00000000: 3B 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D |;---------------|
00000010: 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D |----------------|
00000020: 2D 2D 2D 2D 2D 2D 2D 2D 0D 3B 2D 2D 2D 2D 2D 2D |--------.;------|
00000030: 2D 2D 56 41 52 49 41 42 4C 45 4E 20 53 45 54 5A |--VARIABLEN SETZ|
00000040: 45 4E 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D |EN--------------|
00000050: 2D 0D 3B 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D |-.;-------------|
00000060: 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D |----------------|
00000070: 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D 0D 0D 49 52 51 4C |----------..IRQL|
00000080: 4F 57 20 20 20 3D 20 24 30 33 31 34 20 20 3B 49 |OW = $0314 ;I|
00000090: 52 51 2D 56 45 4B 54 4F 52 20 4C 4F 57 42 59 54 |RQ-VEKTOR LOWBYT|
000000A0: 45 0D 49 52 51 48 49 47 20 20 20 3D 20 24 30 33 |E.IRQHIG = $03|
000000B0: 31 35 20 20 3B 20 20 20 20 20 20 20 20 20 20 20 |15 ; |
000000C0: 48 49 47 48 42 59 54 45 0D 4F 4C 44 49 52 51 20 |HIGHBYTE.OLDIRQ |
000000D0: 20 20 3D 20 24 45 41 33 31 20 20 3B 41 4C 54 45 | = $EA31 ;ALTE|
000000E0: 20 49 52 51 2D 52 4F 55 54 49 4E 45 0D 0D 49 4E | IRQ-ROUTINE..IN|
000000F0: 49 54 4D 55 53 49 43 20 3D 20 24 31 30 30 30 20 |ITMUSIC = $1000 |
00000100: 3B 4D 55 53 49 4B 20 49 4E 49 54 49 41 4C 49 53 |;MUSIK INITIALIS|
00000110: 49 45 52 45 4E 0D 50 4C 41 59 4D 55 53 49 43 20 |IEREN.PLAYMUSIC |
00000120: 3D 20 24 31 30 30 33 20 3B 41 42 53 50 49 45 4C |= $1003 ;ABSPIEL|
00000130: 45 4E 0D 0D 46 4C 41 53 48 43 4F 55 4E 54 20 3D |EN..FLASHCOUNT =|
00000140: 20 24 46 42 20 20 3B 5A 41 45 48 4C 45 52 20 31 | $FB ;ZAEHLER 1|
00000150: 20 55 4E 44 20 32 0D 46 4C 41 53 48 43 4F 55 4E | UND 2.FLASHCOUN|
00000160: 54 32 20 3D 20 24 46 43 20 3B 46 55 45 52 20 46 |T2 = $FC ;FUER F|
00000170: 4C 41 53 48 2D 45 46 46 45 4B 54 45 0D 0D 53 43 |LASH-EFFEKTE..SC|
00000180: 52 48 45 4C 50 20 20 3D 20 24 30 33 46 42 20 20 |RHELP = $03FB |
00000190: 3B 48 49 4C 46 53 52 45 47 49 53 54 45 52 20 46 |;HILFSREGISTER F|
000001A0: 2E 0D 53 43 52 4F 4C 4C 52 45 47 20 3D 20 24 44 |..SCROLLREG = $D|
000001B0: 30 31 36 20 3B 53 43 52 4F 4C 4C 52 45 47 49 53 |016 ;SCROLLREGIS|
000001C0: 54 45 52 0D 0D 43 48 41 52 53 45 54 20 20 3D 20 |TER..CHARSET = |
000001D0: 24 44 30 31 38 20 20 3B 5A 45 49 43 48 45 4E 53 |$D018 ;ZEICHENS|
000001E0: 2E 20 44 45 46 49 4E 49 45 52 45 4E 0D 52 41 53 |. DEFINIEREN.RAS|
000001F0: 54 45 52 20 20 20 3D 20 24 44 30 31 32 20 20 3B |TER = $D012 ;|
00000200: 52 41 53 54 45 52 53 54 52 41 48 4C 2D 50 4F 53 |RASTERSTRAHL-POS|
00000210: 0D 59 53 43 52 4F 4C 4C 20 20 3D 20 24 44 30 31 |.YSCROLL = $D01|
00000220: 31 20 20 3B 59 2D 53 43 52 4F 4C 4C 2D 52 45 47 |1 ;Y-SCROLL-REG|
00000230: 49 53 54 45 52 0D 49 4D 52 20 20 20 20 20 20 3D |ISTER.IMR =|
00000240: 20 24 44 30 31 41 20 20 3B 49 52 51 20 4D 41 53 | $D01A ;IRQ MAS|
00000250: 4B 20 52 45 47 49 53 54 45 52 0D 0D |K REGISTER.. |
;---------------------------------------
.;--------VARIABLEN SETZEN--------------
-.;-------------------------------------
--..IRQLOW = $0314 ;IRQ-VEKTOR LOWBYT
E.IRQHIG = $0315 ; HIGHBYTE
.OLDIRQ = $EA31 ;ALTE IRQ-ROUTINE..IN
ITMUSIC = $1000 ;MUSIK INITIALISIEREN.PL
AYMUSIC = $1003 ;ABSPIELEN..FLASHCOUNT =
$FB ;ZAEHLER 1 UND 2.FLASHCOUNT2 = $FC
;FUER FLASH-EFFEKTE..SCRHELP = $03FB
;HILFSREGISTER F..SCROLLREG = $D016 ;SCR
OLLREGISTER..CHARSET = $D018 ;ZEICHENS
. DEFINIEREN.RASTER = $D012 ;RASTERST
RAHL-POS.YSCROLL = $D011 ;Y-SCROLL-REG
ISTER.IMR = $D01A ;IRQ MASK REGIST
ER..
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