BRUCE LEE
FILE INFORMATION
FILENAME(S): BRUCE LEE
FILE TYPE(S): SEQ
FILE SIZE: 3.5K
FIRST SEEN: 2025-11-30 18:12:25
APPEARS ON: 1 disk(s)
FILE HASH
e25c98ebb813725da3d9ae70f069b09c4d037139f8ee2711b4781ed7817e97a6
FOUND ON DISKS (1 DISKS)
| DISK TITLE | FILENAME | FILE TYPE | COLLECTION | TRACK | SECTOR | ACTIONS |
|---|---|---|---|---|---|---|
| DOCS | BRUCE LEE | SEQ | Sailor, Ganheden | 8 | 2 | DOWNLOAD FILE |
FILE CONTENT & ANALYSIS
00000000: 20 2A 2A 2A 2A 2A 2A 2A 2A 2A 2A 2A 2A 2A 2A 2A | ***************| 00000010: 2A 2A 2A 2A 2A 2A 2A 2A 2A 2A 2A 2A 2A 2A 2A 2A |****************| 00000020: 2A 2A 2A 2A 2A 2A 2A 0D 20 2A 20 20 20 20 20 20 |*******. * | 00000030: 20 C2 A0 D2 A0 D5 A0 C3 A0 C5 A0 A0 A0 CC A0 C5 | ...............| 00000040: A0 C5 5F 20 20 20 20 20 20 20 20 20 20 20 2A 0D |.._ *.| 00000050: 20 2A 2A 2A 2A 2A 2A 2A 2A 2A 2A 2A 2A 2A 2A 2A | ***************| 00000060: 2A 2A 2A 2A 2A 2A 2A 2A 2A 2A 2A 2A 2A 2A 2A 2A |****************| 00000070: 2A 2A 2A 2A 2A 2A 2A 0D 20 20 20 20 CE 55 4D 42 |*******. .UMB| 00000080: 45 52 20 4F 46 20 D0 4C 41 59 45 52 53 20 2D 20 |ER OF .LAYERS - | 00000090: D0 52 45 53 53 20 54 48 45 20 46 33 0D 20 20 4B |.RESS THE F3. K| 000000A0: 45 59 20 54 4F 20 49 4E 44 49 43 41 54 45 20 54 |EY TO INDICATE T| 000000B0: 48 45 20 4E 55 4D 42 45 52 20 4F 46 20 50 4C 41 |HE NUMBER OF PLA| 000000C0: 59 45 52 0D 20 53 2E 5F 0D 20 D0 4C 41 59 20 C1 |YER. S._. .LAY .| 000000D0: 47 41 49 4E 53 54 20 54 48 45 20 C3 4F 4D 50 55 |GAINST THE .OMPU| 000000E0: 54 45 52 20 4F 52 20 41 4E 20 CF 50 50 4F 4E 0D |TER OR AN .PPON.| 000000F0: 20 45 4E 54 20 2D 20 D0 52 45 53 53 20 54 48 45 | ENT - .RESS THE| 00000100: 20 46 35 20 4B 45 59 20 54 4F 20 49 4E 44 49 43 | F5 KEY TO INDIC| 00000110: 41 54 45 0D 20 20 57 48 45 54 48 45 52 20 54 48 |ATE. WHETHER TH| 00000120: 45 20 50 4C 41 59 45 52 20 57 48 4F 20 49 53 20 |E PLAYER WHO IS | 00000130: 27 55 50 27 20 41 53 0D 20 20 C2 52 55 43 45 20 |'UP' AS. .RUCE | 00000140: CC 45 45 20 57 49 4C 4C 20 43 4F 4D 50 45 54 45 |.EE WILL COMPETE| 00000150: 20 41 47 41 49 4E 53 54 20 54 48 45 0D 20 20 43 | AGAINST THE. C| 00000160: 4F 4D 50 55 54 45 52 20 4F 52 20 41 47 41 49 4E |OMPUTER OR AGAIN| 00000170: 53 54 20 41 4E 20 4F 50 50 4F 4E 45 4E 54 2E 5F |ST AN OPPONENT._| 00000180: 0D 20 D9 4F 55 20 43 41 4E 20 53 45 54 20 55 50 |. .OU CAN SET UP| 00000190: 20 46 4F 55 52 20 43 4F 4D 42 49 4E 41 54 49 4F | FOUR COMBINATIO| 000001A0: 4E 53 0D 20 20 55 53 49 4E 47 20 54 48 45 20 4E |NS. USING THE N| 000001B0: 55 4D 42 45 52 20 4F 46 20 50 4C 41 59 45 52 53 |UMBER OF PLAYERS| 000001C0: 20 49 4E 44 49 43 41 54 4F 0D 20 52 20 28 46 33 | INDICATO. R (F3| 000001D0: 29 20 41 4E 44 20 54 48 45 20 43 4F 4D 50 55 54 |) AND THE COMPUT| 000001E0: 45 52 2F 4F 50 50 4F 4E 45 4E 54 0D 20 20 49 4E |ER/OPPONENT. IN| 000001F0: 44 49 43 41 54 4F 52 20 28 46 35 29 2E 5F 0D 20 |DICATOR (F5)._. | 00000200: 20 20 20 20 20 CF 4E 45 20 D0 4C 41 59 45 52 20 | .NE .LAYER | 00000210: 56 53 2E 20 C3 4F 4D 50 55 54 45 52 20 2D 20 D9 |VS. .OMPUTER - .| 00000220: 4F 55 0D 20 20 41 52 45 20 C2 52 55 43 45 20 43 |OU. ARE .RUCE C| 00000230: 4F 4D 50 45 54 49 4E 47 20 41 47 41 49 4E 53 54 |OMPETING AGAINST| 00000240: 20 54 48 45 0D 20 20 43 4F 4D 50 55 54 45 52 27 | THE. COMPUTER'| 00000250: 53 20 C7 52 45 45 4E 20 D9 41 4D 4F 2E 20 D9 4F |S .REEN .AMO. .O| 00000260: 55 20 43 41 4E 20 54 41 4B 45 0D 20 20 46 49 56 |U CAN TAKE. FIV| 00000270: 45 20 46 41 4C 4C 53 20 42 45 46 4F 52 45 20 54 |E FALLS BEFORE T| 00000280: 48 45 20 47 41 4D 45 20 49 53 20 4F 56 45 52 2E |HE GAME IS OVER.| 00000290: 5F 0D 20 20 20 20 20 20 CF 4E 45 20 D0 4C 41 59 |_. .NE .LAY| 000002A0: 45 52 20 56 53 2E 20 CF 50 50 4F 4E 45 4E 54 20 |ER VS. .PPONENT | 000002B0: 2D 20 D9 4F 55 0D 20 20 41 52 45 20 C2 52 55 43 |- .OU. ARE .RUC| 000002C0: 45 20 41 4E 44 20 41 4E 4F 54 48 45 52 20 50 4C |E AND ANOTHER PL| 000002D0: 41 59 45 52 20 49 53 0D 20 20 54 48 45 20 C7 52 |AYER IS. THE .R| 000002E0: 45 45 4E 20 D9 41 4D 4F 2E 20 D9 4F 55 20 43 41 |EEN .AMO. .OU CA| 000002F0: 4E 20 54 41 4B 45 20 54 45 4E 0D 20 20 46 41 4C |N TAKE TEN. FAL| 00000300: 4C 53 20 42 45 46 4F 52 45 20 54 48 45 20 47 41 |LS BEFORE THE GA| 00000310: 4D 45 20 49 53 20 4F 56 45 52 2E 20 C1 46 54 45 |ME IS OVER. .FTE| 00000320: 52 0D 20 20 54 48 45 20 47 41 4D 45 20 49 53 20 |R. THE GAME IS | 00000330: 4F 56 45 52 2C 20 59 4F 55 20 43 41 4E 20 53 57 |OVER, YOU CAN SW| 00000340: 49 54 43 48 0D 20 20 52 4F 4C 45 53 20 49 46 20 |ITCH. ROLES IF | 00000350: 59 4F 55 20 57 49 53 48 2E 20 5F 0D 20 20 20 20 |YOU WISH. _. | 00000360: 20 20 D4 57 4F 20 D0 4C 41 59 45 52 53 20 56 53 | .WO .LAYERS VS| 00000370: 2E 20 C3 4F 4D 50 55 54 45 52 20 2D 20 D9 4F 55 |. .OMPUTER - .OU| 00000380: 0D 20 20 41 4E 44 20 41 4E 4F 54 48 45 52 20 50 |. AND ANOTHER P| 00000390: 45 52 53 4F 4E 20 54 41 4B 45 20 54 55 52 4E 53 |ERSON TAKE TURNS| 000003A0: 20 42 45 49 4E 47 0D 20 20 C2 52 55 43 45 2C 20 | BEING. .RUCE, | 000003B0: 43 4F 4D 50 45 54 49 4E 47 20 41 47 41 49 4E 53 |COMPETING AGAINS| 000003C0: 54 20 54 48 45 20 43 4F 4D 50 55 54 45 0D 20 52 |T THE COMPUTE. R| 000003D0: 27 53 20 C7 52 45 45 4E 20 D9 41 4D 4F 2E 20 C1 |'S .REEN .AMO. .| 000003E0: 53 20 53 4F 4F 4E 20 41 53 20 59 4F 55 20 28 C2 |S SOON AS YOU (.| 000003F0: 52 55 43 45 0D 20 29 20 54 41 4B 45 20 41 20 46 |RUCE. ) TAKE A F| 00000400: 41 4C 4C 2C 20 54 48 45 20 4F 54 48 45 52 20 50 |ALL, THE OTHER P| 00000410: 4C 41 59 45 52 20 54 41 4B 45 53 0D 20 20 41 20 |LAYER TAKES. A | 00000420: 54 55 52 4E 20 55 53 49 4E 47 20 54 48 45 20 4A |TURN USING THE J| 00000430: 4F 59 53 54 49 43 4B 20 49 4E 20 50 4F 52 54 0D |OYSTICK IN PORT.| 00000440: 20 20 32 2C 20 43 4F 4D 50 45 54 49 4E 47 20 41 | 2, COMPETING A| 00000450: 53 20 C2 52 55 43 45 20 41 47 41 49 4E 53 54 20 |S .RUCE AGAINST | 00000460: 54 48 45 0D 20 20 43 4F 4D 50 55 54 45 52 27 53 |THE. COMPUTER'S| 00000470: 20 C7 52 45 45 4E 20 D9 41 4D 4F 2E 20 D4 48 45 | .REEN .AMO. .HE| 00000480: 20 43 4F 4D 50 55 54 45 52 0D 20 20 4B 45 45 50 | COMPUTER. KEEP| 00000490: 53 20 45 41 43 48 20 50 4C 41 59 45 52 27 53 20 |S EACH PLAYER'S | 000004A0: 53 43 4F 52 45 2E 5F 0D 20 20 20 20 20 20 D4 57 |SCORE._. .W| 000004B0: 4F 20 D0 4C 41 59 45 52 53 20 56 53 2E 20 CF 50 |O .LAYERS VS. .P| 000004C0: 50 4F 4E 45 4E 54 20 2D 20 D9 4F 55 0D 20 20 41 |PONENT - .OU. A| 000004D0: 52 45 20 C2 52 55 43 45 20 CC 45 45 20 41 4E 44 |RE .RUCE .EE AND| 000004E0: 20 D0 4C 41 59 45 52 20 D4 57 4F 20 42 45 43 4F | .LAYER .WO BECO| 000004F0: 4D 45 53 0D 20 20 C2 52 55 43 45 20 41 4E 44 20 |MES. .RUCE AND | 00000500: 59 4F 55 20 42 45 43 4F 4D 45 20 54 48 45 20 C7 |YOU BECOME THE .| 00000510: 52 45 45 4E 20 D9 41 4D 4F 0D 20 20 55 4E 54 49 |REEN .AMO. UNTI| 00000520: 4C 20 C2 52 55 43 45 20 54 41 4B 45 53 20 41 20 |L .RUCE TAKES A | 00000530: 46 41 4C 4C 2E 20 28 C4 4F 20 4E 4F 54 0D 20 20 |FALL. (.O NOT. | 00000540: 53 57 49 54 43 48 20 4A 4F 59 53 54 49 43 4B 53 |SWITCH JOYSTICKS| 00000550: 21 29 20 D4 48 45 20 43 4F 4D 50 55 54 45 52 0D |!) .HE COMPUTER.| 00000560: 20 20 4B 45 45 50 53 20 54 52 41 43 4B 20 4F 46 | KEEPS TRACK OF| 00000570: 20 45 41 43 48 20 50 4C 41 59 45 52 27 53 20 53 | EACH PLAYER'S S| 00000580: 43 4F 52 45 2E 5F 0D 20 20 5F 0D 20 C2 45 47 49 |CORE._. _. .EGI| 00000590: 4E 20 D0 4C 41 59 20 42 59 20 50 52 45 53 53 49 |N .LAY BY PRESSI| 000005A0: 4E 47 20 45 49 54 48 45 52 20 54 48 45 0D 20 20 |NG EITHER THE. | 000005B0: 46 37 20 42 55 54 54 4F 4E 20 4F 4E 20 54 48 45 |F7 BUTTON ON THE| 000005C0: 20 43 4F 4D 50 55 54 45 52 20 4F 20 54 48 45 0D | COMPUTER O THE.| 000005D0: 20 20 4A 4F 59 53 54 49 43 4B 20 42 55 54 54 4F | JOYSTICK BUTTO| 000005E0: 4E 2E 5F 0D 20 CC 45 46 54 2D C8 41 4E 44 20 4A |N._. .EFT-.AND J| 000005F0: 4F 59 53 54 49 43 4B 20 C3 4F 4E 54 52 4F 4C 2D |OYSTICK .ONTROL-| 00000600: 20 C6 52 4F 4D 0D 20 20 54 48 45 20 4F 50 54 49 | .ROM. THE OPTI| 00000610: 4F 4E 53 20 50 41 47 45 2C 20 50 52 45 53 53 20 |ONS PAGE, PRESS | 00000620: 31 20 41 4E 44 20 47 49 56 45 0D 20 20 54 48 45 |1 AND GIVE. THE| 00000630: 20 46 4F 59 53 54 49 43 4B 20 41 20 51 55 41 52 | FOYSTICK A QUAR| 00000640: 54 45 52 20 54 55 52 4E 20 43 4C 4F 43 4B 57 49 |TER TURN CLOCKWI| 00000650: 53 0D 20 45 2E 20 D4 4F 20 47 4F 20 42 41 43 4B |S. E. .O GO BACK| 00000660: 20 54 4F 20 52 49 47 48 54 2D 48 41 4E 44 20 43 | TO RIGHT-HAND C| 00000670: 4F 4E 54 52 4F 4C 2C 0D 20 20 50 52 45 53 53 20 |ONTROL,. PRESS | 00000680: D2 20 41 4E 44 20 47 49 56 45 20 54 48 45 20 4A |. AND GIVE THE J| 00000690: 4F 59 53 54 49 43 4B 20 41 0D 20 20 51 55 41 52 |OYSTICK A. QUAR| 000006A0: 54 45 52 20 54 55 52 4E 20 43 4F 55 4E 54 45 52 |TER TURN COUNTER| 000006B0: 43 4C 4F 43 4B 57 49 53 45 2E 20 28 D0 4C 41 59 |CLOCKWISE. (.LAY| 000006C0: 0D 20 45 52 20 D4 57 4F 20 43 41 4E 20 43 48 41 |. ER .WO CAN CHA| 000006D0: 4E 47 45 20 54 48 45 20 43 4F 4E 54 52 4F 4C 20 |NGE THE CONTROL | 000006E0: 4F 46 0D 20 20 54 48 45 20 4A 4F 59 53 54 49 43 |OF. THE JOYSTIC| 000006F0: 4B 20 49 4E 20 50 4F 52 54 20 32 20 42 59 20 50 |K IN PORT 2 BY P| 00000700: 52 45 53 53 49 4E 47 0D 20 20 D3 C8 C9 C6 D4 20 |RESSING. ..... | 00000710: CC 20 41 4E 44 20 D3 C8 C9 C6 D4 20 D2 2E 20 29 |. AND ..... .. )| 00000720: 20 C1 4E 20 CC 20 49 4E 20 54 48 45 0D 20 20 55 | .N . IN THE. U| 00000730: 50 50 45 52 20 4C 45 46 54 20 43 4F 52 4E 45 52 |PPER LEFT CORNER| 00000740: 20 4F 46 20 54 48 45 20 53 43 52 45 45 4E 0D 20 | OF THE SCREEN. | 00000750: 20 49 4E 44 49 43 41 54 45 53 20 4C 45 46 54 2D | INDICATES LEFT-| 00000760: 48 41 4E 44 20 4A 4F 59 53 54 49 43 4B 20 43 4F |HAND JOYSTICK CO| 00000770: 4E 54 52 4F 4C 0D 20 20 46 4F 52 20 D0 4C 41 59 |NTROL. FOR .LAY| 00000780: 45 52 20 CF 4E 45 2E 20 D7 48 45 4E 20 54 48 45 |ER .NE. .HEN THE| 00000790: 52 45 20 49 53 20 41 0D 20 20 D0 4C 41 59 45 52 |RE IS A. .LAYER| 000007A0: 20 D4 57 4F 20 4F 52 20 27 4F 50 50 4F 4E 45 52 | .WO OR 'OPPONER| 000007B0: 54 27 20 41 4E 44 20 CC 20 49 4E 0D 20 20 54 48 |T' AND . IN. TH| 000007C0: 45 20 55 50 50 45 52 20 52 49 47 48 54 20 49 4E |E UPPER RIGHT IN| 000007D0: 44 49 43 41 54 45 53 20 4C 45 46 54 2D 48 41 4E |DICATES LEFT-HAN| 000007E0: 44 0D 20 20 4A 4F 59 53 54 49 43 4B 20 43 4F 4E |D. JOYSTICK CON| 000007F0: 54 52 4F 4C 20 46 4F 52 20 54 48 41 54 20 50 4C |TROL FOR THAT PL| 00000800: 41 59 45 52 2E 5F 0D 20 D2 D5 CE 20 2D 20 4C 45 |AYER._. ... - LE| 00000810: 46 54 20 41 4E 44 20 52 49 47 48 54 20 42 59 20 |FT AND RIGHT BY | 00000820: 4D 4F 56 49 4E 47 20 54 48 45 0D 20 20 4A 4F 59 |MOVING THE. JOY| 00000830: 53 54 49 43 4B 20 4C 45 46 54 20 41 4E 44 20 52 |STICK LEFT AND R| 00000840: 49 47 48 54 2E 5F 0D 20 CB C9 C3 CB 20 2D 20 42 |IGHT._. .... - B| 00000850: 59 20 50 52 45 53 53 49 4E 47 20 54 48 45 20 4A |Y PRESSING THE J| 00000860: 4F 4F 59 53 54 49 43 4B 0D 20 20 42 55 54 54 4F |OOYSTICK. BUTTO| 00000870: 4E 20 57 48 49 4C 45 20 59 4F 55 20 41 52 45 20 |N WHILE YOU ARE | 00000880: 52 55 4E 4E 49 4E 47 2E 20 D9 4F 55 0D 20 20 57 |RUNNING. .OU. W| 00000890: 49 4C 4C 20 44 45 4C 49 56 45 52 20 41 20 4B 49 |ILL DELIVER A KI| 000008A0: 43 4B 20 49 4E 20 54 48 45 20 44 49 52 45 43 54 |CK IN THE DIRECT| 000008B0: 49 4F 4E 0D 20 2E 5F 0D 20 C3 C8 CF D0 20 42 59 |ION. ._. .... BY| 000008C0: 20 50 52 45 53 53 49 4E 47 20 54 48 45 20 4A 4F | PRESSING THE JO| 000008D0: 59 53 54 49 43 4B 20 42 55 54 54 4F 4E 0D 20 20 |YSTICK BUTTON. | 000008E0: 57 48 49 4C 45 20 59 4F 55 20 41 52 45 20 53 54 |WHILE YOU ARE ST| 000008F0: 41 4E 44 49 4E 47 20 53 54 49 4C 4C 2E 20 D9 4F |ANDING STILL. .O| 00000900: 55 0D 20 20 57 49 4C 4C 20 45 58 45 43 55 54 45 |U. WILL EXECUTE| 00000910: 20 41 20 43 48 4F 50 20 49 4E 20 54 48 45 20 44 | A CHOP IN THE D| 00000920: 49 52 45 43 54 49 4F 4E 0D 20 20 59 4F 55 20 41 |IRECTION. YOU A| 00000930: 52 45 20 46 41 43 49 4E 47 2E 5F 0D 20 CC C5 C1 |RE FACING._. ...| 00000940: D0 20 2D 20 54 4F 20 47 45 54 20 46 52 4F 4D 20 |. - TO GET FROM | 00000950: 4F 4E 45 20 4C 45 44 47 45 20 54 4F 20 41 4E 4F |ONE LEDGE TO ANO| 00000960: 54 48 0D 20 45 52 20 42 59 20 4D 4F 56 49 4E 47 |TH. ER BY MOVING| 00000970: 20 54 48 45 20 4A 4F 59 53 54 49 43 4B 20 55 50 | THE JOYSTICK UP| 00000980: 20 41 4E 44 0D 20 20 54 4F 20 54 48 45 20 4C 45 | AND. TO THE LE| 00000990: 46 54 20 4F 52 20 52 49 47 48 54 2E 20 D9 4F 55 |FT OR RIGHT. .OU| 000009A0: 20 4D 41 59 20 46 49 4E 44 0D 20 20 54 48 41 54 | MAY FIND. THAT| 000009B0: 20 C2 52 55 43 45 20 57 49 4C 4C 20 48 41 56 45 | .RUCE WILL HAVE| 000009C0: 20 54 4F 20 4C 45 41 50 20 54 4F 0D 20 20 41 56 | TO LEAP TO. AV| 000009D0: 4F 49 44 20 48 41 5A 41 52 44 53 20 41 4C 4F 4E |OID HAZARDS ALON| 000009E0: 47 20 53 4F 4D 45 20 50 41 53 53 41 47 45 57 41 |G SOME PASSAGEWA| 000009F0: 59 53 0D 20 2E 5F 0D 20 CA D5 CD D0 20 2D 20 54 |YS. ._. .... - T| 00000A00: 4F 20 54 41 4B 45 20 41 20 4C 41 4E 54 45 52 4E |O TAKE A LANTERN| 00000A10: 20 4F 52 20 54 48 20 47 52 41 42 0D 20 20 4F 4E | OR TH GRAB. ON| 00000A20: 20 54 4F 20 41 20 56 49 4E 45 2E 5F 0D 20 C3 CC | TO A VINE._. ..| 00000A30: C9 CD C2 20 2D 20 55 50 20 41 20 56 49 4E 45 0D |... - UP A VINE.| 00000A40: 20 42 59 20 50 4F 53 49 54 49 4F 4E 49 4E 47 20 | BY POSITIONING | 00000A50: 59 4F 55 52 53 45 4C 46 20 55 4E 44 45 52 20 49 |YOURSELF UNDER I| 00000A60: 54 2C 0D 20 20 4D 4F 56 49 4E 47 20 54 48 45 20 |T,. MOVING THE | 00000A70: 4A 4F 59 53 54 49 43 4B 20 55 50 2C 20 41 4E 44 |JOYSTICK UP, AND| 00000A80: 20 48 4F 4C 44 49 4E 47 0D 20 20 49 54 20 54 48 | HOLDING. IT TH| 00000A90: 45 52 45 20 55 4E 54 49 4C 20 59 4F 55 20 52 45 |ERE UNTIL YOU RE| 00000AA0: 41 43 48 20 54 48 45 20 54 49 50 2E 0D 20 20 D9 |ACH THE TIP.. .| 00000AB0: 4F 55 20 43 41 4E 20 43 4C 49 4D 42 20 44 4F 57 |OU CAN CLIMB DOW| 00000AC0: 4E 20 54 48 45 20 56 49 4E 45 20 42 59 20 50 55 |N THE VINE BY PU| 00000AD0: 4C 4C 49 0D 20 4E 47 20 54 48 45 20 4A 4F 59 53 |LLI. NG THE JOYS| 00000AE0: 54 49 43 4B 20 44 4F 57 4E 20 41 4E 44 20 41 43 |TICK DOWN AND AC| 00000AF0: 52 4F 53 53 20 49 54 0D 20 20 42 59 20 4D 4F 56 |ROSS IT. BY MOV| 00000B00: 49 4E 47 20 54 48 45 20 4A 4F 59 53 54 49 43 4B |ING THE JOYSTICK| 00000B10: 20 4C 45 46 54 20 4F 52 20 52 49 47 48 54 0D 20 | LEFT OR RIGHT. | 00000B20: 2E 5F 0D 20 C4 D5 C3 CB 20 2D 20 54 4F 20 41 56 |._. .... - TO AV| 00000B30: 4F 49 44 20 41 20 42 4C 4F 57 20 46 52 4F 4D 20 |OID A BLOW FROM | 00000B40: 54 48 45 20 C7 52 45 45 4E 0D 20 20 D9 41 4D 4F |THE .REEN. .AMO| 00000B50: 20 4F 52 20 54 48 45 20 4E 49 4E 4A 41 20 42 59 | OR THE NINJA BY| 00000B60: 20 50 55 4C 4C 49 4E 47 20 54 48 45 0D 20 20 4A | PULLING THE. J| 00000B70: 4F 59 53 54 49 43 4B 20 44 4F 57 4E 2E 20 28 C2 |OYSTICK DOWN. (.| 00000B80: 52 55 43 45 20 43 41 4E 20 44 55 43 4B 2C 0D 20 |RUCE CAN DUCK,. | 00000B90: 20 42 55 54 20 54 48 45 20 C7 52 45 45 4E 20 D9 | BUT THE .REEN .| 00000BA0: 41 4D 4F 20 43 41 4E 4E 4F 54 2E 29 5F 0D 20 D0 |AMO CANNOT.)_. .| 00000BB0: C1 D5 D3 C5 20 2D 20 54 48 45 20 47 41 4D 45 20 |.... - THE GAME | 00000BC0: 42 59 20 50 52 45 53 53 49 4E 47 20 54 48 45 0D |BY PRESSING THE.| 00000BD0: 20 20 D3 D0 C1 C3 C5 A0 C2 C1 D2 20 28 4F 52 20 | ......... (OR | 00000BE0: 54 48 45 20 50 4C 41 59 45 52 20 55 50 20 43 41 |THE PLAYER UP CA| 00000BF0: 4E 0D 20 20 50 52 45 53 53 20 48 49 53 20 4A 4F |N. PRESS HIS JO| 00000C00: 59 53 54 49 43 4B 20 42 55 54 54 4F 4E 29 20 54 |YSTICK BUTTON) T| 00000C10: 4F 20 52 45 53 55 4D 45 0D 20 20 50 4C 41 59 2E |O RESUME. PLAY.| 00000C20: 5F 0D 20 D1 D5 C9 D4 A0 C7 C1 CD C5 20 2D 20 41 |_. ......... - A| 00000C30: 4E 44 20 47 4F 20 54 4F 20 54 48 45 20 54 49 54 |ND GO TO THE TIT| 00000C40: 4C 45 20 50 41 47 45 0D 20 20 42 59 20 50 52 45 |LE PAGE. BY PRE| 00000C50: 53 53 49 4E 47 20 46 31 2E 5F 0D 20 C9 CE C4 C9 |SSING F1._. ....| 00000C60: C3 C1 D4 CF D2 D3 20 2D 20 41 52 45 20 53 48 4F |...... - ARE SHO| 00000C70: 57 4E 20 4F 4E 20 54 48 45 20 54 4F 50 0D 20 20 |WN ON THE TOP. | 00000C80: 4C 49 4E 45 20 4F 46 20 54 48 45 20 53 43 52 45 |LINE OF THE SCRE| 00000C90: 45 4E 2E 20 C6 52 4F 4D 20 4C 45 46 54 20 4F 54 |EN. .ROM LEFT OT| 00000CA0: 0D 20 20 52 49 47 4E 54 20 59 4F 55 20 57 49 4C |. RIGNT YOU WIL| 00000CB0: 4C 20 46 49 4E 44 3B 20 50 4C 41 59 45 52 20 27 |L FIND; PLAYER '| 00000CC0: 55 50 0D 20 27 2C 20 54 48 41 54 20 50 4C 41 59 |UP. ', THAT PLAY| 00000CD0: 45 52 27 53 20 53 43 4F 52 45 2C 20 54 4F 50 20 |ER'S SCORE, TOP | 00000CE0: 53 43 4F 52 45 0D 20 20 46 4F 52 20 54 48 49 53 |SCORE. FOR THIS| 00000CF0: 20 53 45 53 53 49 4F 4E 20 4F 46 20 50 4C 41 59 | SESSION OF PLAY| 00000D00: 2C 20 41 4E 44 20 54 48 45 0D 20 20 4E 55 4D 42 |, AND THE. NUMB| 00000D10: 45 52 20 4F 46 20 46 41 4C 4C 53 20 49 4E 20 52 |ER OF FALLS IN R| 00000D20: 45 53 45 52 56 45 20 42 45 46 4F 52 45 0D 20 20 |ESERVE BEFORE. | 00000D30: 54 48 45 20 47 41 4D 45 20 49 53 20 4F 56 45 52 |THE GAME IS OVER| 00000D40: 2E 5F 0D 20 5F 0D 20 D0 CF C9 CE D4 D3 3B 5F 0D |._. _. ......;_.| 00000D50: 20 CC 41 4E 54 45 52 4E 20 20 20 20 20 20 20 20 | .ANTERN | 00000D60: 20 20 20 20 20 20 20 20 20 20 20 20 20 31 32 35 | 125| 00000D70: 5F 0D 20 CB 49 43 4B 49 4E 47 20 4E 49 4E 4A 41 |_. .ICKING NINJA| 00000D80: 20 4F 52 20 D9 41 4D 4F 20 20 20 20 20 20 20 20 | OR .AMO | 00000D90: 37 35 5F 0D 20 C5 4E 54 45 52 49 4E 47 20 4E 45 |75_. .NTERING NE| 00000DA0: 57 20 52 4F 4F 4D 20 20 20 20 20 20 20 20 20 20 |W ROOM | 00000DB0: 32 30 30 30 5F 0D 20 CB 4E 4F 43 4B 49 4E 47 20 |2000_. .NOCKING | 00000DC0: 4F 55 54 20 D9 41 4D 4F 20 20 20 20 20 20 20 20 |OUT .AMO | 00000DD0: 20 20 20 34 35 30 5F 0D 20 C4 45 53 54 52 4F 59 | 450_. .ESTROY| 00000DE0: 49 4E 47 20 D7 49 5A 41 52 44 20 20 20 20 20 20 |ING .IZARD | 00000DF0: 20 20 20 20 33 30 30 30 5F 0D 0D 20 C4 4F 43 53 | 3000_.. .OCS| 00000E00: 20 C2 59 20 C4 4F 43 27 53 20 22 D2 22 20 D5 53 | .Y .OC'S "." .S| 00000E10: 20 C2 C2 D3 20 39 31 34 2D 36 36 38 2D 33 36 36 | ... 914-668-366| 00000E20: 34 0D 0D |4.. |
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* B R U C E L E E_ *.
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NUMBER OF PLAYERS - PRESS THE F3. K
EY TO INDICATE THE NUMBER OF PLAYER. S._
. PLAY AGAINST THE COMPUTER OR AN OPPON.
ENT - PRESS THE F5 KEY TO INDICATE. WH
ETHER THE PLAYER WHO IS 'UP' AS. BRUCE
LEE WILL COMPETE AGAINST THE. COMPUTER
OR AGAINST AN OPPONENT._. YOU CAN SET UP
FOUR COMBINATIONS. USING THE NUMBER OF
PLAYERS INDICATO. R (F3) AND THE COMPUT
ER/OPPONENT. INDICATOR (F5)._. ONE
PLAYER VS. COMPUTER - YOU. ARE BRUCE C
OMPETING AGAINST THE. COMPUTER'S GREEN
YAMO. YOU CAN TAKE. FIVE FALLS BEFORE T
HE GAME IS OVER._. ONE PLAYER VS. O
PPONENT - YOU. ARE BRUCE AND ANOTHER PL
AYER IS. THE GREEN YAMO. YOU CAN TAKE T
EN. FALLS BEFORE THE GAME IS OVER. AFTE
R. THE GAME IS OVER, YOU CAN SWITCH. R
OLES IF YOU WISH. _. TWO PLAYERS VS
. COMPUTER - YOU. AND ANOTHER PERSON TA
KE TURNS BEING. BRUCE, COMPETING AGAINS
T THE COMPUTE. R'S GREEN YAMO. AS SOON A
S YOU (BRUCE. ) TAKE A FALL, THE OTHER P
LAYER TAKES. A TURN USING THE JOYSTICK
IN PORT. 2, COMPETING AS BRUCE AGAINST
THE. COMPUTER'S GREEN YAMO. THE COMPUTE
R. KEEPS EACH PLAYER'S SCORE._. TW
O PLAYERS VS. OPPONENT - YOU. ARE BRUCE
LEE AND PLAYER TWO BECOMES. BRUCE AND
YOU BECOME THE GREEN YAMO. UNTIL BRUCE
TAKES A FALL. (DO NOT. SWITCH JOYSTICKS
!) THE COMPUTER. KEEPS TRACK OF EACH PL
AYER'S SCORE._. _. BEGIN PLAY BY PRESSI
NG EITHER THE. F7 BUTTON ON THE COMPUTE
R O THE. JOYSTICK BUTTON._. LEFT-HAND J
OYSTICK CONTROL- FROM. THE OPTIONS PAGE
, PRESS 1 AND GIVE. THE FOYSTICK A QUAR
TER TURN CLOCKWIS. E. TO GO BACK TO RIGH
T-HAND CONTROL,. PRESS R AND GIVE THE J
OYSTICK A. QUARTER TURN COUNTERCLOCKWIS
E. (PLAY. ER TWO CAN CHANGE THE CONTROL
OF. THE JOYSTICK IN PORT 2 BY PRESSING.
SHIFT L AND SHIFT R. ) AN L IN THE. U
PPER LEFT CORNER OF THE SCREEN. INDICAT
ES LEFT-HAND JOYSTICK CONTROL. FOR PLAY
ER ONE. WHEN THERE IS A. PLAYER TWO OR
'OPPONERT' AND L IN. THE UPPER RIGHT IN
DICATES LEFT-HAND. JOYSTICK CONTROL FOR
THAT PLAYER._. RUN - LEFT AND RIGHT BY
MOVING THE. JOYSTICK LEFT AND RIGHT._.
KICK - BY PRESSING THE JOOYSTICK. BUTTO
N WHILE YOU ARE RUNNING. YOU. WILL DELI
VER A KICK IN THE DIRECTION. ._. CHOP BY
PRESSING THE JOYSTICK BUTTON. WHILE YO
U ARE STANDING STILL. YOU. WILL EXECUTE
A CHOP IN THE DIRECTION. YOU ARE FACIN
G._. LEAP - TO GET FROM ONE LEDGE TO ANO
TH. ER BY MOVING THE JOYSTICK UP AND. T
O THE LEFT OR RIGHT. YOU MAY FIND. THAT
BRUCE WILL HAVE TO LEAP TO. AVOID HAZA
RDS ALONG SOME PASSAGEWAYS. ._. JUMP - T
O TAKE A LANTERN OR TH GRAB. ON TO A VI
NE._. CLIMB - UP A VINE. BY POSITIONING
YOURSELF UNDER IT,. MOVING THE JOYSTICK
UP, AND HOLDING. IT THERE UNTIL YOU RE
ACH THE TIP.. YOU CAN CLIMB DOWN THE VI
NE BY PULLI. NG THE JOYSTICK DOWN AND AC
ROSS IT. BY MOVING THE JOYSTICK LEFT OR
RIGHT. ._. DUCK - TO AVOID A BLOW FROM
THE GREEN. YAMO OR THE NINJA BY PULLING
THE. JOYSTICK DOWN. (BRUCE CAN DUCK,.
BUT THE GREEN YAMO CANNOT.)_. PAUSE - T
HE GAME BY PRESSING THE. SPACE BAR (OR
THE PLAYER UP CAN. PRESS HIS JOYSTICK B
UTTON) TO RESUME. PLAY._. QUIT GAME - A
ND GO TO THE TITLE PAGE. BY PRESSING F1
._. INDICATORS - ARE SHOWN ON THE TOP.
LINE OF THE SCREEN. FROM LEFT OT. RIGNT
YOU WILL FIND; PLAYER 'UP. ', THAT PLAY
ER'S SCORE, TOP SCORE. FOR THIS SESSION
OF PLAY, AND THE. NUMBER OF FALLS IN R
ESERVE BEFORE. THE GAME IS OVER._. _. P
OINTS;_. LANTERN 125
_. KICKING NINJA OR YAMO 75_. ENT
ERING NEW ROOM 2000_. KNOCKING
OUT YAMO 450_. DESTROYING WIZA
RD 3000_.. DOCS BY DOC'S "R" US
BBS 914-668-3664..
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