_  __   _  _         _ _     _      _           _           
  __| |/ /_ | || |     __| (_)___| | __ (_)_ __   __| | _____  __
 / _` | '_ \| || |_   / _` | / __| |/ / | | '_ \ / _` |/ _ \ \/ /
| (_| | (_) |__   _| | (_| | \__ \   <  | | | | | (_| |  __/>  < 
 \__,_|\___/   |_|    \__,_|_|___/_|\_\ |_|_| |_|\__,_|\___/_/\_\
                                                                 
            

----------------

FILE INFORMATION

FILENAME(S): ----------------

FILE TYPE(S): DEL

FILE SIZE: 508b

FIRST SEEN: 2025-11-30 16:11:16

APPEARS ON: 1 disk(s)

FILE HASH

ad967fd55a5a6b6f51f2a55e00d87d6b3196a948ea3bde0e49d7ec9bf48c4264

FOUND ON DISKS (1 DISKS)

DISK TITLE FILENAME FILE TYPE COLLECTION TRACK SECTOR ACTIONS
ADLER DISK A2 B ---------------- DEL BrainSkull, Sammlung 18 1 DOWNLOAD FILE

FILE CONTENT & ANALYSIS

00000000: 82 11 00 52 41 4D 50 41  47 45 20 42 4F 4F 54 A0  |...RAMPAGE BOOT.|
00000010: A0 A0 A0 00 00 00 00 00  00 00 00 00 08 00 00 00  |................|
00000020: 82 11 04 52 41 4D 50 41  47 45 20 32 20 42 4F 4F  |...RAMPAGE 2 BOO|
00000030: 54 A0 A0 00 00 00 00 00  00 00 00 00 08 00 00 00  |T...............|
00000040: 82 11 08 2D 52 41 4D 50  41 47 45 20 A0 A0 A0 A0  |...-RAMPAGE ....|
00000050: A0 A0 A0 00 00 00 00 00  00 00 00 00 25 00 00 00  |............%...|
00000060: 82 13 00 50 52 47 31 A0  A0 A0 A0 A0 A0 A0 A0 A0  |...PRG1.........|
00000070: A0 A0 A0 00 00 00 00 00  00 00 00 00 BF 00 00 00  |................|
00000080: 82 0F 06 50 52 47 32 A0  A0 A0 A0 A0 A0 A0 A0 A0  |...PRG2.........|
00000090: A0 A0 A0 00 00 00 00 00  00 00 00 00 BF 00 00 00  |................|
000000A0: 82 1D 03 52 41 4D 50 2F  44 4F 58 A0 A0 A0 A0 A0  |...RAMP/DOX.....|
000000B0: A0 A0 A0 00 00 00 00 00  00 00 00 00 19 00 00 00  |................|
000000C0: C0 12 01 2D 2D 2D 2D 2D  2D 2D 2D 2D 2D 2D 2D 2D  |...-------------|
000000D0: 2D 2D 2D 00 00 00 00 00  00 00 00 00 00 00 00 00  |---.............|
000000E0: 82 06 07 3E 43 48 4F 4C  4F 3C 20 50 49 43 2F 41  |...>CHOLO< PIC/A|
000000F0: 45 4B A0 00 00 00 00 00  00 00 00 00 12 00 82 1E  |EK..............|
00000100: 06 3E 43 48 4F 4C 4F 3C  20 47 41 4D 45 2F 41 45  |.>CHOLO< GAME/AE|
00000110: 4B 00 00 00 00 00 00 00  00 00 88 00 ED 5E 00 00  |K............^..|
00000120: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00  |................|
00000130: 00 00 00 00 00 00 00 00  00 00 00 00 31 24 00 00  |............1$..|
00000140: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00  |................|
00000150: 00 00 00 00 00 00 00 00  00 00 00 00 2E 3D 00 00  |.............=..|
00000160: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00  |................|
00000170: 00 00 00 00 00 00 00 00  00 00 00 00 7B AE 00 00  |............{...|
00000180: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00  |................|
00000190: 00 00 00 00 00 00 00 00  00 00 00 00 39 89 00 00  |............9...|
000001A0: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00  |................|
000001B0: 00 00 00 00 00 00 00 00  00 00 00 00 03 A4 00 00  |................|
000001C0: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00  |................|
000001D0: 00 00 00 00 00 00 00 00  00 00 00 00 FD FC 00 00  |................|
000001E0: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00  |................|
000001F0: 00 00 00 00 00 00 00 00  00 00 00 00              |............    |
...RAMPAGE BOOT    ................RAMPA
GE 2 BOOT  ................-RAMPAGE     
   .........%......PRG1            .....
...........PRG2            .............
...RAMP/DOX        ................-----
-----------................>CHOLO< PIC/A
EK ..............>CHOLO< GAME/AEK.......
.....^..............................1$..
.............................=..........
....................{...................
............9...........................
........................................
............................
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