GHOSTBUSTERS 2 D
FILE INFORMATION
FILENAME(S): GHOSTBUSTERS 2 D
FILE TYPE(S): SEQ
FILE SIZE: 4.5K
FIRST SEEN: 2025-11-30 18:12:24
APPEARS ON: 1 disk(s)
FILE HASH
b3d0cc285672199bf053eab331fbabf84f51bd1e16e83621006e753164c0dfcf
FOUND ON DISKS (1 DISKS)
| DISK TITLE | FILENAME | FILE TYPE | COLLECTION | TRACK | SECTOR | ACTIONS |
|---|---|---|---|---|---|---|
| WAREZ DOCS 1 0 | GHOSTBUSTERS 2 D | SEQ | Sailor, Ganheden | 20 | 7 | DOWNLOAD FILE |
FILE CONTENT & ANALYSIS
00000000: 80 2A 4E 42 22 47 48 4F 53 54 20 4D 41 4E 55 41 |.*NB"GHOST MANUA| 00000010: 4C 22 0D 80 2A 4C 4D 35 3A 52 4D 37 35 3A 4A 55 |L"..*LM5:RM75:JU| 00000020: 31 0D 80 2A 43 4E 31 3B 0D AF AF AF AF AF AF AF |1..*CN1;........| 00000030: AF AF AF AF AF AF AF AF AF AF AF AF AF AF AF AF |................| 00000040: AF AF AF AF AF AF AF AF AF AF AF AF AF AF AF AF |................| 00000050: AF AF AF AF AF AF AF AF AF AF AF AF AF AF AF AF |................| 00000060: AF AF AF AF AF AF AF AF AF AF AF AF AF AF AF AF |................| 00000070: 0D 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 |. | 00000080: 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | | 00000090: 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | | 000000A0: 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | | 000000B0: 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | | 000000C0: 20 2D 2D D7 48 4F 20 D9 4F 55 20 C7 4F 4E 4E 41 | --.HO .OU .ONNA| 000000D0: 20 C3 41 4C 4C 2D 2D 0D 0D C7 C8 CF D3 D4 20 C2 | .ALL--....... .| 000000E0: D5 D3 D4 C5 D2 D3 0D 0D 80 2A 43 4E 30 0D D4 CF |.........*CN0...| 000000F0: 20 CC CF C1 C4 3A 0D 0D D4 59 50 45 3A 20 20 CC | ....:...YPE: .| 00000100: CF C1 C4 22 2A 22 2C 38 2C 31 20 41 4E 44 20 48 |..."*",8,1 AND H| 00000110: 49 54 20 3C D2 C5 D4 D5 D2 CE 3E 0D 0D C1 46 54 |IT <......>...FT| 00000120: 45 52 20 41 42 4F 55 54 20 33 30 20 53 45 43 2E |ER ABOUT 30 SEC.| 00000130: 20 54 48 45 20 54 49 54 4C 45 20 53 43 52 45 45 | THE TITLE SCREE| 00000140: 4E 20 57 49 4C 4C 20 41 50 50 45 41 52 2C 20 46 |N WILL APPEAR, F| 00000150: 4F 4C 4C 4F 57 45 44 20 42 59 20 54 48 45 20 47 |OLLOWED BY THE G| 00000160: 48 4F 53 54 42 55 53 54 45 52 20 53 49 4E 47 2D |HOSTBUSTER SING-| 00000170: 41 4C 4F 4E 47 2E 20 C8 49 54 54 49 4E 47 20 54 |ALONG. .ITTING T| 00000180: 48 45 20 53 50 41 43 45 20 42 41 52 20 4D 41 4B |HE SPACE BAR MAK| 00000190: 45 53 20 54 48 45 20 43 4F 4D 50 55 54 45 52 20 |ES THE COMPUTER | 000001A0: 59 45 4C 4C 20 22 C7 C8 CF D3 D4 C2 D5 D3 D4 C5 |YELL "..........| 000001B0: D2 D3 22 2E 0D 0D D0 52 45 53 53 20 C6 31 20 46 |.."....RESS .1 F| 000001C0: 4F 52 20 49 4E 54 52 4F 20 53 43 52 45 45 4E 20 |OR INTRO SCREEN | 000001D0: 41 4E 44 20 50 52 45 53 53 20 C6 33 20 54 4F 20 |AND PRESS .3 TO | 000001E0: 47 4F 20 49 4E 54 4F 20 56 45 48 49 43 4C 45 20 |GO INTO VEHICLE | 000001F0: 53 45 4C 45 43 54 49 4F 4E 2E 0D 0D C2 D5 C9 CC |SELECTION.......| 00000200: C4 C9 CE C7 80 A3 C1 80 A3 C6 D2 C1 CE C3 C8 C9 |................| 00000210: D3 C5 0D 0D C6 4F 4C 4C 4F 57 20 49 4E 53 54 52 |.....OLLOW INSTR| 00000220: 55 43 54 49 4F 4E 53 20 4F 4E 20 54 48 45 20 53 |UCTIONS ON THE S| 00000230: 43 52 45 45 4E 20 54 4F 20 42 55 59 41 4E 44 20 |CREEN TO BUYAND | 00000240: 4F 55 54 46 49 54 20 59 4F 55 52 20 56 45 48 49 |OUTFIT YOUR VEHI| 00000250: 43 4C 45 3A 0D D4 4F 20 50 49 43 4B 20 55 50 20 |CLE:..O PICK UP | 00000260: 41 4E 44 20 52 45 4C 45 41 53 45 20 53 55 50 50 |AND RELEASE SUPP| 00000270: 4C 49 45 53 20 57 49 54 48 20 54 48 45 20 46 4F |LIES WITH THE FO| 00000280: 52 4B 4C 49 46 54 2C 20 50 52 45 53 53 20 54 48 |RKLIFT, PRESS TH| 00000290: 45 20 4A 4F 59 53 54 49 43 4B 20 42 55 54 54 4F |E JOYSTICK BUTTO| 000002A0: 4E 2E 20 CB 45 45 50 20 41 4E 20 45 59 45 20 4F |N. .EEP AN EYE O| 000002B0: 4E 20 59 4F 55 52 20 43 52 45 44 49 54 20 4C 49 |N YOUR CREDIT LI| 000002C0: 4D 49 54 2C 20 59 4F 55 20 43 41 4E 20 4F 4E 4C |MIT, YOU CAN ONL| 000002D0: 59 20 42 55 59 20 57 48 41 54 20 4D 4F 4E 45 59 |Y BUY WHAT MONEY| 000002E0: 20 41 4C 4C 4F 57 53 2E 0D 0D C4 C5 C6 C9 CE C9 | ALLOWS.........| 000002F0: D4 C9 CF CE D3 0D 0D D0 CB 20 C5 CE C5 D2 C7 D9 |......... ......| 00000300: 20 C4 C5 D4 C5 C3 D4 CF D2 0D D7 41 52 4E 53 20 | ..........ARNS | 00000310: 4F 46 20 41 4E 20 41 50 50 52 4F 41 43 48 49 4E |OF AN APPROACHIN| 00000320: 47 20 47 48 4F 53 54 20 28 C3 41 4C 4C 45 44 20 |G GHOST (.ALLED | 00000330: 41 20 22 D3 CC C9 CD C5 D2 22 29 20 42 59 20 54 |A "......") BY T| 00000340: 55 52 4E 49 4E 47 20 41 20 42 55 49 4C 44 49 4E |URNING A BUILDIN| 00000350: 47 20 50 49 4E 4B 20 57 48 45 4E 20 59 4F 55 20 |G PINK WHEN YOU | 00000360: 50 41 53 53 20 42 59 20 49 54 2E 0D 0D C9 CD C1 |PASS BY IT......| 00000370: C7 C5 20 C9 CE D4 C5 CE D3 C9 C6 C9 C5 D2 0D CD |.. .............| 00000380: 41 4B 45 53 20 53 4C 49 4D 45 52 53 20 45 41 53 |AKES SLIMERS EAS| 00000390: 49 45 52 20 54 4F 20 53 45 45 20 57 48 45 4E 20 |IER TO SEE WHEN | 000003A0: 59 4F 55 20 41 52 45 20 54 52 59 49 4E 47 20 54 |YOU ARE TRYING T| 000003B0: 4F 20 43 41 54 43 48 20 54 48 45 4D 2E 0D 0D CD |O CATCH THEM....| 000003C0: C1 D2 D3 C8 CD C1 CC CC CF D7 20 D3 C5 CE D3 CF |.......... .....| 000003D0: D2 0D D7 41 52 4E 53 20 59 4F 55 20 4F 46 20 54 |...ARNS YOU OF T| 000003E0: 48 45 20 49 4D 50 45 4E 44 49 4E 47 20 41 50 50 |HE IMPENDING APP| 000003F0: 52 4F 41 43 48 20 4F 46 20 54 48 45 20 44 52 45 |ROACH OF THE DRE| 00000400: 41 44 45 44 20 4D 41 52 53 48 4D 41 4C 4C 4F 57 |ADED MARSHMALLOW| 00000410: 20 4D 41 4E 20 42 59 20 54 55 52 4E 49 4E 47 20 | MAN BY TURNING | 00000420: 41 20 42 55 49 4C 44 49 4E 47 20 57 48 49 54 45 |A BUILDING WHITE| 00000430: 20 57 48 45 4E 20 59 4F 55 20 41 52 45 20 42 59 | WHEN YOU ARE BY| 00000440: 20 49 54 2E 0D 0D C7 C8 CF D3 D4 20 D6 C1 C3 D5 | IT........ ....| 00000450: D5 CD 0D D3 55 43 4B 53 20 55 50 20 57 41 4E 44 |....UCKS UP WAND| 00000460: 45 52 49 4E 47 20 47 48 4F 55 4C 53 20 28 C3 41 |ERING GHOULS (.A| 00000470: 4C 4C 45 44 20 22 D2 CF C1 CD C5 D2 D3 22 29 20 |LLED ".......") | 00000480: 41 53 20 59 4F 55 20 54 52 41 56 45 4C 20 54 48 |AS YOU TRAVEL TH| 00000490: 45 20 53 54 52 45 45 54 53 20 4F 46 20 54 48 45 |E STREETS OF THE| 000004A0: 20 43 49 54 59 2E 0D 0D C7 C8 CF D3 D4 20 D4 D2 | CITY........ ..| 000004B0: C1 D0 D3 0D C1 52 45 20 57 48 41 54 20 59 4F 55 |.....RE WHAT YOU| 000004C0: 20 55 53 45 20 54 4F 20 43 41 54 43 48 20 41 4E | USE TO CATCH AN| 000004D0: 44 20 53 54 4F 52 45 20 D3 4C 49 4D 45 52 53 2E |D STORE .LIMERS.| 000004E0: 20 C5 41 43 48 20 54 52 41 50 20 48 4F 4C 44 53 | .ACH TRAP HOLDS| 000004F0: 20 4F 4E 45 20 D3 4C 49 4D 45 52 2E 20 D7 49 54 | ONE .LIMER. .IT| 00000500: 48 4F 55 54 20 54 48 45 4D 2C 20 59 4F 55 20 43 |HOUT THEM, YOU C| 00000510: 41 4E 4E 4F 54 20 45 41 52 4E 20 4D 4F 4E 45 59 |ANNOT EARN MONEY| 00000520: 2E 0D 0D C7 C8 CF D3 D4 20 C2 C1 C9 D4 0D C1 54 |........ ......T| 00000530: 54 52 41 43 54 53 20 52 4F 41 4D 45 52 53 2C 20 |TRACTS ROAMERS, | 00000540: 57 48 49 43 48 20 50 45 52 49 4F 44 49 43 41 4C |WHICH PERIODICAL| 00000550: 4C 59 20 47 41 54 48 45 52 20 54 4F 20 46 4F 52 |LY GATHER TO FOR| 00000560: 4D 20 54 48 45 20 4D 41 52 53 48 4D 41 4C 4C 4F |M THE MARSHMALLO| 00000570: 57 20 4D 41 4E 2E 20 D7 49 54 48 4F 55 54 20 42 |W MAN. .ITHOUT B| 00000580: 41 49 54 2C 20 59 4F 55 20 43 41 4E 4E 4F 54 20 |AIT, YOU CANNOT | 00000590: 53 54 4F 50 20 48 49 4D 2E 20 D9 4F 55 20 47 45 |STOP HIM. .OU GE| 000005A0: 54 20 46 49 56 45 20 44 4F 4C 4C 4F 50 53 20 4F |T FIVE DOLLOPS O| 000005B0: 46 20 42 41 49 54 20 57 48 45 4E 20 20 50 55 52 |F BAIT WHEN PUR| 000005C0: 43 48 41 53 45 44 2E 0D 0D D0 CF D2 D4 C1 C2 CC |CHASED..........| 000005D0: C5 20 CC C1 D3 C5 D2 20 C3 CF CE C6 C9 CE C5 CD |. ..... ........| 000005E0: C5 CE D4 20 D3 D9 D3 D4 C5 CD 20 0D D3 54 4F 52 |... ...... ..TOR| 000005F0: 45 53 20 54 45 4E 20 53 4C 49 4D 45 52 53 20 49 |ES TEN SLIMERS I| 00000600: 4E 20 59 4F 55 52 20 56 45 48 49 43 4C 45 2E 20 |N YOUR VEHICLE. | 00000610: D4 48 49 53 20 53 41 56 45 53 20 54 52 41 56 45 |.HIS SAVES TRAVE| 00000620: 4C 20 54 49 4D 45 20 42 41 43 4B 20 54 4F 20 C7 |L TIME BACK TO .| 00000630: C8 D1 20 46 4F 52 20 4D 4F 52 45 20 54 52 41 50 |.. FOR MORE TRAP| 00000640: 53 2E 0D 0D D9 CF D5 D2 20 C1 C3 C3 CF D5 CE D4 |S....... .......| 00000650: 20 CE D5 CD C2 C5 D2 D3 3A 0D 0D C9 46 20 59 4F | .......:...F YO| 00000660: 55 20 53 55 43 43 45 53 53 46 55 4C 4C 59 20 43 |U SUCCESSFULLY C| 00000670: 4F 4D 50 4C 45 54 45 20 41 20 47 41 4D 45 2C 20 |OMPLETE A GAME, | 00000680: 41 20 41 43 43 4F 55 4E 54 20 4E 55 4D 42 45 52 |A ACCOUNT NUMBER| 00000690: 20 57 49 4C 4C 20 52 45 43 4F 52 44 20 59 4F 55 | WILL RECORD YOU| 000006A0: 52 20 41 43 43 4F 55 4E 54 20 42 41 4C 41 4E 43 |R ACCOUNT BALANC| 000006B0: 45 2E 20 D9 4F 55 20 43 41 4E 20 55 53 45 20 59 |E. .OU CAN USE Y| 000006C0: 4F 55 52 20 41 43 43 4F 55 4E 54 20 4E 55 4D 42 |OUR ACCOUNT NUMB| 000006D0: 45 52 20 4F 4E 20 41 4E 59 20 47 48 4F 53 54 42 |ER ON ANY GHOSTB| 000006E0: 55 53 54 45 52 53 20 50 52 4F 47 52 41 4D 2E 20 |USTERS PROGRAM. | 000006F0: C2 45 20 43 41 52 45 46 55 4C 20 54 4F 20 41 4C |.E CAREFUL TO AL| 00000700: 57 41 59 53 20 45 4E 54 45 52 20 59 4F 55 52 20 |WAYS ENTER YOUR | 00000710: 4E 41 4D 45 20 41 4E 44 20 41 43 43 4F 55 4E 54 |NAME AND ACCOUNT| 00000720: 20 4E 55 4D 42 45 52 20 49 4E 20 C5 D8 C1 C3 D4 | NUMBER IN .....| 00000730: CC D9 20 54 48 45 20 53 41 4D 45 20 57 41 59 2E |.. THE SAME WAY.| 00000740: 0D 0D CD C1 D0 20 D3 C3 D2 C5 C5 CE 3A 0D 0D C1 |..... ......:...| 00000750: 20 4D 41 50 20 4F 46 20 54 48 45 20 43 49 54 59 | MAP OF THE CITY| 00000760: 20 41 50 50 45 41 52 53 2C 20 57 49 54 48 20 DA | APPEARS, WITH .| 00000770: 55 55 4C 27 53 20 48 4F 52 52 49 42 4C 45 20 54 |UUL'S HORRIBLE T| 00000780: 45 4D 50 4C 45 20 49 4E 20 54 48 45 20 43 45 4E |EMPLE IN THE CEN| 00000790: 54 45 52 20 41 4E 44 20 C7 C8 D1 20 41 54 20 54 |TER AND ... AT T| 000007A0: 48 45 20 42 4F 54 54 4F 4D 2E 20 D2 45 44 20 46 |HE BOTTOM. .ED F| 000007B0: 4C 41 53 48 49 4E 47 20 42 55 49 4C 44 49 4E 47 |LASHING BUILDING| 000007C0: 53 20 49 4E 44 49 43 41 54 45 20 54 48 45 20 50 |S INDICATE THE P| 000007D0: 52 45 53 45 4E 43 45 20 4F 46 20 41 20 53 4C 49 |RESENCE OF A SLI| 000007E0: 4D 45 52 2E 0D C7 55 49 44 45 20 59 4F 55 52 20 |MER...UIDE YOUR | 000007F0: 56 45 48 49 43 4C 45 20 54 4F 20 52 45 44 20 46 |VEHICLE TO RED F| 00000800: 4C 41 53 48 49 4E 47 20 42 55 49 4C 44 49 4E 47 |LASHING BUILDING| 00000810: 53 20 4C 45 41 56 49 4E 47 20 41 53 20 53 48 4F |S LEAVING AS SHO| 00000820: 52 54 20 41 20 54 52 41 49 4C 20 41 53 20 50 4F |RT A TRAIL AS PO| 00000830: 53 53 49 42 4C 45 20 54 4F 20 52 45 41 43 48 20 |SSIBLE TO REACH | 00000840: 42 55 49 4C 44 49 4E 47 53 2E 20 C1 53 20 59 4F |BUILDINGS. .S YO| 00000850: 55 20 44 4F 20 20 54 48 49 53 2C 20 46 52 45 45 |U DO THIS, FREE| 00000860: 5A 45 20 41 4E 59 20 52 4F 41 4D 45 52 53 20 54 |ZE ANY ROAMERS T| 00000870: 48 41 54 20 41 52 45 20 4D 4F 56 49 4E 47 20 54 |HAT ARE MOVING T| 00000880: 4F 20 DA 55 55 4C 20 42 59 20 54 4F 55 43 48 49 |O .UUL BY TOUCHI| 00000890: 4E 47 20 54 48 45 4D 2E 0D D4 4F 20 50 4F 53 49 |NG THEM...O POSI| 000008A0: 54 49 4F 4E 20 59 4F 55 52 53 45 4C 46 20 41 54 |TION YOURSELF AT| 000008B0: 20 42 55 49 4C 44 49 4E 47 53 20 42 45 4C 4F 57 | BUILDINGS BELOW| 000008C0: 20 54 48 45 20 53 54 52 45 45 54 2C 20 50 55 4C | THE STREET, PUL| 000008D0: 4C 20 42 41 43 4B 20 4A 4F 59 53 54 49 43 4B 20 |L BACK JOYSTICK | 000008E0: 41 4E 44 20 50 55 53 48 20 54 48 45 20 42 55 54 |AND PUSH THE BUT| 000008F0: 54 4F 4E 2E 0D 0D D4 C8 C5 80 A3 D3 D4 D2 C5 C5 |TON.............| 00000900: D4 D3 3A 0D D3 54 45 45 52 20 54 48 45 20 56 45 |..:..TEER THE VE| 00000910: 48 49 43 4C 45 20 41 54 20 50 41 53 53 49 4E 47 |HICLE AT PASSING| 00000920: 20 52 4F 41 4D 45 52 53 20 59 4F 55 20 48 41 56 | ROAMERS YOU HAV| 00000930: 45 20 46 52 4F 5A 45 4E 2C 20 41 4E 44 20 50 55 |E FROZEN, AND PU| 00000940: 53 48 20 54 48 45 20 42 55 54 54 4F 4E 20 54 4F |SH THE BUTTON TO| 00000950: 20 56 41 43 55 55 4D 20 54 48 45 4D 20 55 50 2E | VACUUM THEM UP.| 00000960: 20 D4 48 49 53 20 4B 45 45 50 53 20 54 48 45 4D | .HIS KEEPS THEM| 00000970: 20 46 52 4F 4D 20 47 45 54 54 49 4E 47 20 54 4F | FROM GETTING TO| 00000980: 20 54 48 45 20 54 45 4D 50 4C 45 20 4F 46 20 DA | THE TEMPLE OF .| 00000990: 55 55 4C 2E 20 D4 48 45 20 43 49 54 59 53 20 D0 |UUL. .HE CITYS .| 000009A0: CB 20 45 4E 45 52 47 59 20 52 45 41 44 49 4E 47 |. ENERGY READING| 000009B0: 20 4A 55 4D 50 53 20 31 30 30 20 46 4F 52 20 45 | JUMPS 100 FOR E| 000009C0: 41 43 48 20 52 4F 41 4D 45 52 20 54 48 41 54 20 |ACH ROAMER THAT | 000009D0: 47 45 54 53 20 54 4F 20 DA 55 55 4C 2E 0D 0D C2 |GETS TO .UUL....| 000009E0: D5 D3 D4 C9 CE C7 80 A3 C7 C8 CF D3 D4 D3 3A 0D |..............:.| 000009F0: D7 48 45 4E 20 59 4F 55 20 41 52 52 49 56 45 20 |.HEN YOU ARRIVE | 00000A00: 41 54 20 54 48 45 20 53 49 54 45 20 4F 46 20 54 |AT THE SITE OF T| 00000A10: 48 45 20 44 49 53 54 55 52 42 41 4E 43 45 2C 20 |HE DISTURBANCE, | 00000A20: 54 41 4B 45 20 54 48 45 20 46 4F 4C 4C 4F 57 49 |TAKE THE FOLLOWI| 00000A30: 4E 47 20 53 54 45 50 53 20 57 49 54 48 20 54 48 |NG STEPS WITH TH| 00000A40: 45 20 4A 4F 59 53 54 49 43 4B 3A 0D C4 49 52 45 |E JOYSTICK:..IRE| 00000A50: 43 54 20 54 48 45 20 46 49 52 53 54 20 47 48 4F |CT THE FIRST GHO| 00000A60: 53 54 42 55 53 54 45 52 20 54 4F 57 41 52 44 20 |STBUSTER TOWARD | 00000A70: 54 48 45 20 43 45 4E 54 45 52 20 4F 46 20 54 48 |THE CENTER OF TH| 00000A80: 45 20 42 55 49 4C 44 49 4E 47 20 41 4E 44 20 50 |E BUILDING AND P| 00000A90: 55 53 48 20 54 48 45 20 42 55 54 54 4F 4E 20 54 |USH THE BUTTON T| 00000AA0: 4F 20 44 45 50 4F 53 49 54 20 54 48 45 20 54 52 |O DEPOSIT THE TR| 00000AB0: 41 50 2E 20 D4 48 45 4E 20 4D 4F 56 45 20 48 49 |AP. .HEN MOVE HI| 00000AC0: 4D 20 54 4F 20 54 48 45 20 46 41 52 20 4C 45 46 |M TO THE FAR LEF| 00000AD0: 54 20 4F 46 20 54 48 45 20 53 43 52 45 45 4E 2C |T OF THE SCREEN,| 00000AE0: 20 54 55 52 4E 20 48 49 4D 20 54 4F 57 41 52 44 | TURN HIM TOWARD| 00000AF0: 53 20 54 48 45 20 54 52 41 50 2C 20 41 4E 44 20 |S THE TRAP, AND | 00000B00: 50 55 53 48 20 54 48 45 20 42 55 54 54 4F 4E 20 |PUSH THE BUTTON | 00000B10: 41 47 41 49 4E 2E 0D D4 48 45 20 53 45 43 4F 4E |AGAIN...HE SECON| 00000B20: 44 20 47 48 4F 53 54 42 55 53 54 45 52 20 41 50 |D GHOSTBUSTER AP| 00000B30: 50 45 41 52 53 2C 20 44 49 52 45 43 54 20 48 49 |PEARS, DIRECT HI| 00000B40: 4D 20 54 4F 20 54 48 45 20 46 41 52 20 52 49 47 |M TO THE FAR RIG| 00000B50: 48 54 20 4F 46 20 54 48 45 20 53 43 52 45 45 4E |HT OF THE SCREEN| 00000B60: 2C 20 54 55 52 4E 20 48 49 4D 20 54 4F 57 41 52 |, TURN HIM TOWAR| 00000B70: 44 53 20 54 48 45 20 54 52 41 50 2C 20 41 4E 44 |DS THE TRAP, AND| 00000B80: 20 50 55 53 48 20 54 48 45 20 42 55 54 54 4F 4E | PUSH THE BUTTON| 00000B90: 2E 20 C2 4F 54 48 20 47 48 4F 53 54 42 55 53 54 |. .OTH GHOSTBUST| 00000BA0: 45 52 53 20 57 49 4C 4C 20 50 4F 57 45 52 20 4F |ERS WILL POWER O| 00000BB0: 4E 20 54 48 45 49 52 20 4E 45 47 41 54 49 56 45 |N THEIR NEGATIVE| 00000BC0: 20 49 4F 4E 49 5A 45 52 20 42 41 43 4B 50 41 43 | IONIZER BACKPAC| 00000BD0: 4B 53 2E 0D CD 4F 56 45 20 59 4F 55 52 20 47 48 |KS...OVE YOUR GH| 00000BE0: 4F 53 54 42 55 53 54 45 52 53 20 49 4E 57 41 52 |OSTBUSTERS INWAR| 00000BF0: 44 20 54 4F 20 54 52 41 50 20 54 48 45 20 53 4C |D TO TRAP THE SL| 00000C00: 49 4D 45 52 20 42 45 54 57 45 45 4E 20 54 48 45 |IMER BETWEEN THE| 00000C10: 20 53 54 52 45 41 4D 53 2E 20 C2 55 54 20 44 4F | STREAMS. .UT DO| 00000C20: 20 20 4E 4F 54 20 43 52 4F 53 53 20 54 48 45 20 | NOT CROSS THE | 00000C30: 53 54 52 45 41 4D 53 21 21 21 0D D7 48 45 4E 20 |STREAMS!!!..HEN | 00000C40: 59 4F 55 20 48 41 56 45 20 54 48 45 20 53 4C 49 |YOU HAVE THE SLI| 00000C50: 4D 45 52 20 4F 56 45 52 20 54 48 45 20 54 52 41 |MER OVER THE TRA| 00000C60: 50 2C 20 D0 55 53 48 20 54 48 45 20 42 55 54 54 |P, .USH THE BUTT| 00000C70: 4F 4E 2E 20 D4 48 45 20 54 52 41 50 20 57 49 4C |ON. .HE TRAP WIL| 00000C80: 4C 20 50 55 4C 4C 20 48 49 4D 20 49 4E 2C 20 42 |L PULL HIM IN, B| 00000C90: 55 54 2C 20 42 45 20 50 52 45 43 49 53 45 21 2C |UT, BE PRECISE!,| 00000CA0: 20 49 46 20 59 4F 55 20 4D 49 53 53 2C 20 59 4F | IF YOU MISS, YO| 00000CB0: 55 20 4B 4E 4F 57 20 57 48 41 54 20 57 49 4C 4C |U KNOW WHAT WILL| 00000CC0: 20 48 41 50 50 45 4E 2E 2E 2E 0D C5 56 45 52 59 | HAPPEN.....VERY| 00000CD0: 20 54 52 41 50 50 45 44 20 53 4C 49 4D 45 52 20 | TRAPPED SLIMER | 00000CE0: 49 4E 43 52 45 41 53 45 53 20 59 4F 55 52 20 43 |INCREASES YOUR C| 00000CF0: 52 45 44 49 54 20 52 41 54 49 4E 47 2E 20 D4 48 |REDIT RATING. .H| 00000D00: 45 20 41 4D 4F 55 4E 54 20 45 41 52 4E 45 44 20 |E AMOUNT EARNED | 00000D10: 44 45 50 45 4E 44 53 20 4F 4E 20 48 4F 57 20 51 |DEPENDS ON HOW Q| 00000D20: 55 49 43 4B 4C 59 20 59 4F 55 20 52 45 53 50 4F |UICKLY YOU RESPO| 00000D30: 4E 44 2E 20 D9 4F 55 52 20 41 43 43 55 4D 55 4C |ND. .OUR ACCUMUL| 00000D40: 41 54 45 44 20 43 52 45 44 49 54 20 49 53 20 53 |ATED CREDIT IS S| 00000D50: 48 4F 57 4E 20 4F 4E 20 54 48 45 20 53 43 52 45 |HOWN ON THE SCRE| 00000D60: 45 4E 20 41 54 20 41 4C 4C 20 54 49 4D 45 53 2E |EN AT ALL TIMES.| 00000D70: 0D 0D C9 CD D0 CF D2 D4 C1 CE D4 80 A3 D3 C1 C6 |................| 00000D80: C5 D4 D9 80 A3 D4 C9 D0 D3 3A 0D 0D C8 49 54 20 |.........:...IT | 00000D90: 54 48 45 20 53 50 41 43 45 20 42 41 52 20 44 55 |THE SPACE BAR DU| 00000DA0: 52 49 4E 47 20 54 48 45 20 47 41 4D 45 20 46 4F |RING THE GAME FO| 00000DB0: 52 20 41 20 53 54 41 54 55 53 20 52 45 50 4F 52 |R A STATUS REPOR| 00000DC0: 54 2E 0D 0D C5 56 45 52 59 20 45 53 43 41 50 45 |T....VERY ESCAPE| 00000DD0: 44 20 53 4C 49 4D 45 52 20 41 44 44 53 20 33 30 |D SLIMER ADDS 30| 00000DE0: 30 20 54 4F 20 54 48 45 20 43 49 54 59 53 20 D0 |0 TO THE CITYS .| 00000DF0: CB 20 45 4E 45 52 47 59 20 4C 45 56 45 4C 2E 0D |. ENERGY LEVEL..| 00000E00: 0D C2 45 57 41 52 45 20 54 48 41 54 20 4D 4F 4E |..EWARE THAT MON| 00000E10: 4F 4C 49 54 48 20 4F 46 20 4D 41 52 53 48 4D 41 |OLITH OF MARSHMA| 00000E20: 4C 4C 4F 57 20 4D 4F 4E 53 54 52 4F 53 49 54 59 |LLOW MONSTROSITY| 00000E30: 2E 20 D7 48 45 4E 20 41 20 4D 41 52 53 48 4D 41 |. .HEN A MARSHMA| 00000E40: 4C 4C 4F 57 20 41 4C 45 52 54 20 46 4C 41 53 48 |LLOW ALERT FLASH| 00000E50: 45 53 20 41 54 20 54 48 45 20 42 4F 54 54 4F 4D |ES AT THE BOTTOM| 00000E60: 20 4F 46 20 54 48 45 20 53 43 52 45 45 4E 2C 20 | OF THE SCREEN, | 00000E70: 54 48 45 20 52 4F 41 4D 45 52 53 20 57 49 4C 4C |THE ROAMERS WILL| 00000E80: 20 51 55 49 43 4B 4C 59 20 52 55 4E 20 54 4F 20 | QUICKLY RUN TO | 00000E90: 46 4F 52 4D 20 48 49 4D 2E 20 D9 4F 55 20 4D 55 |FORM HIM. .OU MU| 00000EA0: 53 54 20 49 4D 4D 45 44 49 41 54 45 4C 59 20 48 |ST IMMEDIATELY H| 00000EB0: 49 54 20 54 48 45 20 22 C2 22 20 4B 45 59 20 4F |IT THE "." KEY O| 00000EC0: 4E 20 54 48 45 20 4B 45 59 42 4F 41 52 44 20 54 |N THE KEYBOARD T| 00000ED0: 4F 20 44 52 4F 50 20 41 20 44 4F 4C 4C 4F 50 20 |O DROP A DOLLOP | 00000EE0: 4F 46 20 42 41 49 54 20 42 45 46 4F 52 45 20 48 |OF BAIT BEFORE H| 00000EF0: 45 20 53 54 41 4D 50 53 20 41 4E 59 20 42 55 49 |E STAMPS ANY BUI| 00000F00: 4C 44 49 4E 47 53 2E 0D 0D C5 CE C4 80 A3 CF C6 |LDINGS..........| 00000F10: 80 A3 C7 C1 CD C5 3A 20 20 D4 48 45 20 D4 45 4D |......: .HE .EM| 00000F20: 50 4C 45 20 CF 46 20 DA 55 55 4C 0D 0D D4 48 45 |PLE .F .UUL...HE| 00000F30: 20 47 41 4D 45 20 45 4E 44 53 20 4F 4E 45 20 4F | GAME ENDS ONE O| 00000F40: 46 20 54 48 52 45 45 20 57 41 59 53 3A 0D 31 2E |F THREE WAYS:.1.| 00000F50: 20 D4 48 45 20 47 41 54 45 4B 45 45 50 45 52 20 | .HE GATEKEEPER | 00000F60: 41 4E 44 20 54 48 45 20 4B 45 59 4D 41 53 54 45 |AND THE KEYMASTE| 00000F70: 52 20 4A 4F 49 4E 20 46 4F 52 43 45 53 20 41 54 |R JOIN FORCES AT| 00000F80: 20 54 48 45 20 54 45 4D 50 4C 45 20 4F 46 20 DA | THE TEMPLE OF .| 00000F90: 55 55 4C 20 41 4E 44 20 59 4F 55 20 48 41 56 45 |UUL AND YOU HAVE| 00000FA0: 20 4E 4F 54 20 45 41 52 4E 45 44 20 4D 4F 52 45 | NOT EARNED MORE| 00000FB0: 20 4D 4F 4E 45 59 20 54 48 41 4E 20 59 4F 55 20 | MONEY THAN YOU | 00000FC0: 4F 52 49 47 49 4E 41 4C 4C 59 20 53 54 41 52 54 |ORIGINALLY START| 00000FD0: 45 44 20 57 49 54 48 2E 0D 32 2E 20 CF 4E 43 45 |ED WITH..2. .NCE| 00000FE0: 20 54 48 45 20 47 41 54 45 4B 45 45 50 45 52 20 | THE GATEKEEPER | 00000FF0: 41 4E 44 20 54 48 45 20 4B 45 59 4D 41 53 54 45 |AND THE KEYMASTE| 00001000: 52 20 48 41 56 45 20 4A 4F 49 4E 45 44 20 46 4F |R HAVE JOINED FO| 00001010: 52 43 45 53 20 41 54 20 DA 55 55 4C 2C 20 41 4E |RCES AT .UUL, AN| 00001020: 44 20 59 4F 55 20 44 4F 20 48 41 56 45 20 53 55 |D YOU DO HAVE SU| 00001030: 46 46 49 43 49 45 4E 54 20 43 52 45 44 49 54 2C |FFICIENT CREDIT,| 00001040: 20 42 55 54 20 20 59 4F 55 20 41 52 45 20 4E 4F | BUT YOU ARE NO| 00001050: 54 20 41 42 4C 45 20 54 4F 20 53 4E 45 41 4B 20 |T ABLE TO SNEAK | 00001060: 54 57 4F 20 4F 46 20 59 4F 55 52 20 54 48 52 45 |TWO OF YOUR THRE| 00001070: 45 20 47 48 4F 53 54 42 55 53 54 45 52 53 20 49 |E GHOSTBUSTERS I| 00001080: 4E 54 4F 20 54 48 45 20 45 4E 54 52 41 4E 43 45 |NTO THE ENTRANCE| 00001090: 20 4F 46 20 DA 55 55 4C 2E 0D 33 2E 20 D9 4F 55 | OF .UUL..3. .OU| 000010A0: 20 53 55 43 43 45 53 53 46 55 4C 4C 59 20 52 45 | SUCCESSFULLY RE| 000010B0: 41 43 48 20 54 48 45 20 54 4F 50 20 4F 46 20 54 |ACH THE TOP OF T| 000010C0: 48 45 20 54 45 4D 50 4C 45 20 4F 46 20 DA 55 55 |HE TEMPLE OF .UU| 000010D0: 4C 20 42 59 20 53 4E 45 41 4B 49 4E 47 20 54 57 |L BY SNEAKING TW| 000010E0: 4F 20 47 48 4F 53 54 42 55 53 54 45 52 20 49 4E |O GHOSTBUSTER IN| 000010F0: 54 4F 20 49 54 53 20 45 4E 54 52 41 4E 43 45 2E |TO ITS ENTRANCE.| 00001100: 0D AF AF AF AF AF AF AF AF AF AF AF AF AF AF AF |................| 00001110: AF AF AF AF AF AF AF AF AF AF AF AF AF AF AF AF |................| 00001120: AF AF CE CF D4 C5 AF AF AF AF AF AF AF AF AF AF |................| 00001130: AF AF AF AF AF AF AF AF AF AF AF AF AF AF AF AF |................| 00001140: AF AF AF AF AF AF AF AF 0D D4 48 49 53 20 C4 CF |..........HIS ..| 00001150: C3 20 48 41 53 20 42 45 45 4E 20 41 20 43 4F 4C |. HAS BEEN A COL| 00001160: 4C 41 42 4F 52 41 54 49 4F 4E 20 4F 46 20 4D 41 |LABORATION OF MA| 00001170: 4E 59 20 53 4F 55 52 43 45 53 20 41 4E 44 20 49 |NY SOURCES AND I| 00001180: 53 20 4E 4F 54 20 54 4F 20 42 45 20 55 53 45 44 |S NOT TO BE USED| 00001190: 20 46 4F 52 20 50 45 52 53 4F 4E 41 4C 20 42 45 | FOR PERSONAL BE| 000011A0: 4E 45 46 49 54 2E 20 CF 4E 43 45 20 41 47 41 49 |NEFIT. .NCE AGAI| 000011B0: 4E 2C 20 22 C9 54 27 53 20 4F 4B 41 59 20 54 4F |N, ".T'S OKAY TO| 000011C0: 20 43 4F 50 59 2C 20 42 55 54 20 4E 4F 54 20 54 | COPY, BUT NOT T| 000011D0: 4F 20 53 45 4C 4C 22 0D |O SELL". |
.*NB"GHOST MANUAL"..*LM5:RM75:JU1..*CN1;
........................................
.................................
--WHO Y
OU GONNA CALL--..GHOST BUSTERS...*CN0.TO
LOAD:..TYPE: LOAD"*",8,1 AND HIT <RETU
RN>..AFTER ABOUT 30 SEC. THE TITLE SCREE
N WILL APPEAR, FOLLOWED BY THE GHOSTBUST
ER SING-ALONG. HITTING THE SPACE BAR MAK
ES THE COMPUTER YELL "GHOSTBUSTERS"...PR
ESS F1 FOR INTRO SCREEN AND PRESS F3 TO
GO INTO VEHICLE SELECTION...BUILDING..A.
.FRANCHISE..FOLLOW INSTRUCTIONS ON THE S
CREEN TO BUYAND OUTFIT YOUR VEHICLE:.TO
PICK UP AND RELEASE SUPPLIES WITH THE FO
RKLIFT, PRESS THE JOYSTICK BUTTON. KEEP
AN EYE ON YOUR CREDIT LIMIT, YOU CAN ONL
Y BUY WHAT MONEY ALLOWS...DEFINITIONS..P
K ENERGY DETECTOR.WARNS OF AN APPROACHIN
G GHOST (CALLED A "SLIMER") BY TURNING A
BUILDING PINK WHEN YOU PASS BY IT...IMA
GE INTENSIFIER.MAKES SLIMERS EASIER TO S
EE WHEN YOU ARE TRYING TO CATCH THEM...M
ARSHMALLOW SENSOR.WARNS YOU OF THE IMPEN
DING APPROACH OF THE DREADED MARSHMALLOW
MAN BY TURNING A BUILDING WHITE WHEN YO
U ARE BY IT...GHOST VACUUM.SUCKS UP WAND
ERING GHOULS (CALLED "ROAMERS") AS YOU T
RAVEL THE STREETS OF THE CITY...GHOST TR
APS.ARE WHAT YOU USE TO CATCH AND STORE
SLIMERS. EACH TRAP HOLDS ONE SLIMER. WIT
HOUT THEM, YOU CANNOT EARN MONEY...GHOST
BAIT.ATTRACTS ROAMERS, WHICH PERIODICAL
LY GATHER TO FORM THE MARSHMALLOW MAN. W
ITHOUT BAIT, YOU CANNOT STOP HIM. YOU GE
T FIVE DOLLOPS OF BAIT WHEN PURCHASED..
.PORTABLE LASER CONFINEMENT SYSTEM .STOR
ES TEN SLIMERS IN YOUR VEHICLE. THIS SAV
ES TRAVEL TIME BACK TO GHQ FOR MORE TRAP
S...YOUR ACCOUNT NUMBERS:..IF YOU SUCCES
SFULLY COMPLETE A GAME, A ACCOUNT NUMBER
WILL RECORD YOUR ACCOUNT BALANCE. YOU C
AN USE YOUR ACCOUNT NUMBER ON ANY GHOSTB
USTERS PROGRAM. BE CAREFUL TO ALWAYS ENT
ER YOUR NAME AND ACCOUNT NUMBER IN EXACT
LY THE SAME WAY...MAP SCREEN:..A MAP OF
THE CITY APPEARS, WITH ZUUL'S HORRIBLE T
EMPLE IN THE CENTER AND GHQ AT THE BOTTO
M. RED FLASHING BUILDINGS INDICATE THE P
RESENCE OF A SLIMER..GUIDE YOUR VEHICLE
TO RED FLASHING BUILDINGS LEAVING AS SHO
RT A TRAIL AS POSSIBLE TO REACH BUILDING
S. AS YOU DO THIS, FREEZE ANY ROAMERS T
HAT ARE MOVING TO ZUUL BY TOUCHING THEM.
.TO POSITION YOURSELF AT BUILDINGS BELOW
THE STREET, PULL BACK JOYSTICK AND PUSH
THE BUTTON...THE..STREETS:.STEER THE VE
HICLE AT PASSING ROAMERS YOU HAVE FROZEN
, AND PUSH THE BUTTON TO VACUUM THEM UP.
THIS KEEPS THEM FROM GETTING TO THE TEM
PLE OF ZUUL. THE CITYS PK ENERGY READING
JUMPS 100 FOR EACH ROAMER THAT GETS TO
ZUUL...BUSTING..GHOSTS:.WHEN YOU ARRIVE
AT THE SITE OF THE DISTURBANCE, TAKE THE
FOLLOWING STEPS WITH THE JOYSTICK:.DIRE
CT THE FIRST GHOSTBUSTER TOWARD THE CENT
ER OF THE BUILDING AND PUSH THE BUTTON T
O DEPOSIT THE TRAP. THEN MOVE HIM TO THE
FAR LEFT OF THE SCREEN, TURN HIM TOWARD
S THE TRAP, AND PUSH THE BUTTON AGAIN..T
HE SECOND GHOSTBUSTER APPEARS, DIRECT HI
M TO THE FAR RIGHT OF THE SCREEN, TURN H
IM TOWARDS THE TRAP, AND PUSH THE BUTTON
. BOTH GHOSTBUSTERS WILL POWER ON THEIR
NEGATIVE IONIZER BACKPACKS..MOVE YOUR GH
OSTBUSTERS INWARD TO TRAP THE SLIMER BET
WEEN THE STREAMS. BUT DO NOT CROSS THE
STREAMS!!!.WHEN YOU HAVE THE SLIMER OVER
THE TRAP, PUSH THE BUTTON. THE TRAP WIL
L PULL HIM IN, BUT, BE PRECISE!, IF YOU
MISS, YOU KNOW WHAT WILL HAPPEN....EVERY
TRAPPED SLIMER INCREASES YOUR CREDIT RA
TING. THE AMOUNT EARNED DEPENDS ON HOW Q
UICKLY YOU RESPOND. YOUR ACCUMULATED CRE
DIT IS SHOWN ON THE SCREEN AT ALL TIMES.
..IMPORTANT..SAFETY..TIPS:..HIT THE SPAC
E BAR DURING THE GAME FOR A STATUS REPOR
T...EVERY ESCAPED SLIMER ADDS 300 TO THE
CITYS PK ENERGY LEVEL...BEWARE THAT MON
OLITH OF MARSHMALLOW MONSTROSITY. WHEN A
MARSHMALLOW ALERT FLASHES AT THE BOTTOM
OF THE SCREEN, THE ROAMERS WILL QUICKLY
RUN TO FORM HIM. YOU MUST IMMEDIATELY H
IT THE "B" KEY ON THE KEYBOARD TO DROP A
DOLLOP OF BAIT BEFORE HE STAMPS ANY BUI
LDINGS...END..OF..GAME: THE TEMPLE OF Z
UUL..THE GAME ENDS ONE OF THREE WAYS:.1.
THE GATEKEEPER AND THE KEYMASTER JOIN F
ORCES AT THE TEMPLE OF ZUUL AND YOU HAVE
NOT EARNED MORE MONEY THAN YOU ORIGINAL
LY STARTED WITH..2. ONCE THE GATEKEEPER
AND THE KEYMASTER HAVE JOINED FORCES AT
ZUUL, AND YOU DO HAVE SUFFICIENT CREDIT,
BUT YOU ARE NOT ABLE TO SNEAK TWO OF Y
OUR THREE GHOSTBUSTERS INTO THE ENTRANCE
OF ZUUL..3. YOU SUCCESSFULLY REACH THE
TOP OF THE TEMPLE OF ZUUL BY SNEAKING TW
O GHOSTBUSTER INTO ITS ENTRANCE.........
..........................NOTE..........
.........................THIS DOC HAS BE
EN A COLLABORATION OF MANY SOURCES AND I
S NOT TO BE USED FOR PERSONAL BENEFIT. O
NCE AGAIN, "IT'S OKAY TO COPY, BUT NOT T
O SELL".
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