_  __   _  _         _ _     _      _           _           
  __| |/ /_ | || |     __| (_)___| | __ (_)_ __   __| | _____  __
 / _` | '_ \| || |_   / _` | / __| |/ / | | '_ \ / _` |/ _ \ \/ /
| (_| | (_) |__   _| | (_| | \__ \   <  | | | | | (_| |  __/>  < 
 \__,_|\___/   |_|    \__,_|_|___/_|\_\ |_|_| |_|\__,_|\___/_/\_\
                                                                 
            

SPY HUNTER

FILE INFORMATION

FILENAME(S): SPY HUNTER

FILE TYPE(S): SEQ

FILE SIZE: 7.4K

FIRST SEEN: 2025-11-30 18:12:26

APPEARS ON: 1 disk(s)

FILE HASH

c8a6cc122e451335a7cd855e54f402eba4739f4b4abfed9ad33754be8dbf9b41

FOUND ON DISKS (1 DISKS)

DISK TITLE FILENAME FILE TYPE COLLECTION TRACK SECTOR ACTIONS
DOCS SPY HUNTER SEQ Sailor, Ganheden 29 2 DOWNLOAD FILE

FILE CONTENT & ANALYSIS

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00000050: 2A 20 20 20 20 20 20 20  20 20 20 20 20 20 20 20  |*               |
00000060: 20 20 20 20 20 20 20 20  20 20 20 20 20 20 D3 20  |              . |
00000070: D0 20 D9 20 20 20 C8 20  D5 20 CE 20 D4 20 C5 20  |. .   . . . . . |
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000000F0: 0D 0D D9 4F 55 20 41 52  45 20 41 20 57 4F 52 4C  |...OU ARE A WORL|
00000100: 44 20 43 4C 41 53 53 20  53 50 59 20 44 52 49 56  |D CLASS SPY DRIV|
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00000120: 45 20 49 4E 20 59 4F 55  52 20 55 4C 54 52 41 2D  |E IN YOUR ULTRA-|
00000130: 45 51 55 49 50 50 45 44  20 54 55 52 42 4F 2D 43  |EQUIPPED TURBO-C|
00000140: 48 41 52 47 45 44 20 53  50 59 20 4D 4F 42 49 4C  |HARGED SPY MOBIL|
00000150: 45 2E 20 D4 48 45 20 52  4F 41 44 20 49 53 20 43  |E. .HE ROAD IS C|
00000160: 52 41 57 4C 49 4E 47 20  57 49 54 48 20 C5 4E 45  |RAWLING WITH .NE|
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00000190: 4F 4E 2E 20 D4 48 45 59  27 4C 4C 20 53 54 4F 50  |ON. .HEY'LL STOP|
000001A0: 20 41 54 20 4E 4F 54 48  49 4E 47 2E 2E 2E 20 53  | AT NOTHING... S|
000001B0: 4F 20 4E 45 49 54 48 45  52 20 43 41 4E 20 59 4F  |O NEITHER CAN YO|
000001C0: 55 21 0D CD 41 4E 45 55  56 45 52 20 59 4F 55 52  |U!..ANEUVER YOUR|
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00000200: 53 20 57 41 54 43 48 49  4E 47 20 46 4F 52 20 54  |S WATCHING FOR T|
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00000220: 45 20 D3 57 49 54 43 48  20 C2 4C 41 44 45 2C 20  |E .WITCH .LADE, |
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00000260: 54 4F 20 53 54 4F 50 20  59 4F 55 20 43 4F 4C 44  |TO STOP YOU COLD|
00000270: 20 4F 4E 20 4C 41 4E 44  20 41 4E 44 20 57 41 54  | ON LAND AND WAT|
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00000290: 54 52 4F 59 20 54 48 45  4D 20 42 45 46 4F 52 45  |TROY THEM BEFORE|
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000003F0: 4C 55 53 49 56 45 20 44  55 41 4C 20 43 4F 4E 54  |LUSIVE DUAL CONT|
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00000430: 4F 55 52 20 4A 4F 59 53  54 49 43 4B 20 23 31 20  |OUR JOYSTICK #1 |
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00000460: 20 57 49 54 48 20 46 49  52 45 20 42 55 54 54 4F  | WITH FIRE BUTTO|
00000470: 4E 20 4F 4E 20 54 48 45  20 42 41 53 45 20 4E 4F  |N ON THE BASE NO|
00000480: 54 20 54 48 45 20 48 41  4E 44 4C 45 29 20 41 4E  |T THE HANDLE) AN|
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000004A0: 20 42 55 54 54 4F 4E 20  54 48 45 20 4E 4F 52 54  | BUTTON THE NORT|
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00000580: 55 52 45 20 54 48 41 54  20 54 48 45 20 46 49 52  |URE THAT THE FIR|
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000007D0: 20 C4 45 50 52 45 53 53  20 54 48 45 20 4B 45 59  | .EPRESS THE KEY|
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00000990: 20 4F 4E 45 20 45 58 54  52 41 20 D3 50 59 20 C3  | ONE EXTRA .PY .|
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00000BD0: 45 55 56 45 52 20 59 4F  55 52 20 D3 50 59 20 C3  |EUVER YOUR .PY .|
00000BE0: 41 52 20 54 48 52 4F 55  47 48 20 54 48 45 20 20  |AR THROUGH THE  |
00000BF0: 20 20 20 20 20 20 20 20  20 44 41 4E 47 45 52 53  |         DANGERS|
00000C00: 20 4F 46 20 54 48 45 20  52 4F 41 44 20 41 4E 44  | OF THE ROAD AND|
00000C10: 20 57 41 54 45 52 57 41  59 53 20 4F 46 20 D3 50  | WATERWAYS OF .P|
00000C20: 59 20 C8 55 4E 54 45 52  20 49 4E 20 54 48 45 20  |Y .UNTER IN THE |
00000C30: 46 4F 4C 4C 4F 57 49 4E  47 20 57 41 59 3A 20 D5  |FOLLOWING WAY: .|
00000C40: 50 20 2D 20 20 20 20 20  20 49 4E 43 52 45 41 53  |P -      INCREAS|
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00000C60: 44 45 43 52 45 41 53 45  20 53 50 45 45 44 3B 20  |DECREASE SPEED; |
00000C70: CC 45 46 54 20 2D 20 54  55 52 4E 20 4C 45 46 54  |.EFT - TURN LEFT|
00000C80: 3B 20 D2 49 47 48 54 20  2D 20 54 55 52 4E 20 52  |; .IGHT - TURN R|
00000C90: 49 47 48 54 2E 0D 35 2E  20 C9 46 20 59 4F 55 20  |IGHT..5. .F YOU |
00000CA0: 57 49 53 48 20 54 4F 20  50 4C 41 59 20 D3 50 59  |WISH TO PLAY .PY|
00000CB0: 20 C8 55 4E 54 45 52 20  55 53 49 4E 47 20 4B 45  | .UNTER USING KE|
00000CC0: 59 42 4F 41 52 44 20 43  4F 4E 54 52 4F 4C 53 20  |YBOARD CONTROLS |
00000CD0: 52 41 54 48 45 52 20 54  48 41 4E 20 54 48 45 20  |RATHER THAN THE |
00000CE0: 20 20 20 20 20 20 20 20  20 4A 4F 59 53 54 49 43  |         JOYSTIC|
00000CF0: 4B 53 2C 20 48 45 52 45  20 41 52 45 20 54 48 45  |KS, HERE ARE THE|
00000D00: 20 4B 45 59 53 20 54 4F  20 55 53 45 3A 20 D5 50  | KEYS TO USE: .P|
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00000D20: 2D CA 3B 20 D2 49 47 48  54 2D CC 3B 20 C6 49 52  |-.; .IGHT-.; .IR|
00000D30: 45 20 20 20 20 20 20 20  20 46 4F 52 57 41 52 44  |E        FORWARD|
00000D40: 2D C1 3B 20 C6 49 52 45  20 42 41 43 4B 57 41 52  |-.; .IRE BACKWAR|
00000D50: 44 2D DA 20 0D 36 2E 20  D3 50 59 20 C8 55 4E 54  |D-. .6. .PY .UNT|
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00001B50: 2E 2E 2E 2E 2E 2E 2E 2E  31 35 20 50 4F 49 4E 54  |........15 POINT|
00001B60: 53 20 46 4F 52 20 45 56  45 52 59 20 31 2F 34 20  |S FOR EVERY 1/4 |
00001B70: 4F 46 20 53 43 52 45 45  4E 2E 0D D4 52 41 56 45  |OF SCREEN...RAVE|
00001B80: 4C 4C 49 4E 47 20 4F 4E  20 54 48 45 20 52 4F 41  |LLING ON THE ROA|
00001B90: 44 2E 2E 2E 2E 2E 2E 2E  2E 2E 2E 2E 2E 2E 2E 2E  |D...............|
00001BA0: 2E 2E 32 35 20 50 4F 49  4E 54 53 20 46 4F 52 20  |..25 POINTS FOR |
00001BB0: 45 56 45 52 59 20 31 2F  34 20 4F 46 20 53 43 52  |EVERY 1/4 OF SCR|
00001BC0: 45 45 4E 2E 0D C9 46 20  59 4F 55 20 44 45 53 54  |EEN...F YOU DEST|
00001BD0: 52 4F 59 3B 0D D4 48 45  20 D2 4F 41 44 20 CC 4F  |ROY;..HE .OAD .O|
00001BE0: 52 44 2E 2E 2E 2E 2E 2E  2E 2E 2E 2E 2E 2E 2E 2E  |RD..............|
00001BF0: 2E 2E 2E 2E 2E 2E 2E 2E  2E 2E 2E 2E 31 35 30 20  |............150 |
00001C00: 50 54 53 2E 0D D3 57 49  54 43 48 20 C2 4C 41 44  |PTS...WITCH .LAD|
00001C10: 45 2E 2E 2E 2E 2E 2E 2E  2E 2E 2E 2E 2E 2E 2E 2E  |E...............|
00001C20: 2E 2E 2E 2E 2E 2E 2E 2E  2E 2E 2E 2E 31 35 30 20  |............150 |
00001C30: 50 54 53 2E 0D D4 48 45  20 C5 4E 46 4F 52 43 45  |PTS...HE .NFORCE|
00001C40: 52 2E 2E 2E 2E 2E 2E 2E  2E 2E 2E 2E 2E 2E 2E 2E  |R...............|
00001C50: 2E 2E 2E 2E 2E 2E 2E 2E  2E 2E 2E 2E 35 30 30 20  |............500 |
00001C60: 50 54 53 2E 0D D4 48 45  20 C3 4F 50 54 45 52 20  |PTS...HE .OPTER |
00001C70: 28 CD 41 44 20 C2 4F 4D  42 45 52 29 2E 2E 2E 2E  |(.AD .OMBER)....|
00001C80: 2E 2E 2E 2E 2E 2E 2E 2E  2E 2E 2E 2E 37 30 30 20  |............700 |
00001C90: 50 54 53 2E 0D C2 41 52  52 45 4C 20 C4 55 4D 50  |PTS...ARREL .UMP|
00001CA0: 45 52 2E 2E 2E 2E 2E 2E  2E 2E 2E 2E 2E 2E 2E 2E  |ER..............|
00001CB0: 2E 2E 2E 2E 2E 2E 2E 2E  2E 2E 2E 2E 31 35 30 20  |............150 |
00001CC0: 50 54 53 2E 0D C4 4F 43  54 4F 52 20 D4 4F 52 50  |PTS...OCTOR .ORP|
00001CD0: 45 44 4F 2E 2E 2E 2E 2E  2E 2E 2E 2E 2E 2E 2E 2E  |EDO.............|
00001CE0: 2E 2E 2E 2E 2E 2E 2E 2E  2E 2E 2E 2E 35 30 30 20  |............500 |
00001CF0: 50 54 53 2E 0D C5 41 43  48 20 54 49 4D 45 20 59  |PTS...ACH TIME Y|
00001D00: 4F 55 20 45 4E 54 45 52  20 4F 52 20 45 58 49 54  |OU ENTER OR EXIT|
00001D10: 20 54 48 45 20 42 4F 41  54 48 4F 55 53 45 2C 20  | THE BOATHOUSE, |
00001D20: 41 53 20 59 4F 55 20 4D  4F 56 45 20 46 52 4F 4D  |AS YOU MOVE FROM|
00001D30: 20 4C 41 4E 44 20 54 4F  20 57 41 54 45 52 20 41  | LAND TO WATER A|
00001D40: 4E 44 20 42 41 43 4B 20  41 47 41 49 4E 20 59 4F  |ND BACK AGAIN YO|
00001D50: 55 20 45 41 52 4E 20 31  35 30 30 20 50 4F 49 4E  |U EARN 1500 POIN|
00001D60: 54 53 2E 0D 0D C7 4F 4F  44 20 4C 55 43 4B 20 41  |TS....OOD LUCK A|
00001D70: 4E 44 20 48 41 56 45 20  41 20 42 4C 41 53 54 21  |ND HAVE A BLAST!|
00001D80: 0D 0D 20 C4 CF C3 D3 20  C2 D9 3A 20 C4 CF C3 27  |.. .... ..: ...'|
00001D90: D3 20 22 D2 22 20 D5 D3  20 C2 C2 D3 20 39 31 34  |. "." .. ... 914|
00001DA0: 2D 36 36 38 2D 33 36 36  34 20 CF D6 C5 D2 20 34  |-668-3664 .... 4|
00001DB0: 20 CD C5 C7 D3 20 CF CE  2D CC C9 CE C5 21 21 0D  | .... ..-....!!.|
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*                             S P Y   H 
U N T E R                             *.
****************************************
***************************************.
..YOU ARE A WORLD CLASS SPY DRIVING FOR 
YOUR LIFE IN YOUR ULTRA-EQUIPPED TURBO-C
HARGED SPY MOBILE. THE ROAD IS CRAWLING 
WITH ENEMY AGENTS BENT ON YOUR DESTRUCTI
ON. THEY'LL STOP AT NOTHING... SO NEITHE
R CAN YOU!.MANEUVER YOUR CAR WITH ALL TH
E SPEED AND SKILL YOU CAN, ALWAYS WATCHI
NG FOR THE ROAD LORD, THE SWITCH BLADE, 
THE ENFORCER AND OTHER ENEMY AGENTS AS T
HEY TRY TO STOP YOU COLD ON LAND AND WAT
ER. YOU MUST DESTROY THEM BEFORE THEY DE
STROY YOU!...USING YOUR CONTROLS.ASSEMBL
ING SPY HUNTER'S DUAL CONTROL MODULE.TO 
PLAY SPY HUNTER ON YOUR GAME SYSTEM, YOU
 MUST USE THE DUAL CONTROL MODULE WHICH 
ENABLES YOU TO JOIN YOUR TWO JOYSTICKS T
OGETHER IN ONE UNIT. THIS IS NECESSARY B
ECAUSE FIRE BUTTONS ON BOTH JOYSTICKS AR
E TO PLAY SPY HUNTER. IF YOU DON'T HAVE 
THIS EXCLUSIVE DUAL CONTROL MODULE ALL Y
OU HAVE TO DO IS THIS; PLUG IN YOUR JOYS
TICK #1 (TO MAKE IT EASIER USE JOYSTICKS
 WITH FIRE BUTTON ON THE BASE NOT THE HA
NDLE) AND FACE THE FIRE  BUTTON THE NORT
HWEST CORNER (LEFT-TOP). THIS IS THE ACT
IVE JOYSTICK WHICH CONTROLS THE MOVEMENT
 OF YOUR SPY CAR. NOW PAY ATTENTION TO T
HIS PART. PLUG IN JOYSTICK #2 AND LINE I
T UP ABOVE AND ADJACENT TO JOYSTICK #1, 
MAKING SURE THAT THE FIRE BUTTON ON THE 
#2 JOYSTICK IS FACING THE SOUTHWEST CORN
ER (BOTTOM-LEFT). SO ACTUALLY THE TWO FI
RE BUTTONS FROM EACH JOYSTICK SHOULD BE 
ADJACENT TO EACHOTHER. THE #2 JOYSTICK P
ROVIDES AN ADDED FIRE BUTTON ONLY. .WHEN
 PLAYING SPY HUNTER, HOLD THE JOYSTICKS 
VERTICALLY, WITH JOYSTICK #1 (THE ACTIVE
 JOYSTICK) AT THE BOTTOM AND JOYSTICK #2
 ABOVE IT. YOU USE ONLY JOYSTICK #1 TO M
ANEUVER YOU SPY CAR. BOTH FIRE BUTTONS A
RE USED FOR ACTIVATING YOUR SPY WEAPONS.
..FUNCTION KEYS.TO PAUSE GAME, PRESS F7.
F1 - RESTART     F3 - RESET OPTION     R
ESTORE - RESET TO TITLE PAGE .IMPORTANT:
 DEPRESS THE KEY YOU CHOOSE AND HOLD IT 
DOWN....SET UP AND GAME CONTROL.1. LOAD 
"*",8,1 AND RUN.2. SELECT EITHER JOYSTIC
K OR KEYBOARD AND EXPERT, THE MORE CHALL
ENGING GAME, OR    NOVICE, THE EASIER GA
ME, BY USING THE KEYBOARD. THE NOVICE GA
ME RUNS ON A       COUNTER THAT GIVES YO
U 999 UNITS TO COMPLETE THE FIRST LEG OF
 THE COURSE.       YOU HAVE AN UNLIMITED
 NUMBER OF SPY LIVES (CARS) DURING THIS 
TIME. AFTER THE    PERIOD IS COMPLETED, 
YOU EARN ONE EXTRA SPY CAR. YOU EARN ANO
THER SPY CAR       AFTER 20,000 POINTS A
ND ONE EVERY 10,000 THEREAFTER..   THE E
XPERT GAME ALSO STARTS WITHE AN INITIAL 
999 COUNTER, BUT AT A HIGHER       DIFFI
CULTY LEVEL. THE ENEMY IS MORE AGGRESSIV
E AND YOU ARE GIVEN ONE SPY CAR    AFTER
 THE COUNTER RUNS DOWN. YOU EARN ANOTHER
 SPY CAR AT 20,000 POINTS THEN     ONE E
VERY 20,000 THEREAFTER..3. YOU'LL HEAR T
HE SPY HUNTER THEME AS THE WEAPONS VAN P
ULLS ONTO THE SIDE OF      THE ROAD, LET
TING YOUR SPY HUNTER CAR ROLL OUT THE BA
CK AND ONTO THE ROAD..4. USE YOUR BOTTOM
 JOYSTICK CONTROL TO MANEUVER YOUR SPY C
AR THROUGH THE           DANGERS OF THE 
ROAD AND WATERWAYS OF SPY HUNTER IN THE 
FOLLOWING WAY: UP -      INCREASE SPEED;
 DOWN - DECREASE SPEED; LEFT - TURN LEFT
; RIGHT - TURN RIGHT..5. IF YOU WISH TO 
PLAY SPY HUNTER USING KEYBOARD CONTROLS 
RATHER THAN THE          JOYSTICKS, HERE
 ARE THE KEYS TO USE: UP-I; DOWN-K; LEFT
-J; RIGHT-L; FIRE        FORWARD-A; FIRE
 BACKWARD-Z .6. SPY HUNTER'S SPECIAL DUA
L CONTROL MODULE ENABLES THE PLAYER TO A
CTIVATE BOTH    FIRE BUTTONS EASILY. ONL
Y THE BOTTOM JOYSTICK AFFECTS THE MOVEME
NT OF YOUR      SPY CAR. HOWEVER, BOTH F
IRE BUTTONS ARE USED TO ACTIVATE WEAPONS
. THE BOTTOM    FIRE BUTTON ACTIVATES FO
RWARD FIRING WEAPONS. THE TOP FIRE BUTTO
N ACTIVATES     REAR FIRING WEAPONS. ...
HOW TO PLAY.SCREEN AND GAMEPLAY.YOUR SPY
 HUNTER ADVENTURE STARTS AS THE WEAPONS 
VAN ROLLS UP FROM THE BOTTOM OF THE SCRE
EN AND PULLS OVER TO THE SHOULDER OF THE
 ROAD. THE VAN STOPS AND YOUR SPY CAR RO
LLS OUT THE BACK, ARMED WITH MACHINE GUN
S. YOU THEN MANEUVER YOUR CAR ONTO THE R
OAD AS THE ACTION BEGINS..THE ROAD WILL 
BRANCH AND FORK AS YOU GO. YOU MUST BE C
AREFUL AS YOU DODGE AND CHASE ENEMY AGEN
TS NOT TO SWERVE OFF THE ROAD. IF YOU DO
, YOU'LL LOSE ONE OF YOUR SPY CARS. WHEN
 YOU LOSE A SPY CAR AND YOU STILL HAVE S
PY CARS IN RESERVE, A WEAPONS VAN APPEAR
S FROM THE BOTTOM OF THE SCREEN AND PULL
S ONTO THE ROAD SHOULDER TO LET THE NEW 
SPY CAR ROLL OUT THE BACK AND ONTO THE R
OAD FOR MORE ACTION. IF YOU HAVE NO REMA
INING SPY CARS, THE GAME IS OVER..THE TE
RRAIN WILL CHANGE AS YOU TRAVERSE THE CO
URSE. SCREEN BACKGROUNDS WILL CHANGE COL
OR AS INDICATION OF A NEW TERRAIN. AS TH
E COURSE CONTINUES, YOU'LL COME TO A WAT
ERWAY. HERE YOUR SPY CAR ENTERS A BOATHO
USE AND AUTOMATICALLY BECOMES AMPHIBIOUS
 AND SKIMS ALONG THE SURFACE OF THE WATE
R. DON'T THINK YOU'RE SAFE. THE WATER IS
 TEEMING WITH OTHER ENEMY AGENTS. .THERE
 IS ALSO A STRETCH OF ICY ROAD IN OTHER 
SCREENS. ON THE ICY ROAD, THE SURFACE IS
 SLIPPERY AND YOUR CAR IS HARDER TO CONT
ROL....WEAPONS.EACH TIME YOU ENTER A NEW
 TERRAIN THE WEAPONS VAN APPEARS ON THE 
SIDE OF THE ROAD, READY TO SUPPLY YOUR S
PY CAR WITH THE APPROPRIATE NEW WEAPON. 
TO GAIN ACCESS TO THE NEW WEAPONS, YOU M
UST "DOCK" WITH THE WEAPONS VAN. TO DO T
HIS, ALLOW THE VAN TO PASS YOU, THEN GET
 BEHIND IT AND DRIVE UP INTO IT. THE VAN
 WILL AUTOMATICALLY LET THE SPY CAR ROLL
 OUT ONCE THE WEAPONS HAVE BEEN TRANSFER
RED..HERE'S HOW TO ACTIVAT YOUR VARIOUS 
WEAPONS:.JOYSTICK-BOTTOM FIRE BUTTON ACT
IVATES MACHINE GUN AND MISSILES.        
 TOP FIRE BUTTON ACTIVATES SMOKE SCREEN 
AND OIL SLICK.KEYBOARD-"A" ACTIVATES MAC
HINE GUN AND MISSILES.         "Z" ACTIV
ATES SMOKE SCREENS AND OIL SLICKS.THE WE
APONS YOU HAVE AVAILABLE TO YOU AT ANY G
IVEN TIME ARE DISPLAYED AT THE BOTTOM RI
GHT OF THE SCREEN..YOU CAN ALSO USE YOU 
SPY CAR TO DESTROY SOME ENEMY AGENTS BY 
RAMMING THEM OFF THE ROAD FOR POINTS...E
NEMY AGENTS.THE SPY CAR FACES VARIOUS EN
EMY AGENTS ALONG THE COURSE. EACH ENEMY 
AGENT, EXCEPT THE ROAD LORD, HAS ITS OWN
 UNIQUE WEAPONRY. THEY ARE:.1, THE ROAD 
LORD (BULLETPROOF). MUST BE RAMMED OFF R
OAD BY SPY CAR..   LOOKS LIKE A CASTLE I
N THE FRONT OF THE MOBILE AND HAS A RECT
ANGULAR DARK       AREA INSIDE THE VEHIC
LE..2. BARREL DUMPER - DUMPS BARRELS IN 
WATER AHEAD OF SPY BOAT. LOOKS OVAL IN T
HE     FRONT AND IS SMALLER AND MORE COM
PACT THAN DR. TORPEDO..3. THE ENFORCER -
 FIRES A SHOTGUN. LOOKS SQUARE IN SHAPE 
WITH A SORT OF AN "H"     DESIGN IN THE 
INTERIOR..4. THE COPTER (MAD BOMBER) DRO
PS BOMBS ONTO SPY CAR.5. SWITCH BLADE - 
EXTENDED BUZZ-SAW HUBCAPS TO SLASH CARS.
 LOOKS VERY JAGGED       WITH EXTENDE WH
EEL SECTION..6. DOCTOR TORPEDO - FIRES T
ORPEDOS AT SPY BOAT. LOOKS OVAL IN THE F
RONT..   RUNNING OFF THE ROAD, OR RUNNIN
G INTO A SCREEN BOUNDARY, AT ANY TIME WI
LL       ALSO COST YOU A SPY CAR....SCOR
ING.THE PLAYER'S SCORE IS DISPLAYED AT T
HE BOTTOM LEFT CORNER OF THE SCREEN. CUR
RENT HIGH SCORE IS DISPLAYED ON THE MENU
 SCREEN..HERE'S HOW THE SCORING ADDS UP:
.TRAVELLING ON THE WATER................
15 POINTS FOR EVERY 1/4 OF SCREEN..TRAVE
LLING ON THE ROAD.................25 POI
NTS FOR EVERY 1/4 OF SCREEN..IF YOU DEST
ROY;.THE ROAD LORD......................
....150 PTS..SWITCH BLADE...............
............150 PTS..THE ENFORCER.......
....................500 PTS..THE COPTER 
(MAD BOMBER)................700 PTS..BAR
REL DUMPER..........................150 
PTS..DOCTOR TORPEDO.....................
....500 PTS..EACH TIME YOU ENTER OR EXIT
 THE BOATHOUSE, AS YOU MOVE FROM LAND TO
 WATER AND BACK AGAIN YOU EARN 1500 POIN
TS...GOOD LUCK AND HAVE A BLAST!.. DOCS 
BY: DOC'S "R" US BBS 914-668-3664 OVER 4
 MEGS ON-LINE!!.
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