_  __   _  _         _ _     _      _           _           
  __| |/ /_ | || |     __| (_)___| | __ (_)_ __   __| | _____  __
 / _` | '_ \| || |_   / _` | / __| |/ / | | '_ \ / _` |/ _ \ \/ /
| (_| | (_) |__   _| | (_| | \__ \   <  | | | | | (_| |  __/>  < 
 \__,_|\___/   |_|    \__,_|_|___/_|\_\ |_|_| |_|\__,_|\___/_/\_\
                                                                 
            

EMPIRE

FILE INFORMATION

FILENAME(S): EMPIRE

FILE TYPE(S): SEQ

FILE SIZE: 2.4K

FIRST SEEN: 2025-11-30 18:12:28

APPEARS ON: 1 disk(s)

FILE HASH

f34df760c8a98dd0665e785fc1d564f0608d5d4e0d0846e7e942837578f5ed3c

FOUND ON DISKS (1 DISKS)

DISK TITLE FILENAME FILE TYPE COLLECTION TRACK SECTOR ACTIONS
DATARICH EMPIRE SEQ Sailor, Ganheden 11 8 DOWNLOAD FILE

FILE CONTENT & ANALYSIS

00000000: 14 33 02 35 0C 34 12 37  36 0D 03 C5 CD D0 C9 D2  |.3.5.4.76.......|
00000010: C5 0D 2D 2D 2D 2D 2D 2D  0D C6 49 52 45 42 49 52  |..------..IREBIR|
00000020: 44 20 D3 4F 46 54 57 41  52 45 0D 02 0C 0D 0D 20  |D .OFTWARE..... |
00000030: 20 20 20 20 D9 4F 55 20  53 54 41 52 54 20 49 4E  |    .OU START IN|
00000040: 20 54 48 45 20 C1 C2 C1  D4 CC D5 20 53 59 53 54  | THE ...... SYST|
00000050: 45 4D 20 45 51 55 49 50  50 45 44 20 57 49 54 48  |EM EQUIPPED WITH|
00000060: 20 41 20 42 41 53 49 43  20 C3 55 42 20 D3 43 4F  | A BASIC .UB .CO|
00000070: 55 54 53 48 49 50 2E 20  20 D9 4F 55 52 20 4F 42  |UTSHIP.  .OUR OB|
00000080: 4A 45 43 54 49 56 45 3A  20 54 4F 20 42 55 49 4C  |JECTIVE: TO BUIL|
00000090: 44 20 41 20 47 41 4C 41  43 54 49 43 20 45 4D 50  |D A GALACTIC EMP|
000000A0: 49 52 45 20 53 50 41 4E  4E 49 4E 47 20 4D 41 4E  |IRE SPANNING MAN|
000000B0: 59 20 53 4F 4C 41 52 20  53 59 53 54 45 4D 53 2E  |Y SOLAR SYSTEMS.|
000000C0: 20 D4 4F 20 41 43 48 49  45 56 45 20 54 48 49 53  | .O ACHIEVE THIS|
000000D0: 20 59 4F 55 27 4C 4C 20  48 41 56 45 20 54 4F 20  | YOU'LL HAVE TO |
000000E0: 54 52 41 44 45 20 57 49  54 48 20 53 54 41 52 42  |TRADE WITH STARB|
000000F0: 41 53 45 53 2C 20 44 45  53 54 52 4F 59 20 41 4C  |ASES, DESTROY AL|
00000100: 49 45 4E 53 2C 20 45 54  43 2E 20 20 C6 49 4E 41  |IENS, ETC.  .INA|
00000110: 4C 4C 59 20 59 4F 55 20  43 41 4E 20 42 55 49 4C  |LLY YOU CAN BUIL|
00000120: 44 20 41 20 56 41 53 54  20 C6 52 4F 4E 54 49 45  |D A VAST .RONTIE|
00000130: 52 20 D3 48 49 45 4C 44  20 54 4F 20 50 52 4F 54  |R .HIELD TO PROT|
00000140: 45 43 54 20 59 4F 55 52  20 C5 4D 50 49 52 45 2E  |ECT YOUR .MPIRE.|
00000150: 0D 0D C9 4E 53 54 52 55  4D 45 4E 54 20 D0 41 4E  |...NSTRUMENT .AN|
00000160: 45 4C 3A 0D 0D C6 55 45  4C 20 CC 45 56 45 4C 3A  |EL:...UEL .EVEL:|
00000170: 20 41 54 20 54 4F 50 20  4F 46 20 53 43 52 45 45  | AT TOP OF SCREE|
00000180: 4E 0D 0D C5 4E 45 52 47  59 3A 20 41 54 20 46 41  |N...NERGY: AT FA|
00000190: 52 20 4C 45 46 54 0D 0D  D4 45 4D 50 45 52 41 54  |R LEFT...EMPERAT|
000001A0: 55 52 45 3A 20 4E 45 58  54 20 54 4F 20 45 4E 45  |URE: NEXT TO ENE|
000001B0: 52 47 59 0D 0D D3 48 49  45 4C 44 20 D3 54 41 54  |RGY...HIELD .TAT|
000001C0: 55 53 3A 20 41 54 20 46  41 52 20 52 49 47 48 54  |US: AT FAR RIGHT|
000001D0: 0D 0D D2 41 44 49 41 54  49 4F 4E 20 CC 45 56 45  |...ADIATION .EVE|
000001E0: 4C 3A 20 4E 45 58 54 20  54 4F 20 53 48 49 45 4C  |L: NEXT TO SHIEL|
000001F0: 44 20 53 54 41 54 55 53  0D 0D C4 49 52 45 43 54  |D STATUS...IRECT|
00000200: 49 4F 4E 20 D0 4F 49 4E  54 45 52 53 3A 20 D5 53  |ION .OINTERS: .S|
00000210: 45 20 54 48 45 53 45 20  54 4F 20 47 55 49 44 45  |E THESE TO GUIDE|
00000220: 20 59 4F 55 52 20 53 48  49 50 20 41 52 4F 55 4E  | YOUR SHIP AROUN|
00000230: 44 20 54 48 45 20 43 55  52 52 45 4E 54 20 53 4F  |D THE CURRENT SO|
00000240: 4C 41 52 20 53 59 53 54  45 4D 20 2D 20 54 48 45  |LAR SYSTEM - THE|
00000250: 20 44 49 52 45 43 54 49  4F 4E 20 4F 46 20 54 48  | DIRECTION OF TH|
00000260: 45 20 50 4F 49 4E 54 45  52 20 49 53 20 49 4E 44  |E POINTER IS IND|
00000270: 49 43 41 54 45 44 20 42  59 20 54 48 45 20 43 4F  |ICATED BY THE CO|
00000280: 44 45 20 4C 45 54 54 45  52 53 20 41 42 4F 56 45  |DE LETTERS ABOVE|
00000290: 20 49 54 2E 20 D4 48 45  20 43 4F 4C 4F 52 20 4F  | IT. .HE COLOR O|
000002A0: 46 20 54 48 45 20 50 4F  49 4E 54 45 52 20 47 45  |F THE POINTER GE|
000002B0: 54 53 20 4C 49 47 48 54  45 52 20 54 48 45 20 43  |TS LIGHTER THE C|
000002C0: 4C 4F 53 45 52 20 59 4F  55 20 41 52 45 20 54 4F  |LOSER YOU ARE TO|
000002D0: 20 54 48 45 20 4F 42 4A  45 43 54 2E 0D 20 0D 20  | THE OBJECT.. . |
000002E0: 20 20 D3 C2 20 3A 20 50  4F 49 4E 54 49 4E 47 20  |  .. : POINTING |
000002F0: 54 4F 20 54 48 45 20 53  54 41 52 42 41 53 45 0D  |TO THE STARBASE.|
00000300: 20 20 20 D0 CF 20 3A 20  50 4F 49 4E 54 49 4E 47  |   .. : POINTING|
00000310: 20 54 4F 20 54 48 45 20  4D 41 50 20 4D 41 52 4B  | TO THE MAP MARK|
00000320: 45 52 0D 20 20 20 D8 D8  20 3A 20 50 4F 49 4E 54  |ER.   .. : POINT|
00000330: 49 4E 47 20 54 4F 20 54  48 45 20 4D 49 53 53 49  |ING TO THE MISSI|
00000340: 4F 4E 20 4F 42 4A 45 43  54 0D 0D 20 20 20 CE D3  |ON OBJECT..   ..|
00000350: 20 3A 20 4E 45 57 20 53  4F 4C 41 52 20 53 59 53  | : NEW SOLAR SYS|
00000360: 54 45 4D 0D 20 20 20 CF  D3 20 3A 20 4F 4C 44 20  |TEM.   .. : OLD |
00000370: 53 4F 4C 41 52 20 53 59  53 54 45 4D 0D 0D 0D 2D  |SOLAR SYSTEM...-|
00000380: 2D 2D 2D 2D 2D 2D 2D 2D  2D 2D 2D 2D 2D 2D 2D 2D  |----------------|
00000390: 2D 2D 2D 2D 2D 2D 2D 2D  2D 2D 2D 2D 2D 2D 2D 2D  |----------------|
000003A0: 2D 2D 2D 2D 2D 2D 0D D3  54 41 52 42 41 53 45 53  |------..TARBASES|
000003B0: 3A 20 D4 4F 20 44 4F 43  4B 2C 20 59 4F 55 20 4D  |: .O DOCK, YOU M|
000003C0: 55 53 54 20 46 4C 59 20  42 45 54 57 45 45 4E 20  |UST FLY BETWEEN |
000003D0: 54 48 45 20 54 57 4F 20  53 50 48 45 52 45 53 20  |THE TWO SPHERES |
000003E0: 41 4E 44 20 54 55 52 4E  20 59 4F 55 52 20 53 48  |AND TURN YOUR SH|
000003F0: 49 50 20 55 4E 54 49 4C  20 49 54 20 4C 49 45 53  |IP UNTIL IT LIES|
00000400: 20 45 58 41 43 54 4C 59  20 4F 4E 20 54 48 45 20  | EXACTLY ON THE |
00000410: 4C 49 4E 45 20 43 4F 4E  4E 45 43 54 49 4E 47 20  |LINE CONNECTING |
00000420: 54 48 45 20 43 45 4E 54  45 52 20 4F 46 20 54 48  |THE CENTER OF TH|
00000430: 45 20 53 50 48 45 52 45  53 2E 20 20 C4 52 4F 50  |E SPHERES.  .ROP|
00000440: 20 41 4C 4C 20 50 4F 44  53 20 42 45 46 4F 52 45  | ALL PODS BEFORE|
00000450: 20 59 4F 55 20 44 4F 43  4B 2C 20 54 48 45 20 53  | YOU DOCK, THE S|
00000460: 54 41 52 42 41 53 45 20  57 49 4C 4C 20 50 49 43  |TARBASE WILL PIC|
00000470: 4B 20 54 48 45 4D 20 55  50 2E 0D 0D 0D D0 4C 41  |K THEM UP.....LA|
00000480: 4E 45 54 53 3A 20 D4 4F  20 47 45 54 20 4F 52 45  |NETS: .O GET ORE|
00000490: 2C 20 4D 49 4E 45 52 41  4C 53 20 4F 52 20 50 45  |, MINERALS OR PE|
000004A0: 4F 50 4C 45 20 46 4F 52  20 54 48 45 20 53 54 41  |OPLE FOR THE STA|
000004B0: 52 42 41 53 45 53 2E 20  C6 4C 59 20 41 52 4F 55  |RBASES. .LY AROU|
000004C0: 4E 44 20 50 4C 41 4E 45  54 20 41 4E 44 20 4C 4F  |ND PLANET AND LO|
000004D0: 43 41 54 45 20 D7 41 52  50 20 C8 4F 4C 45 20 28  |CATE .ARP .OLE (|
000004E0: 50 55 4C 53 41 54 49 4E  47 20 53 51 55 41 52 45  |PULSATING SQUARE|
000004F0: 29 20 46 4F 4C 4C 4F 57  20 54 48 45 20 46 4C 49  |) FOLLOW THE FLI|
00000500: 47 48 54 20 50 41 54 48  20 41 4E 44 20 52 45 41  |GHT PATH AND REA|
00000510: 43 48 20 54 48 45 20 20  4C 41 4E 44 53 43 41 50  |CH THE  LANDSCAP|
00000520: 45 2C 20 55 53 45 20 50  4F 49 4E 54 45 52 20 54  |E, USE POINTER T|
00000530: 4F 20 46 49 4E 44 20 53  54 55 46 46 2C 20 54 48  |O FIND STUFF, TH|
00000540: 45 20 47 52 45 45 4E 20  50 59 52 41 4D 49 44 20  |E GREEN PYRAMID |
00000550: 54 41 4B 45 53 20 59 4F  55 20 54 4F 20 4F 52 42  |TAKES YOU TO ORB|
00000560: 49 54 2E 20 20 D7 48 45  4E 20 49 4E 20 4F 52 42  |IT.  .HEN IN ORB|
00000570: 49 54 20 45 58 54 45 4E  44 20 43 41 52 47 4F 20  |IT EXTEND CARGO |
00000580: 52 4F 50 45 53 20 41 4E  44 20 4C 41 54 43 48 20  |ROPES AND LATCH |
00000590: 4F 4E 54 4F 20 50 4F 44  53 2C 20 42 45 57 41 52  |ONTO PODS, BEWAR|
000005A0: 45 20 4F 46 20 54 4F 4F  20 4D 55 43 48 20 52 41  |E OF TOO MUCH RA|
000005B0: 44 49 4F 41 43 54 49 56  49 54 59 2E 0D 05 0D 20  |DIOACTIVITY.... |
000005C0: 20 20 20 20 20 20 20 20  20 20 20 20 20 C3 CF CE  |             ...|
000005D0: D4 D2 CF CC D3 0D 0D D2  4F 54 41 54 45 20 43 4C  |........OTATE CL|
000005E0: 4F 43 4B 57 49 53 45 20  20 20 20 20 20 20 20 20  |OCKWISE         |
000005F0: 20 20 CF 20 4F 52 20 CA  59 53 4B 0D D2 4F 54 41  |  . OR .YSK..OTA|
00000600: 54 45 20 41 4E 54 49 2D  43 4C 4F 43 4B 57 49 53  |TE ANTI-CLOCKWIS|
00000610: 45 20 20 20 20 20 20 D0  20 4F 52 20 CA 59 53 4B  |E      . OR .YSK|
00000620: 0D D4 48 52 55 53 54 20  20 20 20 20 20 20 20 20  |..HRUST         |
00000630: 20 20 20 20 20 20 20 20  20 20 20 20 2C 20 4F 52  |            , OR|
00000640: 20 CA 59 53 4B 0D D3 4C  4F 57 20 20 20 20 20 20  | .YSK..LOW      |
00000650: 20 20 20 20 20 20 20 20  20 20 20 20 20 20 20 20  |                |
00000660: 20 CD 20 4F 52 20 CA 59  53 4B 0D C6 49 52 45 20  | . OR .YSK..IRE |
00000670: 20 20 20 20 20 20 20 20  20 20 20 20 20 20 20 20  |                |
00000680: 20 20 20 20 20 20 D8 20  4F 52 20 C6 49 52 45 0D  |      . OR .IRE.|
00000690: C5 58 54 45 4E 44 20 43  41 52 47 4F 20 52 4F 50  |.XTEND CARGO ROP|
000006A0: 45 53 20 20 20 20 20 20  20 20 20 D3 0D D2 45 54  |ES         ...ET|
000006B0: 52 41 43 54 20 43 41 52  47 4F 20 52 4F 50 45 53  |RACT CARGO ROPES|
000006C0: 20 20 20 20 20 20 20 20  D7 0D D3 59 53 54 45 4D  |        ...YSTEM|
000006D0: 20 4D 41 50 20 20 20 20  20 20 20 20 20 20 20 20  | MAP            |
000006E0: 20 20 20 20 20 D4 0D C7  41 4C 41 58 59 20 4D 41  |     ...ALAXY MA|
000006F0: 50 20 20 20 20 20 20 20  20 20 20 20 20 20 20 20  |P               |
00000700: 20 20 C7 0D D3 57 41 50  20 4C 45 46 54 20 50 4F  |  ...WAP LEFT PO|
00000710: 49 4E 54 45 52 20 46 55  4E 43 54 49 4F 4E 20 31  |INTER FUNCTION 1|
00000720: 0D D3 4F 55 4E 44 20 4F  4E 2F 4F 46 46 20 20 20  |..OUND ON/OFF   |
00000730: 20 20 20 20 20 20 20 20  20 20 20 20 C6 33 0D CD  |            .3..|
00000740: 55 53 49 43 20 4F 4E 2F  4F 46 46 20 20 20 20 20  |USIC ON/OFF     |
00000750: 20 20 20 20 20 20 20 20  20 20 C6 31 0D 0D 0D CD  |          .1....|
00000760: 41 50 20 CD 4F 44 45 20  2D 20 D3 59 53 54 45 4D  |AP .ODE - .YSTEM|
00000770: 20 4D 41 50 20 4F 4E 4C  59 0D 0D DA 4F 4F 4D 20  | MAP ONLY...OOM |
00000780: 4F 55 54 20 20 20 20 20  20 20 20 20 20 20 20 20  |OUT             |
00000790: 20 20 20 20 20 20 D1 0D  DA 4F 4F 4D 20 49 4E 20  |      ...OOM IN |
000007A0: 20 20 20 20 20 20 20 20  20 20 20 20 20 20 20 20  |                |
000007B0: 20 20 20 C1 0D C5 58 49  54 20 4D 41 50 20 20 20  |   ...XIT MAP   |
000007C0: 20 20 20 20 20 20 20 20  20 20 20 20 20 20 20 20  |                |
000007D0: D8 20 4F 52 20 46 49 52  45 0D 0D 2D 2D 2D 20 D5  |. OR FIRE..--- .|
000007E0: 53 45 20 4D 41 50 20 4D  41 52 4B 45 52 20 54 4F  |SE MAP MARKER TO|
000007F0: 20 54 52 41 56 45 4C 20  54 4F 20 41 4E 59 20 50  | TRAVEL TO ANY P|
00000800: 41 52 54 20 4F 46 20 54  48 45 20 53 4F 4C 41 52  |ART OF THE SOLAR|
00000810: 20 53 59 53 54 45 4D 20  49 4E 20 41 20 53 54 52  | SYSTEM IN A STR|
00000820: 41 49 47 48 54 20 4C 49  4E 45 20 28 41 56 4F 49  |AIGHT LINE (AVOI|
00000830: 44 20 54 48 45 20 53 55  4E 29 2E 20 D0 52 45 53  |D THE SUN). .RES|
00000840: 53 20 31 20 54 4F 20 41  43 54 49 56 41 54 45 20  |S 1 TO ACTIVATE |
00000850: 54 48 45 20 4D 41 50 20  4D 41 52 4B 45 52 20 50  |THE MAP MARKER P|
00000860: 4F 49 4E 54 45 52 2E 0D  0D 2D 2D 2D 20 C1 56 4F  |OINTER...--- .VO|
00000870: 49 44 20 53 59 53 54 45  4D 53 20 57 49 54 48 20  |ID SYSTEMS WITH |
00000880: 54 48 45 20 D0 4C 41 47  55 45 2C 20 41 4E 44 20  |THE .LAGUE, AND |
00000890: 46 49 4E 44 20 54 48 45  20 41 4E 54 49 44 4F 54  |FIND THE ANTIDOT|
000008A0: 45 2E 0D 0D 2D 2D 2D 20  CC 41 54 45 52 20 49 4E  |E...--- .ATER IN|
000008B0: 20 54 48 45 20 47 41 4D  45 20 59 4F 55 20 4D 41  | THE GAME YOU MA|
000008C0: 59 20 45 41 52 4E 20 41  20 D7 4F 4C 46 20 41 54  |Y EARN A .OLF AT|
000008D0: 54 41 43 4B 20 53 48 49  50 2E 20 C9 54 20 43 41  |TACK SHIP. .T CA|
000008E0: 4E 20 43 41 52 52 59 20  31 30 20 50 4F 44 53 20  |N CARRY 10 PODS |
000008F0: 57 49 54 48 4F 55 54 20  54 48 45 20 4E 45 45 44  |WITHOUT THE NEED|
00000900: 20 46 4F 52 20 43 41 52  47 4F 20 52 4F 50 45 53  | FOR CARGO ROPES|
00000910: 2E 0D 0D 2D 2D 2D 20 CF  4E 43 45 20 59 4F 55 20  |...--- .NCE YOU |
00000920: 48 41 56 45 20 56 49 53  49 54 45 44 20 41 4C 4C  |HAVE VISITED ALL|
00000930: 20 54 48 45 20 53 54 41  52 20 53 59 53 54 45 4D  | THE STAR SYSTEM|
00000940: 53 20 59 4F 55 20 57 49  4C 4C 20 4E 45 45 44 20  |S YOU WILL NEED |
00000950: 54 4F 20 50 4C 41 43 45  20 54 48 45 20 38 20 46  |TO PLACE THE 8 F|
00000960: 52 4F 4E 54 49 45 52 20  47 45 4E 45 52 41 54 4F  |RONTIER GENERATO|
00000970: 52 53 20 54 4F 20 57 49  4E 20 54 48 45 20 47 41  |RS TO WIN THE GA|
00000980: 4D 45 2E 0D                                       |ME..            |
.3.5.4.76..EMPIRE.------.FIREBIRD SOFTWA
RE.....     YOU START IN THE ABATLU SYST
EM EQUIPPED WITH A BASIC CUB SCOUTSHIP. 
 YOUR OBJECTIVE: TO BUILD A GALACTIC EMP
IRE SPANNING MANY SOLAR SYSTEMS. TO ACHI
EVE THIS YOU'LL HAVE TO TRADE WITH STARB
ASES, DESTROY ALIENS, ETC.  FINALLY YOU 
CAN BUILD A VAST FRONTIER SHIELD TO PROT
ECT YOUR EMPIRE...INSTRUMENT PANEL:..FUE
L LEVEL: AT TOP OF SCREEN..ENERGY: AT FA
R LEFT..TEMPERATURE: NEXT TO ENERGY..SHI
ELD STATUS: AT FAR RIGHT..RADIATION LEVE
L: NEXT TO SHIELD STATUS..DIRECTION POIN
TERS: USE THESE TO GUIDE YOUR SHIP AROUN
D THE CURRENT SOLAR SYSTEM - THE DIRECTI
ON OF THE POINTER IS INDICATED BY THE CO
DE LETTERS ABOVE IT. THE COLOR OF THE PO
INTER GETS LIGHTER THE CLOSER YOU ARE TO
 THE OBJECT.. .   SB : POINTING TO THE S
TARBASE.   PO : POINTING TO THE MAP MARK
ER.   XX : POINTING TO THE MISSION OBJEC
T..   NS : NEW SOLAR SYSTEM.   OS : OLD 
SOLAR SYSTEM...-------------------------
--------------.STARBASES: TO DOCK, YOU M
UST FLY BETWEEN THE TWO SPHERES AND TURN
 YOUR SHIP UNTIL IT LIES EXACTLY ON THE 
LINE CONNECTING THE CENTER OF THE SPHERE
S.  DROP ALL PODS BEFORE YOU DOCK, THE S
TARBASE WILL PICK THEM UP....PLANETS: TO
 GET ORE, MINERALS OR PEOPLE FOR THE STA
RBASES. FLY AROUND PLANET AND LOCATE WAR
P HOLE (PULSATING SQUARE) FOLLOW THE FLI
GHT PATH AND REACH THE  LANDSCAPE, USE P
OINTER TO FIND STUFF, THE GREEN PYRAMID 
TAKES YOU TO ORBIT.  WHEN IN ORBIT EXTEN
D CARGO ROPES AND LATCH ONTO PODS, BEWAR
E OF TOO MUCH RADIOACTIVITY....         
     CONTROLS..ROTATE CLOCKWISE         
  O OR JYSK.ROTATE ANTI-CLOCKWISE      P
 OR JYSK.THRUST                     , OR
 JYSK.SLOW                       M OR JY
SK.FIRE                       X OR FIRE.
EXTEND CARGO ROPES         S.RETRACT CAR
GO ROPES        W.SYSTEM MAP            
     T.GALAXY MAP                 G.SWAP
 LEFT POINTER FUNCTION 1.SOUND ON/OFF   
            F3.MUSIC ON/OFF             
  F1...MAP MODE - SYSTEM MAP ONLY..ZOOM 
OUT                   Q.ZOOM IN         
           A.EXIT MAP                   
X OR FIRE..--- USE MAP MARKER TO TRAVEL 
TO ANY PART OF THE SOLAR SYSTEM IN A STR
AIGHT LINE (AVOID THE SUN). PRESS 1 TO A
CTIVATE THE MAP MARKER POINTER...--- AVO
ID SYSTEMS WITH THE PLAGUE, AND FIND THE
 ANTIDOTE...--- LATER IN THE GAME YOU MA
Y EARN A WOLF ATTACK SHIP. IT CAN CARRY 
10 PODS WITHOUT THE NEED FOR CARGO ROPES
...--- ONCE YOU HAVE VISITED ALL THE STA
R SYSTEMS YOU WILL NEED TO PLACE THE 8 F
RONTIER GENERATORS TO WIN THE GAME..
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