ONE ON ONE DOCS
FILE INFORMATION
FILENAME(S): ONE ON ONE DOCS
FILE TYPE(S): SEQ
FILE SIZE: 6.7K
FIRST SEEN: 2025-11-30 21:12:23
APPEARS ON: 1 disk(s)
FILE HASH
fab9d317bd445845282481bb163287495d155ed2e62bddff569cc61b7efb4b88
FOUND ON DISKS (1 DISKS)
| DISK TITLE | FILENAME | FILE TYPE | COLLECTION | TRACK | SECTOR | ACTIONS |
|---|---|---|---|---|---|---|
| TIL SVERIGE | ONE ON ONE DOCS | SEQ | DuncanTwain | 13 | 10 | DOWNLOAD FILE |
FILE CONTENT & ANALYSIS
00000000: 20 80 2A 4C 4D 32 30 3A 52 4D 36 30 3A 56 50 35 | .*LM20:RM60:VP5| 00000010: 0D 20 0D 20 20 20 20 20 20 20 2A 2A 2A 20 CF 20 |. . *** . | 00000020: 4E 20 45 20 20 20 CF 20 4E 20 20 20 CF 20 4E 20 |N E . N . N | 00000030: 45 20 2A 2A 2A 20 20 20 20 20 0D 20 2D 2D 2D 2D |E *** . ----| 00000040: 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D |----------------| 00000050: 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D |----------------| 00000060: 2D 2D 2D 20 0D 20 0D 20 20 20 20 20 20 20 20 20 |--- . . | 00000070: 20 20 20 42 59 20 C5 4C 45 43 54 52 4F 4E 49 43 | BY .LECTRONIC| 00000080: 20 C1 52 54 53 0D 20 0D 20 20 20 20 20 20 20 20 | .RTS. . | 00000090: 20 20 20 20 D7 4F 52 44 2D 50 52 4F 43 45 53 53 | .ORD-PROCESS| 000000A0: 45 44 20 42 59 3A 0D 20 0D 20 20 20 20 20 20 20 |ED BY:. . | 000000B0: 20 20 20 20 20 20 20 D4 48 4F 4D 41 53 20 C3 4F | .HOMAS .O| 000000C0: 4C 4C 49 4E 53 0D 20 0D 20 2D 2D 2D 2D 2D 2D 2D |LLINS. . -------| 000000D0: 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D |----------------| 000000E0: 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D |----------------| 000000F0: 20 0D 20 0D 20 C2 41 53 4B 45 54 42 41 4C 4C 2D | . . .ASKETBALL-| 00000100: 20 41 20 56 45 52 59 20 46 41 53 54 20 47 52 4F | A VERY FAST GRO| 00000110: 57 49 4E 47 20 53 50 4F 52 54 2E 20 20 0D 20 D4 |WING SPORT. . .| 00000120: 48 45 20 47 41 4D 45 20 4F 46 20 42 41 53 4B 45 |HE GAME OF BASKE| 00000130: 54 42 41 4C 4C 20 48 41 53 20 4E 4F 57 20 42 45 |TBALL HAS NOW BE| 00000140: 45 4E 0D 20 52 45 2D 49 4E 54 52 4F 44 55 43 45 |EN. RE-INTRODUCE| 00000150: 44 20 49 4E 54 4F 20 54 48 45 20 43 4F 4D 50 55 |D INTO THE COMPU| 00000160: 54 45 52 20 47 41 4D 45 20 49 4E 20 0D 20 44 55 |TER GAME IN . DU| 00000170: 53 54 52 59 2E 20 20 57 49 54 48 20 54 48 45 20 |STRY. WITH THE | 00000180: 48 45 4C 50 20 4F 46 20 54 57 4F 0D 20 42 41 53 |HELP OF TWO. BAS| 00000190: 4B 45 54 42 41 4C 4C 20 53 54 41 52 53 2C 20 C4 |KETBALL STARS, .| 000001A0: 52 2E 20 CA 20 26 20 CC 41 52 52 59 20 C2 49 52 |R. . & .ARRY .IR| 000001B0: 44 3B 20 C5 20 0D 20 4C 45 43 54 52 4F 4E 49 43 |D; . . LECTRONIC| 000001C0: 20 41 52 54 53 20 48 41 53 20 4F 55 54 44 4F 4E | ARTS HAS OUTDON| 000001D0: 45 20 54 48 45 4D 53 45 4C 56 45 53 0D 20 41 47 |E THEMSELVES. AG| 000001E0: 41 49 4E 20 42 59 20 43 4F 4D 49 4E 47 20 4F 55 |AIN BY COMING OU| 000001F0: 54 20 57 49 54 48 20 54 48 45 20 4E 45 57 45 53 |T WITH THE NEWES| 00000200: 54 20 49 4E 20 20 0D 20 52 45 41 4C 2D 41 43 54 |T IN . REAL-ACT| 00000210: 49 4F 4E 20 53 50 4F 52 54 53 20 47 41 4D 45 53 |ION SPORTS GAMES| 00000220: 2D 20 4F 4E 45 20 4F 4E 20 4F 4E 45 2E 20 0D 20 |- ONE ON ONE. . | 00000230: C9 4E 20 54 48 45 20 4E 45 58 54 20 46 45 57 20 |.N THE NEXT FEW | 00000240: 50 41 47 45 53 20 C9 20 57 49 4C 4C 20 54 52 59 |PAGES . WILL TRY| 00000250: 20 41 4E 44 20 47 49 20 0D 20 56 45 20 59 4F 55 | AND GI . VE YOU| 00000260: 20 41 4E 20 4F 56 45 52 56 49 45 57 20 4F 46 20 | AN OVERVIEW OF | 00000270: 54 48 49 53 20 47 41 4D 45 20 41 4E 44 0D 20 53 |THIS GAME AND. S| 00000280: 4F 4D 45 20 53 54 52 41 54 41 47 49 45 53 20 41 |OME STRATAGIES A| 00000290: 54 20 50 4C 41 59 49 4E 47 20 49 54 2E 20 20 C9 |T PLAYING IT. .| 000002A0: 46 20 59 4F 55 20 20 0D 20 48 41 56 45 20 41 4E |F YOU . HAVE AN| 000002B0: 59 20 51 55 45 53 54 49 4F 4E 53 20 4A 55 53 54 |Y QUESTIONS JUST| 000002C0: 20 4C 45 41 56 45 20 4D 45 0D 20 C5 2D 4D 41 49 | LEAVE ME. .-MAI| 000002D0: 4C 2E 0D 20 0D 20 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D |L.. . ----------| 000002E0: 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D |----------------| 000002F0: 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D 20 0D 20 |------------- . | 00000300: 0D 20 CF 42 4A 45 43 54 2D 20 54 48 45 20 4F 42 |. .BJECT- THE OB| 00000310: 4A 45 43 54 20 4F 46 20 43 4F 55 52 53 45 20 49 |JECT OF COURSE I| 00000320: 4E 20 4F 4E 45 20 4F 4E 20 20 0D 20 4F 4E 45 20 |N ONE ON . ONE | 00000330: 49 53 20 54 4F 20 4D 41 4B 45 20 4D 4F 52 45 20 |IS TO MAKE MORE | 00000340: 42 41 53 4B 45 54 53 20 54 48 41 4E 20 59 4F 55 |BASKETS THAN YOU| 00000350: 52 0D 20 4F 50 50 4F 4E 45 4E 54 2C 20 4A 55 53 |R. OPPONENT, JUS| 00000360: 54 20 4C 49 4B 45 20 49 4E 20 41 4E 59 20 47 41 |T LIKE IN ANY GA| 00000370: 4D 45 20 4F 46 20 42 41 53 4B 20 0D 20 45 54 42 |ME OF BASK . ETB| 00000380: 41 4C 4C 2E 0D 20 0D 20 0D 20 2D 2D 2D 2D 2D 2D |ALL.. . . ------| 00000390: 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D |----------------| 000003A0: 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D |----------------| 000003B0: 2D 20 0D 20 0D 20 C3 4F 4E 54 52 4F 4C 53 2D 20 |- . . .ONTROLS- | 000003C0: 54 48 45 20 43 4F 4E 54 52 4F 4C 53 20 55 53 45 |THE CONTROLS USE| 000003D0: 44 20 49 4E 20 4F 4E 45 20 4F 4E 20 4F 20 0D 20 |D IN ONE ON O . | 000003E0: 4E 45 20 41 52 45 20 45 49 54 48 45 52 20 54 48 |NE ARE EITHER TH| 000003F0: 45 20 4B 45 59 42 4F 41 52 44 20 4F 52 20 54 48 |E KEYBOARD OR TH| 00000400: 45 0D 20 4A 4F 59 53 54 49 43 4B 2E 20 C9 20 48 |E. JOYSTICK. . H| 00000410: 41 56 45 20 46 4F 55 4E 44 20 54 48 41 54 20 4A |AVE FOUND THAT J| 00000420: 4F 59 53 54 49 43 4B 20 49 53 20 0D 20 20 4D 55 |OYSTICK IS . MU| 00000430: 43 48 20 45 41 53 49 45 52 20 54 4F 20 55 53 45 |CH EASIER TO USE| 00000440: 2E 20 49 46 20 59 4F 55 20 44 4F 20 55 53 45 0D |. IF YOU DO USE.| 00000450: 20 4B 45 59 42 4F 41 52 44 20 59 4F 55 20 4D 41 | KEYBOARD YOU MA| 00000460: 59 20 43 48 41 4E 47 45 20 54 48 45 20 4B 45 59 |Y CHANGE THE KEY| 00000470: 53 20 54 4F 20 59 4F 55 20 0D 20 52 20 4C 49 4B |S TO YOU . R LIK| 00000480: 49 4E 47 2E 0D 20 0D 20 0D 20 2D 2D 2D 2D 2D 2D |ING.. . . ------| 00000490: 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D |----------------| 000004A0: 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D |----------------| 000004B0: 2D 20 0D 20 0D 20 D4 48 45 20 43 48 4F 49 43 45 |- . . .HE CHOICE| 000004C0: 20 50 41 4C 45 54 2D 20 41 46 54 45 52 20 54 48 | PALET- AFTER TH| 000004D0: 45 20 47 41 4D 45 20 48 41 53 20 42 45 20 0D 20 |E GAME HAS BE . | 000004E0: 45 4E 20 52 55 4E 20 59 4F 55 20 57 49 4C 4C 20 |EN RUN YOU WILL | 000004F0: 53 45 45 20 41 20 44 45 4D 4F 2C 20 50 52 45 53 |SEE A DEMO, PRES| 00000500: 53 20 54 48 45 0D 20 42 55 54 54 4F 4E 20 4F 52 |S THE. BUTTON OR| 00000510: 20 3C 53 50 41 43 45 20 42 41 52 3E 20 41 4E 44 | <SPACE BAR> AND| 00000520: 20 59 4F 55 20 57 49 4C 4C 20 42 45 20 50 20 0D | YOU WILL BE P .| 00000530: 20 52 4F 4D 50 54 45 44 20 57 49 54 48 20 54 48 | ROMPTED WITH TH| 00000540: 45 20 22 43 48 4F 49 43 45 20 50 41 4C 45 54 22 |E "CHOICE PALET"| 00000550: 20 54 48 49 53 20 49 53 20 0D 20 57 48 45 52 45 | THIS IS . WHERE| 00000560: 20 59 4F 55 20 43 55 54 4F 4D 49 5A 45 20 59 4F | YOU CUTOMIZE YO| 00000570: 55 52 20 47 41 4D 45 2E 20 D9 4F 55 20 4D 41 59 |UR GAME. .OU MAY| 00000580: 20 46 20 0D 20 49 52 53 54 20 43 48 4F 4F 53 45 | F . IRST CHOOSE| 00000590: 20 57 48 45 54 48 45 52 20 59 4F 55 20 57 49 53 | WHETHER YOU WIS| 000005A0: 48 20 54 4F 20 48 41 56 45 0D 20 54 48 45 20 57 |H TO HAVE. THE W| 000005B0: 49 4E 4E 45 52 20 28 4F 4E 45 20 57 48 4F 20 4D |INNER (ONE WHO M| 000005C0: 41 4B 45 53 20 54 48 45 20 42 41 53 4B 45 54 29 |AKES THE BASKET)| 000005D0: 20 4F 20 0D 20 52 20 54 48 45 20 4C 4F 53 45 52 | O . R THE LOSER| 000005E0: 20 54 41 4B 45 20 4F 55 54 20 54 48 45 20 42 41 | TAKE OUT THE BA| 000005F0: 4C 4C 20 41 46 54 45 52 0D 20 45 41 43 48 20 53 |LL AFTER. EACH S| 00000600: 48 4F 54 2E 20 D9 4F 55 20 4D 41 59 20 54 48 45 |HOT. .OU MAY THE| 00000610: 4E 20 43 48 4F 4F 53 45 20 20 0D 20 54 57 4F 2D |N CHOOSE . TWO-| 00000620: 50 4C 41 59 45 52 20 4F 52 20 4F 4E 45 20 50 4C |PLAYER OR ONE PL| 00000630: 41 59 45 52 2E 20 C9 46 20 59 4F 55 20 43 48 4F |AYER. .F YOU CHO| 00000640: 4F 53 45 20 0D 20 4F 4E 45 20 50 4C 41 59 45 52 |OSE . ONE PLAYER| 00000650: 20 59 4F 55 20 4D 55 53 54 20 44 45 43 49 44 45 | YOU MUST DECIDE| 00000660: 20 57 48 4F 20 54 48 45 20 43 4F 4D 50 20 0D 20 | WHO THE COMP . | 00000670: 55 54 45 52 20 57 49 4C 4C 20 50 4C 41 59 20 28 |UTER WILL PLAY (| 00000680: C4 52 2E CA 20 4F 52 20 C2 49 52 44 29 2E 20 C9 |.R.. OR .IRD). .| 00000690: 46 20 59 4F 55 0D 20 43 48 4F 4F 53 45 20 54 57 |F YOU. CHOOSE TW| 000006A0: 4F 20 50 4C 41 59 45 52 20 59 4F 55 20 48 41 56 |O PLAYER YOU HAV| 000006B0: 45 20 54 48 45 20 43 48 4F 49 43 45 20 20 20 0D |E THE CHOICE .| 000006C0: 20 4F 46 20 50 4C 41 59 49 4E 47 20 57 49 54 48 | OF PLAYING WITH| 000006D0: 20 54 57 4F 20 4A 4F 59 53 54 49 43 4B 53 20 28 | TWO JOYSTICKS (| 000006E0: 49 46 20 59 4F 55 0D 20 48 41 56 45 20 54 57 4F |IF YOU. HAVE TWO| 000006F0: 20 4A 4F 59 53 54 49 43 4B 53 29 20 4F 52 20 44 | JOYSTICKS) OR D| 00000700: 45 46 45 4E 53 45 20 4F 4E 20 4B 45 59 42 4F 20 |EFENSE ON KEYBO | 00000710: 0D 20 41 52 44 2E 20 28 D0 4C 41 59 49 4E 47 20 |. ARD. (.LAYING | 00000720: 57 49 54 48 20 54 57 4F 20 4A 4F 59 53 54 49 43 |WITH TWO JOYSTIC| 00000730: 4B 53 20 49 53 2C 20 4F 52 20 0D 20 43 4F 55 52 |KS IS, OR . COUR| 00000740: 53 45 2C 20 4D 55 43 48 20 45 41 53 49 45 52 29 |SE, MUCH EASIER)| 00000750: 20 53 49 4E 43 45 20 4D 4F 53 54 20 50 45 4F 50 | SINCE MOST PEOP| 00000760: 4C 45 20 20 0D 20 44 4F 20 4E 4F 54 20 48 41 56 |LE . DO NOT HAV| 00000770: 45 20 54 57 4F 20 4A 4F 59 53 54 49 43 4B 53 20 |E TWO JOYSTICKS | 00000780: 59 4F 55 20 57 49 4C 4C 20 48 41 56 45 20 0D 20 |YOU WILL HAVE . | 00000790: 54 4F 20 43 48 4F 4F 53 45 20 54 48 45 20 4B 45 |TO CHOOSE THE KE| 000007A0: 59 53 20 59 4F 55 20 57 49 53 48 20 41 4E 44 20 |YS YOU WISH AND | 000007B0: 50 4C 41 59 20 54 48 20 0D 20 41 54 20 57 41 59 |PLAY TH . AT WAY| 000007C0: 2E 20 D7 48 45 4E 20 59 4F 55 20 44 4F 20 50 4C |. .HEN YOU DO PL| 000007D0: 41 59 20 45 56 45 52 59 20 54 49 4D 45 20 54 48 |AY EVERY TIME TH| 000007E0: 45 20 0D 20 42 41 4C 4C 20 53 57 49 54 43 48 45 |E . BALL SWITCHE| 000007F0: 53 20 4F 56 45 52 20 54 4F 20 54 48 45 20 4F 54 |S OVER TO THE OT| 00000800: 48 45 52 20 50 4C 41 59 45 52 20 20 0D 20 59 4F |HER PLAYER . YO| 00000810: 55 20 4D 55 53 54 20 53 57 49 54 43 48 20 43 4F |U MUST SWITCH CO| 00000820: 4E 54 52 4F 4C 53 20 28 41 43 54 55 41 4C 4C 59 |NTROLS (ACTUALLY| 00000830: 0D 20 43 48 41 4E 47 49 4E 47 20 48 41 4E 44 53 |. CHANGING HANDS| 00000840: 29 2E 20 D4 48 41 54 20 43 41 4E 20 42 45 43 4F |). .HAT CAN BECO| 00000850: 4D 45 20 41 20 52 45 41 4C 20 0D 20 20 44 52 41 |ME A REAL . DRA| 00000860: 47 2E 20 D4 48 45 20 4E 45 58 54 20 54 48 49 4E |G. .HE NEXT THIN| 00000870: 47 20 59 4F 55 20 4D 55 53 54 0D 20 43 48 4F 4F |G YOU MUST. CHOO| 00000880: 53 45 20 49 53 20 57 48 41 54 20 54 59 50 45 20 |SE IS WHAT TYPE | 00000890: 4F 46 20 53 4B 49 4C 4C 20 4C 45 56 45 4C 20 59 |OF SKILL LEVEL Y| 000008A0: 4F 55 20 20 0D 20 57 49 53 48 20 54 4F 20 50 4C |OU . WISH TO PL| 000008B0: 41 59 20 41 54 2E 20 D4 48 45 52 45 20 41 52 45 |AY AT. .HERE ARE| 000008C0: 0D 20 46 4F 55 52 3A 0D 20 0D 20 20 20 20 20 20 |. FOUR:. . | 000008D0: 4C 45 56 45 4C 20 31 28 45 41 53 49 45 53 54 29 |LEVEL 1(EASIEST)| 000008E0: 20 49 53 20 50 41 52 4B 20 26 20 52 45 43 0D 20 | IS PARK & REC. | 000008F0: 20 20 20 20 20 4C 45 56 45 4C 20 32 28 45 41 53 | LEVEL 2(EAS| 00000900: 59 29 20 49 53 20 56 41 52 53 49 54 59 0D 20 20 |Y) IS VARSITY. | 00000910: 20 20 20 20 4C 45 56 45 4C 20 33 28 4D 4F 44 45 | LEVEL 3(MODE| 00000920: 52 41 54 45 29 20 49 53 20 43 4F 4C 4C 45 47 45 |RATE) IS COLLEGE| 00000930: 0D 20 20 20 20 20 20 4C 45 56 45 4C 20 34 28 56 |. LEVEL 4(V| 00000940: 45 52 59 20 48 41 52 44 29 20 49 53 20 50 52 4F |ERY HARD) IS PRO| 00000950: 0D 20 0D 20 20 20 20 20 20 20 20 D4 48 45 20 4C |. . .HE L| 00000960: 41 53 54 20 54 48 49 4E 47 20 59 4F 55 20 48 41 |AST THING YOU HA| 00000970: 56 45 20 54 4F 20 43 48 4F 4F 53 20 0D 20 45 20 |VE TO CHOOS . E | 00000980: 49 53 20 54 48 45 20 41 43 54 55 41 4C 20 47 41 |IS THE ACTUAL GA| 00000990: 4D 45 20 50 4C 41 59 2E 20 D7 48 41 54 20 C9 20 |ME PLAY. .HAT . | 000009A0: 4D 45 41 4E 0D 20 49 53 20 44 4F 20 59 4F 55 20 |MEAN. IS DO YOU | 000009B0: 57 41 4E 54 20 54 4F 20 53 54 41 52 54 20 41 20 |WANT TO START A | 000009C0: 4E 45 57 20 47 41 4D 45 20 4F 52 20 52 20 0D 20 |NEW GAME OR R . | 000009D0: 45 53 55 4D 45 20 54 48 45 20 47 41 4D 45 20 59 |ESUME THE GAME Y| 000009E0: 4F 55 20 4C 41 53 54 20 57 45 52 45 20 50 4C 41 |OU LAST WERE PLA| 000009F0: 59 49 4E 47 20 4F 52 20 0D 20 4A 55 53 54 20 47 |YING OR . JUST G| 00000A00: 4F 20 54 4F 20 41 20 44 45 4D 4F 2C 20 55 53 49 |O TO A DEMO, USI| 00000A10: 4E 47 20 59 4F 55 52 20 43 48 4F 49 43 45 53 2E |NG YOUR CHOICES.| 00000A20: 0D 20 20 20 20 20 20 0D 20 C9 46 20 59 4F 55 20 |. . .F YOU | 00000A30: 44 4F 20 46 4F 4C 4C 4F 57 20 54 48 45 20 42 41 |DO FOLLOW THE BA| 00000A40: 53 4B 45 54 42 41 4C 4C 20 53 43 45 4E 45 20 59 |SKETBALL SCENE Y| 00000A50: 20 0D 20 4F 55 20 57 49 4C 4C 20 53 45 45 20 46 | . OU WILL SEE F| 00000A60: 52 4F 4D 20 54 48 49 53 20 47 41 4D 45 20 54 48 |ROM THIS GAME TH| 00000A70: 41 54 20 4D 41 4E 59 20 4F 46 20 20 20 20 20 20 |AT MANY OF | 00000A80: 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | | 00000A90: 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | | 00000AA0: 20 20 20 54 48 45 20 50 4C 41 59 45 52 53 27 20 | THE PLAYERS' | 00000AB0: 52 45 47 55 4C 41 52 20 53 48 4F 54 53 20 49 4E |REGULAR SHOTS IN| 00000AC0: 20 52 45 41 4C 20 4C 49 46 45 20 0D 20 20 41 52 | REAL LIFE . AR| 00000AD0: 45 20 55 53 45 44 2E 20 C6 4F 52 20 49 4E 53 54 |E USED. .OR INST| 00000AE0: 41 4E 43 45 20 49 46 20 59 4F 55 20 50 4C 41 59 |ANCE IF YOU PLAY| 00000AF0: 0D 20 50 52 4F 2C 20 57 49 54 48 20 59 4F 55 20 |. PRO, WITH YOU | 00000B00: 42 45 49 4E 47 20 54 48 45 20 C2 49 52 44 2C 20 |BEING THE .IRD, | 00000B10: C4 52 2E 20 CA 20 42 4C 4F 20 0D 20 43 4B 53 20 |.R. . BLO . CKS | 00000B20: 59 4F 55 20 4C 49 4B 45 20 43 52 41 5A 59 20 57 |YOU LIKE CRAZY W| 00000B30: 48 45 4E 20 48 45 27 53 20 4F 4E 0D 20 44 45 46 |HEN HE'S ON. DEF| 00000B40: 45 4E 53 45 2E 20 C1 4E 44 20 57 48 45 4E 20 48 |ENSE. .ND WHEN H| 00000B50: 45 27 53 20 4F 4E 20 4F 46 46 45 4E 53 45 2C 20 |E'S ON OFFENSE, | 00000B60: 48 45 27 53 20 0D 20 20 48 41 52 44 20 54 4F 0D |HE'S . HARD TO.| 00000B70: 20 42 4C 4F 43 4B 2E 0D 20 0D 20 2D 2D 2D 2D 2D | BLOCK.. . -----| 00000B80: 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D |----------------| 00000B90: 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D |----------------| 00000BA0: 2D 2D 20 0D 20 0D 20 D0 52 4F 50 53 2D 0D 20 20 |-- . . .ROPS-. | 00000BB0: 20 20 20 20 20 20 2A 20 54 48 45 20 43 4C 4F 43 | * THE CLOC| 00000BC0: 4B 20 2D 20 44 49 53 50 4C 41 59 53 2C 20 4F 46 |K - DISPLAYS, OF| 00000BD0: 20 43 4F 55 52 53 20 0D 20 45 2C 20 54 49 4D 45 | COURS . E, TIME| 00000BE0: 20 52 45 4D 41 49 4E 49 4E 47 20 49 4E 20 54 48 | REMAINING IN TH| 00000BF0: 45 0D 20 20 20 20 20 20 20 20 20 20 51 55 41 52 |E. QUAR| 00000C00: 54 45 52 2C 20 54 48 45 20 4E 55 4D 42 45 52 20 |TER, THE NUMBER | 00000C10: 4F 46 20 46 4F 55 4C 53 20 59 20 0D 20 4F 55 20 |OF FOULS Y . OU | 00000C20: 48 41 56 45 20 28 44 49 53 50 4C 41 59 45 44 20 |HAVE (DISPLAYED | 00000C30: 41 53 20 44 4F 54 53 0D 20 20 20 20 20 20 20 20 |AS DOTS. | 00000C40: 20 20 55 4E 44 45 52 4E 45 41 54 48 20 45 41 43 | UNDERNEATH EAC| 00000C50: 48 20 50 4C 41 59 45 52 27 53 20 4E 41 4D 45 29 |H PLAYER'S NAME)| 00000C60: 20 0D 20 3B 20 41 4E 44 20 54 48 45 20 51 55 41 | . ; AND THE QUA| 00000C70: 52 54 45 52 20 59 4F 55 20 41 52 45 20 49 4E 2E |RTER YOU ARE IN.| 00000C80: 0D 20 20 20 20 20 20 20 20 2A 20 54 48 45 20 53 |. * THE S| 00000C90: 48 4F 54 20 43 4C 4F 43 4B 20 2D 20 54 48 49 53 |HOT CLOCK - THIS| 00000CA0: 20 44 49 53 50 4C 41 59 53 20 0D 20 20 54 48 45 | DISPLAYS . THE| 00000CB0: 20 41 4D 4F 55 4E 54 20 4F 46 20 54 49 4D 45 20 | AMOUNT OF TIME | 00000CC0: 59 4F 55 20 48 41 56 45 0D 20 20 20 20 20 20 20 |YOU HAVE. | 00000CD0: 20 20 20 4C 45 46 54 20 54 4F 20 53 48 4F 4F 54 | LEFT TO SHOOT| 00000CE0: 20 54 48 45 20 42 41 4C 4C 2E 20 C9 46 20 59 4F | THE BALL. .F YO| 00000CF0: 55 20 0D 20 20 44 4F 4E 27 54 20 53 48 4F 4F 54 |U . DON'T SHOOT| 00000D00: 20 42 45 46 4F 52 45 20 54 49 4D 45 20 49 53 0D | BEFORE TIME IS.| 00000D10: 20 20 20 20 20 20 20 20 20 20 55 50 2C 20 59 4F | UP, YO| 00000D20: 55 52 20 4F 50 50 4F 4E 45 4E 54 20 47 45 54 53 |UR OPPONENT GETS| 00000D30: 20 54 48 45 20 42 41 4C 20 0D 20 4C 2E 0D 20 20 | THE BAL . L.. | 00000D40: 20 20 20 20 20 20 2A 20 54 48 45 20 42 41 43 4B | * THE BACK| 00000D50: 42 4F 41 52 44 20 2D 20 59 4F 55 20 4B 4E 4F 57 |BOARD - YOU KNOW| 00000D60: 20 57 48 41 54 20 20 0D 20 54 48 49 53 20 49 53 | WHAT . THIS IS| 00000D70: 20 41 4E 44 20 53 4F 4D 45 54 49 4D 45 53 20 59 | AND SOMETIMES Y| 00000D80: 4F 55 20 43 41 4E 0D 20 20 20 20 20 20 20 20 20 |OU CAN. | 00000D90: 20 42 52 45 41 4B 20 49 54 2C 20 42 55 54 20 42 | BREAK IT, BUT B| 00000DA0: 45 54 54 45 52 20 4E 4F 54 2C 20 4F 52 20 20 20 |ETTER NOT, OR | 00000DB0: 0D 20 59 4F 55 27 4C 4C 20 47 45 54 20 59 45 4C |. YOU'LL GET YEL| 00000DC0: 4C 45 44 20 41 54 2E 0D 20 20 20 20 20 20 20 20 |LED AT.. | 00000DD0: 2A 20 54 48 45 52 45 20 49 53 20 45 56 45 4E 20 |* THERE IS EVEN | 00000DE0: 41 20 52 45 46 45 52 45 45 20 54 48 41 54 20 43 |A REFEREE THAT C| 00000DF0: 20 0D 20 4F 4D 45 53 20 4F 55 54 20 41 4E 44 20 | . OMES OUT AND | 00000E00: 42 4C 4F 57 53 20 41 20 57 48 49 53 54 4C 45 0D |BLOWS A WHISTLE.| 00000E10: 20 20 20 20 20 20 20 20 20 20 49 46 20 59 4F 55 | IF YOU| 00000E20: 20 46 4F 55 4C 2C 20 41 4E 44 20 54 48 45 4E 20 | FOUL, AND THEN | 00000E30: 44 49 53 50 4C 41 59 53 20 0D 20 20 59 4F 55 52 |DISPLAYS . YOUR| 00000E40: 20 46 4F 55 4C 2E 20 D4 48 45 4E 20 59 4F 55 52 | FOUL. .HEN YOUR| 00000E50: 20 4F 50 50 4F 4E 45 4E 54 0D 20 20 20 20 20 20 | OPPONENT. | 00000E60: 20 20 20 20 55 53 55 41 4C 4C 59 20 47 45 54 53 | USUALLY GETS| 00000E70: 20 4F 4E 45 20 4F 52 20 54 57 4F 20 46 52 45 45 | ONE OR TWO FREE| 00000E80: 2D 54 20 0D 20 48 52 4F 57 53 2E 0D 20 20 20 20 |-T . HROWS.. | 00000E90: 20 20 20 20 2A 20 4F 4E 20 54 48 45 20 42 4F 54 | * ON THE BOT| 00000EA0: 54 4F 4D 20 4F 46 20 54 48 45 20 53 43 52 45 45 |TOM OF THE SCREE| 00000EB0: 4E 20 41 52 20 0D 20 45 20 54 57 4F 20 42 41 52 |N AR . E TWO BAR| 00000EC0: 53 20 4F 52 20 52 4F 57 53 20 4F 46 20 44 4F 54 |S OR ROWS OF DOT| 00000ED0: 53 0D 20 20 20 20 20 20 20 20 20 20 57 48 49 43 |S. WHIC| 00000EE0: 48 20 44 49 53 50 4C 41 59 20 54 48 45 20 50 4C |H DISPLAY THE PL| 00000EF0: 41 59 45 52 27 53 20 46 41 54 20 0D 20 49 47 55 |AYER'S FAT . IGU| 00000F00: 45 20 28 54 48 45 20 4D 4F 52 45 20 54 48 45 20 |E (THE MORE THE | 00000F10: 46 41 54 49 47 55 45 20 54 48 45 0D 20 20 20 20 |FATIGUE THE. | 00000F20: 20 20 20 20 20 20 57 4F 52 53 45 20 48 45 20 50 | WORSE HE P| 00000F30: 4C 41 59 53 29 2E 20 D4 48 45 20 4D 4F 52 45 20 |LAYS). .HE MORE | 00000F40: 59 4F 55 20 20 0D 20 4A 55 4D 50 20 41 52 4F 55 |YOU . JUMP AROU| 00000F50: 4E 44 20 41 4E 44 20 54 48 45 20 46 41 4E 43 49 |ND AND THE FANCI| 00000F60: 45 52 0D 20 20 20 20 20 20 20 20 20 20 53 48 4F |ER. SHO| 00000F70: 54 53 20 59 4F 55 20 4D 41 4B 45 2C 20 54 48 45 |TS YOU MAKE, THE| 00000F80: 20 4D 4F 52 45 20 59 4F 55 52 20 20 0D 20 46 41 | MORE YOUR . FA| 00000F90: 54 49 47 55 45 20 47 4F 45 53 20 55 50 2E 20 0D |TIGUE GOES UP. .| 00000FA0: 20 0D 20 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D | . -------------| 00000FB0: 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D |----------------| 00000FC0: 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D 20 0D 20 0D 20 D3 |---------- . . .| 00000FD0: 50 45 43 49 41 4C 20 43 4F 4D 4D 41 4E 44 53 3A |PECIAL COMMANDS:| 00000FE0: 0D 20 0D 20 20 20 20 20 20 C9 46 20 59 4F 55 20 |. . .F YOU | 00000FF0: 57 41 4E 54 20 54 4F 20 47 45 54 20 52 49 44 20 |WANT TO GET RID | 00001000: 4F 46 20 41 4C 4C 20 54 48 41 54 20 0D 20 20 46 |OF ALL THAT . F| 00001010: 41 54 49 47 55 45 20 59 4F 55 20 48 41 56 45 2C |ATIGUE YOU HAVE,| 00001020: 20 4A 55 53 54 20 50 52 45 53 53 20 22 D4 22 20 | JUST PRESS "." | 00001030: 57 48 45 4E 0D 20 59 4F 55 20 48 41 56 45 20 54 |WHEN. YOU HAVE T| 00001040: 48 45 20 42 41 4C 4C 20 41 4E 44 20 59 4F 55 20 |HE BALL AND YOU | 00001050: 57 49 4C 4C 20 43 41 4C 4C 20 41 20 54 20 0D 20 |WILL CALL A T . | 00001060: 49 4D 45 20 4F 55 54 2C 20 42 55 54 20 59 4F 55 |IME OUT, BUT YOU| 00001070: 20 43 41 4E 20 4F 4E 4C 59 20 43 41 4C 4C 20 4F | CAN ONLY CALL O| 00001080: 4E 45 20 50 45 52 0D 20 51 55 41 52 54 45 52 2C |NE PER. QUARTER,| 00001090: 20 41 4E 44 20 59 4F 55 52 20 4F 50 50 4F 4E 45 | AND YOUR OPPONE| 000010A0: 4E 54 20 41 4C 53 4F 20 47 45 54 53 20 54 4F 20 |NT ALSO GETS TO | 000010B0: 0D 20 20 52 45 53 54 20 44 55 52 49 4E 47 20 54 |. REST DURING T| 000010C0: 48 41 54 20 54 49 4D 45 20 4F 55 54 2C 20 53 4F |HAT TIME OUT, SO| 000010D0: 20 48 49 53 0D 20 46 41 54 49 47 55 45 20 47 4F | HIS. FATIGUE GO| 000010E0: 45 53 20 44 4F 57 4E 20 54 4F 4F 2E 20 D3 4F 20 |ES DOWN TOO. .O | 000010F0: 55 53 45 20 49 54 20 57 49 53 45 4C 59 20 0D 20 |USE IT WISELY . | 00001100: 2E 0D 20 0D 20 20 20 20 20 20 C9 46 20 59 4F 55 |.. . .F YOU| 00001110: 20 57 49 53 48 20 54 4F 20 43 48 41 4E 47 45 20 | WISH TO CHANGE | 00001120: 54 48 45 20 43 48 4F 49 43 45 53 20 20 0D 20 59 |THE CHOICES . Y| 00001130: 4F 55 20 4D 41 44 45 20 41 54 20 54 48 45 20 42 |OU MADE AT THE B| 00001140: 45 47 49 4E 49 4E 47 20 4F 46 20 54 48 45 20 47 |EGINING OF THE G| 00001150: 41 4D 45 0D 20 4A 55 53 54 20 50 52 45 53 53 20 |AME. JUST PRESS | 00001160: 28 43 54 52 4C 2D D2 29 20 41 4E 44 20 59 4F 55 |(CTRL-.) AND YOU| 00001170: 20 57 49 4C 4C 20 47 4F 20 42 41 43 20 0D 20 4B | WILL GO BAC . K| 00001180: 20 54 4F 20 54 48 45 20 43 48 4F 49 43 45 20 50 | TO THE CHOICE P| 00001190: 41 4C 45 54 2E 20 C1 46 54 45 52 20 59 4F 55 46 |ALET. .FTER YOUF| 000011A0: 49 4E 49 53 48 2C 20 0D 20 59 4F 55 20 4D 41 59 |INISH, . YOU MAY| 000011B0: 20 22 52 45 53 55 4D 45 20 47 41 4D 45 22 2E 0D | "RESUME GAME"..| 000011C0: 20 20 20 20 20 20 C9 46 20 59 4F 55 20 4E 45 45 | .F YOU NEE| 000011D0: 44 20 54 4F 20 44 4F 20 53 4F 4D 45 54 48 49 4E |D TO DO SOMETHIN| 000011E0: 47 2C 20 4A 55 53 54 20 20 0D 20 48 49 54 20 54 |G, JUST . HIT T| 000011F0: 48 45 20 3C 45 53 43 3E 20 4B 45 59 20 41 4E 44 |HE <ESC> KEY AND| 00001200: 20 54 48 45 20 47 41 4D 45 20 57 49 4C 4C 0D 20 | THE GAME WILL. | 00001210: 50 41 55 53 45 20 55 4E 54 49 4C 20 59 4F 55 20 |PAUSE UNTIL YOU | 00001220: 54 4F 55 43 48 20 54 48 45 20 3C 53 50 41 43 45 |TOUCH THE <SPACE| 00001230: 2D 42 41 52 3E 2E 0D 20 20 20 20 20 20 41 4E 4F |-BAR>.. ANO| 00001240: 54 48 45 52 20 43 4F 4D 4D 41 4E 44 20 54 48 41 |THER COMMAND THA| 00001250: 54 20 59 4F 55 20 4D 41 59 20 57 49 53 48 20 20 |T YOU MAY WISH | 00001260: 0D 20 54 4F 20 55 53 45 20 49 53 20 54 48 45 20 |. TO USE IS THE | 00001270: 3C 53 48 49 46 54 2D 21 3E 20 43 4F 4D 4D 41 4E |<SHIFT-!> COMMAN| 00001280: 44 2E 20 C9 46 20 59 4F 55 20 0D 20 50 52 45 53 |D. .F YOU . PRES| 00001290: 53 20 54 48 49 53 20 59 4F 55 20 57 49 4C 4C 20 |S THIS YOU WILL | 000012A0: 50 4C 41 59 20 49 4E 20 53 4C 4F 57 20 4D 4F 54 |PLAY IN SLOW MOT| 000012B0: 49 4F 4E 20 0D 20 2E 20 D4 4F 20 53 57 49 54 43 |ION . . .O SWITC| 000012C0: 48 20 42 41 43 4B 20 54 4F 20 4E 4F 52 4D 41 4C |H BACK TO NORMAL| 000012D0: 20 50 4C 41 59 2C 4A 55 53 54 0D 20 54 59 50 45 | PLAY,JUST. TYPE| 000012E0: 20 49 54 20 41 47 41 49 4E 2E 0D 20 2D 2D 2D 2D | IT AGAIN.. ----| 000012F0: 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D |----------------| 00001300: 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D |----------------| 00001310: 2D 2D 2D 20 0D 20 0D 20 D7 48 49 4C 45 20 50 4C |--- . . .HILE PL| 00001320: 41 59 49 4E 47 3A 0D 20 0D 20 20 20 20 20 20 C9 |AYING:. . .| 00001330: 46 20 59 4F 55 20 47 45 54 20 54 48 45 20 42 41 |F YOU GET THE BA| 00001340: 4C 4C 20 41 46 54 45 52 20 59 4F 55 52 20 4F 50 |LL AFTER YOUR OP| 00001350: 50 20 0D 20 4F 4E 45 4E 54 20 4D 49 53 53 45 44 |P . ONENT MISSED| 00001360: 2C 20 4D 41 4B 45 20 53 55 52 45 20 59 4F 55 20 |, MAKE SURE YOU | 00001370: 43 4F 4D 45 20 42 41 43 4B 0D 20 41 4E 44 20 43 |COME BACK. AND C| 00001380: 4C 45 41 52 20 54 48 45 20 42 41 4C 4C 2C 20 4F |LEAR THE BALL, O| 00001390: 52 20 42 52 49 4E 47 20 54 48 45 20 42 41 4C 4C |R BRING THE BALL| 000013A0: 20 42 20 0D 20 45 48 49 4E 44 20 54 48 45 20 43 | B . EHIND THE C| 000013B0: 45 4E 54 45 52 20 4C 49 4E 45 2C 20 4F 54 48 45 |ENTER LINE, OTHE| 000013C0: 52 57 49 53 45 20 59 4F 55 52 0D 20 50 4F 49 4E |RWISE YOUR. POIN| 000013D0: 54 20 28 49 46 20 59 4F 55 20 4D 41 4B 45 20 41 |T (IF YOU MAKE A| 000013E0: 20 53 48 4F 54 29 20 57 49 4C 4C 20 4E 4F 54 20 | SHOT) WILL NOT | 000013F0: 43 4F 55 20 0D 20 4E 54 2E 0D 20 0D 20 0D 20 20 |COU . NT.. . . | 00001400: 20 20 D9 4F 55 20 4D 41 59 20 54 48 49 4E 4B 20 | .OU MAY THINK | 00001410: 54 48 41 54 20 59 4F 55 20 43 41 4E 20 4E 4F 54 |THAT YOU CAN NOT| 00001420: 20 42 4C 4F 43 4B 20 0D 20 59 4F 55 52 20 4F 50 | BLOCK . YOUR OP| 00001430: 4F 4E 45 4E 54 27 53 20 53 48 4F 54 53 2C 20 57 |ONENT'S SHOTS, W| 00001440: 45 4C 4C 2C 20 4C 45 54 53 20 4A 55 53 20 20 20 |ELL, LETS JUS | 00001450: 20 54 0D 20 53 41 59 20 49 54 27 53 0D 20 48 41 | T. SAY IT'S. HA| 00001460: 52 44 2E 0D 20 0D 20 20 20 20 20 20 D7 48 49 4C |RD.. . .HIL| 00001470: 45 20 59 4F 55 20 41 52 45 20 50 4C 41 59 49 4E |E YOU ARE PLAYIN| 00001480: 47 2C 20 4F 4E 20 4F 46 46 45 4E 53 45 20 20 0D |G, ON OFFENSE .| 00001490: 20 59 4F 55 20 43 41 4E 20 50 52 45 53 53 20 42 | YOU CAN PRESS B| 000014A0: 55 54 54 4F 4E 20 28 30 29 20 4A 55 53 54 20 53 |UTTON (0) JUST S| 000014B0: 4C 49 47 48 54 4C 59 0D 20 41 4E 44 20 59 4F 55 |LIGHTLY. AND YOU| 000014C0: 20 57 49 4C 4C 20 53 50 49 4E 20 54 4F 57 41 52 | WILL SPIN TOWAR| 000014D0: 44 20 4F 52 20 41 57 41 59 20 46 52 4F 4D 20 59 |D OR AWAY FROM Y| 000014E0: 20 0D 20 4F 55 52 20 4F 50 4F 4E 45 4E 54 2E 20 | . OUR OPONENT. | 000014F0: C9 46 20 59 4F 55 20 50 52 45 53 53 20 42 55 54 |.F YOU PRESS BUT| 00001500: 54 4F 4E 20 28 30 29 0D 20 48 41 52 44 20 4F 52 |TON (0). HARD OR| 00001510: 20 4C 4F 4E 47 20 59 4F 55 20 57 49 4C 4C 20 53 | LONG YOU WILL S| 00001520: 48 4F 4F 54 20 54 48 45 20 42 41 4C 4C 2E 20 28 |HOOT THE BALL. (| 00001530: 20 0D 20 53 50 41 43 45 20 42 41 52 20 46 4F 52 | . SPACE BAR FOR| 00001540: 20 4B 45 59 42 4F 41 52 44 29 2E 0D 20 20 20 20 | KEYBOARD).. | 00001550: 20 20 CF 4E 20 44 45 46 45 4E 53 45 20 42 55 54 | .N DEFENSE BUT| 00001560: 54 4F 4E 20 28 30 29 20 49 53 20 55 53 45 44 20 |TON (0) IS USED | 00001570: 46 4F 52 3A 20 0D 20 0D 20 20 20 20 20 20 20 20 |FOR: . . | 00001580: 41 29 20 4A 55 4D 50 49 4E 47 20 54 4F 20 42 4C |A) JUMPING TO BL| 00001590: 4F 43 4B 20 41 20 53 48 4F 54 0D 20 20 20 20 20 |OCK A SHOT. | 000015A0: 20 20 20 42 29 20 54 52 59 49 4E 47 20 54 4F 20 | B) TRYING TO | 000015B0: 53 54 45 41 4C 20 54 48 45 20 42 41 4C 4C 0D 20 |STEAL THE BALL. | 000015C0: 0D 20 20 20 20 20 D7 48 45 4E 20 59 4F 55 20 41 |. .HEN YOU A| 000015D0: 52 45 20 22 4F 4E 20 54 4F 50 20 4F 46 22 20 59 |RE "ON TOP OF" Y| 000015E0: 4F 55 52 20 4F 50 4F 4E 45 20 0D 20 4E 54 20 41 |OUR OPONE . NT A| 000015F0: 4E 44 20 50 52 45 53 53 49 4E 47 20 54 48 45 20 |ND PRESSING THE | 00001600: 42 55 54 54 4F 4E 20 59 4F 55 20 57 49 4C 4C 20 |BUTTON YOU WILL | 00001610: 42 45 0D 20 54 52 59 49 4E 47 20 54 4F 20 53 54 |BE. TRYING TO ST| 00001620: 45 41 4C 20 54 48 45 20 42 41 4C 4C 2C 20 4F 54 |EAL THE BALL, OT| 00001630: 48 45 52 57 49 53 45 20 49 46 20 20 0D 20 59 4F |HERWISE IF . YO| 00001640: 55 20 41 52 45 20 41 57 41 59 20 46 52 4F 4D 20 |U ARE AWAY FROM | 00001650: 59 4F 55 52 20 4F 50 50 4F 4E 45 4E 54 20 41 4E |YOUR OPPONENT AN| 00001660: 44 0D 20 50 52 45 53 53 20 42 55 54 54 4F 4E 20 |D. PRESS BUTTON | 00001670: 28 30 29 20 59 4F 55 20 57 49 4C 4C 20 4A 55 4D |(0) YOU WILL JUM| 00001680: 50 20 55 50 2E 20 28 D4 48 45 20 0D 20 20 4D 4F |P UP. (.HE . MO| 00001690: 52 45 20 46 41 54 49 47 55 45 20 59 4F 55 20 48 |RE FATIGUE YOU H| 000016A0: 41 56 45 20 54 48 45 20 4C 45 53 53 20 59 4F 55 |AVE THE LESS YOU| 000016B0: 20 43 41 4E 20 0D 20 4A 55 4D 50 29 0D 20 0D 20 | CAN . JUMP). . | 000016C0: 20 20 20 20 C9 46 20 59 4F 55 20 47 45 54 20 54 | .F YOU GET T| 000016D0: 48 45 20 42 41 4C 4C 20 49 46 20 59 4F 55 52 20 |HE BALL IF YOUR | 000016E0: 4F 50 50 4F 4E 45 4E 20 0D 20 54 20 4D 49 53 53 |OPPONEN . T MISS| 000016F0: 45 53 20 54 48 45 20 53 41 52 44 2C 20 42 55 54 |ES THE SARD, BUT| 00001700: 20 49 54 20 43 41 4E 20 42 45 20 44 4F 4E 45 2C | IT CAN BE DONE,| 00001710: 20 20 41 0D 20 48 49 4E 54 20 49 53 20 54 4F 20 | A. HINT IS TO | 00001720: 54 52 59 20 41 4E 44 20 4A 55 4D 50 20 42 45 46 |TRY AND JUMP BEF| 00001730: 4F 52 45 20 48 45 20 44 4F 45 53 2C 20 0D 20 20 |ORE HE DOES, . | 00001740: 4F 52 20 44 4F 20 49 54 20 41 53 20 53 4F 4F 4E |OR DO IT AS SOON| 00001750: 20 41 53 20 59 4F 55 20 54 48 49 4E 4B 20 48 45 | AS YOU THINK HE| 00001760: 20 4D 49 47 48 54 20 0D 20 54 52 59 20 41 4E 44 | MIGHT . TRY AND| 00001770: 20 53 48 4F 4F 54 2C 20 4F 52 20 59 4F 55 20 43 | SHOOT, OR YOU C| 00001780: 4F 55 4C 44 20 54 52 59 20 41 4E 44 20 47 4F 20 |OULD TRY AND GO | 00001790: 20 0D 20 42 41 43 4B 20 46 41 52 54 48 45 52 20 | . BACK FARTHER | 000017A0: 41 4E 44 20 57 41 49 54 20 55 4E 54 49 4C 20 49 |AND WAIT UNTIL I| 000017B0: 54 20 47 45 54 53 0D 20 4E 45 41 52 20 54 48 45 |T GETS. NEAR THE| 000017C0: 20 42 41 53 4B 45 54 20 41 4E 44 20 54 52 59 20 | BASKET AND TRY | 000017D0: 54 4F 20 54 49 50 20 49 54 0D 20 4F 55 54 2E 0D |TO TIP IT. OUT..| 000017E0: 20 0D 20 20 20 20 20 CD 4F 53 54 20 50 45 4F 50 | . .OST PEOP| 000017F0: 4C 45 20 41 4C 52 45 41 44 59 20 4B 4E 4F 57 20 |LE ALREADY KNOW | 00001800: 54 48 49 53 2C 20 46 52 4F 4D 20 0D 20 20 4A 55 |THIS, FROM . JU| 00001810: 53 54 20 4B 4E 4F 57 49 4E 47 20 48 4F 57 20 54 |ST KNOWING HOW T| 00001820: 4F 20 50 4C 41 59 20 42 41 53 4B 45 54 42 41 4C |O PLAY BASKETBAL| 00001830: 4C 2C 0D 20 42 55 54 20 46 4F 52 20 54 48 4F 53 |L,. BUT FOR THOS| 00001840: 45 20 4F 46 20 59 4F 55 20 57 48 4F 20 44 4F 4E |E OF YOU WHO DON| 00001850: 27 54 2C 20 59 4F 55 20 43 41 4E 20 0D 20 20 47 |'T, YOU CAN . G| 00001860: 45 54 20 54 48 52 45 45 20 50 4F 49 4E 54 53 2C |ET THREE POINTS,| 00001870: 20 49 4E 53 54 45 41 44 20 4F 46 20 54 57 4F 2C | INSTEAD OF TWO,| 00001880: 20 49 46 0D 20 59 4F 55 20 53 48 4F 4F 54 20 54 | IF. YOU SHOOT T| 00001890: 48 45 20 42 41 4C 4C 2C 20 41 4E 44 20 4D 41 4B |HE BALL, AND MAK| 000018A0: 45 20 49 54 2C 20 46 52 4F 4D 20 54 20 0D 20 48 |E IT, FROM T . H| 000018B0: 45 20 42 49 47 20 48 41 4C 46 2D 43 49 52 43 4C |E BIG HALF-CIRCL| 000018C0: 45 20 4F 4E 20 54 48 45 0D 20 4F 55 54 53 49 44 |E ON THE. OUTSID| 000018D0: 45 2E 0D 20 0D 20 20 20 20 20 C9 4D 50 4C 41 4E |E.. . .MPLAN| 000018E0: 54 45 44 20 49 4E 20 54 48 45 20 47 41 4D 45 20 |TED IN THE GAME | 000018F0: 49 53 20 41 20 4D 4F 44 45 20 43 41 4C 20 0D 20 |IS A MODE CAL . | 00001900: 4C 45 44 20 22 48 4F 54 20 53 54 52 45 41 4B 22 |LED "HOT STREAK"| 00001910: 2E 20 C9 46 20 59 4F 55 52 20 50 4C 41 59 45 52 |. .F YOUR PLAYER| 00001920: 20 4D 41 4B 45 53 0D 20 54 48 52 45 45 20 43 4F | MAKES. THREE CO| 00001930: 4E 53 45 43 55 54 49 56 45 20 53 48 4F 54 53 20 |NSECUTIVE SHOTS | 00001940: 28 49 4E 29 20 54 48 45 20 4E 45 58 54 20 20 20 |(IN) THE NEXT | 00001950: 0D 20 48 4F 54 20 57 49 4C 4C 20 41 55 54 4F 4D |. HOT WILL AUTOM| 00001960: 41 54 49 43 41 4C 4C 59 20 47 4F 20 49 4E 2C 20 |ATICALLY GO IN, | 00001970: 46 52 4F 4D 0D 20 57 48 45 52 45 56 45 52 20 59 |FROM. WHEREVER Y| 00001980: 4F 55 20 41 52 45 2E 20 D4 48 49 53 20 43 41 4E |OU ARE. .HIS CAN| 00001990: 20 42 45 20 48 45 4C 50 46 55 4C 4C 20 20 0D 20 | BE HELPFULL . | 000019A0: 49 46 20 59 4F 55 20 41 52 45 20 4F 4E 4C 59 20 |IF YOU ARE ONLY | 000019B0: 42 45 48 49 4E 44 20 42 59 20 4F 4E 45 20 4F 52 |BEHIND BY ONE OR| 000019C0: 20 54 57 4F 0D 20 50 4F 49 4E 54 53 2E 20 59 4F | TWO. POINTS. YO| 000019D0: 55 20 43 4F 55 4C 44 20 51 55 49 43 4B 4C 59 20 |U COULD QUICKLY | 000019E0: 47 4F 20 44 4F 57 4E 20 54 4F 20 54 48 20 0D 20 |GO DOWN TO TH . | 000019F0: 45 20 57 49 44 45 20 48 41 4C 46 2D 43 49 52 43 |E WIDE HALF-CIRC| 00001A00: 4C 45 20 4F 4E 20 54 48 45 20 4F 55 54 53 49 44 |LE ON THE OUTSID| 00001A10: 45 20 41 4E 44 0D 20 53 48 4F 4F 54 2C 20 41 4E |E AND. SHOOT, AN| 00001A20: 44 20 59 4F 55 27 44 20 4B 4E 4F 57 20 49 54 20 |D YOU'D KNOW IT | 00001A30: 57 4F 55 4C 44 20 47 4F 20 49 4E 2E 0D 20 2D 2D |WOULD GO IN.. --| 00001A40: 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D |----------------| 00001A50: 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D |----------------| 00001A60: 2D 2D 2D 2D 2D 20 0D 20 0D 20 D4 48 41 54 27 53 |----- . . .HAT'S| 00001A70: 20 49 54 2C 20 48 41 56 45 20 46 55 4E 21 0D 20 | IT, HAVE FUN!. | 00001A80: 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | | 00001A90: 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | | 00001AA0: 20 20 20 20 20 20 20 20 20 20 20 20 20 20 0D | . |
.*LM20:RM60:VP5. . *** O N E O
N O N E *** . --------------------
------------------- . . BY EL
ECTRONIC ARTS. . WORD-PROCESS
ED BY:. . THOMAS COLLINS. .
---------------------------------------
. . BASKETBALL- A VERY FAST GROWING SPO
RT. . THE GAME OF BASKETBALL HAS NOW BE
EN. RE-INTRODUCED INTO THE COMPUTER GAME
IN . DUSTRY. WITH THE HELP OF TWO. BAS
KETBALL STARS, DR. J & LARRY BIRD; E . L
ECTRONIC ARTS HAS OUTDONE THEMSELVES. AG
AIN BY COMING OUT WITH THE NEWEST IN .
REAL-ACTION SPORTS GAMES- ONE ON ONE. .
IN THE NEXT FEW PAGES I WILL TRY AND GI
. VE YOU AN OVERVIEW OF THIS GAME AND. S
OME STRATAGIES AT PLAYING IT. IF YOU .
HAVE ANY QUESTIONS JUST LEAVE ME. E-MAI
L.. . ----------------------------------
----- . . OBJECT- THE OBJECT OF COURSE I
N ONE ON . ONE IS TO MAKE MORE BASKETS
THAN YOUR. OPPONENT, JUST LIKE IN ANY GA
ME OF BASK . ETBALL.. . . --------------
------------------------- . . CONTROLS-
THE CONTROLS USED IN ONE ON O . NE ARE E
ITHER THE KEYBOARD OR THE. JOYSTICK. I H
AVE FOUND THAT JOYSTICK IS . MUCH EASIE
R TO USE. IF YOU DO USE. KEYBOARD YOU MA
Y CHANGE THE KEYS TO YOU . R LIKING.. .
. --------------------------------------
- . . THE CHOICE PALET- AFTER THE GAME H
AS BE . EN RUN YOU WILL SEE A DEMO, PRES
S THE. BUTTON OR <SPACE BAR> AND YOU WIL
L BE P . ROMPTED WITH THE "CHOICE PALET"
THIS IS . WHERE YOU CUTOMIZE YOUR GAME.
YOU MAY F . IRST CHOOSE WHETHER YOU WIS
H TO HAVE. THE WINNER (ONE WHO MAKES THE
BASKET) O . R THE LOSER TAKE OUT THE BA
LL AFTER. EACH SHOT. YOU MAY THEN CHOOSE
. TWO-PLAYER OR ONE PLAYER. IF YOU CHO
OSE . ONE PLAYER YOU MUST DECIDE WHO THE
COMP . UTER WILL PLAY (DR.J OR BIRD). I
F YOU. CHOOSE TWO PLAYER YOU HAVE THE CH
OICE . OF PLAYING WITH TWO JOYSTICKS (
IF YOU. HAVE TWO JOYSTICKS) OR DEFENSE O
N KEYBO . ARD. (PLAYING WITH TWO JOYSTIC
KS IS, OR . COURSE, MUCH EASIER) SINCE M
OST PEOPLE . DO NOT HAVE TWO JOYSTICKS
YOU WILL HAVE . TO CHOOSE THE KEYS YOU W
ISH AND PLAY TH . AT WAY. WHEN YOU DO PL
AY EVERY TIME THE . BALL SWITCHES OVER T
O THE OTHER PLAYER . YOU MUST SWITCH CO
NTROLS (ACTUALLY. CHANGING HANDS). THAT
CAN BECOME A REAL . DRAG. THE NEXT THIN
G YOU MUST. CHOOSE IS WHAT TYPE OF SKILL
LEVEL YOU . WISH TO PLAY AT. THERE ARE
. FOUR:. . LEVEL 1(EASIEST) IS PARK
& REC. LEVEL 2(EASY) IS VARSITY.
LEVEL 3(MODERATE) IS COLLEGE. L
EVEL 4(VERY HARD) IS PRO. . THE L
AST THING YOU HAVE TO CHOOS . E IS THE A
CTUAL GAME PLAY. WHAT I MEAN. IS DO YOU
WANT TO START A NEW GAME OR R . ESUME TH
E GAME YOU LAST WERE PLAYING OR . JUST G
O TO A DEMO, USING YOUR CHOICES.. .
IF YOU DO FOLLOW THE BASKETBALL SCENE Y
. OU WILL SEE FROM THIS GAME THAT MANY
OF
THE PLAYERS' REGULAR SHOTS IN REAL LI
FE . ARE USED. FOR INSTANCE IF YOU PLAY
. PRO, WITH YOU BEING THE BIRD, DR. J BL
O . CKS YOU LIKE CRAZY WHEN HE'S ON. DEF
ENSE. AND WHEN HE'S ON OFFENSE, HE'S .
HARD TO. BLOCK.. . ---------------------
------------------ . . PROPS-. *
THE CLOCK - DISPLAYS, OF COURS . E, TIME
REMAINING IN THE. QUARTER, THE
NUMBER OF FOULS Y . OU HAVE (DISPLAYED
AS DOTS. UNDERNEATH EACH PLAYER
'S NAME) . ; AND THE QUARTER YOU ARE IN.
. * THE SHOT CLOCK - THIS DISPLAY
S . THE AMOUNT OF TIME YOU HAVE.
LEFT TO SHOOT THE BALL. IF YOU . DON
'T SHOOT BEFORE TIME IS. UP, YO
UR OPPONENT GETS THE BAL . L.. *
THE BACKBOARD - YOU KNOW WHAT . THIS IS
AND SOMETIMES YOU CAN. BREAK I
T, BUT BETTER NOT, OR . YOU'LL GET YEL
LED AT.. * THERE IS EVEN A REFERE
E THAT C . OMES OUT AND BLOWS A WHISTLE.
IF YOU FOUL, AND THEN DISPLAYS
. YOUR FOUL. THEN YOUR OPPONENT.
USUALLY GETS ONE OR TWO FREE-T . HRO
WS.. * ON THE BOTTOM OF THE SCREE
N AR . E TWO BARS OR ROWS OF DOTS.
WHICH DISPLAY THE PLAYER'S FAT . IGU
E (THE MORE THE FATIGUE THE. WO
RSE HE PLAYS). THE MORE YOU . JUMP AROU
ND AND THE FANCIER. SHOTS YOU M
AKE, THE MORE YOUR . FATIGUE GOES UP. .
. -------------------------------------
-- . . SPECIAL COMMANDS:. . IF YOU
WANT TO GET RID OF ALL THAT . FATIGUE Y
OU HAVE, JUST PRESS "T" WHEN. YOU HAVE T
HE BALL AND YOU WILL CALL A T . IME OUT,
BUT YOU CAN ONLY CALL ONE PER. QUARTER,
AND YOUR OPPONENT ALSO GETS TO . REST
DURING THAT TIME OUT, SO HIS. FATIGUE GO
ES DOWN TOO. SO USE IT WISELY . .. .
IF YOU WISH TO CHANGE THE CHOICES . Y
OU MADE AT THE BEGINING OF THE GAME. JUS
T PRESS (CTRL-R) AND YOU WILL GO BAC . K
TO THE CHOICE PALET. AFTER YOUFINISH, .
YOU MAY "RESUME GAME".. IF YOU NEE
D TO DO SOMETHING, JUST . HIT THE <ESC>
KEY AND THE GAME WILL. PAUSE UNTIL YOU
TOUCH THE <SPACE-BAR>.. ANOTHER COM
MAND THAT YOU MAY WISH . TO USE IS THE
<SHIFT-!> COMMAND. IF YOU . PRESS THIS Y
OU WILL PLAY IN SLOW MOTION . . TO SWITC
H BACK TO NORMAL PLAY,JUST. TYPE IT AGAI
N.. ------------------------------------
--- . . WHILE PLAYING:. . IF YOU GE
T THE BALL AFTER YOUR OPP . ONENT MISSED
, MAKE SURE YOU COME BACK. AND CLEAR THE
BALL, OR BRING THE BALL B . EHIND THE C
ENTER LINE, OTHERWISE YOUR. POINT (IF YO
U MAKE A SHOT) WILL NOT COU . NT.. . .
YOU MAY THINK THAT YOU CAN NOT BLOCK .
YOUR OPONENT'S SHOTS, WELL, LETS JUS
T. SAY IT'S. HARD.. . WHILE YOU AR
E PLAYING, ON OFFENSE . YOU CAN PRESS B
UTTON (0) JUST SLIGHTLY. AND YOU WILL SP
IN TOWARD OR AWAY FROM Y . OUR OPONENT.
IF YOU PRESS BUTTON (0). HARD OR LONG YO
U WILL SHOOT THE BALL. ( . SPACE BAR FOR
KEYBOARD).. ON DEFENSE BUTTON (0)
IS USED FOR: . . A) JUMPING TO BL
OCK A SHOT. B) TRYING TO STEAL TH
E BALL. . WHEN YOU ARE "ON TOP OF" Y
OUR OPONE . NT AND PRESSING THE BUTTON Y
OU WILL BE. TRYING TO STEAL THE BALL, OT
HERWISE IF . YOU ARE AWAY FROM YOUR OPP
ONENT AND. PRESS BUTTON (0) YOU WILL JUM
P UP. (THE . MORE FATIGUE YOU HAVE THE
LESS YOU CAN . JUMP). . IF YOU GET T
HE BALL IF YOUR OPPONEN . T MISSES THE S
ARD, BUT IT CAN BE DONE, A. HINT IS TO
TRY AND JUMP BEFORE HE DOES, . OR DO IT
AS SOON AS YOU THINK HE MIGHT . TRY AND
SHOOT, OR YOU COULD TRY AND GO . BACK
FARTHER AND WAIT UNTIL IT GETS. NEAR THE
BASKET AND TRY TO TIP IT. OUT.. . M
OST PEOPLE ALREADY KNOW THIS, FROM . JU
ST KNOWING HOW TO PLAY BASKETBALL,. BUT
FOR THOSE OF YOU WHO DON'T, YOU CAN . G
ET THREE POINTS, INSTEAD OF TWO, IF. YOU
SHOOT THE BALL, AND MAKE IT, FROM T . H
E BIG HALF-CIRCLE ON THE. OUTSIDE.. .
IMPLANTED IN THE GAME IS A MODE CAL .
LED "HOT STREAK". IF YOUR PLAYER MAKES.
THREE CONSECUTIVE SHOTS (IN) THE NEXT
. HOT WILL AUTOMATICALLY GO IN, FROM. WH
EREVER YOU ARE. THIS CAN BE HELPFULL .
IF YOU ARE ONLY BEHIND BY ONE OR TWO. PO
INTS. YOU COULD QUICKLY GO DOWN TO TH .
E WIDE HALF-CIRCLE ON THE OUTSIDE AND. S
HOOT, AND YOU'D KNOW IT WOULD GO IN.. --
------------------------------------- .
. THAT'S IT, HAVE FUN!.
.
×
C64 Image
> CLICK IMAGE PREVIEW FOR FULL MODAL