_  __   _  _         _ _     _      _           _           
  __| |/ /_ | || |     __| (_)___| | __ (_)_ __   __| | _____  __
 / _` | '_ \| || |_   / _` | / __| |/ / | | '_ \ / _` |/ _ \ \/ /
| (_| | (_) |__   _| | (_| | \__ \   <  | | | | | (_| |  __/>  < 
 \__,_|\___/   |_|    \__,_|_|___/_|\_\ |_|_| |_|\__,_|\___/_/\_\
                                                                 
            

MON19

FILE INFORMATION

FILENAME(S): MON19

FILE TYPE(S): PRG

FILE SIZE: 482b

FIRST SEEN: 2025-10-19 22:35:24

APPEARS ON: 4 disk(s)

FILE HASH

c4088ab3f45f0a448ade3a55b23268e97716164b51d6c339d8ea7ead5dde7a15

FOUND ON DISKS (4 DISKS)

DISK TITLE FILENAME FILE TYPE COLLECTION TRACK SECTOR ACTIONS
RADD MAXX DIST MON19 PRG Radd Maxx 31 3 DOWNLOAD FILE
CURSE DSKB3 V1 0 MON19 PRG BrainSkull, Wolfgang Red, Curtcool, Malcom, High Voltage Complete C64 Collection, Jonathan, Markus Merz, Treasure Chest - Revision 31 3 DOWNLOAD FILE
CURSE DSKB3 V1 0 MON19 PRG High Voltage Complete C64 Collection, Markus Merz 31 3 DOWNLOAD FILE
FANTASTICA GAMES MON19 PRG Curtcool, Malcom 31 3 DOWNLOAD FILE

FILE CONTENT & ANALYSIS

00000000: 00 30 53 48 41 4D 42 4C  49 4E 47 20 4D 4F 55 4E  |.0SHAMBLING MOUN|
00000010: 44 00 00 00 00 00 0A 03  0A 0A 0A 0A 00 04 00 00  |D...............|
00000020: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00  |................|
00000030: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00  |................|
00000040: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00  |................|
00000050: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00  |................|
00000060: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00  |................|
00000070: 00 00 00 32 00 02 16 00  41 00 00 00 00 00 00 00  |...2....A.......|
00000080: 00 00 FF FF FF FF FF FF  FF FF FF FF FF FF FF FF  |................|
00000090: FF FF FF FF FF FF FF FF  FF FF 00 82 07 08 09 08  |................|
000000A0: 0A 06 0B FF FF 00 00 00  00 00 00 00 00 00 00 39  |...............9|
000000B0: 51 52 54 70 00 00 00 00  00 FF 80 FF FF 00 00 00  |QRTp............|
000000C0: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 0B 00  |................|
000000D0: FF 00 00 FF FF FF 00 01  00 12 04 04 00 02 00 08  |................|
000000E0: 00 00 00 3C FF 00 FF FF  FF FF 00 00 00 08 00 41  |...<...........A|
000000F0: 00 00 00 00 00 00 00 00  00 08 07 0A FF FF 00 00  |................|
00000100: FF 00 01 00 00 00 00 00  00 00 00 00 00 00 81 80  |................|
00000110: 32 3C 3A 04 00 02 00 08  00 00 00 41 00 06 09 00  |2<:........A....|
00000120: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00  |................|
00000130: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00  |................|
00000140: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00  |................|
00000150: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00  |................|
00000160: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00  |................|
00000170: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00  |................|
00000180: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00  |................|
00000190: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00  |................|
000001A0: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00  |................|
000001B0: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00  |................|
000001C0: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00  |................|
000001D0: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00  |................|
000001E0: 00 00                                             |..              |
.0SHAMBLING MOUND.......................
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...............9QRTP....................
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