00000000: 00 80 5E 55 3A 47 41 4D 45 53 0D 0D 0D 20 20 20 |..^U:GAMES... |
00000010: 20 20 20 20 20 20 20 20 20 20 20 20 D3 CC C1 CD | ....|
00000020: C2 C1 CC CC 0D 20 20 20 20 20 20 20 20 20 20 20 |..... |
00000030: 20 20 20 20 20 20 20 42 59 0D 20 20 20 20 20 20 | BY. |
00000040: 20 20 20 20 20 20 C7 45 4F 52 47 45 20 D0 41 52 | .EORGE .AR|
00000050: 4B 45 52 0D 0D 2A 2A 2A 2A 2A 2A 2A 2A 2A 2A 2A |KER..***********|
00000060: 2A 2A 2A 2A 2A 2A 2A 2A 2A 2A 2A 2A 2A 2A 2A 2A |****************|
00000070: 2A 2A 2A 2A 2A 2A 2A 2A 2A 2A 0D CE CF D4 C5 3A |**********.....:|
00000080: 20 D4 48 49 53 20 50 52 4F 47 52 41 4D 20 44 4F | .HIS PROGRAM DO|
00000090: 45 53 20 4E 4F 54 20 52 45 4C 49 4E 4B 0D 54 4F |ES NOT RELINK.TO|
000000A0: 20 54 48 45 20 CC CF C1 C4 D3 D4 C1 D2 20 4F 50 | THE ........ OP|
000000B0: 45 52 41 54 49 4E 47 20 53 59 53 54 45 4D 2E 20 |ERATING SYSTEM. |
000000C0: 20 D4 4F 0D 52 45 54 55 52 4E 20 54 4F 20 CC CF | .O.RETURN TO ..|
000000D0: C1 C4 D3 D4 C1 D2 2C 20 54 55 52 4E 20 54 48 45 |......, TURN THE|
000000E0: 20 50 4F 57 45 52 0D 4F 46 46 20 41 4E 44 20 52 | POWER.OFF AND R|
000000F0: 45 42 4F 4F 54 20 CC 4F 41 44 53 54 41 52 2E 0D |EBOOT .OADSTAR..|
00000100: 2A 2A 2A 2A 2A 2A 2A 2A 2A 2A 2A 2A 2A 2A 2A 2A |****************|
00000110: 2A 2A 2A 2A 2A 2A 2A 2A 2A 2A 2A 2A 2A 2A 2A 2A |****************|
00000120: 2A 2A 2A 2A 2A 2A 0D 0D 20 20 D7 45 20 48 41 56 |******.. .E HAV|
00000130: 45 20 41 20 54 52 45 41 54 20 46 4F 52 20 54 48 |E A TREAT FOR TH|
00000140: 45 20 50 49 4E 42 41 4C 4C 0D 57 49 5A 41 52 44 |E PINBALL.WIZARD|
00000150: 53 20 4F 55 54 20 54 48 45 52 45 20 54 48 49 53 |S OUT THERE THIS|
00000160: 20 4D 4F 4E 54 48 3A 20 C7 45 4F 52 47 45 0D D0 | MONTH: .EORGE..|
00000170: 41 52 4B 45 52 27 53 20 D3 CC C1 CD C2 C1 CC CC |ARKER'S ........|
00000180: 2E 20 20 C3 4F 4E 53 54 52 55 43 54 45 44 20 57 |. .ONSTRUCTED W|
00000190: 49 54 48 0D C2 49 4C 4C 20 C2 55 44 47 45 27 53 |ITH..ILL .UDGE'S|
000001A0: 20 22 D0 49 4E 42 41 4C 4C 20 C3 4F 4E 53 54 52 | ".INBALL .ONSTR|
000001B0: 55 43 54 49 4F 4E 0D D3 45 54 22 20 28 C5 4C 45 |UCTION..ET" (.LE|
000001C0: 43 54 52 4F 4E 49 43 20 C1 52 54 53 29 2C 20 D3 |CTRONIC .RTS), .|
000001D0: CC C1 CD C2 C1 CC CC 20 49 53 0D 4F 4E 45 20 4F |....... IS.ONE O|
000001E0: 46 20 54 48 45 20 42 45 53 54 20 43 4F 4D 50 55 |F THE BEST COMPU|
000001F0: 54 45 52 49 5A 45 44 20 50 49 4E 42 41 4C 4C 0D |TERIZED PINBALL.|
00000200: 47 41 4D 45 53 20 57 45 27 56 45 20 53 45 45 4E |GAMES WE'VE SEEN|
00000210: 2E 20 20 D7 45 20 45 53 50 45 43 49 41 4C 4C 59 |. .E ESPECIALLY|
00000220: 20 4C 49 4B 45 44 0D D3 CC C1 CD C2 C1 CC CC 27 | LIKED.........'|
00000230: 53 20 22 4C 45 4E 47 54 48 20 4F 46 20 50 4C 41 |S "LENGTH OF PLA|
00000240: 59 2E 22 20 20 D7 48 49 4C 45 0D 54 48 45 20 47 |Y." .HILE.THE G|
00000250: 41 4D 45 20 49 53 20 43 48 41 4C 4C 45 4E 47 49 |AME IS CHALLENGI|
00000260: 4E 47 2C 20 59 4F 55 20 43 41 4E 0D 53 54 49 4C |NG, YOU CAN.STIL|
00000270: 4C 20 4B 45 45 50 20 41 20 42 41 4C 4C 20 49 4E |L KEEP A BALL IN|
00000280: 20 50 4C 41 59 20 41 20 4C 4F 4E 47 0D 54 49 4D | PLAY A LONG.TIM|
00000290: 45 2E 20 20 C9 46 20 D3 CC C1 CD C2 C1 CC CC 20 |E. .F ........ |
000002A0: 57 45 52 45 20 41 20 52 45 41 4C 2C 0D 51 55 41 |WERE A REAL,.QUA|
000002B0: 52 54 45 52 2D 46 45 44 20 50 49 4E 42 41 4C 4C |RTER-FED PINBALL|
000002C0: 20 47 41 4D 45 2C 20 59 4F 55 20 57 4F 55 4C 44 | GAME, YOU WOULD|
000002D0: 0D 46 45 45 4C 20 54 48 41 54 20 59 4F 55 20 47 |.FEEL THAT YOU G|
000002E0: 4F 54 20 59 4F 55 52 20 4D 4F 4E 45 59 27 53 20 |OT YOUR MONEY'S |
000002F0: 57 4F 52 54 48 0D 41 46 54 45 52 20 45 41 43 48 |WORTH.AFTER EACH|
00000300: 20 47 41 4D 45 2E 0D 0D 20 20 D3 CC C1 CD C2 C1 | GAME... ......|
00000310: CC CC 20 43 41 4E 20 42 45 20 50 4C 41 59 45 44 |.. CAN BE PLAYED|
00000320: 20 49 4E 20 45 49 54 48 45 52 0D C2 4C 41 43 4B | IN EITHER..LACK|
00000330: 20 26 20 D7 48 49 54 45 20 4F 52 20 C3 4F 4C 4F | & .HITE OR .OLO|
00000340: 52 20 4D 4F 44 45 2E 20 20 D0 52 45 53 53 0D C6 |R MODE. .RESS..|
00000350: 34 20 54 4F 20 43 48 41 4E 47 45 20 4D 4F 44 45 |4 TO CHANGE MODE|
00000360: 53 2E 20 20 C9 46 20 59 4F 55 20 41 52 45 20 49 |S. .F YOU ARE I|
00000370: 4E 0D C3 4F 4C 4F 52 20 4D 4F 44 45 2C 20 50 52 |N..OLOR MODE, PR|
00000380: 45 53 53 49 4E 47 20 C6 33 20 57 49 4C 4C 20 43 |ESSING .3 WILL C|
00000390: 48 41 4E 47 45 0D 53 43 52 45 45 4E 20 43 4F 4C |HANGE.SCREEN COL|
000003A0: 4F 52 53 2E 20 20 CF 4E 45 20 54 4F 20 46 4F 55 |ORS. .NE TO FOU|
000003B0: 52 20 50 4C 41 59 45 52 53 0D 43 41 4E 20 50 4C |R PLAYERS.CAN PL|
000003C0: 41 59 20 D3 CC C1 CD C2 C1 CC CC 3A 20 53 45 4C |AY ........: SEL|
000003D0: 45 43 54 20 54 48 45 20 4E 55 4D 42 45 52 0D 4F |ECT THE NUMBER.O|
000003E0: 46 20 50 4C 41 59 45 52 53 20 57 49 54 48 20 54 |F PLAYERS WITH T|
000003F0: 48 45 20 C6 35 20 4B 45 59 2E 20 20 D0 52 45 53 |HE .5 KEY. .RES|
00000400: 53 20 C6 37 0D 54 4F 20 53 54 41 52 54 20 54 48 |S .7.TO START TH|
00000410: 45 20 47 41 4D 45 2E 0D 0D 20 20 D3 CC C1 CD C2 |E GAME... .....|
00000420: C1 CC CC 20 43 41 4E 20 42 45 20 50 4C 41 59 45 |... CAN BE PLAYE|
00000430: 44 20 49 4E 20 45 49 54 48 45 52 0D 4B 45 59 42 |D IN EITHER.KEYB|
00000440: 4F 41 52 44 20 4F 52 20 4A 4F 59 53 54 49 43 4B |OARD OR JOYSTICK|
00000450: 20 4D 4F 44 45 53 2E 20 20 C9 4E 20 54 48 45 0D | MODES. .N THE.|
00000460: 4B 45 59 42 4F 41 52 44 20 4D 4F 44 45 2C 20 50 |KEYBOARD MODE, P|
00000470: 52 45 53 53 49 4E 47 20 54 48 45 20 C3 CF CE D4 |RESSING THE ....|
00000480: D2 CF CC 0D 4B 45 59 20 4D 4F 56 45 53 20 54 48 |....KEY MOVES TH|
00000490: 45 20 46 4C 49 50 50 45 52 53 20 4F 4E 20 54 48 |E FLIPPERS ON TH|
000004A0: 45 20 4C 45 46 54 3A 0D 50 52 45 53 53 49 4E 47 |E LEFT:.PRESSING|
000004B0: 20 22 32 22 20 4D 4F 56 45 53 20 54 48 45 20 46 | "2" MOVES THE F|
000004C0: 4C 49 50 50 45 52 53 20 4F 4E 0D 54 48 45 20 52 |LIPPERS ON.THE R|
000004D0: 49 47 48 54 2E 20 20 D4 4F 20 50 55 54 20 41 20 |IGHT. .O PUT A |
000004E0: 42 41 4C 4C 20 49 4E 20 50 4C 41 59 2C 0D 50 52 |BALL IN PLAY,.PR|
000004F0: 45 53 53 20 54 48 45 20 C3 CF CE D4 D2 CF CC 20 |ESS THE ....... |
00000500: 4B 45 59 2E 20 20 D5 53 45 20 54 48 45 20 C2 C1 |KEY. .SE THE ..|
00000510: C3 CB 0D C1 D2 D2 CF D7 20 4B 45 59 20 41 4E 44 |........ KEY AND|
00000520: 20 54 48 45 20 22 31 22 20 4B 45 59 20 54 4F 20 | THE "1" KEY TO |
00000530: 4D 4F 56 45 20 54 48 45 0D 53 50 52 49 4E 47 20 |MOVE THE.SPRING |
00000540: 46 4F 52 57 41 52 44 20 4F 52 20 42 41 43 4B 2E |FORWARD OR BACK.|
00000550: 0D 0D 20 20 C9 4E 20 4A 4F 59 53 54 49 43 4B 20 |.. .N JOYSTICK |
00000560: 4D 4F 44 45 2C 20 50 52 45 53 53 49 4E 47 20 54 |MODE, PRESSING T|
00000570: 48 45 0D 46 49 52 45 20 42 55 54 54 4F 4E 20 4D |HE.FIRE BUTTON M|
00000580: 4F 56 45 53 20 54 48 45 20 4C 45 46 54 20 46 4C |OVES THE LEFT FL|
00000590: 49 50 50 45 52 53 3B 0D 4D 4F 56 49 4E 47 20 54 |IPPERS;.MOVING T|
000005A0: 48 45 20 4A 4F 59 53 54 49 43 4B 20 54 4F 20 54 |HE JOYSTICK TO T|
000005B0: 48 45 20 52 49 47 48 54 0D 4D 4F 56 45 53 20 54 |HE RIGHT.MOVES T|
000005C0: 48 45 20 52 49 47 48 54 20 46 4C 49 50 50 45 52 |HE RIGHT FLIPPER|
000005D0: 53 2E 20 20 D9 4F 55 20 43 41 4E 0D 41 4C 53 4F |S. .OU CAN.ALSO|
000005E0: 20 55 53 45 20 54 57 4F 20 4A 4F 59 53 54 49 43 | USE TWO JOYSTIC|
000005F0: 4B 53 20 54 4F 20 50 4C 41 59 20 54 48 45 0D 47 |KS TO PLAY THE.G|
00000600: 41 4D 45 20 2D 20 4F 4E 45 20 4A 4F 59 53 54 49 |AME - ONE JOYSTI|
00000610: 43 4B 27 53 20 46 49 52 45 20 42 55 54 54 4F 4E |CK'S FIRE BUTTON|
00000620: 0D 4D 4F 56 45 53 20 46 4C 49 50 50 45 52 53 20 |.MOVES FLIPPERS |
00000630: 4F 4E 20 54 48 45 20 52 49 47 48 54 20 53 49 44 |ON THE RIGHT SID|
00000640: 45 20 4F 46 0D 54 48 45 20 53 43 52 45 45 4E 2C |E OF.THE SCREEN,|
00000650: 20 54 48 45 20 4F 54 48 45 52 20 4A 4F 59 53 54 | THE OTHER JOYST|
00000660: 49 43 4B 27 53 20 46 49 52 45 0D 42 55 54 54 4F |ICK'S FIRE.BUTTO|
00000670: 4E 20 4D 4F 56 45 53 20 46 4C 49 50 50 45 52 53 |N MOVES FLIPPERS|
00000680: 20 4F 4E 20 54 48 45 20 4C 45 46 54 2E 0D CE 4F | ON THE LEFT...O|
00000690: 54 45 3A 20 49 46 20 50 4C 41 59 49 4E 47 20 57 |TE: IF PLAYING W|
000006A0: 49 54 48 20 4F 4E 45 20 4A 4F 59 53 54 49 43 4B |ITH ONE JOYSTICK|
000006B0: 2C 0D 4D 41 4B 45 20 53 55 52 45 20 49 54 27 53 |,.MAKE SURE IT'S|
000006C0: 20 50 4C 55 47 47 45 44 20 49 4E 54 4F 20 D0 4F | PLUGGED INTO .O|
000006D0: 52 54 20 31 2E 0D 0D 20 20 CF 4E 45 20 51 55 49 |RT 1... .NE QUI|
000006E0: 43 4B 20 43 41 56 45 41 54 3A 20 44 4F 4E 27 54 |CK CAVEAT: DON'T|
000006F0: 20 50 52 45 53 53 20 54 48 45 0D D2 C5 D3 D4 CF | PRESS THE......|
00000700: D2 C5 20 4B 45 59 2C 20 54 48 45 20 43 4F 4D 50 |.. KEY, THE COMP|
00000710: 55 54 45 52 20 57 49 4C 4C 20 48 41 4E 47 0D 55 |UTER WILL HANG.U|
00000720: 50 2E 20 20 D4 C8 C5 20 CF CE CC D9 20 D7 C1 D9 |P. ... .... ...|
00000730: 20 D4 CF 20 C5 D8 C9 D4 20 D4 C8 C5 20 C7 C1 CD | .. .... ... ...|
00000740: C5 20 C9 D3 0D D4 CF 20 D0 CF D7 C5 D2 20 C4 CF |. ..... ..... ..|
00000750: D7 CE 2E 0D 0D 20 20 D4 48 41 54 27 53 20 41 4C |..... .HAT'S AL|
00000760: 4C 20 54 48 45 52 45 20 49 53 20 54 4F 20 D3 CC |L THERE IS TO ..|
00000770: C1 CD C2 C1 CC CC 3A 0D 45 4E 4A 4F 59 21 0D 0D |......:.ENJOY!..|
00000780: 0D C4 C9 D3 CB 20 C6 C9 CC C5 D3 20 D4 C8 C9 D3 |..... ..... ....|
00000790: 20 D0 D2 CF C7 D2 C1 CD 20 D5 D3 C5 D3 0D 0D D3 | ....... .......|
000007A0: CC C1 CD C2 C1 CC CC 20 20 20 20 20 20 20 20 D3 |....... .|
000007B0: CC C1 CD 0D D3 CC C1 CD 2E D0 C2 20 20 20 20 20 |........... |
000007C0: 20 20 20 20 D4 2E D3 CC C1 CD C2 C1 CC CC 0D 0D | ............|
000007D0: 20 20 20 20 20 20 20 2A 2A 2A 2A 20 C5 4E 44 20 | **** .ND |
000007E0: 4F 46 20 D4 45 58 54 20 2A 2A 2A 2A 0D |OF .EXT ****. |
..^U:GAMES... SLAMBALL.
BY. GEORGE PAR
KER..***********************************
**.NOTE: THIS PROGRAM DOES NOT RELINK.TO
THE LOADSTAR OPERATING SYSTEM. TO.RETU
RN TO LOADSTAR, TURN THE POWER.OFF AND R
EBOOT LOADSTAR..************************
**************.. WE HAVE A TREAT FOR TH
E PINBALL.WIZARDS OUT THERE THIS MONTH:
GEORGE.PARKER'S SLAMBALL. CONSTRUCTED W
ITH.BILL BUDGE'S "PINBALL CONSTRUCTION.S
ET" (ELECTRONIC ARTS), SLAMBALL IS.ONE O
F THE BEST COMPUTERIZED PINBALL.GAMES WE
'VE SEEN. WE ESPECIALLY LIKED.SLAMBALL'
S "LENGTH OF PLAY." WHILE.THE GAME IS C
HALLENGING, YOU CAN.STILL KEEP A BALL IN
PLAY A LONG.TIME. IF SLAMBALL WERE A R
EAL,.QUARTER-FED PINBALL GAME, YOU WOULD
.FEEL THAT YOU GOT YOUR MONEY'S WORTH.AF
TER EACH GAME... SLAMBALL CAN BE PLAYED
IN EITHER.BLACK & WHITE OR COLOR MODE.
PRESS.F4 TO CHANGE MODES. IF YOU ARE I
N.COLOR MODE, PRESSING F3 WILL CHANGE.SC
REEN COLORS. ONE TO FOUR PLAYERS.CAN PL
AY SLAMBALL: SELECT THE NUMBER.OF PLAYER
S WITH THE F5 KEY. PRESS F7.TO START TH
E GAME... SLAMBALL CAN BE PLAYED IN EIT
HER.KEYBOARD OR JOYSTICK MODES. IN THE.
KEYBOARD MODE, PRESSING THE CONTROL.KEY
MOVES THE FLIPPERS ON THE LEFT:.PRESSING
"2" MOVES THE FLIPPERS ON.THE RIGHT. T
O PUT A BALL IN PLAY,.PRESS THE CONTROL
KEY. USE THE BACK.ARROW KEY AND THE "1"
KEY TO MOVE THE.SPRING FORWARD OR BACK.
.. IN JOYSTICK MODE, PRESSING THE.FIRE
BUTTON MOVES THE LEFT FLIPPERS;.MOVING T
HE JOYSTICK TO THE RIGHT.MOVES THE RIGHT
FLIPPERS. YOU CAN.ALSO USE TWO JOYSTIC
KS TO PLAY THE.GAME - ONE JOYSTICK'S FIR
E BUTTON.MOVES FLIPPERS ON THE RIGHT SID
E OF.THE SCREEN, THE OTHER JOYSTICK'S FI
RE.BUTTON MOVES FLIPPERS ON THE LEFT..NO
TE: IF PLAYING WITH ONE JOYSTICK,.MAKE S
URE IT'S PLUGGED INTO PORT 1... ONE QUI
CK CAVEAT: DON'T PRESS THE.RESTORE KEY,
THE COMPUTER WILL HANG.UP. THE ONLY WAY
TO EXIT THE GAME IS.TO POWER DOWN... T
HAT'S ALL THERE IS TO SLAMBALL:.ENJOY!..
.DISK FILES THIS PROGRAM USES..SLAMBALL
SLAM.SLAM.PB T.SLAMBALL..
**** END OF TEXT ****.
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