_  __   _  _         _ _     _      _           _           
  __| |/ /_ | || |     __| (_)___| | __ (_)_ __   __| | _____  __
 / _` | '_ \| || |_   / _` | / __| |/ / | | '_ \ / _` |/ _ \ \/ /
| (_| | (_) |__   _| | (_| | \__ \   <  | | | | | (_| |  __/>  < 
 \__,_|\___/   |_|    \__,_|_|___/_|\_\ |_|_| |_|\__,_|\___/_/\_\
                                                                 
            

GHOSTBUSTERS 2 D

FILE INFORMATION

FILENAME(S): GHOSTBUSTERS 2 D

FILE TYPE(S): SEQ

FILE SIZE: 4.5K

FIRST SEEN: 2025-11-30 18:12:24

APPEARS ON: 1 disk(s)

FILE HASH

b3d0cc285672199bf053eab331fbabf84f51bd1e16e83621006e753164c0dfcf

FOUND ON DISKS (1 DISKS)

DISK TITLE FILENAME FILE TYPE COLLECTION TRACK SECTOR ACTIONS
WAREZ DOCS 1 0 GHOSTBUSTERS 2 D SEQ Sailor, Ganheden 20 7 DOWNLOAD FILE

FILE CONTENT & ANALYSIS

00000000: 80 2A 4E 42 22 47 48 4F  53 54 20 4D 41 4E 55 41  |.*NB"GHOST MANUA|
00000010: 4C 22 0D 80 2A 4C 4D 35  3A 52 4D 37 35 3A 4A 55  |L"..*LM5:RM75:JU|
00000020: 31 0D 80 2A 43 4E 31 3B  0D AF AF AF AF AF AF AF  |1..*CN1;........|
00000030: AF AF AF AF AF AF AF AF  AF AF AF AF AF AF AF AF  |................|
00000040: AF AF AF AF AF AF AF AF  AF AF AF AF AF AF AF AF  |................|
00000050: AF AF AF AF AF AF AF AF  AF AF AF AF AF AF AF AF  |................|
00000060: AF AF AF AF AF AF AF AF  AF AF AF AF AF AF AF AF  |................|
00000070: 0D 20 20 20 20 20 20 20  20 20 20 20 20 20 20 20  |.               |
00000080: 20 20 20 20 20 20 20 20  20 20 20 20 20 20 20 20  |                |
00000090: 20 20 20 20 20 20 20 20  20 20 20 20 20 20 20 20  |                |
000000A0: 20 20 20 20 20 20 20 20  20 20 20 20 20 20 20 20  |                |
000000B0: 20 20 20 20 20 20 20 20  20 20 20 20 20 20 20 20  |                |
000000C0: 20 2D 2D D7 48 4F 20 D9  4F 55 20 C7 4F 4E 4E 41  | --.HO .OU .ONNA|
000000D0: 20 C3 41 4C 4C 2D 2D 0D  0D C7 C8 CF D3 D4 20 C2  | .ALL--....... .|
000000E0: D5 D3 D4 C5 D2 D3 0D 0D  80 2A 43 4E 30 0D D4 CF  |.........*CN0...|
000000F0: 20 CC CF C1 C4 3A 0D 0D  D4 59 50 45 3A 20 20 CC  | ....:...YPE:  .|
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00000110: 49 54 20 3C D2 C5 D4 D5  D2 CE 3E 0D 0D C1 46 54  |IT <......>...FT|
00000120: 45 52 20 41 42 4F 55 54  20 33 30 20 53 45 43 2E  |ER ABOUT 30 SEC.|
00000130: 20 54 48 45 20 54 49 54  4C 45 20 53 43 52 45 45  | THE TITLE SCREE|
00000140: 4E 20 57 49 4C 4C 20 41  50 50 45 41 52 2C 20 46  |N WILL APPEAR, F|
00000150: 4F 4C 4C 4F 57 45 44 20  42 59 20 54 48 45 20 47  |OLLOWED BY THE G|
00000160: 48 4F 53 54 42 55 53 54  45 52 20 53 49 4E 47 2D  |HOSTBUSTER SING-|
00000170: 41 4C 4F 4E 47 2E 20 C8  49 54 54 49 4E 47 20 54  |ALONG. .ITTING T|
00000180: 48 45 20 53 50 41 43 45  20 42 41 52 20 4D 41 4B  |HE SPACE BAR MAK|
00000190: 45 53 20 54 48 45 20 43  4F 4D 50 55 54 45 52 20  |ES THE COMPUTER |
000001A0: 59 45 4C 4C 20 22 C7 C8  CF D3 D4 C2 D5 D3 D4 C5  |YELL "..........|
000001B0: D2 D3 22 2E 0D 0D D0 52  45 53 53 20 C6 31 20 46  |.."....RESS .1 F|
000001C0: 4F 52 20 49 4E 54 52 4F  20 53 43 52 45 45 4E 20  |OR INTRO SCREEN |
000001D0: 41 4E 44 20 50 52 45 53  53 20 C6 33 20 54 4F 20  |AND PRESS .3 TO |
000001E0: 47 4F 20 49 4E 54 4F 20  56 45 48 49 43 4C 45 20  |GO INTO VEHICLE |
000001F0: 53 45 4C 45 43 54 49 4F  4E 2E 0D 0D C2 D5 C9 CC  |SELECTION.......|
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00000210: D3 C5 0D 0D C6 4F 4C 4C  4F 57 20 49 4E 53 54 52  |.....OLLOW INSTR|
00000220: 55 43 54 49 4F 4E 53 20  4F 4E 20 54 48 45 20 53  |UCTIONS ON THE S|
00000230: 43 52 45 45 4E 20 54 4F  20 42 55 59 41 4E 44 20  |CREEN TO BUYAND |
00000240: 4F 55 54 46 49 54 20 59  4F 55 52 20 56 45 48 49  |OUTFIT YOUR VEHI|
00000250: 43 4C 45 3A 0D D4 4F 20  50 49 43 4B 20 55 50 20  |CLE:..O PICK UP |
00000260: 41 4E 44 20 52 45 4C 45  41 53 45 20 53 55 50 50  |AND RELEASE SUPP|
00000270: 4C 49 45 53 20 57 49 54  48 20 54 48 45 20 46 4F  |LIES WITH THE FO|
00000280: 52 4B 4C 49 46 54 2C 20  50 52 45 53 53 20 54 48  |RKLIFT, PRESS TH|
00000290: 45 20 4A 4F 59 53 54 49  43 4B 20 42 55 54 54 4F  |E JOYSTICK BUTTO|
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000002B0: 4E 20 59 4F 55 52 20 43  52 45 44 49 54 20 4C 49  |N YOUR CREDIT LI|
000002C0: 4D 49 54 2C 20 59 4F 55  20 43 41 4E 20 4F 4E 4C  |MIT, YOU CAN ONL|
000002D0: 59 20 42 55 59 20 57 48  41 54 20 4D 4F 4E 45 59  |Y BUY WHAT MONEY|
000002E0: 20 41 4C 4C 4F 57 53 2E  0D 0D C4 C5 C6 C9 CE C9  | ALLOWS.........|
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00000300: 20 C4 C5 D4 C5 C3 D4 CF  D2 0D D7 41 52 4E 53 20  | ..........ARNS |
00000310: 4F 46 20 41 4E 20 41 50  50 52 4F 41 43 48 49 4E  |OF AN APPROACHIN|
00000320: 47 20 47 48 4F 53 54 20  28 C3 41 4C 4C 45 44 20  |G GHOST (.ALLED |
00000330: 41 20 22 D3 CC C9 CD C5  D2 22 29 20 42 59 20 54  |A "......") BY T|
00000340: 55 52 4E 49 4E 47 20 41  20 42 55 49 4C 44 49 4E  |URNING A BUILDIN|
00000350: 47 20 50 49 4E 4B 20 57  48 45 4E 20 59 4F 55 20  |G PINK WHEN YOU |
00000360: 50 41 53 53 20 42 59 20  49 54 2E 0D 0D C9 CD C1  |PASS BY IT......|
00000370: C7 C5 20 C9 CE D4 C5 CE  D3 C9 C6 C9 C5 D2 0D CD  |.. .............|
00000380: 41 4B 45 53 20 53 4C 49  4D 45 52 53 20 45 41 53  |AKES SLIMERS EAS|
00000390: 49 45 52 20 54 4F 20 53  45 45 20 57 48 45 4E 20  |IER TO SEE WHEN |
000003A0: 59 4F 55 20 41 52 45 20  54 52 59 49 4E 47 20 54  |YOU ARE TRYING T|
000003B0: 4F 20 43 41 54 43 48 20  54 48 45 4D 2E 0D 0D CD  |O CATCH THEM....|
000003C0: C1 D2 D3 C8 CD C1 CC CC  CF D7 20 D3 C5 CE D3 CF  |.......... .....|
000003D0: D2 0D D7 41 52 4E 53 20  59 4F 55 20 4F 46 20 54  |...ARNS YOU OF T|
000003E0: 48 45 20 49 4D 50 45 4E  44 49 4E 47 20 41 50 50  |HE IMPENDING APP|
000003F0: 52 4F 41 43 48 20 4F 46  20 54 48 45 20 44 52 45  |ROACH OF THE DRE|
00000400: 41 44 45 44 20 4D 41 52  53 48 4D 41 4C 4C 4F 57  |ADED MARSHMALLOW|
00000410: 20 4D 41 4E 20 42 59 20  54 55 52 4E 49 4E 47 20  | MAN BY TURNING |
00000420: 41 20 42 55 49 4C 44 49  4E 47 20 57 48 49 54 45  |A BUILDING WHITE|
00000430: 20 57 48 45 4E 20 59 4F  55 20 41 52 45 20 42 59  | WHEN YOU ARE BY|
00000440: 20 49 54 2E 0D 0D C7 C8  CF D3 D4 20 D6 C1 C3 D5  | IT........ ....|
00000450: D5 CD 0D D3 55 43 4B 53  20 55 50 20 57 41 4E 44  |....UCKS UP WAND|
00000460: 45 52 49 4E 47 20 47 48  4F 55 4C 53 20 28 C3 41  |ERING GHOULS (.A|
00000470: 4C 4C 45 44 20 22 D2 CF  C1 CD C5 D2 D3 22 29 20  |LLED ".......") |
00000480: 41 53 20 59 4F 55 20 54  52 41 56 45 4C 20 54 48  |AS YOU TRAVEL TH|
00000490: 45 20 53 54 52 45 45 54  53 20 4F 46 20 54 48 45  |E STREETS OF THE|
000004A0: 20 43 49 54 59 2E 0D 0D  C7 C8 CF D3 D4 20 D4 D2  | CITY........ ..|
000004B0: C1 D0 D3 0D C1 52 45 20  57 48 41 54 20 59 4F 55  |.....RE WHAT YOU|
000004C0: 20 55 53 45 20 54 4F 20  43 41 54 43 48 20 41 4E  | USE TO CATCH AN|
000004D0: 44 20 53 54 4F 52 45 20  D3 4C 49 4D 45 52 53 2E  |D STORE .LIMERS.|
000004E0: 20 C5 41 43 48 20 54 52  41 50 20 48 4F 4C 44 53  | .ACH TRAP HOLDS|
000004F0: 20 4F 4E 45 20 D3 4C 49  4D 45 52 2E 20 D7 49 54  | ONE .LIMER. .IT|
00000500: 48 4F 55 54 20 54 48 45  4D 2C 20 59 4F 55 20 43  |HOUT THEM, YOU C|
00000510: 41 4E 4E 4F 54 20 45 41  52 4E 20 4D 4F 4E 45 59  |ANNOT EARN MONEY|
00000520: 2E 0D 0D C7 C8 CF D3 D4  20 C2 C1 C9 D4 0D C1 54  |........ ......T|
00000530: 54 52 41 43 54 53 20 52  4F 41 4D 45 52 53 2C 20  |TRACTS ROAMERS, |
00000540: 57 48 49 43 48 20 50 45  52 49 4F 44 49 43 41 4C  |WHICH PERIODICAL|
00000550: 4C 59 20 47 41 54 48 45  52 20 54 4F 20 46 4F 52  |LY GATHER TO FOR|
00000560: 4D 20 54 48 45 20 4D 41  52 53 48 4D 41 4C 4C 4F  |M THE MARSHMALLO|
00000570: 57 20 4D 41 4E 2E 20 D7  49 54 48 4F 55 54 20 42  |W MAN. .ITHOUT B|
00000580: 41 49 54 2C 20 59 4F 55  20 43 41 4E 4E 4F 54 20  |AIT, YOU CANNOT |
00000590: 53 54 4F 50 20 48 49 4D  2E 20 D9 4F 55 20 47 45  |STOP HIM. .OU GE|
000005A0: 54 20 46 49 56 45 20 44  4F 4C 4C 4F 50 53 20 4F  |T FIVE DOLLOPS O|
000005B0: 46 20 42 41 49 54 20 57  48 45 4E 20 20 50 55 52  |F BAIT WHEN  PUR|
000005C0: 43 48 41 53 45 44 2E 0D  0D D0 CF D2 D4 C1 C2 CC  |CHASED..........|
000005D0: C5 20 CC C1 D3 C5 D2 20  C3 CF CE C6 C9 CE C5 CD  |. ..... ........|
000005E0: C5 CE D4 20 D3 D9 D3 D4  C5 CD 20 0D D3 54 4F 52  |... ...... ..TOR|
000005F0: 45 53 20 54 45 4E 20 53  4C 49 4D 45 52 53 20 49  |ES TEN SLIMERS I|
00000600: 4E 20 59 4F 55 52 20 56  45 48 49 43 4C 45 2E 20  |N YOUR VEHICLE. |
00000610: D4 48 49 53 20 53 41 56  45 53 20 54 52 41 56 45  |.HIS SAVES TRAVE|
00000620: 4C 20 54 49 4D 45 20 42  41 43 4B 20 54 4F 20 C7  |L TIME BACK TO .|
00000630: C8 D1 20 46 4F 52 20 4D  4F 52 45 20 54 52 41 50  |.. FOR MORE TRAP|
00000640: 53 2E 0D 0D D9 CF D5 D2  20 C1 C3 C3 CF D5 CE D4  |S....... .......|
00000650: 20 CE D5 CD C2 C5 D2 D3  3A 0D 0D C9 46 20 59 4F  | .......:...F YO|
00000660: 55 20 53 55 43 43 45 53  53 46 55 4C 4C 59 20 43  |U SUCCESSFULLY C|
00000670: 4F 4D 50 4C 45 54 45 20  41 20 47 41 4D 45 2C 20  |OMPLETE A GAME, |
00000680: 41 20 41 43 43 4F 55 4E  54 20 4E 55 4D 42 45 52  |A ACCOUNT NUMBER|
00000690: 20 57 49 4C 4C 20 52 45  43 4F 52 44 20 59 4F 55  | WILL RECORD YOU|
000006A0: 52 20 41 43 43 4F 55 4E  54 20 42 41 4C 41 4E 43  |R ACCOUNT BALANC|
000006B0: 45 2E 20 D9 4F 55 20 43  41 4E 20 55 53 45 20 59  |E. .OU CAN USE Y|
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000006D0: 45 52 20 4F 4E 20 41 4E  59 20 47 48 4F 53 54 42  |ER ON ANY GHOSTB|
000006E0: 55 53 54 45 52 53 20 50  52 4F 47 52 41 4D 2E 20  |USTERS PROGRAM. |
000006F0: C2 45 20 43 41 52 45 46  55 4C 20 54 4F 20 41 4C  |.E CAREFUL TO AL|
00000700: 57 41 59 53 20 45 4E 54  45 52 20 59 4F 55 52 20  |WAYS ENTER YOUR |
00000710: 4E 41 4D 45 20 41 4E 44  20 41 43 43 4F 55 4E 54  |NAME AND ACCOUNT|
00000720: 20 4E 55 4D 42 45 52 20  49 4E 20 C5 D8 C1 C3 D4  | NUMBER IN .....|
00000730: CC D9 20 54 48 45 20 53  41 4D 45 20 57 41 59 2E  |.. THE SAME WAY.|
00000740: 0D 0D CD C1 D0 20 D3 C3  D2 C5 C5 CE 3A 0D 0D C1  |..... ......:...|
00000750: 20 4D 41 50 20 4F 46 20  54 48 45 20 43 49 54 59  | MAP OF THE CITY|
00000760: 20 41 50 50 45 41 52 53  2C 20 57 49 54 48 20 DA  | APPEARS, WITH .|
00000770: 55 55 4C 27 53 20 48 4F  52 52 49 42 4C 45 20 54  |UUL'S HORRIBLE T|
00000780: 45 4D 50 4C 45 20 49 4E  20 54 48 45 20 43 45 4E  |EMPLE IN THE CEN|
00000790: 54 45 52 20 41 4E 44 20  C7 C8 D1 20 41 54 20 54  |TER AND ... AT T|
000007A0: 48 45 20 42 4F 54 54 4F  4D 2E 20 D2 45 44 20 46  |HE BOTTOM. .ED F|
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000007D0: 52 45 53 45 4E 43 45 20  4F 46 20 41 20 53 4C 49  |RESENCE OF A SLI|
000007E0: 4D 45 52 2E 0D C7 55 49  44 45 20 59 4F 55 52 20  |MER...UIDE YOUR |
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00000820: 52 54 20 41 20 54 52 41  49 4C 20 41 53 20 50 4F  |RT A TRAIL AS PO|
00000830: 53 53 49 42 4C 45 20 54  4F 20 52 45 41 43 48 20  |SSIBLE TO REACH |
00000840: 42 55 49 4C 44 49 4E 47  53 2E 20 C1 53 20 59 4F  |BUILDINGS. .S YO|
00000850: 55 20 44 4F 20 20 54 48  49 53 2C 20 46 52 45 45  |U DO  THIS, FREE|
00000860: 5A 45 20 41 4E 59 20 52  4F 41 4D 45 52 53 20 54  |ZE ANY ROAMERS T|
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000008A0: 54 49 4F 4E 20 59 4F 55  52 53 45 4C 46 20 41 54  |TION YOURSELF AT|
000008B0: 20 42 55 49 4C 44 49 4E  47 53 20 42 45 4C 4F 57  | BUILDINGS BELOW|
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000008F0: 54 4F 4E 2E 0D 0D D4 C8  C5 80 A3 D3 D4 D2 C5 C5  |TON.............|
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00000910: 48 49 43 4C 45 20 41 54  20 50 41 53 53 49 4E 47  |HICLE AT PASSING|
00000920: 20 52 4F 41 4D 45 52 53  20 59 4F 55 20 48 41 56  | ROAMERS YOU HAV|
00000930: 45 20 46 52 4F 5A 45 4E  2C 20 41 4E 44 20 50 55  |E FROZEN, AND PU|
00000940: 53 48 20 54 48 45 20 42  55 54 54 4F 4E 20 54 4F  |SH THE BUTTON TO|
00000950: 20 56 41 43 55 55 4D 20  54 48 45 4D 20 55 50 2E  | VACUUM THEM UP.|
00000960: 20 D4 48 49 53 20 4B 45  45 50 53 20 54 48 45 4D  | .HIS KEEPS THEM|
00000970: 20 46 52 4F 4D 20 47 45  54 54 49 4E 47 20 54 4F  | FROM GETTING TO|
00000980: 20 54 48 45 20 54 45 4D  50 4C 45 20 4F 46 20 DA  | THE TEMPLE OF .|
00000990: 55 55 4C 2E 20 D4 48 45  20 43 49 54 59 53 20 D0  |UUL. .HE CITYS .|
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000009B0: 20 4A 55 4D 50 53 20 31  30 30 20 46 4F 52 20 45  | JUMPS 100 FOR E|
000009C0: 41 43 48 20 52 4F 41 4D  45 52 20 54 48 41 54 20  |ACH ROAMER THAT |
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000009E0: D5 D3 D4 C9 CE C7 80 A3  C7 C8 CF D3 D4 D3 3A 0D  |..............:.|
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00000A00: 41 54 20 54 48 45 20 53  49 54 45 20 4F 46 20 54  |AT THE SITE OF T|
00000A10: 48 45 20 44 49 53 54 55  52 42 41 4E 43 45 2C 20  |HE DISTURBANCE, |
00000A20: 54 41 4B 45 20 54 48 45  20 46 4F 4C 4C 4F 57 49  |TAKE THE FOLLOWI|
00000A30: 4E 47 20 53 54 45 50 53  20 57 49 54 48 20 54 48  |NG STEPS WITH TH|
00000A40: 45 20 4A 4F 59 53 54 49  43 4B 3A 0D C4 49 52 45  |E JOYSTICK:..IRE|
00000A50: 43 54 20 54 48 45 20 46  49 52 53 54 20 47 48 4F  |CT THE FIRST GHO|
00000A60: 53 54 42 55 53 54 45 52  20 54 4F 57 41 52 44 20  |STBUSTER TOWARD |
00000A70: 54 48 45 20 43 45 4E 54  45 52 20 4F 46 20 54 48  |THE CENTER OF TH|
00000A80: 45 20 42 55 49 4C 44 49  4E 47 20 41 4E 44 20 50  |E BUILDING AND P|
00000A90: 55 53 48 20 54 48 45 20  42 55 54 54 4F 4E 20 54  |USH THE BUTTON T|
00000AA0: 4F 20 44 45 50 4F 53 49  54 20 54 48 45 20 54 52  |O DEPOSIT THE TR|
00000AB0: 41 50 2E 20 D4 48 45 4E  20 4D 4F 56 45 20 48 49  |AP. .HEN MOVE HI|
00000AC0: 4D 20 54 4F 20 54 48 45  20 46 41 52 20 4C 45 46  |M TO THE FAR LEF|
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00000AE0: 20 54 55 52 4E 20 48 49  4D 20 54 4F 57 41 52 44  | TURN HIM TOWARD|
00000AF0: 53 20 54 48 45 20 54 52  41 50 2C 20 41 4E 44 20  |S THE TRAP, AND |
00000B00: 50 55 53 48 20 54 48 45  20 42 55 54 54 4F 4E 20  |PUSH THE BUTTON |
00000B10: 41 47 41 49 4E 2E 0D D4  48 45 20 53 45 43 4F 4E  |AGAIN...HE SECON|
00000B20: 44 20 47 48 4F 53 54 42  55 53 54 45 52 20 41 50  |D GHOSTBUSTER AP|
00000B30: 50 45 41 52 53 2C 20 44  49 52 45 43 54 20 48 49  |PEARS, DIRECT HI|
00000B40: 4D 20 54 4F 20 54 48 45  20 46 41 52 20 52 49 47  |M TO THE FAR RIG|
00000B50: 48 54 20 4F 46 20 54 48  45 20 53 43 52 45 45 4E  |HT OF THE SCREEN|
00000B60: 2C 20 54 55 52 4E 20 48  49 4D 20 54 4F 57 41 52  |, TURN HIM TOWAR|
00000B70: 44 53 20 54 48 45 20 54  52 41 50 2C 20 41 4E 44  |DS THE TRAP, AND|
00000B80: 20 50 55 53 48 20 54 48  45 20 42 55 54 54 4F 4E  | PUSH THE BUTTON|
00000B90: 2E 20 C2 4F 54 48 20 47  48 4F 53 54 42 55 53 54  |. .OTH GHOSTBUST|
00000BA0: 45 52 53 20 57 49 4C 4C  20 50 4F 57 45 52 20 4F  |ERS WILL POWER O|
00000BB0: 4E 20 54 48 45 49 52 20  4E 45 47 41 54 49 56 45  |N THEIR NEGATIVE|
00000BC0: 20 49 4F 4E 49 5A 45 52  20 42 41 43 4B 50 41 43  | IONIZER BACKPAC|
00000BD0: 4B 53 2E 0D CD 4F 56 45  20 59 4F 55 52 20 47 48  |KS...OVE YOUR GH|
00000BE0: 4F 53 54 42 55 53 54 45  52 53 20 49 4E 57 41 52  |OSTBUSTERS INWAR|
00000BF0: 44 20 54 4F 20 54 52 41  50 20 54 48 45 20 53 4C  |D TO TRAP THE SL|
00000C00: 49 4D 45 52 20 42 45 54  57 45 45 4E 20 54 48 45  |IMER BETWEEN THE|
00000C10: 20 53 54 52 45 41 4D 53  2E 20 C2 55 54 20 44 4F  | STREAMS. .UT DO|
00000C20: 20 20 4E 4F 54 20 43 52  4F 53 53 20 54 48 45 20  |  NOT CROSS THE |
00000C30: 53 54 52 45 41 4D 53 21  21 21 0D D7 48 45 4E 20  |STREAMS!!!..HEN |
00000C40: 59 4F 55 20 48 41 56 45  20 54 48 45 20 53 4C 49  |YOU HAVE THE SLI|
00000C50: 4D 45 52 20 4F 56 45 52  20 54 48 45 20 54 52 41  |MER OVER THE TRA|
00000C60: 50 2C 20 D0 55 53 48 20  54 48 45 20 42 55 54 54  |P, .USH THE BUTT|
00000C70: 4F 4E 2E 20 D4 48 45 20  54 52 41 50 20 57 49 4C  |ON. .HE TRAP WIL|
00000C80: 4C 20 50 55 4C 4C 20 48  49 4D 20 49 4E 2C 20 42  |L PULL HIM IN, B|
00000C90: 55 54 2C 20 42 45 20 50  52 45 43 49 53 45 21 2C  |UT, BE PRECISE!,|
00000CA0: 20 49 46 20 59 4F 55 20  4D 49 53 53 2C 20 59 4F  | IF YOU MISS, YO|
00000CB0: 55 20 4B 4E 4F 57 20 57  48 41 54 20 57 49 4C 4C  |U KNOW WHAT WILL|
00000CC0: 20 48 41 50 50 45 4E 2E  2E 2E 0D C5 56 45 52 59  | HAPPEN.....VERY|
00000CD0: 20 54 52 41 50 50 45 44  20 53 4C 49 4D 45 52 20  | TRAPPED SLIMER |
00000CE0: 49 4E 43 52 45 41 53 45  53 20 59 4F 55 52 20 43  |INCREASES YOUR C|
00000CF0: 52 45 44 49 54 20 52 41  54 49 4E 47 2E 20 D4 48  |REDIT RATING. .H|
00000D00: 45 20 41 4D 4F 55 4E 54  20 45 41 52 4E 45 44 20  |E AMOUNT EARNED |
00000D10: 44 45 50 45 4E 44 53 20  4F 4E 20 48 4F 57 20 51  |DEPENDS ON HOW Q|
00000D20: 55 49 43 4B 4C 59 20 59  4F 55 20 52 45 53 50 4F  |UICKLY YOU RESPO|
00000D30: 4E 44 2E 20 D9 4F 55 52  20 41 43 43 55 4D 55 4C  |ND. .OUR ACCUMUL|
00000D40: 41 54 45 44 20 43 52 45  44 49 54 20 49 53 20 53  |ATED CREDIT IS S|
00000D50: 48 4F 57 4E 20 4F 4E 20  54 48 45 20 53 43 52 45  |HOWN ON THE SCRE|
00000D60: 45 4E 20 41 54 20 41 4C  4C 20 54 49 4D 45 53 2E  |EN AT ALL TIMES.|
00000D70: 0D 0D C9 CD D0 CF D2 D4  C1 CE D4 80 A3 D3 C1 C6  |................|
00000D80: C5 D4 D9 80 A3 D4 C9 D0  D3 3A 0D 0D C8 49 54 20  |.........:...IT |
00000D90: 54 48 45 20 53 50 41 43  45 20 42 41 52 20 44 55  |THE SPACE BAR DU|
00000DA0: 52 49 4E 47 20 54 48 45  20 47 41 4D 45 20 46 4F  |RING THE GAME FO|
00000DB0: 52 20 41 20 53 54 41 54  55 53 20 52 45 50 4F 52  |R A STATUS REPOR|
00000DC0: 54 2E 0D 0D C5 56 45 52  59 20 45 53 43 41 50 45  |T....VERY ESCAPE|
00000DD0: 44 20 53 4C 49 4D 45 52  20 41 44 44 53 20 33 30  |D SLIMER ADDS 30|
00000DE0: 30 20 54 4F 20 54 48 45  20 43 49 54 59 53 20 D0  |0 TO THE CITYS .|
00000DF0: CB 20 45 4E 45 52 47 59  20 4C 45 56 45 4C 2E 0D  |. ENERGY LEVEL..|
00000E00: 0D C2 45 57 41 52 45 20  54 48 41 54 20 4D 4F 4E  |..EWARE THAT MON|
00000E10: 4F 4C 49 54 48 20 4F 46  20 4D 41 52 53 48 4D 41  |OLITH OF MARSHMA|
00000E20: 4C 4C 4F 57 20 4D 4F 4E  53 54 52 4F 53 49 54 59  |LLOW MONSTROSITY|
00000E30: 2E 20 D7 48 45 4E 20 41  20 4D 41 52 53 48 4D 41  |. .HEN A MARSHMA|
00000E40: 4C 4C 4F 57 20 41 4C 45  52 54 20 46 4C 41 53 48  |LLOW ALERT FLASH|
00000E50: 45 53 20 41 54 20 54 48  45 20 42 4F 54 54 4F 4D  |ES AT THE BOTTOM|
00000E60: 20 4F 46 20 54 48 45 20  53 43 52 45 45 4E 2C 20  | OF THE SCREEN, |
00000E70: 54 48 45 20 52 4F 41 4D  45 52 53 20 57 49 4C 4C  |THE ROAMERS WILL|
00000E80: 20 51 55 49 43 4B 4C 59  20 52 55 4E 20 54 4F 20  | QUICKLY RUN TO |
00000E90: 46 4F 52 4D 20 48 49 4D  2E 20 D9 4F 55 20 4D 55  |FORM HIM. .OU MU|
00000EA0: 53 54 20 49 4D 4D 45 44  49 41 54 45 4C 59 20 48  |ST IMMEDIATELY H|
00000EB0: 49 54 20 54 48 45 20 22  C2 22 20 4B 45 59 20 4F  |IT THE "." KEY O|
00000EC0: 4E 20 54 48 45 20 4B 45  59 42 4F 41 52 44 20 54  |N THE KEYBOARD T|
00000ED0: 4F 20 44 52 4F 50 20 41  20 44 4F 4C 4C 4F 50 20  |O DROP A DOLLOP |
00000EE0: 4F 46 20 42 41 49 54 20  42 45 46 4F 52 45 20 48  |OF BAIT BEFORE H|
00000EF0: 45 20 53 54 41 4D 50 53  20 41 4E 59 20 42 55 49  |E STAMPS ANY BUI|
00000F00: 4C 44 49 4E 47 53 2E 0D  0D C5 CE C4 80 A3 CF C6  |LDINGS..........|
00000F10: 80 A3 C7 C1 CD C5 3A 20  20 D4 48 45 20 D4 45 4D  |......:  .HE .EM|
00000F20: 50 4C 45 20 CF 46 20 DA  55 55 4C 0D 0D D4 48 45  |PLE .F .UUL...HE|
00000F30: 20 47 41 4D 45 20 45 4E  44 53 20 4F 4E 45 20 4F  | GAME ENDS ONE O|
00000F40: 46 20 54 48 52 45 45 20  57 41 59 53 3A 0D 31 2E  |F THREE WAYS:.1.|
00000F50: 20 D4 48 45 20 47 41 54  45 4B 45 45 50 45 52 20  | .HE GATEKEEPER |
00000F60: 41 4E 44 20 54 48 45 20  4B 45 59 4D 41 53 54 45  |AND THE KEYMASTE|
00000F70: 52 20 4A 4F 49 4E 20 46  4F 52 43 45 53 20 41 54  |R JOIN FORCES AT|
00000F80: 20 54 48 45 20 54 45 4D  50 4C 45 20 4F 46 20 DA  | THE TEMPLE OF .|
00000F90: 55 55 4C 20 41 4E 44 20  59 4F 55 20 48 41 56 45  |UUL AND YOU HAVE|
00000FA0: 20 4E 4F 54 20 45 41 52  4E 45 44 20 4D 4F 52 45  | NOT EARNED MORE|
00000FB0: 20 4D 4F 4E 45 59 20 54  48 41 4E 20 59 4F 55 20  | MONEY THAN YOU |
00000FC0: 4F 52 49 47 49 4E 41 4C  4C 59 20 53 54 41 52 54  |ORIGINALLY START|
00000FD0: 45 44 20 57 49 54 48 2E  0D 32 2E 20 CF 4E 43 45  |ED WITH..2. .NCE|
00000FE0: 20 54 48 45 20 47 41 54  45 4B 45 45 50 45 52 20  | THE GATEKEEPER |
00000FF0: 41 4E 44 20 54 48 45 20  4B 45 59 4D 41 53 54 45  |AND THE KEYMASTE|
00001000: 52 20 48 41 56 45 20 4A  4F 49 4E 45 44 20 46 4F  |R HAVE JOINED FO|
00001010: 52 43 45 53 20 41 54 20  DA 55 55 4C 2C 20 41 4E  |RCES AT .UUL, AN|
00001020: 44 20 59 4F 55 20 44 4F  20 48 41 56 45 20 53 55  |D YOU DO HAVE SU|
00001030: 46 46 49 43 49 45 4E 54  20 43 52 45 44 49 54 2C  |FFICIENT CREDIT,|
00001040: 20 42 55 54 20 20 59 4F  55 20 41 52 45 20 4E 4F  | BUT  YOU ARE NO|
00001050: 54 20 41 42 4C 45 20 54  4F 20 53 4E 45 41 4B 20  |T ABLE TO SNEAK |
00001060: 54 57 4F 20 4F 46 20 59  4F 55 52 20 54 48 52 45  |TWO OF YOUR THRE|
00001070: 45 20 47 48 4F 53 54 42  55 53 54 45 52 53 20 49  |E GHOSTBUSTERS I|
00001080: 4E 54 4F 20 54 48 45 20  45 4E 54 52 41 4E 43 45  |NTO THE ENTRANCE|
00001090: 20 4F 46 20 DA 55 55 4C  2E 0D 33 2E 20 D9 4F 55  | OF .UUL..3. .OU|
000010A0: 20 53 55 43 43 45 53 53  46 55 4C 4C 59 20 52 45  | SUCCESSFULLY RE|
000010B0: 41 43 48 20 54 48 45 20  54 4F 50 20 4F 46 20 54  |ACH THE TOP OF T|
000010C0: 48 45 20 54 45 4D 50 4C  45 20 4F 46 20 DA 55 55  |HE TEMPLE OF .UU|
000010D0: 4C 20 42 59 20 53 4E 45  41 4B 49 4E 47 20 54 57  |L BY SNEAKING TW|
000010E0: 4F 20 47 48 4F 53 54 42  55 53 54 45 52 20 49 4E  |O GHOSTBUSTER IN|
000010F0: 54 4F 20 49 54 53 20 45  4E 54 52 41 4E 43 45 2E  |TO ITS ENTRANCE.|
00001100: 0D AF AF AF AF AF AF AF  AF AF AF AF AF AF AF AF  |................|
00001110: AF AF AF AF AF AF AF AF  AF AF AF AF AF AF AF AF  |................|
00001120: AF AF CE CF D4 C5 AF AF  AF AF AF AF AF AF AF AF  |................|
00001130: AF AF AF AF AF AF AF AF  AF AF AF AF AF AF AF AF  |................|
00001140: AF AF AF AF AF AF AF AF  0D D4 48 49 53 20 C4 CF  |..........HIS ..|
00001150: C3 20 48 41 53 20 42 45  45 4E 20 41 20 43 4F 4C  |. HAS BEEN A COL|
00001160: 4C 41 42 4F 52 41 54 49  4F 4E 20 4F 46 20 4D 41  |LABORATION OF MA|
00001170: 4E 59 20 53 4F 55 52 43  45 53 20 41 4E 44 20 49  |NY SOURCES AND I|
00001180: 53 20 4E 4F 54 20 54 4F  20 42 45 20 55 53 45 44  |S NOT TO BE USED|
00001190: 20 46 4F 52 20 50 45 52  53 4F 4E 41 4C 20 42 45  | FOR PERSONAL BE|
000011A0: 4E 45 46 49 54 2E 20 CF  4E 43 45 20 41 47 41 49  |NEFIT. .NCE AGAI|
000011B0: 4E 2C 20 22 C9 54 27 53  20 4F 4B 41 59 20 54 4F  |N, ".T'S OKAY TO|
000011C0: 20 43 4F 50 59 2C 20 42  55 54 20 4E 4F 54 20 54  | COPY, BUT NOT T|
000011D0: 4F 20 53 45 4C 4C 22 0D                           |O SELL".        |
.*NB"GHOST MANUAL"..*LM5:RM75:JU1..*CN1;
........................................
.................................       
                                        
                                 --WHO Y
OU GONNA CALL--..GHOST BUSTERS...*CN0.TO
 LOAD:..TYPE:  LOAD"*",8,1 AND HIT <RETU
RN>..AFTER ABOUT 30 SEC. THE TITLE SCREE
N WILL APPEAR, FOLLOWED BY THE GHOSTBUST
ER SING-ALONG. HITTING THE SPACE BAR MAK
ES THE COMPUTER YELL "GHOSTBUSTERS"...PR
ESS F1 FOR INTRO SCREEN AND PRESS F3 TO 
GO INTO VEHICLE SELECTION...BUILDING..A.
.FRANCHISE..FOLLOW INSTRUCTIONS ON THE S
CREEN TO BUYAND OUTFIT YOUR VEHICLE:.TO 
PICK UP AND RELEASE SUPPLIES WITH THE FO
RKLIFT, PRESS THE JOYSTICK BUTTON. KEEP 
AN EYE ON YOUR CREDIT LIMIT, YOU CAN ONL
Y BUY WHAT MONEY ALLOWS...DEFINITIONS..P
K ENERGY DETECTOR.WARNS OF AN APPROACHIN
G GHOST (CALLED A "SLIMER") BY TURNING A
 BUILDING PINK WHEN YOU PASS BY IT...IMA
GE INTENSIFIER.MAKES SLIMERS EASIER TO S
EE WHEN YOU ARE TRYING TO CATCH THEM...M
ARSHMALLOW SENSOR.WARNS YOU OF THE IMPEN
DING APPROACH OF THE DREADED MARSHMALLOW
 MAN BY TURNING A BUILDING WHITE WHEN YO
U ARE BY IT...GHOST VACUUM.SUCKS UP WAND
ERING GHOULS (CALLED "ROAMERS") AS YOU T
RAVEL THE STREETS OF THE CITY...GHOST TR
APS.ARE WHAT YOU USE TO CATCH AND STORE 
SLIMERS. EACH TRAP HOLDS ONE SLIMER. WIT
HOUT THEM, YOU CANNOT EARN MONEY...GHOST
 BAIT.ATTRACTS ROAMERS, WHICH PERIODICAL
LY GATHER TO FORM THE MARSHMALLOW MAN. W
ITHOUT BAIT, YOU CANNOT STOP HIM. YOU GE
T FIVE DOLLOPS OF BAIT WHEN  PURCHASED..
.PORTABLE LASER CONFINEMENT SYSTEM .STOR
ES TEN SLIMERS IN YOUR VEHICLE. THIS SAV
ES TRAVEL TIME BACK TO GHQ FOR MORE TRAP
S...YOUR ACCOUNT NUMBERS:..IF YOU SUCCES
SFULLY COMPLETE A GAME, A ACCOUNT NUMBER
 WILL RECORD YOUR ACCOUNT BALANCE. YOU C
AN USE YOUR ACCOUNT NUMBER ON ANY GHOSTB
USTERS PROGRAM. BE CAREFUL TO ALWAYS ENT
ER YOUR NAME AND ACCOUNT NUMBER IN EXACT
LY THE SAME WAY...MAP SCREEN:..A MAP OF 
THE CITY APPEARS, WITH ZUUL'S HORRIBLE T
EMPLE IN THE CENTER AND GHQ AT THE BOTTO
M. RED FLASHING BUILDINGS INDICATE THE P
RESENCE OF A SLIMER..GUIDE YOUR VEHICLE 
TO RED FLASHING BUILDINGS LEAVING AS SHO
RT A TRAIL AS POSSIBLE TO REACH BUILDING
S. AS YOU DO  THIS, FREEZE ANY ROAMERS T
HAT ARE MOVING TO ZUUL BY TOUCHING THEM.
.TO POSITION YOURSELF AT BUILDINGS BELOW
 THE STREET, PULL BACK JOYSTICK AND PUSH
 THE BUTTON...THE..STREETS:.STEER THE VE
HICLE AT PASSING ROAMERS YOU HAVE FROZEN
, AND PUSH THE BUTTON TO VACUUM THEM UP.
 THIS KEEPS THEM FROM GETTING TO THE TEM
PLE OF ZUUL. THE CITYS PK ENERGY READING
 JUMPS 100 FOR EACH ROAMER THAT GETS TO 
ZUUL...BUSTING..GHOSTS:.WHEN YOU ARRIVE 
AT THE SITE OF THE DISTURBANCE, TAKE THE
 FOLLOWING STEPS WITH THE JOYSTICK:.DIRE
CT THE FIRST GHOSTBUSTER TOWARD THE CENT
ER OF THE BUILDING AND PUSH THE BUTTON T
O DEPOSIT THE TRAP. THEN MOVE HIM TO THE
 FAR LEFT OF THE SCREEN, TURN HIM TOWARD
S THE TRAP, AND PUSH THE BUTTON AGAIN..T
HE SECOND GHOSTBUSTER APPEARS, DIRECT HI
M TO THE FAR RIGHT OF THE SCREEN, TURN H
IM TOWARDS THE TRAP, AND PUSH THE BUTTON
. BOTH GHOSTBUSTERS WILL POWER ON THEIR 
NEGATIVE IONIZER BACKPACKS..MOVE YOUR GH
OSTBUSTERS INWARD TO TRAP THE SLIMER BET
WEEN THE STREAMS. BUT DO  NOT CROSS THE 
STREAMS!!!.WHEN YOU HAVE THE SLIMER OVER
 THE TRAP, PUSH THE BUTTON. THE TRAP WIL
L PULL HIM IN, BUT, BE PRECISE!, IF YOU 
MISS, YOU KNOW WHAT WILL HAPPEN....EVERY
 TRAPPED SLIMER INCREASES YOUR CREDIT RA
TING. THE AMOUNT EARNED DEPENDS ON HOW Q
UICKLY YOU RESPOND. YOUR ACCUMULATED CRE
DIT IS SHOWN ON THE SCREEN AT ALL TIMES.
..IMPORTANT..SAFETY..TIPS:..HIT THE SPAC
E BAR DURING THE GAME FOR A STATUS REPOR
T...EVERY ESCAPED SLIMER ADDS 300 TO THE
 CITYS PK ENERGY LEVEL...BEWARE THAT MON
OLITH OF MARSHMALLOW MONSTROSITY. WHEN A
 MARSHMALLOW ALERT FLASHES AT THE BOTTOM
 OF THE SCREEN, THE ROAMERS WILL QUICKLY
 RUN TO FORM HIM. YOU MUST IMMEDIATELY H
IT THE "B" KEY ON THE KEYBOARD TO DROP A
 DOLLOP OF BAIT BEFORE HE STAMPS ANY BUI
LDINGS...END..OF..GAME:  THE TEMPLE OF Z
UUL..THE GAME ENDS ONE OF THREE WAYS:.1.
 THE GATEKEEPER AND THE KEYMASTER JOIN F
ORCES AT THE TEMPLE OF ZUUL AND YOU HAVE
 NOT EARNED MORE MONEY THAN YOU ORIGINAL
LY STARTED WITH..2. ONCE THE GATEKEEPER 
AND THE KEYMASTER HAVE JOINED FORCES AT 
ZUUL, AND YOU DO HAVE SUFFICIENT CREDIT,
 BUT  YOU ARE NOT ABLE TO SNEAK TWO OF Y
OUR THREE GHOSTBUSTERS INTO THE ENTRANCE
 OF ZUUL..3. YOU SUCCESSFULLY REACH THE 
TOP OF THE TEMPLE OF ZUUL BY SNEAKING TW
O GHOSTBUSTER INTO ITS ENTRANCE.........
..........................NOTE..........
.........................THIS DOC HAS BE
EN A COLLABORATION OF MANY SOURCES AND I
S NOT TO BE USED FOR PERSONAL BENEFIT. O
NCE AGAIN, "IT'S OKAY TO COPY, BUT NOT T
O SELL".
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