_  __   _  _         _ _     _      _           _           
  __| |/ /_ | || |     __| (_)___| | __ (_)_ __   __| | _____  __
 / _` | '_ \| || |_   / _` | / __| |/ / | | '_ \ / _` |/ _ \ \/ /
| (_| | (_) |__   _| | (_| | \__ \   <  | | | | | (_| |  __/>  < 
 \__,_|\___/   |_|    \__,_|_|___/_|\_\ |_|_| |_|\__,_|\___/_/\_\
                                                                 
            

HREPORT

FILE INFORMATION

FILENAME(S): HREPORT

FILE TYPE(S): DEL

FILE SIZE: 2.2K

FIRST SEEN: 2025-10-19 22:35:30

APPEARS ON: 1 disk(s)

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bd526c0afcdc8b707ea9b77e4a4548a6ca6f8f9c771149033a7ba60c4c296133

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DISK TITLE FILENAME FILE TYPE COLLECTION TRACK SECTOR ACTIONS
ORDERS HREPORT DEL Radd Maxx 19 3 DOWNLOAD FILE

FILE CONTENT & ANALYSIS

00000000: 20 20 20 20 20 20 20 20  20 20 20 20 20 20 20 20  |                |
00000010: 5B 3A 5D 20 20 20 D5 50  3D 20 CA 55 4D 50 20 D3  |[:]   .P= .UMP .|
00000020: 49 44 45 20 CB 49 43 4B  0D 20 20 20 2A C4 4F 57  |IDE .ICK.   *.OW|
00000030: 4E 3D 20 D3 51 55 41 54  2E 20 20 20 20 20 20 20  |N= .QUAT.       |
00000040: 20 20 20 20 20 20 20 20  20 20 20 20 20 20 20 5B  |               [|
00000050: 3A 5D 20 20 20 C4 4F 57  4E 3D 20 D2 49 47 48 54  |:]   .OWN= .IGHT|
00000060: 20 C7 52 4F 55 4E 44 20  D3 CC C9 C4 C5 20 CB 49  | .ROUND ..... .I|
00000070: 43 4B 0D 20 20 20 20 CC  45 46 54 3D 20 CD 4F 56  |CK.    .EFT= .OV|
00000080: 45 20 CC 45 46 54 20 20  20 20 20 20 20 20 20 20  |E .EFT          |
00000090: 20 20 20 20 20 20 20 20  20 5B 3A 5D 20 20 20 CC  |         [:]   .|
000000A0: 45 46 54 3D 20 D2 49 47  48 54 20 D2 4F 55 4E 44  |EFT= .IGHT .OUND|
000000B0: 48 4F 55 53 45 0D 20 20  20 20 D2 49 47 48 54 3D  |HOUSE.    .IGHT=|
000000C0: 20 CD 4F 56 45 20 D2 49  47 48 54 20 20 20 20 20  | .OVE .IGHT     |
000000D0: 20 20 20 20 20 20 20 20  20 20 20 20 5B 3A 5D 20  |            [:] |
000000E0: 20 20 D2 49 47 48 54 3D  20 CD 45 44 49 55 4D 20  |  .IGHT= .EDIUM |
000000F0: D3 49 44 45 20 CB 49 43  4B 0D 20 20 20 20 20 20  |.IDE .ICK.      |
00000100: 20 20 20 20 20 20 20 20  20 20 20 20 20 20 20 20  |                |
00000110: 20 20 20 20 20 20 20 20  20 20 20 20 20 20 20 20  |                |
00000120: 5B 3A 5D 0D 20 20 D5 50  20 26 20 CC 45 46 54 3D  |[:].  .P & .EFT=|
00000130: 20 D2 49 47 48 54 20 C6  4C 49 50 20 20 20 20 20  | .IGHT .LIP     |
00000140: 20 20 20 20 20 20 20 20  20 20 5B 3A 5D 20 20 20  |          [:]   |
00000150: D5 50 20 26 20 CC 45 46  54 3D 20 C8 49 47 48 20  |.P & .EFT= .IGH |
00000160: C2 41 43 4B 20 CB 49 43  4B 0D 20 20 C4 4F 57 4E  |.ACK .ICK.  .OWN|
00000170: 20 26 20 CC 45 46 54 3D  20 CC 45 46 54 20 C6 4C  | & .EFT= .EFT .L|
00000180: 49 50 20 20 20 20 20 20  20 20 20 20 20 20 20 20  |IP              |
00000190: 5B 3A 5D 20 20 20 C4 4F  57 4E 20 26 20 CC 45 46  |[:]   .OWN & .EF|
000001A0: 54 3D 20 CC 45 46 54 20  C7 52 4F 55 4E 44 20 D3  |T= .EFT .ROUND .|
000001B0: CC C9 C4 C5 20 CB 49 43  4B 0D 20 20 D5 50 20 26  |.... .ICK.  .P &|
000001C0: 20 D2 49 47 48 54 3D 20  C8 49 47 48 20 D0 55 4E  | .IGHT= .IGH .UN|
000001D0: 43 48 20 20 20 20 20 20  20 20 20 20 20 20 20 20  |CH              |
000001E0: 5B 3A 5D 20 20 20 D5 50  20 26 20 D2 49 47 48 54  |[:]   .P & .IGHT|
000001F0: 3D 20 C8 49 47 48 20 CB  49 43 4B 0D 20 20 C4 4F  |= .IGH .ICK.  .O|
00000200: 57 4E 20 26 20 D2 49 47  48 54 3D 20 CD 45 44 49  |WN & .IGHT= .EDI|
00000210: 55 4D 20 D0 55 4E 43 48  20 20 20 20 20 20 20 20  |UM .UNCH        |
00000220: 20 20 5B 3A 5D 20 20 20  C4 4F 57 4E 20 26 20 D2  |  [:]   .OWN & .|
00000230: 49 47 48 54 3D 20 CC 4F  57 20 CB 49 43 4B 0D 3D  |IGHT= .OW .ICK.=|
00000240: 3D 3D 3D 3D 3D 3D 3D 3D  3D 3D 3D 3D 3D 3D 3D 3D  |================|
00000250: 3D 3D 3D 3D 3D 3D 3D 3D  3D 3D 3D 3D 3D 3D 3D 3D  |================|
00000260: 3D 3D 3D 3D 3D 5B 3A 5D  3D 3D 3D 3D 3D 3D 3D 3D  |=====[:]========|
00000270: 3D 3D 3D 3D 3D 3D 3D 3D  3D 3D 3D 3D 3D 3D 3D 3D  |================|
00000280: 3D 3D 3D 3D 3D 3D 3D 3D  3D 3D 3D 3D 3D 3D 3D 0D  |===============.|
00000290: CE 4F 57 2C 20 48 45 52  45 20 41 52 45 20 54 48  |.OW, HERE ARE TH|
000002A0: 45 20 4D 4F 56 45 4D 45  4E 54 53 20 54 48 45 20  |E MOVEMENTS THE |
000002B0: D2 C5 C4 20 50 4C 41 59  45 52 20 55 53 45 53 20  |... PLAYER USES |
000002C0: 28 50 4F 52 54 20 31 29  3A 0D 0D 3D 3D 3D 3D 3D  |(PORT 1):..=====|
000002D0: 3D 3D 3D 3D 3D 3D D7 C9  D4 C8 CF D5 D4 20 C2 55  |======....... .U|
000002E0: 54 54 4F 4E 3D 3D 3D 3D  3D 3D 3D 3D 3D 3D 3D 3D  |TTON============|
000002F0: 3D 5B 3A 5D 3D 3D 3D 3D  3D 3D 3D 3D 3D 3D 3D 3D  |=[:]============|
00000300: D7 C9 D4 C8 20 C2 55 54  54 4F 4E 3D 3D 3D 3D 3D  |.... .UTTON=====|
00000310: 3D 3D 3D 3D 3D 3D 3D 3D  3D 3D 3D 0D 20 20 20 20  |===========.    |
00000320: D5 50 3D 20 CA 55 4D 50  20 D5 50 20 20 20 20 20  |.P= .UMP .P     |
00000330: 20 20 20 20 20 20 20 20  20 20 20 20 20 20 20 20  |                |
00000340: 20 20 5B 3A 5D 20 20 20  D5 50 3D 20 CA 55 4D 50  |  [:]   .P= .UMP|
00000350: 20 D3 49 44 45 20 CB 49  43 4B 0D 20 20 2A 2A C4  | .IDE .ICK.  **.|
00000360: 4F 57 4E 3D 20 D3 51 55  41 54 2E 20 20 20 20 20  |OWN= .QUAT.     |
00000370: 20 20 20 20 20 20 20 20  20 20 20 20 20 20 20 20  |                |
00000380: 20 5B 3A 5D 20 20 20 C4  4F 57 4E 3D 20 CC 45 46  | [:]   .OWN= .EF|
00000390: 54 20 C7 52 4F 55 4E 44  20 D3 CC C9 C4 C5 20 CB  |T .ROUND ..... .|
000003A0: 49 43 4B 0D 20 20 20 20  CC 45 46 54 3D 20 CD 4F  |ICK.    .EFT= .O|
000003B0: 56 45 20 CC 45 46 54 20  20 20 20 20 20 20 20 20  |VE .EFT         |
000003C0: 20 20 20 20 20 20 20 20  20 20 5B 3A 5D 20 20 20  |          [:]   |
000003D0: CC 45 46 54 3D 20 CD 45  44 49 55 4D 20 D3 49 44  |.EFT= .EDIUM .ID|
000003E0: 45 20 CB 49 43 4B 0D 20  20 20 20 D2 49 47 48 54  |E .ICK.    .IGHT|
000003F0: 3D 20 CD 4F 56 45 20 D2  49 47 48 54 20 20 20 20  |= .OVE .IGHT    |
00000400: 20 20 20 20 20 20 20 20  20 20 20 20 20 5B 3A 5D  |             [:]|
00000410: 20 20 20 D2 49 47 48 54  3D 20 CC 45 46 54 20 D2  |   .IGHT= .EFT .|
00000420: 4F 55 4E 44 48 4F 55 53  45 0D 20 20 20 20 20 20  |OUNDHOUSE.      |
00000430: 20 20 20 20 20 20 20 20  20 20 20 20 20 20 20 20  |                |
00000440: 20 20 20 20 20 20 20 20  20 20 20 20 20 20 20 20  |                |
00000450: 5B 3A 5D 0D 20 20 D5 50  20 26 20 CC 45 46 54 3D  |[:].  .P & .EFT=|
00000460: 20 C8 49 47 48 20 D0 55  4E 43 48 20 20 20 20 20  | .IGH .UNCH     |
00000470: 20 20 20 20 20 20 20 20  20 20 5B 3A 5D 20 20 20  |          [:]   |
00000480: D5 50 20 26 20 CC 45 46  54 3D 20 C8 49 47 48 20  |.P & .EFT= .IGH |
00000490: CB 49 43 4B 0D 20 20 C4  4F 57 4E 20 26 20 CC 45  |.ICK.  .OWN & .E|
000004A0: 46 54 3D 20 CD 45 44 49  55 4D 20 D0 55 4E 43 48  |FT= .EDIUM .UNCH|
000004B0: 20 20 20 20 20 20 20 20  20 20 20 5B 3A 5D 20 20  |           [:]  |
000004C0: 20 C4 4F 57 4E 20 26 20  CC 45 46 54 3D 20 CC 4F  | .OWN & .EFT= .O|
000004D0: 57 20 CB 49 43 4B 0D 20  20 D5 50 20 26 20 D2 49  |W .ICK.  .P & .I|
000004E0: 47 48 54 3D 20 CC 45 46  54 20 C6 4C 49 50 20 20  |GHT= .EFT .LIP  |
000004F0: 20 20 20 20 20 20 20 20  20 20 20 20 20 5B 3A 5D  |             [:]|
00000500: 20 20 20 D5 50 20 26 20  D2 49 47 48 54 3D 20 C2  |   .P & .IGHT= .|
00000510: 41 43 4B 20 C8 49 47 48  20 CB 49 43 4B 0D 20 20  |ACK .IGH .ICK.  |
00000520: C4 4F 57 4E 20 26 20 D2  49 47 48 54 3D 20 D2 49  |.OWN & .IGHT= .I|
00000530: 47 48 54 20 C6 4C 49 50  20 20 20 20 20 20 20 20  |GHT .LIP        |
00000540: 20 20 20 20 5B 3A 5D 20  C4 4F 57 4E 20 26 20 D2  |    [:] .OWN & .|
00000550: 49 47 48 54 3D 20 D2 49  47 48 54 20 C7 52 4F 55  |IGHT= .IGHT .ROU|
00000560: 4E 44 20 D3 CC C9 C4 C5  20 4B 49 43 4B 0D 3D 3D  |ND ..... KICK.==|
00000570: 3D 3D 3D 3D 3D 3D 3D 3D  3D 3D 3D 3D 3D 3D 3D 3D  |================|
00000580: 3D 3D 3D 3D 3D 3D 3D 3D  3D 3D 3D 3D 3D 3D 3D 3D  |================|
00000590: 3D 3D 3D 3D 5B 3A 5D 3D  3D 3D 3D 3D 3D 3D 3D 3D  |====[:]=========|
000005A0: 3D 3D 3D 3D 3D 3D 3D 3D  3D 3D 3D 3D 3D 3D 3D 3D  |================|
000005B0: 3D 3D 3D 3D 3D 3D 3D 3D  3D 3D 3D 3D 3D 3D 0D C1  |==============..|
000005C0: 4C 53 4F 20 CE 4F 54 45  3A 20 D7 48 45 4E 20 41  |LSO .OTE: .HEN A|
000005D0: 20 50 4C 41 59 45 52 20  43 48 41 4E 47 45 53 20  | PLAYER CHANGES |
000005E0: 44 49 52 45 43 54 49 4F  4E 53 20 48 45 20 49 53  |DIRECTIONS HE IS|
000005F0: 20 46 41 43 49 4E 47 20  28 42 59 20 4D 4F 56 49  | FACING (BY MOVI|
00000600: 4E 47 20 49 4E 0D 20 20  20 20 20 20 20 20 20 20  |NG IN.          |
00000610: 20 4F 4E 45 20 44 49 52  45 43 54 49 4F 4E 2C 20  | ONE DIRECTION, |
00000620: 54 48 45 4E 20 50 55 53  48 49 4E 47 20 54 48 45  |THEN PUSHING THE|
00000630: 20 42 55 54 54 4F 4E 20  57 48 49 4C 45 20 4D 4F  | BUTTON WHILE MO|
00000640: 56 49 4E 47 2C 20 54 48  45 4E 20 43 4F 4E 54 49  |VING, THEN CONTI|
00000650: 4E 55 45 53 0D 20 20 20  20 20 20 20 20 20 20 20  |NUES.           |
00000660: 54 4F 20 4D 4F 56 45 29  20 48 49 53 20 4D 4F 56  |TO MOVE) HIS MOV|
00000670: 45 4D 45 4E 54 53 20 53  57 49 54 43 48 20 54 4F  |EMENTS SWITCH TO|
00000680: 20 54 48 4F 53 45 20 4F  46 20 48 49 53 20 4F 50  | THOSE OF HIS OP|
00000690: 50 4F 4E 45 4E 54 2E 20  D4 48 45 20 53 41 4D 45  |PONENT. .HE SAME|
000006A0: 0D 20 20 20 20 20 20 20  20 20 20 20 41 50 50 4C  |.           APPL|
000006B0: 49 45 53 20 54 4F 20 54  48 45 20 4F 54 48 45 52  |IES TO THE OTHER|
000006C0: 20 50 4C 41 59 45 52 2E  0D 0D 2A 20 D7 48 45 4E  | PLAYER...* .HEN|
000006D0: 20 54 48 45 20 D7 C8 C9  D4 C5 20 50 4C 41 59 45  | THE ..... PLAYE|
000006E0: 52 20 50 55 4C 4C 53 20  44 4F 57 4E 2C 20 C1 CC  |R PULLS DOWN, ..|
000006F0: D3 CF 20 57 48 49 4C 45  20 49 4E 20 C4 4F 57 4E  |.. WHILE IN .OWN|
00000700: 20 50 4F 53 49 54 49 4F  4E 2C 20 48 45 20 43 41  | POSITION, HE CA|
00000710: 4E 0D 20 20 4D 4F 56 45  20 54 48 45 20 4A 4F 59  |N.  MOVE THE JOY|
00000720: 53 54 49 43 4B 20 C4 4F  57 4E 20 26 20 D2 49 47  |STICK .OWN & .IG|
00000730: 48 54 20 54 4F 20 50 55  4E 43 48 20 49 4E 20 D3  |HT TO PUNCH IN .|
00000740: D1 D5 C1 D4 20 50 4F 53  49 54 49 4F 4E 2E 0D 0D  |.... POSITION...|
00000750: 2A 2A 20 D7 48 45 4E 20  54 48 45 20 D2 C5 C4 20  |** .HEN THE ... |
00000760: 50 4C 41 59 45 52 20 50  55 4C 4C 53 20 44 4F 57  |PLAYER PULLS DOW|
00000770: 4E 2C 20 C1 CC D3 CF 20  57 48 49 4C 45 20 49 4E  |N, .... WHILE IN|
00000780: 20 C4 4F 57 4E 20 50 4F  53 49 54 49 4F 4E 2C 20  | .OWN POSITION, |
00000790: 48 45 20 43 41 4E 0D 20  20 20 4D 4F 56 45 20 54  |HE CAN.   MOVE T|
000007A0: 48 45 20 4A 4F 59 53 54  49 43 4B 20 C4 4F 57 4E  |HE JOYSTICK .OWN|
000007B0: 20 26 20 CC 45 46 54 20  54 4F 20 50 55 4E 43 48  | & .EFT TO PUNCH|
000007C0: 20 49 4E 20 D3 D1 D5 C1  D4 20 50 4F 53 49 54 49  | IN ..... POSITI|
000007D0: 4F 4E 2E 0D 0D 20 20 20  20 20 20 20 20 20 20 20  |ON...           |
000007E0: 20 20 20 20 20 20 20 20  20 20 20 20 20 20 20 20  |                |
000007F0: 20 D7 C1 D9 20 CF C6 20  D4 C8 C5 20 C5 D8 D0 CC  | ... .. ... ....|
00000800: CF C4 C9 CE C7 20 C6 C9  D3 D4 0D 20 20 20 20 20  |..... .....     |
00000810: 20 20 20 20 20 20 20 20  20 20 20 20 20 20 20 20  |                |
00000820: 20 20 20 20 20 20 20 20  20 20 20 20 20 20 20 20  |                |
00000830: 20 C4 CF C3 D3 0D 20 20  20 20 20 20 20 20 20 20  | .....          |
00000840: 20 20 20 20 20 20 20 20  20 20 20 20 20 20 20 20  |                |
00000850: 20 20 20 20 20 C2 52 4F  55 47 48 54 20 54 4F 20  |     .ROUGHT TO |
00000860: 59 4F 55 20 42 59 3A 0D  0D 5B 5B 5B 5B 5B 3C 3C  |YOU BY:..[[[[[<<|
00000870: 3C 3C 3C 2A 2A 2A 2A 2A  2A 2A 2A 2A 3D 3D 3D 3D  |<<<*********====|
00000880: 3D 3D 3D 3D 3D 3D 3D 3D  3E 20 20 20 C4 2E C1 2E  |========>   ....|
00000890: D2 2E D9 2E CC 2E 20 20  20 3C 3D 3D 3D 3D 3D 3D  |......   <======|
000008A0: 3D 3D 3D 3D 3D 3D 2A 2A  2A 2A 2A 2A 2A 2A 2A 3E  |======*********>|
000008B0: 3E 3E 3E 3E 5D 5D 5D 5D  5D 0D                    |>>>>]]]]].      |
                [:]   UP= JUMP SIDE KICK
.   *DOWN= SQUAT.                      [
:]   DOWN= RIGHT GROUND SLIDE KICK.    L
EFT= MOVE LEFT                   [:]   L
EFT= RIGHT ROUNDHOUSE.    RIGHT= MOVE RI
GHT                 [:]   RIGHT= MEDIUM 
SIDE KICK.                              
        [:].  UP & LEFT= RIGHT FLIP     
          [:]   UP & LEFT= HIGH BACK KIC
K.  DOWN & LEFT= LEFT FLIP              
[:]   DOWN & LEFT= LEFT GROUND SLIDE KIC
K.  UP & RIGHT= HIGH PUNCH              
[:]   UP & RIGHT= HIGH KICK.  DOWN & RIG
HT= MEDIUM PUNCH          [:]   DOWN & R
IGHT= LOW KICK.=========================
=============[:]========================
===============.NOW, HERE ARE THE MOVEME
NTS THE RED PLAYER USES (PORT 1):..=====
======WITHOUT BUTTON=============[:]====
========WITH BUTTON================.    
UP= JUMP UP                       [:]   
UP= JUMP SIDE KICK.  **DOWN= SQUAT.     
                 [:]   DOWN= LEFT GROUND
 SLIDE KICK.    LEFT= MOVE LEFT         
          [:]   LEFT= MEDIUM SIDE KICK. 
   RIGHT= MOVE RIGHT                 [:]
   RIGHT= LEFT ROUNDHOUSE.              
                        [:].  UP & LEFT=
 HIGH PUNCH               [:]   UP & LEF
T= HIGH KICK.  DOWN & LEFT= MEDIUM PUNCH
           [:]   DOWN & LEFT= LOW KICK. 
 UP & RIGHT= LEFT FLIP               [:]
   UP & RIGHT= BACK HIGH KICK.  DOWN & R
IGHT= RIGHT FLIP            [:] DOWN & R
IGHT= RIGHT GROUND SLIDE KICK.==========
============================[:]=========
==============================.ALSO NOTE
: WHEN A PLAYER CHANGES DIRECTIONS HE IS
 FACING (BY MOVING IN.           ONE DIR
ECTION, THEN PUSHING THE BUTTON WHILE MO
VING, THEN CONTINUES.           TO MOVE)
 HIS MOVEMENTS SWITCH TO THOSE OF HIS OP
PONENT. THE SAME.           APPLIES TO T
HE OTHER PLAYER...* WHEN THE WHITE PLAYE
R PULLS DOWN, ALSO WHILE IN DOWN POSITIO
N, HE CAN.  MOVE THE JOYSTICK DOWN & RIG
HT TO PUNCH IN SQUAT POSITION...** WHEN 
THE RED PLAYER PULLS DOWN, ALSO WHILE IN
 DOWN POSITION, HE CAN.   MOVE THE JOYST
ICK DOWN & LEFT TO PUNCH IN SQUAT POSITI
ON...                            WAY OF 
THE EXPLODING FIST.                     
                 DOCS.                  
             BROUGHT TO YOU BY:..[[[[[<<
<<<*********============>   D.A.R.Y.L.  
 <============*********>>>>>]]]]].
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