00000000: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 |................|
00000010: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 0D 00 |................|
00000020: 82 09 01 46 49 47 48 54 45 52 20 43 4F 4D 42 41 |...FIGHTER COMBA|
00000030: 54 A0 A0 00 00 00 00 00 00 00 00 00 01 00 00 00 |T...............|
00000040: 82 09 02 2D 46 49 47 48 54 45 52 20 43 4F 4D 42 |...-FIGHTER COMB|
00000050: 41 54 A0 00 00 00 00 00 00 00 00 00 A4 00 00 00 |AT..............|
00000060: 82 12 12 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D |...-------------|
00000070: 2D 2D 2D 00 00 00 00 00 00 00 00 00 00 00 00 00 |---.............|
00000080: 82 01 07 41 46 4B 44 A0 A0 A0 A0 A0 A0 A0 A0 A0 |...AFKD.........|
00000090: A0 A0 A0 00 00 00 00 00 00 00 00 00 07 00 00 00 |................|
000000A0: 82 23 02 5A 31 48 4B A0 A0 A0 A0 A0 A0 A0 A0 A0 |.#.Z1HK.........|
000000B0: A0 A0 A0 00 00 00 00 00 00 00 00 00 05 00 00 00 |................|
000000C0: 82 23 03 46 48 4C 4E A0 A0 A0 A0 A0 A0 A0 A0 A0 |.#.FHLN.........|
000000D0: A0 A0 A0 00 00 00 00 00 00 00 00 00 03 00 00 00 |................|
000000E0: 82 23 0A 42 41 47 50 49 50 45 53 2E 4D 55 53 A0 |.#.BAGPIPES.MUS.|
000000F0: A0 A0 A0 00 00 00 00 00 00 00 00 00 02 00 |.............. |
...................................FIGHT
ER COMBAT ................-FIGHTER COMB
AT ................----------------.....
...........AFKD .............
.#.Z1HK ..............#.FHLN
..............#.BAGPIPES.MUS
...........
×
C64 Image
> CLICK IMAGE PREVIEW FOR FULL MODAL