T.CHOMP
FILE INFORMATION
FILENAME(S): T.CHOMP
FILE TYPE(S): PRG
FILE SIZE: 2.4K
FIRST SEEN: 2025-11-30 18:12:04
APPEARS ON: 1 disk(s)
FILE HASH
e5da11cb2282a3828deea9902e3467a71566d4fc6dce9bae0d5efa9df9113ba1
FOUND ON DISKS (1 DISKS)
| DISK TITLE | FILENAME | FILE TYPE | COLLECTION | TRACK | SECTOR | ACTIONS |
|---|---|---|---|---|---|---|
| LOADSTAR 49 S 2 | T.CHOMP | PRG | Sailor, Ganheden | 13 | 0 | DOWNLOAD FILE |
FILE CONTENT & ANALYSIS
00000000: 00 80 5E 55 3A 43 42 4D 0D 0D 20 20 20 20 C8 20 |..^U:CBM.. . | 00000010: C5 20 D5 20 D2 20 C9 20 D3 20 D4 20 C9 20 C3 20 |. . . . . . . . | 00000020: 20 20 20 C3 20 C8 20 CF 20 CD 20 D0 0D 0D 20 20 | . . . . ... | 00000030: 20 20 20 20 20 20 20 20 20 42 59 20 CD 49 4B 45 | BY .IKE| 00000040: 20 C2 55 43 4B 4C 45 59 0D 0D 2A 2A 2A 2A 2A 2A | .UCKLEY..******| 00000050: 2A 2A 2A 2A 2A 2A 2A 2A 2A 2A 2A 2A 2A 2A 2A 2A |****************| 00000060: 2A 2A 2A 2A 2A 2A 2A 2A 2A 2A 2A 2A 2A 2A 2A 2A |****************| 00000070: 0D 2A 20 CE CF D4 C5 3A 20 20 D9 4F 55 20 CD D5 |.* ....: .OU ..| 00000080: D3 D4 20 48 41 56 45 20 41 20 31 33 35 31 20 4D |.. HAVE A 1351 M| 00000090: 4F 55 53 45 20 20 2A 0D 2A 20 54 4F 20 55 53 45 |OUSE *.* TO USE| 000000A0: 20 54 48 49 53 20 50 52 4F 47 52 41 4D 2C 20 57 | THIS PROGRAM, W| 000000B0: 48 49 43 48 20 44 4F 45 53 4E 27 54 20 2A 0D 2A |HICH DOESN'T *.*| 000000C0: 20 52 45 54 55 52 4E 20 54 4F 20 CC CF C1 C4 D3 | RETURN TO .....| 000000D0: D4 C1 D2 2E 20 20 20 20 20 20 20 20 20 20 20 20 |.... | 000000E0: 20 20 20 20 2A 0D 2A 2A 2A 2A 2A 2A 2A 2A 2A 2A | *.**********| 000000F0: 2A 2A 2A 2A 2A 2A 2A 2A 2A 2A 2A 2A 2A 2A 2A 2A |****************| 00000100: 2A 2A 2A 2A 2A 2A 2A 2A 2A 2A 2A 2A 0D 0D 20 20 |************.. | 00000110: 20 20 D4 48 45 52 45 27 53 20 54 48 41 54 20 57 | .HERE'S THAT W| 00000120: 4F 52 44 20 41 47 41 49 4E 2E 20 20 CE 4F 2C 20 |ORD AGAIN. .O, | 00000130: 4E 4F 54 0D 43 48 4F 4D 50 2C 20 48 45 55 52 49 |NOT.CHOMP, HEURI| 00000140: 53 54 49 43 2E 20 20 CF 4E 43 45 20 41 47 41 49 |STIC. .NCE AGAI| 00000150: 4E 20 C9 20 54 41 4B 45 0D 4F 55 54 20 4D 59 20 |N . TAKE.OUT MY | 00000160: 54 52 55 53 54 59 20 31 39 33 32 20 45 44 49 54 |TRUSTY 1932 EDIT| 00000170: 49 4F 4E 20 4F 46 20 54 48 45 0D D7 49 4E 53 54 |ION OF THE..INST| 00000180: 4F 4E 20 D3 49 4D 50 4C 49 46 49 45 44 20 C4 49 |ON .IMPLIFIED .I| 00000190: 43 54 49 4F 4E 41 52 59 20 54 4F 20 4C 4F 4F 4B |CTIONARY TO LOOK| 000001A0: 0D 55 50 20 41 20 57 4F 52 44 20 54 48 41 54 20 |.UP A WORD THAT | 000001B0: 49 53 20 4E 45 56 45 52 20 54 48 45 52 45 2E 20 |IS NEVER THERE. | 000001C0: 20 C8 4F 57 0D 44 49 44 20 54 48 45 59 20 47 45 | .OW.DID THEY GE| 000001D0: 54 20 41 4C 4F 4E 47 20 49 4E 20 31 39 33 32 20 |T ALONG IN 1932 | 000001E0: 57 49 54 48 4F 55 54 0D 48 45 55 52 49 53 54 49 |WITHOUT.HEURISTI| 000001F0: 43 53 3F 0D 0D 20 20 20 20 C1 20 4D 4F 52 45 20 |CS?.. . MORE | 00000200: 52 45 43 45 4E 54 20 44 49 43 54 49 4F 4E 41 52 |RECENT DICTIONAR| 00000210: 59 20 54 45 4C 4C 53 20 4D 45 0D 54 48 41 54 20 |Y TELLS ME.THAT | 00000220: 48 45 55 52 49 53 54 49 43 53 20 49 53 20 54 48 |HEURISTICS IS TH| 00000230: 45 20 53 54 55 44 59 20 4F 46 0D 4C 45 41 52 4E |E STUDY OF.LEARN| 00000240: 49 4E 47 20 42 59 20 45 4D 50 49 52 49 43 41 4C |ING BY EMPIRICAL| 00000250: 20 52 55 4C 45 53 20 4F 46 20 54 48 55 4D 42 2E | RULES OF THUMB.| 00000260: 0D C1 48 2C 20 53 4F 20 49 54 20 52 45 51 55 49 |..H, SO IT REQUI| 00000270: 52 45 53 20 41 20 54 48 55 4D 42 20 49 4E 20 4F |RES A THUMB IN O| 00000280: 52 44 45 52 0D 54 4F 20 4C 45 41 52 4E 20 48 45 |RDER.TO LEARN HE| 00000290: 55 52 49 53 54 49 43 53 2E 20 20 C7 52 45 41 54 |URISTICS. .REAT| 000002A0: 21 20 20 CD 4F 53 54 20 4F 46 0D 55 53 20 48 41 |! .OST OF.US HA| 000002B0: 56 45 20 54 57 4F 20 4F 46 20 54 48 45 4D 2E 0D |VE TWO OF THEM..| 000002C0: 0D 20 20 20 20 C3 C8 CF CD D0 20 49 53 20 41 20 |. ..... IS A | 000002D0: 50 52 4F 47 52 41 4D 20 54 48 41 54 20 41 4C 4C |PROGRAM THAT ALL| 000002E0: 4F 57 53 0D 59 4F 55 20 54 4F 20 50 4C 41 59 20 |OWS.YOU TO PLAY | 000002F0: 54 48 45 20 43 4C 41 53 53 49 43 20 4E 55 4D 42 |THE CLASSIC NUMB| 00000300: 45 52 20 47 41 4D 45 0D CE 49 4D 20 57 49 54 48 |ER GAME..IM WITH| 00000310: 20 59 4F 55 52 20 43 4F 4D 50 55 54 45 52 2E 20 | YOUR COMPUTER. | 00000320: 20 D4 48 45 20 43 4F 4D 50 55 54 45 52 0D 53 54 | .HE COMPUTER.ST| 00000330: 41 52 54 53 20 4F 55 54 20 57 49 54 48 20 4E 4F |ARTS OUT WITH NO| 00000340: 20 50 4C 41 4E 20 4F 52 20 53 54 52 41 54 45 47 | PLAN OR STRATEG| 00000350: 59 0D 42 55 54 20 41 53 20 59 4F 55 20 50 4C 41 |Y.BUT AS YOU PLA| 00000360: 59 2C 20 49 54 20 4C 45 41 52 4E 53 20 41 4E 44 |Y, IT LEARNS AND| 00000370: 20 53 4F 4F 4E 0D 57 49 4C 4C 20 47 49 56 45 20 | SOON.WILL GIVE | 00000380: 59 4F 55 20 41 20 52 55 4E 20 46 4F 52 20 59 4F |YOU A RUN FOR YO| 00000390: 55 52 20 4D 4F 4E 45 59 2E 0D C9 46 20 59 4F 55 |UR MONEY...F YOU| 000003A0: 20 57 49 4E 2C 20 54 48 45 20 4E 45 58 54 20 47 | WIN, THE NEXT G| 000003B0: 41 4D 45 20 57 49 4C 4C 20 42 45 20 41 0D 4C 49 |AME WILL BE A.LI| 000003C0: 54 54 4C 45 20 4D 4F 52 45 20 44 49 46 46 49 43 |TTLE MORE DIFFIC| 000003D0: 55 4C 54 2C 20 57 48 49 4C 45 20 49 46 20 59 4F |ULT, WHILE IF YO| 000003E0: 55 0D 4C 4F 53 45 2C 20 54 48 45 20 4E 45 58 54 |U.LOSE, THE NEXT| 000003F0: 20 47 41 4D 45 20 57 49 4C 4C 20 42 45 20 41 20 | GAME WILL BE A | 00000400: 4C 49 54 54 4C 45 0D 45 41 53 49 45 52 2E 0D 0D |LITTLE.EASIER...| 00000410: 0D 20 20 20 20 D4 48 45 20 46 49 52 53 54 20 54 |. .HE FIRST T| 00000420: 49 4D 45 20 59 4F 55 20 52 55 4E 20 54 48 45 0D |IME YOU RUN THE.| 00000430: 50 52 4F 47 52 41 4D 20 59 4F 55 27 4C 4C 20 42 |PROGRAM YOU'LL B| 00000440: 45 20 41 53 4B 45 44 20 46 4F 52 20 41 20 4E 55 |E ASKED FOR A NU| 00000450: 4D 42 45 52 0D 42 45 54 57 45 45 4E 20 46 4F 55 |MBER.BETWEEN FOU| 00000460: 52 20 41 4E 44 20 4E 49 4E 45 2E 20 20 D4 48 49 |R AND NINE. .HI| 00000470: 53 20 57 49 4C 4C 20 42 45 0D 59 4F 55 52 20 22 |S WILL BE.YOUR "| 00000480: 4D 41 58 49 4D 55 4D 20 48 45 49 47 48 54 22 2E |MAXIMUM HEIGHT".| 00000490: 20 20 D4 48 45 4E 20 59 4F 55 27 4C 4C 0D 53 45 | .HEN YOU'LL.SE| 000004A0: 45 20 41 20 43 48 4F 43 4F 4C 41 54 45 20 42 41 |E A CHOCOLATE BA| 000004B0: 52 20 57 49 54 48 20 41 20 53 4B 55 4C 4C 20 41 |R WITH A SKULL A| 000004C0: 4E 44 0D 43 52 4F 53 53 42 4F 4E 45 53 20 49 4E |ND.CROSSBONES IN| 000004D0: 20 54 48 45 20 54 4F 50 20 4C 45 46 54 20 43 4F | THE TOP LEFT CO| 000004E0: 52 4E 45 52 2E 0D D4 48 49 53 20 49 53 20 54 48 |RNER...HIS IS TH| 000004F0: 45 20 50 49 45 43 45 20 59 4F 55 20 44 4F 4E 27 |E PIECE YOU DON'| 00000500: 54 20 57 41 4E 54 20 54 4F 0D 43 48 4F 4D 50 20 |T WANT TO.CHOMP | 00000510: 4F 4E 2C 20 49 54 27 53 20 50 4F 49 53 4F 4E 2E |ON, IT'S POISON.| 00000520: 0D 0D 20 20 20 20 CD 4F 56 45 20 54 48 45 20 50 |.. .OVE THE P| 00000530: 4F 49 4E 54 45 52 20 57 49 54 48 20 54 48 45 20 |OINTER WITH THE | 00000540: 4D 4F 55 53 45 0D 54 4F 20 41 4E 59 20 4F 46 20 |MOUSE.TO ANY OF | 00000550: 54 48 45 20 53 51 55 41 52 45 53 20 41 4E 44 20 |THE SQUARES AND | 00000560: 43 48 4F 4D 50 20 49 54 20 42 59 0D 50 52 45 53 |CHOMP IT BY.PRES| 00000570: 53 49 4E 47 20 54 48 45 20 4C 45 46 54 20 42 55 |SING THE LEFT BU| 00000580: 54 54 4F 4E 2E 20 20 D4 48 41 54 20 50 49 45 43 |TTON. .HAT PIEC| 00000590: 45 0D 57 49 4C 4C 20 44 49 53 41 50 50 45 41 52 |E.WILL DISAPPEAR| 000005A0: 20 41 4C 4F 4E 47 20 57 49 54 48 20 41 4E 59 20 | ALONG WITH ANY | 000005B0: 54 48 41 54 0D 41 52 45 20 42 45 4C 4F 57 20 4F |THAT.ARE BELOW O| 000005C0: 52 20 54 4F 20 54 48 45 20 52 49 47 48 54 20 4F |R TO THE RIGHT O| 000005D0: 46 20 59 4F 55 52 0D 43 48 4F 4D 50 45 44 20 50 |F YOUR.CHOMPED P| 000005E0: 49 45 43 45 2E 20 20 D4 48 45 4E 20 54 48 45 20 |IECE. .HEN THE | 000005F0: 43 4F 4D 50 55 54 45 52 0D 57 49 4C 4C 20 54 41 |COMPUTER.WILL TA| 00000600: 4B 45 20 41 20 43 48 4F 4D 50 2E 20 20 D4 48 45 |KE A CHOMP. .HE| 00000610: 20 4F 4E 45 20 57 48 4F 0D 43 48 4F 4D 50 53 20 | ONE WHO.CHOMPS | 00000620: 54 48 45 20 50 4F 49 53 4F 4E 20 53 51 55 41 52 |THE POISON SQUAR| 00000630: 45 20 49 53 20 54 48 45 0D 4C 4F 53 45 52 2E 20 |E IS THE.LOSER. | 00000640: 20 CF 42 56 49 4F 55 53 4C 59 2E 0D 0D 20 20 20 | .BVIOUSLY... | 00000650: 20 C1 46 54 45 52 20 59 4F 55 20 57 49 4E 20 41 | .FTER YOU WIN A| 00000660: 20 47 41 4D 45 20 54 48 45 20 42 41 52 20 57 49 | GAME THE BAR WI| 00000670: 4C 4C 0D 42 45 20 4C 41 52 47 45 52 20 46 4F 52 |LL.BE LARGER FOR| 00000680: 20 54 48 45 20 4E 45 58 54 20 47 41 4D 45 20 55 | THE NEXT GAME U| 00000690: 4E 54 49 4C 20 59 4F 55 0D 47 45 54 20 54 4F 20 |NTIL YOU.GET TO | 000006A0: 54 48 45 20 22 4D 41 58 49 4D 55 4D 20 48 45 49 |THE "MAXIMUM HEI| 000006B0: 47 48 54 22 20 59 4F 55 20 43 48 4F 53 45 0D 45 |GHT" YOU CHOSE.E| 000006C0: 41 52 4C 49 45 52 2E 20 20 D7 48 45 4E 20 54 48 |ARLIER. .HEN TH| 000006D0: 41 54 20 48 41 50 50 45 4E 53 20 59 4F 55 27 4C |AT HAPPENS YOU'L| 000006E0: 4C 20 42 45 0D 41 53 4B 45 44 20 49 46 20 59 4F |L BE.ASKED IF YO| 000006F0: 55 20 57 41 4E 54 20 54 4F 20 43 4F 4E 54 49 4E |U WANT TO CONTIN| 00000700: 55 45 20 4F 52 0D 51 55 49 54 2E 20 20 C9 46 20 |UE OR.QUIT. .F | 00000710: 59 4F 55 20 43 4F 4E 54 49 4E 55 45 2C 20 54 48 |YOU CONTINUE, TH| 00000720: 49 53 20 49 53 20 57 48 45 52 45 0D 54 48 45 20 |IS IS WHERE.THE | 00000730: 48 45 55 52 49 53 54 49 43 53 20 43 4F 4D 45 20 |HEURISTICS COME | 00000740: 49 4E 54 4F 20 45 46 46 45 43 54 2E 20 20 D4 48 |INTO EFFECT. .H| 00000750: 45 0D 4E 45 58 54 20 54 49 4D 45 20 54 48 52 4F |E.NEXT TIME THRO| 00000760: 55 47 48 2C 20 54 48 45 20 43 4F 4D 50 55 54 45 |UGH, THE COMPUTE| 00000770: 52 20 57 49 4C 4C 0D 52 45 4D 45 4D 42 45 52 20 |R WILL.REMEMBER | 00000780: 54 48 45 20 57 49 4E 4E 49 4E 47 20 4D 4F 56 45 |THE WINNING MOVE| 00000790: 53 20 59 4F 55 20 4D 41 44 45 0D 54 48 45 20 46 |S YOU MADE.THE F| 000007A0: 49 52 53 54 20 52 4F 55 4E 44 20 41 4E 44 20 55 |IRST ROUND AND U| 000007B0: 53 45 20 54 48 45 4D 20 41 47 41 49 4E 53 54 0D |SE THEM AGAINST.| 000007C0: 59 4F 55 2E 20 20 C6 49 45 4E 44 49 53 48 4C 59 |YOU. .IENDISHLY| 000007D0: 20 43 4C 45 56 45 52 2C 20 45 48 3F 0D 0D 20 20 | CLEVER, EH?.. | 000007E0: 20 20 D4 48 49 53 20 47 41 4D 45 20 57 41 53 20 | .HIS GAME WAS | 000007F0: 49 4E 56 45 4E 54 45 44 20 42 59 0D 4D 41 54 48 |INVENTED BY.MATH| 00000800: 45 4D 41 54 49 43 49 41 4E 20 41 4E 44 20 45 43 |EMATICIAN AND EC| 00000810: 4F 4E 4F 4D 49 53 54 2C 20 C4 41 56 49 44 0D C7 |ONOMIST, .AVID..| 00000820: 41 4C 45 2E 20 20 C9 54 20 57 41 53 20 57 52 49 |ALE. .T WAS WRI| 00000830: 54 54 45 4E 20 55 50 20 49 4E 20 CD 41 52 54 49 |TTEN UP IN .ARTI| 00000840: 4E 0D C7 41 52 44 4E 45 52 27 53 20 22 CD 41 54 |N..ARDNER'S ".AT| 00000850: 48 45 4D 41 54 49 43 41 4C 20 C7 41 4D 45 53 22 |HEMATICAL .AMES"| 00000860: 20 43 4F 4C 55 4D 4E 0D 49 4E 20 D3 43 49 45 4E | COLUMN.IN .CIEN| 00000870: 54 49 46 49 43 20 C1 4D 45 52 49 43 41 4E 2C 20 |TIFIC .MERICAN, | 00000880: 57 48 45 52 45 20 48 45 0D 43 41 4C 4C 45 44 20 |WHERE HE.CALLED | 00000890: 49 54 20 C3 C8 CF CD D0 20 41 4E 44 20 50 52 4F |IT ..... AND PRO| 000008A0: 56 45 44 20 54 48 41 54 20 54 48 45 0D 46 49 52 |VED THAT THE.FIR| 000008B0: 53 54 20 50 4C 41 59 45 52 20 43 41 4E 20 41 4C |ST PLAYER CAN AL| 000008C0: 57 41 59 53 20 57 49 4E 2E 0D 20 20 20 20 D4 48 |WAYS WIN.. .H| 000008D0: 45 20 50 52 4F 4F 46 20 44 4F 45 53 4E 27 54 20 |E PROOF DOESN'T | 000008E0: 54 45 4C 4C 20 59 4F 55 20 54 48 45 0D 57 49 4E |TELL YOU THE.WIN| 000008F0: 4E 49 4E 47 20 53 54 41 52 54 45 47 59 2C 20 54 |NING STARTEGY, T| 00000900: 48 4F 55 47 48 20 2D 2D 20 59 4F 55 27 4C 4C 0D |HOUGH -- YOU'LL.| 00000910: 48 41 56 45 20 54 4F 20 43 4F 4D 45 20 55 50 20 |HAVE TO COME UP | 00000920: 57 49 54 48 20 54 48 41 54 20 4F 4E 20 59 4F 55 |WITH THAT ON YOU| 00000930: 52 0D 4F 57 4E 2E 20 20 D9 4F 55 20 41 4C 57 41 |R.OWN. .OU ALWA| 00000940: 59 53 20 47 4F 20 46 49 52 53 54 20 53 4F 20 59 |YS GO FIRST SO Y| 00000950: 4F 55 0D 53 48 4F 55 4C 44 20 41 4C 57 41 59 53 |OU.SHOULD ALWAYS| 00000960: 20 57 49 4E 2C 20 52 49 47 48 54 3F 0D 0D C4 C9 | WIN, RIGHT?....| 00000970: D3 CB 20 C6 C9 CC C5 D3 20 D4 C8 C9 D3 20 D0 D2 |.. ..... .... ..| 00000980: CF C7 D2 C1 CD 20 D5 D3 C5 D3 0D 0D C3 C8 CF CD |..... ..........| 00000990: D0 20 20 20 20 20 20 20 20 20 20 20 20 20 20 D4 |. .| 000009A0: 2E C3 C8 CF CD D0 0D 0D 20 20 20 20 20 20 20 20 |........ | 000009B0: 2A 2A 2A 2A 20 C5 4E 44 20 4F 46 20 D4 45 58 54 |**** .ND OF .EXT| 000009C0: 20 2A 2A 2A 2A 0D | ****. |
..^U:CBM.. H E U R I S T I C C H O M P.. BY MIKE BUCKLEY..****** ********************************.* NOTE: YOU MUST HAVE A 1351 MOUSE *.* TO USE THIS PROGRAM, WHICH DOESN'T *.* RETURN TO LOADSTAR. *.********** ****************************.. THERE' S THAT WORD AGAIN. NO, NOT.CHOMP, HEURI STIC. ONCE AGAIN I TAKE.OUT MY TRUSTY 1 932 EDITION OF THE.WINSTON SIMPLIFIED DI CTIONARY TO LOOK.UP A WORD THAT IS NEVER THERE. HOW.DID THEY GET ALONG IN 1932 WITHOUT.HEURISTICS?.. A MORE RECENT D ICTIONARY TELLS ME.THAT HEURISTICS IS TH E STUDY OF.LEARNING BY EMPIRICAL RULES O F THUMB..AH, SO IT REQUIRES A THUMB IN O RDER.TO LEARN HEURISTICS. GREAT! MOST OF.US HAVE TWO OF THEM... CHOMP IS A PROGRAM THAT ALLOWS.YOU TO PLAY THE CLAS SIC NUMBER GAME.NIM WITH YOUR COMPUTER. THE COMPUTER.STARTS OUT WITH NO PLAN OR STRATEGY.BUT AS YOU PLAY, IT LEARNS AND SOON.WILL GIVE YOU A RUN FOR YOUR MONEY ..IF YOU WIN, THE NEXT GAME WILL BE A.LI TTLE MORE DIFFICULT, WHILE IF YOU.LOSE, THE NEXT GAME WILL BE A LITTLE.EASIER... . THE FIRST TIME YOU RUN THE.PROGRAM YOU'LL BE ASKED FOR A NUMBER.BETWEEN FOU R AND NINE. THIS WILL BE.YOUR "MAXIMUM HEIGHT". THEN YOU'LL.SEE A CHOCOLATE BA R WITH A SKULL AND.CROSSBONES IN THE TOP LEFT CORNER..THIS IS THE PIECE YOU DON' T WANT TO.CHOMP ON, IT'S POISON... MO VE THE POINTER WITH THE MOUSE.TO ANY OF THE SQUARES AND CHOMP IT BY.PRESSING THE LEFT BUTTON. THAT PIECE.WILL DISAPPEAR ALONG WITH ANY THAT.ARE BELOW OR TO THE RIGHT OF YOUR.CHOMPED PIECE. THEN THE COMPUTER.WILL TAKE A CHOMP. THE ONE WHO .CHOMPS THE POISON SQUARE IS THE.LOSER. OBVIOUSLY... AFTER YOU WIN A GAME TH E BAR WILL.BE LARGER FOR THE NEXT GAME U NTIL YOU.GET TO THE "MAXIMUM HEIGHT" YOU CHOSE.EARLIER. WHEN THAT HAPPENS YOU'L L BE.ASKED IF YOU WANT TO CONTINUE OR.QU IT. IF YOU CONTINUE, THIS IS WHERE.THE HEURISTICS COME INTO EFFECT. THE.NEXT T IME THROUGH, THE COMPUTER WILL.REMEMBER THE WINNING MOVES YOU MADE.THE FIRST ROU ND AND USE THEM AGAINST.YOU. FIENDISHLY CLEVER, EH?.. THIS GAME WAS INVENTED BY.MATHEMATICIAN AND ECONOMIST, DAVID.G ALE. IT WAS WRITTEN UP IN MARTIN.GARDNE R'S "MATHEMATICAL GAMES" COLUMN.IN SCIEN TIFIC AMERICAN, WHERE HE.CALLED IT CHOMP AND PROVED THAT THE.FIRST PLAYER CAN AL WAYS WIN.. THE PROOF DOESN'T TELL YOU THE.WINNING STARTEGY, THOUGH -- YOU'LL. HAVE TO COME UP WITH THAT ON YOUR.OWN. YOU ALWAYS GO FIRST SO YOU.SHOULD ALWAYS WIN, RIGHT?..DISK FILES THIS PROGRAM US ES..CHOMP T.CHOMP.. **** END OF TEXT ****.
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