF0: 20 20 20 20 20 20 20 20  20 20 20 20 20 20 20 20  |                |
00000B00: 20 D3 20 2D 20 D0 52 45  53 53 20 4F 4E 43 45 20  | . - .RESS ONCE |
00000B10: 4D 55 53 49 43 20 4F 46  46 2C 20 41 47 41 49 4E  |MUSIC OFF, AGAIN|
00000B20: 20 54 4F 20 54 55 52 4E  20 49 54 20 4F 4E 0D 20  | TO TURN IT ON. |
00000B30: 20 20 20 20 20 20 20 20  20 20 20 20 20 20 20 20  |                |
00000B40: 20 20 D3 50 41 43 45 20  C2 41 52 2D 20 D0 52 45  |  .PACE .AR- .RE|
00000B50: 53 53 20 54 4F 20 53 54  41 52 54 20 47 41 4D 45  |SS TO START GAME|
00000B60: 2E 0D 0D 20 20 20 20 20  20 D3 49 4D 55 4C 50 4C  |...      .IMULPL|
00000B70: 41 59 20 2D 20 D7 49 54  48 20 54 48 45 20 43 4C  |AY - .ITH THE CL|
00000B80: 4F 43 4B 20 52 55 4E 4E  49 4E 47 20 41 54 20 41  |OCK RUNNING AT A|
00000B90: 4C 4C 20 54 49 4D 45 53  2C 20 57 45 20 44 49 44  |LL TIMES, WE DID|
00000BA0: 4E 27 54 20 54 48 49 4E  4B 20 49 54 20 57 41 53  |N'T THINK IT WAS|
00000BB0: 0D 20 20 20 20 20 46 41  49 52 20 54 4F 20 4D 41  |.     FAIR TO MA|
00000BC0: 4B 45 20 50 4C 41 59 45  52 53 20 57 41 49 54 20  |KE PLAYERS WAIT |
00000BD0: 54 4F 20 54 41 4B 45 20  54 55 52 4E 53 2E 20 D3  |TO TAKE TURNS. .|
00000BE0: 4F 2C 20 56 4F 49 4C 41  21 20 D3 49 4D 55 4C 50  |O, VOILA! .IMULP|
00000BF0: 4C 41 59 2E 20 D3 49 4E  43 45 20 42 4F 54 48 0D  |LAY. .INCE BOTH.|
00000C00: 20 20 20 20 20 D3 50 49  45 53 27 20 41 43 54 49  |     .PIES' ACTI|
00000C10: 56 49 54 49 45 53 20 54  41 4B 45 20 50 4C 41 43  |VITIES TAKE PLAC|
00000C20: 45 20 4F 55 54 20 49 4E  20 54 48 45 20 4F 50 45  |E OUT IN THE OPE|
00000C30: 4E 2C 20 54 48 45 20 43  48 41 4C 4C 45 4E 47 45  |N, THE CHALLENGE|
00000C40: 20 42 45 43 4F 4D 45 53  0D 20 20 20 20 20 57 41  | BECOMES.     WA|
00000C50: 54 43 48 49 4E 47 20 41  41 4E 44 20 52 45 4D 45  |TCHING AAND REME|
00000C60: 4D 42 45 52 49 4E 47 20  57 48 41 54 20 54 48 45  |MBERING WHAT THE|
00000C70: 20 4F 54 48 45 52 20 D3  50 59 20 44 4F 45 53 20  | OTHER .PY DOES |
00000C80: 57 48 49 4C 45 20 59 4F  55 20 47 4F 20 41 42 4F  |WHILE YOU GO ABO|
00000C90: 55 54 20 59 4F 55 52 0D  20 20 20 20 20 42 55 53  |UT YOUR.     BUS|
00000CA0: 49 4E 45 53 53 2E 20 D3  49 4D 55 4C 50 4C 41 59  |INESS. .IMULPLAY|
00000CB0: 20 41 4C 4C 4F 57 53 20  50 4C 41 59 45 52 53 20  | ALLOWS PLAYERS |
00000CC0: 54 4F 20 45 4E 47 41 47  45 20 49 4E 20 43 4C 55  |TO ENGAGE IN CLU|
00000CD0: 42 20 54 4F 20 43 4C 55  42 20 43 4F 4D 42 41 54  |B TO CLUB COMBAT|
00000CE0: 2C 20 50 4C 41 43 45 0D  20 20 20 20 20 42 4F 4F  |, PLACE.     BOO|
00000CF0: 42 59 20 54 52 41 50 53  2C 20 43 48 41 53 45 20  |BY TRAPS, CHASE |
00000D00: 45 41 43 48 20 4F 54 48  45 52 20 41 4E 44 20 47  |EACH OTHER AND G|
00000D10: 45 4E 45 52 41 4C 4C 59  20 47 45 54 20 49 4E 20  |ENERALLY GET IN |
00000D20: 54 48 45 20 57 41 59 2E  0D 0D 20 20 20 20 20 20  |THE WAY...      |
00000D30: C8 41 4E 44 20 54 4F 20  C8 41 4E 44 20 C3 4F 4D  |.AND TO .AND .OM|
00000D40: 42 41 54 20 2D 20 D4 48  45 20 43 4F 4D 42 41 54  |BAT - .HE COMBAT|
00000D50: 20 4D 4F 44 45 20 45 58  49 53 54 53 20 4F 4E 4C  | MODE EXISTS ONL|
00000D60: 59 20 57 48 45 4E 20 42  4F 54 48 20 D3 50 49 45  |Y WHEN BOTH .PIE|
00000D70: 53 20 41 52 45 20 49 4E  0D 20 20 20 20 20 54 48  |S ARE IN.     TH|
00000D80: 45 20 53 41 4D 45 20 52  4F 4F 4D 2E 20 D3 49 4D  |E SAME ROOM. .IM|
00000D90: 55 4C 56 49 53 49 4F 4E  20 45 4E 44 53 2C 20 41  |ULVISION ENDS, A|
00000DA0: 4E 44 20 54 48 45 20 D3  50 59 20 54 48 41 54 20  |ND THE .PY THAT |
00000DB0: 45 4E 54 45 52 45 44 20  54 48 45 20 43 4F 4D 4D  |ENTERED THE COMM|
00000DC0: 4F 4E 20 52 4F 4F 4D 0D  20 20 20 20 20 41 50 50  |ON ROOM.     APP|
00000DD0: 45 41 52 53 20 4F 4E 20  54 48 45 20 53 41 4D 45  |EARS ON THE SAME|
00000DE0: 20 53 43 52 45 45 4E 20  41 53 20 54 48 45 20 D3  | SCREEN AS THE .|
00000DF0: 50 59 20 54 48 41 54 20  57 41 53 20 41 4C 52 45  |PY THAT WAS ALRE|
00000E00: 41 44 59 20 54 48 45 52  45 2E 20 C2 4F 54 48 20  |ADY THERE. .OTH |
00000E10: D3 50 49 45 53 0D 20 20  20 20 20 48 41 56 45 20  |.PIES.     HAVE |
00000E20: 54 48 45 20 4F 50 54 49  4F 4E 53 20 4F 46 20 41  |THE OPTIONS OF A|
00000E30: 54 54 41 43 4B 49 4E 47  2C 20 4C 45 41 56 49 4E  |TTACKING, LEAVIN|
00000E40: 47 2C 20 4F 52 20 41 56  4F 49 44 49 4E 47 20 54  |G, OR AVOIDING T|
00000E50: 48 45 20 4F 54 48 45 52  20 D3 50 59 2E 0D 0D 20  |HE OTHER .PY... |
00000E60: 20 20 20 20 20 C9 4E 20  54 48 45 20 43 4F 4D 42  |     .N THE COMB|
00000E70: 41 54 20 4D 4F 44 45 2C  20 D3 4F 54 20 53 45 41  |AT MODE, .OT SEA|
00000E80: 52 43 48 20 4F 42 4A 45  43 54 20 53 2C 20 4F 52  |RCH OBJECT S, OR|
00000E90: 20 55 53 45 20 54 48 45  20 D4 D2 C1 D0 D5 CC C1  | USE THE .......|
00000EA0: D4 CF D2 20 28 53 49 58  20 49 43 4F 4E 53 0D 20  |... (SIX ICONS. |
00000EB0: 20 20 20 20 4F 4E 20 54  48 45 20 52 49 47 48 54  |    ON THE RIGHT|
00000EC0: 20 48 41 4E 44 20 53 49  44 45 20 4F 46 20 54 48  | HAND SIDE OF TH|
00000ED0: 45 20 53 43 52 45 45 4E  20 29 20 C4 4F 4F 52 53  |E SCREEN ) .OORS|
00000EE0: 2C 20 48 4F 57 45 56 45  52 2C 20 53 54 49 4C 4C  |, HOWEVER, STILL|
00000EF0: 20 57 4F 52 4B 2C 20 41  41 4E 44 20 53 4F 0D 20  | WORK, AAND SO. |
00000F00: 20 20 20 20 44 4F 20 41  4E 59 20 54 52 41 50 53  |    DO ANY TRAPS|
00000F10: 20 54 48 41 54 20 4D 49  47 48 54 20 42 45 20 43  | THAT MIGHT BE C|
00000F20: 4F 4E 4E 45 43 20 54 45  44 20 54 4F 20 54 48 45  |ONNEC TED TO THE|
00000F30: 4D 2E 20 C9 46 20 D3 50  49 45 53 20 41 52 45 20  |M. .F .PIES ARE |
00000F40: 4E 4F 54 20 57 49 54 48  49 4E 0D 20 20 20 20 20  |NOT WITHIN.     |
00000F50: 52 41 4E 47 45 20 4F 46  20 41 4E 59 20 4F 42 4A  |RANGE OF ANY OBJ|
00000F60: 45 43 54 20 57 48 45 4E  20 50 55 53 48 49 4E 47  |ECT WHEN PUSHING|
00000F70: 20 54 48 45 20 CA 4F 59  53 54 49 43 4B 20 C2 55  | THE .OYSTICK .U|
00000F80: 54 54 4F 4E 2C 20 54 48  45 59 20 57 49 4C 4C 20  |TTON, THEY WILL |
00000F90: 57 49 45 4C 44 0D 20 20  20 20 20 43 4C 55 42 53  |WIELD.     CLUBS|
00000FA0: 20 57 49 54 48 20 57 48  49 43 48 20 54 48 45 59  | WITH WHICH THEY|
00000FB0: 20 43 41 4E 20 48 49 54  20 54 48 45 20 4F 54 48  | CAN HIT THE OTH|
00000FC0: 45 52 20 D3 50 59 20 4F  4E 20 54 48 45 20 48 45  |ER .PY ON THE HE|
00000FD0: 41 44 20 4F 52 20 4A 41  42 20 48 49 4D 20 49 4E  |AD OR JAB HIM IN|
00000FE0: 20 54 48 45 0D 20 20 20  20 20 53 54 4F 4D 41 43  | THE.     STOMAC|
00000FF0: 48 2E 20 D4 4F 20 53 4D  41 53 48 20 48 49 4D 20  |H. .O SMASH HIM |
00001000: 4F 4E 20 54 48 45 20 48  45 41 44 2C 20 54 48 45  |ON THE HEAD, THE|
00001010: 20 42 55 54 54 4F 4E 20  49 53 20 48 45 4C 44 20  | BUTTON IS HELD |
00001020: 44 4F 57 4E 20 57 48 49  4C 45 20 54 48 45 0D 20  |DOWN WHILE THE. |
00001030: 20 20 20 20 CA 4F 59 53  54 49 43 4B 20 49 53 20  |    .OYSTICK IS |
00001040: 4D 4F 56 45 44 20 46 52  4F 4D 20 54 48 45 20 D5  |MOVED FROM THE .|
00001050: 50 20 50 4F 53 49 54 49  4F 4E 20 54 4F 20 54 48  |P POSITION TO TH|
00001060: 45 20 C4 4F 57 4E 20 50  4F 53 49 54 49 4F 4E 20  |E .OWN POSITION |
00001070: 28 53 57 49 4E 47 20 54  48 45 0D 20 20 20 20 20  |(SWING THE.     |
00001080: 43 4C 55 42 20 44 4F 57  4E 57 41 52 44 29 2E 20  |CLUB DOWNWARD). |
00001090: D4 4F 20 4A 41 42 2C 20  4D 4F 56 45 20 54 48 45  |.O JAB, MOVE THE|
000010A0: 20 CA 4F 59 53 54 49 43  4B 20 46 52 4F 4D 20 4C  | .OYSTICK FROM L|
000010B0: 45 46 54 20 54 4F 20 52  49 47 48 54 20 28 4F 52  |EFT TO RIGHT (OR|
000010C0: 20 52 49 47 48 54 20 54  4F 0D 20 20 20 20 20 4C  | RIGHT TO.     L|
000010D0: 45 46 54 2C 20 44 45 50  45 4E 44 49 4E 47 20 4F  |EFT, DEPENDING O|
000010E0: 4E 20 57 48 49 43 48 20  57 41 59 20 54 48 45 20  |N WHICH WAY THE |
000010F0: D3 50 59 20 49 53 53 20  46 41 43 49 4E 47 29 2E  |.PY ISS FACING).|
00001100: 20 D7 48 45 4E 20 54 48  45 20 CA 4F 59 53 54 49  | .HEN THE .OYSTI|
00001110: 43 4B 20 C2 55 54 54 4F  4E 0D 20 20 20 20 20 49  |CK .UTTON.     I|
00001120: 53 20 46 49 52 53 54 20  50 55 53 48 45 44 20 44  |S FIRST PUSHED D|
00001130: 4F 57 4E 2C 20 54 48 45  20 D3 50 59 20 57 49 4C  |OWN, THE .PY WIL|
00001140: 4C 20 41 55 54 4F 4D 41  54 49 43 41 4C 4C 59 20  |L AUTOMATICALLY |
00001150: 46 41 43 45 20 48 49 53  20 4F 50 50 4F 4E 45 4E  |FACE HIS OPPONEN|
00001160: 54 2C 0D 20 20 20 20 20  52 45 47 41 52 44 4C 45  |T,.     REGARDLE|
00001170: 53 53 20 4F 46 20 57 48  49 43 48 20 57 41 59 20  |SS OF WHICH WAY |
00001180: 48 45 20 57 41 53 20 46  41 43 49 4E 47 20 4F 52  |HE WAS FACING OR|
00001190: 20 4D 4F 56 49 4E 47 2E  20 D4 4F 20 4D 4F 56 45  | MOVING. .O MOVE|
000011A0: 20 59 4F 55 52 20 D3 50  59 20 44 55 52 49 4E 47  | YOUR .PY DURING|
000011B0: 0D 20 20 20 20 20 43 4F  4D 42 41 54 2C 20 52 45  |.     COMBAT, RE|
000011C0: 4C 45 41 53 45 20 54 48  45 20 42 55 54 54 4F 4E  |LEASE THE BUTTON|
000011D0: 20 41 4E 44 20 4D 4F 56  45 20 41 53 20 4E 4F 52  | AND MOVE AS NOR|
000011E0: 4D 41 0D 20 4C 2E 0D 20  20 20 20 20 20 C8 49 54  |MA. L..      .IT|
000011F0: 54 49 4E 47 20 54 48 45  20 4F 54 48 45 52 20 D3  |TING THE OTHER .|
00001200: 50 59 20 57 45 41 4B 45  4E 53 20 48 49 4D 2C 20  |PY WEAKENS HIM, |
00001210: 41 4E 44 20 41 42 4F 55  54 20 37 20 53 4F 4C 49  |AND ABOUT 7 SOLI|
00001220: 44 20 42 4C 4F 57 53 20  41 52 45 20 4E 45 45 44  |D BLOWS ARE NEED|
00001230: 45 44 20 54 4F 0D 20 20  20 20 20 27 CB 49 4C 4C  |ED TO.     '.ILL|
00001240: 27 20 48 49 4D 2E 20 C8  4F 57 45 56 45 52 2C 20  |' HIM. .OWEVER, |
00001250: D3 50 49 45 53 20 57 49  4C 4C 20 52 45 43 4F 56  |.PIES WILL RECOV|
00001260: 45 52 20 53 54 52 45 4E  47 54 48 20 4F 56 45 52  |ER STRENGTH OVER|
00001270: 20 41 20 50 45 52 49 4F  44 20 4F 46 20 54 49 4D  | A PERIOD OF TIM|
00001280: 45 2E 0D 0D 20 20 20 20  20 2A C9 46 20 41 20 D3  |E...     *.F A .|
00001290: 50 59 20 49 53 20 43 41  52 52 59 49 4E 47 20 41  |PY IS CARRYING A|
000012A0: 4E 59 54 48 49 4E 47 20  57 48 45 4E 20 48 45 20  |NYTHING WHEN HE |
000012B0: 45 4E 54 45 52 53 20 41  20 43 4F 4D 4D 4F 4E 20  |ENTERS A COMMON |
000012C0: 52 4F 4F 4D 2C 20 54 48  45 20 4F 42 4A 45 43 54  |ROOM, THE OBJECT|
000012D0: 0D 20 20 20 20 20 49 53  20 4C 4F 53 54 20 4F 52  |.     IS LOST OR|
000012E0: 20 48 49 44 44 45 4E 20  49 4E 20 54 48 45 20 43  | HIDDEN IN THE C|
000012F0: 4F 4D 4D 4F 4E 20 52 4F  4F 4D 2C 20 44 45 50 45  |OMMON ROOM, DEPE|
00001300: 4E 44 49 4E 47 20 4F 4E  20 54 48 45 20 54 59 50  |NDING ON THE TYP|
00001310: 45 20 4F 46 20 4F 42 4A  45 43 54 2E 0D 20 20 20  |E OF OBJECT..   |
00001320: 20 20 D4 52 41 50 53 20  41 4E 44 20 52 45 4D 45  |  .RAPS AND REME|
00001330: 44 49 45 53 20 41 52 45  20 4C 4F 53 54 2C 20 57  |DIES ARE LOST, W|
00001340: 48 49 4C 45 20 49 4E 56  45 4E 54 4F 52 59 20 49  |HILE INVENTORY I|
00001350: 54 45 4D 53 20 41 4E 44  20 54 48 45 20 42 52 49  |TEMS AND THE BRI|
00001360: 45 46 43 41 53 45 20 41  52 45 0D 20 20 20 20 20  |EFCASE ARE.     |
00001370: 48 49 44 44 45 4E 20 53  4F 4D 45 57 48 45 52 45  |HIDDEN SOMEWHERE|
00001380: 20 49 4E 20 54 48 45 20  52 4F 4F 4D 2E 20 D4 48  | IN THE ROOM. .H|
00001390: 45 20 57 49 4E 4E 45 52  20 4F 46 20 54 48 45 20  |E WINNER OF THE |
000013A0: 43 4F 4D 42 41 54 20 53  45 51 55 45 4E 43 45 20  |COMBAT SEQUENCE |
000013B0: 43 41 4E 20 53 45 41 52  43 48 0D 20 20 20 20 20  |CAN SEARCH.     |
000013C0: 54 48 45 20 4F 42 4A 45  43 54 20 4F 4F 4F 4F 4F  |THE OBJECT OOOOO|
000013D0: 55 55 55 54 2C 20 41 4E  44 20 45 49 54 48 45 52  |UUUT, AND EITHER|
000013E0: 20 52 45 47 41 49 4E 20  4F 52 20 47 41 49 4E 20  | REGAIN OR GAIN |
000013F0: 50 4F 53 53 45 53 53 49  4F 4E 0D 20 2E 0D 20 20  |POSSESSION. ..  |
00001400: 20 20 20 20 CE CF D4 C5  3B 20 C1 54 20 54 48 45  |    ....; .T THE|
00001410: 20 42 45 47 49 4E 4E 49  4E 47 20 4F 46 20 45 41  | BEGINNING OF EA|
00001420: 43 48 20 4E 45 57 20 47  41 4D 45 2C 20 42 4F 54  |CH NEW GAME, BOT|
00001430: 48 20 D3 50 49 45 53 20  57 49 4C 4C 20 53 54 41  |H .PIES WILL STA|
00001440: 52 54 20 4F 55 54 20 49  4E 20 54 48 45 0D 20 20  |RT OUT IN THE.  |
00001450: 20 20 20 53 41 4D 45 20  52 4F 4F 4D 20 4F 4E 4C  |   SAME ROOM ONL|
00001460: 59 20 41 20 46 45 57 20  53 54 45 50 53 20 46 52  |Y A FEW STEPS FR|
00001470: 4F 4D 20 45 41 43 48 20  4F 54 48 45 52 2E 20 D3  |OM EACH OTHER. .|
00001480: 4F 2C 20 44 4F 4E 27 54  20 42 45 43 4F 4D 45 20  |O, DON'T BECOME |
00001490: 54 48 45 20 56 49 43 54  49 4D 20 4F 46 0D 20 20  |THE VICTIM OF.  |
000014A0: 20 20 20 D3 C1 D0 2D 4F  54 41 47 45 2E 2E 2E 4B  |   ...-OTAGE...K|
000014B0: 45 45 50 20 59 4F 55 52  20 47 55 41 52 44 20 55  |EEP YOUR GUARD U|
000014C0: 50 2E 0D 0D 20 20 20 20  20 20 D4 C9 CD C5 20 2D  |P...      .... -|
000014D0: 20 C2 4F 54 48 20 50 4C  41 59 45 52 53 20 53 54  | .OTH PLAYERS ST|
000014E0: 41 52 54 20 57 49 54 48  20 45 51 55 41 4C 20 54  |ART WITH EQUAL T|
000014F0: 49 4D 45 20 54 4F 20 54  52 41 56 45 4C 20 54 48  |IME TO TRAVEL TH|
00001500: 45 20 4D 41 5A 45 2C 20  43 4F 4C 4C 45 43 54 0D  |E MAZE, COLLECT.|
00001510: 20 20 20 20 20 52 45 51  55 49 52 45 44 20 4F 42  |     REQUIRED OB|
00001520: 4A 45 43 54 53 2C 20 53  45 41 52 43 48 20 46 4F  |JECTS, SEARCH FO|
00001530: 52 20 54 48 45 20 42 52  49 45 46 43 41 53 45 20  |R THE BRIEFCASE |
00001540: 41 4E 44 20 45 58 49 54  20 54 48 45 20 45 4D 42  |AND EXIT THE EMB|
00001550: 41 53 53 59 20 42 45 46  4F 52 45 0D 20 20 20 20  |ASSY BEFORE.    |
00001560: 20 54 48 45 49 52 20 50  4C 41 4E 45 20 54 41 4B  | THEIR PLANE TAK|
00001570: 45 53 20 4F 46 46 2E 20  C8 4F 57 45 56 45 52 2C  |ES OFF. .OWEVER,|
00001580: 20 54 48 45 52 45 20 41  52 45 20 53 45 56 45 52  | THERE ARE SEVER|
00001590: 41 4C 20 54 49 4D 45 20  50 45 4E 41 4C 54 49 45  |AL TIME PENALTIE|
000015A0: 53 2E 20 D9 4F 55 20 4C  4F 53 45 0D 20 20 20 20  |S. .OU LOSE.    |
000015B0: 20 54 49 4D 45 20 57 48  45 4E 20 59 4F 55 20 53  | TIME WHEN YOU S|
000015C0: 45 54 20 41 20 42 4F 4F  42 59 2D 54 52 41 50 2E  |ET A BOOBY-TRAP.|
000015D0: 20 D7 48 45 4E 20 53 45  54 54 49 4E 47 20 41 20  | .HEN SETTING A |
000015E0: 54 52 41 50 2C 20 59 4F  55 20 57 49 4C 4C 20 48  |TRAP, YOU WILL H|
000015F0: 45 41 52 0D 20 20 20 20  20 53 45 56 45 52 41 4C  |EAR.     SEVERAL|
00001600: 20 42 45 45 50 53 2E 20  D4 48 49 53 20 57 49 4C  | BEEPS. .HIS WIL|
00001610: 4C 20 54 45 4C 4C 20 59  4F 55 20 54 48 41 54 20  |L TELL YOU THAT |
00001620: 54 48 45 20 54 52 41 50  20 57 41 53 20 50 52 4F  |THE TRAP WAS PRO|
00001630: 50 45 52 4C 59 20 53 45  54 20 41 4E 44 20 49 54  |PERLY SET AND IT|
00001640: 0D 20 20 20 20 20 52 45  4D 49 4E 44 53 20 59 4F  |.     REMINDS YO|
00001650: 55 20 54 4F 20 57 41 54  43 48 20 59 4F 55 52 20  |U TO WATCH YOUR |
00001660: D4 52 41 50 55 4C 41 54  4F 52 2C 20 57 48 49 43  |.RAPULATOR, WHIC|
00001670: 48 20 57 49 4C 4C 20 42  45 20 44 45 44 55 43 54  |H WILL BE DEDUCT|
00001680: 49 4F 4E 20 54 48 45 0D  20 20 20 20 20 41 50 50  |ION THE.     APP|
00001690: 52 4F 50 52 49 41 54 45  20 54 49 4D 45 2E 0D 0D  |ROPRIATE TIME...|
000016A0: 20 20 20 20 20 20 C8 4F  57 45 56 45 52 2C 20 49  |      .OWEVER, I|
000016B0: 46 20 59 4F 55 20 41 52  45 20 54 48 45 20 56 49  |F YOU ARE THE VI|
000016C0: 43 54 49 4D 20 4F 46 20  41 20 42 4F 4F 42 59 2D  |CTIM OF A BOOBY-|
000016D0: 54 52 41 50 20 4F 52 20  54 48 45 20 4C 4F 53 45  |TRAP OR THE LOSE|
000016E0: 52 20 49 4E 20 48 41 4E  44 2D 54 4F 0D 20 20 20  |R IN HAND-TO.   |
000016F0: 20 20 2D 48 41 4E 44 20  43 4F 4D 42 41 54 20 54  |  -HAND COMBAT T|
00001700: 48 45 20 43 4C 4F 43 4B  20 57 49 4C 4C 20 43 4F  |HE CLOCK WILL CO|
00001710: 4E 54 49 4E 55 45 20 54  4F 20 43 4F 55 4E 54 20  |NTINUE TO COUNT |
00001720: 44 4F 57 4E 20 45 56 45  4E 20 54 48 4F 55 47 48  |DOWN EVEN THOUGH|
00001730: 20 59 4F 55 20 41 52 45  0D 20 20 20 20 20 27 55  | YOU ARE.     'U|
00001740: 4E 43 4F 4E 53 43 49 4F  55 53 27 2E 20 D4 48 45  |NCONSCIOUS'. .HE|
00001750: 53 45 20 4C 4F 53 53 45  53 20 4F 46 20 54 49 4D  |SE LOSSES OF TIM|
00001760: 45 20 43 41 4E 20 4E 45  56 45 52 20 42 45 20 52  |E CAN NEVER BE R|
00001770: 45 47 41 49 4E 45 44 2E  20 D7 48 45 4E 20 54 49  |EGAINED. .HEN TI|
00001780: 4D 45 20 49 53 0D 20 20  20 20 20 41 42 4F 55 54  |ME IS.     ABOUT|
00001790: 20 54 4F 20 52 55 4E 20  4F 55 54 20 54 48 45 20  | TO RUN OUT THE |
000017A0: 52 45 44 20 42 55 54 54  4F 4E 20 4F 4E 20 54 4F  |RED BUTTON ON TO|
000017B0: 50 20 4F 46 20 54 48 45  20 D4 D2 C1 D0 D5 CC C1  |P OF THE .......|
000017C0: D4 CF D2 A0 57 49 4C 4C  20 46 4C 41 53 48 20 41  |....WILL FLASH A|
000017D0: 4E 44 0D 20 20 20 20 20  53 4F 55 4E 44 20 49 54  |ND.     SOUND IT|
000017E0: 27 53 20 57 41 52 4E 49  4E 47 2E 0D 0D 20 20 20  |'S WARNING...   |
000017F0: 20 20 20 C2 4F 54 48 20  50 4C 41 59 45 52 53 20  |   .OTH PLAYERS |
00001800: 43 41 4E 20 4E 45 56 45  52 20 52 55 4E 20 4F 55  |CAN NEVER RUN OU|
00001810: 54 20 4F 46 20 54 49 4D  45 20 41 54 20 54 48 45  |T OF TIME AT THE|
00001820: 20 53 41 4D 45 20 54 49  4D 45 2E 20 D4 48 45 52  | SAME TIME. .HER|
00001830: 45 46 4F 52 45 2C 20 4F  4E 45 0D 20 20 20 20 20  |EFORE, ONE.     |
00001840: 50 4C 41 59 45 52 20 57  49 4C 4C 20 4F 55 54 4C  |PLAYER WILL OUTL|
00001850: 49 56 45 20 54 48 45 20  4F 54 48 45 52 2E 20 D4  |IVE THE OTHER. .|
00001860: 48 45 20 53 55 52 56 49  56 49 4E 47 20 50 4C 41  |HE SURVIVING PLA|
00001870: 59 45 52 20 57 49 4C 4C  20 43 4F 4E 54 49 4E 55  |YER WILL CONTINU|
00001880: 45 20 48 49 53 0D 20 20  20 20 20 53 45 41 52 43  |E HIS.     SEARC|
00001890: 48 20 46 4F 52 20 54 48  45 20 42 52 49 45 46 43  |H FOR THE BRIEFC|
000018A0: 41 53 45 2C 20 52 45 51  55 49 52 45 44 20 4F 42  |ASE, REQUIRED OB|
000018B0: 4A 45 43 54 53 20 41 4E  44 20 54 48 45 20 45 58  |JECTS AND THE EX|
000018C0: 49 54 2E 20 C9 46 20 59  4F 55 20 41 52 45 0D 20  |IT. .F YOU ARE. |
000018D0: 20 20 20 20 50 4C 41 59  49 4E 47 20 41 47 41 49  |    PLAYING AGAI|
000018E0: 4E 53 54 20 54 48 45 20  43 4F 4D 50 55 54 45 52  |NST THE COMPUTER|
000018F0: 20 41 4E 44 20 54 48 45  20 43 4F 4D 50 55 54 45  | AND THE COMPUTE|
00001900: 52 20 48 41 53 53 20 54  49 4D 45 20 52 45 4D 41  |R HASS TIME REMA|
00001910: 49 4E 49 4E 47 2C 20 59  4F 55 20 43 41 4E 0D 20  |INING, YOU CAN. |
00001920: 20 20 20 20 41 42 4F 52  54 20 54 48 45 20 4D 49  |    ABORT THE MI|
00001930: 53 53 49 4F 4E 20 42 59  20 50 52 45 53 53 49 4E  |SSION BY PRESSIN|
00001940: 47 20 28 46 35 29 20 4B  45 59 2E 20 C5 56 45 4E  |G (F5) KEY. .VEN|
00001950: 20 41 46 54 45 52 20 59  4F 55 52 20 D3 50 59 27  | AFTER YOUR .PY'|
00001960: 53 20 44 45 4D 49 53 45  2C 20 54 48 45 0D 20 20  |S DEMISE, THE.  |
00001970: 20 20 20 54 52 41 50 53  20 48 45 20 48 41 53 20  |   TRAPS HE HAS |
00001980: 53 45 54 20 52 45 4D 41  49 4E 2E 20 D4 48 45 20  |SET REMAIN. .HE |
00001990: 47 41 4D 45 20 49 53 20  42 59 20 4E 4F 20 4D 45  |GAME IS BY NO ME|
000019A0: 41 4E 53 20 4F 56 45 52  20 4A 55 53 54 20 42 45  |ANS OVER JUST BE|
000019B0: 43 41 55 53 45 20 4F 4E  45 0D 20 20 20 20 20 50  |CAUSE ONE.     P|
000019C0: 4C 41 59 45 52 27 53 20  54 49 4D 45 20 48 41 53  |LAYER'S TIME HAS|
000019D0: 20 52 55 4E 20 4F 55 54  2E 0D 0D 20 20 20 20 20  | RUN OUT...     |
000019E0: 20 D4 4F 20 53 54 4F 50  20 54 48 45 20 47 41 4D  | .O STOP THE GAM|
000019F0: 45 20 4F 52 20 50 41 55  53 45 2C 20 50 52 45 53  |E OR PAUSE, PRES|
00001A00: 53 20 54 48 45 20 D2 D5  CE 2F D3 D4 CF D0 20 4B  |S THE .../.... K|
00001A10: 45 59 2E 0D 0D 20 20 20  20 20 20 C2 CF CF C2 D9  |EY...      .....|
00001A20: 2D D4 D2 C1 D0 D3 20 2D  20 C1 53 20 50 4C 41 59  |-..... - .S PLAY|
00001A30: 45 52 53 20 4D 4F 56 45  20 54 48 52 4F 55 47 48  |ERS MOVE THROUGH|
00001A40: 20 54 48 45 20 4D 41 5A  45 20 4F 46 20 52 4F 4F  | THE MAZE OF ROO|
00001A50: 4D 53 2C 20 54 48 45 59  20 4D 41 59 20 53 45 4C  |MS, THEY MAY SEL|
00001A60: 45 43 54 0D 20 20 20 20  20 41 4E 59 20 4F 46 20  |ECT.     ANY OF |
00001A70: 54 48 45 20 46 49 56 45  20 42 4F 4F 42 59 2D 54  |THE FIVE BOOBY-T|
00001A80: 52 41 50 53 2E 20 D4 48  45 20 42 4F 4F 42 59 2D  |RAPS. .HE BOOBY-|
00001A90: 54 52 41 50 20 41 52 53  45 4E 41 4C 20 43 4F 4E  |TRAP ARSENAL CON|
00001AA0: 54 41 49 4E 53 3A 20 42  4F 4D 42 53 2C 0D 20 20  |TAINS: BOMBS,.  |
00001AB0: 20 20 20 53 50 52 49 4E  47 53 2C 20 42 55 43 4B  |   SPRINGS, BUCK|
00001AC0: 45 54 53 20 4F 46 20 57  41 54 45 52 2C 20 47 55  |ETS OF WATER, GU|
00001AD0: 4E 53 20 57 49 54 48 20  D3 54 52 49 4E 47 53 20  |NS WITH .TRINGS |
00001AE0: 54 49 45 44 20 54 4F 20  54 48 45 20 54 52 49 47  |TIED TO THE TRIG|
00001AF0: 47 45 52 53 20 41 4E 44  20 54 49 4D 45 0D 20 20  |GERS AND TIME.  |
00001B00: 20 20 20 42 4F 4D 42 53  2E 20 D4 48 45 20 54 49  |   BOMBS. .HE TI|
00001B10: 4D 45 20 42 4F 4D 42 20  4E 45 45 44 4E 27 54 20  |ME BOMB NEEDN'T |
00001B20: 42 45 20 48 49 44 44 45  4E 2E 20 C9 4E 20 46 41  |BE HIDDEN. .N FA|
00001B30: 43 54 2C 20 49 54 20 49  53 20 41 43 54 49 56 41  |CT, IT IS ACTIVA|
00001B40: 54 45 44 0D 20 20 20 20  20 49 4D 4D 45 44 49 41  |TED.     IMMEDIA|
00001B50: 54 45 4C 59 20 41 4E 44  20 49 53 20 54 48 45 20  |TELY AND IS THE |
00001B60: 4F 4E 4C 59 20 42 4F 42  42 59 2D 54 52 41 50 20  |ONLY BOBBY-TRAP |
00001B70: 54 48 41 54 20 43 41 4E  4E 4F 54 20 42 45 20 43  |THAT CANNOT BE C|
00001B80: 41 52 52 49 45 44 20 4F  52 20 4E 45 55 54 52 41  |ARRIED OR NEUTRA|
00001B90: 4C 2D 0D 20 20 20 20 20  49 5A 45 44 21 20 D4 48  |L-.     IZED! .H|
00001BA0: 45 20 C7 55 4E 20 57 49  54 48 20 41 20 D3 54 52  |E .UN WITH A .TR|
00001BB0: 49 4E 47 20 41 41 4E 44  20 54 48 45 20 C2 55 43  |ING AAND THE .UC|
00001BC0: 4B 45 54 20 4F 46 20 D7  41 54 45 52 20 43 41 4E  |KET OF .ATER CAN|
00001BD0: 20 4F 4E 4C 59 20 42 45  20 41 54 54 41 43 48 45  | ONLY BE ATTACHE|
00001BE0: 44 0D 20 20 20 20 20 54  4F 20 41 20 43 4C 4F 53  |D.     TO A CLOS|
00001BF0: 45 44 20 44 4F 4F 52 2E  20 C1 4C 4C 20 4F 54 48  |ED DOOR. .LL OTH|
00001C00: 45 52 20 54 52 41 50 53  20 4D 41 59 20 42 45 20  |ER TRAPS MAY BE |
00001C10: 50 4C 41 43 45 44 20 42  45 48 49 4E 44 20 4F 4F  |PLACED BEHIND OO|
00001C20: 52 20 49 4E 20 41 4E 59  54 48 49 4E 47 0D 20 20  |R IN ANYTHING.  |
00001C30: 20 20 20 46 4F 55 4E 44  20 49 4E 20 41 4E 59 20  |   FOUND IN ANY |
00001C40: 52 4F 4F 4D 2E 20 D3 50  49 45 53 20 43 41 4E 20  |ROOM. .PIES CAN |
00001C50: 43 41 52 52 59 20 54 52  41 50 53 20 49 4E 20 41  |CARRY TRAPS IN A|
00001C60: 4E 44 20 4F 55 54 20 4F  46 20 52 4F 4F 4D 53 2C  |ND OUT OF ROOMS,|
00001C70: 20 50 4C 41 43 49 4E 47  0D 20 20 20 20 20 54 48  | PLACING.     TH|
00001C80: 45 4D 20 57 48 45 52 45  20 54 48 45 59 20 57 49  |EM WHERE THEY WI|
00001C90: 53 48 20 57 48 45 4E 20  54 48 45 59 20 41 52 45  |SH WHEN THEY ARE|
00001CA0: 20 52 45 41 44 59 2E 20  C2 4F 4F 42 59 2D 54 52  | READY. .OOBY-TR|
00001CB0: 41 50 20 53 20 41 52 45  20 44 45 50 49 43 54 45  |AP S ARE DEPICTE|
00001CC0: 44 20 49 4E 0D 20 20 20  20 20 42 4C 41 43 4B 2C  |D IN.     BLACK,|
00001CD0: 20 57 48 49 4C 45 20 54  48 45 20 52 45 4D 45 44  | WHILE THE REMED|
00001CE0: 49 45 53 20 41 52 45 20  53 48 4F 57 4E 20 49 4E  |IES ARE SHOWN IN|
00001CF0: 20 43 4F 4C 4F 52 2E 0D  0D 20 20 20 20 20 20 20  | COLOR...       |
00001D00: 20 20 20 20 20 20 20 20  20 20 20 20 20 20 20 20  |                |
00001D10: 20 20 20 20 20 20 D4 4F  20 D0 CC C1 C3 C5 A0 C1  |      .O .......|
00001D20: CE C4 20 D3 C5 D4 20 C1  20 D4 D2 C1 D0 0D 0D 20  |.. ... . ...... |
00001D30: 20 20 20 20 31 2E 20 D0  52 45 53 53 20 54 48 45  |    1. .RESS THE|
00001D40: 20 CA 4F 59 53 54 49 43  4B 20 42 55 54 54 4F 4E  | .OYSTICK BUTTON|
00001D50: 2E 2E 2E D4 20 D7 C9 C3  C5 21 20 D9 4F 55 20 48  |.... ....! .OU H|
00001D60: 41 56 45 20 4A 55 53 54  20 41 43 43 45 53 53 45  |AVE JUST ACCESSE|
00001D70: 44 20 54 48 45 0D 20 20  20 20 20 D4 52 41 50 55  |D THE.     .RAPU|
00001D80: 4C 41 54 4F 52 2E 20 CF  42 53 45 52 56 45 20 54  |LATOR. .BSERVE T|
00001D90: 48 45 20 4C 41 52 47 45  20 41 52 52 4F 57 2E 0D  |HE LARGE ARROW..|
00001DA0: 20 20 20 20 20 32 2E 20  CD 4F 56 45 20 54 48 45  |     2. .OVE THE|
00001DB0: 20 4C 41 52 47 45 20 41  52 52 4F 57 20 41 42 4F  | LARGE ARROW ABO|
00001DC0: 55 54 20 54 48 45 20 D4  52 41 50 55 4C 41 54 4F  |UT THE .RAPULATO|
00001DD0: 52 20 55 53 49 4E 47 20  54 48 45 20 CA 4F 59 53  |R USING THE .OYS|
00001DE0: 54 49 43 4B 20 4F 52 0D  20 20 20 20 20 CB 45 59  |TICK OR.     .EY|
00001DF0: 42 4F 41 52 44 20 41 52  52 4F 57 53 2E 0D 20 20  |BOARD ARROWS..  |
00001E00: 20 20 20 33 2E 20 D0 4F  53 49 54 49 4F 4E 20 54  |   3. .OSITION T|
00001E10: 48 45 20 41 52 52 4F 57  20 4F 56 45 52 20 54 48  |HE ARROW OVER TH|
00001E20: 45 20 42 4F 4F 42 59 2D  54 52 41 50 20 4F 46 20  |E BOOBY-TRAP OF |
00001E30: 59 4F 55 52 20 43 48 4F  49 43 45 2E 0D 20 20 20  |YOUR CHOICE..   |
00001E40: 20 20 34 2E 20 D0 52 45  53 53 20 54 48 45 20 CA  |  4. .RESS THE .|
00001E50: 4F 59 53 54 49 43 4B 20  4F 52 20 49 46 20 59 4F  |OYSTICK OR IF YO|
00001E60: 55 20 41 52 45 20 55 53  49 4E 47 20 54 48 45 20  |U ARE USING THE |
00001E70: 4B 45 59 42 4F 41 52 44  3B 20 54 48 45 20 D3 50  |KEYBOARD; THE .P|
00001E80: 41 43 45 42 41 52 2E 20  D4 48 45 0D 20 20 20 20  |ACEBAR. .HE.    |
00001E90: 20 42 4F 4F 42 59 2D 54  52 41 50 20 49 53 20 4E  | BOOBY-TRAP IS N|
00001EA0: 4F 57 20 48 45 4C 44 20  42 59 20 59 4F 55 52 20  |OW HELD BY YOUR |
00001EB0: D3 50 59 2E 0D 20 20 20  20 20 35 2E 20 D0 4F 53  |.PY..     5. .OS|
00001EC0: 49 54 49 4F 4E 20 54 48  45 20 D3 D0 D9 20 49 4E  |ITION THE ... IN|
00001ED0: 20 46 52 4F 4E 54 20 4F  46 20 54 48 45 20 48 49  | FRONT OF THE HI|
00001EE0: 44 49 4E 47 20 50 4C 41  43 45 20 59 4F 55 20 48  |DING PLACE YOU H|
00001EF0: 41 56 45 20 53 45 4C 45  43 54 45 44 2E 0D 20 20  |AVE SELECTED..  |
00001F00: 20 20 20 36 2E 20 D7 41  54 43 48 20 46 4F 52 20  |   6. .ATCH FOR |
00001F10: 41 20 42 52 49 45 46 20  46 4C 41 53 48 20 49 4E  |A BRIEF FLASH IN|
00001F20: 20 59 4F 55 52 20 D3 50  59 27 53 20 52 4F 4F 4D  | YOUR .PY'S ROOM|
00001F30: 2E 20 D4 48 49 53 20 46  4C 41 53 48 20 49 4E 44  |. .HIS FLASH IND|
00001F40: 49 43 41 54 45 53 20 54  48 45 0D 20 20 20 20 20  |ICATES THE.     |
00001F50: 53 50 59 20 49 53 20 50  52 4F 50 45 52 4C 59 20  |SPY IS PROPERLY |
00001F60: 50 4F 53 49 54 49 4F 4E  45 44 2E 0D 20 20 20 20  |POSITIONED..    |
00001F70: 20 37 2E 20 D0 52 45 53  53 20 54 48 45 20 CA 4F  | 7. .RESS THE .O|
00001F80: 59 53 54 49 43 4B 20 D3  50 41 43 45 42 41 52 2E  |YSTICK .PACEBAR.|
00001F90: 20 D4 48 45 20 42 4F 4F  42 59 2D 54 52 41 50 20  | .HE BOOBY-TRAP |
00001FA0: 57 49 4C 4C 20 44 49 53  41 50 45 41 52 20 41 4E  |WILL DISAPEAR AN|
00001FB0: 44 20 59 4F 55 20 57 49  4C 4C 0D 20 20 20 20 20  |D YOU WILL.     |
00001FC0: 48 45 41 52 20 54 48 45  20 53 48 4F 52 54 20 42  |HEAR THE SHORT B|
00001FD0: 45 45 50 53 2E 20 D4 48  45 53 45 20 49 4E 44 49  |EEPS. .HESE INDI|
00001FE0: 43 41 54 45 20 54 48 41  54 20 54 48 45 20 54 52  |CATE THAT THE TR|
00001FF0: 41 50 20 48 41 53 20 42  45 45 4E 20 53 45 54 20  |AP HAS BEEN SET |
00002000: 41 4E 44 20 54 48 41 54  0D 20 20 20 20 20 54 49  |AND THAT.     TI|
00002010: 4D 45 20 49 53 20 42 45  49 4E 47 20 44 45 44 55  |ME IS BEING DEDU|
00002020: 43 54 45 44 20 46 52 4F  4D 20 54 48 45 20 54 49  |CTED FROM THE TI|
00002030: 4D 45 20 52 45 4D 41 49  4E 49 4E 47 20 42 45 46  |ME REMAINING BEF|
00002040: 4F 52 45 20 59 4F 55 52  20 46 4C 49 47 48 54 20  |ORE YOUR FLIGHT |
00002050: 4C 45 41 56 45 53 2E 0D  0D 20 20 20 20 20 2A CE  |LEAVES...     *.|
00002060: CF D4 C5 3A 20 C9 4E 20  54 48 45 20 43 41 53 45  |...: .N THE CASE|
00002070: 20 4F 46 20 54 48 45 20  C7 55 4E 20 57 49 54 48  | OF THE .UN WITH|
00002080: 20 41 20 D3 54 52 49 4E  47 20 54 52 41 50 2C 20  | A .TRING TRAP, |
00002090: 4F 4E 4C 59 20 54 48 45  20 47 55 4E 20 57 49 4C  |ONLY THE GUN WIL|
000020A0: 4C 20 4E 4F 0D 20 20 20  20 20 4C 4F 4E 47 45 52  |L NO.     LONGER|
000020B0: 20 42 45 20 56 49 53 49  42 4C 45 2E 20 C1 53 20  | BE VISIBLE. .S |
000020C0: 59 4F 55 20 4D 4F 56 45  20 59 4F 55 52 20 D3 50  |YOU MOVE YOUR .P|
000020D0: 59 20 41 42 4F 55 54 20  54 48 45 20 52 4F 4F 4D  |Y ABOUT THE ROOM|
000020E0: 20 54 48 45 20 57 49 4C  4C 20 53 54 52 45 54 43  | THE WILL STRETC|
000020F0: 48 0D 20 20 20 20 20 41  4E 44 20 46 4F 4C 4C 4F  |H.     AND FOLLO|
00002100: 57 20 54 48 45 20 D3 50  59 2E 20 D0 4F 53 49 54  |W THE .PY. .OSIT|
00002110: 54 49 4F 20 4E 20 48 49  4D 20 49 4E 20 46 52 4F  |TIO N HIM IN FRO|
00002120: 4E 54 20 4F 46 20 41 20  43 4C 4F 53 45 44 20 44  |NT OF A CLOSED D|
00002130: 4F 4F 52 20 57 41 54 43  48 20 46 4F 52 20 54 48  |OOR WATCH FOR TH|
00002140: 45 0D 20 20 20 20 20 46  4C 41 53 48 2C 20 50 52  |E.     FLASH, PR|
00002150: 45 53 53 20 54 48 45 20  CA 4F 59 53 54 49 43 4B  |ESS THE .OYSTICK|
00002160: 2F D3 50 41 43 45 42 41  52 20 41 4E 44 20 54 48  |/.PACEBAR AND TH|
00002170: 45 20 54 52 41 50 20 49  53 20 53 45 54 2E 0D 0D  |E TRAP IS SET...|
00002180: 20 20 20 20 20 20 CF 4E  43 45 20 41 20 54 52 41  |      .NCE A TRA|
00002190: 50 20 48 41 53 53 20 42  45 45 4E 20 53 45 54 2C  |P HASS BEEN SET,|
000021A0: 20 C5 C9 D4 C8 C5 D2 20  D3 50 59 20 43 41 4E 20  | ...... .PY CAN |
000021B0: 53 45 54 20 49 54 20 4F  46 46 21 20 C1 20 D4 49  |SET IT OFF! . .I|
000021C0: 4D 45 20 C2 4F 4D 42 20  57 49 4C 4C 20 47 4F 0D  |ME .OMB WILL GO.|
000021D0: 20 20 20 20 20 4F 46 46  20 49 4E 20 31 35 20 53  |     OFF IN 15 S|
000021E0: 45 43 4F 4E 44 53 20 4F  4E 43 45 20 53 45 4C 45  |ECONDS ONCE SELE|
000021F0: 43 54 45 44 2E 20 C1 4E  59 20 D3 50 59 28 53 29  |CTED. .NY .PY(S)|
00002200: 20 49 4E 20 54 48 45 20  52 4F 4F 4D 20 41 54 20  | IN THE ROOM AT |
00002210: 54 48 45 20 54 49 4D 45  20 4F 46 0D 20 20 20 20  |THE TIME OF.    |
00002220: 20 44 45 54 4F 4E 41 54  49 4F 4E 20 57 49 4C 4C  | DETONATION WILL|
00002230: 20 42 45 20 5A 41 50 50  45 44 2E 20 D5 4E 4C 49  | BE ZAPPED. .NLI|
00002240: 4B 45 20 4F 54 48 45 52  20 54 52 41 50 53 2C 20  |KE OTHER TRAPS, |
00002250: 54 48 45 20 D4 49 4D 45  20 C2 4F 4D 42 20 49 53  |THE .IME .OMB IS|
00002260: 20 4E 4F 54 20 53 45 54  0D 20 20 20 20 20 4F 46  | NOT SET.     OF|
00002270: 46 20 42 59 20 54 48 45  20 53 45 41 52 43 48 49  |F BY THE SEARCHI|
00002280: 4E 47 20 4F 46 20 54 48  45 20 D3 50 49 45 53 2E  |NG OF THE .PIES.|
00002290: 20 CC 49 53 54 45 4E 20  43 41 52 45 46 55 4C 4C  | .ISTEN CAREFULL|
000022A0: 59 20 46 4F 52 20 54 48  45 4D 2E 20 D4 48 45 59  |Y FOR THEM. .HEY|
000022B0: 20 43 4F 4D 45 20 49 4E  0D 20 20 20 20 20 48 41  | COME IN.     HA|
000022C0: 4E 44 59 20 49 46 20 59  4F 55 20 41 52 45 20 42  |NDY IF YOU ARE B|
000022D0: 45 49 4E 47 20 43 48 41  53 45 44 2E 20 D4 48 45  |EING CHASED. .HE|
000022E0: 20 55 4E 46 4F 52 54 55  4E 41 54 45 20 D3 50 59  | UNFORTUNATE .PY|
000022F0: 20 57 49 4C 4C 20 4C 4F  53 45 20 37 20 53 45 43  | WILL LOSE 7 SEC|
00002300: 4F 4E 44 53 0D 20 20 20  20 20 4F 46 20 41 43 54  |ONDS.     OF ACT|
00002310: 55 41 4C 20 54 49 4D 45  2E 20 C1 4C 53 4F 2C 20  |UAL TIME. .LSO, |
00002320: 32 30 20 53 45 43 4F 4E  44 53 20 57 49 4C 4C 20  |20 SECONDS WILL |
00002330: 42 45 20 44 45 44 55 43  54 45 44 20 46 52 4F 4D  |BE DEDUCTED FROM|
00002340: 20 48 49 53 20 47 41 4D  45 20 54 49 4D 45 2C 0D  | HIS GAME TIME,.|
00002350: 20 20 20 20 20 46 4F 52  20 41 20 54 4F 54 41 4C  |     FOR A TOTAL|
00002360: 20 50 45 4E 41 4C 54 59  20 4F 46 20 32 37 20 47  | PENALTY OF 27 G|
00002370: 41 4D 49 4E 47 20 53 45  43 4F 4E 44 53 20 2E 20  |AMING SECONDS . |
00002380: D4 48 45 20 4F 54 48 45  52 20 50 4C 41 59 45 52  |.HE OTHER PLAYER|
00002390: 20 57 49 4C 4C 20 42 45  0D 20 20 20 20 20 41 57  | WILL BE.     AW|
000023A0: 41 52 44 45 44 20 50 4F  49 4E 54 53 20 46 4F 52  |ARDED POINTS FOR|
000023B0: 20 45 41 43 48 20 54 52  41 50 20 53 45 54 20 4F  | EACH TRAP SET O|
000023C0: 46 46 20 42 59 20 54 48  45 20 4F 50 50 4F 53 49  |FF BY THE OPPOSI|
000023D0: 54 49 4F 4E 2E 20 C9 46  20 54 48 45 20 42 4F 4F  |TION. .F THE BOO|
000023E0: 42 59 54 52 41 50 0D 20  20 20 20 20 48 41 44 20  |BYTRAP.     HAD |
000023F0: 42 45 45 4E 20 49 4E 20  50 4F 53 53 45 53 49 4F  |BEEN IN POSSESIO|
00002400: 4E 20 4F 46 20 54 48 45  20 42 52 49 45 46 43 41  |N OF THE BRIEFCA|
00002410: 53 45 2C 20 54 48 45 20  4F 54 48 45 52 20 D3 50  |SE, THE OTHER .P|
00002420: 59 20 43 41 4E 20 55 53  45 20 54 48 49 53 20 54  |Y CAN USE THIS T|
00002430: 49 4D 45 0D 20 20 20 20  20 54 4F 20 41 54 54 45  |IME.     TO ATTE|
00002440: 4D 50 54 20 54 4F 20 4C  4F 43 41 54 45 20 54 48  |MPT TO LOCATE TH|
00002450: 45 20 56 49 43 54 49 4D  20 41 4E 44 20 47 52 41  |E VICTIM AND GRA|
00002460: 42 20 54 48 45 20 42 52  49 45 46 43 41 53 45 2E  |B THE BRIEFCASE.|
00002470: 4B 20 D4 4F 20 41 44 44  20 49 4E 53 55 4C 54 20  |K .O ADD INSULT |
00002480: 54 4F 0D 20 20 20 20 20  49 4E 4A 55 52 59 2C 20  |TO.     INJURY, |
00002490: 57 48 45 4E 20 41 20 50  4C 41 59 45 52 20 53 45  |WHEN A PLAYER SE|
000024A0: 54 53 20 4F 46 46 20 41  20 54 52 41 50 2C 20 48  |TS OFF A TRAP, H|
000024B0: 45 20 47 45 54 53 20 5A  41 50 50 45 44 20 57 48  |E GETS ZAPPED WH|
000024C0: 49 4C 45 20 54 48 45 20  4F 54 48 45 52 20 D3 50  |ILE THE OTHER .P|
000024D0: 59 0D 20 20 20 20 20 4C  41 55 47 48 53 20 48 59  |Y.     LAUGHS HY|
000024E0: 53 54 45 52 49 43 41 4C  4C 59 21 21 21 0D 20 4C  |STERICALLY!!!. L|
000024F0: 4C 59 2E 0D 20 20 20 20  20 20 D2 C5 CD C5 C4 C9  |LY..      ......|
00002500: C5 D3 20 2D 20 C5 58 43  45 50 54 20 46 4F 52 20  |.. - .XCEPT FOR |
00002510: 54 48 45 20 D4 49 4D 45  20 42 4F 4D 42 2C 20 45  |THE .IME BOMB, E|
00002520: 41 43 48 20 4F 46 20 54  48 45 20 54 52 41 50 53  |ACH OF THE TRAPS|
00002530: 20 48 41 53 20 41 20 44  49 53 41 52 4D 49 4E 47  | HAS A DISARMING|
00002540: 0D 20 20 20 20 20 52 45  4D 45 44 59 20 48 49 44  |.     REMEDY HID|
00002550: 44 45 4E 20 54 48 52 4F  55 47 48 4F 55 54 20 54  |DEN THROUGHOUT T|
00002560: 48 45 20 4D 41 5A 45 2E  20 C5 41 43 48 20 54 59  |HE MAZE. .ACH TY|
00002570: 50 45 20 4F 46 20 52 45  4D 45 44 59 20 49 53 20  |PE OF REMEDY IS |
00002580: 41 4C 57 41 59 53 20 48  49 44 44 45 4E 20 49 4E  |ALWAYS HIDDEN IN|
00002590: 0D 20 20 20 20 20 54 48  45 20 53 41 4D 45 20 54  |.     THE SAME T|
000025A0: 59 50 45 20 4F 46 20 4C  4F 43 41 54 49 4F 4E 2E  |YPE OF LOCATION.|
000025B0: 20 C6 4F 52 20 45 58 41  4D 50 4C 45 2C 20 54 48  | .OR EXAMPLE, TH|
000025C0: 45 20 53 43 49 53 53 4F  52 53 20 41 52 45 20 55  |E SCISSORS ARE U|
000025D0: 53 45 44 20 54 4F 20 44  49 53 41 52 4D 0D 20 20  |SED TO DISARM.  |
000025E0: 20 20 20 54 48 45 20 C7  55 4E 20 57 49 54 48 20  |   THE .UN WITH |
000025F0: 41 20 D3 54 52 49 4E 47  2E 20 D3 43 49 53 53 4F  |A .TRING. .CISSO|
00002600: 52 53 20 41 52 45 20 4F  4E 4C 59 20 46 4F 55 4E  |RS ARE ONLY FOUN|
00002610: 44 20 49 4E 20 54 48 45  20 C6 49 52 53 54 20 C1  |D IN THE .IRST .|
00002620: 49 44 20 4B 49 54 53 0D  20 20 20 20 20 48 41 4E  |ID KITS.     HAN|
00002630: 47 49 4E 47 20 4F 4E 20  54 48 45 20 42 41 43 4B  |GING ON THE BACK|
00002640: 20 57 41 4C 4C 53 2E 20  C1 53 20 57 49 54 48 20  | WALLS. .S WITH |
00002650: 54 52 41 50 53 2C 20 52  45 4D 45 44 49 45 53 20  |TRAPS, REMEDIES |
00002660: 43 41 4E 20 42 45 20 50  49 43 4B 45 44 20 55 50  |CAN BE PICKED UP|
00002670: 20 41 4E 44 0D 20 20 20  20 20 43 41 52 52 49 45  | AND.     CARRIE|
00002680: 44 20 46 52 4F 4D 20 52  4F 4F 4D 20 54 4F 20 52  |D FROM ROOM TO R|
00002690: 4F 4F 4D 2E 20 D3 50 49  45 53 20 43 41 4E 20 CE  |OOM. .PIES CAN .|
000026A0: CF D4 A0 43 41 52 52 59  20 4D 4F 52 45 20 54 48  |...CARRY MORE TH|
000026B0: 41 4E 20 4F 4E 45 20 54  48 49 4E 47 20 41 54 20  |AN ONE THING AT |
000026C0: 41 0D 20 20 20 20 20 54  49 4D 45 20 45 58 43 45  |A.     TIME EXCE|
000026D0: 50 54 20 49 4E 53 49 44  45 20 54 48 45 20 42 52  |PT INSIDE THE BR|
000026E0: 49 45 46 43 41 53 45 2E  0D 0D 20 20 20 20 20 20  |IEFCASE...      |
000026F0: 20 20 20 20 20 20 20 20  20 20 20 20 20 20 20 20  |                |
00002700: 20 20 20 20 20 20 20 20  D4 D2 C1 D0 D3 A0 C1 CE  |        ........|
00002710: C4 A0 D2 C5 CD C5 C4 C9  C5 D3 0D 0D 20 20 20 20  |............    |
00002720: 20 D4 D2 C1 D0 20 20 20  20 D3 D9 CD C2 CF CC 20  | ....    ...... |
00002730: 20 20 20 20 D2 C5 CD C5  C4 D9 20 20 20 20 20 20  |    ......      |
00002740: 20 20 20 20 20 20 20 20  20 20 20 20 20 20 20 20  |                |
00002750: 20 20 20 20 20 20 20 20  20 20 20 20 CC CF C3 C1  |            ....|
00002760: D4 C9 CF CE 0D 20 20 20  20 20 42 4F 4D 42 20 2D  |.....     BOMB -|
00002770: 20 45 56 45 52 59 57 48  45 52 45 20 2D 57 41 54  | EVERYWHERE -WAT|
00002780: 45 52 20 2D 20 52 45 44  20 46 49 52 45 0D 20 20  |ER - RED FIRE.  |
00002790: 20 20 20 20 20 20 45 58  43 45 50 54 20 57 49 54  |      EXCEPT WIT|
000027A0: 48 20 20 42 55 43 4B 45  54 20 20 42 4F 58 20 4F  |H  BUCKET  BOX O|
000027B0: 4E 0D 20 20 20 20 20 20  20 20 20 20 20 44 4F 4F  |N.           DOO|
000027C0: 52 20 20 20 20 20 20 20  20 20 20 20 20 20 20 4C  |R              L|
000027D0: 45 46 54 0D 20 20 20 20  20 20 20 20 20 20 20 20  |EFT.            |
000027E0: 20 20 20 20 20 20 20 20  20 20 20 20 20 20 20 20  |                |
000027F0: 20 57 41 4C 4C 0D 20 20  20 20 20 53 50 52 49 4E  | WALL.     SPRIN|
00002800: 47 20 2D 45 56 45 52 59  57 48 45 52 45 20 2D 57  |G -EVERYWHERE -W|
00002810: 49 52 45 20 2D 20 57 48  49 54 45 0D 20 20 20 20  |IRE - WHITE.    |
00002820: 20 45 58 43 45 50 54 20  57 49 54 48 20 43 55 54  | EXCEPT WITH CUT|
00002830: 54 45 52 53 20 54 4F 4F  4C 0D 20 20 20 20 20 20  |TERS TOOL.      |
00002840: 20 20 20 20 20 20 20 20  20 20 20 20 20 20 20 20  |                |
00002850: 20 20 20 20 20 20 20 42  4F 58 0D 20 20 20 20 20  |       BOX.     |
00002860: 57 41 54 45 52 20 2D 20  44 4F 4F 52 20 4F 4E 4C  |WATER - DOOR ONL|
00002870: 59 20 2D 55 4D 42 52 45  4C 4C 41 2D 20 43 4F 41  |Y -UMBRELLA- COA|
00002880: 54 0D 20 20 20 20 20 42  55 43 4B 45 54 20 20 20  |T.     BUCKET   |
00002890: 20 20 20 20 20 20 20 20  20 20 20 20 20 20 20 20  |                |
000028A0: 20 20 20 52 41 43 4B 0D  0D 20 20 20 20 20 47 55  |   RACK..     GU|
000028B0: 4E 20 2D 20 44 4F 4F 52  20 4F 4E 4C 59 20 2D 53  |N - DOOR ONLY -S|
000028C0: 43 49 53 4F 52 53 2D 20  46 49 52 53 54 0D 20 20  |CISORS- FIRST.  |
000028D0: 20 20 20 57 49 54 48 20  41 49 44 20 4B 49 54 0D  |   WITH AID KIT.|
000028E0: 20 20 20 20 20 53 54 52  49 4E 47 20 4F 4E 20 57  |     STRING ON W|
000028F0: 41 4C 4C 0D 0D 20 20 20  20 20 54 49 4D 45 20 2D  |ALL..     TIME -|
00002900: 20 41 4E 59 57 48 45 52  45 20 2D 20 4E 4F 4E 45  | ANYWHERE - NONE|
00002910: 21 20 2D 20 4E 2F 41 0D  0D 0D 20 20 20 20 20 20  |! - N/A...      |
00002920: D4 D2 C1 D0 D5 CC C1 D4  CF D2 20 2D 20 CC 4F 43  |.......... - .OC|
00002930: 41 54 45 44 20 54 4F 20  54 48 45 20 52 49 47 48  |ATED TO THE RIGH|
00002940: 54 20 4F 46 20 45 41 43  48 20 4F 46 20 54 48 45  |T OF EACH OF THE|
00002950: 20 52 4F 4F 4D 53 20 49  53 20 41 20 43 41 4C 43  | ROOMS IS A CALC|
00002960: 55 4C 41 54 4F 52 0D 20  20 20 20 20 2D 4C 49 4B  |ULATOR.     -LIK|
00002970: 45 2C 20 53 54 41 54 45  20 4F 46 20 54 48 45 20  |E, STATE OF THE |
00002980: 41 52 54 2C 20 D4 52 41  50 55 4C 41 54 4F 52 2E  |ART, .RAPULATOR.|
00002990: 20 C9 54 20 53 45 52 56  45 53 20 46 4F 55 52 20  | .T SERVES FOUR |
000029A0: 42 41 53 49 43 20 46 55  4E 43 54 49 4F 4E 53 2E  |BASIC FUNCTIONS.|
000029B0: 20 D9 4F 55 0D 20 20 20  20 20 43 41 4E 20 55 53  | .OU.     CAN US|
000029C0: 45 20 49 54 20 54 4F 20  D3 45 4C 45 43 54 20 C2  |E IT TO .ELECT .|
000029D0: 4F 4F 42 59 2D D4 52 41  50 53 20 50 49 4E 50 4F  |OOBY-.RAPS PINPO|
000029E0: 49 4E 54 20 59 4F 55 52  20 CC 4F 43 41 54 49 4F  |INT YOUR .OCATIO|
000029F0: 4E 2C 20 47 41 55 47 45  20 59 4F 55 52 20 D4 49  |N, GAUGE YOUR .I|
00002A00: 4D 45 0D 20 20 20 20 20  52 45 4D 41 49 4E 49 4E  |ME.     REMAININ|
00002A10: 47 20 41 4E 44 20 43 48  45 43 4B 20 C9 CE D6 C5  |G AND CHECK ....|
00002A20: CE D4 CF D2 D9 2E 0D 0D  20 20 20 20 20 20 C1 43  |........      .C|
00002A30: 52 4F 53 53 20 54 48 45  20 54 4F 50 20 4F 46 20  |ROSS THE TOP OF |
00002A40: 54 48 45 20 D4 52 41 50  55 4C 41 54 4F 52 20 49  |THE .RAPULATOR I|
00002A50: 53 20 41 20 44 49 47 49  54 41 4C 20 43 4C 4F 43  |S A DIGITAL CLOC|
00002A60: 4B 20 57 48 49 43 48 20  49 4E 44 49 43 41 54 45  |K WHICH INDICATE|
00002A70: 53 20 54 48 45 0D 20 20  20 20 20 54 49 4D 45 20  |S THE.     TIME |
00002A80: 4C 45 46 54 20 55 4E 54  49 4C 20 59 4F 55 52 20  |LEFT UNTIL YOUR |
00002A90: 50 4C 41 4E 45 20 54 41  4B 45 53 20 4F 46 46 20  |PLANE TAKES OFF |
00002AA0: 28 57 49 54 48 20 4F 52  20 57 49 54 48 4F 55 54  |(WITH OR WITHOUT|
00002AB0: 20 59 4F 55 29 21 20 C2  45 4C 4F 57 20 54 48 45  | YOU)! .ELOW THE|
00002AC0: 0D 20 20 20 20 20 43 4C  4F 43 4B 20 41 52 45 20  |.     CLOCK ARE |
00002AD0: 36 20 42 55 54 54 4F 4E  53 2E 20 CF 4E 20 54 48  |6 BUTTONS. .N TH|
00002AE0: 45 20 46 49 52 53 54 20  35 2C 20 53 45 4C 45 43  |E FIRST 5, SELEC|
00002AF0: 54 41 42 4C 45 20 42 4F  4F 42 59 2D 54 52 41 50  |TABLE BOOBY-TRAP|
00002B00: 53 20 41 52 45 20 49 4E  44 49 43 41 54 45 44 2E  |S ARE INDICATED.|
00002B10: 0D 20 20 20 20 20 C8 4F  57 45 56 45 52 2C 20 54  |.     .OWEVER, T|
00002B20: 48 45 20 53 49 58 54 48  20 42 55 54 54 4F 4E 20  |HE SIXTH BUTTON |
00002B30: 49 4E 20 54 48 45 20 4C  4F 57 45 52 20 52 49 47  |IN THE LOWER RIG|
00002B40: 48 54 2D 48 41 4E 44 20  43 4F 52 4E 45 20 52 20  |HT-HAND CORNE R |
00002B50: 43 41 4C 4C 53 20 55 50  20 41 20 4D 41 50 0D 20  |CALLS UP A MAP. |
00002B60: 20 20 20 20 4F 46 20 54  48 45 20 45 4D 42 41 53  |    OF THE EMBAS|
00002B70: 53 59 20 59 4F 55 20 48  41 56 45 20 42 52 4F 4B  |SY YOU HAVE BROK|
00002B80: 45 4E 20 49 4E 54 4F 2E  20 D4 48 45 20 4D 41 50  |EN INTO. .HE MAP|
00002B90: 20 57 49 4C 4C 20 41 50  50 45 41 52 20 49 4E 20  | WILL APPEAR IN |
00002BA0: 54 48 45 20 52 4F 4F 4D  20 54 48 41 54 0D 20 20  |THE ROOM THAT.  |
00002BB0: 20 20 20 59 4F 55 52 20  D3 50 59 20 49 53 20 4F  |   YOUR .PY IS O|
00002BC0: 43 43 55 50 59 49 4E 47  2E 20 D4 48 45 20 52 4F  |CCUPYING. .HE RO|
00002BD0: 4F 4D 20 59 4F 55 52 20  D3 50 59 20 49 53 20 49  |OM YOUR .PY IS I|
00002BE0: 4E 20 57 49 4C 4C 20 42  45 20 54 48 45 20 4F 4E  |N WILL BE THE ON|
00002BF0: 45 20 42 4C 49 4E 4B 49  4E 47 20 4F 4E 0D 20 20  |E BLINKING ON.  |
00002C00: 20 20 20 41 4E 44 20 4F  46 46 2E 20 D2 4F 4F 4D  |   AND OFF. .OOM|
00002C10: 53 20 46 49 4C 4C 45 44  20 49 4E 20 57 49 54 48  |S FILLED IN WITH|
00002C20: 20 41 20 43 4F 4C 4F 52  20 49 4E 44 49 43 41 54  | A COLOR INDICAT|
00002C30: 45 20 54 48 41 54 20 59  4F 55 52 20 D3 50 59 20  |E THAT YOUR .PY |
00002C40: 48 41 53 20 42 45 45 4E  20 49 4E 0D 20 20 20 20  |HAS BEEN IN.    |
00002C50: 20 54 48 41 54 20 52 4F  4F 4D 20 41 54 20 4C 45  | THAT ROOM AT LE|
00002C60: 41 53 54 20 4F 4E 43 45  2E 0D 0D 20 20 20 20 20  |AST ONCE...     |
00002C70: 20 C1 4E 59 20 52 45 51  55 49 52 45 44 20 49 4E  | .NY REQUIRED IN|
00002C80: 56 45 4E 54 4F 52 59 20  49 54 45 4D 20 4F 52 20  |VENTORY ITEM OR |
00002C90: 48 4F 57 20 4D 41 4E 59  20 41 52 45 20 49 4E 20  |HOW MANY ARE IN |
00002CA0: 41 20 50 41 52 54 49 43  55 4C 41 52 20 52 4F 4F  |A PARTICULAR ROO|
00002CB0: 4D 2C 20 4A 55 53 54 0D  20 20 20 20 20 54 48 41  |M, JUST.     THA|
00002CC0: 54 20 53 4F 4D 45 54 48  49 4E 47 20 59 4F 55 20  |T SOMETHING YOU |
00002CD0: 41 52 45 20 4C 4F 4F 4B  49 4E 47 20 46 4F 52 20  |ARE LOOKING FOR |
00002CE0: 49 53 20 54 48 45 52 45  2E 20 C6 49 4E 41 4C 4C  |IS THERE. .INALL|
00002CF0: 59 2C 20 54 48 45 20 D4  52 41 50 55 4C 41 54 4F  |Y, THE .RAPULATO|
00002D00: 52 0D 20 20 20 20 20 44  49 53 50 4C 41 59 53 20  |R.     DISPLAYS |
00002D10: 49 54 45 4D 53 20 59 4F  55 20 48 41 56 45 20 53  |ITEMS YOU HAVE S|
00002D20: 55 43 43 45 53 53 46 55  4C 4C 59 20 43 4F 4C 4C  |UCCESSFULLY COLL|
00002D30: 45 43 54 45 44 20 41 53  20 59 4F 55 20 52 45 41  |ECTED AS YOU REA|
00002D40: 44 59 20 59 4F 55 52 20  45 53 43 41 50 45 2E 0D  |DY YOUR ESCAPE..|
00002D50: 20 20 20 20 20 C9 54 20  41 4C 53 4F 20 49 4E 44  |     .T ALSO IND|
00002D60: 49 43 41 54 45 53 20 49  46 20 41 4E 20 49 54 45  |ICATES IF AN ITE|
00002D70: 4D 20 48 41 53 20 42 45  45 4E 20 54 41 4B 45 4E  |M HAS BEEN TAKEN|
00002D80: 20 46 52 4F 4D 20 59 4F  55 2E 20 D4 48 45 20 49  | FROM YOU. .HE I|
00002D90: 54 45 4D 20 57 49 4C 4C  20 4E 4F 57 0D 20 20 20  |TEM WILL NOW.   |
00002DA0: 20 20 41 50 50 45 41 52  20 4F 4E 20 54 48 45 20  |  APPEAR ON THE |
00002DB0: 4F 50 50 4F 53 49 54 49  4F 4E 27 53 20 D4 52 41  |OPPOSITION'S .RA|
00002DC0: 50 55 20 4C 41 54 4F 52  2E 20 C1 43 52 4F 53 53  |PU LATOR. .CROSS|
00002DD0: 20 54 48 45 20 42 55 54  54 4F 4D 2C 20 4C 45 46  | THE BUTTOM, LEF|
00002DE0: 54 20 54 4F 20 52 49 47  48 54 2C 0D 20 20 20 20  |T TO RIGHT,.    |
00002DF0: 20 53 48 4F 55 4C 44 20  42 45 20 59 4F 55 52 20  | SHOULD BE YOUR |
00002E00: 50 41 53 53 50 4F 52 54  2C 20 4D 4F 4E 45 59 2C  |PASSPORT, MONEY,|
00002E10: 20 4B 45 59 20 41 4E 44  20 54 48 45 20 53 45 43  | KEY AND THE SEC|
00002E20: 52 45 54 20 50 4C 41 4E  53 2E 20 D4 48 45 20 4D  |RET PLANS. .HE M|
00002E30: 41 50 20 44 4F 45 53 20  CE CF D4 0D 20 20 20 20  |AP DOES ....    |
00002E40: 20 53 48 4F 57 20 54 48  45 20 4C 4F 43 41 54 49  | SHOW THE LOCATI|
00002E50: 4F 4E 20 4F 46 20 54 48  45 20 4F 54 48 45 52 20  |ON OF THE OTHER |
00002E60: D3 50 59 2C 20 4E 4F 52  20 44 4F 45 53 20 49 54  |.PY, NOR DOES IT|
00002E70: 20 52 45 56 45 41 4C 20  41 4E 59 54 48 49 4E 47  | REVEAL ANYTHING|
00002E80: 20 41 42 4F 55 54 20 54  48 45 0D 20 20 20 20 20  | ABOUT THE.     |
00002E90: 4F 54 48 45 52 20 46 4C  4F 4F 52 20 54 48 45 20  |OTHER FLOOR THE |
00002EA0: 45 4D 42 41 53 53 59 20  28 49 46 20 54 48 45 52  |EMBASSY (IF THER|
00002EB0: 45 20 49 53 20 4F 4E 45  29 2E 0D 0D 20 20 20 20  |E IS ONE)...    |
00002EC0: 20 20 C9 CE D6 C5 CE D4  CF D2 D9 20 2D 20 D9 4F  |  ......... - .O|
00002ED0: 55 52 20 4D 49 53 53 49  4F 4E 20 42 45 49 4E 47  |UR MISSION BEING|
00002EE0: 20 54 4F 20 45 53 43 41  50 45 20 54 48 45 20 45  | TO ESCAPE THE E|
00002EF0: 4D 42 41 53 53 59 2C 20  D4 4F 50 20 D3 45 43 52  |MBASSY, .OP .ECR|
00002F00: 45 54 20 42 52 49 45 46  0D 20 20 20 20 20 43 41  |ET BRIEF.     CA|
00002F10: 53 45 20 49 4E 20 48 41  4E 44 2C 20 49 54 20 49  |SE IN HAND, IT I|
00002F20: 53 20 49 4D 50 4F 52 54  41 4E 54 20 54 4F 20 52  |S IMPORTANT TO R|
00002F30: 45 4D 45 4D 42 45 52 20  54 48 41 54 20 41 4C 4C  |EMEMBER THAT ALL|
00002F40: 20 45 4C 53 45 20 49 53  20 42 55 54 20 41 20 4D  | ELSE IS BUT A M|
00002F50: 45 52 45 0D 20 20 20 20  20 44 49 53 54 52 41 43  |ERE.     DISTRAC|
00002F60: 54 49 4F 4E 2E 20 C2 45  46 4F 52 45 20 54 49 4D  |TION. .EFORE TIM|
00002F70: 45 20 52 55 4E 53 20 4F  55 54 20 59 4F 55 20 4D  |E RUNS OUT YOU M|
00002F80: 55 53 54 20 4D 41 4E 41  47 45 20 54 4F 20 46 49  |UST MANAGE TO FI|
00002F90: 4E 44 2C 20 46 49 4C 4C  20 41 41 4E 44 20 4B 45  |ND, FILL AAND KE|
00002FA0: 45 50 0D 20 20 20 20 20  54 48 45 20 42 52 49 45  |EP.     THE BRIE|
00002FB0: 46 43 41 53 45 2C 20 4C  4F 43 41 54 45 20 54 48  |FCASE, LOCATE TH|
00002FC0: 45 20 4F 4E 4C 59 20 45  58 49 54 20 41 4E 44 20  |E ONLY EXIT AND |
00002FD0: 42 4F 41 52 44 20 59 4F  55 52 20 50 4C 41 4E 45  |BOARD YOUR PLANE|
00002FE0: 20 57 49 54 48 20 C1 CC  CC 20 4F 46 20 54 48 45  | WITH ... OF THE|
00002FF0: 0D 20 20 20 20 20 46 4F  4C 4C 4F 57 49 4E 47 3A  |.     FOLLOWING:|
00003000: 20 D0 C1 D3 D3 D0 CF D2  D4 2C 20 54 52 41 56 45  | ........, TRAVE|
00003010: 4C 49 4E 47 20 CD CF CE  C5 D9 2C 20 54 48 45 20  |LING ....., THE |
00003020: CB C5 D9 A0 41 4E 44 20  54 48 45 20 53 45 43 52  |....AND THE SECR|
00003030: 45 54 20 D0 CC C1 CE D3  2E 0D 0D 20 20 20 20 20  |ET ........     |
00003040: 20 C9 54 20 49 53 20 48  45 4C 50 46 55 4C 20 54  | .T IS HELPFUL T|
00003050: 4F 20 4B 4E 4F 57 20 54  48 41 54 20 54 48 45 53  |O KNOW THAT THES|
00003060: 45 20 49 54 45 4D 53 20  41 52 45 20 4E 45 56 45  |E ITEMS ARE NEVE|
00003070: 52 20 46 4F 55 4E 44 20  49 4E 20 41 4E 59 20 4F  |R FOUND IN ANY O|
00003080: 46 20 54 48 45 0D 20 20  20 20 20 52 45 4D 45 44  |F THE.     REMED|
00003090: 59 20 4C 4F 43 41 54 49  4E 53 2E 20 D5 53 45 20  |Y LOCATINS. .SE |
000030A0: 54 48 45 20 42 52 49 45  46 43 41 53 45 20 54 4F  |THE BRIEFCASE TO|
000030B0: 20 48 4F 4C 44 20 41 4C  4C 20 54 48 45 53 45 20  | HOLD ALL THESE |
000030C0: 49 54 45 4D 53 2E 20 C3  41 52 52 59 20 54 48 45  |ITEMS. .ARRY THE|
000030D0: 4D 0D 20 20 20 20 20 57  49 54 48 20 59 4F 55 20  |M.     WITH YOU |
000030E0: 4F 52 20 48 49 44 45 20  54 48 45 4D 2E 20 D4 48  |OR HIDE THEM. .H|
000030F0: 45 52 45 20 49 53 20 4F  4E 4C 59 20 4F 4E 45 20  |ERE IS ONLY ONE |
00003100: 4F 46 20 45 41 43 48 20  49 4E 20 41 4E 59 20 47  |OF EACH IN ANY G|
00003110: 41 4D 45 2E 20 D0 52 4F  54 45 43 54 20 54 48 45  |AME. .ROTECT THE|
00003120: 0D 20 20 20 20 20 42 52  49 45 46 43 41 53 45 20  |.     BRIEFCASE |
00003130: 41 54 20 41 4C 4C 20 43  4F 53 54 53 2E 20 C9 46  |AT ALL COSTS. .F|
00003140: 20 41 4E 20 49 54 45 4D  20 49 53 20 46 4F 55 4E  | AN ITEM IS FOUN|
00003150: 44 20 41 41 4E 4E 44 20  59 4F 55 20 44 4F 20 4E  |D AANND YOU DO N|
00003160: 4F 54 20 50 4F 53 53 45  53 20 54 48 45 0D 20 20  |OT POSSES THE.  |
00003170: 20 20 20 42 52 49 45 46  43 41 53 45 20 59 4F 55  |   BRIEFCASE YOU|
00003180: 20 53 50 59 20 57 49 4C  4C 20 42 45 20 43 41 52  | SPY WILL BE CAR|
00003190: 52 59 49 4E 47 20 41 20  57 48 49 54 45 20 53 41  |RYING A WHITE SA|
000031A0: 54 43 48 45 4C 20 41 4E  44 20 54 48 45 20 49 54  |TCHEL AND THE IT|
000031B0: 45 4D 20 43 4F 4E 54 41  49 4E 45 44 0D 20 20 20  |EM CONTAINED.   |
000031C0: 20 20 57 49 4C 4C 20 42  45 20 46 4C 41 53 48 20  |  WILL BE FLASH |
000031D0: 49 4E 47 20 4F 4E 20 54  48 45 20 D4 52 41 50 55  |ING ON THE .RAPU|
000031E0: 4C 41 54 4F 52 2E 0D 0D  20 20 20 20 20 20 C5 D8  |LATOR...      ..|
000031F0: C9 D4 20 2D 20 D4 48 45  52 45 20 49 53 20 4F 4E  |.. - .HERE IS ON|
00003200: 4C 59 20 4F 4E 45 20 57  41 59 20 4F 55 54 20 4F  |LY ONE WAY OUT O|
00003210: 46 20 45 41 43 48 20 45  4D 42 41 53 53 59 20 42  |F EACH EMBASSY B|
00003220: 55 49 4C 44 49 4E 47 2E  20 D4 48 45 20 45 58 49  |UILDING. .HE EXI|
00003230: 54 20 44 4F 4F 52 0D 20  20 20 20 20 49 53 20 4D  |T DOOR.     IS M|
00003240: 41 52 4B 45 44 2E 20 D9  4F 55 20 43 41 4E 20 CE  |ARKED. .OU CAN .|
00003250: CF D4 20 4C 45 41 56 45  20 57 49 54 48 4F 55 54  |.. LEAVE WITHOUT|
00003260: 20 41 4C 4C 20 4F 46 20  54 48 45 20 52 45 51 55  | ALL OF THE REQU|
00003270: 49 52 45 44 20 49 4E 56  45 4E 54 4F 52 20 59 2E  |IRED INVENTOR Y.|
00003280: 20 D4 48 45 0D 20 20 20  20 20 41 49 52 50 4F 52  | .HE.     AIRPOR|
00003290: 54 20 53 45 43 55 52 49  54 59 20 47 55 41 52 44  |T SECURITY GUARD|
000032A0: 20 57 49 4C 4C 20 53 45  45 20 54 4F 20 54 48 41  | WILL SEE TO THA|
000032B0: 54 21 0D 0D 20 20 20 20  20 20 D3 D0 CC C9 D4 A0  |T!..      ......|
000032C0: CC C5 D6 C5 CC A0 C5 CD  C2 C1 D3 D3 C9 C5 D3 20  |............... |
000032D0: 2D 20 D3 4F 4D 45 20 4F  46 20 54 48 45 20 45 4D  |- .OME OF THE EM|
000032E0: 42 41 53 53 59 20 42 55  49 44 49 4E 47 53 20 41  |BASSY BUIDINGS A|
000032F0: 52 45 20 54 57 4F 20 53  54 4F 52 49 45 53 0D 20  |RE TWO STORIES. |
00003300: 20 20 20 20 48 49 47 48  2E 20 D9 4F 55 52 20 D3  |    HIGH. .OUR .|
00003310: 50 59 20 43 41 4E 20 43  4C 49 4D 42 20 46 52 4F  |PY CAN CLIMB FRO|
00003320: 4D 20 46 4C 4F 4F 52 20  54 4F 20 46 4C 4F 4F 52  |M FLOOR TO FLOOR|
00003330: 20 42 59 20 55 53 49 4E  47 20 54 48 45 20 4C 41  | BY USING THE LA|
00003340: 44 44 45 52 53 2E 20 C8  4F 4C 45 53 0D 20 20 20  |DDERS. .OLES.   |
00003350: 20 20 49 4E 20 54 48 45  20 46 4C 4F 4F 52 53 20  |  IN THE FLOORS |
00003360: 41 52 45 20 4F 46 54 45  4E 20 48 49 44 44 45 4E  |ARE OFTEN HIDDEN|
00003370: 20 42 59 20 43 41 52 50  45 54 53 2E 20 D5 53 45  | BY CARPETS. .SE|
00003380: 20 54 48 45 20 CA 4F 59  53 54 49 43 4B 20 4F 52  | THE .OYSTICK OR|
00003390: 20 D3 50 41 43 45 42 41  52 0D 20 20 20 20 20 54  | .PACEBAR.     T|
000033A0: 4F 20 43 4F 56 45 52 2F  55 4E 43 4F 56 45 52 20  |O COVER/UNCOVER |
000033B0: 53 55 43 48 20 41 4E 20  4F 50 45 4E 49 4E 47 2E  |SUCH AN OPENING.|
000033C0: 20 D5 53 45 20 54 48 45  20 CA 4F 59 53 54 49 43  | .SE THE .OYSTIC|
000033D0: 4B 20 4F 52 20 CB 45 59  42 4F 41 52 44 20 54 4F  |K OR .EYBOARD TO|
000033E0: 20 4D 4F 56 45 20 55 50  0D 20 20 20 20 20 4F 52  | MOVE UP.     OR|
000033F0: 20 44 4F 57 4E 2E 0D 0D  20 20 20 20 20 20 CC C1  | DOWN...      ..|
00003400: C4 C4 C5 D2 D3 A0 C1 CE  C4 A0 D2 D5 C7 D3 20 2D  |.............. -|
00003410: 20 C9 46 20 59 4F 55 20  45 4E 54 45 52 20 41 20  | .F YOU ENTER A |
00003420: 52 4F 4F 4D 20 57 49 54  48 20 41 20 4C 41 44 44  |ROOM WITH A LADD|
00003430: 45 52 2C 20 59 4F 55 20  43 41 4E 20 41 43 54 49  |ER, YOU CAN ACTI|
00003440: 56 41 54 45 20 49 54 0D  20 20 20 20 20 42 59 20  |VATE IT.     BY |
00003450: 4D 4F 56 49 4E 47 20 57  49 54 48 49 4E 20 52 41  |MOVING WITHIN RA|
00003460: 4E 47 45 20 41 4E 44 20  50 52 45 53 53 49 20 4E  |NGE AND PRESSI N|
00003470: 47 20 54 48 45 20 CA 4F  59 53 54 49 43 4B 20 42  |G THE .OYSTICK B|
00003480: 55 54 54 4F 4E 2E 20 D0  52 45 53 53 49 4E 47 20  |UTTON. .RESSING |
00003490: 54 48 45 0D 20 20 20 20  20 CA 4F 59 53 54 49 43  |THE.     .OYSTIC|
000034A0: 4B 20 42 55 54 54 4F 4E  20 4F 4E 43 45 20 57 49  |K BUTTON ONCE WI|
000034B0: 4C 4C 20 4C 4F 57 45 52  20 54 48 45 20 4C 41 44  |LL LOWER THE LAD|
000034C0: 44 45 52 20 54 4F 20 47  52 4F 55 4E 44 20 4C 45  |DER TO GROUND LE|
000034D0: 56 45 4C 2C 20 45 4E 41  42 4C 49 4E 47 20 59 4F  |VEL, ENABLING YO|
000034E0: 55 0D 20 20 20 20 20 54  4F 20 4D 4F 56 45 20 59  |U.     TO MOVE Y|
000034F0: 4F 55 52 20 53 50 59 20  55 50 20 54 48 45 20 4C  |OUR SPY UP THE L|
00003500: 41 44 44 45 52 20 54 4F  20 54 48 45 20 55 50 50  |ADDER TO THE UPP|
00003510: 45 52 20 46 4C 4F 4F 52  2E 20 C9 46 20 59 4F 55  |ER FLOOR. .F YOU|
00003520: 20 44 4F 20 4E 4F 54 20  50 55 53 48 20 59 4F 55  | DO NOT PUSH YOU|
00003530: 0D 20 20 20 20 20 53 50  59 20 55 50 20 54 48 45  |.     SPY UP THE|
00003540: 20 4C 41 44 44 45 52 20  42 55 54 20 50 55 53 48  | LADDER BUT PUSH|
00003550: 20 54 48 45 20 4A 4F 59  53 54 49 43 4B 20 42 55  | THE JOYSTICK BU|
00003560: 54 54 4F 4E 20 41 20 53  45 43 4F 4E 44 20 54 49  |TTON A SECOND TI|
00003570: 4D 45 2C 20 54 48 45 20  4C 41 44 44 45 52 0D 20  |ME, THE LADDER. |
00003580: 20 20 20 20 57 49 4C 4C  20 52 41 49 53 45 20 42  |    WILL RAISE B|
00003590: 41 43 4B 20 55 50 2E 20  D4 4F 20 43 4C 49 4D 42  |ACK UP. .O CLIMB|
000035A0: 20 55 50 20 4F 52 20 44  4F 57 4E 2C 20 54 41 50  | UP OR DOWN, TAP|
000035B0: 20 59 4F 55 20 CA 4F 59  53 54 49 43 4B 20 4F 4E  | YOU .OYSTICK ON|
000035C0: 43 45 20 49 4E 20 54 48  45 0D 20 20 20 20 20 41  |CE IN THE.     A|
000035D0: 50 50 52 4F 50 52 49 41  54 45 20 44 49 52 45 43  |PPROPRIATE DIREC|
000035E0: 54 49 4F 4E 2E 20 D4 48  45 20 D3 50 59 20 57 49  |TION. .HE .PY WI|
000035F0: 4C 4C 20 4D 4F 56 45 20  42 59 20 48 49 4D 53 45  |LL MOVE BY HIMSE|
00003600: 4C 46 2E 20 C4 4F 20 CE  CF D4 20 4B 45 45 50 20  |LF. .O ... KEEP |
00003610: 54 48 45 0D 20 20 20 20  20 CA 4F 59 53 54 49 43  |THE.     .OYSTIC|
00003620: 4B 20 46 4F 52 57 41 52  44 20 4F 52 20 42 41 43  |K FORWARD OR BAC|
00003630: 4B 2E 20 C9 46 20 59 4F  55 20 45 4E 54 45 52 20  |K. .F YOU ENTER |
00003640: 41 20 52 4F 4F 4D 20 57  49 54 48 20 41 20 52 55  |A ROOM WITH A RU|
00003650: 47 2C 20 53 54 41 4E 44  49 4E 47 20 57 49 54 48  |G, STANDING WITH|
00003660: 49 4E 0D 20 20 20 20 20  52 41 4E 47 45 20 4F 46  |IN.     RANGE OF|
00003670: 20 54 48 45 20 52 55 47  2C 20 50 52 45 53 53 49  | THE RUG, PRESSI|
00003680: 4E 47 20 54 48 45 20 CA  4F 59 53 54 49 43 4B 20  |NG THE .OYSTICK |
00003690: 42 55 54 54 4F 4E 20 57  49 4C 20 4C 49 46 54 20  |BUTTON WIL LIFT |
000036A0: 54 48 45 20 52 55 47 20  41 4E 44 20 52 45 56 45  |THE RUG AND REVE|
000036B0: 41 4C 0D 20 20 20 20 20  41 20 48 4F 4C 45 2E 20  |AL.     A HOLE. |
000036C0: CD 4F 56 45 20 59 4F 55  52 20 50 4C 41 59 45 52  |.OVE YOUR PLAYER|
000036D0: 20 4F 56 45 20 54 48 45  20 48 4F 4C 45 20 41 4E  | OVE THE HOLE AN|
000036E0: 44 20 48 45 20 57 49 4C  4C 20 43 4C 49 4D 42 20  |D HE WILL CLIMB |
000036F0: 44 4F 57 4E 20 54 48 45  20 4C 41 44 44 45 52 20  |DOWN THE LADDER |
00003700: 54 4F 0D 20 20 20 20 20  41 20 4C 4F 57 45 52 20  |TO.     A LOWER |
00003710: 46 4C 4F 4F 52 2E 20 D9  4F 55 20 43 41 4E 20 43  |FLOOR. .OU CAN C|
00003720: 4F 56 45 52 20 41 20 48  4F 4C 45 20 42 59 20 53  |OVER A HOLE BY S|
00003730: 54 41 4E 44 49 4E 47 20  4E 45 41 52 20 49 54 20  |TANDING NEAR IT |
00003740: 41 4E 44 20 41 47 41 49  4E 20 50 52 45 53 53 49  |AND AGAIN PRESSI|
00003750: 0D 20 20 20 20 20 4E 47  20 54 48 45 20 CA 4F 59  |.     NG THE .OY|
00003760: 53 54 49 43 4B 20 42 55  54 54 4F 4E 2E 0D 0D 20  |STICK BUTTON... |
00003770: 20 20 20 20 20 C2 D2 C5  C1 C4 A0 C3 D2 D5 CD C2  |     ...........|
00003780: D3 20 2D 20 D9 4F 55 20  43 41 4E 20 52 45 2D 54  |. - .OU CAN RE-T|
00003790: 52 41 43 45 20 59 4F 55  52 20 53 54 45 50 53 20  |RACE YOUR STEPS |
000037A0: 42 59 20 55 53 49 4E 47  20 54 48 45 20 53 4D 41  |BY USING THE SMA|
000037B0: 4C 4C 20 43 48 41 52 41  43 54 45 52 0D 20 20 20  |LL CHARACTER.   |
000037C0: 20 20 49 4E 44 49 43 41  54 4F 52 53 20 4A 55 53  |  INDICATORS JUS|
000037D0: 54 20 42 45 4C 4F 57 20  54 48 45 20 46 52 4F 4E  |T BELOW THE FRON|
000037E0: 54 20 45 44 47 45 20 4F  46 20 59 4F 55 52 20 52  |T EDGE OF YOUR R|
000037F0: 4F 4F 4D 2E 20 D4 48 45  53 45 20 47 55 49 44 45  |OOM. .HESE GUIDE|
00003800: 53 20 28 4E 4F 54 0D 20  20 20 20 20 41 56 41 49  |S (NOT.     AVAI|
00003810: 4C 41 42 45 4C 20 49 4E  20 54 48 45 20 48 49 47  |LABEL IN THE HIG|
00003820: 48 45 52 20 4C 45 56 45  4C 53 29 20 41 43 54 55  |HER LEVELS) ACTU|
00003830: 41 4C 4C 59 20 50 4F 49  4E 54 20 54 48 45 20 57  |ALLY POINT THE W|
00003840: 41 59 20 42 41 43 4B 20  54 4F 20 57 48 45 52 45  |AY BACK TO WHERE|
00003850: 20 59 4F 55 0D 20 20 20  20 20 48 41 56 45 20 4A  | YOU.     HAVE J|
00003860: 55 53 54 20 43 4F 4D 45  20 46 52 4F 4D 21 20 D4  |UST COME FROM! .|
00003870: 48 45 20 49 4E 44 49 43  41 54 4F 52 53 20 41 4E  |HE INDICATORS AN|
00003880: 44 20 54 48 45 49 52 20  4D 45 41 4E 49 4E 47 53  |D THEIR MEANINGS|
00003890: 20 41 52 45 20 41 53 20  46 4F 4C 4C 4F 57 53 3A  | ARE AS FOLLOWS:|
000038A0: 0D 20 20 20 20 20 20 3E  20 54 41 4B 45 20 54 48  |.      > TAKE TH|
000038B0: 45 20 44 4F 4F 52 20 4F  4E 20 54 48 45 20 D2 49  |E DOOR ON THE .I|
000038C0: 47 48 54 20 54 4F 20 47  4F 20 42 41 43 4B 20 4F  |GHT TO GO BACK O|
000038D0: 4E 45 20 52 4F 4F 4D 0D  0D 20 20 20 20 20 20 3C  |NE ROOM..      <|
000038E0: 20 54 41 4B 45 20 54 48  45 20 44 4F 4F 52 20 4F  | TAKE THE DOOR O|
000038F0: 4E 20 54 48 45 20 CC 45  46 54 20 54 4F 20 47 4F  |N THE .EFT TO GO|
00003900: 20 42 41 43 4B 20 4F 4E  45 20 52 4F 4F 4D 0D 0D  | BACK ONE ROOM..|
00003910: 20 20 20 20 20 20 41 52  52 4F 57 20 44 4F 57 4E  |      ARROW DOWN|
00003920: 20 2D 20 54 41 4B 45 20  54 48 45 20 44 4F 4F 52  | - TAKE THE DOOR|
00003930: 20 49 4E 20 54 48 45 20  C6 52 4F 4E 54 20 4F 46  | IN THE .RONT OF|
00003940: 20 54 48 45 20 52 4F 4F  4D 20 54 4F 20 47 4F 20  | THE ROOM TO GO |
00003950: 42 41 43 4B 20 4F 4E 45  20 52 4F 4F 4D 0D 0D 20  |BACK ONE ROOM.. |
00003960: 20 20 20 20 20 5E 20 2D  20 54 41 4B 45 20 54 48  |     ^ - TAKE TH|
00003970: 45 20 44 4F 4F 52 20 49  4E 20 54 48 45 20 C2 41  |E DOOR IN THE .A|
00003980: 43 4B 20 4F 46 20 54 48  45 20 52 4F 4F 4D 20 54  |CK OF THE ROOM T|
00003990: 4F 20 47 4F 20 42 41 43  4B 20 4F 4E 45 20 52 4F  |O GO BACK ONE RO|
000039A0: 4F 4D 2E 0D 0D 20 20 20  20 20 20 28 43 49 52 43  |OM...      (CIRC|
000039B0: 4C 45 29 20 2D 20 47 4F  20 C4 4F 57 4E 20 54 48  |LE) - GO .OWN TH|
000039C0: 45 20 48 4F 4C 45 20 49  4E 20 54 48 45 20 46 4C  |E HOLE IN THE FL|
000039D0: 4F 4F 52 20 54 4F 20 47  4F 20 42 41 43 4B 20 4F  |OOR TO GO BACK O|
000039E0: 4E 45 20 52 4F 4F 4D 2E  0D 0D 20 20 20 20 20 20  |NE ROOM...      |
000039F0: 28 4C 41 44 44 45 52 29  20 47 4F 20 D5 D0 20 54  |(LADDER) GO .. T|
00003A00: 48 45 20 4C 41 44 44 45  52 20 54 4F 20 47 4F 20  |HE LADDER TO GO |
00003A10: 42 41 43 4B 20 4F 4E 45  20 52 4F 4F 4D 2E 0D     |BACK ONE ROOM.. |
     ***********************************
*************************************.  
                           DOCS BY : DOC
'S 'R' US.                              
    914 668-3664.     ******************
****************************************
**************..                        
           SPY VS SPY.                  
                 OBJECTIVE..     *YOUR M
ISSION IS TO ESCAPE THE EMBASSY . TOP SE
CRET BRIEFCASE IN HAND. IT.     IS IMPOR
TANT TO REMEMBER THAT ALL ELSE IS BUT AA
 MERE DISTRACTION. BEFORE.     TIME RUNS
 OUT, YOU MUST MANAG E TO FIND, FILL AND
 KEEP THE BRIEFCAS E,.     LOCATE THE ON
LY EXIT AND BOARD YOUR PLACE WITH ALL OF
 THE FOLLOWING :.     PASSPORT, TRAVELLI
NG MONEY, THE KEY AND THE SECRET PLANS..
.      BOTH PLAYERS START WITH EPUAL TIM
E TO TRAVEL THE MAZE, COLLECT REQUIRED. 
    OBJECTS, SEARCH FOR THE BRIEFCASE AA
ND EXIT THE EMBASSY BEFORE THEIR.     PL
ANE TAKES OFF...      WITH YOUR JOYSTICK
 OR APPROPRIATE KEYS, MOVE YOUR CURSOR, 
UP OR DOWN, TO.     ANY OF THE OPTIONS;.
          1. NUMBER OF PLAYERS..        
  2. DIFFICULTY LEVEL..          3. INTE
LLIGENCE QUOTIENT OF THE COMPUTER (ONE P
LAYER VERSION ONLY)..          4. AIRPOR
T EXIT REVEALED OR HIDDEN UNTIL THE END.
.          (I.Q. OF THE COMPUTER IS ONLY
 AVAILABLE IN ONE PLAYER MODE.)..      O
NCE YOUR SELECTIONS HAVE BEEN MADE, THE 
SPACEBAR OR JOYSTICK BUTTON WILL.     BE
GIN THE GAME...     *MOVEMENT - PUSHING 
THE JOYSTICK FORWARD WILL MOVE YOU TOWAR
DS THE REAR.     OF THE ROOM. PULLING TH
E JOYSTICK BACK WILL BRING YOU TOWARDS T
HE FRONT..     MOVING THE JOYSTICK RIGHT
 OR LEFT WILL MOVE YOU RIGHT OR LEFT. IF
 YOU.     MOVE FROM ROOM TO ROOM, YOU WI
LL NOTICE THAT A MOVEMENT STATUS INDICAT
OR.     BAR (LOCATED BELOW YOUR ROOM) IS
 SCROLLING FROM RIGHT TO LEFT AND BEING.
     UPDATED WITH EACH NEW ROOM THAT YOU
 HAVE ENTERED. THESE SYMBOLS CAN SHOW.  
   YOU HOW TO GO BACK TO WHERE YOU'VE CO
ME FROM. FOR EXAMPLE, IF YOU MOVE.     O
NE ROOM TO THE RIGHT AAND TWO ROOMS BACK
, YOU WILL SEE, READING FROM.     RIGHT 
TO LEFT, AS YOU MOVE, YOU MOVEMENT INDIC
ATOR WILL SCROLL FROM LEFT.     TO RIGHT
, DELETING EACH ARROW UNTIL YOU RETURN T
O THE ROOM IN WHICH YOU.     STARTED... 
     OBJECT MANIPULATION - FIRST, MOVE W
ITHIN RANGE OF ANY OBJECT (YOU WILL.    
 HEAR A SHORT TONE AND SEE A FLASH). THE
N PRESS THE JOYSTICK BUTTON. ANY.     OB
JECT FOUND WITHIN A ROOM CAN BE OPENED O
R LIFTED AND MAY REVEAL ONE OF.     THE 
HIDDEN ITEMS YOU ARE LOOKING FOR. IF YOU
'RE NOT SO LUCKY, IT WILL.     ACTIVATE 
A BOOBY TRAP, BLOWING YOU TO SMITHEREENS
.....      OPENING DOORS - AGAIN, MOVE W
ITHIN A RANGE OF ANY CLOSED DOOR. PRESS 
THE.     JOYSTICK BUTTON AND THE DOOR WI
LL OPEN...                              
  KEYBOARD COMMANDS..                   
F5 - RETURN TO OPTION SCREEN.           
        RUN/STOP - TO PAUSE GAME PLAY.  
                 S - PRESS ONCE MUSIC OF
F, AGAIN TO TURN IT ON.                 
  SPACE BAR- PRESS TO START GAME...     
 SIMULPLAY - WITH THE CLOCK RUNNING AT A
LL TIMES, WE DIDN'T THINK IT WAS.     FA
IR TO MAKE PLAYERS WAIT TO TAKE TURNS. S
O, VOILA! SIMULPLAY. SINCE BOTH.     SPI
ES' ACTIVITIES TAKE PLACE OUT IN THE OPE
N, THE CHALLENGE BECOMES.     WATCHING A
AND REMEMBERING WHAT THE OTHER SPY DOES 
WHILE YOU GO ABOUT YOUR.     BUSINESS. S
IMULPLAY ALLOWS PLAYERS TO ENGAGE IN CLU
B TO CLUB COMBAT, PLACE.     BOOBY TRAPS
, CHASE EACH OTHER AND GENERALLY GET IN 
THE WAY...      HAND TO HAND COMBAT - TH
E COMBAT MODE EXISTS ONLY WHEN BOTH SPIE
S ARE IN.     THE SAME ROOM. SIMULVISION
 ENDS, AND THE SPY THAT ENTERED THE COMM
ON ROOM.     APPEARS ON THE SAME SCREEN 
AS THE SPY THAT WAS ALREADY THERE. BOTH 
SPIES.     HAVE THE OPTIONS OF ATTACKING
, LEAVING, OR AVOIDING THE OTHER SPY... 
     IN THE COMBAT MODE, SOT SEARCH OBJE
CT S, OR USE THE TRAPULATOR (SIX ICONS. 
    ON THE RIGHT HAND SIDE OF THE SCREEN
 ) DOORS, HOWEVER, STILL WORK, AAND SO. 
    DO ANY TRAPS THAT MIGHT BE CONNEC TE
D TO THEM. IF SPIES ARE NOT WITHIN.     
RANGE OF ANY OBJECT WHEN PUSHING THE JOY
STICK BUTTON, THEY WILL WIELD.     CLUBS
 WITH WHICH THEY CAN HIT THE OTHER SPY O
N THE HEAD OR JAB HIM IN THE.     STOMAC
H. TO SMASH HIM ON THE HEAD, THE BUTTON 
IS HELD DOWN WHILE THE.     JOYSTICK IS 
MOVED FROM THE UP POSITION TO THE DOWN P
OSITION (SWING THE.     CLUB DOWNWARD). 
TO JAB, MOVE THE JOYSTICK FROM LEFT TO R
IGHT (OR RIGHT TO.     LEFT, DEPENDING O
N WHICH WAY THE SPY ISS FACING). WHEN TH
E JOYSTICK BUTTON.     IS FIRST PUSHED D
OWN, THE SPY WILL AUTOMATICALLY FACE HIS
 OPPONENT,.     REGARDLESS OF WHICH WAY 
HE WAS FACING OR MOVING. TO MOVE YOUR SP
Y DURING.     COMBAT, RELEASE THE BUTTON
 AND MOVE AS NORMA. L..      HITTING THE
 OTHER SPY WEAKENS HIM, AND ABOUT 7 SOLI
D BLOWS ARE NEEDED TO.     'KILL' HIM. H
OWEVER, SPIES WILL RECOVER STRENGTH OVER
 A PERIOD OF TIME...     *IF A SPY IS CA
RRYING ANYTHING WHEN HE ENTERS A COMMON 
ROOM, THE OBJECT.     IS LOST OR HIDDEN 
IN THE COMMON ROOM, DEPENDING ON THE TYP
E OF OBJECT..     TRAPS AND REMEDIES ARE
 LOST, WHILE INVENTORY ITEMS AND THE BRI
EFCASE ARE.     HIDDEN SOMEWHERE IN THE 
ROOM. THE WINNER OF THE COMBAT SEQUENCE 
CAN SEARCH.     THE OBJECT OOOOOUUUT, AN
D EITHER REGAIN OR GAIN POSSESSION. ..  
    NOTE; AT THE BEGINNING OF EACH NEW G
AME, BOTH SPIES WILL START OUT IN THE.  
   SAME ROOM ONLY A FEW STEPS FROM EACH 
OTHER. SO, DON'T BECOME THE VICTIM OF.  
   SAP-OTAGE...KEEP YOUR GUARD UP...    
  TIME - BOTH PLAYERS START WITH EQUAL T
IME TO TRAVEL THE MAZE, COLLECT.     REQ
UIRED OBJECTS, SEARCH FOR THE BRIEFCASE 
AND EXIT THE EMBASSY BEFORE.     THEIR P
LANE TAKES OFF. HOWEVER, THERE ARE SEVER
AL TIME PENALTIES. YOU LOSE.     TIME WH
EN YOU SET A BOOBY-TRAP. WHEN SETTING A 
TRAP, YOU WILL HEAR.     SEVERAL BEEPS. 
THIS WILL TELL YOU THAT THE TRAP WAS PRO
PERLY SET AND IT.     REMINDS YOU TO WAT
CH YOUR TRAPULATOR, WHICH WILL BE DEDUCT
ION THE.     APPROPRIATE TIME...      HO
WEVER, IF YOU ARE THE VICTIM OF A BOOBY-
TRAP OR THE LOSER IN HAND-TO.     -HAND 
COMBAT THE CLOCK WILL CONTINUE TO COUNT 
DOWN EVEN THOUGH YOU ARE.     'UNCONSCIO
US'. THESE LOSSES OF TIME CAN NEVER BE R
EGAINED. WHEN TIME IS.     ABOUT TO RUN 
OUT THE RED BUTTON ON TOP OF THE TRAPULA
TOR WILL FLASH AND.     SOUND IT'S WARNI
NG...      BOTH PLAYERS CAN NEVER RUN OU
T OF TIME AT THE SAME TIME. THEREFORE, O
NE.     PLAYER WILL OUTLIVE THE OTHER. T
HE SURVIVING PLAYER WILL CONTINUE HIS.  
   SEARCH FOR THE BRIEFCASE, REQUIRED OB
JECTS AND THE EXIT. IF YOU ARE.     PLAY
ING AGAINST THE COMPUTER AND THE COMPUTE
R HASS TIME REMAINING, YOU CAN.     ABOR
T THE MISSION BY PRESSING (F5) KEY. EVEN
 AFTER YOUR SPY'S DEMISE, THE.     TRAPS
 HE HAS SET REMAIN. THE GAME IS BY NO ME
ANS OVER JUST BECAUSE ONE.     PLAYER'S 
TIME HAS RUN OUT...      TO STOP THE GAM
E OR PAUSE, PRESS THE RUN/STOP KEY...   
   BOOBY-TRAPS - AS PLAYERS MOVE THROUGH
 THE MAZE OF ROOMS, THEY MAY SELECT.    
 ANY OF THE FIVE BOOBY-TRAPS. THE BOOBY-
TRAP ARSENAL CONTAINS: BOMBS,.     SPRIN
GS, BUCKETS OF WATER, GUNS WITH STRINGS 
TIED TO THE TRIGGERS AND TIME.     BOMBS
. THE TIME BOMB NEEDN'T BE HIDDEN. IN FA
CT, IT IS ACTIVATED.     IMMEDIATELY AND
 IS THE ONLY BOBBY-TRAP THAT CANNOT BE C
ARRIED OR NEUTRAL-.     IZED! THE GUN WI
TH A STRING AAND THE BUCKET OF WATER CAN
 ONLY BE ATTACHED.     TO A CLOSED DOOR.
 ALL OTHER TRAPS MAY BE PLACED BEHIND OO
R IN ANYTHING.     FOUND IN ANY ROOM. SP
IES CAN CARRY TRAPS IN AND OUT OF ROOMS,
 PLACING.     THEM WHERE THEY WISH WHEN 
THEY ARE READY. BOOBY-TRAP S ARE DEPICTE
D IN.     BLACK, WHILE THE REMEDIES ARE 
SHOWN IN COLOR...                       
      TO PLACE AND SET A TRAP..     1. P
RESS THE JOYSTICK BUTTON...T WICE! YOU H
AVE JUST ACCESSED THE.     TRAPULATOR. O
BSERVE THE LARGE ARROW..     2. MOVE THE
 LARGE ARROW ABOUT THE TRAPULATOR USING 
THE JOYSTICK OR.     KEYBOARD ARROWS..  
   3. POSITION THE ARROW OVER THE BOOBY-
TRAP OF YOUR CHOICE..     4. PRESS THE J
OYSTICK OR IF YOU ARE USING THE KEYBOARD
; THE SPACEBAR. THE.     BOOBY-TRAP IS N
OW HELD BY YOUR SPY..     5. POSITION TH
E SPY IN FRONT OF THE HIDING PLACE YOU H
AVE SELECTED..     6. WATCH FOR A BRIEF 
FLASH IN YOUR SPY'S ROOM. THIS FLASH IND
ICATES THE.     SPY IS PROPERLY POSITION
ED..     7. PRESS THE JOYSTICK SPACEBAR.
 THE BOOBY-TRAP WILL DISAPEAR AND YOU WI
LL.     HEAR THE SHORT BEEPS. THESE INDI
CATE THAT THE TRAP HAS BEEN SET AND THAT
.     TIME IS BEING DEDUCTED FROM THE TI
ME REMAINING BEFORE YOUR FLIGHT LEAVES..
.     *NOTE: IN THE CASE OF THE GUN WITH
 A STRING TRAP, ONLY THE GUN WILL NO.   
  LONGER BE VISIBLE. AS YOU MOVE YOUR SP
Y ABOUT THE ROOM THE WILL STRETCH.     A
ND FOLLOW THE SPY. POSITTIO N HIM IN FRO
NT OF A CLOSED DOOR WATCH FOR THE.     F
LASH, PRESS THE JOYSTICK/SPACEBAR AND TH
E TRAP IS SET...      ONCE A TRAP HASS B
EEN SET, EITHER SPY CAN SET IT OFF! A TI
ME BOMB WILL GO.     OFF IN 15 SECONDS O
NCE SELECTED. ANY SPY(S) IN THE ROOM AT 
THE TIME OF.     DETONATION WILL BE ZAPP
ED. UNLIKE OTHER TRAPS, THE TIME BOMB IS
 NOT SET.     OFF BY THE SEARCHING OF TH
E SPIES. LISTEN CAREFULLY FOR THEM. THEY
 COME IN.     HANDY IF YOU ARE BEING CHA
SED. THE UNFORTUNATE SPY WILL LOSE 7 SEC
ONDS.     OF ACTUAL TIME. ALSO, 20 SECON
DS WILL BE DEDUCTED FROM HIS GAME TIME,.
     FOR A TOTAL PENALTY OF 27 GAMING SE
CONDS . THE OTHER PLAYER WILL BE.     AW
ARDED POINTS FOR EACH TRAP SET OFF BY TH
E OPPOSITION. IF THE BOOBYTRAP.     HAD 
BEEN IN POSSESION OF THE BRIEFCASE, THE 
OTHER SPY CAN USE THIS TIME.     TO ATTE
MPT TO LOCATE THE VICTIM AND GRAB THE BR
IEFCASE.K TO ADD INSULT TO.     INJURY, 
WHEN A PLAYER SETS OFF A TRAP, HE GETS Z
APPED WHILE THE OTHER SPY.     LAUGHS HY
STERICALLY!!!. LLY..      REMEDIES - EXC
EPT FOR THE TIME BOMB, EACH OF THE TRAPS
 HAS A DISARMING.     REMEDY HIDDEN THRO
UGHOUT THE MAZE. EACH TYPE OF REMEDY IS 
ALWAYS HIDDEN IN.     THE SAME TYPE OF L
OCATION. FOR EXAMPLE, THE SCISSORS ARE U
SED TO DISARM.     THE GUN WITH A STRING
. SCISSORS ARE ONLY FOUND IN THE FIRST A
ID KITS.     HANGING ON THE BACK WALLS. 
AS WITH TRAPS, REMEDIES CAN BE PICKED UP
 AND.     CARRIED FROM ROOM TO ROOM. SPI
ES CAN NOT CARRY MORE THAN ONE THING AT 
A.     TIME EXCEPT INSIDE THE BRIEFCASE.
..                              TRAPS AN
D REMEDIES..     TRAP    SYMBOL     REME
DY                                  LOCA
TION.     BOMB - EVERYWHERE -WATER - RED
 FIRE.        EXCEPT WITH  BUCKET  BOX O
N.           DOOR              LEFT.    
                         WALL.     SPRIN
G -EVERYWHERE -WIRE - WHITE.     EXCEPT 
WITH CUTTERS TOOL.                      
       BOX.     WATER - DOOR ONLY -UMBRE
LLA- COAT.     BUCKET                   
   RACK..     GUN - DOOR ONLY -SCISORS- 
FIRST.     WITH AID KIT.     STRING ON W
ALL..     TIME - ANYWHERE - NONE! - N/A.
..      TRAPULATOR - LOCATED TO THE RIGH
T OF EACH OF THE ROOMS IS A CALCULATOR. 
    -LIKE, STATE OF THE ART, TRAPULATOR.
 IT SERVES FOUR BASIC FUNCTIONS. YOU.   
  CAN USE IT TO SELECT BOOBY-TRAPS PINPO
INT YOUR LOCATION, GAUGE YOUR TIME.     
REMAINING AND CHECK INVENTORY...      AC
ROSS THE TOP OF THE TRAPULATOR IS A DIGI
TAL CLOCK WHICH INDICATES THE.     TIME 
LEFT UNTIL YOUR PLANE TAKES OFF (WITH OR
 WITHOUT YOU)! BELOW THE.     CLOCK ARE 
6 BUTTONS. ON THE FIRST 5, SELECTABLE BO
OBY-TRAPS ARE INDICATED..     HOWEVER, T
HE SIXTH BUTTON IN THE LOWER RIGHT-HAND 
CORNE R CALLS UP A MAP.     OF THE EMBAS
SY YOU HAVE BROKEN INTO. THE MAP WILL AP
PEAR IN THE ROOM THAT.     YOUR SPY IS O
CCUPYING. THE ROOM YOUR SPY IS IN WILL B
E THE ONE BLINKING ON.     AND OFF. ROOM
S FILLED IN WITH A COLOR INDICATE THAT Y
OUR SPY HAS BEEN IN.     THAT ROOM AT LE
AST ONCE...      ANY REQUIRED INVENTORY 
ITEM OR HOW MANY ARE IN A PARTICULAR ROO
M, JUST.     THAT SOMETHING YOU ARE LOOK
ING FOR IS THERE. FINALLY, THE TRAPULATO
R.     DISPLAYS ITEMS YOU HAVE SUCCESSFU
LLY COLLECTED AS YOU READY YOUR ESCAPE..
     IT ALSO INDICATES IF AN ITEM HAS BE
EN TAKEN FROM YOU. THE ITEM WILL NOW.   
  APPEAR ON THE OPPOSITION'S TRAPU LATOR
. ACROSS THE BUTTOM, LEFT TO RIGHT,.    
 SHOULD BE YOUR PASSPORT, MONEY, KEY AND
 THE SECRET PLANS. THE MAP DOES NOT.    
 SHOW THE LOCATION OF THE OTHER SPY, NOR
 DOES IT REVEAL ANYTHING ABOUT THE.     
OTHER FLOOR THE EMBASSY (IF THERE IS ONE
)...      INVENTORY - YOUR MISSION BEING
 TO ESCAPE THE EMBASSY, TOP SECRET BRIEF
.     CASE IN HAND, IT IS IMPORTANT TO R
EMEMBER THAT ALL ELSE IS BUT A MERE.    
 DISTRACTION. BEFORE TIME RUNS OUT YOU M
UST MANAGE TO FIND, FILL AAND KEEP.     
THE BRIEFCASE, LOCATE THE ONLY EXIT AND 
BOARD YOUR PLANE WITH ALL OF THE.     FO
LLOWING: PASSPORT, TRAVELING MONEY, THE 
KEY AND THE SECRET PLANS...      IT IS H
ELPFUL TO KNOW THAT THESE ITEMS ARE NEVE
R FOUND IN ANY OF THE.     REMEDY LOCATI
NS. USE THE BRIEFCASE TO HOLD ALL THESE 
ITEMS. CARRY THEM.     WITH YOU OR HIDE 
THEM. THERE IS ONLY ONE OF EACH IN ANY G
AME. PROTECT THE.     BRIEFCASE AT ALL C
OSTS. IF AN ITEM IS FOUND AANND YOU DO N
OT POSSES THE.     BRIEFCASE YOU SPY WIL
L BE CARRYING A WHITE SATCHEL AND THE IT
EM CONTAINED.     WILL BE FLASH ING ON T
HE TRAPULATOR...      EXIT - THERE IS ON
LY ONE WAY OUT OF EACH EMBASSY BUILDING.
 THE EXIT DOOR.     IS MARKED. YOU CAN N
OT LEAVE WITHOUT ALL OF THE REQUIRED INV
ENTOR Y. THE.     AIRPORT SECURITY GUARD
 WILL SEE TO THAT!..      SPLIT LEVEL EM
BASSIES - SOME OF THE EMBASSY BUIDINGS A
RE TWO STORIES.     HIGH. YOUR SPY CAN C
LIMB FROM FLOOR TO FLOOR BY USING THE LA
DDERS. HOLES.     IN THE FLOORS ARE OFTE
N HIDDEN BY CARPETS. USE THE JOYSTICK OR
 SPACEBAR.     TO COVER/UNCOVER SUCH AN 
OPENING. USE THE JOYSTICK OR KEYBOARD TO
 MOVE UP.     OR DOWN...      LADDERS AN
D RUGS - IF YOU ENTER A ROOM WITH A LADD
ER, YOU CAN ACTIVATE IT.     BY MOVING W
ITHIN RANGE AND PRESSI NG THE JOYSTICK B
UTTON. PRESSING THE.     JOYSTICK BUTTON
 ONCE WILL LOWER THE LADDER TO GROUND LE
VEL, ENABLING YOU.     TO MOVE YOUR SPY 
UP THE LADDER TO THE UPPER FLOOR. IF YOU
 DO NOT PUSH YOU.     SPY UP THE LADDER 
BUT PUSH THE JOYSTICK BUTTON A SECOND TI
ME, THE LADDER.     WILL RAISE BACK UP. 
TO CLIMB UP OR DOWN, TAP YOU JOYSTICK ON
CE IN THE.     APPROPRIATE DIRECTION. TH
E SPY WILL MOVE BY HIMSELF. DO NOT KEEP 
THE.     JOYSTICK FORWARD OR BACK. IF YO
U ENTER A ROOM WITH A RUG, STANDING WITH
IN.     RANGE OF THE RUG, PRESSING THE J
OYSTICK BUTTON WIL LIFT THE RUG AND REVE
AL.     A HOLE. MOVE YOUR PLAYER OVE THE
 HOLE AND HE WILL CLIMB DOWN THE LADDER 
TO.     A LOWER FLOOR. YOU CAN COVER A H
OLE BY STANDING NEAR IT AND AGAIN PRESSI
.     NG THE JOYSTICK BUTTON...      BRE
AD CRUMBS - YOU CAN RE-TRACE YOUR STEPS 
BY USING THE SMALL CHARACTER.     INDICA
TORS JUST BELOW THE FRONT EDGE OF YOUR R
OOM. THESE GUIDES (NOT.     AVAILABEL IN
 THE HIGHER LEVELS) ACTUALLY POINT THE W
AY BACK TO WHERE YOU.     HAVE JUST COME
 FROM! THE INDICATORS AND THEIR MEANINGS
 ARE AS FOLLOWS:.      > TAKE THE DOOR O
N THE RIGHT TO GO BACK ONE ROOM..      <
 TAKE THE DOOR ON THE LEFT TO GO BACK ON
E ROOM..      ARROW DOWN - TAKE THE DOOR
 IN THE FRONT OF THE ROOM TO GO BACK ONE
 ROOM..      ^ - TAKE THE DOOR IN THE BA
CK OF THE ROOM TO GO BACK ONE ROOM...   
   (CIRCLE) - GO DOWN THE HOLE IN THE FL
OOR TO GO BACK ONE ROOM...      (LADDER)
 GO UP THE LADDER TO GO BACK ONE ROOM..
C64 Preview

> CLICK IMAGE PREVIEW FOR FULL MODAL