_  __   _  _         _ _     _      _           _           
  __| |/ /_ | || |     __| (_)___| | __ (_)_ __   __| | _____  __
 / _` | '_ \| || |_   / _` | / __| |/ / | | '_ \ / _` |/ _ \ \/ /
| (_| | (_) |__   _| | (_| | \__ \   <  | | | | | (_| |  __/>  < 
 \__,_|\___/   |_|    \__,_|_|___/_|\_\ |_|_| |_|\__,_|\___/_/\_\
                                                                 
            

Multiple names: POGO JOE DOC, POGO JOE       D

FILE INFORMATION

FILENAME(S):
• POGO&nbspJOE&nbspDOC<br>• POGO&nbspJOE&nbsp&nbsp&nbsp&nbsp&nbsp&nbsp&nbspD

FILE TYPE(S): SEQ

FILE SIZE: 2.9K

FIRST SEEN: 2025-11-30 18:12:25

APPEARS ON: 3 disk(s)

FILE HASH

d4865684f26e8ead125ab00776412b3c0d735463a589420a98a2e2f16f6a4d76

FOUND ON DISKS (3 DISKS)

DISK TITLE FILENAME FILE TYPE COLLECTION TRACK SECTOR ACTIONS
DOCUMENTATION 2 POGO JOE DOC SEQ Sailor, Ganheden 12 9 DOWNLOAD FILE
DATARICH POGO JOE       D SEQ Sailor, Ganheden 23 0 DOWNLOAD FILE
WAREZ DOCS 1 2 POGO JOE       D SEQ Sailor, Ganheden 33 1 DOWNLOAD FILE

FILE CONTENT & ANALYSIS

00000000: 2A 2A 2A 2A 2A 2A 2A 2A  2A 2A 2A 2A 2A 2A 2A 2A  |****************|
00000010: 2A 2A 2A 2A 2A 2A 2A 2A  2A 2A 2A 2A 2A 2A 2A 2A  |****************|
00000020: 2A 2A 2A 2A 2A 2A 0D 2A  20 20 20 20 20 20 20 20  |******.*        |
00000030: 20 20 20 20 D0 CF C7 CF  20 CA CF C5 20 20 20 20  |    .... ...    |
00000040: 20 20 20 20 20 20 20 20  20 20 20 20 2A 0D 2A 2A  |            *.**|
00000050: 2A 2A 2A 2A 2A 2A 2A 2A  2A 2A 2A 2A 2A 2A 2A 2A  |****************|
00000060: 2A 2A 2A 2A 2A 2A 2A 2A  2A 2A 2A 2A 2A 2A 2A 2A  |****************|
00000070: 2A 2A 2A 2A 0D 20 CC 4F  41 44 27 D0 CF C7 CF 20  |****. .OAD'.... |
00000080: CA CF C5 27 2C 38 20 20  20 20 20 20 20 20 20 20  |...',8          |
00000090: 20 20 20 20 20 20 20 20  20 20 20 0D 20 20 20 20  |           .    |
000000A0: 20 20 20 20 20 20 20 20  20 20 20 20 20 20 20 20  |                |
000000B0: 20 20 20 20 20 20 20 20  20 20 20 20 20 20 20 20  |                |
000000C0: 20 20 0D 20 D0 CF C7 CF  20 CA CF C5 20 49 53 20  |  . .... ... IS |
000000D0: 50 4C 41 59 45 44 20 57  49 54 48 20 54 48 45 20  |PLAYED WITH THE |
000000E0: C3 4F 4D 4D 4F 44 4F 52  45 0D 20 4A 4F 59 53 54  |.OMMODORE. JOYST|
000000F0: 49 43 4B 53 2E 20 C8 45  20 4D 4F 56 45 53 20 42  |ICKS. .E MOVES B|
00000100: 59 20 42 4F 55 4E 43 49  4E 47 20 46 52 4F 4D 20  |Y BOUNCING FROM |
00000110: 0D 20 43 59 4C 49 4E 44  45 52 20 54 4F 20 43 59  |. CYLINDER TO CY|
00000120: 4C 49 4E 44 45 52 2E 20  D0 CF C7 CF 20 CA CF C5  |LINDER. .... ...|
00000130: 20 43 41 4E 20 20 20 0D  20 4A 55 4D 50 20 49 4E  | CAN   . JUMP IN|
00000140: 20 46 4F 55 52 20 44 49  41 47 4F 4E 41 4C 20 44  | FOUR DIAGONAL D|
00000150: 49 52 45 43 54 49 4F 4E  53 2C 20 42 55 54 0D 20  |IRECTIONS, BUT. |
00000160: 4E 4F 54 20 44 49 52 45  43 54 4C 59 20 4E 4F 52  |NOT DIRECTLY NOR|
00000170: 54 48 2C 20 53 4F 55 54  48 2C 20 45 41 53 54 20  |TH, SOUTH, EAST |
00000180: 4F 52 20 20 20 0D 20 57  45 53 54 2E 20 D0 55 53  |OR   . WEST. .US|
00000190: 48 20 54 48 45 20 4A 4F  59 53 54 49 43 4B 20 49  |H THE JOYSTICK I|
000001A0: 4E 20 54 48 45 20 44 49  52 45 43 2D 0D 20 54 49  |N THE DIREC-. TI|
000001B0: 4F 4E 20 59 4F 55 20 57  41 4E 54 20 48 49 4D 20  |ON YOU WANT HIM |
000001C0: 54 4F 20 47 4F 2E 20 D0  CF C7 CF 20 CA CF C5 20  |TO GO. .... ... |
000001D0: 20 20 20 0D 20 43 41 4E  4E 4F 54 20 48 4F 50 20  |   . CANNOT HOP |
000001E0: 20 4F 46 46 20 4F 46 20  54 48 45 20 43 59 4C 49  | OFF OF THE CYLI|
000001F0: 4E 44 45 52 53 2E 20 C9  46 20 0D 20 59 4F 55 20  |NDERS. .F . YOU |
00000200: 44 49 52 45 43 54 20 48  49 4D 20 54 4F 20 41 20  |DIRECT HIM TO A |
00000210: 50 4C 41 43 45 20 57 48  45 52 45 20 54 48 45 52  |PLACE WHERE THER|
00000220: 45 0D 20 49 53 20 4E 4F  20 41 43 43 45 53 53 49  |E. IS NO ACCESSI|
00000230: 42 4C 45 20 43 59 4C 49  4E 44 45 52 2C 20 48 45  |BLE CYLINDER, HE|
00000240: 20 57 49 4C 4C 20 20 20  0D 20 4E 4F 54 20 4D 4F  | WILL   . NOT MO|
00000250: 56 45 2E 20 C2 59 20 50  52 45 53 53 49 4E 47 20  |VE. .Y PRESSING |
00000260: 54 48 45 20 C6 C9 D2 C5  20 42 55 54 54 4F 4E 0D  |THE .... BUTTON.|
00000270: 20 4F 4E 20 54 48 45 20  4A 4F 59 53 54 49 43 4B  | ON THE JOYSTICK|
00000280: 20 41 4C 4F 4E 47 20 57  49 54 48 20 41 20 44 49  | ALONG WITH A DI|
00000290: 52 45 43 2D 20 20 0D 20  49 4F 4E 2C 20 D0 CF C7  |REC-  . ION, ...|
000002A0: CF 20 CA CF C5 20 43 41  4E 20 4A 55 4D 50 20 54  |. ... CAN JUMP T|
000002B0: 57 4F 20 43 59 4C 49 4E  44 45 52 53 2E 0D 20 20  |WO CYLINDERS..  |
000002C0: 20 20 20 20 20 20 20 20  20 20 20 20 20 20 20 20  |                |
000002D0: 20 20 20 20 20 20 20 20  20 20 20 20 20 20 20 20  |                |
000002E0: 20 20 20 20 0D 20 D4 48  45 20 4F 42 4A 45 43 54  |    . .HE OBJECT|
000002F0: 20 49 53 20 46 4F 52 20  D0 CF C7 CF 20 CA CF C5  | IS FOR .... ...|
00000300: 20 54 4F 20 43 48 41 4E  47 45 20 0D 20 54 48 45  | TO CHANGE . THE|
00000310: 20 43 4F 4C 4F 52 53 20  4F 46 20 54 48 45 20 54  | COLORS OF THE T|
00000320: 4F 50 53 20 4F 46 20 54  48 45 20 43 59 4C 49 4E  |OPS OF THE CYLIN|
00000330: 2D 20 0D 20 44 45 52 53  2E 20 D7 48 45 4E 20 41  |- . DERS. .HEN A|
00000340: 4C 4C 20 54 4F 50 53 20  4F 4E 20 41 20 53 43 52  |LL TOPS ON A SCR|
00000350: 45 45 4E 20 41 52 45 20  20 0D 20 43 48 41 4E 47  |EEN ARE  . CHANG|
00000360: 45 44 2C 20 41 20 4E 45  57 20 53 43 52 45 45 4E  |ED, A NEW SCREEN|
00000370: 20 41 50 50 45 41 52 53  2E 20 D4 48 49 53 20 20  | APPEARS. .HIS  |
00000380: 0D 20 49 4E 43 4C 55 44  45 53 20 46 4C 41 53 48  |. INCLUDES FLASH|
00000390: 20 53 51 55 41 52 45 53  2E 20 20 20 20 20 20 20  | SQUARES.       |
000003A0: 20 20 20 20 20 20 20 0D  20 20 20 20 20 20 20 20  |       .        |
000003B0: 20 20 20 20 20 20 20 20  20 20 20 20 20 20 20 20  |                |
000003C0: 20 20 20 20 20 20 20 20  20 20 20 20 20 20 0D 20  |              . |
000003D0: 20 D3 48 41 52 49 4E 47  20 54 48 45 20 53 43 52  | .HARING THE SCR|
000003E0: 45 45 4E 20 57 49 54 48  20 D0 CF C7 CF 20 CA CF  |EEN WITH .... ..|
000003F0: C5 20 41 52 45 0D 20 43  52 45 41 54 55 52 45 53  |. ARE. CREATURES|
00000400: 2E 20 D4 48 45 59 20 45  58 50 4C 4F 44 45 20 4F  |. .HEY EXPLODE O|
00000410: 4E 54 4F 20 54 48 45 20  20 20 20 20 0D 20 53 43  |NTO THE     . SC|
00000420: 52 45 45 4E 20 41 53 20  45 47 47 53 2C 20 57 48  |REEN AS EGGS, WH|
00000430: 49 43 48 20 D0 CF C7 CF  20 CA CF C5 20 43 41 4E  |ICH .... ... CAN|
00000440: 20 20 20 0D 20 43 41 54  43 48 2E 20 D4 48 45 20  |   . CATCH. .HE |
00000450: 45 47 47 53 20 57 49 4C  4C 20 48 41 54 43 48 20  |EGGS WILL HATCH |
00000460: 49 4E 54 4F 20 56 41 52  49 2D 0D 20 4F 55 53 20  |INTO VARI-. OUS |
00000470: 54 4F 59 20 4D 4F 4E 53  54 45 52 53 2E 20 D3 4F  |TOY MONSTERS. .O|
00000480: 4D 45 20 57 49 4C 4C 20  52 55 4E 20 41 57 41 59  |ME WILL RUN AWAY|
00000490: 20 0D 20 46 52 4F 4D 20  D0 CF C7 CF CA CF C5 2C  | . FROM .......,|
000004A0: 20 41 4E 44 20 48 45 20  47 45 54 53 20 50 4F 49  | AND HE GETS POI|
000004B0: 4E 54 53 20 46 4F 52 20  0D 20 43 41 54 43 48 49  |NTS FOR . CATCHI|
000004C0: 4E 47 20 54 48 45 4D 2E  20 CF 54 48 45 52 53 20  |NG THEM. .THERS |
000004D0: 57 49 4C 4C 20 43 41 4E  20 42 45 20 20 20 20 0D  |WILL CAN BE    .|
000004E0: 20 43 41 55 47 48 54 20  42 59 20 D0 CF C7 CF 20  | CAUGHT BY .... |
000004F0: CA CF C5 2C 20 42 55 54  20 57 49 4C 4C 20 43 48  |..., BUT WILL CH|
00000500: 41 4E 47 45 20 20 0D 20  43 59 4C 49 4E 44 45 52  |ANGE  . CYLINDER|
00000510: 20 54 4F 50 53 20 42 41  43 4B 20 54 4F 20 54 48  | TOPS BACK TO TH|
00000520: 45 20 4F 52 49 4E 47 49  4E 41 4C 20 20 0D 20 43  |E ORINGINAL  . C|
00000530: 4F 4C 4F 52 20 41 53 20  54 48 45 59 20 4A 55 4D  |OLOR AS THEY JUM|
00000540: 50 20 41 52 4F 55 4E 44  2E 20 20 20 20 20 20 20  |P AROUND.       |
00000550: 20 20 20 20 0D 20 20 20  20 20 20 20 20 20 20 20  |    .           |
00000560: 20 20 20 20 20 20 20 20  20 20 20 20 20 20 20 20  |                |
00000570: 20 20 20 20 20 20 20 20  20 20 20 0D 20 20 D4 52  |           .  .R|
00000580: 41 4E 53 50 4F 52 54 20  54 55 42 45 53 28 42 4C  |ANSPORT TUBES(BL|
00000590: 41 43 4B 20 43 59 4C 49  4E 44 45 52 20 54 4F 50  |ACK CYLINDER TOP|
000005A0: 53 29 0D 20 57 49 4C 4C  20 54 45 4C 45 50 4F 52  |S). WILL TELEPOR|
000005B0: 54 20 D0 CF C7 CF 20 CA  CF C5 20 54 4F 20 41 4E  |T .... ... TO AN|
000005C0: 4F 54 48 45 52 20 20 20  20 0D 20 54 52 41 4E 53  |OTHER    . TRANS|
000005D0: 50 4F 52 54 20 54 55 42  45 20 41 4E 44 20 42 41  |PORT TUBE AND BA|
000005E0: 43 4B 2E 20 C9 46 20 4D  4F 52 45 20 54 48 41 4E  |CK. .F MORE THAN|
000005F0: 0D 20 54 57 4F 20 54 55  42 45 53 20 45 58 49 53  |. TWO TUBES EXIS|
00000600: 54 2C 20 54 48 45 20 44  45 53 54 49 4E 41 54 49  |T, THE DESTINATI|
00000610: 4F 4E 20 49 53 20 20 0D  20 52 41 4E 44 4F 4D 2E  |ON IS  . RANDOM.|
00000620: 20 C6 4C 41 53 48 20 53  51 55 41 52 45 53 20 28  | .LASH SQUARES (|
00000630: 47 52 45 45 4E 20 46 4C  41 53 48 49 4E 47 0D 20  |GREEN FLASHING. |
00000640: 54 4F 50 53 29 20 57 49  4C 4C 56 41 50 4F 52 49  |TOPS) WILLVAPORI|
00000650: 5A 45 20 41 4C 4C 20 54  4F 59 20 4D 4F 4E 53 54  |ZE ALL TOY MONST|
00000660: 45 52 53 20 20 0D 20 4F  4E 20 54 48 45 20 53 43  |ERS  . ON THE SC|
00000670: 52 45 45 4E 20 57 48 45  4E 20 D0 CF C7 CF 20 CA  |REEN WHEN .... .|
00000680: CF C5 20 4A 55 4D 50 53  20 4F 4E 20 0D 20 54 48  |.. JUMPS ON . TH|
00000690: 45 4D 2E 20 20 20 20 20  20 20 20 20 20 20 20 20  |EM.             |
000006A0: 20 20 20 20 20 20 20 20  20 20 20 20 20 20 20 20  |                |
000006B0: 20 20 20 0D 20 20 20 20  20 20 20 20 20 20 20 20  |   .            |
000006C0: 20 20 20 20 20 20 20 20  20 20 20 20 20 20 20 20  |                |
000006D0: 20 20 20 20 20 20 20 20  20 20 0D 20 20 C1 4C 4C  |          .  .LL|
000006E0: 20 4D 4F 4E 53 54 45 52  53 20 41 4E 44 20 45 47  | MONSTERS AND EG|
000006F0: 47 53 20 41 52 45 20 57  4F 52 54 48 20 32 35 30  |GS ARE WORTH 250|
00000700: 20 0D 20 50 4F 49 4E 54  53 2E 20 D4 48 49 53 20  | . POINTS. .HIS |
00000710: 49 4E 43 4C 55 44 45 53  20 4D 4F 4E 53 54 45 52  |INCLUDES MONSTER|
00000720: 53 20 4B 49 4C 4C 45 44  0D 20 42 59 20 54 48 45  |S KILLED. BY THE|
00000730: 20 55 53 45 20 4F 46 20  46 4C 41 53 48 20 53 51  | USE OF FLASH SQ|
00000740: 55 41 52 45 53 2E 20 C2  4F 4E 55 53 20 20 20 0D  |UARES. .ONUS   .|
00000750: 20 D0 CF C7 CF 20 CA CF  C5 20 49 53 20 47 49 56  | .... ... IS GIV|
00000760: 45 4E 20 46 4F 52 20 45  56 45 52 59 20 35 30 30  |EN FOR EVERY 500|
00000770: 30 20 50 54 53 2E 0D 20  20 20 20 20 20 20 20 20  |0 PTS..         |
00000780: 20 20 20 20 20 20 20 20  20 20 20 20 20 20 20 20  |                |
00000790: 20 20 20 20 20 20 20 20  20 20 20 20 20 0D 20 D4  |             . .|
000007A0: 48 45 20 46 49 52 53 54  20 53 43 52 45 45 4E 20  |HE FIRST SCREEN |
000007B0: 4F 46 20 D0 4F 47 4F 20  CA 4F 45 20 41 4C 4C 4F  |OF .OGO .OE ALLO|
000007C0: 57 53 20 20 0D 20 59 4F  55 20 54 4F 20 53 54 52  |WS  . YOU TO STR|
000007D0: 55 43 54 55 52 45 20 54  48 45 20 47 41 4D 45 2E  |UCTURE THE GAME.|
000007E0: 20 20 20 20 20 20 20 20  20 20 20 0D 20 D4 48 45  |           . .HE|
000007F0: 20 46 4F 4C 4C 4F 57 49  4E 47 20 4F 50 54 49 4F  | FOLLOWING OPTIO|
00000800: 4E 53 20 41 52 45 20 41  56 41 49 4C 41 42 4C 45  |NS ARE AVAILABLE|
00000810: 3A 20 0D 20 20 CE 55 4D  42 45 52 20 4F 46 20 D0  |: .  .UMBER OF .|
00000820: 4C 41 59 45 52 53 20 20  2D 20 20 31 20 4F 52 20  |LAYERS  -  1 OR |
00000830: 32 20 20 20 20 20 20 20  20 0D 20 20 CE 55 4D 42  |2        .  .UMB|
00000840: 45 52 20 4F 46 20 CA 4F  59 53 54 49 43 4B 53 20  |ER OF .OYSTICKS |
00000850: 20 20 31 20 4F 52 20 32  20 20 20 20 20 20 20 20  |  1 OR 2        |
00000860: 0D 20 20 D3 54 41 4E 44  41 52 44 20 C7 41 4D 45  |.  .TANDARD .AME|
00000870: 20 20 20 20 20 20 20 D9  45 53 20 4F 52 20 CE 4F  |       .ES OR .O|
00000880: 20 20 20 20 20 20 20 0D  20 20 D3 43 52 45 45 4E  |       .  .CREEN|
00000890: 20 D4 4F 55 52 20 20 20  20 20 20 20 20 20 D9 45  | .OUR         .E|
000008A0: 53 20 4F 52 20 CE 4F 28  41 4C 4C 4F 57 53 0D 20  |S OR .O(ALLOWS. |
000008B0: 20 20 59 4F 55 20 54 4F  20 53 45 45 20 41 4C 4C  |  YOU TO SEE ALL|
000008C0: 20 36 34 20 53 43 52 45  45 4E 53 29 20 20 20 20  | 64 SCREENS)    |
000008D0: 20 20 20 20 20 0D 20 20  D3 54 41 52 54 49 4E 47  |     .  .TARTING|
000008E0: 20 D7 41 56 45 20 2D 20  C3 48 4F 4F 53 45 20 41  | .AVE - .HOOSE A|
000008F0: 4E 59 20 53 43 52 45 45  4E 20 31 20 0D 20 20 D0  |NY SCREEN 1 .  .|
00000900: 4F 47 4F 20 D3 50 45 45  44 20 20 20 20 2D 20 30  |OGO .PEED    - 0|
00000910: 2D 36 20 28 30 20 49 53  20 46 41 53 54 45 53 54  |-6 (0 IS FASTEST|
00000920: 29 20 20 0D 20 20 CD 4F  4E 53 54 45 52 20 D3 50  |)  .  .ONSTER .P|
00000930: 45 45 44 20 2D 20 30 2D  36 20 28 36 20 49 53 20  |EED - 0-6 (6 IS |
00000940: 53 4C 4F 57 45 53 54 29  20 20 0D 20 20 CD 4F 4E  |SLOWEST)  .  .ON|
00000950: 53 54 45 52 20 C4 4F 55  42 4C 45 20 CA 55 4D 50  |STER .OUBLE .UMP|
00000960: 20 2D 20 D9 45 53 20 4F  52 20 CE 4F 20 28 D9 45  | - .ES OR .O (.E|
00000970: 53 0D 20 20 20 41 4C 4C  4F 57 53 20 4D 4F 4E 53  |S.   ALLOWS MONS|
00000980: 54 45 52 53 20 54 4F 20  4A 55 4D 50 20 54 57 4F  |TERS TO JUMP TWO|
00000990: 20 43 59 4C 49 4E 2D 20  0D 20 20 20 44 45 52 53  | CYLIN- .   DERS|
000009A0: 20 20 20 20 20 20 20 20  20 20 20 20 20 20 20 20  |                |
000009B0: 20 20 20 20 20 20 20 20  20 20 20 20 20 20 20 0D  |               .|
000009C0: 20 20 20 20 20 20 20 20  20 20 20 20 20 20 20 20  |                |
000009D0: 20 20 20 20 20 20 20 20  20 20 20 20 20 20 20 20  |                |
000009E0: 20 20 20 20 20 20 0D 20  20 D9 4F 55 20 43 41 4E  |      .  .OU CAN|
000009F0: 20 43 48 41 4E 47 45 20  D0 4F 47 4F 27 53 20 53  | CHANGE .OGO'S S|
00000A00: 50 45 45 44 20 44 55 52  49 4E 47 20 41 0D 20 47  |PEED DURING A. G|
00000A10: 41 4D 45 20 42 59 20 54  59 50 49 4E 47 20 41 20  |AME BY TYPING A |
00000A20: 4E 55 4D 42 45 52 2C 20  30 2D 36 2C 20 42 45 54  |NUMBER, 0-6, BET|
00000A30: 57 45 45 4E 0D 20 57 41  56 45 53 2E 20 20 20 20  |WEEN. WAVES.    |
00000A40: 20 20 20 20 20 20 20 20  20 20 20 20 20 20 20 20  |                |
00000A50: 20 20 20 20 20 20 20 20  20 20 20 0D 20 D4 4F 20  |           . .O |
00000A60: 50 41 55 53 45 20 54 48  45 20 47 41 4D 45 2C 20  |PAUSE THE GAME, |
00000A70: 50 52 45 53 53 20 54 48  45 20 D2 2F D3 20 4B 45  |PRESS THE ./. KE|
00000A80: 59 2E 0D 20 C8 49 54 54  49 4E 47 20 54 48 45 20  |Y.. .ITTING THE |
00000A90: 4B 45 59 20 41 47 41 49  4E 20 57 49 4C 4C 20 43  |KEY AGAIN WILL C|
00000AA0: 4F 4E 54 49 4E 55 45 20  20 0D 20 54 48 45 20 47  |ONTINUE  . THE G|
00000AB0: 41 4D 45 2E 20 20 20 20  20 20 20 20 20 20 20 20  |AME.            |
00000AC0: 20 20 20 20 20 20 20 20  20 20 20 20 20 20 20 20  |                |
00000AD0: 0D 20 D4 4F 20 52 45 53  54 41 52 54 20 54 48 45  |. .O RESTART THE|
00000AE0: 20 47 41 4D 45 2C 20 48  4F 4C 44 20 44 4F 57 4E  | GAME, HOLD DOWN|
00000AF0: 20 54 48 45 20 20 20 0D  20 D2 2F D3 20 4B 45 59  | THE   . ./. KEY|
00000B00: 20 41 4E 44 20 54 48 45  4E 20 50 52 45 53 53 20  | AND THEN PRESS |
00000B10: 54 48 45 20 D2 C5 D3 D4  CF D2 C5 20 20 20 0D 20  |THE .......   . |
00000B20: CB C5 D9 2E 20 20 20 20  20 20 20 20 20 20 20 20  |....            |
00000B30: 20 20 20 20 20 20 20 20  20 20 20 20 20 20 20 20  |                |
00000B40: 20 20 20 20 20 0D 20 20  20 20 20 20 20 20 20 20  |     .          |
00000B50: 20 20 20 20 20 20 20 20  20 20 20 20 20 20 20 20  |                |
00000B60: 20 20 20 20 20 20 20 20  20 20 20 20 0D 20 0D 20  |            . . |
00000B70: 0D 20 20 20 20 20 20 D7  C1 CC CB D4 C8 D2 D5 20  |.      ........ |
00000B80: C2 D9 20 C4 CF C3 27 D3  20 27 D2 27 20 D5 D3 0D  |.. ...'. '.' ...|
00000B90: 20 20 20 20 20 20 20 20  20 20 20 C3 CF D0 D9 D2  |           .....|
00000BA0: C9 C7 C8 D4 20 31 39 38  34 0D 20 0D 20 0D        |.... 1984. . .  |
**************************************.*
            POGO JOE                *.**
************************************. LO
AD'POGO JOE',8                     .    
                                  . POGO
 JOE IS PLAYED WITH THE COMMODORE. JOYST
ICKS. HE MOVES BY BOUNCING FROM . CYLIND
ER TO CYLINDER. POGO JOE CAN   . JUMP IN
 FOUR DIAGONAL DIRECTIONS, BUT. NOT DIRE
CTLY NORTH, SOUTH, EAST OR   . WEST. PUS
H THE JOYSTICK IN THE DIREC-. TION YOU W
ANT HIM TO GO. POGO JOE    . CANNOT HOP 
 OFF OF THE CYLINDERS. IF . YOU DIRECT H
IM TO A PLACE WHERE THERE. IS NO ACCESSI
BLE CYLINDER, HE WILL   . NOT MOVE. BY P
RESSING THE FIRE BUTTON. ON THE JOYSTICK
 ALONG WITH A DIREC-  . ION, POGO JOE CA
N JUMP TWO CYLINDERS..                  
                    . THE OBJECT IS FOR 
POGO JOE TO CHANGE . THE COLORS OF THE T
OPS OF THE CYLIN- . DERS. WHEN ALL TOPS 
ON A SCREEN ARE  . CHANGED, A NEW SCREEN
 APPEARS. THIS  . INCLUDES FLASH SQUARES
.              .                        
              .  SHARING THE SCREEN WITH
 POGO JOE ARE. CREATURES. THEY EXPLODE O
NTO THE     . SCREEN AS EGGS, WHICH POGO
 JOE CAN   . CATCH. THE EGGS WILL HATCH 
INTO VARI-. OUS TOY MONSTERS. SOME WILL 
RUN AWAY . FROM POGOJOE, AND HE GETS POI
NTS FOR . CATCHING THEM. OTHERS WILL CAN
 BE    . CAUGHT BY POGO JOE, BUT WILL CH
ANGE  . CYLINDER TOPS BACK TO THE ORINGI
NAL  . COLOR AS THEY JUMP AROUND.       
    .                                   
   .  TRANSPORT TUBES(BLACK CYLINDER TOP
S). WILL TELEPORT POGO JOE TO ANOTHER   
 . TRANSPORT TUBE AND BACK. IF MORE THAN
. TWO TUBES EXIST, THE DESTINATION IS  .
 RANDOM. FLASH SQUARES (GREEN FLASHING. 
TOPS) WILLVAPORIZE ALL TOY MONSTERS  . O
N THE SCREEN WHEN POGO JOE JUMPS ON . TH
EM.                                .    
                                  .  ALL
 MONSTERS AND EGGS ARE WORTH 250 . POINT
S. THIS INCLUDES MONSTERS KILLED. BY THE
 USE OF FLASH SQUARES. BONUS   . POGO JO
E IS GIVEN FOR EVERY 5000 PTS..         
                             . THE FIRST
 SCREEN OF POGO JOE ALLOWS  . YOU TO STR
UCTURE THE GAME.           . THE FOLLOWI
NG OPTIONS ARE AVAILABLE: .  NUMBER OF P
LAYERS  -  1 OR 2        .  NUMBER OF JO
YSTICKS   1 OR 2        .  STANDARD GAME
       YES OR NO       .  SCREEN TOUR   
      YES OR NO(ALLOWS.   YOU TO SEE ALL
 64 SCREENS)         .  STARTING WAVE - 
CHOOSE ANY SCREEN 1 .  POGO SPEED    - 0
-6 (0 IS FASTEST)  .  MONSTER SPEED - 0-
6 (6 IS SLOWEST)  .  MONSTER DOUBLE JUMP
 - YES OR NO (YES.   ALLOWS MONSTERS TO 
JUMP TWO CYLIN- .   DERS                
               .                        
              .  YOU CAN CHANGE POGO'S S
PEED DURING A. GAME BY TYPING A NUMBER, 
0-6, BETWEEN. WAVES.                    
           . TO PAUSE THE GAME, PRESS TH
E R/S KEY.. HITTING THE KEY AGAIN WILL C
ONTINUE  . THE GAME.                    
        . TO RESTART THE GAME, HOLD DOWN
 THE   . R/S KEY AND THEN PRESS THE REST
ORE   . KEY.                            
     .                                  
    . . .      WALKTHRU BY DOC'S 'R' US.
           COPYRIGHT 1984. . .
C64 Preview

> CLICK IMAGE PREVIEW FOR FULL MODAL