_  __   _  _         _ _     _      _           _           
  __| |/ /_ | || |     __| (_)___| | __ (_)_ __   __| | _____  __
 / _` | '_ \| || |_   / _` | / __| |/ / | | '_ \ / _` |/ _ \ \/ /
| (_| | (_) |__   _| | (_| | \__ \   <  | | | | | (_| |  __/>  < 
 \__,_|\___/   |_|    \__,_|_|___/_|\_\ |_|_| |_|\__,_|\___/_/\_\
                                                                 
            

D24

FILE INFORMATION

FILENAME(S): D24

FILE TYPE(S): PRG

FILE SIZE: 780b

FIRST SEEN: 2025-10-19 22:49:27

APPEARS ON: 4 disk(s)

FILE HASH

e44e42c4e69573c93364a2f2dcd25d6c7cb79bee46e2f9f718a0e46f5fab7448

FOUND ON DISKS (4 DISKS)

DISK TITLE FILENAME FILE TYPE COLLECTION TRACK SECTOR ACTIONS
DGW 10 5 18 D24 PRG Radd Maxx 10 0 DOWNLOAD FILE
RED WOLFGANG 333 D24 PRG BrainSkull, Wolfgang Red 10 0 DOWNLOAD FILE
DRAGONWORLD B D24 PRG Curtcool, Klaus & Jan 10 0 DOWNLOAD FILE
RAGON ORLD D24 PRG DuncanTwain 10 0 DOWNLOAD FILE

FILE CONTENT & ANALYSIS

00000000: 00 10 43 09 E5 34 01 09  00 0A 03 50 02 20 68 61  |..C..4.....P. ha|
00000010: 76 65 20 65 6E 74 65 72  65 64 20 74 68 65 20 54  |ve entered the T|
00000020: 61 6C 61 6D 61 72 20 73  77 61 6D 70 2E 20 59 6F  |alamar swamp. Yo|
00000030: 75 20 73 74 61 6E 64 20  6F 6E 20 61 20 72 6F 61  |u stand on a roa|
00000040: 64 20 74 68 61 74 20 72  75 6E 73 20 6E 6F 72 74  |d that runs nort|
00000050: 68 20 74 6F 20 73 6F 75  74 68 2E 20 54 68 65 20  |h to south. The |
00000060: 6D 61 72 73 68 20 67 72  61 73 73 20 74 6F 20 74  |marsh grass to t|
00000070: 68 65 20 73 6F 75 74 68  20 70 61 72 74 73 20 73  |he south parts s|
00000080: 75 64 64 65 6E 6C 79 2E  20 54 6F 77 65 72 69 6E  |uddenly. Towerin|
00000090: 67 20 6F 76 65 72 20 79  6F 75 20 69 73 20 61 20  |g over you is a |
000000A0: 73 77 61 6D 70 20 6D 6F  6E 73 74 65 72 21 20 53  |swamp monster! S|
000000B0: 6C 69 6D 65 20 64 72 69  70 73 20 66 72 6F 6D 20  |lime drips from |
000000C0: 69 74 73 20 74 61 6C 6F  6E 73 20 61 73 20 69 74  |its talons as it|
000000D0: 20 72 65 61 63 68 65 73  20 74 6F 77 61 72 64 20  | reaches toward |
000000E0: 79 6F 75 2E 20 49 74 20  72 6F 61 72 73 20 64 65  |you. It roars de|
000000F0: 61 66 65 6E 69 6E 67 6C  79 2E 00 59 6F 75 20 72  |afeningly..You r|
00000100: 75 6E 20 74 6F 20 74 68  65 20 6E 6F 72 74 68 2C  |un to the north,|
00000110: 20 6E 61 72 72 6F 77 6C  79 20 65 73 63 61 70 69  | narrowly escapi|
00000120: 6E 67 20 74 68 65 20 73  77 61 6D 70 20 6D 6F 6E  |ng the swamp mon|
00000130: 73 74 65 72 27 73 20 74  61 6C 6F 6E 73 2E 00 59  |ster's talons..Y|
00000140: 6F 75 20 67 65 74 20 73  74 75 63 6B 20 69 6E 20  |ou get stuck in |
00000150: 74 68 65 20 73 6C 69 6D  79 20 6D 61 72 73 68 65  |the slimy marshe|
00000160: 73 2E 20 54 68 65 20 6D  6F 6E 73 74 65 72 20 63  |s. The monster c|
00000170: 6C 6F 73 65 73 20 69 6E  2E 20 00 54 68 65 20 73  |loses in. .The s|
00000180: 77 61 6D 70 20 6D 6F 6E  73 74 65 72 20 73 6D 69  |wamp monster smi|
00000190: 6C 65 73 20 61 73 20 69  74 20 73 65 69 7A 65 73  |les as it seizes|
000001A0: 20 79 6F 75 2E 00 20 72  75 6E 20 74 6F 20 74 68  | you.. run to th|
000001B0: 65 20 73 6F 75 74 68 2C  20 6E 65 61 72 6C 79 20  |e south, nearly |
000001C0: 62 72 75 73 68 69 6E 67  20 74 68 65 20 6D 6F 6E  |brushing the mon|
000001D0: 73 74 65 72 27 73 20 73  69 64 65 20 61 73 20 79  |ster's side as y|
000001E0: 6F 75 20 70 61 73 73 20  69 74 3B 20 62 61 72 65  |ou pass it; bare|
000001F0: 6C 79 20 6D 69 73 73 69  6E 67 20 69 74 73 20 67  |ly missing its g|
00000200: 72 61 73 70 2E 20 59 6F  75 20 64 6F 20 6E 6F 74  |rasp. You do not|
00000210: 20 73 74 6F 70 20 75 6E  74 69 6C 20 79 6F 75 20  | stop until you |
00000220: 66 65 65 6C 20 73 75 72  65 20 74 68 61 74 20 69  |feel sure that i|
00000230: 74 20 68 61 73 20 6E 6F  74 20 66 6F 6C 6C 6F 77  |t has not follow|
00000240: 65 64 2E 00 00 73 77 70  6D 6F 6E 00 00 64 67 77  |ed...swpmon..dgw|
00000250: 72 6F 61 72 00 64 67 77  72 6F 61 72 00 0A 00 00  |roar.dgwroar....|
00000260: 00 EE 00 32 01 6E 01 99  01 37 02 38 02 3F 02 40  |...2.n...7.8.?.@|
00000270: 02 48 02 1C 20 03 02 05  20 7C 80 22 1C 20 0F 01  |.H.. ... |.". ..|
00000280: 5B 01 05 5B 02 06 5B 03  07 27 20 01 01 05 06 01  |[..[..[..' .....|
00000290: 60 1B 00 01 05 05 01 5C  08 01 02 6C 20 68 06 21  |`......\...l h.!|
000002A0: 00 03 02 04 02 80 04 02  0A 20 36 03 02 05 20 63  |......... 6... c|
000002B0: 80 09 01 1B 01 31 15 02  4F 20 68 03 02 05 20 36  |.....1..O h... 6|
000002C0: 80 3D 21 01 09 01 60 1B  04 31 18 02 2F 21 02 03  |.=!...`..1../!..|
000002D0: 02 19 21 03 03 02 14 21  04 03 02 0F 21 05 03 02  |..!....!....!...|
000002E0: 0A 21 06 03 02 05 21 07  80 07 01 1B 02 02 0D 05  |.!....!.........|
000002F0: 0B 01 1B 03 5C 09 27 1C  01 02 01 02 0B 05 09 01  |....\.'.........|
00000300: 1B 03 27 1C 01 02 01 00  00 01 00 00              |..'.........    |
..C..4.....P. HAVE ENTERED THE TALAMAR S
WAMP. YOU STAND ON A ROAD THAT RUNS NORT
H TO SOUTH. THE MARSH GRASS TO THE SOUTH
 PARTS SUDDENLY. TOWERING OVER YOU IS A 
SWAMP MONSTER! SLIME DRIPS FROM ITS TALO
NS AS IT REACHES TOWARD YOU. IT ROARS DE
AFENINGLY..YOU RUN TO THE NORTH, NARROWL
Y ESCAPING THE SWAMP MONSTER'S TALONS..Y
OU GET STUCK IN THE SLIMY MARSHES. THE M
ONSTER CLOSES IN. .THE SWAMP MONSTER SMI
LES AS IT SEIZES YOU.. RUN TO THE SOUTH,
 NEARLY BRUSHING THE MONSTER'S SIDE AS Y
OU PASS IT; BARELY MISSING ITS GRASP. YO
U DO NOT STOP UNTIL YOU FEEL SURE THAT I
T HAS NOT FOLLOWED...SWPMON..DGWROAR.DGW
ROAR.......2.N...7.8.?.@.H.. ... |.". ..
[..[..[..' .....`......\...L H.!........
. 6... C.....1..O H... 6.=!...`..1../!..
..!....!....!....!....!.............\.'.
..........'.........
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