_  __   _  _         _ _     _      _           _           
  __| |/ /_ | || |     __| (_)___| | __ (_)_ __   __| | _____  __
 / _` | '_ \| || |_   / _` | / __| |/ / | | '_ \ / _` |/ _ \ \/ /
| (_| | (_) |__   _| | (_| | \__ \   <  | | | | | (_| |  __/>  < 
 \__,_|\___/   |_|    \__,_|_|___/_|\_\ |_|_| |_|\__,_|\___/_/\_\
                                                                 
            

Multiple names: GAME5, GAME6

FILE INFORMATION

FILENAME(S):
• GAME5<br>• GAME6

FILE TYPE(S): PRG, DEL

FILE SIZE: 4K

FIRST SEEN: 2025-11-30 16:57:58

APPEARS ON: 4 disk(s)

FILE HASH

c5f091f0c0b7713c10b13d1bb7ca704e2f47044d19779334864594bba6abce71

FOUND ON DISKS (4 DISKS)

DISK TITLE FILENAME FILE TYPE COLLECTION TRACK SECTOR ACTIONS
TALENTED RULERZ GAME5 PRG High Voltage Complete C64 Collection, Markus Merz 11 4 DOWNLOAD FILE
TALENTED RULERZ GAME6 PRG High Voltage Complete C64 Collection, Markus Merz 10 1 DOWNLOAD FILE
A Z T E C GAME5 DEL Jonathan 25 3 DOWNLOAD FILE
A Z T E C GAME6 DEL Jonathan 25 3 DOWNLOAD FILE

FILE CONTENT & ANALYSIS

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00000C10: 20 20 20 20 53 54 41 52  54 20 41 20 4E 45 57 20  |    START A NEW |
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00000C40: 45 53 53 20 45 49 54 48  45 52 20 27 52 27 20 4F  |ESS EITHER 'R' O|
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00000C60: 20 20 20 20 20 20 20 43  48 4F 4F 53 45 20 41 20  |       CHOOSE A |
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00000CF0: 54 41 52 54 20 41 20 4E  45 57 20 47 41 4D 45 20  |TART A NEW GAME |
00000D00: 2E 2E 2E 2E 2E 2E 2E 28  4E 29 0D 0D 20 20 20 20  |.......(N)..    |
00000D10: 20 53 54 41 52 54 20 4C  41 53 54 20 47 41 4D 45  | START LAST GAME|
00000D20: 20 4F 56 45 52 20 2E 2E  2E 28 4F 29 0D 0D 0D 20  | OVER ...(O)... |
00000D30: 20 20 20 20 20 20 20 2D  2D 2D 50 52 45 53 53 20  |       ---PRESS |
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00000D50: 27 20 0D 00 60 20 48 C0  93 0D 20 20 20 20 20 20  |' ..` H...      |
00000D60: 20 20 20 20 20 20 20 4D  4F 56 45 4D 45 4E 54 20  |       MOVEMENT |
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00000D80: 55 4E 20 4A 2D 4A 55 4D  50 20 53 2D 53 54 4F 50  |UN J-JUMP S-STOP|
00000D90: 20 43 2D 43 4C 49 4D 42  0D 41 2D 54 55 52 4E 20  | C-CLIMB.A-TURN |
00000DA0: 4C 45 46 54 20 20 44 2D  54 55 52 4E 20 52 49 47  |LEFT  D-TURN RIG|
00000DB0: 48 54 20 47 2D 43 52 41  57 4C 28 4F 4E 43 45 29  |HT G-CRAWL(ONCE)|
00000DC0: 20 50 2D 50 4C 41 43 45  20 26 20 4C 49 47 48 54  | P-PLACE & LIGHT|
00000DD0: 20 45 58 50 4C 4F 53 49  56 45 2A 20 54 2D 54 41  | EXPLOSIVE* T-TA|
00000DE0: 4B 45 0D 4F 2D 4F 50 45  4E 20 42 4F 58 20 4F 52  |KE.O-OPEN BOX OR|
00000DF0: 20 44 49 47 20 49 4E 20  54 52 41 53 48 20 50 49  | DIG IN TRASH PI|
00000E00: 4C 45 0D 4C 60 4C 4F 4F  4B 20 49 4E 20 42 4F 58  |LE.L`LOOK IN BOX|
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00000E30: 20 20 20 20 20 20 20 20  20 20 20 46 49 47 48 54  |           FIGHT|
00000E40: 20 4D 4F 44 45 0D 0D 53  2D 53 50 49 4E 20 41 52  | MODE..S-SPIN AR|
00000E50: 4F 55 4E 44 20 20 41 2D  4D 4F 56 45 20 4F 4E 45  |OUND  A-MOVE ONE|
00000E60: 20 54 4F 20 4C 45 46 54  0D 44 2D 4D 4F 56 45 20  | TO LEFT.D-MOVE |
00000E70: 4F 4E 45 20 54 4F 20 52  49 47 48 54 20 20 4C 2D  |ONE TO RIGHT  L-|
00000E80: 4C 55 4E 47 45 0D 4D 2D  53 54 52 49 4B 45 20 44  |LUNGE.M-STRIKE D|
00000E90: 4F 57 4E 20 20 47 2D 44  52 41 57 20 47 55 4E 0D  |OWN  G-DRAW GUN.|
00000EA0: 53 50 41 43 45 20 42 41  52 2D 53 48 4F 4F 54 20  |SPACE BAR-SHOOT |
00000EB0: 20 57 2C 52 2C 4F 52 4A  20 4D 4F 56 45 20 4D 4F  | W,R,ORJ MOVE MO|
00000EC0: 44 45 0D 0D 20 20 20 44  4F 20 59 4F 55 20 57 41  |DE..   DO YOU WA|
00000ED0: 4E 54 20 54 4F 2E 2E 2E  52 45 54 55 52 4E 20 54  |NT TO...RETURN T|
00000EE0: 4F 20 50 4C 41 59 2E 2E  2E 28 52 29 20 20 20 20  |O PLAY...(R)    |
00000EF0: 20 20 20 20 20 20 20 20  20 20 20 20 20 20 2E 2E  |              ..|
00000F00: 2E 53 41 56 45 20 54 48  49 53 20 47 41 4D 45 2E  |.SAVE THIS GAME.|
00000F10: 2E 28 53 29 0D 0D 2A 20  4D 55 53 54 20 42 45 20  |.(S)..* MUST BE |
00000F20: 49 4E 20 43 52 41 57 4C  20 4D 4F 44 45 20 57 49  |IN CRAWL MODE WI|
00000F30: 54 48 20 41 52 4D 20 45  58 54 45 4E 44 2D 45 44  |TH ARM EXTEND-ED|
00000F40: 20 54 4F 20 50 4C 41 43  45 20 44 59 4E 41 4D 49  | TO PLACE DYNAMI|
00000F50: 54 45 2E 0D 0D 2A 2A 20  49 46 20 59 4F 55 20 48  |TE...** IF YOU H|
00000F60: 41 56 45 20 41 20 57 45  41 50 4F 4E 13 00 60 20  |AVE A WEAPON..` |
00000F70: 48 C0 93 4D 45 53 53 41  47 45 20 37 00 60 AD 00  |H..MESSAGE 7.`..|
00000F80: 88 54 44 C8 54 68 44 E8  94 00 B4 08 84 74 B4 28  |.TD.ThD......t.(|
00000F90: 6E 74 F4 CC 4A 72 F2 A4  8A 00 AA A2 A2 74 74 74  |nt..Jr.......ttt|
00000FA0: 72 44 68 B2 32 B2 00 22  00 1A 1A 26 26 72 72 88  |rDh.2.."...&&rr.|
00000FB0: C8 C4 CA 26 48 44 44 A2  C8 3A 3B 52 4D 47 58 4C  |...&HDD..:;RMGXL|
00000FC0: 53 54 46 48 44 50 2C 41  42 99 35 99 CC 98 F7 98  |STFHDP,AB.5.....|
00000FD0: 56 99 89 99 F4 99 0C 9A  3E 9B 92 9B C0 9B 38 9C  |V.......>.....8.|
00000FE0: 5B 9D 8A 9D AC 9D 46 98  FF 97 ED 97 0D 20 20 20  |[.....F......   |
00000FF0: 50 43 20 20 53 52 20 41  43 20 58 52 20 59 52 20  |PC  SR AC XR YR |
00001000: 53                                                |S               |
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................N0:AZTES0:PROG1.........
..... ...X H...                  ..   A 
FEW WEEKS AGO A RUMOR SURFACED THATPROFE
SSOR G.VON FOERSTER, NOTED TOMB.ROBBER A
ND ARCAEOLOGIST, HAD DISCOVERED THE ENTR
ANCE TO THE TOMB OF QUETZACOATL .   INSI
DE THIS TOMB IS A GOLD IDOL WORTHA FORTU
NE TO ANYONE WHO CAN FIND  IT ANDRETURN 
ALIVE...   YOU ARE NOW STANDING AT THE E
NTRANCE OF THE TOMB...   BEFORE YOU ENTE
R REMEMBER THAT THE.TOMB IS GUARDED WELL
. ALSO DON'T FORGET ABOUT VON FOERSTER'S
 NASTY STREAK.  HE  MAY HAVE LEFT SOME D
EADLY SURPRISES.BEHIND......          ..
.PRESS ANY KEY....` H...   THE VALUE OF 
THE IDOL IS HIGH NOW BUTIS DROPPING STEA
DILY..   IF YOU SELECT A HIGH DEGREE OF 
DIF-  FICULTY YOU COULD BECOME A MILLION
AIRE.   BUT REMEMBER THE GUARDS CAN BE T
RICKY AND PERSISTENT. SOME WILL EVEN PUR
SUE.YOU THROUGH WHAT APPEAR TO BE SOLID.
WALLS..   DON'T BE SURPRISED WHEN LIT DY
NAMITE FOLLOWS YOU FROM ROOM TO ROOM. TH
IS CAN.BE A POWERFUL ADVANTAGE FOR YOU..
.OR IT.CAN BLOW YOU UP IF YOU'RE NOT ALE
RT...               ...PRESS ANY KEY....
` H..........     RESUME OLD GAME ......
..(R)..     START A NEW GAME .......(S).
...        ---PRESS EITHER 'R' OR 'S'.` 
H.......       CHOOSE A LEVEL OF DIFFICU
LTY..       FROM ONE TO EIGHT.....      
 PRESS A NUMBER KEY 1 THRU 8..` H....   
           YOUR OPTIONS...     START A N
EW GAME .......(N)..     START LAST GAME
 OVER ...(O)...        ---PRESS EITHER '
N' OR 'O' ..` H...             MOVEMENT 
MODE..W-WALK R-RUN J-JUMP S-STOP C-CLIMB
.A-TURN LEFT  D-TURN RIGHT G-CRAWL(ONCE)
 P-PLACE & LIGHT EXPLOSIVE* T-TAKE.O-OPE
N BOX OR DIG IN TRASH PILE.L`LOOK IN BOX
 Z-INVENTORY F-FIGHT MODE**.            
   FIGHT MODE..S-SPIN AROUND  A-MOVE ONE
 TO LEFT.D-MOVE ONE TO RIGHT  L-LUNGE.M-
STRIKE DOWN  G-DRAW GUN.SPACE BAR-SHOOT 
 W,R,ORJ MOVE MODE..   DO YOU WANT TO...
RETURN TO PLAY...(R)                  ..
.SAVE THIS GAME..(S)..* MUST BE IN CRAWL
 MODE WITH ARM EXTEND-ED TO PLACE DYNAMI
TE...** IF YOU HAVE A WEAPON..` H..MESSA
GE 7.`...TDHTHD......T.(NT.LJR.......TTT
RDH.2.."...&&RR.HDJ&HDD.H:;RMGXLSTFHDP,A
B.5.L...V.......>.....8.[.....F......   
PC  SR AC XR YR S
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