GHOSTBUSTERS
FILE INFORMATION
FILENAME(S): GHOSTBUSTERS
FILE TYPE(S): SEQ
FILE SIZE: 5.2K
FIRST SEEN: 2025-11-30 18:12:24
APPEARS ON: 1 disk(s)
FILE HASH
ef20a2446cfc9f280a8b0adef598a46cc3418764455c13c8120d373f4509c19b
FOUND ON DISKS (1 DISKS)
| DISK TITLE | FILENAME | FILE TYPE | COLLECTION | TRACK | SECTOR | ACTIONS |
|---|---|---|---|---|---|---|
| DOC 1 S 2 | GHOSTBUSTERS | SEQ | Sailor, Ganheden | 21 | 2 | DOWNLOAD FILE |
FILE CONTENT & ANALYSIS
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BUS| 00000140: 54 45 52 20 53 49 4E 47 2D 41 4C 4F 4E 47 2E 20 |TER SING-ALONG. | 00000150: C8 49 54 54 49 4E 47 20 54 48 45 20 53 50 41 43 |.ITTING THE SPAC| 00000160: 45 20 42 41 52 20 4D 41 4B 45 53 20 54 48 45 20 |E BAR MAKES THE | 00000170: 43 4F 4D 50 55 54 45 52 20 59 45 4C 4C 27 47 48 |COMPUTER YELL'GH| 00000180: 4F 53 54 42 55 53 54 45 52 53 0D 20 D0 52 45 53 |OSTBUSTERS. .RES| 00000190: 53 20 46 31 20 46 4F 52 20 49 4E 54 52 4F 20 53 |S F1 FOR INTRO S| 000001A0: 43 52 45 45 4E 20 41 4E 44 20 50 52 45 53 53 20 |CREEN AND PRESS | 000001B0: 46 33 20 54 4F 20 47 4F 20 49 4E 54 4F 20 56 45 |F3 TO GO INTO VE| 000001C0: 48 49 43 4C 45 20 53 45 4C 45 43 54 49 4F 4E 2E |HICLE SELECTION.| 000001D0: 20 20 20 20 20 20 20 20 20 0D 20 C2 55 49 4C 44 | . .UILD| 000001E0: 49 4E 47 20 41 20 C6 52 41 4E 43 48 49 53 45 20 |ING A .RANCHISE | 000001F0: 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | | 00000200: 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | | 00000210: 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | | 00000220: 20 20 20 20 20 20 20 20 0D 20 C6 4F 4C 4C 4F 57 | . .OLLOW| 00000230: 20 49 4E 53 54 52 55 43 54 49 4F 4E 53 20 4F 4E | INSTRUCTIONS ON| 00000240: 20 54 48 45 20 53 43 52 45 45 4E 20 54 4F 20 42 | THE SCREEN TO B| 00000250: 55 59 20 41 4E 44 20 4F 55 54 46 49 54 20 59 4F |UY AND OUTFIT YO| 00000260: 55 52 20 56 45 48 49 43 4C 45 3A 20 20 54 4F 20 |UR VEHICLE: TO | 00000270: 50 49 43 4B 20 55 50 0D 20 41 4E 44 20 52 45 4C |PICK UP. AND REL| 00000280: 45 41 53 45 20 53 55 50 50 4C 49 45 53 20 57 49 |EASE SUPPLIES WI| 00000290: 54 48 20 54 48 45 20 46 4F 52 4B 20 4C 49 46 54 |TH THE FORK LIFT| 000002A0: 20 50 52 45 53 53 20 54 48 45 20 4A 4F 59 53 54 | PRESS THE JOYST| 000002B0: 49 43 4B 20 42 55 54 54 4F 4E 2E 20 20 20 CB 45 |ICK BUTTON. .E| 000002C0: 45 50 20 41 4E 20 0D 20 45 59 45 20 4F 4E 20 59 |EP AN . EYE ON Y| 000002D0: 4F 55 52 20 43 52 45 44 49 54 20 4C 49 4D 49 54 |OUR CREDIT LIMIT| 000002E0: 20 59 4F 55 20 43 41 4E 20 4F 4E 4C 59 20 42 55 | YOU CAN ONLY BU| 000002F0: 59 20 57 48 41 54 20 4D 4F 4E 45 59 20 41 4C 4C |Y WHAT MONEY ALL| 00000300: 4F 57 53 2E 20 20 20 20 20 20 20 20 20 20 20 20 |OWS. | 00000310: 20 20 20 20 20 0D 20 D0 4B 20 45 4E 45 52 47 59 | . .K ENERGY| 00000320: 20 44 45 54 45 43 54 4F 52 20 2D 20 57 41 52 4E | DETECTOR - WARN| 00000330: 53 20 4F 46 20 41 4E 20 41 50 50 52 4F 41 43 48 |S OF AN APPROACH| 00000340: 49 4E 47 20 47 48 4F 53 54 2C 20 43 41 4C 4C 45 |ING GHOST, CALLE| 00000350: 44 20 41 20 27 53 4C 49 4D 45 52 27 20 42 59 20 |D A 'SLIMER' BY | 00000360: 20 20 20 20 0D 20 54 55 52 4E 49 4E 47 20 41 20 | . TURNING A | 00000370: 42 55 49 4C 44 49 4E 47 20 50 49 4E 4B 20 57 48 |BUILDING PINK WH| 00000380: 45 4E 20 59 4F 55 20 50 41 53 53 20 49 54 2E 20 |EN YOU PASS IT. | 00000390: 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | | 000003A0: 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | | 000003B0: 20 20 20 0D 20 C9 4D 41 47 45 20 49 4E 54 45 4E | . .MAGE INTEN| 000003C0: 53 49 46 49 45 52 20 2D 20 4D 41 4B 45 53 20 53 |SIFIER - MAKES S| 000003D0: 4C 49 4D 45 52 53 20 45 41 53 49 45 52 20 54 4F |LIMERS EASIER TO| 000003E0: 20 53 45 45 20 57 48 45 4E 20 59 4F 55 20 41 52 | SEE WHEN YOU AR| 000003F0: 45 20 54 52 59 49 4E 47 20 54 4F 20 43 41 54 43 |E TRYING TO CATC| 00000400: 48 20 0D 20 54 48 45 4D 2E 20 20 20 20 20 20 20 |H . THEM. | 00000410: 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | | 00000420: 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | | 00000430: 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | | 00000440: 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | | 00000450: 20 0D 20 CD 41 52 53 48 4D 41 4C 4C 4F 57 20 53 | . .ARSHMALLOW S| 00000460: 45 4E 53 4F 52 20 2D 20 57 41 52 4E 53 20 59 4F |ENSOR - WARNS YO| 00000470: 55 20 4F 46 20 54 48 45 20 49 4D 50 45 4E 44 49 |U OF THE IMPENDI| 00000480: 4E 47 20 41 50 50 52 4F 41 43 48 20 4F 46 20 54 |NG APPROACH OF T| 00000490: 48 45 20 44 52 45 41 44 45 44 20 4D 41 52 53 48 |HE DREADED MARSH| 000004A0: 0D 20 4D 41 4C 4C 4F 57 20 4D 41 4E 20 42 59 20 |. MALLOW MAN BY | 000004B0: 54 55 52 4E 49 4E 47 20 41 20 42 55 49 4C 44 49 |TURNING A BUILDI| 000004C0: 4E 47 20 57 48 49 54 45 20 57 48 45 4E 20 59 4F |NG WHITE WHEN YO| 000004D0: 55 52 20 42 59 20 49 54 2E 20 20 20 20 20 20 20 |UR BY IT. | 000004E0: 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 0D | .| 000004F0: 20 C7 48 4F 53 54 20 4D 41 43 55 55 4D 20 2D 20 | .HOST MACUUM - | 00000500: 53 55 43 4B 53 20 55 50 20 49 54 49 4E 45 52 41 |SUCKS UP ITINERA| 00000510: 4E 54 20 47 48 4F 55 4C 53 20 28 43 41 4C 4C 45 |NT GHOULS (CALLE| 00000520: 44 20 52 4F 41 4D 45 52 53 29 20 41 53 20 59 4F |D ROAMERS) AS YO| 00000530: 55 20 54 52 41 56 45 4C 20 54 48 45 20 20 0D 20 |U TRAVEL THE . | 00000540: 53 54 52 45 45 54 53 20 4F 46 20 54 48 45 20 43 |STREETS OF THE C| 00000550: 49 54 59 2E 20 20 20 20 20 20 20 20 20 20 20 20 |ITY. | 00000560: 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | | 00000570: 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | | 00000580: 20 20 20 20 20 20 20 20 20 20 20 20 20 0D 20 C7 | . .| 00000590: 48 4F 53 54 20 54 52 41 50 53 20 2D 20 41 52 45 |HOST TRAPS - ARE| 000005A0: 20 57 48 41 54 20 59 4F 55 20 55 53 45 20 54 4F | WHAT YOU USE TO| 000005B0: 20 43 41 54 43 48 20 41 4E 44 20 53 54 4F 52 45 | CATCH AND STORE| 000005C0: 20 53 4C 49 4D 45 52 53 2E 20 C5 41 43 48 20 54 | SLIMERS. .ACH T| 000005D0: 52 41 50 20 48 4F 4C 44 53 20 20 20 0D 20 4F 4E |RAP HOLDS . ON| 000005E0: 45 20 53 4C 49 4D 45 52 2E 20 D7 49 54 48 4F 55 |E SLIMER. .ITHOU| 000005F0: 54 20 54 48 45 4D 2C 20 59 4F 55 20 43 41 4E 4E |T THEM, YOU CANN| 00000600: 4F 54 20 45 41 52 4E 20 4D 4F 4E 45 59 2E 20 20 |OT EARN MONEY. | 00000610: 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | | 00000620: 20 20 20 20 20 20 20 20 20 20 20 0D 20 C7 48 4F | . .HO| 00000630: 53 54 20 42 41 49 54 20 2D 20 41 54 54 52 41 43 |ST BAIT - ATTRAC| 00000640: 54 53 20 52 4F 41 4D 45 52 53 2C 20 57 48 49 43 |TS ROAMERS, WHIC| 00000650: 48 20 50 45 52 49 4F 44 49 43 41 4C 4C 59 20 47 |H PERIODICALLY G| 00000660: 41 54 48 45 52 20 54 4F 20 46 4F 52 4D 20 54 48 |ATHER TO FORM TH| 00000670: 45 20 4D 41 52 53 48 2D 20 20 0D 20 4D 41 4C 4C |E MARSH- . MALL| 00000680: 4F 57 20 4D 41 4E 2E 20 D7 49 54 48 4F 55 54 20 |OW MAN. .ITHOUT | 00000690: 42 41 49 54 2C 20 59 4F 55 20 43 41 4E 4E 4F 54 |BAIT, YOU CANNOT| 000006A0: 20 53 54 4F 50 20 48 49 4D 2C 20 59 4F 55 20 47 | STOP HIM, YOU G| 000006B0: 45 54 20 46 49 56 45 20 44 4F 4C 4C 4F 50 53 20 |ET FIVE DOLLOPS | 000006C0: 4F 46 20 42 41 49 54 20 20 0D 20 57 48 45 4E 20 |OF BAIT . WHEN | 000006D0: 50 55 52 43 48 41 53 45 44 2E 20 20 20 20 20 20 |PURCHASED. | 000006E0: 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | | 000006F0: 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | | 00000700: 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | | 00000710: 20 20 20 20 20 20 20 20 0D 20 D0 4F 52 54 41 42 | . .ORTAB| 00000720: 4C 45 20 4C 41 53 45 52 20 43 4F 4E 46 49 4E 45 |LE LASER CONFINE| 00000730: 4D 45 4E 54 20 53 59 53 54 45 4D 20 2D 20 53 54 |MENT SYSTEM - ST| 00000740: 4F 52 45 53 20 54 45 4E 20 53 4C 49 4D 45 52 53 |ORES TEN SLIMERS| 00000750: 20 49 4E 20 59 4F 55 52 20 56 45 48 49 43 4C 45 | IN YOUR VEHICLE| 00000760: 20 53 41 56 45 53 20 0D 20 54 52 41 56 45 4C 20 | SAVES . TRAVEL | 00000770: 54 49 4D 45 20 42 41 43 4B 20 54 4F 20 C7 C8 D1 |TIME BACK TO ...| 00000780: 20 46 4F 52 20 4D 4F 52 45 20 54 52 41 50 53 2E | FOR MORE TRAPS.| 00000790: 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | | 000007A0: 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | | 000007B0: 20 20 20 20 20 20 0D 20 D9 4F 55 52 20 41 43 43 | . .OUR ACC| 000007C0: 4F 55 4E 54 20 4E 55 4D 42 45 52 53 20 2D 20 C9 |OUNT NUMBERS - .| 000007D0: 46 20 59 4F 55 20 53 55 43 43 45 53 53 46 55 4C |F YOU SUCCESSFUL| 000007E0: 4C 59 20 43 4F 4D 50 4C 45 54 45 20 41 20 47 41 |LY COMPLETE A GA| 000007F0: 4D 45 2C 20 41 4E 20 41 43 43 4F 55 4E 54 20 4E |ME, AN ACCOUNT N| 00000800: 55 4D 42 45 52 0D 20 57 49 4C 4C 20 52 45 43 4F |UMBER. WILL RECO| 00000810: 52 44 20 59 4F 55 52 20 41 43 43 4F 55 4E 54 20 |RD YOUR ACCOUNT | 00000820: 42 41 4C 41 4E 43 45 2E 20 D9 4F 55 20 43 41 4E |BALANCE. .OU CAN| 00000830: 20 55 53 45 20 59 4F 55 52 20 41 43 43 4F 55 4E | USE YOUR ACCOUN| 00000840: 54 20 4E 55 4D 42 45 52 20 4F 4E 20 41 4E 59 20 |T NUMBER ON ANY | 00000850: 20 20 20 20 0D 20 47 48 4F 53 54 42 55 53 54 45 | . GHOSTBUSTE| 00000860: 52 53 20 50 52 4F 47 52 41 4D 2E 20 C2 45 20 43 |RS PROGRAM. .E C| 00000870: 41 52 45 46 55 4C 20 54 4F 20 41 4C 57 41 59 53 |AREFUL TO ALWAYS| 00000880: 20 45 4E 54 45 52 20 59 4F 55 52 20 4E 41 4D 45 | ENTER YOUR NAME| 00000890: 20 41 4E 44 20 41 43 43 4F 55 4E 54 20 4E 55 4D | AND ACCOUNT NUM| 000008A0: 42 45 52 0D 20 49 4E 20 45 58 41 43 54 4C 59 20 |BER. IN EXACTLY | 000008B0: 54 48 45 20 53 41 4D 45 20 57 41 59 2E 20 20 20 |THE SAME WAY. | 000008C0: 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | | 000008D0: 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | | 000008E0: 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | | 000008F0: 20 20 0D 20 CD 41 50 20 53 43 52 45 45 4E 20 2D | . .AP SCREEN -| 00000900: 20 41 20 4D 41 50 20 4F 46 20 54 48 45 20 43 49 | A MAP OF THE CI| 00000910: 54 59 20 41 50 50 45 41 52 53 2C 20 57 49 54 48 |TY APPEARS, WITH| 00000920: 20 DA 55 55 4C 27 53 20 48 4F 52 52 49 42 4C 45 | .UUL'S HORRIBLE| 00000930: 20 54 45 4D 50 4C 45 20 49 4E 20 54 48 45 20 20 | TEMPLE IN THE | 00000940: 20 0D 20 43 45 4E 54 45 52 20 41 4E 44 20 C7 C8 | . CENTER AND ..| 00000950: D1 20 41 54 20 54 48 45 20 42 4F 54 54 4F 4D 2E |. AT THE BOTTOM.| 00000960: 20 D2 45 44 20 46 4C 41 53 48 49 4E 47 20 42 55 | .ED FLASHING BU| 00000970: 49 4C 44 49 4E 47 53 20 49 4E 44 49 43 41 54 45 |ILDINGS INDICATE| 00000980: 20 54 48 45 20 50 52 45 53 45 4E 43 45 20 4F 46 | THE PRESENCE OF| 00000990: 0D 20 41 20 53 4C 49 4D 45 52 2E 20 C7 55 49 44 |. A SLIMER. .UID| 000009A0: 45 20 59 4F 55 20 56 45 48 49 43 4C 45 20 54 4F |E YOU VEHICLE TO| 000009B0: 20 52 45 44 20 46 4C 41 53 48 49 4E 47 20 42 55 | RED FLASHING BU| 000009C0: 49 4C 44 49 4E 47 53 20 4C 45 41 56 49 4E 47 20 |ILDINGS LEAVING | 000009D0: 41 53 20 53 48 4F 52 54 20 41 20 20 20 20 20 0D |AS SHORT A .| 000009E0: 20 54 52 41 49 4C 20 41 53 20 50 4F 53 53 49 42 | TRAIL AS POSSIB| 000009F0: 4C 45 20 54 4F 20 52 45 41 43 48 20 54 48 45 20 |LE TO REACH THE | 00000A00: 42 55 49 4C 44 49 4E 47 53 2E 20 C1 53 20 59 4F |BUILDINGS. .S YO| 00000A10: 55 20 44 4F 20 54 48 49 53 2C 20 46 52 45 45 5A |U DO THIS, FREEZ| 00000A20: 45 20 41 4E 59 20 52 4F 41 4D 45 52 53 20 0D 20 |E ANY ROAMERS . | 00000A30: 54 48 41 54 20 41 52 45 20 4D 4F 56 49 4E 47 20 |THAT ARE MOVING | 00000A40: 54 4F 20 DA 55 55 4C 20 42 59 20 54 4F 55 43 48 |TO .UUL BY TOUCH| 00000A50: 49 4E 47 20 54 48 45 4D 2E 20 D4 4F 20 50 4F 53 |ING THEM. .O POS| 00000A60: 49 54 49 4F 4E 20 59 4F 55 52 53 45 4C 46 20 41 |ITION YOURSELF A| 00000A70: 54 20 42 55 49 4C 44 49 4E 47 53 20 20 0D 20 42 |T BUILDINGS . B| 00000A80: 45 4C 4F 57 20 54 48 45 20 53 54 52 45 45 54 2C |ELOW THE STREET,| 00000A90: 20 50 55 4C 4C 20 42 41 43 4B 20 4A 4F 59 53 54 | PULL BACK JOYST| 00000AA0: 49 43 4B 20 41 4E 44 20 50 55 53 48 20 54 48 45 |ICK AND PUSH THE| 00000AB0: 20 42 55 54 54 4F 4E 2E 20 20 20 20 20 20 20 20 | BUTTON. | 00000AC0: 20 20 20 20 20 20 20 20 20 20 20 20 0D 20 D4 48 | . .H| 00000AD0: 45 20 53 54 52 45 45 54 53 20 2D 20 D3 54 45 45 |E STREETS - .TEE| 00000AE0: 52 20 54 48 45 20 56 45 48 49 43 4C 45 20 41 54 |R THE VEHICLE AT| 00000AF0: 20 50 41 53 53 49 4E 47 20 52 4F 41 4D 45 52 53 | PASSING ROAMERS| 00000B00: 20 49 46 20 59 4F 55 20 48 41 56 45 20 46 52 4F | IF YOU HAVE FRO| 00000B10: 5A 45 4E 20 41 4E 59 2C 20 20 20 0D 20 41 4E 44 |ZEN ANY, . AND| 00000B20: 20 50 55 53 48 20 54 48 45 20 42 55 54 54 4F 4E | PUSH THE BUTTON| 00000B30: 20 54 4F 20 56 41 43 55 55 4D 20 54 48 45 4D 20 | TO VACUUM THEM | 00000B40: 55 50 2E 20 D4 48 49 53 20 4B 45 45 50 53 20 54 |UP. .HIS KEEPS T| 00000B50: 48 45 4D 20 46 52 4F 4D 20 47 45 54 54 49 4E 47 |HEM FROM GETTING| 00000B60: 20 54 4F 20 54 48 45 20 20 20 0D 20 54 45 4D 50 | TO THE . TEMP| 00000B70: 4C 45 20 4F 46 20 DA 55 55 4C 2E 20 D4 48 45 20 |LE OF .UUL. .HE | 00000B80: 43 49 54 59 53 20 D0 4B 20 45 4E 45 52 47 59 20 |CITYS .K ENERGY | 00000B90: 52 45 41 44 49 4E 47 20 4A 55 4D 50 53 20 31 30 |READING JUMPS 10| 00000BA0: 30 20 46 4F 52 20 45 41 43 48 20 52 4F 41 4D 45 |0 FOR EACH ROAME| 00000BB0: 52 20 54 48 41 54 20 20 20 0D 20 47 45 54 53 20 |R THAT . GETS | 00000BC0: 54 4F 20 DA 55 55 4C 2E 20 20 20 20 20 20 20 20 |TO .UUL. | 00000BD0: 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | | 00000BE0: 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | | 00000BF0: 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | | 00000C00: 20 20 20 20 20 20 20 20 0D 20 C2 55 53 54 49 4E | . .USTIN| 00000C10: 47 20 C7 48 4F 53 54 53 20 2D 20 D7 48 45 4E 20 |G .HOSTS - .HEN | 00000C20: 59 4F 55 20 41 52 52 49 56 45 20 41 54 20 54 48 |YOU ARRIVE AT TH| 00000C30: 45 20 53 49 54 45 20 4F 46 20 54 48 45 20 44 49 |E SITE OF THE DI| 00000C40: 53 54 55 52 42 41 4E 43 45 53 2C 20 54 41 4B 45 |STURBANCES, TAKE| 00000C50: 20 54 48 45 20 20 20 0D 20 46 4F 4C 4C 4F 57 49 | THE . FOLLOWI| 00000C60: 4E 47 20 53 54 45 50 53 20 57 49 54 48 20 54 48 |NG STEPS WITH TH| 00000C70: 45 20 4A 4F 59 53 54 49 43 4B 3A 20 20 20 20 20 |E JOYSTICK: | 00000C80: 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | | 00000C90: 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | | 00000CA0: 20 20 20 20 20 20 0D 20 20 20 20 20 20 20 20 20 | . | 00000CB0: 20 C4 49 52 45 43 54 20 54 48 45 20 46 49 52 53 | .IRECT THE FIRS| 00000CC0: 54 20 47 48 4F 53 54 42 55 53 54 45 52 20 54 4F |T GHOSTBUSTER TO| 00000CD0: 57 41 52 44 20 54 48 45 20 43 45 4E 54 45 52 20 |WARD THE CENTER | 00000CE0: 4F 46 20 54 48 45 20 42 55 49 4C 44 49 4E 47 20 |OF THE BUILDING | 00000CF0: 41 4E 44 20 20 0D 20 50 55 53 48 20 54 48 45 20 |AND . PUSH THE | 00000D00: 42 55 54 54 4F 4E 20 54 4F 20 44 45 50 4F 53 49 |BUTTON TO DEPOSI| 00000D10: 54 20 54 48 45 20 54 52 41 50 2E 20 D4 48 45 4E |T THE TRAP. .HEN| 00000D20: 20 4D 4F 56 45 20 48 49 4D 20 54 4F 20 54 48 45 | MOVE HIM TO THE| 00000D30: 20 46 41 52 20 4C 45 46 54 20 4F 46 20 54 48 45 | FAR LEFT OF THE| 00000D40: 20 20 20 20 0D 20 53 43 52 45 45 4E 2C 20 54 55 | . SCREEN, TU| 00000D50: 52 4E 20 48 49 4D 20 54 4F 57 41 52 44 53 20 54 |RN HIM TOWARDS T| 00000D60: 48 45 20 54 52 41 50 2E 20 D0 55 53 48 20 54 48 |HE TRAP. .USH TH| 00000D70: 45 20 42 55 54 54 4F 4E 20 41 47 41 49 4E 2E 20 |E BUTTON AGAIN. | 00000D80: 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | | 00000D90: 20 20 20 0D 20 20 20 20 20 20 20 20 20 20 D4 48 | . .H| 00000DA0: 45 20 53 45 43 4F 4E 44 20 47 48 4F 53 54 42 55 |E SECOND GHOSTBU| 00000DB0: 53 54 45 52 20 41 50 50 45 41 52 53 2C 20 44 49 |STER APPEARS, DI| 00000DC0: 52 45 43 54 20 48 49 4D 20 54 4F 20 54 48 45 20 |RECT HIM TO THE | 00000DD0: 46 41 52 20 52 49 47 48 54 20 4F 46 20 54 48 45 |FAR RIGHT OF THE| 00000DE0: 20 20 0D 20 53 43 52 45 45 4E 2C 20 54 55 52 4E | . SCREEN, TURN| 00000DF0: 20 48 49 4D 20 54 4F 57 41 52 44 53 20 54 48 45 | HIM TOWARDS THE| 00000E00: 20 54 52 41 50 2E 20 D0 55 53 48 20 54 48 45 20 | TRAP. .USH THE | 00000E10: 42 4F 54 54 4F 4E 2C 20 42 4F 54 48 20 47 48 4F |BOTTON, BOTH GHO| 00000E20: 53 54 42 55 53 54 45 52 53 20 57 49 4C 4C 20 20 |STBUSTERS WILL | 00000E30: 20 0D 20 50 4F 57 45 52 20 4F 4E 20 54 48 45 49 | . POWER ON THEI| 00000E40: 52 20 4E 45 47 41 54 49 56 45 20 49 4F 4E 49 5A |R NEGATIVE IONIZ| 00000E50: 45 52 20 42 41 43 4B 50 41 43 4B 53 2E 20 CD 4F |ER BACKPACKS. .O| 00000E60: 56 45 20 59 4F 55 52 20 47 48 4F 53 54 42 55 53 |VE YOUR GHOSTBUS| 00000E70: 54 45 52 53 20 49 4E 57 41 52 44 20 54 4F 20 20 |TERS INWARD TO | 00000E80: 0D 20 54 52 41 50 20 54 48 45 20 53 4C 49 4D 45 |. TRAP THE SLIME| 00000E90: 52 20 42 45 54 57 45 45 4E 20 54 48 45 20 53 54 |R BETWEEN THE ST| 00000EA0: 52 45 41 4D 53 20 57 49 54 48 4F 55 54 20 4C 45 |REAMS WITHOUT LE| 00000EB0: 54 54 49 4E 47 20 54 48 45 20 53 54 52 45 41 4D |TTING THE STREAM| 00000EC0: 53 20 54 4F 55 43 48 2E 20 D7 48 45 4E 20 20 0D |S TOUCH. .HEN .| 00000ED0: 20 59 4F 55 20 48 41 56 45 20 54 48 45 20 53 4C | YOU HAVE THE SL| 00000EE0: 49 4D 4D 45 52 20 4F 56 45 52 20 54 48 45 20 54 |IMMER OVER THE T| 00000EF0: 52 41 50 2C 20 50 55 53 48 20 54 48 45 20 42 55 |RAP, PUSH THE BU| 00000F00: 54 54 4F 4E 2E 20 D4 48 45 20 54 52 41 50 20 57 |TTON. .HE TRAP W| 00000F10: 49 4C 4C 20 50 55 4C 4C 20 48 49 4D 20 20 0D 20 |ILL PULL HIM . | 00000F20: 49 4E 2E 20 C2 45 20 50 52 45 43 49 53 45 2C 20 |IN. .E PRECISE, | 00000F30: 49 46 20 59 4F 55 20 4D 49 53 53 2C 20 59 4F 55 |IF YOU MISS, YOU| 00000F40: 20 4B 4E 4F 57 20 57 48 41 54 20 57 49 4C 4C 20 | KNOW WHAT WILL | 00000F50: 48 41 50 50 45 4E 2E 2E 2E 20 20 C5 56 45 52 59 |HAPPEN... .VERY| 00000F60: 20 54 52 41 50 50 45 44 20 20 20 20 20 0D 20 53 | TRAPPED . S| 00000F70: 4C 49 4D 45 52 20 49 4E 43 52 45 41 53 45 53 20 |LIMER INCREASES | 00000F80: 59 4F 55 52 20 43 52 45 44 49 54 20 52 41 54 49 |YOUR CREDIT RATI| 00000F90: 4E 47 2E 20 D4 48 45 20 41 4D 4F 55 4E 54 20 45 |NG. .HE AMOUNT E| 00000FA0: 41 52 4E 45 44 20 44 45 50 45 4E 44 53 20 4F 4E |ARNED DEPENDS ON| 00000FB0: 20 48 4F 57 20 51 55 49 43 4B 4C 59 0D 20 59 4F | HOW QUICKLY. YO| 00000FC0: 55 20 52 45 53 50 4F 4E 44 2E 20 D9 4F 55 52 20 |U RESPOND. .OUR | 00000FD0: 41 43 43 55 4D 55 4C 41 54 45 44 20 43 52 45 44 |ACCUMULATED CRED| 00000FE0: 49 54 20 49 53 20 53 48 4F 57 4E 20 4F 4E 20 54 |IT IS SHOWN ON T| 00000FF0: 48 45 20 53 43 52 45 45 4E 20 41 54 20 41 4C 4C |HE SCREEN AT ALL| 00001000: 20 54 49 4D 45 53 2E 20 20 20 20 0D 20 C9 4D 50 | TIMES. . .MP| 00001010: 4F 52 54 41 4E 54 20 53 41 46 45 54 59 20 54 49 |ORTANT SAFETY TI| 00001020: 50 53 20 2D 20 48 49 54 20 54 48 45 20 53 50 41 |PS - HIT THE SPA| 00001030: 43 45 20 42 41 52 20 44 55 52 49 4E 47 20 54 48 |CE BAR DURING TH| 00001040: 45 20 47 41 4D 45 20 46 4F 52 20 41 20 53 54 41 |E GAME FOR A STA| 00001050: 54 55 53 20 52 45 50 4F 52 54 0D 20 C5 56 45 52 |TUS REPORT. .VER| 00001060: 59 20 45 53 43 41 50 45 44 20 53 4C 49 4D 45 52 |Y ESCAPED SLIMER| 00001070: 20 41 44 44 53 20 33 30 30 20 54 4F 20 54 48 45 | ADDS 300 TO THE| 00001080: 20 43 49 54 59 53 20 D0 4B 20 45 4E 45 52 47 59 | CITYS .K ENERGY| 00001090: 20 4C 45 56 45 4C 2E 20 C2 45 57 41 52 45 20 54 | LEVEL. .EWARE T| 000010A0: 48 41 54 20 4D 4F 4E 4F 2D 0D 20 4C 49 54 48 20 |HAT MONO-. LITH | 000010B0: 4F 46 20 4D 41 52 53 48 4D 41 4C 4C 4F 57 20 4D |OF MARSHMALLOW M| 000010C0: 4F 4E 53 54 52 4F 53 49 54 59 2E 20 D7 48 45 4E |ONSTROSITY. .HEN| 000010D0: 20 41 20 4D 41 52 53 48 4D 41 4C 4C 4F 57 20 41 | A MARSHMALLOW A| 000010E0: 4C 45 52 54 20 46 4C 41 53 48 45 53 20 41 54 20 |LERT FLASHES AT | 000010F0: 54 48 45 20 20 20 20 20 0D 20 42 4F 54 54 4F 4D |THE . BOTTOM| 00001100: 20 4F 46 20 54 48 45 20 53 43 52 45 45 4E 2C 20 | OF THE SCREEN, | 00001110: 54 48 45 20 52 4F 41 4D 45 52 53 20 57 49 4C 4C |THE ROAMERS WILL| 00001120: 20 51 55 49 43 4B 4C 59 20 52 55 4E 20 54 4F 20 | QUICKLY RUN TO | 00001130: 46 4F 52 4D 20 48 49 4D 2E 20 D9 4F 55 20 4D 55 |FORM HIM. .OU MU| 00001140: 53 54 20 20 20 20 20 0D 20 49 4D 4D 45 44 49 41 |ST . IMMEDIA| 00001150: 54 45 4C 59 20 48 49 54 20 54 48 45 20 27 C2 27 |TELY HIT THE '.'| 00001160: 20 4B 45 59 20 4F 4E 20 54 48 45 20 4B 45 59 42 | KEY ON THE KEYB| 00001170: 4F 41 52 44 20 54 4F 20 44 52 4F 50 20 41 20 44 |OARD TO DROP A D| 00001180: 4F 4C 4C 4F 50 20 4F 46 20 42 41 49 54 20 42 45 |OLLOP OF BAIT BE| 00001190: 46 4F 52 45 20 20 0D 20 48 45 20 53 54 4F 4D 50 |FORE . HE STOMP| 000011A0: 53 20 4F 4E 20 41 4E 59 20 42 55 49 4C 44 49 4E |S ON ANY BUILDIN| 000011B0: 47 53 2E 20 20 20 20 20 20 20 20 20 20 20 20 20 |GS. | 000011C0: 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | | 000011D0: 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | | 000011E0: 20 20 20 20 20 0D 20 C5 4E 44 20 CF 46 20 C7 41 | . .ND .F .A| 000011F0: 4D 45 3A 20 D4 48 45 20 54 45 4D 50 4C 45 20 4F |ME: .HE TEMPLE O| 00001200: 46 20 DA 55 55 4C 2E 20 20 20 20 20 20 20 20 20 |F .UUL. | 00001210: 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | | 00001220: 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | | 00001230: 20 20 20 20 0D 20 D4 48 45 20 47 41 4D 45 20 45 | . .HE GAME E| 00001240: 4E 44 53 20 4F 4E 45 20 4F 46 20 54 48 52 45 45 |NDS ONE OF THREE| 00001250: 20 57 41 59 53 3A 20 31 2E 20 D4 48 45 20 C7 41 | WAYS: 1. .HE .A| 00001260: 54 45 4B 45 45 50 45 52 20 41 4E 44 20 54 48 45 |TEKEEPER AND THE| 00001270: 20 4B 45 59 4D 41 53 54 45 52 20 4A 4F 49 4E 20 | KEYMASTER JOIN | 00001280: 20 20 20 0D 20 46 4F 52 43 45 53 20 41 54 20 54 | . FORCES AT T| 00001290: 48 45 20 54 45 4D 50 4C 45 20 4F 46 20 DA 55 55 |HE TEMPLE OF .UU| 000012A0: 4C 20 41 4E 44 20 59 4F 55 20 48 41 56 45 20 4E |L AND YOU HAVE N| 000012B0: 4F 54 20 45 41 52 4E 45 44 20 4D 4F 52 45 20 4D |OT EARNED MORE M| 000012C0: 4F 4E 45 59 20 54 48 41 4E 20 59 4F 55 20 20 20 |ONEY THAN YOU | 000012D0: 20 20 0D 20 4F 52 49 47 49 4E 41 4C 4C 59 20 53 | . ORIGINALLY S| 000012E0: 54 41 52 54 45 44 20 57 49 54 48 2E 20 20 20 20 |TARTED WITH. | 000012F0: 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | | 00001300: 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | | 00001310: 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | | 00001320: 20 0D 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | . | 00001330: 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | | 00001340: 20 20 20 20 32 2E 20 CF 4E 43 45 20 54 48 45 20 | 2. .NCE THE | 00001350: 47 41 54 45 4B 45 45 50 45 52 20 41 4E 44 20 54 |GATEKEEPER AND T| 00001360: 48 45 20 4B 45 59 4D 41 53 54 45 52 20 20 20 20 |HE KEYMASTER | 00001370: 0D 20 48 41 56 45 20 4A 4F 49 4E 45 44 20 46 4F |. HAVE JOINED FO| 00001380: 52 43 45 53 20 41 54 20 DA 55 55 4C 2C 20 41 4E |RCES AT .UUL, AN| 00001390: 44 20 59 4F 55 20 44 4F 20 48 41 56 45 20 53 55 |D YOU DO HAVE SU| 000013A0: 46 46 49 43 49 45 4E 54 20 43 52 45 44 49 54 2C |FFICIENT CREDIT,| 000013B0: 20 42 55 54 20 59 4F 55 20 41 52 45 20 20 20 0D | BUT YOU ARE .| 000013C0: 20 4E 4F 54 20 41 42 4C 45 20 54 4F 20 53 4E 45 | NOT ABLE TO SNE| 000013D0: 41 4B 20 54 57 4F 20 4F 46 20 59 4F 55 52 20 54 |AK TWO OF YOUR T| 000013E0: 48 52 45 45 20 47 48 4F 53 54 42 55 53 54 45 52 |HREE GHOSTBUSTER| 000013F0: 53 20 49 4E 54 4F 20 54 48 45 20 45 4E 54 52 41 |S INTO THE ENTRA| 00001400: 4E 43 45 20 4F 46 20 DA 55 55 4C 2E 20 20 0D 20 |NCE OF .UUL. . | 00001410: 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | | 00001420: 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | | 00001430: 20 33 2E 20 D9 4F 55 20 53 55 43 43 45 53 53 46 | 3. .OU SUCCESSF| 00001440: 55 4C 4C 59 20 52 45 41 43 48 20 54 48 45 20 54 |ULLY REACH THE T| 00001450: 4F 50 20 4F 46 20 54 48 45 20 20 20 20 0D 20 54 |OP OF THE . T| 00001460: 45 4D 50 4C 45 20 4F 46 20 DA 55 55 4C 20 42 59 |EMPLE OF .UUL BY| 00001470: 20 53 4E 45 41 4B 49 4E 47 20 54 57 4F 20 47 48 | SNEAKING TWO GH| 00001480: 4F 53 54 42 55 53 54 45 52 20 49 4E 54 4F 20 49 |OSTBUSTER INTO I| 00001490: 54 53 20 45 4E 54 52 41 4E 43 45 2E 20 20 20 20 |TS ENTRANCE. | 000014A0: 20 20 20 20 20 20 20 20 20 20 20 20 0D 0D 0D | ... |
:::::::::::::::::::::::::::::::::::::::
::::::::::::::::::::::::::::::::::::::.
: G H O S T B U
S T E R S :. :
::::::::::::::::::::::::::::::::::::::::
::::::::::::::::::::::::::::::::::::. AF
TER LOADING THE GAME THE TITLE SCREEN WI
LL APPEAR, FOLLOWED BY THE GHOST- . BUS
TER SING-ALONG. HITTING THE SPACE BAR MA
KES THE COMPUTER YELL'GHOSTBUSTERS. PRES
S F1 FOR INTRO SCREEN AND PRESS F3 TO GO
INTO VEHICLE SELECTION. . BUILD
ING A FRANCHISE
. FOLLOW
INSTRUCTIONS ON THE SCREEN TO BUY AND O
UTFIT YOUR VEHICLE: TO PICK UP. AND REL
EASE SUPPLIES WITH THE FORK LIFT PRESS T
HE JOYSTICK BUTTON. KEEP AN . EYE ON Y
OUR CREDIT LIMIT YOU CAN ONLY BUY WHAT M
ONEY ALLOWS. . PK ENERGY
DETECTOR - WARNS OF AN APPROACHING GHOS
T, CALLED A 'SLIMER' BY . TURNING A
BUILDING PINK WHEN YOU PASS IT.
. IMAGE INTEN
SIFIER - MAKES SLIMERS EASIER TO SEE WHE
N YOU ARE TRYING TO CATCH . THEM.
. MARSHMALLOW S
ENSOR - WARNS YOU OF THE IMPENDING APPRO
ACH OF THE DREADED MARSH. MALLOW MAN BY
TURNING A BUILDING WHITE WHEN YOUR BY IT
. . GHOST MACUUM -
SUCKS UP ITINERANT GHOULS (CALLED ROAMER
S) AS YOU TRAVEL THE . STREETS OF THE C
ITY.
. GHOST TRAPS - ARE
WHAT YOU USE TO CATCH AND STORE SLIMERS
. EACH TRAP HOLDS . ONE SLIMER. WITHOU
T THEM, YOU CANNOT EARN MONEY.
. GHOST BAIT - ATTRAC
TS ROAMERS, WHICH PERIODICALLY GATHER TO
FORM THE MARSH- . MALLOW MAN. WITHOUT
BAIT, YOU CANNOT STOP HIM, YOU GET FIVE
DOLLOPS OF BAIT . WHEN PURCHASED.
. PORTABLE LASER CONFINE
MENT SYSTEM - STORES TEN SLIMERS IN YOUR
VEHICLE SAVES . TRAVEL TIME BACK TO GHQ
FOR MORE TRAPS.
. YOUR ACCOUNT NUMBERS - I
F YOU SUCCESSFULLY COMPLETE A GAME, AN A
CCOUNT NUMBER. WILL RECORD YOUR ACCOUNT
BALANCE. YOU CAN USE YOUR ACCOUNT NUMBER
ON ANY . GHOSTBUSTERS PROGRAM. BE C
AREFUL TO ALWAYS ENTER YOUR NAME AND ACC
OUNT NUMBER. IN EXACTLY THE SAME WAY.
. MAP SCREEN - A MAP OF THE CI
TY APPEARS, WITH ZUUL'S HORRIBLE TEMPLE
IN THE . CENTER AND GHQ AT THE BOTTOM.
RED FLASHING BUILDINGS INDICATE THE PRE
SENCE OF. A SLIMER. GUIDE YOU VEHICLE TO
RED FLASHING BUILDINGS LEAVING AS SHORT
A . TRAIL AS POSSIBLE TO REACH THE
BUILDINGS. AS YOU DO THIS, FREEZE ANY RO
AMERS . THAT ARE MOVING TO ZUUL BY TOUCH
ING THEM. TO POSITION YOURSELF AT BUILDI
NGS . BELOW THE STREET, PULL BACK JOYST
ICK AND PUSH THE BUTTON.
. THE STREETS - STEER THE VEHICLE AT
PASSING ROAMERS IF YOU HAVE FROZEN ANY,
. AND PUSH THE BUTTON TO VACUUM THEM
UP. THIS KEEPS THEM FROM GETTING TO THE
. TEMPLE OF ZUUL. THE CITYS PK ENERGY
READING JUMPS 100 FOR EACH ROAMER THAT
. GETS TO ZUUL.
. BUSTING GHOSTS - WHEN YOU ARRIVE AT TH
E SITE OF THE DISTURBANCES, TAKE THE .
FOLLOWING STEPS WITH THE JOYSTICK:
.
DIRECT THE FIRST GHOSTBUSTER TO
WARD THE CENTER OF THE BUILDING AND . P
USH THE BUTTON TO DEPOSIT THE TRAP. THEN
MOVE HIM TO THE FAR LEFT OF THE . SC
REEN, TURN HIM TOWARDS THE TRAP. PUSH TH
E BUTTON AGAIN. .
THE SECOND GHOSTBUSTER APPEARS, DI
RECT HIM TO THE FAR RIGHT OF THE . SCRE
EN, TURN HIM TOWARDS THE TRAP. PUSH THE
BOTTON, BOTH GHOSTBUSTERS WILL . POWER
ON THEIR NEGATIVE IONIZER BACKPACKS. MO
VE YOUR GHOSTBUSTERS INWARD TO . TRAP T
HE SLIMER BETWEEN THE STREAMS WITHOUT LE
TTING THE STREAMS TOUCH. WHEN . YOU HAV
E THE SLIMMER OVER THE TRAP, PUSH THE BU
TTON. THE TRAP WILL PULL HIM . IN. BE P
RECISE, IF YOU MISS, YOU KNOW WHAT WILL
HAPPEN... EVERY TRAPPED . SLIMER IN
CREASES YOUR CREDIT RATING. THE AMOUNT E
ARNED DEPENDS ON HOW QUICKLY. YOU RESPON
D. YOUR ACCUMULATED CREDIT IS SHOWN ON T
HE SCREEN AT ALL TIMES. . IMPORTANT S
AFETY TIPS - HIT THE SPACE BAR DURING TH
E GAME FOR A STATUS REPORT. EVERY ESCAPE
D SLIMER ADDS 300 TO THE CITYS PK ENERGY
LEVEL. BEWARE THAT MONO-. LITH OF MARSH
MALLOW MONSTROSITY. WHEN A MARSHMALLOW A
LERT FLASHES AT THE . BOTTOM OF THE
SCREEN, THE ROAMERS WILL QUICKLY RUN TO
FORM HIM. YOU MUST . IMMEDIATELY HIT
THE 'B' KEY ON THE KEYBOARD TO DROP A D
OLLOP OF BAIT BEFORE . HE STOMPS ON ANY
BUILDINGS.
. END OF GAME: THE
TEMPLE OF ZUUL.
. THE GAME ENDS ONE
OF THREE WAYS: 1. THE GATEKEEPER AND THE
KEYMASTER JOIN . FORCES AT THE TEMPL
E OF ZUUL AND YOU HAVE NOT EARNED MORE M
ONEY THAN YOU . ORIGINALLY STARTED W
ITH.
.
2. ONCE THE GATEKEEPER AND T
HE KEYMASTER . HAVE JOINED FORCES AT
ZUUL, AND YOU DO HAVE SUFFICIENT CREDIT,
BUT YOU ARE . NOT ABLE TO SNEAK TWO O
F YOUR THREE GHOSTBUSTERS INTO THE ENTRA
NCE OF ZUUL. .
3. YOU SUCCESSFULLY REACH THE T
OP OF THE . TEMPLE OF ZUUL BY SNEAKIN
G TWO GHOSTBUSTER INTO ITS ENTRANCE.
...
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